Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 01:17:39 Player: Legato Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (81) 405 Value Destroyed (2762) 2762 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (837) 837 TOTAL SCORE: 9284 Bonus ------- Follower Combat Kills 85 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -48 Cogmind --------- Core Integrity 0/1150 Matter 256/300 Energy 6/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Myomer Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Trap Scanner Machine Analyzer Improved Sensor Array ECM Suite Core Shielding Makeshift Hacking Suite > --- WEAPON ----------- Katana Falx > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Neutrino Core Overtuned Titanium Leg Overtuned Titanium Leg Armored Wheel High-capacity Storage Unit Trap Scanner Improved Sensor Array Improved Signal Interpreter Makeshift Salvage Targeting Computer Light Armor Plating Improved Focal Shield Force Field Heavy Assault Rifle [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Light Armor Plating Device Scrap Suit Storage Small Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Slots Evolved 12 | . . . 2 2 . . . 4 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . 1 1 1 Utility 7 | . . . 1 2 . . . 3 . 1 Weapon . | . . . . . . . . . . . Parts Attached 114 | 8 2 5 7 3 27 10 11 13 3 25 Power 15 | 1 1 1 1 . 3 1 . 1 1 5 Engine 9 | 1 1 . 1 . 3 1 . 1 1 . Core 3 | . . 1 . . . . . . . 2 Reactor 3 | . . . . . . . . . . 3 Propulsion 29 | 2 . 2 . . 10 1 6 . . 8 Treads 5 | . . . . . 5 . . . . . Leg 22 | 2 . 2 . . 5 1 6 . . 6 Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 48 | 2 . . 4 2 9 4 4 12 2 9 Device 20 | 1 . . 2 1 1 . 2 4 2 7 Storage 4 | 1 . . 1 . . . 1 . . 1 Processor 12 | . . . . 1 3 3 . 4 . 1 Hackware 2 | . . . . . . . . 2 . . Protection 10 | . . . 1 . 5 1 1 2 . . Artifact . | . . . . . . . . . . . Weapon 22 | 3 1 2 2 1 5 4 1 . . 3 Energy Gun 5 | 1 . . . . 2 . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 2 . . . 1 1 2 . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . 1 1 . 1 1 . . . . Slashing Weapon 3 | . 1 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 7 | . . . . . 6 1 . . . . Parts Lost 34 | . . . . 2 7 . . . 2 23 Power 1 | . . . . . 1 . . . . . Propulsion 14 | . . . . . 3 . . . 1 10 Utility 16 | . . . . 2 3 . . . . 11 Weapon 3 | . . . . . . . . . 1 2 Highest Loss Streak 9 | . . . . 2 3 . . . 2 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 3 6 7 7 6 7 7 7 12 13 11 Power 1 | . 1 1 1 1 1 2 1 2 2 3 Propulsion 1 | 1 1 1 . . . . . 4 4 1 Utility 2 | . 1 1 2 1 1 1 3 4 6 5 Weapon 2 | . 2 2 2 3 3 3 2 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . 4 2 1 . . 1 1 1 2 3 Power 6 | . . 1 . . . . 1 1 2 1 Propulsion 5 | . 3 . 1 . . 1 . . . . Utility 2 | . 1 . . . . . . . . 1 Weapon 1 | . . 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 100 99 95 92 100 84 87 90 72 Engine 7 | . 14 13 1 9 8 9 9 6 11 1 Leg 25 | . 28 28 33 27 17 27 27 21 26 21 Device 7 | . 14 14 13 14 3 2 2 17 17 15 Storage 8 | . 14 14 11 9 9 9 9 6 5 4 Processor 10 | . . . . 8 18 16 14 4 5 2 Hackware 1 | . . . . . . . . 6 5 4 Protection 12 | . . . 8 9 11 17 17 9 5 5 Ballistic Gun 5 | . 21 6 . 1 5 15 1 . . . Impact Weapon 3 | . . 7 10 7 5 . 2 6 3 . Slashing Weapon 4 | . 