Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 19:51:28 Player: Hachimocho Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (130) 650 Value Destroyed (2724) 2724 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1038) 1038 TOTAL SCORE: 6992 Bonus ------- High Alert Combat Kills 538 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 39/300 Energy 88/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Flak Gun Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Improved Signal Interpreter Hardlight Generator > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- Heat Sink Improved Heat Sink Hardened Medium Armor Plating Spread Laser Spread Laser Improved Datajack [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . 2 . 1 . Weapon 1 | . . . 1 . . Parts Attached 111 | 6 13 49 19 . 24 Power 9 | 1 1 5 1 . 1 Engine 8 | 1 1 5 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 33 | 2 4 12 3 . 12 Treads 4 | . 4 . . . . Leg 17 | 2 . 12 3 . . Wheel . | . . . . . . Hover 5 | . . . . . 5 Flight 7 | . . . . . 7 Utility 19 | 1 1 11 6 . . Device 8 | . . 6 2 . . Storage 4 | 1 . 2 1 . . Processor 4 | . 1 2 1 . . Hackware 1 | . . 1 . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 50 | 2 7 21 9 . 11 Energy Gun 23 | 1 3 13 6 . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 18 | 1 1 6 2 . 8 Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . . 2 . . . Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes 2 | . . 2 . . . Corrupted Parts 2 | . . . 2 . . System Corruption 5 | . . . 5 . . Parts Lost 34 | . 2 13 10 . 9 Power 5 | . . 3 1 . 1 Propulsion 12 | . 1 3 2 . 6 Utility 8 | . . 5 3 . . Weapon 9 | . 1 2 4 . 2 Highest Loss Streak 10 | . 2 6 10 . 4 To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 85 | . 98 89 71 . 37 Engine 10 | . 14 10 8 . 1 Treads 8 | . 24 1 . . . Leg 12 | . 3 19 14 . 1 Device 8 | . . 13 12 . . Storage 10 | . 14 11 4 . 1 Processor 6 | . 13 2 7 . . Hackware 4 | . . 8 . . . Energy Gun 9 | . 11 9 5 . 1 Energy Cannon 1 | . 3 1 . . . Ballistic Gun 9 | . 8 8 10 . 13 Special Weapon 1 | . 4 . . . . Naked Turns 16 | . . . . . 16 Heaviest Build 40 | 14 14 22 40 22 22 Greatest Support 40 | 20 40 40 30 30 30 Greatest Overweight (x) 9 | 3 3 1 9 . 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 6 6 8 5 Most Carried 8 | 4 8 8 8 3 8 Average Carried 5 | 2 6 5 4 3 4 Final Capacity 8 | 8 8 5 8 8 5 Final Carried 8 | 4 8 4 3 3 3 Class Distribution -------------------- 68% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 2506 | 217 379 1411 277 . 222 Remotely . | . . . . . . Salvage Created 3856 | . 400 2805 454 . 197 Parts 234 | . 25 183 16 . 10 Haulers Intercepted 6 | . . 6 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 69 | . 12 43 7 . 7 Guns 59 | . 10 37 5 . 7 Cannons 3 | . 1 2 . . . AOE 5 | . . 3 2 . . Classes Destroyed 14 | . 7 6 . . 1 Worker 16 | . 2 14 . . . Builder 20 | . 1 18 1 . . Tunneler 2 | . . 2 . . . Hauler 6 | . . 6 . . . Recycler 7 | . 1 5 1 . . Mechanic 1 | . . 1 . . . Operator 2 | . 2 . . . . Watcher 7 | . 2 5 . . . Swarmer 27 | . 8 19 . . . Cutter 3 | . . . . . 3 Grunt 30 | . 4 16 7 . 3 Brawler 2 | . . 1 . . 1 Duelist 2 | . . 2 . . . Sentry 5 | . . 5 . . . Best Kill Streak 14 | . 6 14 3 . 4 Combat Bots Only 5 | . 3 5 3 . 4 Max Kills in Single Turn 3 | . 2 3 2 . 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 554 | . 113 251 92 . 98 Missed 165 | . 36 74 18 . 37 Damage Taken 5416 | . 637 2138 1194 . 1447 Core 1460 | . 174 346 228 . 712 Absorbed by Shields 223 | . . 207 16 . . Regen/Repaired (Parts) 271 | . . 58 213 . . Core Remaining (%) 50 | 100 30 13 58 . . Volleys Fired 416 | . 99 251 47 . 19 Largest 3 | . 2 2 3 . 3 Hottest 165 | . 160 130 165 . 84 Shots Fired 793 | . 167 476 101 . 49 Gun 699 | . 123 426 101 . 49 Cannon 45 | . 27 18 . . . Launcher 32 | . . 32 . . . Special 17 | . 17 . . . . Kinetic 361 | . 55 209 48 . 49 Thermal 236 | . 112 112 12 . . Explosive . | . . . . . . Electromagnetic 196 | . . 155 41 . . Robot Hit Streak 12 | . 10 11 12 . 6 Robot Miss Streak 15 | . 5 8 4 . 15 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 426 | . 71 259 55 . 41 Core Hits 237 | . 26 133 31 . 