Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.04 @ 02:19:20 Player: Shodan Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (341) 341 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1886 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 245/300 Energy 73/100 System Corruption 9% Temperature Cool (0) Movement Rolling (110) Ox2 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON (2) ------- LU-1G1's Laser Shovel > --- INVENTORY (20) --- Compact Wheel Compact Wheel Heat Sink Coolant Injector Medium Storage Unit Energy Well (350) Deep Structural Scanner Improved Signal Interpreter Advanced Targeting Computer Particle Charger Weapon Cycler Transmission Jammer Hardened Light Armor Plating Force Field Shock Rifle Beam Cannon Heavy Ion Cannon Heavy Missile Launcher Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- LU-1G1's Laser Shovel Companion Sword > --- INVENTORY -------- Wheel Compact Wheel Compact Wheel Heat Sink Coolant Injector Medium Storage Unit Energy Well Deep Structural Scanner Improved Signal Interpreter Advanced Targeting Computer Particle Charger Weapon Cycler Transmission Jammer Hardened Light Armor Plating Force Field Shock Rifle Beam Cannon Heavy Ion Cannon Heavy Missile Launcher Katana [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon LU-1G1's Laser Shovel Slashing Weapon Companion Sword Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 4 5 . 11 Power 2 | . 1 . 1 Engine 1 | . 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 2 . 3 Treads . | . . . . Leg . | . . . . Wheel 7 | 2 2 . 3 Hover . | . . . . Flight . | . . . . Utility 5 | 1 . . 4 Device 3 | 1 . . 2 Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 1 2 . 3 Energy Gun 2 | 1 1 . . Energy Cannon 2 | . 1 . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 5 | . 2 . 3 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Backups 14 | 5 5 7 17 Power . | 1 1 1 . Propulsion 3 | 3 3 4 3 Utility 6 | . . 1 8 Weapon 3 | 1 . 1 4 Tool/Special . | . . . . Unused Backups 24 | 5 . . 19 Power 2 | 1 . . 1 Propulsion 4 | 2 . . 2 Utility 12 | 1 . . 11 Weapon 5 | 1 . . 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 100 100 99 Engine 9 | . 14 14 7 Core 4 | . . . 6 Wheel 27 | . 28 28 27 Device 12 | . 14 14 11 Storage 14 | . 14 14 14 Protection 1 | . . . 2 Energy Gun 2 | . 12 . . Energy Cannon 10 | . 1 14 13 Ballistic Gun 10 | . 14 14 9 Slashing Weapon 3 | . . . 4 Peak Build Rating 27 | 7 7 7 27 Average Rating 12 | 6 6 7 14 On Entrance 6 | 6 7 7 7 Naked Turns . | . . . . Heaviest Build 66 | 15 16 16 66 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 15 | 8 8 8 18 Most Carried 20 | 6 7 7 20 Average Carried 14 | 5 5 7 17 Final Capacity 20 | 8 8 8 20 Final Carried 19 | 5 7 7 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 541 | 267 162 10 102 Remotely . | . . . . Salvage Created 625 | 95 482 48 . Parts 53 | 5 43 5 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 17 | . 14 3 . Guns 13 | . 12 1 . Cannons 4 | . 2 2 . Classes Destroyed 5 | 2 3 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Swarmer 11 | . 8 3 . Grunt 6 | . 6 . . Best Kill Streak 5 | 1 5 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 68 | . 59 9 . Missed 20 | . 16 4 . Damage Taken 1265 | . 398 42 825 Core 260 | . 77 26 157 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 145 | . . . 145 Core Remaining (%) 100 | 100 . . . Volleys Fired 65 | 9 44 4 8 Largest 2 | 2 2 2 1 Hottest 80 | 60 80 80 65 Shots Fired 122 | 18 88 8 8 Gun 104 | 18 82 4 . Cannon 18 | . 6 4 8 Launcher . | . . . . Special . | . . . . Kinetic 57 | 9 44 4 . Thermal 32 | . 20 4 8 Explosive . | . . . . Electromagnetic 33 | 9 24 . . Robot Hit Streak 6 | 6 4 5 . Robot Miss Streak 5 | 2 5 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 58 | 12 41 5 . Core Hits 27 | 3 21 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 766 | 150 540 76 . Guns 642 | 150 470 22 . Cannons 124 | . 