6 14 11 7 5 . 1 6 5 8 Peak Build Rating 74 | 7 7 17 21 19 26 25 33 54 63 74 Average Rating 26 | 5 6 11 19 18 20 21 19 47 57 57 On Entrance 23 | . 7 7 17 18 18 25 22 33 53 60 Avg Prop Armor Cover (%) 15 | . . . . . 7 . . . . 19 Naked Turns 12 | . . . . . . . . . . 12 Heaviest Build 90 | 14 15 16 22 21 23 25 43 47 57 90 Greatest Support 120 | 20 20 34 44 44 66 42 57 76 95 120 Greatest Overweight (x) 4 | 1 . . . . 1 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 15 15 15 20 Average Capacity 9 | 7 8 8 8 8 8 8 8 15 15 14 Most Carried 15 | 4 8 8 8 7 8 8 14 15 15 15 Average Carried 8 | 3 6 7 7 6 7 7 8 12 13 11 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 5 Final Carried 15 | 4 7 8 8 6 8 8 14 14 15 . Scrap Suit Usage (%) 17 | . . . . . . . 17 70 27 61 Parts Cannibalized 11 | . . . . . . . 6 3 1 1 Class Distribution -------------------- 49% | Scavenger-Mutant 24% | Mutant 21% | Scavenger-Scrapper 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Matter Collected 2160 | 348 80 53 161 172 566 192 165 58 74 291 Remotely 59 | . . . . 59 . . . . . . Salvage Created 3484 | 143 133 87 298 172 1165 189 526 172 95 504 Parts 174 | 6 9 1 19 6 56 10 29 6 7 25 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 2 | 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Combat Hostiles Destroyed 59 | . 4 2 6 3 21 1 9 3 4 6 Melee 33 | . 1 2 1 . 10 . 8 3 4 4 Guns 10 | . 3 . . 1 3 1 . . . 2 AOE 12 | . . . 5 2 5 . . . . . Classes Destroyed 14 | 2 2 . 2 . 4 . 3 . . 1 Worker 6 | . . . . . 5 . . . . 1 Builder 4 | . . . 2 . 1 . . . . 1 Tunneler 3 | 2 . . 1 . . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 6 | 1 1 . 1 1 . 1 . . . 1 Watcher 1 | . . . . . 1 . . . . . Swarmer 9 | . 3 . . . . . . . 4 2 Grunt 33 | . 1 2 6 3 16 . . 3 . 2 Brawler 1 | . . . . . 1 . . . . . Sentry 6 | . . . 1 . 4 1 . . . . Programmer 2 | . . . . . . . . . . 2 Ranger 2 | . . . . . . . 2 . . . Guru 2 | . . . . . . . 2 . . . Scrapper 5 | . . . . . . . 5 . . . Best Kill Streak 7 | 1 3 1 5 4 7 2 3 2 4 2 Combat Bots Only 6 | . 3 1 3 3 6 1 3 2 4 2 Max Kills in Single Turn 2 | 1 2 1 2 2 2 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . 2 2 2 . . . . . Melee 1 | . 1 1 1 . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Hostile Shots Fired 607 | . 29 10 23 21 87 2 49 16 65 305 Missed 182 | . 11 3 4 7 22 1 10 7 20 97 Hits 425 | . 18 7 19 14 65 1 39 9 45 208 Melee 2 | . . . . . 2 . . . . . Projectile 423 | . 18 7 19 14 63 1 39 9 45 208 Critical Strikes 21 | . . . 1 1 6 . 4 . . 9 Damage Taken 6757 | . 161 78 252 255 1246 30 429 165 671 3470 Core 1745 | . 52 21 47 82 267 . 77 18 31 1150 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 124 | . . . . . 74 . . . . 50 Ignored by Resistances 178 | . . . . . . . . . . 178 Regen/Repaired (Parts) 84 | . . . . . . . 53 19 2 10 Core Remaining (%) 78 | 100 . 70 88 . . . 22 97 96 . Volleys Fired 88 | 17 21 . 8 7 23 8 . . . 4 Largest 2 | 2 2 . 1 2 2 2 . . . 2 Hottest 130 | 40 40 . 33 56 91 78 . . . 130 Shots Fired 143 | 34 33 . 8 8 39 14 . . . 7 Gun 119 | 34 33 . . 7 24 14 . . . 7 Cannon . | . . . . . . . . . . . Launcher 24 | . . . 8 1 15 . . . . . Special . | . . . . . . . . . . . Kinetic 105 | 34 33 . . 7 17 13 . . . 1 Thermal 8 | . . . . . 7 1 . . . . Explosive 17 | . . . 8 1 8 . . . . . Electromagnetic 13 | . . . . . 