Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.29 @ 23:52:37 Player: Torako Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (102) 510 Value Destroyed (3933) 3933 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 8827 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/1000 Matter 114/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Heavy Treads Linear Gravjet > --- UTILITY (6) ------ Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Falx Falx Falx Falx > --- INVENTORY -------- Light Deuterium Engine Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Rocket Launcher Power Sword [Rating: 58] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Falx Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Proton Missile Launcher Slashing Weapon Falx Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . 1 1 1 . . . . Utility 4 | . . . 1 1 . . . . 2 Weapon 2 | . . . . . 1 1 . . . Parts Attached 154 | 6 1 2 10 10 32 7 . 48 38 Power 23 | 1 . 1 2 2 3 1 . 8 5 Engine 14 | 1 . . 2 1 3 1 . 5 1 Core 9 | . . 1 . 1 . . . 3 4 Reactor . | . . . . . . . . . . Propulsion 67 | 2 . . 5 5 12 2 . 17 24 Treads 18 | . . . . 2 10 2 . 2 2 Leg 27 | . . . 5 2 1 . . 11 8 Wheel 14 | 2 . . . 1 . . . 4 7 Hover 8 | . . . . . 1 . . . 7 Flight . | . . . . . . . . . . Utility 26 | 1 1 . 1 1 6 2 . 12 2 Device 7 | . . . . 1 2 1 . 3 . Storage 2 | 1 1 . . . . . . . . Processor 3 | . . . 1 . . . . . 2 Hackware . | . . . . . . . . . . Protection 14 | . . . . . 4 1 . 9 . Artifact . | . . . . . . . . . . Weapon 38 | 2 . 1 2 2 11 2 . 11 7 Energy Gun 7 | 2 . . . . 5 . . . . Energy Cannon 5 | . . 1 2 . 2 . . . . Ballistic Gun 17 | . . . . 2 4 . . 4 7 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . 1 . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 . 5 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . Parts Lost 93 | . . . 5 4 11 . 1 29 43 Power 12 | . . . 1 . 1 . . 4 6 Propulsion 49 | . . . 2 3 4 . 1 15 24 Utility 10 | . . . . . . . . 7 3 Weapon 22 | . . . 2 1 6 . . 3 10 Highest Loss Streak 12 | . . . 5 4 4 . 1 9 12 Average Slot Usage (%) 84 | . 99 100 92 85 94 99 96 75 66 Engine 7 | . 14 7 7 8 7 13 13 7 6 Core 1 | . . 6 2 . . . . 1 1 Treads 11 | . . . . 3 25 33 31 7 . Leg 11 | . . . 23 17 11 . . 12 16 Wheel 5 | . 28 28 6 3 . . . 6 3 Device 5 | . . . . 6 10 11 12 4 2 Storage 11 | . 27 28 22 18 15 7 6 6 4 Processor 2 | . . . 8 9 . . . . 7 Protection 2 | . . . . . 2 6 4 5 . Energy Gun 4 | . 28 14 3 . 9 . . . . Energy Cannon 4 | . . 14 18 12 3 6 6 . . Ballistic Gun 5 | . . . . 5 6 13 11 2 9 Launcher 1 | . . . . . . 4 . 2 1 Slashing Weapon 6 | . . . . . . 1 6 16 8 Naked Turns . | . . . . . . . . . . Heaviest Build 72 | 10 26 31 35 35 48 58 57 72 58 Greatest Support 118 | 26 26 26 33 43 103 118 118 110 86 Greatest Overweight (x) 6 | . . 1 1 3 . . . 6 3 Average Overweight (x) . | . . 1 . . . . . 1 . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 10 10 10 Average Capacity 10 | 5 11 12 12 12 12 10 10 10 9 Most Carried 12 | 4 12 12 12 12 12 10 10 10 10 Average Carried 9 | 2 5 11 9 11 10 7 10 9 7 Final Capacity 12 | 6 12 12 12 12 12 10 10 10 4 Final Carried 12 | 4 12 12 10 12 8 10 10 10 . Class Distribution -------------------- 40% | Mutant 28% | Scavenger-Mutant 17% | Scavenger-Tank 9% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Matter Collected 2439 | 260 10 20 80 196 421 80 . 700 672 Remotely . | . . . . . . . . . . Salvage Created 4528 | . . 108 206 459 1181 . . 1170 1404 Parts 281 | . . 7 15 35 76 . . 60 88 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 90 | . . 2 4 15 23 . . 