Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 13:39:34 Player: Wall-e Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (3334) 3334 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7129 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 225/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Melee Analysis Suite Target Analyzer Core Analyzer Hacking Suite > --- WEAPON (2) ------- Great Axe > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core High-capacity Storage Unit Actuator Array Advanced ECM Suite Core Shielding System Shield Recalibrator Plasma Cannon Plasma Cannon Gauss Rifle Gauss Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Melee Analysis Suite Core Analyzer Hardened Medium Armor Plating Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Armored Wheel Armored Wheel High-capacity Storage Unit Advanced Targeting Computer Target Analyzer Advanced ECM Suite Core Shielding System Shield Recalibrator Plasma Cannon Plasma Cannon Gauss Rifle Gauss Rifle Missile Launcher Improved Datajack Axe Great Axe [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 6 | . . 2 1 2 1 . Weapon . | . . . . . . . Parts Attached 73 | 7 11 12 4 25 8 6 Power 12 | 1 1 2 1 4 2 1 Engine 7 | 1 1 1 . 1 2 1 Core 5 | . . 1 1 3 . . Reactor . | . . . . . . . Propulsion 19 | 2 3 4 1 5 1 3 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel 18 | 2 3 4 1 5 1 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 1 4 2 11 5 . Device 7 | 1 . 1 1 4 . . Storage 3 | 1 1 1 . . . . Processor 6 | . . . 1 2 3 . Hackware 1 | . . . . 1 . . Protection 8 | . . 2 . 4 2 . Artifact . | . . . . . . . Weapon 17 | 2 6 2 . 5 . 2 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 5 . . 2 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . 1 . 2 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . 2 . 10 . 12 Power 5 | . . 1 . 2 . 2 Propulsion 9 | . . 1 . 2 . 6 Utility 6 | . . . . 4 . 2 Weapon 4 | . . . . 2 . 2 Highest Loss Streak 9 | . . 2 . 4 . 9 To Critical Strikes . | . . . . . . . Average Backups 15 | . 7 11 18 18 18 14 Power 2 | . . 2 3 3 3 2 Propulsion 4 | . 3 3 5 5 2 . Utility 3 | . . 2 4 4 6 6 Weapon 4 | . 3 3 5 4 6 5 Tool/Special . | . . . . . . . Unused Backups 18 | . 3 . . 3 3 9 Power 5 | . . . . 2 2 1 Propulsion 2 | . 2 . . . . . Utility 5 | . . . . 1 1 3 Weapon 5 | . 1 . . . . 4 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 99 90 95 91 92 69 Engine 5 | . 14 10 5 . 4 4 Core 3 | . . . 3 6 1 . Wheel 18 | . 28 21 23 14 20 2 Device 18 | . 14 21 25 22 . . Storage 8 | . 14 11 9 7 6 6 Processor 6 | . . . 1 7 26 33 Hackware 3 | . . . . 7 6 6 Protection 5 | . . 3 9 6 11 . Ballistic Gun 13 | . 25 20 18 8 . . Slashing Weapon 4 | . . . . 6 13 11 Peak Build Rating 54 | 9 13 23 26 47 54 53 Average Rating 30 | 5 11 17 25 41 52 36 On Entrance 24 | . 9 13 23 26 45 53 Naked Turns . | . . . . . . . Heaviest Build 86 | 12 50 65 66 71 86 65 Greatest Support 52 | 20 22 28 36 40 52 52 Greatest Overweight (x) 18 | . 2 4 2 5 1 18 Average Overweight (x) 1 | . . 2 1 1 1 5 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 11 20 20 20 20 20 Most Carried 20 | 2 9 20 20 20 20 20 Average Carried 15 | . 7 11 18 19 18 14 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 2 9 19 20 18 20 13 Class Distribution -------------------- 54% | Mutant 20% | Skirmisher 13% | Gladiator 4% | Scavenger-Mutant 4% | Scavenger-Gladiator 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Scavenger-Gladiator | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 3301 | 289 332 1241 262 1058 84 35 Remotely . | . . . . . . . Salvage Created 4373 | 116 402 1405 306 1484 376 284 Parts 265 | 5 27 90 12 94 24 13 Haulers Intercepted 11 | . 