Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.04 @ 11:12:19 // AFD2019/Pay2Buy Player: ktur Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (1894) 9470 Value Destroyed (100261) 100261 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (121061) 121061 TOTAL SCORE: 239712 Bonus ------- Triggered High Security 6500 High Alert Combat Kills 113241 Follower Combat Kills 20 Met Zhirov 300 Scanned by Researcher 1000 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 61/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Launcher Guidance Computer Core Analyzer Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Matter Compressor (230) Advanced Matter Compressor (0) Advanced Matter Compressor (0) Layered Light Armor Plating Centrium Medium Armor Plating Light Antimatter Cannon Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Cooled Antimatter Reactor Cooled Antimatter Reactor Cooled Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Coolant Network Advanced Launcher Guidance Computer Precision Matter Filter Precision Matter Filter Layered Heavy Armor Plating Centrium Medium Armor Plating Graphene Brace Experimental Focal Shield Beam Splitter AEGIS Remote Shield Long-range Tractor Beam > --- WEAPON ----------- Improved Matter Neutralizer Fusion Bomb Launcher > --- INVENTORY -------- Experimental Coolant Injector Advanced Energy Well Improved Matter Compressor Advanced Matter Compressor Advanced Matter Compressor Layered Light Armor Plating Light Antimatter Cannon Tactical Quantum Warhead Point Singularity Launcher [Rating: 217] Favorites ----------- Power Cooled Antimatter Reactor Engine F-cell Engine Reactor Cooled Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Energy Well Processor Advanced Targeting Computer Protection Layered Heavy Armor Plating Weapon Cooled Plasma Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Cannon Tri-rail Accelerator Launcher Scatter Rocket Array Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 2 2 2 . . . . 2 . 2 . . 2 . Power 4 | . . . . 1 . . . . . . . 1 . . . . 2 . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . Utility 12 | . . 2 2 1 2 2 . . . . . 1 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 295 | . . 16 22 44 40 17 18 2 . 1 . 30 17 23 14 16 13 22 Power 10 | . . . . . 1 1 . . . . . 1 1 1 . . 3 2 Engine 2 | . . . . . 1 1 . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . 1 1 1 . . 3 2 Propulsion 7 | . . . . 1 . . 1 . . . . . . . 1 . . 4 Treads 7 | . . . . 1 . . 1 . . . . . . . 1 . . 4 Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 86 | . . 2 2 23 24 3 5 . . . . 3 3 7 1 3 2 8 Device 73 | . . 2 1 22 20 3 3 . . . . 3 1 7 1 2 2 6 Storage 2 | . . . . . . . . . . . . . 1 . . 1 . . Processor . | . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 11 | . . . 1 1 4 . 2 . . . . . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 192 | . . 14 20 20 15 13 12 2 . 1 . 26 13 15 12 13 8 8 Energy Gun 7 | . . . 4 3 . . . . . . . . . . . . . . Energy Cannon 55 | . . 7 8 7 7 4 5 . . . . 7 . 3 1 2 2 2 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon 15 | . . . . . . 4 4 1 . 1 . 5 . . . . . . Launcher 115 | . . 7 8 10 8 5 3 1 . . . 14 13 12 11 11 6 6 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . Parts Lost 113 | . . 5 13 6 7 4 3 1 . . . 5 7 5 4 5 10 38 Power 16 | . . 1 2 . 2 . 1 . . . . 1 . . . . 2 7 Propulsion 16 | . . 2 1 3 1 . . . . . . 1 1 . 1 1 . 5 Utility 64 | . . 2 7 2 3 4 2 1 . . . 3 5 5 3 2 7 18 Weapon 17 | . . . 3 1 1 . . . . . . . 1 . . 2 1 8 Highest Loss Streak 11 | . . 2 6 1 3 1 1 1 . . . 1 4 2 2 2 3 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 98 99 98 99 96 86 83 78 78 73 78 79 79 75 74 77 83 69 Engine 5 | . 14 11 9 15 12 11 9 5 5 5 5 . . . . . . . Reactor 6 | . . . . . . . . 5 5 5 5 12 13 7 4 4 17 14 Treads 11 | . 28 22 17 15 11 5 10 10 10 10 10 9 9 8 8 8 8 7 Device 31 | . 18 21 21 29 31 34 33 36 36 36 36 37 33 34 36 33 36 26 Processor 8 | . . 11 17 15 13 11 10 10 10 10 10 4 8 11 9 8 5 4 Protection 8 | . 8 11 14 7 12 10 7 5 5 5 5 3 4 3 5 13 8 9 Energy Cannon 7 | . 28 19 12 7 6 4 4 . . . . 3 3 3 3 3 1 3 Launcher 3 | . . 2 2 3 5 3 4 . . . . 3 4 4 4 4 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 15 20 29 59 55 91 94 83 84 84 84 84 129 131 138 145 140 167 177 Greatest Support 180 | 46 46 46 40 40 70 70 140 140 140 140 140 145 145 145 160 170 170 180 Greatest Overweight (x) 2 | . . . 1 1 2 1 . . . . . . . . . . . 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 3 2 7 10 9 10 10 10 8 8 10 10 10 10 10 10 10 10 Average Carried 8 | . 1 1 3 9 8 9 9 8 8 8 9 9 9 9 9 9 8 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 2 2 7 10 10 10 9 8 8 8 10 10 10 9 10 10 10 6 Class Distribution -------------------- 50% | Generator-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Generator-Mutant | -3/Quarantine Generator-Mutant | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 40134 | . 200 592 607 2341 2725 3070 2904 232 39 . 152 4201 2948 6102 2889 3519 3780 3833 Remotely 29825 | . . . . 1901 2725 3070 2888 209 39 . 152 3939 2454 4226 1472 1882 3780 1088 Salvage Created 57812 | 21 1392 2702 2619 5155 5713 5120 5041 368 29 . 52 7106 4672 4827 2036 2125 4580 4254 Parts . | . . . . . . . . . . . . . . . . . . . Haulers Intercepted 21 | . 2 1 1 2 1 1 . . . . . 5 2 4 . 1 1 . Recyclers Shooed 6 | . . . . . . 2 . . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 1828 | . 21 72 67 130 133 130 141 12 1 . 2 150 157 139 161 130 195 187 Melee 2 | . 1 . . . . . 1 . . . . . . . . . . . Guns 7 | . . . 5 2 . . . . . . . . . . . . . . Cannons 235 | . 19 29 12 18 17 24 23 4 1 . 2 26 10 7 10 9 4 20 AOE 1559 | . . 42 50 107 111 104 114 8 . . . 124 144 132 151 121 189 162 Classes Destroyed 27 | 1 7 6 1 2 2 . . . . . 2 1 2 . . 2 . 1 Worker 120 | . 9 6 4 3 19 6 4 . . . . 21 5 11 1 5 17 9 Builder 101 | . . 5 2 5 28 3 2 . . . . 13 9 11 . 6 17 . Tunneler 14 | 1 . . 1 1 . 2 1 . . . . 3 . 3 . . 2 . Hauler 21 | . 2 1 1 2 1 1 . . . . . 