Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.11.22 @ 23:43:19 Player: art-hropod Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (120) 600 Value Destroyed (3727) 3727 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 11879 Bonus ------- High Alert Combat Kills 532 Cogmind --------- Core Integrity 0/1600 Matter 293/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Experimental Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Improved Transmission Jammer Graphene Brace Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Dispersion Rifle Heavy Wave Gun > --- INVENTORY -------- Quantum Rifle Heavy Machine Gun [Rating: 128] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Targeting Computer Device Experimental Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 19 | . 1 . 2 . 2 2 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . . 1 . . Propulsion 6 | . 1 . 1 . . . . 1 1 1 1 . Utility 9 | . . . 1 . 2 1 2 1 1 . 1 . Weapon 2 | . . . . . . . . . . . . 2 Parts Attached 155 | 6 2 . 14 1 16 14 11 17 6 38 15 15 Power 28 | 1 . . 2 1 2 3 3 1 . 11 2 2 Engine 7 | 1 . . 1 . 1 2 1 1 . . . . Core 12 | . . . 1 1 1 1 2 . . 5 1 . Reactor 9 | . . . . . . . . . . 6 1 2 Propulsion 53 | 2 1 . 6 . 4 4 3 5 1 10 9 8 Treads . | . . . . . . . . . . . . . Leg 21 | 2 1 . 6 . 4 . . . . . 7 1 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . Flight 31 | . . . . . . 4 3 5 1 10 1 7 Utility 31 | 2 . . 2 . 5 5 4 6 2 5 . . Device 14 | . . . . . 4 3 1 3 1 2 . . Storage 1 | 1 . . . . . . . . . . . . Processor 10 | 1 . . 1 . . 2 2 1 1 2 . . Hackware 4 | . . . . . . . 1 2 . 1 . . Protection 2 | . . . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 43 | 1 1 . 4 . 5 2 1 5 3 12 4 5 Energy Gun 22 | 1 . . . . 4 1 . 3 1 4 3 5 Energy Cannon 3 | . . . 1 . . . . . . 2 . . Ballistic Gun 7 | . 1 . 2 . . . 1 . 1 1 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 11 | . . . 1 . 1 1 . 2 1 5 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 2 . 3 . 1 Parts Lost 67 | . . . . 1 1 2 1 2 2 25 17 16 Power 11 | . . . . 1 . 1 . 1 . 4 2 2 Propulsion 26 | . . . . . . 1 . . . 10 7 8 Utility 16 | . . . . . 1 . 1 1 1 5 4 3 Weapon 14 | . . . . . . . . . 1 6 4 3 Highest Loss Streak 16 | . . . . 1 1 2 1 1 1 8 16 13 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 83 | . 85 100 95 100 99 98 97 90 81 74 36 17 Engine 4 | . 12 12 3 . 5 13 5 4 5 1 . . Core 3 | . . . 6 10 2 . 6 5 5 3 . . Leg 18 | . 34 37 35 40 33 . . . . . 8 . Flight 7 | . . . . . . 27 24 21 15 17 . 3 Device 5 | . . . . . 15 13 12 13 9 4 4 2 Storage 5 | . 12 12 10 10 8 . . . . . . . Processor 15 | . 12 12 10 10 8 20 28 23 21 24 16 5 Hackware 3 | . . . . . . . . 7 15 12 2 . Protection 4 | . . . 9 10 7 7 6 1 . . . . Energy Gun 6 | . 12 12 6 . 6 13 9 3 4 3 1 1 Energy Cannon 2 | . . . 3 10 6 . . . . 1 . . Ballistic Gun 4 | . . 12 9 10 3 . 2 5 4 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 46 | 17 18 18 24 22 31 24 22 32 32 46 34 45 Greatest Support 172 | 20 30 30 43 43 60 24 24 32 39 51 172 58 Greatest Overweight (x) 7 | . . . . . . 1 . 1 . . 7 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 8 10 10 10 10 10 5 5 5 5 5 5 5 Most Carried 10 | 2 10 10 10 10 10 9 5 5 5 5 5 3 Average Carried 6 | . 4 9 9 9 9 4 4 4 4 3 1 . Final Capacity 10 | 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 1 9 10 10 9 10 5 4 5 4 5 . . Class Distribution -------------------- 67% | Hacker-Mutant 29% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3043 | 114 156 15 338 20 285 195 133 30 378 1033 203 143 Remotely . | . . . . . . . . . . . . . Salvage Created 4107 | . 51 27 1035 . 614 287 281 137 272 1190 144 69 Parts 246 | . 9 2 69 . 37 13 15 9 17 61 7 7 Haulers Intercepted 5 | . . . 2 . . 2 . . . 1 . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 72 | . 4 2 15 . 15 2 6 4 . 21 2 1 Guns 37 | . 4 2 9 . 3 1 6 1 . 9 1 1 Cannons 14 | . . . 3 . 9 . . . . 2 . . AOE 18 | . . . 2 . 3 . . 3 . 10 . . Classes Destroyed 15 | . 1 . 9 . 1 1 1 . . 2 . . Worker 15 | . . . 