Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.19 @ 20:49:54 Player: MikeMulligan Result: Destroyed by Cetus Guard with Advanced Variable Charge Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (3281) 3281 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 9023 Bonus ------- Follower Combat Kills 137 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 170/170 System Corruption 2% Temperature Cool (11) Movement Core (650) Ox12 Location -5/Cetus Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Fission Core Micro Fission Core Advanced Weight Redist. System Terrain Scan Processor System Guard Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Compact Matter Pod Matter Compressor Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Focal Shield > --- WEAPON ----------- Wave Gun Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Micro Fission Core Armored Leg Advanced Targeting Computer High-powered Shock Rifle Wave Gun Disruptor Cannon Battle Rifle Assault Cannon Bore Cannon [Rating: 82] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Force Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Cet Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . . . . Utility 6 | . . . 2 1 . . 1 . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 142 | 9 6 10 30 15 1 5 24 1 1 15 16 9 Power 21 | 1 1 2 3 1 . . 4 . 1 4 3 1 Engine 13 | 1 1 2 3 . . . 3 . 1 1 . 1 Core 8 | . . . . 1 . . 1 . . 3 3 . Reactor . | . . . . . . . . . . . . . Propulsion 39 | 4 4 4 14 3 . . 6 . . 1 2 1 Treads 2 | 2 . . . . . . . . . . . . Leg 35 | 2 4 4 14 1 . . 6 . . 1 2 1 Wheel 2 | . . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 2 . 3 4 7 1 1 5 . . 7 2 1 Device 17 | 1 . 1 2 4 . 1 4 . . 3 1 . Storage 10 | 1 . 2 1 1 . . 1 . . 3 1 . Processor 4 | . . . 1 1 . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 1 1 9 4 . 4 9 1 . 3 9 6 Energy Gun 18 | 1 1 . 3 1 . 1 3 1 . 2 2 3 Energy Cannon 6 | . . 1 . . . 1 1 . . . 1 2 Ballistic Gun 12 | 1 . . 5 1 . 2 1 . . . 2 . Ballistic Cannon 11 | . . . . 1 . . 4 . . 1 4 1 Launcher 2 | . . . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 1 . . . . . . . 1 Parts Lost 41 | . . . 10 1 . . 5 . . 1 3 21 Power 5 | . . . 1 . . . 2 . . . . 2 Propulsion 8 | . . . 3 . . . . . . . . 5 Utility 8 | . . . . 1 . . 1 . . . . 6 Weapon 20 | . . . 6 . . . 2 . . 1 3 8 Highest Loss Streak 21 | . . . 6 1 . . 2 . . 1 3 21 Average Slot Usage (%) 95 | . 99 97 98 84 83 84 89 100 100 99 99 73 Engine 5 | . 14 11 8 1 . . 6 13 13 1 . 1 Core 5 | . . . . 5 7 7 5 . . 9 11 7 Leg 20 | . 21 43 35 5 . . 8 26 26 23 23 11 Wheel 3 | . . . . 12 15 15 8 . . . . . Device 14 | . 14 8 17 12 14 8 17 13 13 16 17 12 Storage 12 | . 14 11 9 4 7 7 8 13 13 17 17 14 Processor 10 | . . . 8 15 15 15 13 13 13 11 11 13 Energy Gun 4 | . 14 3 1 1 7 7 5 1 6 5 3 1 Energy Cannon 1 | . . 7 1 . . 1 2 . . . . . Ballistic Gun 7 | . 14 11 13 15 15 13 5 6 6 5 1 2 Ballistic Cannon 4 | . . . . 3 . . 3 11 6 5 10 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 84 | 12 14 31 32 32 28 31 55 55 55 60 84 79 Greatest Support 64 | 40 40 40 51 56 56 56 64 64 64 64 64 64 Greatest Overweight (x) 17 | . 1 . . 1 . . 1 . . . 1 17 Average Overweight (x) . | . . . . . . . . . . . . 