5 2 4 . 1 1 . Recycler 59 | . 5 . 3 . 5 8 1 . . . . 15 7 9 . 1 2 3 Carrier 11 | . . . . 2 . 2 2 . . . . 1 2 1 . . 1 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . Mechanic 99 | . . 2 3 14 6 4 10 . . . . 7 9 8 11 2 11 12 Operator 8 | . 1 1 . . . 1 . . . . . . 2 . 1 1 . 1 Watcher 36 | . 3 3 5 1 3 2 1 . . . . 3 2 2 2 3 5 1 Swarmer 57 | . 3 4 3 . 3 . . 1 . . . 10 . 4 4 . 16 9 Cutter 2 | . . . . . . . . . . . . . . . . 2 . . Saboteur 74 | . . . . . 5 7 11 . . . . 4 8 3 13 6 11 6 Grunt 825 | . 18 45 47 63 64 49 45 5 . . 1 74 72 73 65 65 69 70 Brawler 125 | . . 7 4 10 8 9 9 1 . . . 9 17 8 11 8 8 16 Duelist 152 | . . 3 3 15 11 11 20 3 . . . 17 9 4 15 12 12 17 Protector 117 | . . 4 5 11 12 13 9 . . . . 7 10 6 9 7 12 12 Researcher 16 | . . . . . . . . . . . . . 6 . . 10 . . Sentry 61 | . . 9 4 4 7 5 . 2 . . . 6 7 5 4 5 2 1 Specialist 2 | . . . . . . . . . . . . . . . . . . 2 Hunter 172 | . . . 1 18 15 22 20 . . . . 12 18 17 5 8 18 18 Programmer 163 | . . . . 9 7 12 27 . 1 . . 10 13 15 23 10 20 16 Heavy 9 | . . . . . 1 2 . . . . . . . 2 . 2 1 1 Behemoth 6 | . . . . . . . . . . . 1 1 . 1 . . 2 1 Investigator 9 | . . . . . . . . . . . . 1 2 1 2 1 1 1 Striker 31 | . . . . . . . . . . . . . 1 1 5 2 12 10 Executioner 30 | . . . . . . . . . . . . . 2 . 7 1 12 8 Alpha 7 2 | . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 93 | 1 5 18 24 27 22 30 27 9 1 . 2 29 93 68 49 88 41 31 Combat Bots Only 56 | . 4 17 13 22 20 24 19 9 1 . 1 19 56 26 47 37 34 29 Max Kills in Single Turn 11 | 1 1 4 4 11 7 10 7 6 1 . 1 8 6 4 8 5 6 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 10 | . . 3 4 10 7 10 7 6 . . . 6 6 4 8 5 6 6 Melee 1 | . 1 . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 37205 | . 413 743 2472 1494 2382 1674 1288 139 9 . 58 1922 1783 2214 1508 2238 3166 13702 Core 2920 | . 62 101 364 118 156 57 59 5 . . . 126 83 31 80 72 199 1407 Absorbed by Shields 21455 | . 27 246 532 726 1587 1495 1308 156 9 . 60 1992 1654 1297 1138 1996 3201 4031 Reduced by Siege Mode 2374 | . . . . . 12 78 102 12 . . 8 199 195 282 184 263 255 784 Redirected to Shielding 226 | . . . . . . . . . . . . . . . . 205 21 . Core Remaining (%) 80 | 100 75 74 33 83 81 94 . . . . 94 . 83 . . 87 . . Volleys Fired 3563 | 6 194 148 121 144 253 237 274 9 3 . 20 477 236 317 202 243 384 295 Largest 2 | 2 2 2 2 2 2 2 1 1 1 . 1 1 1 2 1 1 1 1 Hottest 210 | 136 136 136 138 155 210 105 105 60 60 . 60 105 120 150 120 120 120 120 Shots Fired 3985 | 12 388 256 181 197 266 246 273 10 3 . 20 467 235 318 201 239 383 290 Gun 59 | . . . 33 26 . . . . . . . . . . . . . . Cannon 2533 | 12 388 222 104 128 216 202 225 8 3 . 20 352 110 105 113 115 46 164 Launcher 1393 | . . 34 44 43 50 44 48 2 . . . 115 125 213 88 124 337 126 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 199 | . . . . . . 68 33 8 3 . 20 55 . . . 12 . . Thermal 2330 | 12 388 222 127 136 195 134 186 . . . . 289 110 105 113 103 46 164 Explosive 1393 | . . 34 44 43 50 44 48 2 . . . 115 125 213 88 124 337 126 Electromagnetic 63 | . . . 10 18 21 . 6 . . . . 8 . . . . . . Robot Hit Streak 96 | 3 12 20 20 15 26 29 25 15 10 . 34 33 31 96 26 47 65 42 Robot Miss Streak 13 | 3 6 2 3 13 10 4 8 4 1 . 1 12 1 3 1 4 3 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2375 | 6 109 138 111 121 160 140 139 10 3 . 13 289 163 190 94 157 306 226 Core Hits 6792 | 1 40 127 152 500 649 676 846 63 1 . 9 897 452 451 504 432 468 524 Critical Kills 17 | . 1 1 . . 2 1 1 . . . . 3 3 . . . . 5 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . 1 1 1 1 2 1 2 . . . . 3 3 . . . . 5 Burn 2 | . . . 1 1 . . . . . . . . . . . . . . Meltdown 17 | . 1 1 . . 2 1 1 . . . . 3 3 . . . . 5 Blast 1 | . . . . . . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 435983 | 123 2423 7007 8094 18401 22422 22786 26347 2041 191 . 962 37827 42478 43661 46294 37633 63717 53576 Guns 832 | . . . 429 403 . . . . . . . . . . . . . . Cannons 47660 | 123 2335 2581 1192 2451 4516 5224 3894 539 191 . 962 8584 2805 1405 1111 2825 1455 5467 Explosions 387467 | . 85 4425 6468 15547 17902 17562 22453 1502 . . . 29243 39673 42256 45183 34808 62262 48098 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 24 | . 3 1 5 . 4 . . . . . . . . . . . . 11 Kinetic 9396 | . . . . . . 3220 1244 539 191 . 962 2840 . . . 400 . . Thermal 39121 | 123 2420 2581 1482 3035 4515 2004 2756 . . . . 5537 2805 1405 1111 2425 1455 5467 Explosive 386335 | . . 4345 6468 15335 17378 17562 22222 1502 . . . 29243 39673 42256 45183 34808 62262 48098 Electromagnetic 1107 | . . 80 139 31 525 . 125 . . . . 207 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 2 5 3 2 4 4 4 4 4 12 20 4 13 16 5 23 Average Corruption 7 | . . . 1 1 1 1 3 4 4 4 4 10 15 3 6 14 4 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 478 | . . . . 26 6 4 15 11 9 3 12 117 63 14 39 64 32 63 Message Errors 119 | . . . . 6 1 3 8 2 3 2 2 29 15 3 7 10 14 14 Matter Fused 120 | . . . . 6 2 . 2 6 2 1 1 27 16 5 10 21 9 12 Heat Flow Errors 51 | . . . . 4 1 . 1 . . . 2 13 6 2 6 9 3 4 Energy Discharges 34 | . . . . 3 . . 1 1 1 . 2 8 1 . 3 7 2 5 Parts Rejected 20 | . . . . . . 1 . . . . . 2 3 . 2 1 2 9 Data Loss (minor) 53 | . . . . 1 . . 1 1 2 . 3 16 6 2 5 6 1 9 Data Loss (major) 22 | . . . . 2 1 . . . 1 . . 6 4 1 1 3 . 3 Misfires 9 | . . . . 2 . . . 1 . . 1 1 3 . . 1 . . Alerts 10 | . . . . . . . 1 . . . . 3 3 . 1 . . 2 Misdirections 7 | . . . . . . . . . . . . 1 2 . 3 1 . . Weapon Failures 33 | . . . . 2 1 . 1 . . . 1 11 4 1 1 5 1 5 Overload Shots 39 | . . . . 1 15 10 9 . . . . 4 . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . . . . . . . Overflow Damage 14633 | 2 87 110 154 290 362 382 216 11 . . 68 752 1712 1730 1499 1076 3650 2532 Projectiles 1688 | 2 35 48 3 72 188 303 129 6 . . 68 280 104 68 48 117 105 112 Explosions 12945 | . 52 62 151 218 174 79 87 5 . . . 472 1608 1662 1451 959 3545 2420 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 29 | . . . . . . 18 2 3 1 . . 4 . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 28 | . . . . . . 18 2 3 1 . . 4 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 6471 | . 42 49 294 63 585 213 32 157 . . . 453 676 820 . 423 647 2017 Shots 157 | . 1 2 8 3 26 8 1 6 . . . 19 14 13 . 8 8 40 Rammed 6 | . 1 1 2 . 1 . . . . . . . . . . . . 1 Targets Rammed 8 | . 2 1 2 . 1 . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . . . . . . 1 Highest Temperature 427 | 370 355 171 418 345 410 163 237 6 . . 80 382 257 220 224 234 320 427 Average Temperature 88 | 211 76 37 98 62 105 49 42 5 . . 29 119 83 57 65 115 65 93 Received Heat Transfer 5523 | . 174 326 1085 444 634 282 91 18 . . 4 314 367 279 189 324 153 839 Effects 21 | 3 5 . . 2 10 . . . . . . 1 . . . . . . Shutdowns 3 | 1 1 . . . . . . . . . . 1 . . . . . . Energy Bleed 6 | 2 1 . . 1 2 . . . . . . . . . . . . . Interference 11 | . 3 . . . 8 . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . Siege Activations 58 | . . . . . 1 3 3 2 . . 2 5 9 4 5 6 5 13 Total Turns 7068 | . . . . . 188 795 973 24 . . 33 1559 269 573 668 511 1077 398 Longest Duration 1345 | . . . . . 188 718 897 17 . . 17 1345 92 544 422 303 1032 69 Robots Corrupted 4 | . . . . . 3 . 1 . . . . . . . . . . . Combat Hostiles 4 | . . . . . 3 . 1 . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 25 | . 1 1 . 3 2 2 2 . . . . 4 3 . . . 2 5 Combat Hostiles 20 | . 1 1 . 3 2 2 2 . . . . . 3 . . . 1 5 Parts Melted 2 | . . . . 1 . . . . . . . 1 . . . . . . Heat Transferred 49549 | 222 4207 4477 2673 4497 6290 2876 3890 . . . . 8370 2488 1146 962 2182 1221 4048 Parts Sabotaged 3 | . . . . . 1 . 2 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 14026 | 5 1246 2830 3276 5005 6564 6913 7157 . . . . 4689 7680 9687 10505 11055 13725 14026 Initial 8784 | . 3 521 1195 1490 2452 3215 3387 . . . . . 2637 4320 5448 5908 6632 8784 Average 5371 | 2 678 1393 2344 2584 4117 4827 5173 . . . . 3171 5864 6968 8227 9712 10677 11126 Maximum Alert Level 5 | . 4 5 5 5 5 5 5 . . . . 5 5 5 5 5 5 5 Low Security (%) 1 | 100 14 . . . . . . . . . . . . . . . . . Level 1 1 | . 10 . . . . . . . . . . 3 . . . . . . Level 2 3 | . 28 13 . . . . . . . . . . . . . . . . Level 3 5 | . 25 27 . . . . . . . . . 8 . . . . . . Level 4 6 | . 22 21 11 9 . . . . . . . 12 . . . . . . Level 5 27 | . . 15 27 55 73 36 10 . . . . 14 18 60 7 18 2 54 High Security 55 | . . 22 60 35 26 63 89 . . . . 59 81 39 92 81 97 45 Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 12 | . . 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 . Squads Dispatched 411 | . 7 14 12 32 32 28 34 . . . . 33 35 33 35 27 49 40 Investigation 20 | . 6 4 1 1 . 1 1 . . . . . 1 3 2 . . . Extermination 12 | . . . . 2 3 . . . . . . 3 . 2 . . . 2 Reinforcement 52 | . 1 2 1 2 3 2 1 . . . . 11 7 7 . 10 3 2 Assault 322 | . . 8 9 26 24 25 32 . . . . 19 27 21 33 17 45 36 Garrison 5 | . . . 1 1 2 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 25 | . . 1 1 1 3 1 1 . . . . 8 1 4 . 1 3 . Haulers Reinforced 4 | . . . . 1 . . . . . . . 1 . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 28 | . . 3 2 4 . 2 . . . . . 1 2 2 2 3 4 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 2280 | . 30 81 88 165 161 156 180 11 1 . 1 157 215 153 222 158 238 263 Peak Tracking Total 45 | . 3 6 16 13 16 16 18 9 1 . 1 13 18 19 45 27 32 22 Tactical Retreats 20 | . 1 . 1 1 2 . . . . . . 1 2 . 3 . 9 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 6 | . . . 2 . 1 . . . . . . . . . . . . 3 Indirectly 1 | . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 277 | . 27 17 13 32 57 13 19 . . . . 12 24 14 17 18 5 9 Max in Single Turn 8 | . 3 2 2 5 8 3 7 . . . . 2 2 2 2 2 1 1 Garrison Access 4 | . . . 1 1 . . . . . . . . . . 1 . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged 9 | . 1 2 1 . . 1 1 . . . . . 1 2 . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 24 | . 6 4 1 1 . 1 1 . . 4 . . 1 3 2 . . . Terminals 17 | . 6 2 1 1 . 1 1 . . . . . 1 3 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Total Hacks 59 | . 13 9 4 4 . 1 1 . . 17 . . 2 5 3 . . . Successful 40 | . 9 5 2 . . 1 1 . . 17 . . 1 3 1 . . . Failed 19 | . 4 4 2 4 . . . . . . . . 1 2 2 . . . Catastrophic 2 | . . . . . . . . . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 38 | . 12 10 4 4 . 1 1 . . . . . 2 3 1 . . . Terminals 37 | . 13 6 4 4 . 1 1 . . . . . 2 5 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . Terminal Hacks 23 | . 3 1 1 . . . . . . 17 . . . 1 . . . . Record 5 | . . . . . . . . . . 5 . . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . Robot Analysis 8 | . 2 1 1 . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 6 4 1 . . 1 1 . . . . . 1 2 1 . . . Terminals 15 | . 6 2 1 . . 1 1 . . . . . 1 2 1 . . . Sabotage 15 | . 6 2 1 . . 1 1 . . . . . 1 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . . Extract 2 | . . 2 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 4 3 1 1 . . . . . . . . . 2 1 . . . Full Trace Events 3 | . . . . 1 . . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 3 . . . . . . . 4 . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . 2 3 . . . . . . . . . 3 2 . 3 . Machine Destruction 10 | . . . 2 3 . . . . . . . . . . 2 . 3 . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 1 | . . . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . . . Highest-Rated Group 30 | . . . . . . . . 30 . . . . . . . . . . Highest-Rated Ally 30 | . . . . . . . . 30 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 . . . . . . . . . . Total Damage 30 | . . . . . . . . 30 . . . . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 8 | . 2 1 1 . . . . . . 