2 4 . 5 . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 70 | . 6 22 6 22 6 8 Melee 22 | . . . . 10 6 6 Guns 46 | . 6 22 6 12 . . AOE 2 | . . . . . . 2 Classes Destroyed 16 | 2 6 3 . 4 . 1 Worker 10 | . 2 4 . 3 1 . Builder 3 | . 1 . . 2 . . Tunneler 2 | 2 . . . . . . Hauler 11 | . 2 4 . 5 . . Recycler 5 | 1 . 1 . 3 . . Operator 2 | . . 2 . . . . Watcher 8 | . 3 3 . 1 1 . Swarmer 13 | . 3 3 . 3 . 4 Grunt 31 | . 3 12 5 7 3 1 Brawler 1 | . . . . 1 . . Duelist 4 | . . 1 . 1 1 1 Sentry 11 | . . 6 1 2 1 1 Specialist 2 | . . . . 2 . . Hunter 3 | . . . . 3 . . Programmer 4 | . . . . 3 1 . Thief 1 | . . . . . . 1 Best Kill Streak 6 | 2 5 5 1 6 3 5 Combat Bots Only 6 | . 3 4 1 6 3 5 Max Kills in Single Turn 2 | 1 2 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 627 | . 20 102 32 257 92 124 Missed 157 | . 4 26 5 71 26 25 Hits 470 | . 16 76 27 186 66 99 Melee 26 | . . 2 . 10 5 9 Projectile 444 | . 16 74 27 176 61 90 Critical Strikes 11 | . . 1 . 6 . 4 Damage Taken 6997 | . 195 1015 415 2745 807 1820 Core 1588 | . 69 251 63 341 179 685 Absorbed by Shields . | . . . . . . . Ignored by Resistances 71 | . . . . . 52 19 Regen/Repaired (Parts) 928 | . 31 503 . 394 . . Core Remaining (%) 69 | 100 72 37 88 51 . . Volleys Fired 276 | 19 34 116 39 63 . 5 Largest 2 | 1 2 2 2 2 . 1 Hottest 48 | 20 46 46 46 48 . 36 Shots Fired 508 | 19 65 224 78 117 . 5 Gun 489 | 19 62 216 78 114 . . Cannon . | . . . . . . . Launcher 19 | . 3 8 . 3 . 5 Special . | . . . . . . . Kinetic 489 | 19 62 216 78 114 . . Thermal . | . . . . . . . Explosive 19 | . 3 8 . 3 . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 7 9 14 9 13 . 6 Robot Miss Streak 4 | 3 3 4 4 3 . 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 2 1 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 422 | 13 38 144 51 127 30 19 Core Hits 189 | 6 19 58 17 66 12 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . . . 8 3 1 Sever 12 | . . . . 8 3 1 Melee Attacks 136 | . . 1 . 64 47 24 Impact . | . . . . . . . Slashing 136 | . . 1 . 64 47 24 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 6 1 . Combat Hostiles 2 | . . . . 2 . . Follow-up Attacks 16 | . . . . 5 7 4 Damage Inflicted 9193 | 108 559 2283 770 3426 1157 890 Guns 5225 | 108 559 2207 770 1581 . . Cannons . | . . . . . . . Explosions 559 | . . 76 . 172 . 311 Melee 3409 | . . . . 1673 1157 579 Ramming . | . . . . . . . Kinetic 5225 | 108 559 2207 770 1581 . . Thermal 128 | . . . . 128 . . Explosive 387 | . . 76 . . . 311 Electromagnetic 44 | . . . . 44 . . Impact . | . . . . . . . Slashing 3409 | . . . . 1673 1157 579 Piercing . | . . . . . . . Highest Corruption 10 | . . . . 10 2 2 Average Corruption 4 | . . . . 5 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 54 | . . . . 45 4 5 Message Errors 13 | . . . . 9 2 2 Matter Fused 15 | . . . . 14 1 . Heat Flow Errors 9 | . . . . 7 1 1 Energy Discharges 5 | . . . . 5 . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . 5 . 1 Data Loss (major) 2 | . . . . 2 . . Misfires 1 | . . . . 1 . . Misdirections 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 182 | . . . . 65 92 25 Projectiles . | . . . . . . . Explosions 25 | . . . . . . 25 Melee 157 | . . . . 65 92 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 128 | . . . . 75 . 53 Shots 2 | . . . . 1 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 266 | . 22 27 34 266 91 258 Average Temperature 28 | . 4 7 13 67 51 139 Received Heat Transfer 1884 | . 