Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 11:36:39 Player: Bananaman Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (122) 610 Value Destroyed (4842) 4842 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1104) 1104 TOTAL SCORE: 12176 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 249 Entered DSFs 500 Acquired ECA 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 99/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Treads Armored Wheel Advanced Energy Well (500) Improved Field Recycling Unit (0) KE Penetrator Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Energy Well Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Recoil Stabilizer Improved Light Armor Plating Improved Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Advanced Assault Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Advanced Heat Sink Matter Compressor Improved Phase Shifter Improved Field Recycling Unit Phase Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 73] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility Advanced Targeting Computer Device Encrypted Comm Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 2 2 . 2 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 9 | . . 2 2 2 . . 2 . 1 . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 89 | 6 7 8 19 1 7 11 3 6 4 6 2 1 8 Power 12 | 1 . 2 2 . 1 3 . . 1 . 1 1 . Engine 5 | 1 . 1 1 . . 2 . . . . . . . Core 6 | . . 1 1 . 1 1 . . 1 . 1 . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 17 | 2 2 . 4 . 2 2 . 3 . 2 . . . Treads 17 | 2 2 . 4 . 2 2 . 3 . 2 . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 35 | 1 3 3 8 1 2 5 2 3 2 3 . . 2 Device 10 | . . . . . 1 4 1 . 1 1 . . 2 Storage 7 | 1 1 . 1 . . . 1 2 . 1 . . . Processor 12 | . 2 3 7 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . . 1 1 1 . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 2 3 5 . 2 1 1 . 1 1 1 . 6 Energy Gun 3 | . . . 1 . . . . . . . . . 2 Energy Cannon 3 | . . . 2 . . . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . Ballistic Cannon 17 | . 2 3 2 . 2 1 1 . 1 1 1 . 3 Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . Parts Lost 41 | . . 1 2 . 2 3 . 4 4 3 1 . 21 Power 3 | . . . 1 . . . . . 1 . . . 1 Propulsion 9 | . . . . . . . . 3 2 1 . . 3 Utility 19 | . . . . . 1 3 . 1 1 1 . . 12 Weapon 10 | . . 1 1 . 1 . . . . 1 1 . 5 Highest Loss Streak 13 | . . 1 1 . 1 1 . 2 3 3 1 . 13 To Critical Strikes 3 | . . . . . . . . . . . . . 3 Average Slot Usage (%) 93 | . 97 100 98 92 97 99 100 96 98 93 90 94 71 Engine 3 | . 14 8 3 7 . 5 5 5 2 . . . . Core 2 | . . 2 4 . 6 . . . 1 5 1 . . Treads 18 | . 28 22 18 15 15 26 23 21 19 14 15 15 11 Device 4 | . . . . . 4 7 11 8 10 8 5 5 4 Storage 8 | . 12 11 9 7 7 6 11 11 10 9 10 10 7 Processor 31 | . 13 33 45 38 38 33 29 29 26 26 26 26 19 Protection 6 | . . . . 7 7 4 5 5 9 11 15 15 10 Ballistic Cannon 14 | . 15 22 15 15 15 13 11 11 15 15 14 15 11 Naked Turns 169 | . . . . . . . . . . . . . 169 Heaviest Build 99 | 11 14 20 57 72 74 65 73 80 91 92 92 99 99 Greatest Support 98 | 40 40 40 40 40 40 80 80 98 98 68 68 68 68 Greatest Overweight (x) 7 | 1 . . 1 1 1 . . 1 2 2 1 1 7 Average Overweight (x) . | . . . . 1 1 . . . . 1 1 1 . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 7 8 18 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 2 8 8 20 20 20 15 12 12 10 10 9 8 8 Average Carried 11 | 1 5 6 17 19 17 14 10 11 9 8 8 8 7 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 8 8 20 20 15 13 11 11 10 9 9 8 5 Class Distribution -------------------- 55% | Mutant 34% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Matter Collected 3947 | 260 . 615 717 . 138 613 45 437 108 552 214 . 248 Remotely 526 | . . . . . . 526 . . . . . . . Salvage Created 3274 | . 25 389 783 . 312 538 26 272 79 325 113 . 412 Parts 190 | . 3 42 51 . 16 42 3 4 7 8 5 . 9 Haulers Intercepted 3 | . . 1 . . . 1 . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . 8 16 . 10 Prevented 2 | . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 99 | . 2 16 21 . 9 16 . 7 6 9 3 . 10 Guns 3 | . 2 . 1 . . . . . . . . . . Cannons 90 | . . 15 19 . 9 12 . 7 6 9 3 . 10 AOE 5 | . . . 1 . . 4 . . . . . . . Classes Destroyed 16 | . 1 6 4 . . 2 . 1 1 . . . 1 Worker 9 | . . 2 2 . . 3 1 1 . . . . . Builder 3 | . . 1 1 . . 1 . . . . . . . Hauler 3 | . . 1 . . . 1 . 1 . . . . . Operator 1 | . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . 1 Watcher 7 | . . 1 4 . . 2 . . . . . . . Swarmer 29 | . 2 8 3 . . 8 . . 5 2 . . 1 Grunt 27 | . . 3 9 . 4 3 . 3 . 4 1 . . Brawler 6 | . . . . . . 1 . . . 2 . . 3 Duelist 5 | . . . 1 . . . . . . . . . 4 Sentry 16 | . . 5 4 . 1 1 . 2 1 1 . . 1 Specialist 4 | . . . 2 . 2 . . . . . . . . Hunter 3 | . . . 1 . 1 1 . . . . . . . Programmer 4 | . . . . . . 2 . . . . 2 . . Heavy 2 | . . . 1 . 1 . . . . . . . . Behemoth 2 | . . . . . . . . 2 . . . . . Best Kill Streak 9 | . 2 4 9 . 5 8 1 3 5 8 2 . 9 Combat Bots Only 9 | . 2 4 5 . 5 5 . 3 5 8 2 . 9 Max Kills in Single Turn 8 | . 2 2 3 . 1 8 1 1 2 1 1 . 2 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 4 | . . . 1 . . 4 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Hostile Shots Fired 619 | . 13 60 89 . 97 103 . 49 31 36 25 . 116 Missed 183 | . 4 15 24 . 31 34 . 16 8 8 8 . 35 Damage Taken 8445 | . 75 503 1040 . 936 1102 . 799 567 558 338 . 2527 Core 1627 | . 15 52 187 . 55 82 . 83 124 . 42 . 987 Absorbed by Shields 230 | . . . . . . 110 . 120 . . . . . Core Remaining (%) 88 | 100 94 87 66 . 92 90 . 91 . . . . . Volleys Fired 259 | . 4 44 51 . 19 31 . 38 11 15 10 . 36 Largest 3 | . 2 2 2 . 2 2 . 2 3 3 3 . 3 Hottest 158 | . 40 78 108 . 96 101 . 110 158 158 153 . 153 Shots Fired 538 | . 8 88 98 . 37 62 . 75 33 45 30 . 62 Gun 14 | . 8 . 3 . . . . . . . . . 3 Cannon 524 | . . 88 95 . 37 62 . 75 33 45 30 . 59 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 531 | . 8 88 94 . 37 62 . 75 33 45 30 . 59 Thermal 6 | . . . 4 . . . . . . . . . 2 Explosive . | . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 46 | . 3 13 44 . 35 37 . 46 12 16 29 . 17 Robot Miss Streak 4 | . 4 3 2 . . 2 . 2 2 1 1 . 2 Penetration Max 1 | . . . . . . . . 1 . 1 . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 409 | . 4 56 78 . 28 44 . 63 20 37 26 . 53 Core Hits 197 | . 2 22 43 . 17 27 1 23 8 17 8 . 29 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 37 | . . 1 4 . 2 3 . 13 3 4 3 . 4 Blast 37 | . . 1 4 . 2 3 . 13 3 4 3 . 4 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12965 | . 37 1235 2198 . 955 2120 12 2102 729 1125 799 . 1653 Guns 154 | . 37 . 55 . . . . . . . . . 62 Cannons 11617 | . . 1223 1911 . 955 1288 . 2102 629 1125 799 . 1585 Explosions 1162 | . . . 230 . . 832 . . 100 . . . . Melee . | . . . . . . . . . . . . . . Ramming 32 | . . 12 2 . . . 12 . . . . . 6 Kinetic 11632 | . 37 1223 1889 . 955 1288 . 2102 629 1125 799 . 1585 Thermal 120 | . . . 77 . . . . . . . . . 43 Explosive 932 | . . . . . . 832 . . 100 . . . . Electromagnetic 249 | . . . 230 . . . . . . . . . 19 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 38 | . . . 1 . . 1 . . . . 2 2 38 Average Corruption 4 | . . . 1 . . 1 . . . . 1 2 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 32 | . . . 5 . . . . . . . 6 . 21 Message Errors 9 | . . . 1 . . . . . . . 1 . 7 Matter Fused 6 | . . . 2 . . . . . . . 1 . 3 Heat Flow Errors 5 | . . . 2 . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . . 2 . 2 Data Loss (major) 2 | . . . . . . . . . . . 1 . 1 Misdirections 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 273 | . . 16 51 . . 58 . 15 86 20 1 . 26 Projectiles 218 | . . 16 51 . . 17 . 15 72 20 1 . 26 Explosions 55 | . . . . . . 41 . . 14 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 69 | . . 6 14 . 6 11 . 1 3 11 5 . 12 Impact . | . . . . . . . . . . . . . . Kinetic 64 | . . 4 13 . 6 11 . 1 2 11 5 . 