2 . . 3 . . 3 7 . . Builder 6 | . . . 1 . 1 . . . 2 2 . . Tunneler 2 | . . . . . . . . . . 2 . . Hauler 5 | . . . 2 . . 2 . . . 1 . . Recycler 5 | . . . 2 . . . . . 1 2 . . Operator 8 | . . . 3 . 2 1 . 1 . 1 . . Drone 1 | . . . . . . . . . . 1 . . Watcher 8 | . . . 5 . . 1 . . . 2 . . Swarmer 23 | . 4 2 3 . 3 . 2 3 . 6 . . Grunt 25 | . . . 7 . 8 . 2 . . 7 1 . Brawler 2 | . . . 1 . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 9 | . . . 4 . 2 1 . . . 2 . . Hunter 3 | . . . . . . . 2 1 . . . . Programmer 8 | . . . . . . 1 . . . 5 1 1 Best Kill Streak 8 | . 4 2 3 . 4 4 3 3 4 8 1 1 Combat Bots Only 4 | . 4 2 3 . 3 1 3 3 . 4 1 1 Max Kills in Single Turn 5 | . 1 1 2 . 3 2 1 3 1 5 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 2 . 2 . . 3 . 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 12118 | . 100 20 292 99 453 404 245 199 274 3259 3531 3242 Core 4037 | . 18 3 59 . 50 105 56 63 23 792 1211 1657 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 48 | . . . 10 . 10 18 10 . . . . . Core Remaining (%) 79 | 100 . 91 . 85 90 85 93 93 98 39 16 . Volleys Fired 293 | . 10 3 71 . 46 19 24 10 23 66 12 9 Largest 3 | . 2 2 2 . 2 2 2 2 2 2 2 3 Hottest 253 | . 70 70 88 . 160 160 160 114 124 176 182 253 Shots Fired 528 | . 11 6 140 . 85 36 34 19 46 116 20 15 Gun 430 | . 11 6 122 . 53 34 34 18 44 73 20 15 Cannon 56 | . . . 17 . 30 . . . . 9 . . Launcher 42 | . . . 1 . 2 2 . 1 2 34 . . Special . | . . . . . . . . . . . . . Kinetic 170 | . 2 3 69 . 29 . 20 10 21 13 3 . Thermal 303 | . 9 3 70 . 54 34 14 8 23 60 16 12 Explosive 42 | . . . 1 . 2 2 . 1 2 34 . . Electromagnetic 13 | . . . . . . . . . . 9 1 3 Robot Hit Streak 45 | . 6 4 32 . 38 45 26 10 13 20 17 20 Robot Miss Streak 3 | . 1 1 3 . 2 3 1 3 2 3 1 1 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 6 | . . 1 2 . 1 . . 1 . 1 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . 1 . 1 . . Shots Hit Robots 411 | . 9 4 108 . 72 32 28 14 31 84 19 10 Core Hits 250 | . 4 3 47 . 36 18 22 7 15 89 6 3 Critical Kills 5 | . . . 1 . . . 1 1 2 . . . Critical Parts Destroyed 14 | . . . 2 . . . 4 2 5 1 . . Critical Strikes 34 | . 1 . 9 . 1 . 5 3 8 7 . . Burn 14 | . 1 . 6 . 1 . . . 1 5 . . Meltdown 1 | . . . 1 . . . . . . . . . Destroy 18 | . . . 2 . . . 5 3 7 1 . . Corrupt 1 | . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12024 | . 102 41 1624 . 1620 757 366 406 539 5694 543 332 Guns 6077 | . 102 41 1213 . 741 757 366 205 490 1306 533 323 Cannons 1178 | . . . 247 . 610 . . . . 321 . . Explosions 4750 | . . . 164 . 269 . . 201 49 4067 . . Melee . | . . . . . . . . . . . . . Ramming 19 | . . . . . . . . . . . 10 9 Kinetic 1468 | . 16 16 625 . 247 . 89 40 109 260 66 . Thermal 5415 | . 86 25 835 . 1104 757 277 165 381 1046 419 320 Explosive 4750 | . . . 164 . 269 . . 201 49 4067 . . Electromagnetic 372 | . . . . . . . . . . 321 48 3 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . 1 3 17 Average Corruption 6 | . . . . . . . . . . 1 2 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . 5 . . Effects 18 | . . . . . . . . . . 1 4 13 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 4 | . . . . . . . . . . . 1 3 Energy Discharges 3 | . . . . . . . . . . 1 . 2 Parts Rejected 2 | . . . . . . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . . . . . . 2 2 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 349 | . . . 69 . 31 . . . 41 208 . . Projectiles 7 | . . . 6 . 1 . . . . . . . Explosions 342 | . . . 63 . 30 . . . 41 208 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 58 | . . . . . . 11 . . . 44 . 3 Shots 4 | . . . . . . 1 . . . 3 . . Rammed 5 | . . . . . . . . . . . . 5 Targets Rammed 10 | . . . . . 1 . . . . . 3 6 Kicked 5 | . . . . . 1 . . . . . 3 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 569 | . 70 40 123 3 569 271 157 68 56 416 507 443 Average Temperature 108 | . 31 20 27 3 150 130 55 32 24 165 235 150 Received Heat Transfer 1817 | . . . 204 80 414 261 45 36 96 312 351 18 Effects 15 | . . . . . 