4 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 24900 | 55 1768 1652 833 2100 1956 1181 1235 490 389 182 422 3461 1370 1088 1209 1373 2517 1619 Spaces Moved 7075 | 18 681 534 201 477 371 133 121 275 241 113 232 1029 504 195 257 470 741 482 Core . | . . . . . . . . . . . . . . . . . . . Treads 7075 | 18 681 534 201 477 371 133 121 275 241 113 232 1029 504 195 257 470 741 482 Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 160 | 160 160 160 170 250 240 240 160 160 160 160 160 160 170 180 170 160 160 160 Average Speed 179 | 160 160 163 230 250 253 240 160 160 160 160 160 168 176 180 173 161 160 183 Slowest Speed 330 | 160 160 170 250 250 330 240 160 160 160 160 160 170 180 180 180 170 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 97 39 22 9 15 6 6 47 46 59 52 36 75 13 50 36 31 29 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . 1 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 1066 | . . . . . 21 112 85 . . . 2 233 91 167 116 113 44 82 Terrain Destroyed 10573 | 4 212 243 236 650 768 984 479 30 1 . 14 1097 779 1170 754 1233 1152 767 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 623 | 4 . 1 5 21 25 116 98 2 1 . 14 106 28 61 79 38 6 18 AOE 9950 | . 212 242 231 629 743 868 381 28 . . . 991 751 1109 675 1195 1146 749 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 16299 | 32 972 1045 384 1221 1162 851 983 322 243 114 275 2330 867 808 864 908 1986 932 Wait 5096 | 9 93 347 34 548 486 439 537 22 . . 23 747 94 242 375 159 839 102 Move 7057 | 17 680 533 200 476 370 132 120 274 240 112 231 1028 503 194 256 469 740 482 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 71 | . . . . 2 4 6 15 1 . . . 10 3 9 5 8 . 8 Fast Attach 45 | . . . 1 2 2 5 3 . . 1 . 8 3 4 2 1 3 10 Attach 63 | . . 2 3 3 5 11 10 2 . . . 12 . 3 1 1 3 7 Detach 41 | . 1 . 5 2 2 8 3 2 . . . 10 . 2 . . 2 4 Swap 187 | . . 14 18 39 33 1 5 . . . . 10 14 16 11 14 7 5 Drop 117 | . 2 . . 5 6 12 16 2 . 1 1 22 8 15 6 8 2 11 Fire 3563 | 6 194 148 121 144 253 237 274 9 3 . 20 477 236 317 202 243 384 295 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 8 | . 2 1 2 . 1 . . . . . . . . . . . . 2 Escape Stasis 41 | . . . . . . . . . . . . 6 6 6 6 5 6 6 Rewire 10 | . . . . . . . . 10 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: [*Acc] / [*Sec]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 12) 56 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 960 | -10/Materials | Discovered new exit (range 5) 1321 | -10/Materials | Discovered new exit (range 4) 1442 | -10/Materials | Discovered new exit (range 11) 1491 | -10/Materials | Discovered new exit (range 16) 1824 | -10/Materials | Entered another Materials area 1824 | -9/Materials | Evolved 2 slots: Utility x2 2224 | -9/Materials | First assault squad dispatched 2385 | -9/Materials | Destroyed 7 combat bots 2987 | -9/Materials | Discovered new exit (range 7) 3102 | -9/Materials | High security lockdown imminent 3156 | -9/Materials | Destroyed 14 combat bots 3182 | -9/Materials | High security lockdown engaged 3262 | -9/Materials | Sterilization system engaged 3262 | -9/Materials | Non-combat units ordered to evacuate 3316 | -9/Materials | Destroyed 17 combat bots 3362 | -9/Materials | Combat units ordered to evacuate 3390 | -9/Materials | Discovered new exit (range 10) 3476 | -9/Materials | Entered another Materials area 3476 | -8/Materials | Evolved 2 slots: Utility x2 3527 | -8/Materials | Garrison activated, responded to threat 3804 | -8/Materials | High security lockdown imminent 3856 | -8/Materials | Destroyed 9 combat bots 3884 | -8/Materials | High security lockdown engaged 3973 | -8/Materials | Destroyed 7 combat bots 4009 | -8/Materials | Lost 6 parts (1p1n3u1w) 4033 | -8/Materials | Destroyed 13 combat bots 4035 | -8/Materials | Core integrity fell below 50% 4042 | -8/Materials | Sterilization system engaged 4042 | -8/Materials | Non-combat units ordered to evacuate 4062 | -8/Materials | Destroyed 10 combat bots 4105 | -8/Materials | Destroyed 9 combat bots 4142 | -8/Materials | Combat units ordered to evacuate 4294 | -8/Materials | Discovered new exit (range 5) 4309 | -8/Materials | Entered Factory 4309 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4312 | -7/Factory | Discovered new exit (range 12) 4542 | -7/Factory | Discovered new exit (range 11) 4709 | -7/Factory | First assault squad dispatched 5196 | -7/Factory | Garrison activated, responded to threat 5248 | -7/Factory | Found Scatter Rocket Array 5279 | -7/Factory | Destroyed 7 combat bots 5663 | -7/Factory | High security lockdown imminent 5743 | -7/Factory | High security lockdown engaged 5901 | -7/Factory | Destroyed 20 combat bots 6053 | -7/Factory | Destroyed 22 combat bots 6148 | -7/Factory | Destroyed 10 combat bots 6355 | -7/Factory | Destroyed 16 combat bots 6358 | -7/Factory | Sterilization system engaged 6358 | -7/Factory | Non-combat units ordered to evacuate 6379 | -7/Factory | Destroyed 9 combat bots 6409 | -7/Factory | Entered another Factory area 6409 | -6/Factory | Evolved 2 slots: Utility x2 6759 | -6/Factory | First assault squad dispatched 6838 | -6/Factory | Garrison activated, responded to threat 6870 | -6/Factory | Destroyed 8 combat bots 7243 | -6/Factory | Garrison activated, responded to threat 7267 | -6/Factory | Destroyed 10 combat bots 7539 | -6/Factory | Destroyed 9 combat bots 7822 | -6/Factory | Discovered new exit (range 15) 7847 | -6/Factory | High security lockdown imminent 7876 | -6/Factory | Destroyed 9 combat bots 7927 | -6/Factory | High security lockdown engaged 7952 | -6/Factory | Found Scatter Rocket Array 7963 | -6/Factory | Destroyed 8 combat bots 8024 | -6/Factory | Lost 3 parts (1n2u) 8036 | -6/Factory | Destroyed 18 combat bots 8108 | -6/Factory | Destroyed 9 combat bots 8178 | -6/Factory | Destroyed 9 combat bots 8302 | -6/Factory | Destroyed 20 combat bots 8303 | -6/Factory | Sterilization system engaged 8303 | -6/Factory | Non-combat units ordered to evacuate 8365 | -6/Factory | Entered another Factory area 8365 | -5/Factory | Evolved 2 slots: Utility x2 8665 | -5/Factory | First assault squad dispatched 8754 | -5/Factory | Destroyed 10 combat bots 8768 | -5/Factory | Discovered new exit (range 15) 8800 | -5/Factory | High security lockdown imminent 8875 | -5/Factory | Destroyed 12 combat bots 8880 | -5/Factory | High