7 . . . . 6 Robot Hit Streak 16 | 13 4 . 2 4 16 5 . . . 6 Robot Miss Streak 6 | 3 6 . 2 2 4 3 . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 198 | 25 15 6 10 10 55 11 17 11 8 30 Core Hits 109 | 5 5 2 14 8 36 8 8 5 4 14 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 11 | . . 2 1 . 3 . 2 . . 3 Smash 2 | . . . . . 2 . . . . . Sever 9 | . . 2 1 . 1 . 2 . . 3 Melee Attacks 236 | . 8 6 16 6 48 16 27 21 29 59 Impact 34 | . . . 2 . 11 15 2 4 . . Slashing 201 | . 8 6 14 6 37 . 25 17 29 59 Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . 2 . 3 . 5 1 . . . 3 Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks 12 | . . . . . 1 . 2 3 . 6 Damage Inflicted 6691 | 261 206 183 776 340 2508 194 604 369 255 995 Guns 969 | 256 133 . . 81 283 156 . . . 60 Cannons . | . . . . . . . . . . . Explosions 1561 | . . . 459 144 958 . . . . . Melee 4093 | . 71 183 317 115 1265 . 604 369 255 914 Ramming 68 | 5 2 . . . 2 38 . . . 21 Kinetic 816 | 256 133 . . 81 190 156 . . . . Thermal 199 | . . . . . 199 . . . . . Explosive 1058 | . . . 459 144 455 . . . . . Electromagnetic 457 | . . . . . 397 . . . . 60 Impact 670 | . . . . . 474 . 106 90 . . Slashing 3423 | . 71 183 317 115 791 . 498 279 255 914 Piercing . | . . . . . . . . . . . Highest Corruption 16 | . 1 1 . . 2 2 2 . 1 16 Average Corruption 2 | . 1 1 . . 2 2 1 . 1 8 Corruption Purged 2 | . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . Effects 73 | . . 2 . . 4 21 20 . 3 23 Message Errors 17 | . . 1 . . . 4 4 . 2 6 Matter Fused 14 | . . . . . 2 5 4 . . 3 Heat Flow Errors 12 | . . 1 . . 1 6 3 . . 1 Energy Discharges 7 | . . . . . . 1 2 . 1 3 Parts Rejected 2 | . . . . . . . . . . 2 Parts Fused 2 | . . . . . . 1 . . . 1 Data Loss (minor) 10 | . . . . . . 2 4 . . 4 Data Loss (major) 4 | . . . . . . . 3 . . 1 Misfires 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 436 | . . . 29 . 242 . 61 . 2 102 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 436 | . . . 29 . 242 . 61 . 2 102 Knockbacks 4 | . . . . . 1 1 1 1 . . Impact 4 | . . . . . 1 1 1 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 408 | . . . 29 48 235 . . . . 96 Shots 13 | . . . 1 1 9 . . . . 2 Rammed 8 | . . . . . . . . . . 8 Targets Rammed 28 | 2 1 . . . 2 15 . . . 8 Kicked 20 | 2 1 . . . 2 15 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 280 | . . 192 24 9 247 226 280 . . 188 Average Temperature 70 | . . 101 11 5 56 77 111 . . 47 Received Heat Transfer 1552 | . 30 45 129 135 567 18 220 81 . 327 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 3 . 1 . . . Combat Hostiles 4 | . . . . . 3 . 1 . . . Parts Fried 7 | . . . . . 6 . 1 . . . Impact Corruptions 9 | . . . . . 6 . 3 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 1 1 . 1 . 1 . . . Heat Transferred 335 | . . . . . 335 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Maximum Alert Level 1 | . . . 1 . 1 . . . . 1 Low Security (%) 92 | 100 100 100 96 100 58 100 . 100 100 96 Level 1 7 | . . . 3 . 41 . . . . 3 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 372 | 5 60 53 203 65 372 112 . 52 70 219 Initial 112 | . . 4 16 64 20 112 . . 5 12 Average 44 | . 15 5 64 42 164 11 . 11 18 27 Influence Increases 2177 | 15 141 110 279 86 677 71 . 102 125 571 Destroy 0b10 Robot/C 1060 | . 80 80 140 60 420 20 . 