3 Largest Inventory Capacity 14 | 6 6 10 12 10 8 8 8 8 8 14 12 12 Average Capacity 8 | 5 6 8 10 7 8 8 8 8 8 8 10 12 Most Carried 12 | 6 6 10 10 10 7 8 8 8 8 8 12 12 Average Carried 7 | 4 5 7 8 5 6 7 7 8 8 7 9 8 Final Capacity 12 | 6 6 10 10 8 8 8 8 8 8 8 12 12 Final Carried 12 | 6 6 10 9 7 6 8 8 8 8 8 12 5 Class Distribution -------------------- 43% | Skirmisher 25% | Scavenger-Skirmisher 20% | Mutant 5% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Skirmisher | -5/Extension Skirmisher | -5/Cetus Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Cet Matter Collected 3536 | 308 111 123 638 133 . 55 854 172 87 101 949 5 Remotely . | . . . . . . . . . . . . . Salvage Created 3683 | 157 281 147 797 204 . 55 1063 71 50 141 491 226 Parts 215 | 10 15 9 44 18 . 5 68 3 6 8 18 11 Haulers Intercepted 5 | . 1 1 2 . . . 1 . . . . . Recyclers Shooed 5 | . . . . . . . 1 . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 3 5 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Cet Combat Hostiles Destroyed 55 | . 4 2 15 7 . . 13 1 1 2 7 3 Guns 31 | . 4 1 11 3 . . 8 1 1 1 1 . Cannons 16 | . . 1 1 1 . . 4 . . 1 6 2 AOE 7 | . . . 3 3 . . 1 . . . . . Classes Destroyed 14 | 2 2 1 4 1 . 1 2 . . . 1 . Worker 4 | . . . 1 1 . . 2 . . . . . Builder 4 | . . . . . . . 4 . . . . . Tunneler 5 | 3 . . . . . 1 1 . . . . . Hauler 5 | . 1 1 2 . . . 1 . . . . . Recycler 4 | 1 1 . . . . . 1 . . . 1 . Operator 2 | . . . . . . 1 . . . . 1 . Watcher 10 | . . . 1 . . . 6 . . 1 1 1 Swarmer 11 | . . . 3 4 . . 4 . . . . . Grunt 16 | . 4 1 8 . . . 2 . . . 1 . Brawler 1 | . . . . . . . 1 . . . . . Sentry 11 | . . 1 3 1 . . 2 1 . . 3 . Hunter 3 | . . . 1 1 . . . . . . 1 . Programmer 8 | . . . . 1 . . 4 . 1 2 . . Behemoth 2 | . . . . . . . . . . . 2 . Cetus Guard 3 | . . . . . . . . . . . . 3 Best Kill Streak 6 | 3 2 1 4 4 . 1 6 1 1 2 2 2 Combat Bots Only 4 | . 2 1 3 4 . . 4 1 1 2 2 2 Max Kills in Single Turn 5 | 1 1 1 3 3 . 1 5 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . 1 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Cet Damage Taken 7711 | . 162 40 1787 401 . 211 904 . 41 254 1710 2201 Core 1409 | . 51 12 169 85 . 33 33 . 15 23 258 730 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 87 | 100 79 97 69 . . 83 . . 94 . . . Volleys Fired 318 | 6 17 11 89 16 . 45 52 2 1 4 47 28 Largest 3 | 2 2 2 2 3 . 2 3 3 3 3 3 3 Hottest 231 | 70 70 88 88 112 . 121 220 156 156 166 219 231 Shots Fired 694 | 12 34 22 167 47 . 58 145 5 3 11 131 59 Gun 479 | 12 34 19 155 35 . 48 92 3 2 7 43 29 Cannon 210 | . . 3 9 10 . 10 53 2 1 4 88 30 Launcher 5 | . . . 3 2 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 425 | 6 17 11 132 42 . 1 74 4 2 8 103 25 Thermal 242 | 6 17 11 32 3 . 57 71 1 1 3 23 17 Explosive 5 | . . . 3 2 . . . . . . . . Electromagnetic 22 | . . . . . . . . . . . 5 17 Robot Hit Streak 19 | 6 14 15 19 6 . 9 8 8 9 13 7 11 Robot Miss Streak 7 | 1 1 1 3 3 . 2 5 . . 3 7 2 Penetration Max 1 | . . . 1 . . . 1 . . . 1 1 Secondary Targets 4 | . 1 . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 419 | 9 28 15 117 28 . 17 78 4 1 5 75 42 Core Hits 169 | 5 12 6 41 16 . 4 41 2 1 4 28 9 Critical Hits 29 | . . . 3 1 . . 2 . . 1 17 5 Critical Kills 7 | . . . . . . . 1 . . 1 3 2 Critical Parts Destroyed 15 | . . . 