security lockdown engaged 8991 | -5/Factory | Destroyed 14 combat bots 9087 | -5/Factory | Destroyed 24 combat bots 9320 | -5/Factory | Destroyed 10 combat bots 9349 | -5/Factory | Destroyed 7 combat bots 9426 | -5/Factory | Destroyed 11 combat bots 9499 | -5/Factory | Sterilization system engaged 9499 | -5/Factory | Non-combat units ordered to evacuate 9530 | -5/Factory | Destroyed 19 combat bots 9546 | -5/Factory | Entered another Factory area 9546 | -4/Factory | Evolved 2 slots: Propulsion x2 9547 | -4/Factory | Found Exp. Focal Shield 9673 | -4/Factory | High security lockdown imminent 9753 | -4/Factory | High security lockdown engaged 9938 | -4/Factory | Destroyed 14 combat bots 10040 | -4/Factory | Destroyed 16 combat bots 10128 | -4/Factory | Destroyed 7 combat bots 10184 | -4/Factory | Destroyed 12 combat bots 10397 | -4/Factory | Destroyed 17 combat bots 10453 | -4/Factory | Destroyed 9 combat bots 10582 | -4/Factory | Destroyed 12 combat bots 10626 | -4/Factory | Sterilization system engaged 10626 | -4/Factory | Non-combat units ordered to evacuate 10638 | -4/Factory | Destroyed 19 combat bots 10726 | -4/Factory | Combat units ordered to evacuate 10756 | -4/Factory | Discovered new exit (range 16) 10781 | -4/Factory | Entered Upper Caves 10782 | -4/Upper Caves | Encountered a Warlord checkpoint 10962 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10992 | -4/Upper Caves | Destroyed 9 combat bots 11180 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11255 | -4/Upper Caves | Discovered new exit (range 10) 11271 | -4/Upper Caves | Entered another Upper Caves area 11545 | -4/Upper Caves | Encountered a Warlord checkpoint 11652 | -4/Upper Caves | Discovered new exit (range 5) 11660 | -4/Upper Caves | Entered Zhirov 11660 | -4/Zhirov | Discovered new exit (range 3) 11691 | -4/Zhirov | Met Zhirov 11725 | -4/Zhirov | Learned location of Quarantine (-3) 11725 | -4/Zhirov | Learned location of Testing (-2) 11725 | -4/Zhirov | Learned location of Command (-1) 11735 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11842 | -4/Zhirov | Entered Proximity Caves 12008 | -3/Proximity Caves | Spotted B-86 Titan 12039 | -3/Proximity Caves | Destroyed B-86 Titan 12222 | -3/Proximity Caves | Discovered new exit (range 16) 12264 | -3/Proximity Caves | Entered Research 12264 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12266 | -3/Research | Found Launcher Loader 12267 | -3/Research | Found Tactical Quantum Warhead 12404 | -3/Research | Found Thermal Barrier 12480 | -3/Research | Discovered new exit (range 16) 12601 | -3/Research | Build established: Generator-Mutant 12750 | -3/Research | Destroyed 9 combat bots 12806 | -3/Research | First assault squad dispatched 12891 | -3/Research | Destroyed 10 combat bots 13625 | -3/Research | Destroyed 8 combat bots 13673 | -3/Research | High security lockdown imminent 13698 | -3/Research | Destroyed 16 combat bots 13719 | -3/Research | System corruption reached 10% 13753 | -3/Research | High security lockdown engaged 13865 | -3/Research | Destroyed 9 combat bots 13944 | -3/Research | Destroyed 14 combat bots 14002 | -3/Research | Spotted Investigator 14004 | -3/Research | Scanned by Researcher 14006 | -3/Research | Destroyed Investigator 14038 | -3/Research | Destroyed 19 combat bots 14088 | -3/Research | Sterilization system engaged 14088 | -3/Research | Non-combat units ordered to evacuate 14106 | -3/Research | Destroyed 9 combat bots 14133 | -3/Research | Identified exit to Research 14188 | -3/Research | Combat units ordered to evacuate 14203 | -3/Research | Destroyed 15 combat bots 14388 | -3/Research | Ambient heat levels rising (+10) 14538 | -3/Research | Ambient heat levels rising (+10) 14644 | -3/Research | Spotted B-86 Titan 14671 | -3/Research | Destroyed B-86 Titan 14674 | -3/Research | Found Adv. Micro-nuke Launcher 14688 | -3/Research | Ambient heat levels rising (+10) 14715 | -3/Research | Discovered exit to Research (range 9) 14838 | -3/Research | Ambient heat levels rising (+10) 14988 | -3/Research | Ambient heat levels rising (+10) 15138 | -3/Research | Ambient heat levels rising (+10) 15288 | -3/Research | Ambient heat levels rising (+10) 15438 | -3/Research | Ambient heat levels rising (+10) 15588 | -3/Research | Ambient heat levels rising (+10) 15715 | -3/Research | Discovered new exit (range 6) 15725 | -3/Research | Entered Quarantine 15909 | -3/Quarantine | Discovered exit to Research (range 22) 15975 | -3/Quarantine | First assault squad dispatched 15982 | -3/Quarantine | High security lockdown imminent 16012 | -3/Quarantine | Destroyed 8 combat bots 16062 | -3/Quarantine | High security lockdown engaged 16062 | -3/Quarantine | Found Point Singularity Launcher 16153 | -3/Quarantine | Destroyed 56 combat bots 16188 | -3/Quarantine | Destroyed Investigator 16239 | -3/Quarantine | Destroyed 19 combat bots 16408 | -3/Quarantine | Lost 4 parts (1n3u) 16410 | -3/Quarantine | Destroyed 32 combat bots 16600 | -3/Quarantine | Sterilization system engaged 16600 | -3/Quarantine | Non-combat units ordered to evacuate 16604 | -3/Quarantine | Spotted Executioner 16612 | -3/Quarantine | Spotted Executioner 16614 | -3/Quarantine | Spotted Investigator 16616 | -3/Quarantine | Destroyed Executioner 16617 | -3/Quarantine | Destroyed Investigator 16618 | -3/Quarantine | Destroyed Executioner 16625 | -3/Quarantine | Spotted Striker 16629 | -3/Quarantine | Destroyed Striker 16650 | -3/Quarantine | Destroyed 34 combat bots 16700 | -3/Quarantine | Combat units ordered to evacuate 16900 | -3/Quarantine | Ambient heat levels rising (+10) 17050 | -3/Quarantine | Ambient heat levels rising (+10) 17095 | -3/Quarantine | Entered Research 17095 | -2/Research | Evolved 2 slots: Utility x2 17168 | -2/Research | Identified exit to Testing 17389 | -2/Research | First assault squad dispatched 17493 | -2/Research | Found Singularity Reactor 17495 | -2/Research | Destroyed 13 combat bots 