21 25 Melee 21 | . . . . . . . . 17 4 Guns 45 | . . 1 . 7 14 . . 3 20 Cannons 15 | . . 1 4 5 5 . . . . AOE 7 | . . . . 3 3 . . . 1 Classes Destroyed 10 | . . 1 1 2 4 . . . 2 Worker 6 | . . . . . . . . . 6 Builder 5 | . . . . . 3 . . . 2 Recycler 1 | . . . . . . . . . 1 Swarmer 28 | . . . . 9 7 . . 3 9 Grunt 30 | . . 2 2 3 9 . . 8 6 Brawler 3 | . . . . . 1 . . 2 . Duelist 2 | . . . . 1 . . . 1 . Sentry 11 | . . . 2 2 3 . . 3 1 Hunter 8 | . . . . . 1 . . 1 6 Programmer 8 | . . . . . 2 . . 3 3 Best Kill Streak 8 | . . 2 3 6 7 . . 4 8 Combat Bots Only 6 | . . 2 3 6 4 . . 4 6 Max Kills in Single Turn 5 | . . 1 1 1 5 . . 1 3 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . . . 1 2 . . . 1 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Damage Taken 12414 | . . 64 439 647 1654 . 57 4210 5343 Core 1786 | . . . 122 151 189 . . 322 1002 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 17 | . . . . . . . . . 17 Core Remaining (%) 79 | 100 . 100 69 72 73 . . 62 . Volleys Fired 193 | . . 4 9 31 66 . . 22 61 Largest 4 | . . 2 2 2 3 . . 4 3 Hottest 170 | . . 96 112 112 170 . . 112 84 Shots Fired 437 | . . 8 18 57 146 . . 35 173 Gun 361 | . . 4 3 39 119 . . 23 173 Cannon 64 | . . 4 15 18 27 . . . . Launcher 12 | . . . . . . . . 12 . Special . | . . . . . . . . . . Kinetic 272 | . . . . 39 37 . . 23 173 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 165 | . . 8 18 18 109 . . 12 . Robot Hit Streak 14 | . . 4 11 12 14 . . 5 11 Robot Miss Streak 6 | . . 1 1 2 3 . . 4 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . . . . . 1 . . . 3 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 Shots Hit Robots 369 | . . 6 14 41 105 . . 91 112 Core Hits 203 | . . 4 7 24 59 . . 44 65 Critical Hits 8 | . . . . . . . . 5 3 Critical Kills 5 | . . . . . . . . 2 3 Critical Parts Destroyed 3 | . . . . . . . . 3 . Melee Attacks 121 | . . . . . . . . 102 19 Impact . | . . . . . . . . . . Slashing 121 | . . . . . . . . 102 19 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 26 | . . . . . . . . 24 2 Damage Inflicted 9984 | . . 109 265 747 2150 . . 3551 3162 Guns 4679 | . . 37 26 353 1281 . . 286 2696 Cannons 986 | . . 72 207 258 449 . . . . Explosions 841 | . . . 32 136 420 . . 253 . Melee 3461 | . . . . . . . . 3012 449 Ramming 17 | . . . . . . . . . 17 Kinetic 3799 | . . . . 353 464 . . 286 2696 Thermal 588 | . . . 32 136 420 . . . . Explosive . | . . . . . . . . . . Electromagnetic 2119 | . . 109 233 258 1266 . . 253 . Impact . | . . . . . . . . . . Slashing 3461 | . . . . . . . . 3012 449 Piercing . | . . . . . . . . . . Highest Corruption 27 | . . . . . 4 . 16 27 9 Average Corruption 13 | . . . . . 3 . 9 20 3 Corruption Purged . | . . . . . . . . . . Effects 129 | . . . . . 17 . 6 97 9 Message Errors 15 | . . . . . 4 . . 11 . Matter Fused 27 | . . . . . 5 . 1 20 1 Heat Flow Errors 12 | . . . . . . . 1 11 . Energy Discharges 11 | . . . . . 1 . . 10 . Parts Rejected 3 | . . . . . 1 . 2 . . Data Loss (minor) 14 | . . . . . . . . 11 3 Data Loss (major) 5 | . . . . . . . 1 2 2 Misfires 1 | . . . . . . . . 1 . Misdirections 9 | . . . . . . . 1 8 . Targeting Errors 31 | . . . . . 5 . . 23 3 Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 250 | . . . . 2 40 . . 180 28 Projectiles 2 | . . . . 2 . . . . . Explosions 40 | . . . . . 40 . . . . Melee 208 | . . . . . . . . 180 28 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 175 | . . . . 38 80 . . 52 5 Shots 7 | . . . . 2 2 . . 3 . Rammed 7 | . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 216 | . . 155 111 13 48 . 140 216 22 Average Temperature 42 | . . 