47 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 6 5 . . . Burn 10 | . 6 4 . . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7901 | . 1165 4962 1046 . 728 Guns 6360 | . 757 4087 794 . 722 Cannons 280 | . 122 158 . . . Explosions 1098 | . 162 697 239 . . Melee . | . . . . . . Ramming 43 | . 4 20 13 . 6 Kinetic 3414 | . 255 2235 202 . 722 Thermal 2610 | . 906 1274 430 . . Explosive . | . . . . . . Electromagnetic 1834 | . . 1433 401 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . 2 17 5 . . Average Corruption 13 | . 2 16 4 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . 4 28 . . . Message Errors 9 | . . 9 . . . Matter Fused 8 | . 2 6 . . . Heat Flow Errors 3 | . 2 1 . . . Energy Discharges 2 | . . 2 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 2 | . . 2 . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Alerts 2 | . . 2 . . . Misdirections 2 | . . 2 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 105 | . . 65 40 . . Projectiles . | . . . . . . Explosions 105 | . . 65 40 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 323 | . . 271 50 . 2 Shots 8 | . . 7 1 . . Rammed 4 | . 1 1 . . 2 Targets Rammed 19 | . 2 13 2 . 2 Kicked 14 | . . 12 2 . . Crushed 1 | . 1 . . . . Highest Temperature 479 | . 249 479 225 . . Average Temperature 71 | . 57 94 50 . . Received Heat Transfer 1419 | . 72 476 799 . 72 Effects 3 | . . 3 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 10 | . . 9 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 6 | . 2 3 1 . . Heat Transferred 6026 | . 2533 3003 490 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . 8 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 1233 | . 330 1233 641 203 342 Initial 520 | . . 33 520 203 142 Average 451 | . 130 668 562 203 209 Maximum Alert Level 4 | . 1 4 2 1 1 Low Security (%) 36 | 100 77 15 . . 60 Level 1 15 | . 22 11 . 100 39 Level 2 28 | . . 28 100 . . Level 3 6 | . . 13 . . . Level 4 14 | . . 30 . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 6 2 . 4 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 12 | . 3 3 2 . 4 Assault 2 | . . 2 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 2 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 8 | . . 6 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 132 | . 23 61 22 . 26 Peak Tracking Total 10 | . 3 7 7 . 10 Tactical Retreats 8 | . . 2 2 . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 7 | . 3 1 . . 3 Indirectly . | . . . . . . Trap Hack Attempts 43 | . . . . . 43 Triggered . | . . . . . . Disarmed 5 | . . . . . 5 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 48 | . 16 25 7 . . Max in Single Turn 7 | . 7 3 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 13 | . 6 3 3 1 . Terminals 7 | . 3 1 2 1 . Fabricators . | . . . . . . Repair Stations 3 | . 1 1 1 . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 56 | . 27 19 7 3 . Successful 36 | . 13 16 6 1 . Failed 20 | . 14 3 1 2 . Catastrophic 3 | . 2 . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 27 | . 19 2 3 3 . Fabricators . | . . . . . . Repair Stations 11 | . 3 4 4 . . Recycling Units 5 | . 5 . . . . Scanalyzers 13 | . . 13 . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 10 . 2 1 . Record 2 | . 2 . . . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 1 3 4 . . Scan Component 5 | . 1 2 2 . . Repair 3 | . . 1 2 . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 13 | . . 13 . . . Insert Component 6 | . . 6 . . . Analyze 7 | . . 7 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 3 1 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 6 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 1 2 . . Time 140 | . . 64 76 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . 11 . . . . Parts Scanalyzed 6 | . . 6 . . . Part Schematics Acquired 6 | . . 6 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 5594 | 88 1646 2637 830 5 388 Spaces Moved 2760 | 57 742 1392 275 5 289 Core 59 | 15 3 . 18 . 23 Treads 732 | . 649 83 . . . Legs 1714 | 42 90 1309 257 5 11 Wheels . | . . . . . . Hover 155 | . . . . . 155 Flight 100 | . . . . . 