17497 | -2/Research | Found AEGIS Remote Shield 17565 | -2/Research | Destroyed 21 combat bots 17712 | -2/Research | Destroyed 20 combat bots 17756 | -2/Research | High security lockdown imminent 17799 | -2/Research | Found Exp. Focal Shield 17836 | -2/Research | High security lockdown engaged 17873 | -2/Research | Spotted B-90 Cyclops 17902 | -2/Research | Destroyed B-90 Cyclops 17923 | -2/Research | Destroyed 26 combat bots 18043 | -2/Research | Destroyed 12 combat bots 18121 | -2/Research | Spotted Striker 18130 | -2/Research | Spotted Investigator 18137 | -2/Research | Destroyed Striker 18138 | -2/Research | Destroyed Investigator 18154 | -2/Research | Sterilization system engaged 18154 | -2/Research | Non-combat units ordered to evacuate 18159 | -2/Research | Destroyed 13 combat bots 18183 | -2/Research | Entered Testing 18197 | -2/Testing | Destroyed 8 combat bots 18274 | -2/Testing | High security lockdown imminent 18296 | -2/Testing | Found Beam Splitter 18329 | -2/Testing | Destroyed 14 combat bots 18354 | -2/Testing | High security lockdown engaged 18458 | -2/Testing | Destroyed 19 combat bots 18501 | -2/Testing | Spotted Investigator 18510 | -2/Testing | Destroyed Investigator 18541 | -2/Testing | Destroyed 19 combat bots 18648 | -2/Testing | Spotted Striker 18648 | -2/Testing | Spotted Striker 18651 | -2/Testing | Found Hellfire Missile Launcher 18657 | -2/Testing | Destroyed Striker 18664 | -2/Testing | Destroyed Striker 18693 | -2/Testing | Destroyed 24 combat bots 18844 | -2/Testing | Destroyed Investigator 18856 | -2/Testing | Destroyed Executioner 18860 | -2/Testing | Spotted Executioner 18864 | -2/Testing | Destroyed Executioner 18885 | -2/Testing | Destroyed 33 combat bots 19043 | -2/Testing | Discovered new exit (range 19) 19080 | -2/Testing | Spotted Executioner 19081 | -2/Testing | Spotted Executioner 19081 | -2/Testing | Spotted Striker 19081 | -2/Testing | Spotted Striker 19081 | -2/Testing | Spotted Striker 19081 | -2/Testing | Spotted Executioner 19081 | -2/Testing | Spotted Executioner 19081 | -2/Testing | Spotted Striker 19082 | -2/Testing | Destroyed Executioner 19082 | -2/Testing | Destroyed Executioner 19085 | -2/Testing | Destroyed Striker 19087 | -2/Testing | Destroyed Striker 19088 | -2/Testing | Sterilization system engaged 19088 | -2/Testing | Non-combat units ordered to evacuate 19088 | -2/Testing | System corruption reached 10% 19090 | -2/Testing | Destroyed Executioner 19090 | -2/Testing | Destroyed Executioner 19095 | -2/Testing | Destroyed Striker 19095 | -2/Testing | Destroyed Executioner 19136 | -2/Testing | Destroyed 47 combat bots 19188 | -2/Testing | Combat units ordered to evacuate 19251 | -2/Testing | Spotted Fortress 19385 | -2/Testing | Discovered new exit (range 5) 19388 | -2/Testing | Ambient heat levels rising (+10) 19392 | -2/Testing | Entered Section 7 19642 | -2/Section 7 | First assault squad dispatched 19643 | -2/Section 7 | High security lockdown imminent 19668 | -2/Section 7 | Spotted Alpha 7 19677 | -2/Section 7 | Scanned by Researcher 19682 | -2/Section 7 | Destroyed Alpha 7 19723 | -2/Section 7 | High security lockdown engaged 19759 | -2/Section 7 | Destroyed 33 combat bots 19815 | -2/Section 7 | Spotted Striker 19816 | -2/Section 7 | Spotted Executioner 19821 | -2/Section 7 | Destroyed Executioner 19826 | -2/Section 7 | Spotted Alpha 7 19848 | -2/Section 7 | Destroyed 37 combat bots 19877 | -2/Section 7 | Destroyed Striker 19894 | -2/Section 7 | Destroyed Alpha 7 19920 | -2/Section 7 | Spotted Investigator 19922 | -2/Section 7 | Destroyed Investigator 19951 | -2/Section 7 | Destroyed 23 combat bots 20068 | -2/Section 7 | Destroyed Striker 20095 | -2/Section 7 | Destroyed 25 combat bots 20129 | -2/Section 7 | Sterilization system engaged 20129 | -2/Section 7 | Non-combat units ordered to evacuate 20229 | -2/Section 7 | Combat units ordered to evacuate 20429 | -2/Section 7 | Ambient heat levels rising (+10) 20579 | -2/Section 7 | Ambient heat levels rising (+10) 20729 | -2/Section 7 | Ambient heat levels rising (+10) 20736 | -2/Section 7 | Discovered new exit (range 19) 20765 | -2/Section 7 | Entered Access 20765 | -1/Access | Evolved 2 slots: Power x2 20810 | -1/Access | Garrison activated, responded to threat 20840 | -1/Access | High security lockdown imminent 20868 | -1/Access | Destroyed 13 combat bots 20920 | -1/Access | High security lockdown engaged 21091 | -1/Access | Destroyed 9 combat bots 21165 | -1/Access | Spotted Investigator 21168 | -1/Access | Destroyed Investigator 21232 | -1/Access | Spotted Striker 21232 | -1/Access | Spotted Striker 21243 | -1/Access | Destroyed Striker 21246 | -1/Access | Destroyed Striker 21267 | -1/Access | Destroyed 8 combat bots 21353 | -1/Access | Destroyed 9 combat bots 21391 | -1/Access | Spotted Executioner 21402 | -1/Access | Destroyed Executioner 21408 | -1/Access | Spotted Executioner 21408 | -1/Access | Spotted Executioner 21414 | -1/Access | Destroyed Executioner 21415 | -1/Access | Destroyed Executioner 21436 | -1/Access | Destroyed 13 combat bots 21477 | -1/Access | Spotted Striker 21477 | -1/Access | Spotted Executioner 21480 | -1/Access | Found Exp. Focal Shield 21485 | -1/Access | Destroyed Executioner 21506 | -1/Access | Destroyed Striker 21516 | -1/Access | Spotted Executioner 21516 | -1/Access | Spotted Striker 21516 | -1/Access | Spotted Executioner 21519 | -1/Access | Destroyed Executioner 21525 | -1/Access | Destroyed Striker 21529 | -1/Access | Destroyed Executioner 21550 | -1/Access | Destroyed 15 combat bots 21594 | -1/Access | Spotted Executioner 21594 | -1/Access | Destroyed Executioner 21615 | -1/Access | Spotted Striker 21615 | -1/Access | Spotted Striker 21615 | -1/Access | Spotted Executioner 21616 | -1/Access | Destroyed Striker 21618 | -1/Access | Destroyed Striker 21623 | -1/Access | Destroyed Executioner 21653 | -1/Access | Lost 3 parts (3u) 21662 | -1/Access | Destroyed 17 combat bots 