73 44 5 15 . 77 71 10 Received Heat Transfer 2058 | . . 36 45 171 420 . . 1185 201 Siege Activations 1 | . . . . . . . . . 1 Total Turns 9 | . . . . . . . . . 9 Longest Duration 9 | . . . . . . . . . 9 Robots Corrupted 2 | . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . 1 . . 1 . Parts Fried 4 | . . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 500 | . . . 100 150 250 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . 1 3 3 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Peak Influence 431 | . 23 58 140 431 425 207 132 278 353 Average Influence 139 | . 12 35 55 183 230 207 93 82 168 Maximum Alert Level 2 | . . . . 2 2 1 . 1 1 Low Security (%) 70 | 100 100 100 100 58 43 . 100 94 63 Level 1 26 | . . . . 29 44 100 . 5 36 Level 2 3 | . . . . 12 11 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . . . 1 1 5 . . 9 4 Investigation 1 | . . . . . . . . 1 . Extermination 6 | . . . . . 2 . . 3 1 Reinforcement 11 | . . . 1 1 3 . . 3 3 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . 1 1 Haulers Reinforced 4 | . . . . . 2 . . 2 . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Distress Signals 12 | . . . 1 1 3 . . 2 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 153 | . 1 2 12 21 28 1 5 35 48 Peak Tracking Total 12 | . 1 2 4 8 6 1 6 7 12 Tactical Retreats 12 | . . . . 3 . . . 7 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Traps Triggered 4 | . . . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Machines Disabled 4 | . . . 1 . 2 . . 1 . Max in Single Turn 1 | . . . 1 . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Machines Accessed 6 | . 1 . 2 1 2 . . . . Terminals 5 | . 1 . 2 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 11 | . 1 . 5 2 3 . . . . Successful 4 | . 1 . 3 . . . . . . Failed 7 | . . . 2 2 3 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . 1 . . 2 . . . . . Terminals 10 | . 1 . 5 2 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 4 | . 1 . 3 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Assault Status 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . 2 1 2 . . . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Turns Passed 4652 | 43 154 229 251 335 1091 278 176 1340 755 Spaces Moved 2600 | 34 146 181 169 173 523 166 111 708 389 Core 13 | 1 . . . . . . . . 12 Treads 943 | . . . . 5 523 166 111 113 25 Legs 603 | . . . 113 115 . . . 216 159 Wheels 997 | 33 146 181 56 53 . . . 379 149 Hover 44 | . . . . . . . . . 44 Flight . | . . . . . . . . . . Fastest Speed 40 | 50 90 100 100 110 160 160 160 100 40 Average Speed 131 | 89 90 100 120 134 160 160 160 129 112 Slowest Speed 210 | 100 90 100 150 210 160 160 160 180 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 4 35 28 25 19 19 5 82 26 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 3 | . . . . . . . . 3 . Terrain Destroyed 32 | . . . 3 13 12 . . 3 1 Melee 3 | . . . . . . . . 3 . Projectile 1 | . . . . . . . . . 1 AOE 28 | . . . 3 13 12 . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Fac Total 3291 | 43 168 221 197 227 664 184 110 939 538 Wait 140 | . 10 32 7 2 13 . . 65 11 Move 2592 | 33 145 180 168 172 522 166 110 707 389 Hop . | . . . . . . . . . . Pick Up 52 | 4 10 1 1 5 10 4 . 7 10 Fast Attach 84 | 6 1 1 3 8 11 2 . 33 19 Attach 48 | . . . 6 2 11 2 . 10 17 Detach 18 | . . . 2 2 4 2 . 5 3 Swap 22 | . . 1 1 . 10 3 . 5 2 Drop 47 | . 2 2 . 5 17 5 . 12 4 Fire 193 | . . 4 9 31 66 . . 22 61 Melee 88 | . . . . . . . . 73 15 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 6 | . . . . . . . . . 