3 1 . . 1 . . . 8 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10364 | 115 302 204 2139 715 . 399 2925 95 30 209 2019 1212 Guns 5820 | 115 302 162 1679 383 . 260 1434 68 30 138 669 580 Cannons 3273 | . . 42 123 131 . 139 758 27 . 71 1350 632 Explosions 1222 | . . . 327 171 . . 724 . . . . . Melee . | . . . . . . . . . . . . . Ramming 49 | . . . 10 30 . . 9 . . . . . Kinetic 5549 | 51 142 77 1452 474 . . 1035 71 . 148 1573 526 Thermal 3951 | 64 160 127 350 40 . 399 1881 24 30 61 384 431 Explosive 498 | . . . 327 171 . . . . . . . . Electromagnetic 317 | . . . . . . . . . . . 62 255 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . 2 1 11 11 5 5 5 2 2 2 Average Corruption 3 | . . . 1 1 9 11 3 5 5 1 2 2 Corruption Purged . | . . . . . . . . . . . . . Effects 116 | . . . 11 . 5 25 16 27 12 1 14 5 Message Errors 24 | . . . 3 . 1 4 3 6 2 . 5 . Matter Fused 11 | . . . . . . 2 2 5 2 . . . Heat Flow Errors 19 | . . . 3 . . 3 5 4 . . 3 1 Energy Discharges 13 | . . . 1 . . 2 1 6 2 . 1 . Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 18 | . . . 2 . . 2 2 4 3 1 2 2 Data Loss (major) 7 | . . . . . 1 . 1 2 3 . . . Misfires 2 | . . . . . . 2 . . . . . . Alerts 1 | . . . . . 1 . . . . . . . Misdirections 4 | . . . . . 1 3 . . . . . . Targeting Errors 14 | . . . 2 . . 7 2 . . . 3 . Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 240 | . . . 54 . . . 184 . . . 2 . Projectiles 22 | . . . 11 . . . 9 . . . 2 . Explosions 218 | . . . 43 . . . 175 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . . . 3 . . 2 . . . 4 . Impact 1 | . . . . 1 . . . . . . . . Kinetic 8 | . . . . 2 . . 2 . . . 4 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 267 | . . . 28 39 . 196 4 . . . . . Shots 5 | . . . 1 1 . 3 . . . . . . Rammed 4 | . . . . 3 . . 1 . . . . . Targets Rammed 5 | . . . 1 3 . . 1 . . . . . Kicked 1 | . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 525 | 18 84 45 138 90 . 319 525 217 54 102 324 257 Average Temperature 92 | 9 26 18 38 46 . 134 109 80 32 45 108 119 Received Heat Transfer 1230 | . 93 15 702 9 . . 96 . . . 171 144 Effects 8 | . . . . . . 2 6 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . . 2 1 . . . . . Interference 4 | . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . 1 . . . . . Heat Transferred 5939 | 185 481 333 814 74 . 703 2163 37 37 74 592 446 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Cet Peak Influence 361 | 20 118 83 361 343 103 171 246 . . 54 166 82 Initial 144 | . 13 2 5 144 88 72 11 . . 18 . 60 Average 81 | 5 44 24 216 210 96 59 91 . . 15 54 33 Maximum Alert Level 1 | . . . 1 1 . . 1 . . . . . Low Security (%) 84 | 100 100 100 38 28 100 100 84 . . 100 100 100 Level 1 15 | . . . 61 71 . . 15 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . . . 3 2 . 3 3 . . 5 . . Investigation 2 | . . . . . . . . . . 2 . . Extermination 7 | . . . . 1 . 1 2 . . 3 . . Reinforcement 7 | . . . 3 1 . 2 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Cet Distress Signals 6 | . . . 3 . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 129 | . 7 3 35 17 4 6 26 1 2 5 16 7 Peak Tracking Total 6 | . 2 1 6 4 3 2 5 1 2 3 4 5 Tactical Retreats 17 | . 1 1 6 2 1 . 2 . 1 . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Cet Traps Triggered 8 | . . . 2 1 . . 1 . . . 4 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Cet Machines Disabled 9 | . . . 1 . . 3 5 . . . . . Max in Single Turn 3 | . . . 1 . . 2 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Cet Machines Accessed 25 | . 1 4 1 3 . 1 6 . . 4 5 . Terminals 13 | . 1 3 . 2 . 1 1 . . . 5 . Fabricators 3 | . . . . . . . 1 . . 2 . . Repair Stations 4 | . . 1 1 1 . . . . . 1 . . Recycling Units 3 | . . . . . . . 3 . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 56 | . 3 6 2 8 . 1 12 . . 14 10 . Successful 30 | . 1 4 2 3 . . 7 . . 9 4 . Failed 26 | . 2 2 . 5 . 1 5 . . 5 6 . Catastrophic 4 | . . 1 . 1 . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . 1 . . . . . . . . . . Terminals 26 | . 3 4 . 6 . 1 2 . . . 10 . Fabricators 9 | . . . . . . . 1 . . 8 . . Repair Stations 8 | . . 2 2 2 . . . . . 2 . . Recycling Units 7 | . . . . . . . 7 . . . . . Scanalyzers 6 | . . . . . . . 2 . . 4 . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . 1 2 . 1 . . 1 . . . 4 . Record 1 | . . . . . . . 1 . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . Prototype ID Bank 3 | . 1 1 . . . . . . . . 1 . Open Door 2 | . . . . . . . . . . . 2 . Dispatch Records 1 | . . 1 . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . 1 . . 4 . . Network Status 4 | . . . . . . . 1 . . 3 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 7 | . . 2 2 2 . . . . . 1 . . Scan Component 4 | . . 1 1 1 . . . . . 1 . . Repair 3 | . . 1 1 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 . . . . . Process 2 | . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . Scanalyzer 5 | . . . . . . . 1 . . 4 . . Insert Component 3 | . . . . . . . 1 . . 2 . . Analyze 2 | . . . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 1 4 . 3 . 1 5 . . 4 3 . Full Trace Events 2 | . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . Parts Built 2 | . . . . . . . . . . 2 . . Matter 212 | . . . . . . . . . . 212 . . Time 106 | . . . . . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . Parts Repaired 3 | . . 1 1 1 . . . . . . . . Time 96 | . . 26 44 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 53 | . . . . . . . 53 . . . . . Retrieved Matter 52 | . . . . . . . 52 . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . 7 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Cet Total Allies 9 | . . . . . . . . . . . 9 . Largest Group 4 | . . . . . . . . . . . 4 . Highest-Rated Group 124 | . . . . . . . . . . . 124 . Highest-Rated Ally 37 | . . . . . . . . . . . 37 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . . . . . . 35 . Total Damage 674 | . . . . . . . . . . . 674 . Kills 4 | . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Cet Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Cet Turns Passed 10567 | 148 542 554 1008 735 108 598 1629 1158 489 1755 1584 259 Spaces Moved 6948 | 79 350 358 438 563 108 402 1210 957 388 1177 862 56 Core 25 | 14 . . . . . . . . . . . 11 Treads 106 | 56 50 . . . . . . . . . . . Legs 5026 | 9 300 358 438 104 . . 388 957 388 1177 862 45 Wheels 1791 | . . . . 