60 80 120 Destroy 0b10 Robot/NC 115 | 15 5 . 25 5 40 10 . . . 15 Destroy Leader 226 | . 10 20 32 10 114 . . 10 10 20 Allied During Kill 15 | . . 10 5 . . . . . . . Successful Hack 38 | . . . . . 7 26 . . . 5 Disable Machine 195 | . 15 . 30 . 30 15 . 30 15 60 Destroy Structure 198 | . 1 . 47 11 51 . . 2 20 66 Lose Combat Pursuer 330 | . 30 . . . 15 . . . . 285 Influence Decreases 1958 | 15 129 79 169 189 438 360 . 90 111 378 Entered New Map 352 | . . 8 27 89 30 177 . . 7 14 Time Decay 1404 | 15 129 51 142 80 357 183 . 90 104 253 Lost Part 182 | . . . . 20 51 . . . . 111 Lost Ally 20 | . . 20 . . . . . . . . Squads Dispatched 21 | . 1 1 3 1 5 . . 1 3 6 Investigation 10 | . 1 1 2 . 2 . . 1 2 1 Extermination 2 | . . . . . . . . . . 2 Reinforcement 7 | . . . 1 1 3 . . . 1 1 Assault 2 | . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 115 | . 8 3 9 7 27 3 11 5 5 37 Peak Tracking Total 12 | . 3 2 3 5 6 1 2 3 4 12 Tactical Retreats 12 | . 2 . . . 1 . . . . 9 ECM-based Alert Blocks 2 | . . . . . . . . . . 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Traps Triggered 2 | . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Machines Disabled 13 | . 1 . 2 . 2 1 . 2 1 4 Max in Single Turn 4 | . 1 . 1 . 1 1 . 1 1 4 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Machines Accessed 28 | . 1 1 2 . 4 9 5 1 2 3 Terminals 12 | . . . 1 . 3 4 . . 1 3 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 6 | . 1 . 1 . . 3 . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 120 | . 4 1 4 . 11 44 37 4 6 9 Successful 90 | . 4 1 3 . 5 33 37 . 5 2 Failed 30 | . . . 1 . 6 11 . 4 1 7 Catastrophic 7 | . . . 1 . . 3 . 1 1 1 Database Lockouts . | . . . . . . . . . . . Manual 24 | . . . 2 . 3 13 . . 3 3 Terminals 34 | . . . 3 . 7 12 . . 3 9 Fabricators 4 | . . . . . . . . 4 . . Repair Stations 4 | . . . . . 4 . . . . . Recycling Units 15 | . 4 . 1 . . 7 . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 76 | . . 1 2 . 3 29 37 . 2 2 Record 64 | . . . . . 1 24 37 . . 2 Open Door 3 | . . 1 . . 2 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . . . . Recall Reinforcements 2 | . . . 1 . . . . . 1 . Zone Layout 4 | . . . . . . 3 . . 1 . Release Object 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 2 | . . . . . 2 . . . . . Recycling Unit Hacks 11 | . 4 . 1 . . 4 . . 2 . Recycle Component 1 | . 1 . . . . . . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 6 | . 1 . 1 . . 3 . . 1 . Retrieve Matter 2 | . . . . . . 1 . . 1 . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . 1 . 2 5 . 1 2 3 Full Trace Events 8 | . 1 . 1 . 2 . . 1 2 1 Feedback Events 2 | . 1 . . . . . . . 1 . Corruption 2 | . 1 . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . Recycled Matter 53 | . 53 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . parse_system 1 | . . . . . . 1 . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 1 . . . . . . . Highest-Rated Group 40 | . . 40 16 . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . 18 9 . . . . . . . Total Damage 314 | . . 188 126 . . . . . . . Kills 4 | . . 2 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 13 | . . . . . . 1 12 . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Active Infowar (turns) 3257 | 28 417 327 480 131 1 252 . 317 364 940 Optics 68 | . . . . . . . . 