87 441 216 594 213 333 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . . 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen 2 | . . . . . . 2 Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 82 | 100 100 100 100 62 61 . Level 1 17 | . . . . 37 38 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 379 | 5 70 133 46 379 254 . Initial 185 | . 3 . 46 16 185 . Average 91 | 1 14 48 9 155 171 . Influence Increases 2680 | 15 222 767 180 1034 312 150 Destroy 0b10 Robot/C 1380 | . 120 440 120 440 120 140 Destroy 0b10 Robot/NC 205 | 15 40 70 . 70 10 . Destroy Leader 358 | . 30 144 20 122 32 10 Successful Hack 175 | . 18 34 10 57 56 . Disable Machine 240 | . . 30 . 210 . . Destroy Structure 142 | . 14 49 . 75 4 . Lose Combat Pursuer 180 | . . . 30 60 90 . Influence Decreases 2658 | 10 227 655 256 691 464 355 Entered New Map 367 | . 2 . 66 20 194 85 Time Decay 1889 | 10 174 524 190 571 270 150 Lost Part 240 | . . 20 . 100 . 120 Purge Threat 162 | . 51 111 . . . . Squads Dispatched 19 | . . 4 3 9 3 . Investigation 5 | . . 2 1 2 . . Extermination 6 | . . . . 4 2 . Reinforcement 7 | . . 2 1 3 1 . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 6 | . 1 2 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 149 | . 13 48 22 39 15 12 Peak Tracking Total 7 | . 4 4 4 7 6 5 Tactical Retreats 18 | . . 5 4 6 3 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 6 | . 1 1 . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . . 1 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 16 | . . 2 . 14 . . Max in Single Turn 5 | . . 1 . 5 . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 37 | . 6 11 3 13 4 . Terminals 23 | . 5 7 3 7 1 . Fabricators 1 | . . . . 1 . . Repair Stations 5 | . 1 2 . 2 . . Recycling Units 1 | . . 1 . . . . Scanalyzers 6 | . . 1 . 3 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 140 | . 23 53 14 40 10 . Successful 88 | . 11 34 8 26 9 . Failed 52 | . 12 19 6 14 1 . Catastrophic 3 | . . 2 . 1 . . Database Lockouts . | . . . . . . . Manual 64 | . 12 22 11 17 2 . Terminals 89 | . 21 28 14 22 4 . Fabricators 3 | . . . . 3 . . Repair Stations 29 | . 2 21 . 6 . . Recycling Units 2 | . . 2 . . . . Scanalyzers 16 | . . 2 . 9 5 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 20 | . 4 7 2 5 2 . Record 1 | . . . . 1 . . Part Schematic 1 | . . 1 . . . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . . . . . 1 . Repair Station Index 1 | . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . Unreport Threat 2 | . 1 1 . . . . Disarm Traps 1 | . . . . 1 . . Recall Investigation 1 | . . . . 1 . . Registered Components 1 | . . 1 . . . . Zone Layout 7 | . 2 2 2 . 1 . Fabricator Hacks 3 | . . . . 3 . . Load Schematic 1 | . . . . 1 . . Build 2 | . . . . 2 . . Repair Station Hacks 26 | . 2 18 . 6 . . Scan Component 13 | . 1 9 . 3 . . Repair 13 | . 1 9 . 3 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 11 | . . 2 . 5 4 . Insert Component 6 | . . 1 . 3 2 . Analyze 5 | . . 1 . 2 2 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 27 | . 5 7 6 7 2 . Terminals 27 | . 5 7 6 7 2 . Track 2 | . . . 2 . . . Assimilate 2 | . . . . 1 1 . Botnet 21 | . 5 6 3 6 1 . Operators 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 35 | . 6 10 3 13 3 . Full Trace Events 10 | . 4 3 1 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 2 . 2 2 . Parts Built 4 | . . . . 4 . . Authchips . | . . . . . . . Time 157 | . . . . 157 . . Total Part Build Rating 14 | . . . . 14 . . Parts Repaired 13 | . 1 9 . 3 . . Time 396 | . 32 288 . 76 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . 1 . 3 2 . Part Schematics Acquired 5 | . . 1 . 2 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies 2 | . . . . 1 1 . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 26 | . . . . 10 26 . Highest-Rated Ally 26 | . . . . 10 26 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Active Infowar (turns) 6559 | 8 590 1888 807 2366 588 312 Optics 934 | . . . . 34 588 312 Sensors 3101 | . . . 805 2296 . . Terrain 5358 | 8 590 1850 807 2103 . . ECM 3689 | . . 1853 656 1180 . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 6702 | 96 590 1888 807 2421 588 312 Spaces Moved 3307 | 63 448 883 260 1225 367 61 Core 16 | 5 . . . . . 11 Treads . | . . . . . . . Legs 38 | . . . . . . 38 Wheels 3253 | 58 448 883 260 1225 367 12 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 115 105 105 108 108 Average Speed 114 | 77 90 119 109 110 108 383 Slowest Speed 950 | 80 115 150 120 165 108 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 77 76 25 35 13 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 41 | . . 19 . 18 4 . Terrain Destroyed 197 | . 12 51 . 77 4 53 Melee 15 | . . . . 11 4 . Projectile . | . . . . . . . AOE 182 | . 12 51 . 66 . 53 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 5584 | 91 575 1522 720 2088 492 96 Wait 1649 | . 58 474 412 637 68 . Move 3301 | 62 447 882 259 1224 366 61 Hop . | . . . . . . . Pick Up 62 | 3 11 17 4 19 7 1 Fast Attach 39 | 6 5 11 1 13 2 1 Attach 27 | 1 . 2 2 11 3 8 Detach 2 | . 1 . . . 1 . Swap 44 | . 9 12 1 19 3 . Drop 46 | . 10 7 2 21 6 . Fire 276 | 19 34 116 39 63 . 5 Melee 114 | . . 1 . 57 36 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 24 | . . . . 24 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 6) 373 | -10/Materials | Repaired Autogun 409 | -10/Materials | Discovered new exit (range 14) 669 | -10/Materials | Discovered new exit (range 14) 687 | -10/Materials | Entered another Materials area 687 | -9/Materials | Evolved 2 slots: Utility x2 1129 | -9/Materials | Discovered new exit (range 6) 1203 | -9/Materials | Repaired ECM Suite 1246 | -9/Materials | Repaired Autogun 1279 | -9/Materials | Repaired Autogun 1313 | -9/Materials | Repaired Arm. Wheel 1346 | -9/Materials | Repaired Autogun 1508 | -9/Materials | Core integrity fell below 50% 1556 | -9/Materials | Discovered new exit (range 16) 2075 | -9/Materials | Repaired Autogun 2110 | -9/Materials | Repaired Arm. Wheel 2143 | -9/Materials | Repaired Autogun 2184 | -9/Materials | Repaired Imp. Terrain Scanner 2415 | -9/Materials | Identified exit to Materials 2575 | -9/Materials | Entered another Materials area 2575 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3221 | -8/Materials | Discovered new exit (range 7) 3232 | -8/Materials | Identified exit to Factory 3323 | -8/Materials | Garrison activated, responded to threat 3382 | -8/Materials | Entered Factory 3382 | -7/Factory | Evolved 2 slots: Utility x2 3525 | -7/Factory | Build established: Skirmisher 4618 | -7/Factory | Repaired Arm. Huge Wheel 4642 | -7/Factory | Repaired Imp. Medium Armor Plating 4721 | -7/Factory | Repaired Arm. Wheel 4792 | -7/Factory | System corruption reached 10% 5091 | -7/Factory | Fabricated Imp. Surge Thruster (x2) 5157 | -7/Factory | Fabricated Arm. Wheel (x2) 5212 | -7/Factory | Build established: Gladiator 5768 | -7/Factory | Lost 4 parts (1p1n2u) 5788 | -7/Factory | Discovered new exit (range 13) 5798 | -7/Factory | Discovered new exit (range 17) 5800 | -7/Factory | Identified exit to Factory 5803 | -7/Factory | Entered another Factory area 5803 