6 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 198 | -10/Materials | Entered Mines 254 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 301 | -10/Mines | Build established: Mutant 414 | -10/Mines | Discovered new exit (range 11) 427 | -10/Mines | Entered Materials 427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 526 | -9/Materials | Lost 5 parts (1p2n2w) 660 | -9/Materials | Discovered new exit (range 10) 678 | -9/Materials | Entered another Materials area 678 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 927 | -8/Materials | Lost 4 parts (3n1w) 1010 | -8/Materials | Discovered new exit (range 3) 1013 | -8/Materials | Entered Factory 1013 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1276 | -7/Factory | Build established: Scavenger-Mutant 1891 | -7/Factory | Lost 3 parts (1n2w) 1993 | -7/Factory | Lost 4 parts (2n2w) 2055 | -7/Factory | Discovered new exit (range 15) 2104 | -7/Factory | Entered another Factory area 2104 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2382 | -6/Factory | Sucked down chute 2382 | -6/Factory | Entered Waste 2387 | -6/Waste | Build established: Scavenger-Tank 2397 | -6/Waste | EMP discharged 2426 | -6/Waste | Spotted C-40 Crusher 2451 | -6/Waste | Spotted C-40 Crusher 2469 | -6/Waste | Spotted C-40 Crusher 2497 | -6/Waste | EMP discharged 2497 | -6/Waste | System corruption reached 10% 2506 | -6/Waste | Spotted C-40 Crusher 2514 | -6/Waste | Spotted C-40 Crusher 2520 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2534 | -6/Waste | Discovered new exit (range 16) 2558 | -6/Waste | Entered Factory 2700 | -6/Factory | Lost 3 parts (2n1w) 2995 | -6/Factory | Lost 3 parts (1p2n) 3183 | -6/Factory | Build established: Scavenger-Mutant 3197 | -6/Factory | Lost 9 parts (2p3n4u) 3334 | -6/Factory | Lost 6 parts (1p1n2u2w) 3406 | -6/Factory | Found Launcher Loader 3463 | -6/Factory | Spotted B-75 Beast 3545 | -6/Factory | Build established: Mutant 3766 | -6/Factory | Garrison activated, responded to threat 3891 | -6/Factory | Discovered new exit (range 5) 3898 | -6/Factory | Entered another Factory area 3898 | -5/Factory | Evolved 2 slots: Utility x2 4008 | -5/Factory | Discovered new exit (range 5) 4013 | -5/Factory | Identified exit to Extension 4171 | -5/Factory | Lost 6 parts (1p3n2w) 4292 | -5/Factory | Lost 3 parts (1u2w) 4507 | -5/Factory | Lost 8 parts (1p5n2w) 4552 | -5/Factory | Core integrity fell below 50% 4582 | -5/Factory | Lost 11 parts (2p6n3w) 4624 | -5/Factory | Core integrity fell below 20% 4653 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- K-01 Serf cleans the Construction Platform. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer builds a Wall. Acquired Hvy. Treads. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf cleans the Construction Platform. Antigrav System destroyed. System corrupted: Matter fused (-8). Acquired Linear Gravjet. Slammed into S-27 Virus. Slug penetrates Wall. Mic. Fission Core destroyed. K-01 Serf cleans the Construction Platform. Slug penetrates Wall. Matter Pump disabled. Slug penetrates Wall. S-27 Virus destroyed. 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" | | ????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 36 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 675 Evasion (%) 53 Targeting Accuracy 6 Recoil Reduction 5 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotSkeletonPerforator Manual? 0 Play Time 00:51:26 Cumulative 151.7 hours Start 2020.03.29 @ 23:02:29 End 2020.03.29 @ 23:52:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9f772cb-bb00-41b4-9a9e-87625e8ee0b1