11 Secondary 5 | . . 2 1 . . . . . 1 . . . 1 Self-Inflicted Damage 360 | . . . 28 . . 134 . . 195 . . . 3 Shots 6 | . . . 2 . . 2 . . 2 . . . . Rammed 4 | . . 1 1 . . . 1 . . . . . 1 Targets Rammed 4 | . . 1 1 . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 525 | . . 165 256 . 33 132 . 177 207 383 411 . 525 Average Temperature 89 | . . 41 77 . 16 36 . 81 97 184 168 . 184 Received Heat Transfer 1527 | . . 165 495 . 237 139 . 154 36 78 72 . 151 Effects 10 | . . . . . . . . . . 1 1 . 8 Shutdowns 4 | . . . . . . . . . . 1 1 . 2 Energy Bleed 2 | . . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . Heat Transferred 248 | . . . 148 . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Peak Influence 528 | . 40 416 528 179 315 443 217 241 286 . . . . Initial 212 | . . 16 143 179 125 165 212 105 22 . . . . Average 221 | . 23 224 308 179 227 229 212 131 92 . . . . Maximum Alert Level 2 | . . 2 2 . 1 2 1 1 1 . . . . Low Security (%) 46 | 100 100 32 12 100 33 56 . 94 90 . . . . Level 1 42 | . . 62 59 . 66 33 100 5 9 . . . . Level 2 11 | . . 5 27 . . 10 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . Squads Dispatched 14 | . . 1 4 1 2 4 . . 1 . . . 1 Investigation 4 | . . 1 1 1 . 1 . . . . . . . Extermination 2 | . . . . . . 1 . . 1 . . . . Reinforcement 7 | . . . 3 . 2 2 . . . . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Distress Signals 5 | . . 2 1 . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 134 | . 3 18 28 . 9 22 . 9 7 12 8 . 18 Peak Tracking Total 10 | . 3 4 3 . 4 6 . 4 5 9 4 . 10 Tactical Retreats 11 | . . 1 2 . . 1 . . . 3 . . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Traps Triggered 4 | . . 1 1 . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Machines Disabled 16 | . . . 4 . . 6 . 1 4 1 . . . Max in Single Turn 4 | . . . 1 . . 4 . 1 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Machines Accessed 17 | . 2 . 2 1 . 7 1 1 3 . . . . Terminals 15 | . 2 . 2 1 . 5 1 1 3 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 34 | . 5 . 2 3 . 14 1 2 7 . . . . Successful 12 | . . . 2 1 . 6 1 1 1 . . . . Failed 22 | . 5 . . 2 . 8 . 1 6 . . . . Catastrophic 2 | . 1 . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . 2 . 3 . . 3 . . 6 . . . . Terminals 29 | . 5 . 2 3 . 9 1 2 7 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 9 | . . . 2 1 . 3 1 1 1 . . . . Record 1 | . . . . . . . . . 1 . . . . Open Door 2 | . . . . . . . 1 1 . . . . . Open DSF 2 | . . . . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 15 | . 2 . 1 1 . 7 . 1 3 . . . . Full Trace Events 3 | . 1 . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Total Allies 2 | . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . 2 2 2 2 Highest-Rated Group 96 | . . . . . . . . . . 96 96 96 96 Highest-Rated Ally 49 | . . . . . . . . . . 49 49 49 49 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . 21 . 3 Total Damage 619 | . . . . . . . . . . . 580 . 39 Kills 6 | . . . . . . . . . . . 5 . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Turns Passed 7521 | 59 216 537 1565 168 216 1160 234 504 296 964 654 13 935 Spaces Moved 3432 | 34 116 238 572 67 60 616 134 221 151 359 257 6 601 Core 335 | 5 . . . . . . . . . . . . 330 Treads 3097 | 29 116 238 572 67 60 616 134 221 151 359 257 6 271 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 250 250 170 170 162 162 240 240 240 50 Average Speed 190 | 145 160 160 238 250 250 170 170 172 169 242 240 240 137 Slowest Speed 400 | 160 160 160 250 250 250 170 170 250 325 320 240 240 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 25 32 64 1 83 28 4 30 6 47 53 7 64 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . 2 1 . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . 2 1 . 1 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 96 | . . . 9 . . 20 . 8 45 8 5 . 1 Melee . | . . . . . . . . . . . . . . Projectile 51 | . . . 9 . . 11 . 8 9 8 5 . 1 AOE 45 | . . . . . . 