Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 01:47:14 Player: Mashaiasu Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1199) 1199 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2969 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 415/415 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Garrison Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Cooling System Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (15) --- Flight Unit Improved Flight Unit Heat Sink Heat Sink Medium Matter Pod (100) Recoil Stabilizer Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Large Storage Unit Signal Interpreter Utility Shielding > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Airjet Heat Sink Cooling System Medium Matter Pod Recoil Stabilizer Beam Rifle Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Improved Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 59 | 5 10 12 25 7 Power 12 | 1 1 3 6 1 Engine 11 | 1 . 3 6 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 22 | 2 4 5 9 2 Treads 9 | . 4 . 3 2 Leg 2 | 2 . . . . Wheel . | . . . . . Hover 8 | . . 5 3 . Flight 3 | . . . 3 . Utility 7 | . 2 3 1 1 Device 3 | . . 2 1 . Storage 1 | . 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 18 | 2 3 1 9 3 Energy Gun 1 | . . . . 1 Energy Cannon 4 | . . . 3 1 Ballistic Gun 9 | 2 2 1 3 1 Ballistic Cannon 4 | . 1 . 3 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 10 | . . . 8 2 Power 3 | . . . 2 1 Propulsion 4 | . . . 3 1 Utility . | . . . . . Weapon 3 | . . . 3 . Highest Loss Streak 2 | . . . 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 97 95 93 90 Engine 17 | . 7 13 20 20 Core 2 | . 6 6 . . Treads 8 | . 15 15 1 11 Leg 1 | . 12 . . . Hover 9 | . . 6 15 . Flight 2 | . . . 3 8 Device 5 | . . 10 2 11 Storage 11 | . 13 11 11 11 Processor 4 | . . . 8 . Protection 10 | . 12 11 10 7 Energy Cannon 2 | . . . 4 5 Ballistic Gun 14 | . 23 21 9 11 Ballistic Cannon 3 | . 4 . 5 . Naked Turns . | . . . . . Heaviest Build 44 | 6 32 38 43 44 Greatest Support 46 | 20 46 46 40 40 Greatest Overweight (x) 11 | . 1 11 7 9 Average Overweight (x) 1 | . . . 2 2 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 Most Carried 13 | 5 11 12 13 12 Average Carried 8 | 2 5 8 8 9 Final Capacity 15 | 5 15 15 15 15 Final Carried 12 | 3 8 10 12 8 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1474 | 239 114 412 613 96 Remotely . | . . . . . Salvage Created 1489 | . 106 347 917 119 Parts 99 | . 7 27 59 6 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 35 | . 3 7 22 3 Guns 19 | . . 7 9 3 Cannons 16 | . 3 . 13 . Classes Destroyed 7 | . 1 2 4 . Worker 2 | . . 2 . . Builder 1 | . . . 1 . Hauler 2 | . . . 2 . Watcher 2 | . . . 2 . Swarmer 6 | . . . 6 . Grunt 22 | . 3 6 10 3 Sentry 7 | . . 1 6 . Best Kill Streak 5 | . 3 4 5 3 Combat Bots Only 5 | . 3 2 5 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 245 | . 21 32 171 21 Missed 75 | . 3 11 54 7 Damage Taken 1999 | . 213 273 1363 150 Core 432 | . 32 36 325 39 Absorbed by Shields . | . . . . . Redirected to Shielding 45 | . 3 15 27 . Regen/Repaired (Parts) 63 | . . . 63 . Core Remaining (%) 93 | 100 87 . . . Volleys Fired 142 | . 13 22 95 12 Largest 2 | . 2 2 2 2 Hottest 103 | . 55 46 103 79 Shots Fired 257 | . 26 44 163 24 Gun 156 | . 15 44 73 24 Cannon 101 | . 11 . 90 . Launcher . | . . . . . Special . | . . . . . Kinetic 210 | . 26 44 128 12 Thermal 47 | . . . 35 12 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 9 6 12 6 Robot Miss Streak 7 | . 4 4 7 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 144 | . 16 28 83 17 Core Hits 60 | . 7 13 36 4 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . . 1 2 1 Burn 1 | . . . . 1 Destroy 2 | . . 1 1 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2263 | . 216 424 1354 269 Guns 1300 | . 90 424 517 269 Cannons 962 | . 126 . 836 . Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 1700 | . 216 424 938 122 Thermal 562 | . . . 415 147 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 1 2 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . 12 1 Message Errors 3 | . . . 2 1 Matter Fused 2 | . . . 2 . Energy Discharges 3 | . . . 3 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . . 2 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . 1 . 3 . Impact . | . . . . . Kinetic 4 | . 1 . 3 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 475 | . 135 9 475 . Average Temperature 96 | . 65 6 102 . Received Heat Transfer 837 | . 123 120 516 78 Effects 8 | . . . 8 . Shutdowns 3 | . . . 3 . Energy Bleed 1 | . . . 