459 108 402 822 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 100 100 120 120 120 120 150 Average Speed 118 | 135 126 120 120 103 100 100 106 120 120 120 137 259 Slowest Speed 900 | 160 160 120 120 150 100 100 150 120 120 120 150 900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 36 33 32 13 84 12 24 87 35 17 71 21 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 3 | . . . . . . . . 2 1 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 186 | . . . 27 22 . 61 45 . 1 . 27 3 Melee . | . . . . . . . . . . . . . Projectile 40 | . . . 3 2 . . 4 . 1 . 27 3 AOE 146 | . . . 24 20 . 61 41 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Low Fac Ext Cet Total 8688 | 109 416 465 758 686 108 541 1439 962 409 1515 1161 119 Wait 1020 | . 34 68 170 59 . 80 121 3 19 299 142 25 Move 6937 | 78 349 357 437 563 107 401 1209 956 387 1176 861 56 Hop . | . . . . . . . . . . . . . Pick Up 100 | 13 3 11 18 12 . 6 19 . . 7 10 1 Fast Attach 11 | 1 1 . 2 3 . . 2 . . 2 . . Attach 60 | 8 1 4 13 7 1 . 10 . . 4 4 8 Detach 8 | 2 . 1 1 2 . . . . . 2 . . Swap 71 | . 4 6 15 5 . 5 12 1 1 9 12 1 Drop 78 | 1 7 7 12 16 . 4 13 . 1 12 5 . Fire 318 | 6 17 11 89 16 . 45 52 2 1 4 47 28 Melee . | . . . . . . . . . . . . . Ram 4 | . . . . 3 . . 1 . . . . . Kick 1 | . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . 20 . Rewire 60 | . . . . . . . . . . . 60 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Discovered new exit (range 8) 691 | -10/Materials | Entered another Materials area 691 | -9/Materials | Evolved 2 slots: Propulsion x2 818 | -9/Materials | Repaired Aluminum Leg 986 | -9/Materials | Discovered new exit (range 10) 1245 | -9/Materials | Entered another Materials area 1245 | -8/Materials | Evolved 2 slots: Utility x2 1539 | -8/Materials | Lost 6 parts (1p3n2w) 1879 | -8/Materials | Build established: Scavenger-Mutant 2200 | -8/Materials | Repaired Gauss Rifle 2211 | -8/Materials | Discovered new exit (range 20) 2253 | -8/Materials | Entered Factory 2253 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2725 | -7/Factory | Build established: Tank 2924 | -7/Factory | Repaired ECM Suite 2988 | -7/Factory | Sucked down chute 2988 | -7/Factory | Entered Waste 2993 | -7/Waste | Spotted C-40 Crusher 2995 | -7/Waste | Spotted C-40 Crusher 2997 | -7/Waste | Spotted C-40 Crusher 3003 | -7/Waste | EMP discharged 3003 | -7/Waste | System corruption reached 10% 3043 | -7/Waste | Spotted C-40 Crusher 3043 | -7/Waste | Spotted C-40 Crusher 3070 | -7/Waste | Discovered new exit (range 20) 3094 | -7/Waste | Identified exit to Factory 3096 | -7/Waste | Entered Factory 3135 | -7/Factory | Build established: Skirmisher 3510 | -7/Factory | Build established: Mutant 3571 | -7/Factory | Discovered new exit (range 12) 3598 | -7/Factory | Identified exit to Factory 3694 | -7/Factory | Entered another Factory area 3694 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3830 | -6/Factory | Build established: Skirmisher 4570 | -6/Factory | Build established: Scavenger-Skirmisher 5157 | -6/Factory | Discovered new exit (range 19) 5265 | -6/Factory | Discovered new exit (range 12) 5269 | -6/Factory | Identified exit to Lower Caves 5323 | -6/Factory | Entered Lower Caves 5324 | -6/Lower Caves | Encountered a Warlord checkpoint 5820 | -6/Lower Caves | Learned Factory trap positions 