9 . . 36 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Upp Upp Zhi Pro Total 3917 | 41 140 307 678 69 91 666 140 267 167 419 273 6 653 Wait 9 | . . 3 2 . . 1 . . . 1 . . 2 Move 3419 | 33 115 237 571 66 59 615 133 220 150 358 256 5 601 Hop . | . . . . . . . . . . . . . . Pick Up 51 | 2 8 7 17 2 1 4 1 1 2 1 2 . 3 Fast Attach 34 | 6 4 . 9 . . 3 1 5 1 3 . . 2 Attach 31 | . . 3 2 1 3 5 2 1 3 3 1 1 6 Detach 5 | . . . 3 . . 1 . . . 1 . . . Swap 24 | . 3 5 8 . 4 3 . . . . 1 . . Drop 43 | . 6 7 14 . 5 3 2 2 . 1 1 . 2 Fire 259 | . 4 44 51 . 19 31 . 38 11 15 10 . 36 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 3 | . . 1 1 . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 38 | . . . . . . . . . . 36 2 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 4) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Utility x2 343 | -9/Materials | Build established: Mutant 473 | -9/Materials | Discovered new exit (range 15) 756 | -9/Materials | Discovered new exit (range 16) 813 | -9/Materials | Entered another Materials area 813 | -8/Materials | Evolved 2 slots: Utility x2 2268 | -8/Materials | Discovered new exit (range 14) 2378 | -8/Materials | Entered Factory 2378 | -7/Factory | Evolved 2 slots: Utility x2 2544 | -7/Factory | Identified exit to DSF 2546 | -7/Factory | Entered DSF 2573 | -7/DSF | Additional patrols routed to DSF 2717 | -7/DSF | Sterilization system engaged 2727 | -7/DSF | Discovered new exit (range 15) 2737 | -7/DSF | Ambient heat levels rising (+10) 2752 | -7/DSF | Ambient heat levels rising (+10) 2762 | -7/DSF | Entered Factory 2762 | -6/Factory | Evolved 2 slots: Propulsion x2 3822 | -6/Factory | Spotted B-75 Beast 3905 | -6/Factory | Discovered new exit (range 10) 3922 | -6/Factory | Entered another Factory area 3922 | -5/Factory | Evolved 2 slots: Utility x2 4141 | -5/Factory | Build established: Scavenger-Mutant 4149 | -5/Factory | Discovered new exit (range 6) 4156 | -5/Factory | Entered Extension 4478 | -5/Extension | Spotted B-75 Beast 4498 | -5/Extension | Destroyed B-75 Beast 4537 | -5/Extension | Spotted B-75 Beast 4584 | -5/Extension | Destroyed B-75 Beast 4655 | -5/Extension | Discovered new exit (range 3) 4660 | -5/Extension | Entered Factory 4660 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4928 | -4/Factory | Discovered new exit (range 6) 4956 | -4/Factory | Entered Upper Caves 4959 | -4/Upper Caves | Lost 3 parts (2n1u) 4963 | -4/Upper Caves | Met a Warlord Commander 4965 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4968 | -4/Upper Caves | Found Encrypted Comm Array 4991 | -4/Upper Caves | Build established: Scavenger-Gunner 5100 | -4/Upper Caves | Learned location of Armory (-3) 5551 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5609 | -4/Upper Caves | Lost 3 parts (1n1u1w) 5629 | -4/Upper Caves | Destroyed 8 combat bots 5901 | -4/Upper Caves | Discovered new exit (range 8) 5920 | -4/Upper Caves | Entered another Upper Caves area 5920 | -4/Upper Caves | Accompanied by 2 allies 6541 | -4/Upper Caves | Discovered new exit (range 12) 6574 | -4/Upper Caves | Entered Zhirov 6574 | -4/Zhirov | Accompanied by 2 allies 6575 | -4/Zhirov | Discovered new exit (range 3) 6587 | -4/Zhirov | Entered Proximity Caves 6587 | -3/Proximity Caves | Accompanied by 2 allies 6590 | -3/Proximity Caves | Spotter reported a threat 7223 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7287 | -3/Proximity Caves | System corruption reached 10% 7319 | -3/Proximity Caves | Lost 13 parts (1p3n8u1w) 7328 | -3/Proximity Caves | Destroyed 9 combat bots 7350 | -3/Proximity Caves | System corruption reached 30% 7352 | -3/Proximity Caves | Core integrity fell below 50% 7380 | -3/Proximity Caves | Lost 8 parts (4u4w) 7497 | -3/Proximity Caves | Core integrity fell below 20% 7522 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07349_ System corrupted by crushing effect (+3). 07351_