21732 | -1/Access | Spotted Striker 21740 | -1/Access | Destroyed Striker 21764 | -1/Access | Destroyed Executioner 21764 | -1/Access | Spotted Executioner 21764 | -1/Access | Spotted Striker 21766 | -1/Access | Destroyed Executioner 21767 | -1/Access | Destroyed Striker 21840 | -1/Access | Spotted Striker 22021 | -1/Access | Spotted Executioner 22025 | -1/Access | Sterilization system engaged 22033 | -1/Access | Destroyed Striker 22036 | -1/Access | Destroyed Executioner 22074 | -1/Access | Destroyed Striker 22095 | -1/Access | Destroyed 34 combat bots 22174 | -1/Access | Destroyed 12 combat bots 22186 | -1/Access | Spotted Striker 22186 | -1/Access | Spotted Executioner 22187 | -1/Access | Destroyed Striker 22197 | -1/Access | Destroyed Executioner 22218 | -1/Access | Destroyed 8 combat bots 22325 | -1/Access | Ambient heat levels rising (+10) 22475 | -1/Access | Ambient heat levels rising (+10) 22625 | -1/Access | Ambient heat levels rising (+10) 22775 | -1/Access | Ambient heat levels rising (+10) 22890 | -1/Access | Discovered new exit (range 15) 22892 | -1/Access | Spotted B-99 Colossus 22921 | -1/Access | Destroyed Striker 22925 | -1/Access | Ambient heat levels rising (+10) 23075 | -1/Access | Ambient heat levels rising (+10) 23225 | -1/Access | Ambient heat levels rising (+10) 23233 | -1/Access | Destroyed B-99 Colossus 23245 | -1/Access | Spotted B-99 Colossus 23256 | -1/Access | Destroyed B-99 Colossus 23282 | -1/Access | Entered Command 23357 | -1/Command | Found Fusion Bomb Launcher 23362 | -1/Command | Spotted B-99 Colossus 23532 | -1/Command | First assault squad dispatched 23635 | -1/Command | Destroyed 18 combat bots 23886 | -1/Command | System corruption reached 10% 23914 | -1/Command | Destroyed 15 combat bots 23916 | -1/Command | Lost 3 parts (1p1n1u) 24165 | -1/Command | High security lockdown imminent 24208 | -1/Command | Spotted B-99 Colossus 24220 | -1/Command | Destroyed 27 combat bots 24245 | -1/Command | High security lockdown engaged 24283 | -1/Command | Destroyed B-99 Colossus 24390 | -1/Command | Spotted Striker 24390 | -1/Command | Spotted Striker 24390 | -1/Command | Found Beam Splitter 24391 | -1/Command | Spotted Executioner 24391 | -1/Command | Destroyed Executioner 24391 | -1/Command | Spotted Striker 24393 | -1/Command | Destroyed Striker 24411 | -1/Command | Destroyed Striker 24431 | -1/Command | Destroyed Striker 24462 | -1/Command | Destroyed 14 combat bots 24481 | -1/Command | Spotted Investigator 24485 | -1/Command | Destroyed Investigator 24526 | -1/Command | Destroyed 18 combat bots 24612 | -1/Command | Spotted Striker 24612 | -1/Command | Spotted Executioner 24614 | -1/Command | Spotted Executioner 24614 | -1/Command | Spotted Executioner 24614 | -1/Command | Spotted Executioner 24616 | -1/Command | Destroyed Striker 24618 | -1/Command | Destroyed Executioner 24622 | -1/Command | Phase Generator disabled 24626 | -1/Command | Destroyed Executioner 24628 | -1/Command | Destroyed Executioner 24632 | -1/Command | Destroyed Executioner 24659 | -1/Command | Lost 3 parts (1p2u) 24669 | -1/Command | Destroyed 26 combat bots 24771 | -1/Command | Spotted Striker 24771 | -1/Command | Spotted Striker 24771 | -1/Command | Spotted Striker 24771 | -1/Command | Spotted Executioner 24771 | -1/Command | Spotted Striker 24772 | -1/Command | Spotted Striker 24773 | -1/Command | Spotted Executioner 24773 | -1/Command | Spotted Executioner 24774 | -1/Command | Spotted Striker 24775 | -1/Command | Destroyed Striker 24775 | -1/Command | Destroyed Executioner 24778 | -1/Command | Core integrity fell below 50% 24779 | -1/Command | Destroyed Striker 24779 | -1/Command | Destroyed Striker 24781 | -1/Command | Destroyed Striker 24781 | -1/Command | Spotted Executioner 24783 | -1/Command | Destroyed Striker 24785 | -1/Command | Destroyed Executioner 24789 | -1/Command | Destroyed Executioner 24791 | -1/Command | Destroyed Striker 24829 | -1/Command | Destroyed 29 combat bots 24831 | -1/Command | Lost 7 parts (1n3u3w) 24885 | -1/Command | Core integrity fell below 20% 24897 | -1/Command | Spotted Alpha 7 24897 | -1/Command | Spotted Striker 24897 | -1/Command | Spotted Executioner 24897 | -1/Command | Spotted Executioner 24898 | -1/Command | Spotted Executioner 24898 | -1/Command | Spotted Executioner 24900 | -1/Command | Spotted B-99 Colossus 24900 | -1/Command | Spotted Alpha 7 24900 | -1/Command | Spotted Striker 24900 | -1/Command | Found Fusion Bomb Launcher 24901 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 24893_ B-99 Colossus exits siege mode. 24894_ K-01 Serf collects debris. 24895_ Penetrated by Slug. 24895_ Slug penetrates Earth. 24895_ Slug penetrates M-36 Artificer. 24895_ Penetrated by Slug. 24895_ Tactical Quantum Warhead destroyed. 24895_ Slug penetrates Door. 24895_ Slug penetrates Wall. 24897_ Penetrated by Slug. 24897_ Slug penetrates Door. 24897_ K-01 Serf collects debris. 24899_ VI5IHKMGA1 Map ----- +----------------------------------------------------+ | "" + # ### ##??????##### | | "" # #??????????????# | | ## # # #???????????#### | | ### ## ## #???????????# | | ## # # #?? ????????# | | #?? #???????# | | #?# #???????# " | | % ##" #???????# " | | # ##??????# | | # # # ???????# | | # # # #???????# | | ### # "" $ #?####+###"" | | ? "" " ### #""T | | # " # # "" | | % " #? #### | | % "##? ???# | | + +"% ; #?? ???## | | # # " Y %; #?? ???# | | # # ##### % %"####+###### | | / ?? ????# m % | | # ?????? ????# # %% %#""""##+##### | | ?? ?????????????# % % % # ??## | | ??????????????????### #% # #? #?# | | ????????????????????#?## # # # #?# | | ??????????????????????#; %## ### # # ?#?? | | ???????????????????????#%@ ####?### # ??? | | ??????????????????????#;/;;+#??????# # ??? | | ??????????????????????# 7 ??????# ########?? | | ??????????????????????# 7#?????# #????????? | | ?????????????????????? K #????# #????????? | | ?????????????????????##K ##????