6193 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6298 | -6/Lower Caves | Discovered new exit (range 7) 6312 | -6/Lower Caves | Identified exit to Lower Caves 6481 | -6/Lower Caves | Entered another Lower Caves area 6489 | -6/Lower Caves | Discovered new exit (range 12) 6511 | -6/Lower Caves | Identified exit to Factory 6776 | -6/Lower Caves | Learned location of 2 exits from Factory 6873 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6970 | -6/Lower Caves | Entered Factory 6970 | -5/Factory | Evolved 2 slots: Utility x2 6971 | -5/Factory | Identified exit to Extension 6971 | -5/Factory | Identified exit to Upper Caves 6972 | -5/Factory | Loaded intel: 107 trap records 7267 | -5/Factory | Build established: Skirmisher 7826 | -5/Factory | Fabricated Imp. Coolant Injector? 8725 | -5/Factory | Entered Extension 8773 | -5/Extension | Rescued a captive Derelict 8774 | -5/Extension | Rescued a captive Derelict 8903 | -5/Extension | Spotted B-75 Beast 9782 | -5/Extension | Spotted B-75 Beast 9869 | -5/Extension | Lost 3 parts (3w) 9933 | -5/Extension | Destroyed B-75 Beast 9991 | -5/Extension | Destroyed B-75 Beast 10034 | -5/Extension | Discovered new exit (range 3) 10215 | -5/Extension | Discovered new exit (range 22) 10216 | -5/Extension | Discovered new exit (range 21) 10297 | -5/Extension | Identified exit to Factory 10307 | -5/Extension | Identified exit to Cetus 10309 | -5/Extension | Entered Cetus 10387 | -5/Cetus | Spotted Cetus Guard 10393 | -5/Cetus | Spotted Cetus Guard 10396 | -5/Cetus | Spotted Cetus Guard 10396 | -5/Cetus | Spotted Cetus Guard 10431 | -5/Cetus | Destroyed Cetus Guard 10455 | -5/Cetus | Destroyed Cetus Guard 10475 | -5/Cetus | Destroyed Cetus Guard 10502 | -5/Cetus | Core integrity fell below 50% 10545 | -5/Cetus | Core integrity fell below 20% 10568 | -5/Cetus | Destroyed by Cetus Guard with Advanced Variable Charge Gun Last Messages --------------- Slug penetrates Wall. Critical hit. Adv. Heat Sink destroyed. Penetrated by Slug. Acquired Prototype Energy Gun. Identified Adv. Variable Charge Gun. System corrupted: Adv. Variable Charge Gun failed to cycle. Penetrated by Slug. H-66 Slayer unfolds itself. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Adv. Variable Charge Gun destroyed. Penetrated by Slug. Acquired 5 matter. Penetrated by Slug. Slug penetrates Cetus Guard. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ???????????????## ### #???????##????????? ???? | | #####"#######;##;;;;# ###### ### ??? | | !%[ = h% ??? | | @**! !% ;h ??? | | =[%!Y ; ??? | | ################;#;;#;;;####;# ###" ??? | | ???????????????##########????#??##????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 525 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 25 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- Arm. Leg | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Coolant Injector | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Spy Sniper Challenges ------------ None Game ------ Seed XenonChipPropulsion Manual? 0 Play Time 03:00:11 Cumulative 24.9 hours Start 2021.01.15 @ 20:15:34 End 2021.01.19 @ 20:49:54 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0985a01d-d8bb-40a0-914f-2b5a616239bc