1 . Interference 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1184 | . . . 740 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 308 | . 114 223 308 220 Initial 130 | . . 48 48 130 Average 126 | . 63 89 163 154 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 86 | 100 100 97 73 97 Level 1 13 | . . 2 26 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 2 5 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 6 | . 1 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 9 12 35 6 Peak Tracking Total 4 | . 4 4 4 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 5 | . . 2 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 10 | . 1 3 5 1 Terminals 7 | . 1 3 2 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 39 | . 7 12 16 4 Successful 20 | . 5 7 7 1 Failed 19 | . 2 5 9 3 Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 29 | . 7 12 6 4 Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 14 | . 5 7 1 1 Record 8 | . 3 4 1 . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . 1 1 . . Locate Traps 2 | . 1 1 . . Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 3 4 1 Full Trace Events 3 | . . 1 1 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 79 | . . . 79 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2783 | 80 343 707 1302 351 Spaces Moved 1195 | 75 164 364 487 105 Core 35 | 32 . 3 . . Treads 484 | . 89 273 44 78 Legs 118 | 43 75 . . . Wheels . | . . . . . Hover 489 | . . 88 401 . Flight 69 | . . . 42 27 Fastest Speed 50 | 50 120 160 116 160 Average Speed 186 | 90 169 167 202 273 Slowest Speed 760 | 120 190 600 530 760 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 7 33 34 58 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1499 | 87 205 418 645 144 Wait . | . . . . . Move 1192 | 74 163 363 487 105 Hop . | . . . . . Pick Up 62 | 8 13 15 25 1 Fast Attach . | . . . . . Attach 32 | 5 2 7 14 4 Detach 1 | . . . 1 . Swap 27 | . 8 5 11 3 Drop 24 | . 6 6 11 1 Fire 142 | . 13 22 95 12 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 18 | . . . . 18 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 14) 320 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1028 | -9/Materials | Discovered new exit (range 8) 1041 | -9/Materials | Discovered new exit (range 10) 1123 | -9/Materials | Identified exit to Storage 1131 | -9/Materials | Entered Storage 1285 | -9/Storage | Repaired Broken Airjet? 1571 | -9/Storage | Core integrity fell below 50% 1649 | -9/Storage | Repaired Ion Engine 2056 | -9/Storage | Garrison activated, responded to threat 2109 | -9/Storage | Core integrity fell below 20% 2433 | -9/Storage | Identified exit to Garrison 2433 | -9/Storage | Entered Garrison 2517 | -9/Garrison | Triggered checkpoint 2670 | -9/Garrison | Build established: Scavenger-Mutant 2784 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Switching to secondary target: G-34 Mercenary. G-34 Mercenary destroyed. Acquired 43 matter. Acquired 23 matter. Acquired Ion Engine. Dropped Beam Rifle. Acquired 30 matter. ALERT: Dispatching investigation squad to Materials. JOT D 14MIK|I 6&PW,KY94PQF7NO>&#TQFLVT Connecting with Garrison Terminal... >>Download(Navigation) Retrieving Materials patrol records... Downloaded protocol data. Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????# #"#?????????????? | | ???????????????????????????????# ###?????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ?????????????????????????????### #???????????????? | | ???????????#####?????????????# #???????????????? | | ???????????# #?????????????# #???????????????? | | ???????????# ###########???# #???????????????? | | ???????????# ^ #???### #######?????????? | | ???????????# ^#?????# ##[=# #?????????? | | ???????????############ #######=##%! #?????????? | | ??????????????????????# !%[ #?????????? | | ??????????????????????# ########## ##?????????? | | ??????????????????????# #????????#####??????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #????????????""?????????? | | ??????????????????????# ######## ????????? | | ??????????????????##### s ????????? | | ??????????????????#" @ s%s ????????? | | ??????????????????#"T"########### #????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata One Hack Too Far Part-time Mechanic Risk Taker Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed AlloyTiamatFlightbrick Manual? 0 Play Time 01:02:23 Cumulative 0.9 hours Start 2024.04.14 @ 00:25:27 End 2024.04.14 @ 01:47:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 11165258-dfb4-4a85-a5a9-0e15a075db61