7 . . . . 4 3 1 Shutdowns 7 | . . . . . 3 . . . . 3 1 . Energy Bleed 1 | . . . . . . . . . . 1 . . Matter Decay 3 | . . . . . 2 . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . 1 1 Damage (minor) 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . 1 . . . . 1 . Combat Hostiles 3 | . . . 1 . . 1 . . . . 1 . Parts Melted 19 | . 1 . 1 . 4 6 1 1 . 4 1 . Heat Transferred 11803 | . 333 74 2627 . 2293 1675 625 272 666 2299 555 384 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 1694 | . 115 50 319 . 397 553 460 501 534 1694 637 369 Initial 577 | . . 31 13 . . 127 198 165 180 204 577 289 Average 332 | . 44 28 126 . 233 351 314 323 303 936 558 314 Maximum Alert Level 5 | . . . 1 . 1 2 2 2 2 5 2 1 Low Security (%) 41 | 100 100 100 78 100 38 16 13 12 31 . . . Level 1 33 | . . . 21 . 61 54 73 55 41 11 . 100 Level 2 14 | . . . . . . 28 13 31 27 22 100 . Level 3 4 | . . . . . . . . . . 25 . . Level 4 5 | . . . . . . . . . . 33 . . Level 5 1 | . . . . . . . . . . 6 . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . . . 2 . 1 3 . 4 3 9 2 1 Investigation 4 | . . . . . . . . 1 2 1 . . Extermination 5 | . . . . . . 1 . 1 . 2 1 . Reinforcement 14 | . . . 2 . 1 2 . 2 1 4 1 1 Assault 2 | . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . 1 . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . . . . . 2 1 . 1 . 3 1 2 Communications Jammed 7 | . . . . . . 5 2 . . . . . Distress Signals 7 | . . . . . . 5 2 . . . . . Times Spotted 271 | . 6 2 29 9 26 23 11 16 23 86 24 16 Peak Tracking Total 17 | . 4 2 4 7 6 10 5 8 8 17 13 9 Tactical Retreats 46 | . . . . 1 7 4 4 3 6 15 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . 1 . 1 . 1 . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . . . . 1 . 1 . 4 . . Max in Single Turn 1 | . . . . . . 1 . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 17 | . 1 . 3 . 1 5 1 3 2 1 . . Terminals 17 | . 1 . 3 . 1 5 1 3 2 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 35 | . 2 . 4 . 1 5 1 10 9 3 . . Successful 20 | . 1 . 4 . . 5 1 7 2 . . . Failed 15 | . 1 . . . 1 . . 3 7 3 . . Catastrophic 1 | . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . 2 . 4 . . 5 1 7 9 4 . . Terminals 35 | . 2 . 4 . 1 5 1 10 9 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . . . . . . 1 . 4 2 . . . Record 1 | . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . 1 1 . . . Emergency Access Points 2 | . . . . . . . . 1 1 . . . Recall Extermination 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 . 4 . . 4 1 3 . . . . Terminals 13 | . 1 . 4 . . 4 1 3 . . . . Botnet 9 | . 1 . 3 . . 3 . 2 . . . . Operators 4 | . . . 1 . . 1 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . 1 1 . 1 . . . . Used 2 | . . . . . 1 1 . . . . . . Hacking Detections 9 | . 1 . 1 . . 2 . 2 2 1 . . Full Trace Events 4 | . . . . . . . . 1 2 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . 2 . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . Highest-Rated Group 45 | . . . . 45 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . . . . . Total Damage 83 | . . . . 83 . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5138 | 50 178 469 1220 70 614 356 204 295 206 825 261 390 Spaces Moved 6627 | 33 119 384 764 58 337 819 383 782 373 1682 292 601 Core 479 | 2 . . . . . . . . . 5 163 309 Treads . | . . . . . . . . . . . . . Legs 1797 | 31 119 384 764 58 337 . . . . . 61 43 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4351 | . . . . . . 819 383 782 373 1677 68 249 Fastest Speed 26 | 50 120 120 120 120 120 31 31 27 32 30 45 26 Average Speed 57 | 115 120 120 120 120 121 32 31 29 33 31 65 55 Slowest Speed 400 | 120 120 120 120 120 122 114 34 112 34 50 400 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . 1 1 7 1 10 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 17 82 69 27 35 28 15 26 17 53 11 20 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 45 | . . . . . . 11 . . 34 . . . Terrain Destroyed 457 | . . . 8 . 20 11 . 7 34 377 . . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . . . AOE 456 | . . . 8 . 20 11 . 7 33 377 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Fac Res Res Acc Total 7374 | 45 143 387 929 58 456 863 430 818 409 1850 339 647 Wait 130 | . 3 . 60 . 24 . . . 3 30 10 . Move 6573 | 32 118 383 763 57 336 816 380 767 370 1661 289 601 Hop 21 | . . . . . . 1 1 7 1 10 1 . Pick Up 106 | 7 10 1 8 . 14 4 6 4 3 26 9 14 Fast Attach 39 | . . . 4 . 6 5 4 13 . 6 1 . Attach 76 | 6 2 . . 1 2 3 4 1 3 25 14 15 Detach 7 | . . . . . . . . . 1 5 . 1 Swap 40 | . . . 10 . 8 6 3 3 3 7 . . Drop 79 | . . . 13 . 19 9 8 13 2 14 . 1 Fire 293 | . 10 3 71 . 46 19 24 10 23 66 12 9 Melee . | . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . 5 Kick 5 | . . . . . 1 . . . . . 3 1 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 51 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Evolved 1 slot: Propulsion x1 204 | -10/Materials | Identified exit to Mines 204 | -10/Materials | Discovered exit to Mines (range 15) 229 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Hacker-Mutant 642 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 689 | -10/Mines | Identified exit to Materials 689 | -10/Mines | Discovered exit to Materials (range 9) 698 | -10/Mines | Entered Materials 698 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1116 | -9/Materials | Identified exit to Materials 1116 | -9/Materials | Discovered exit to Materials (range 16) 1537 | -9/Materials | Discovered exit to Materials (range 11) 1612 | -9/Materials | Discovered exit to Materials (range 16) 1900 | -9/Materials | Identified exit to Mines 1900 | -9/Materials | Discovered exit to Mines (range 15) 1918 | -9/Materials | Entered Mines 1919 | -9/Mines | Assembled infested the area 1955 | -9/Mines | Met a Derelict bent on vengeance 1971 | -9/Mines | Discovered exit to Materials (range 16) 1985 | -9/Mines | Discovered exit to Materials (range 8) 1988 | -9/Mines | Entered Materials 1988 | -8/Materials | Evolved 2 slots: Utility x2 2416 | -8/Materials | Identified exit to Storage 2416 | -8/Materials | Discovered exit to Storage (range 13) 2580 | -8/Materials | Identified exit to Factory 2580 | -8/Materials | Discovered exit to Factory (range 16) 2602 | -8/Materials | Entered Factory 2602 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2899 | -7/Factory | Build established: Hacker-Sprinter 2921 | -7/Factory | Identified exit to Lower Caves 2921 | -7/Factory | Discovered exit to Lower Caves (range 19) 2951 | -7/Factory | Identified exit to Factory 2951 | -7/Factory | Discovered exit to Factory (range 19) 2958 | -7/Factory | Entered another Factory area 2958 | -6/Factory | Evolved 2 slots: Utility x2 3158 | -6/Factory | Identified exit to Factory 3158 | -6/Factory | Discovered exit to Factory (range 13) 3161 | -6/Factory | Discovered exit to Factory (range 13) 3162 | -6/Factory | Entered another Factory area 3162 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3289 | -5/Factory | Identified exit to Upper Caves 3289 | -5/Factory | Discovered exit to Upper Caves (range 6) 3376 | -5/Factory | Identified exit to Factory 3457 | -5/Factory | Entered another Factory area 3457 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3562 | -4/Factory | Spotted B-86 Titan 3617 | -4/Factory | Identified exit to Research 3663 | -4/Factory | Entered Research 3663 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3670 | -3/Research | Identified exit to Testing 3670 | -3/Research | Discovered exit to Testing (range 5) 3837 | -3/Research | Lost 3 parts (2n1w) 3893 | -3/Research | Lost 3 parts (1p1n1w) 4019 | -3/Research | Lost 3 parts (1p1n1w) 4163 | -3/Research | First assault squad dispatched 4183 | -3/Research | Spotted B-86 Titan 4216 | -3/Research | Spotted B-86 Titan 4351 | -3/Research | Lost 3 parts (1n1u1w) 4480 | -3/Research | Identified exit to Research 4480 | -3/Research | Discovered exit to Research (range 7) 4484 | -3/Research | Core integrity fell