68 . . Sensors 1742 | . . . 401 127 . . . 249 364 601 Structural 65 | . . . . . . . . . . 65 Traps 1589 | . . . . . . . . 300 364 925 Seismic 1030 | 28 417 327 122 128 . . . . . 8 Machine Analysis 1203 | . . . . . . 252 . 146 364 441 Jamming 9 | . . . . . . . . . . 9 ECM 540 | . . . 72 1 1 . . . . 466 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Turns Passed 8453 | 193 417 327 480 169 953 1498 2632 341 364 1079 Spaces Moved 5543 | 110 258 202 291 92 452 1081 2026 237 215 579 Core 191 | 7 . . . . . . . . . 184 Treads 91 | . . . . . 91 . . . . . Legs 5196 | 103 258 202 291 92 361 1081 2026 237 215 330 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 65 | . . . . . . . . . . 65 Fastest Speed 40 | 50 120 120 126 126 120 120 100 100 100 40 Average Speed 118 | 116 120 125 126 126 144 121 119 100 100 95 Slowest Speed 380 | 120 120 130 126 126 200 123 123 100 100 380 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 38 50 23 7 47 98 92 5 6 12 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . Scrap Searched 4 | . . 1 . . . . 3 . . . Spaces Dug 40 | . 1 . 4 2 4 . 3 1 10 15 Terrain Destroyed 157 | . 1 . 56 12 42 . 3 1 10 32 Melee 40 | . 1 . 4 2 4 . 3 1 10 15 Projectile . | . . . . . . . . . . . AOE 117 | . . . 52 10 38 . . . . 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Fac Total 6933 | 140 321 269 375 125 638 1221 2193 311 321 1019 Wait 742 | . 19 48 38 13 40 67 101 26 67 323 Move 5533 | 109 257 201 290 91 451 1080 2025 236 214 579 Hop . | . . . . . . . . . . . Pick Up 57 | 4 7 2 4 . 8 5 11 7 3 6 Fast Attach 57 | 7 . 2 3 1 21 5 3 2 1 12 Attach 40 | . 1 . 3 2 7 . 3 6 2 16 Detach 15 | . 1 1 2 . 6 . 1 2 1 1 Swap 66 | 1 1 3 7 5 14 7 8 10 2 8 Drop 89 | . 5 6 6 . 24 11 16 5 2 14 Fire 88 | 17 21 . 8 7 23 8 . . . 4 Melee 211 | . 8 6 14 6 42 16 25 17 29 48 Ram 8 | . . . . . . . . . . 8 Kick 20 | 2 1 . . . 2 15 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . . 7 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 194 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 11) 611 | -10/Materials | Entered Mines 624 | -10/Mines | Learned location of 1 exit from Materials 665 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 716 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 737 | -10/Mines | Met a Derelict shopkeep closing up shop 903 | -10/Mines | Discovered new exit (range 7) 938 | -10/Mines | Entered Materials 938 | -9/Materials | Accompanied by 1 ally 938 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 939 | -9/Materials | Identified exit to Materials 1304 | -9/Materials | Discovered exit to Materials (range 8) 1418 | -9/Materials | Entered another Materials area 1418 | -8/Materials | Evolved 2 slots: Utility x2 1429 | -8/Materials | Discovered new exit (range 12) 1442 | -8/Materials | Identified exit to Storage 1587 | -8/Materials | Entered Storage 1808 | -8/Storage | Lost 3 parts (1p1n1u) 2003 | -8/Storage | Build established: Gladiator 2202 | -8/Storage | Core integrity fell below 50% 2445 | -8/Storage | Met 01-MTF 2536 | -8/Storage | Discovered new exit (range 4) 2537 | -8/Storage | Identified exit to Recycling 2540 | -8/Storage | Entered Recycling 2540 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2541 | -8/Recycling | Met a Zionite searching for Scraptown 2806 | -8/Recycling | Build established: Scavenger-Mutant 3058 | -8/Recycling | Discovered new exit (range 16) 3075 | -8/Recycling | Identified exit to Factory 3967 | -8/Recycling | Scanned before Scraplab entrance 4010 | -8/Recycling | Entered Scraplab 4035 | -8/Recycling | Discovered new exit (range 3) 4036 | -8/Recycling | Identified exit to Scraptown 4038 | -8/Recycling | Entered Scraptown 4285 | -8/Scraptown | Visited IN-MT5's Study 4313 | -8/Scraptown | Visited TADAMA 4346 | -8/Scraptown | Visited Red Mages 4443 | -8/Scraptown | Visited The Evicted 4531 | -8/Scraptown | Visited UFD Registry 4551 | -8/Scraptown | Visited CPS Storage 4583 | -8/Scraptown | Visited Fellowship of the Rings 4646 | -8/Scraptown | Discovered exit to Factory (range 5) 5620 | -8/Scraptown | Registered with UFD as "Wrenchplate" 5655 | -8/Scraptown | Visited Research Penetration Think Tank 5704 | -8/Scraptown | Visited Scrapoid Pod Storage 5729 | -8/Scraptown | Visited LU-1G1's Boring Crew 5869 | -8/Scraptown | Discovered exit to Factory (range 4) 5897 | -8/Scraptown | Found Scrap Suit 5984 | -8/Scraptown | Visited A0-MCA Data Center 5991 | -8/Scraptown | Given an A rating by A0-MCA 5994 | -8/Scraptown | Found A0-MCA's Component Scanner 6036 | -8/Scraptown | Met Optimus 6036 | -8/Scraptown | Accepted into 0bPrime 6101 | -8/Scraptown | Visited Scrap Suit Storage 6153 | -8/Scraptown | Civil war broke out across Scraptown 6303 | -8/Scraptown | Lost 3 allies 6327 | -8/Scraptown | Optimus destroyed in the chaos of civil war 6377 | -8/Scraptown | Visited Curators Association 6538 | -8/Scraptown | Lost 3 allies 6573 | -8/Scraptown | Build established: Scavenger-Scrapper 6670 | -8/Scraptown | Entered Factory 6670 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6991 | -6/Factory | Discovered new exit (range 4) 7002 | -6/Factory | Identified exit to Factory 7011 | -6/Factory | Entered another Factory area 7011 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7330 | -5/Factory | Discovered new exit (range 6) 7375 | -5/Factory | Entered another Factory area 7375 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8004 | -4/Factory | Lost 7 parts (4n3u) 8143 | -4/Factory | Lost 6 parts (3n3u) 8372 | -4/Factory | Lost 9 parts (3n4u2w) 8375 | -4/Factory | System corruption reached 10% 8376 | -4/Factory | Core integrity fell below 50% 8433 | -4/Factory | Core integrity fell below 20% 8443 | -4/Factory | Released all parts (4) 8454 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08397_ Acquired Adv. Transmission Jammer. 08400_ Connecting with Terminal... 08400_ ALERT: Suspicious activity at Terminal F009. Dispatching Investigation squad. 08410_ Acquired Myomer Leg. 08415_ CDF,RUYE ADPU5OX#JXTXZBDSANM4A1N 08419_ Slammed into R-10 Processor. 08419_ Destabilizing: System corrupted (+1). 08420_ K-01 Serf cleans the Fusion Modulator. 08434_ Slammed into P-70 Sage. 08438_ EM Shield destroyed. 08442_ Pressure Siphon disabled. 08443_ Released Adv. Transmission Jammer. 08443_ Released Imp. Signal Interpreter. 08443_ Released Myomer Leg. 08443_ Released Trap Scanner. 08443_ R-10 Processor collects Myomer Leg. 08447_ System corrupted: Component data lost. 08448_ Acquired ECM Suite. 08453_ Penetrated by Slug. 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