###/##????????? | | ?????????????????????? ???????? #?????????? | | ?????????????????????##EE E##??????? #?????????? | | ?????????????????????? ?????????#?????????? | | ??????????????????????# E#???????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????B B???????????????????? | | ??????????????????????B B???????????????????? | | ?????????????????????? ???????????????????? | | ???????????????????????"""""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Coolant Potential 120 Energy Generation 123 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 4050 Resistance: KI 30 Resistance: TH 75 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 70 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 75 Item Schematics ----------------- Particle Cannon | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Thermal Shield | -3/Quarantine | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (171) ------------------------- Adv. Beam Cannon (769) Adv. Beam Cannon (769) Imp. Treads (874) Imp. Treads (874) Ion Engine (599) Shield Generator (699) Cooling System (781) Shield Generator (933) Imp. Aluminum Leg (Loot Box) Adv. Weight Redist. System (Loot Box) Hrd. Light Armor Plating (678) Adv. Targeting Computer (792) Missile Launcher (1262) Deuterium Engine (930) Arm. Treads (690) Arm. Treads (739) Hrd. Medium Armor Plating (580) Hardlight Generator (664) Lrn. Tractor Beam (698) Med. Reactive Plating (797) Imp. Deuterium Engine (871) Core Analyzer (728) Imp. EM Pulse Cannon (775) Imp. EM Pulse Cannon (775) Cld. Pulse Rifle (887) Hardlight Generator (961) Hvy. Deuterium Engine (917) Hvy. Ion Cannon (798) Weapon Cycler (1094) Hardlight Generator (972) Hrd. Medium Armor Plating (722) Arm. Treads (739) Hvy. Missile Launcher (1164) Med. Reactive Plating (950) Med. Reactive Plating (950) Imp. Cooling System (1304) Hrd. Medium Armor Plating (890) Arm. Treads (858) Imp. Deuterium Engine (958) Energy Well (906) Scatter Rocket Array (2909) Scatter Rocket Array (2909) Weapon Cycler (1193) Cld. Plasma Cannon (919) Cld. Plasma Cannon (919) Force Field (1276) Thermal Shield (1276) Imp. Deuterium Engine (872) Arm. Treads (708) Hrd. Medium Armor Plating (1029) Arm. Treads (757) F-cell Engine (918) F-cell Engine (1180) Lyr. Heavy Armor Plating (1378) Force Field (1655) Hvy. Treads (1395) Imp. Thermal Shield (2223) Hvy. Treads (1416) Imp. Matter Compressor (727) Adv. Thermal Shield (2332) Tri-rail Accelerator (876) Lyr. Medium Armor Plating (1135) Hrd. Heavy Armor Plating (1021) Exp. Cooling System (2773) Hrd. Heavy Armor Plating (1046) Adv. Energy Well (932) Exp. Focal Shield (5480) Imp. Heavy Armor Plating (1022) Hvy. Antimatter Reactor (937) Adv. Force Field (3637) Launcher Loader (2091) Tactical Quantum Warhead (4260) Matter Filter (1799) Particle Reactor (1531) Matter Filter (1997) Thermal Barrier (7261) Lrn. Tractor Beam (2207) Particle Reactor (1912) Imp. Heavy Siege Treads (1368) Lyr. Heavy Armor Plating (850) Imp. Launcher Guidance Computer (931) Point Singularity Launcher (6844) Adv. Micro-nuke Launcher (6210) Adv. Signal Interpreter (865) Exp. Coolant Injector (5684) Exp. Coolant Injector (8230) Exp. Coolant Injector (8512) Exp. Optical Array (996) Enh. Nova Cannon (1223) Beam Splitter (16598) Graviton Reactor (2639) Graviton Reactor (2639) Graviton Reactor (2639) Matter Filter (4794) Hvy. Siege Treads (1458) Lrn. Tractor Beam (4261) Lyr. Heavy Armor Plating (892) Exp. Focal Shield (18536) Lrn. Tractor Beam (5703) Spectral Analyzer (873) Adv. Matter Compressor (909) Adv. Matter Compressor (909) Adv. Launcher Guidance Computer (911) Adv. Phase Shifter (8520) Lgt. Quantum Reactor (Loot Box) Lgt. Quantum Reactor (Loot Box) Lgt. Quantum Reactor (Loot Box) Rnf. Quantum Reactor (Loot Box) Enh. Nova Cannon (Loot Box) Enh. Quantum Rifle (Loot Box) Lgt. Quantum Reactor (Loot Box) Enh. Quantum Rifle (Loot Box) Singularity Reactor (Loot Box) Antigrav Array (Loot Box) AEGIS Remote Shield (Loot Box) Adv. Phase Shifter (7518) Launcher Loader (5314) Lyr. Heavy Armor Plating (759) Matter Filter (4782) Hellfire Missile Launcher (5833) Prc. Matter Filter (5823) Prc. Matter Filter (5823) Hdn. Centrium Heavy Treads (2793) Lyr. Medium Armor Plating (918) Lyr. Medium Armor Plating (918) Exp. Focal Shield (14569) Imp. Utility Shielding (1007) Enh. Nova Cannon (1547) Imp. Utility Shielding (891) Lgt. Antimatter Cannon (1146) Imp. Utility Shielding (978) Enh. Armored Heavy Treads (2844) Lyr. Medium Armor Plating (1223) Lyr. Medium Armor Plating (1223) Exp. Cooling System (6372) Lyr. Light Armor Plating (1424) Exp. Focal Shield (14857) Cld. Antimatter Reactor (2749) Cld. Antimatter Reactor (2749) Cld. Antimatter Reactor (2749) Imp. Phase Shifter (7281) Lyr. Light Armor Plating (1226) Lrn. Tractor Beam (5561) Graphene Brace (8726) Lyr. Light Armor Plating (1361) Cld. Antimatter Reactor (4979) Prc. Matter Filter (7503) Coolant Network (8867) Imp. Matter Neutralizer (1567) Lrn. Tractor Beam (9341) Beam Splitter (32697) Fusion Bomb Launcher (2202) Lyr. Heavy Armor Plating (1774) Centrium Medium Armor Plating (4784) Hdn. Centrium Heavy Treads (1936) Lyr. Heavy Armor Plating (2239) Lyr. Heavy Armor Plating (2239) Centrium Medium Armor Plating (5294) Imp. Quantum Reactor (2567) Imp. Quantum Reactor (2567) Lyr. Heavy Armor Plating (3220) Lyr. Heavy Armor Plating (3220) Hdn. Centrium Heavy Treads (2342) Fusion Bomb Launcher (1921) Lrn. Tractor Beam (4465) Enh. Nova Cannon (1446) Fusion Bomb Launcher (2454) Hdn. Centrium Heavy Treads (3032) Core Analyzer (646) Imp. Armor Integrity Analyzer (861) Lyr. Heavy Armor Plating (3199) Game ------ Seed AssembledComponentClaymores Manual? 0 Play Time 05:05:11 Cumulative 577.7 hours Start 2022.08.04 @ 04:07:05 End 2022.08.04 @ 11:12:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 500 Rogue 500 Adventurer 0 Explorer 0 Win Type - Total 26 Types 14/2/6/2/0/0/1/1/0 Lore% 94 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19e0b22f-67cd-4b5b-b45f-f62903354f7c