100 Fastest Speed 34 | 50 120 120 120 120 34 Average Speed 131 | 127 156 122 187 120 54 Slowest Speed 500 | 200 200 190 500 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 71 58 24 . 67 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 208 | . 39 164 5 . . Melee . | . . . . . . Projectile 3 | . 3 . . . . AOE 205 | . 36 164 5 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 3932 | 72 1025 1850 496 4 485 Wait 377 | . 148 68 129 . 32 Move 2755 | 56 741 1391 274 4 289 Hop . | . . . . . . Pick Up 112 | 10 16 47 17 . 22 Fast Attach . | . . . . . . Attach 72 | 6 6 28 13 . 19 Detach 8 | . . 2 1 . 5 Swap 39 | . 7 21 6 . 5 Drop 55 | . 6 29 7 . 13 Fire 416 | . 99 251 47 . 19 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 14 | . . 12 2 . . Crush 3 | . 2 1 . . . Escape Stasis 36 | . . . . . 36 Rewire . | . . . . . . Trap 43 | . . . . . 43 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 529 | -10/Materials | Core integrity fell below 50% 615 | -10/Materials | Discovered new exit (range 11) 637 | -10/Materials | Discovered new exit (range 14) 1201 | -10/Materials | Discovered new exit (range 10) 1735 | -10/Materials | Entered another Materials area 1735 | -9/Materials | Evolved 2 slots: Utility x2 2738 | -9/Materials | Core integrity fell below 50% 2791 | -9/Materials | Repaired Broken Imp. EM Shotgun 2825 | -9/Materials | Discovered new exit (range 8) 3107 | -9/Materials | Discovered new exit (range 14) 3735 | -9/Materials | First assault squad dispatched 3814 | -9/Materials | System corruption reached 10% 3817 | -9/Materials | Core integrity fell below 20% 3834 | -9/Materials | Discovered new exit (range 16) 3847 | -9/Materials | Lost 6 parts (1p1n3u1w) 4179 | -9/Materials | Build established: Scavenger-Mutant 4372 | -9/Materials | Entered another Materials area 4372 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4595 | -8/Materials | Repaired Hpw. Shotgun 4634 | -8/Materials | Repaired Hpw. Shotgun 5119 | -8/Materials | Lost 10 parts (1p2n3u4w) 5180 | -8/Materials | Discovered new exit (range 10) 5202 | -8/Materials | Entered Factory 5202 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5206 | -7/Factory | Identified exit to DSF 5207 | -7/Factory | Entered DSF 5284 | -7/DSF | Additional patrols routed to DSF 5539 | -7/DSF | Lost 3 parts (2n1w) 5575 | -7/DSF | Core integrity fell below 50% 5593 | -7/DSF | Core integrity fell below 20% 5595 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05566_ Acquired 5 matter. 05571_ Cesium-ion Thruster severed. 05571_ Acquired Cesium-ion Thruster. 05572_ Cesium-ion Thruster severed. 05573_ Acquired Cesium-ion Thruster. 05578_ C-17 Slicer destroyed. 05578_ Cesium-ion Thruster destroyed. 05578_ Knocked back. 05580_ Acquired Cesium-ion Thruster. [Achievement: Oops] 05582_ Slammed into C-17 Slicer. 05583_ X-62 Marksman springs to life. 05588_ Flak Gun severed. 05589_ Penetrated by Slug. 05589_ C-17 Slicer destroyed. 05589_ Acquired 20 matter. 05591_ Acquired 18 matter. 05592_ Acquired Blade Saw. 05593_ Penetrated by Slug. 05593_ Blade Saw destroyed. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????##??????? | | ??????????????????????????[[??????? | | ????????????????????????? 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"[[#?????? | | ???????##]%###??????### ###?????? | | ???????# = #??????# #?????? | | ???????# x #??????# #?????? | | ???????## ########## ####### | | ??????### ###==#===""# ### ==# = | | ????###"" ##= #===### "## ==# | | ???#""""" | | ???#"##"" == | | ??????#"""""## # # % [ #===#== | | ??????#"""""######### % ####### | | ??????####"##???????#########?????? | | ?????????#"#??????????????????????? | | ?????????""#??????????????????????? | | ?????????##???????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 50 Energy Generation 14 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hpw. Shotgun | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Oops Part-time Mechanic Power Corrupts Remodeling Challenges ------------ None Game ------ Seed MatterAuthchipFlakker Manual? 0 Play Time 01:21:44 Cumulative 5.5 hours Start 2024.04.02 @ 16:36:43 End 2024.04.02 @ 19:51:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14eb2db2-4487-48d4-a7ab-99981a7c3a6d