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6280 | -6/Factory | Identified exit to Lower Caves 6292 | -6/Factory | Build established: Mutant 6391 | -6/Factory | Entered Lower Caves 6399 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6430 | -6/Lower Caves | Core integrity fell below 50% 6481 | -6/Lower Caves | Lost 9 parts (1p5n2u1w) 6687 | -6/Lower Caves | Lost 3 parts (1p1n1w) 6689 | -6/Lower Caves | Core integrity fell below 20% 6703 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 06650_ Missile Launcher ripped off. 06654_ Slug penetrates 92-4S8(f). 06654_ Slug penetrates Wall. 06655_ Lgt. Nuclear Core fries itself beyond repair. 06656_ VTOL Module fries itself beyond repair. 06656_ Lgt. Angular Momentum Engine destroyed. 06660_ The unstable cave ceiling collapses. 06663_ 6L-8AE(f) destroyed. 06664_ Autogun fries itself beyond repair. 06666_ Acquired 5 matter. 06670_ The unstable cave ceiling collapses. 06672_ Slug penetrates Wall. 06682_ Penetrated by Slug. 06683_ The unstable cave ceiling collapses. 06687_ Wall collapses. 06695_ Penetrated by Slug. 06696_ The unstable cave ceiling collapses. 06703_ System corrupted: Component data lost. 06703_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ??????????????????????????## ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# ???????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????###?? | | ??????????????????????????? ????????????#### #?? | | ???????????? ???????????? ???????????## ### | | ???????????? ????????????# ???????????# ## | | ????????????# ???????????# #??????????# | | ????????????? ??#####???# ##??????????# | | ?????????????? ?? ???? #??????????# | | ???????????????? ??# ???? ???????#### ## | | ?????????????##### #?# #???# #???????# ## | | ?????????? ### ## ##?# ######### ##### | | ??????????? # ### ## #???## | | ?????????????##% # #????# | | ?????????????# # #######????# | | ?????????????# #??????????## | | ?????????????# # ## ###???????????## | | ??????????????# / ##??????????????# | | ??????????????# " # @ #?????????????? | | ??????????????#* # ;# ####????????????? | | ??????????????#"???# h # #???????????????#### | | ???????????????????## ####??????????????????## | | ????????????????????# ??????????????????????? | | ????????????????????## % ??????????????????????? | | ?????????????????????## #??????????????????????? | | ??????????????????????# ##??????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 450 Resistance: KI 30 Evasion (%) 44 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Hacked Arm. Wheel | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Great Axe | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Surge Thruster | x2 | -7/Factory | Preloaded Arm. Wheel | x2 | -7/Factory Repaired ---------- Autogun | 73% | -10/Materials ECM Suite | 20% | -9/Materials Autogun | 15% | -9/Materials Autogun | 20% | -9/Materials Arm. Wheel | 31% | -9/Materials Autogun | 33% | -9/Materials Autogun | 66% | -9/Materials Arm. Wheel | 36% | -9/Materials Autogun | 71% | -9/Materials Imp. Terrain Scanner | 27% | -9/Materials Arm. Huge Wheel | 38% | -7/Factory Imp. Medium Armor Plating | 39% | -7/Factory Arm. Wheel | 6% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeAlloyFrame Manual? 0 Play Time 01:00:51 Cumulative 529.9 hours Start 2025.07.27 @ 12:40:31 End 2025.07.27 @ 13:39:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 88 Adventurer 8 Explorer 99 Win Type - Total 17 Types 8/1/6/2/0/0/0/0/0/0 Lore% 52 Gallery% 64 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a563aa80-2bbb-4b13-8586-1343e42b1f31