below 50% 4488 | -3/Research | Entered another Research area 4488 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4546 | -2/Research | Lost 9 parts (5n3u1w) 4647 | -2/Research | Core integrity fell below 50% 4688 | -2/Research | Lost 16 parts (2p7n3u4w) 4739 | -2/Research | Build established: Hacker-Mutant 4742 | -2/Research | Identified exit to Access 4742 | -2/Research | Discovered exit to Access (range 15) 4744 | -2/Research | Core integrity fell below 20% 4749 | -2/Research | Entered Access 4749 | -1/Access | Evolved 2 slots: Weapon x2 4938 | -1/Access | Lost 13 parts (2p7n2u2w) 5008 | -1/Access | System corruption reached 10% 5014 | -1/Access | Core integrity fell below 50% 5054 | -1/Access | Core integrity fell below 20% 5139 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 05042_ The unstable cave ceiling collapses. 05043_ Slug penetrates Wall. 05049_ Kicked O-24 Administrator. 05052_ System corrupted: Centrium Leg rejected. 05060_ Graphene Brace destroyed. 05064_ K-01 Serf collects debris. 05067_ Slug penetrates Wall. 05073_ Penetrated by Slug. 05073_ Slug penetrates K-01 Serf. 05073_ K-01 Serf destroyed. 05074_ Acquired 23 matter. 05083_ System corrupted: Matter fused (-5). 05103_ System corrupted: Matter fused (-8). 05106_ Slammed into K-01 Serf. 05116_ Penetrated by Slug. 05122_ System corrupted: Energy discharge (-34). 05127_ Terminal disabled. 05132_ Slammed into P-80 Master. 05137_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | " ???????????????????????????????????????????????? | | ?????????????#?????????????????????????????????? | | ??########### #?????????????????????????????????? | | ??+ #?????????????????????????????????? | | #### #????????????????????????????????????? | | #????????????????????????????????????? | | ########### #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | ??????????# #????????????????????????????????????? | | #?????#####/##############???????????????????????? | | #?????# ## #??????????????????????? | | ####### ## / #??????????????????????? | | + ## #??????????????????????? | | ####### ##=|! ! #??????????????????????? | | ??????# #?|!! #??????????????????????? | | ??????# #??? #??????????????????????? | | ??????# #????? %+??????????????????????? | | ??????# #??????? #??????????????????????? | | ??????# #????????#@#??????????????????????? | | ?# ###"###############;# ####????????????????? | | ?# % #??????????? | | ?# % H +??????????? | | ?# ##########+##########+###### #??????????? | | ?##+#??????# #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????#" #????????????????????????????? | | ???????????#"" #????????????????????????????? | | ???????????#"" #????????????????????????????? | | ???????????#T #????????????????????????????? | | ???????????#"" #????????????????????????????? | | ???????????#" #????????????????????????????? | | ???????????#" #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# " #????????????????????????????? | | ???????????# """ #????????????????????????????? | | ???????????# """ #????????????????????????????? | | ???????????# " #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????##########????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 61 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 310 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Corruption Block 15 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 5 Launcher Accuracy 40 Target Analysis 5 Armor Integrity Analysis 40 Energy Filtering 30 Offensive Hacking 32 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Denied? Just Browsing Knowing Is Half The Battle No Signal Respectable Loadout Challenges ------------ None Game ------ Seed ThrowingIonicPerforator Manual? 0 Play Time 02:08:50 Cumulative 20.2 hours Start 2022.11.21 @ 12:52:26 End 2022.11.22 @ 23:43:19 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 27 Rogue 26 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8b3caf87-e18b-4918-bd6d-1adfa858b842