70 54 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 304 | 61 221 22 . Thermal 212 | . 158 54 . Explosive . | . . . . Electromagnetic 250 | 89 161 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 192 | . 106 . 192 Average Temperature 44 | . 30 . 89 Received Heat Transfer 108 | . 108 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 518 | . 407 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | 5 120 . . Initial . | . . . . Average 45 | 1 51 . . Influence Increases 470 | 10 390 70 . Destroy 0b10 Robot/C 340 | . 280 60 . Destroy 0b10 Robot/NC 20 | 10 10 . . Destroy Leader 64 | . 54 10 . Disable Machine 15 | . 15 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 369 | 10 286 73 . Time Decay 271 | 10 188 73 . Lost Part 20 | . 20 . . Purge Threat 78 | . 78 . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 24 3 2 Peak Tracking Total 5 | . 5 3 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 5 | . 3 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 12 | . 4 1 7 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 69 | . 10 5 54 Successful 62 | . 3 5 54 Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 61 | . 2 5 54 Record 53 | . . 5 48 Robot Analysis 5 | . . . 5 Open Door 1 | . . . 1 Unreport Threat 1 | . 1 . . Reinforcement Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 2321 | 23 512 241 1545 Structural 35 | . . . 35 Seismic 2286 | 23 512 241 1510 Robot Analysis Total 5 | . . . 5 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 2665 | 65 512 241 1847 Spaces Moved 2281 | 29 361 249 1642 Core . | . . . . Treads . | . . . . Legs 14 | 14 . . . Wheels 2267 | 15 361 249 1642 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 90 90 90 90 Average Speed 103 | 104 90 90 108 Slowest Speed 125 | 120 90 90 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 3 | . . . 3 Exploration Rate (%) 49 | 5 83 22 88 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 6 | . . 1 5 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . . 6 Spaces Dug 61 | . . . 61 Terrain Destroyed 59 | . . . 59 Melee 1 | . . . 1 Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 2465 | 45 458 257 1705 Wait 50 | . 45 5 . Move 2275 | 28 360 248 1639 Hop . | . . . . Pick Up 24 | 1 3 . 20 Fast Attach 7 | 2 1 . 4 Attach 7 | . 2 . 5 Detach 6 | . . . 6 Swap 11 | 2 2 . 7 Drop 16 | 3 1 . 12 Fire 65 | 9 44 4 8 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 2 | . . . 2 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: Rec / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 66 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 271 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 5) 414 | -10/Materials | Discovered new exit (range 14) 528 | -10/Materials | Discovered new exit (range 13) 570 | -10/Materials | Discovered new exit (range 4) 578 | -10/Materials | Entered Subcaves 579 | -10/Subcaves | Approached by a straggling Scientist 581 | -10/Subcaves | Learned 8 Materials zone layouts 653 | -10/Subcaves | Visited Clippyterm 656 | -10/Subcaves | Learned location of Deep Caves (-7) 656 | -10/Subcaves | Identified exit to Recycling 809 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 819 | -10/Subcaves | Entered Scraptown 946 | -7/Scraptown | Discovered new exit (range 11) 1047 | -7/Scraptown | Visited SPCMW 1058 | -7/Scraptown | Visited Bundlers 1180 | -7/Scraptown | Visited CR-KLE's Repair Center 1188 | -7/Scraptown | CR-KLE repaired 5 parts 1274 | -7/Scraptown | Visited Spacefarers 1337 | -7/Scraptown | Visited Cave Peace 1557 | -7/Scraptown | Visited UFD Registry 1557 | -7/Scraptown | Registered with UFD as "Shortcore" 1572 | -7/Scraptown | Visited Fellowship of the Rings 1594 | -7/Scraptown | Visited Assassins FH 1701 | -7/Scraptown | Visited Abandonware Association 1714 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1753 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 1777 | -7/Scraptown | Visited Junk Repository 1829 | -7/Scraptown | Visited Supply Room 1903 | -7/Scraptown | Visited LU-1G1's Boring Crew 1947 | -7/Scraptown | Visited Scrapoid Pod Storage 1974 | -7/Scraptown | Visited Science Testing Area 2004 | -7/Scraptown | Visited Analyses Database 2030 | -7/Scraptown | Visited Sword Containment 2104 | -7/Scraptown | Visited Junk Repository 2160 | -7/Scraptown | Visited Cartography Club 2309 | -7/Scraptown | Learned location of Hub_04(d) (-6) 2309 | -7/Scraptown | Learned location of Testing (-3) 2309 | -7/Scraptown | Learned 24 Factory zone layouts 2309 | -7/Scraptown | Learned 8 Research zone layouts 2309 | -7/Scraptown | Learned 8 Access zone layouts 2309 | -7/Scraptown | Learned 8 Upper Caves zone layouts 2309 | -7/Scraptown | Learned 12 Upper Caves zone layouts 2309 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 2309 | -7/Scraptown | Learned Research emergency access door positions 2309 | -7/Scraptown | Learned location of 2 exits from Research 2309 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 2309 | -7/Scraptown | Identified exit to Factory 2337 | -7/Scraptown | Found Deep Structural Scanner 2426 | -7/Scraptown | Met Optimus 2426 | -7/Scraptown | Accepted into 0bPrime 2476 | -7/Scraptown | Civil war broke out across Scraptown 2541 | -7/Scraptown | Found Prototype Special Weapon 2541 | -7/Scraptown | Identified LU-1G1's Laser Shovel 2544 | -7/Scraptown | Lost 3 allies 2656 | -7/Scraptown | Crushed by falling debris 2657 | -7/Scraptown | Core integrity fell below 50% 2663 | -7/Scraptown | Crushed by falling debris 2666 | -7/Scraptown | Crushed by falling debris 2666 | -7/Scraptown | Smashed by cave-in Last Messages --------------- 02553_ LU-1G1's Laser Shovel disintegrates Wall. 02554_ LU-1G1's Laser Shovel disintegrates Earth. 02560_ LU-1G1's Laser Shovel disintegrates Reinforced Barrier. 02566_ LU-1G1's Laser Shovel disintegrates Earth. 02600_ LU-1G1's Laser Shovel disintegrates Reinforced Barrier. 02604_ LU-1G1's Laser Shovel disintegrates Earth. 02656_ The unstable cave ceiling collapses. 02656_ Crushed by falling debris. 02663_ The unstable cave ceiling collapses. 02663_ Crushed by falling debris. 02663_ Nuclear Core destroyed. 02663_ System corrupted by crushing effect (+5). 02663_ Wheel destroyed. 02663_ System corrupted by crushing effect (+3). 02666_ LU-1G1's Laser Shovel disintegrates Earth. 02666_ The unstable cave ceiling collapses. 02666_ Crushed by falling debris. 02666_ Companion Sword destroyed. Companion Sword: "Goodbye, friend." 02666_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ####?????????????????? | | "## ####?????????????????? | | "## ####?????????????????? | | "## ####?????????????????? | | "#########"####?????????????????? | | "##"""" #"! 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" #?# #?????????? | | ?# = ## #?# ##????????? | | ?#!! # #### #????????? | | ?# %= # ########## | | ?# " ## | | ?# ################ ############### | | ?# #####??????????###?????????????? | | "# """"#??????????????????????????? | | # "" "#??????????????????????????? | | "#??????????????????????????? | | " "#??????????????????????????? | | """"#??????????????????????????? | | ## ######??????????????????????????? | | "?###???????????????????????????????? | | #???????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 65 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstOmegaNanovents Manual? 0 Play Time 00:32:30 Cumulative 119.0 hours Start 2025.03.04 @ 01:48:47 End 2025.03.04 @ 02:19:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 55 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67d49d0b-ff2f-4282-b649-0f6ac6b62f4a