Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.16 @ 08:38:26 Player: Savant Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (49) 9800 Robots Destroyed (675) 3375 Value Destroyed (36913) 36913 Prototype IDs (297) 5940 Alien Tech Used (13) 2600 Bonus (40739) 40739 TOTAL SCORE: 103867 Bonus ------- High Alert Combat Kills 7110 Follower Combat Kills 1789 Entered Garrisons 1600 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1650 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -810 Cogmind --------- Core Integrity 1504/1600 Matter 131/300 Energy 553/940 System Corruption 3% Temperature Cool (11) Movement Treading (151) Location 0b11 Command Parts ------- > --- POWER (3) -------- Particle Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (12) ----- Experimental Cooling System 2N-1CE's Frost Array Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Particle Accelerator Centrium Medium Armor Plating Heavy Regenerative Plating Advanced Focal Shield Experimental EM Disruption Field Advanced Shield Generator > --- WEAPON (4) ------- Vortex Driver Vortex Driver Core Cannon > --- INVENTORY (25) --- Vortex Chain Reactor High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Experimental Energy Well (600) Experimental Energy Well (501) Thermal Barrier AEGIS Remote Shield Long-range Tractor Beam Spacefold Activator Enhanced Nova Cannon Potential Cannon Hypervelocity Multirail Omega Cannon Point Singularity Launcher Core Stripper Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Long-range Terrain Scanner Advanced Targeting Computer Heavy Regenerative Plating Phase Armor Experimental Force Field Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Core Stripper Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor High-density Centrium Heavy Treads Experimental Cooling System 2N-1CE's Frost Array Experimental Energy Well Particle Accelerator Thermal Barrier Experimental EM Disruption Field Mobile Refinery Mk. CCLXVII Core Regenerator Spacefold Activator Vortex Driver Vortex Driver Potential Cannon Core Cannon Hypervelocity Multirail Omega Cannon Point Singularity Launcher Improved Plasma Cutter [Rating: 261] Favorites ----------- Power Heavy Antimatter Reactor Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Experimental Myomer Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Array Utility Experimental Targeting Computer Device Experimental Sensor Array Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Artifact Phase Armor Weapon Mini Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Point Singularity Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Utility 10 | . . . 2 . . . 1 . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 1436 | 5 22 13 57 7 3 21 48 7 37 30 45 6 5 4 11 27 42 13 43 76 49 33 23 11 11 25 42 46 39 32 26 36 12 15 23 14 17 42 1 1 25 20 39 79 8 74 86 55 30 Power 41 | 1 1 1 2 . . . 1 . . 1 2 . . . . . 1 1 1 1 . 1 . . . . . 1 . 1 . 1 . 1 . 2 2 2 . . 3 . . 7 2 3 . 1 1 Engine 13 | 1 1 1 2 . . . 1 . . 1 1 . . . . . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 2 2 2 . . 3 . . 7 2 3 . 1 1 Propulsion 144 | 2 8 9 28 2 . 9 10 2 6 5 2 1 . . 2 1 5 3 3 4 7 . . . . . . 2 . . 1 2 . 2 1 5 1 6 . . 5 1 2 1 1 3 2 . . Treads 90 | 1 4 5 16 1 . 5 8 2 6 4 1 1 . . . 1 1 2 3 3 4 . . . . . . 2 . . 1 2 . 2 1 4 . . . . 1 . 2 1 1 3 2 . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Wheel 45 | 1 4 4 12 1 . 4 2 . . 1 1 . . . 2 . 4 1 . 1 3 . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . Utility 845 | 1 5 3 14 . 1 6 20 1 19 7 27 3 3 2 7 22 15 7 23 61 18 21 15 10 10 19 36 25 33 18 21 17 10 6 16 5 9 33 1 1 10 15 29 46 3 45 63 41 22 Device 684 | . 3 2 6 . . 4 10 . 8 4 22 1 2 . 6 15 12 6 18 49 15 17 14 9 8 17 27 23 29 16 17 13 9 6 14 4 9 28 . 1 6 15 25 40 2 39 57 38 18 Storage 13 | 1 1 . 2 . 1 . 1 . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . Processor 21 | . . . . . . 1 . . 2 . . . . . . 3 . 1 . 3 . 2 . . . . . . 1 . 1 . 1 . . . . 1 . . . . 1 1 . . . 2 1 Hackware 17 | . . . . . . . 2 . 1 . . . . . . 1 . . . 2 . . . . 1 . 2 . 2 . . . . . . . . . . . . . 1 1 1 . 1 . 2 Protection 100 | . 1 1 6 . . 1 7 1 8 3 5 2 . 2 . 2 2 . 5 7 3 2 1 1 1 2 7 2 1 2 3 3 . . 2 1 . 4 1 . 3 . 2 3 . 1 1 . 1 Artifact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 4 1 . Weapon 406 | 1 8 . 13 5 2 6 17 4 12 17 14 2 2 2 2 4 21 2 16 10 24 11 8 1 1 6 6 18 6 13 4 16 2 6 6 2 5 1 . . 7 4 8 25 2 23 21 13 7 Energy Gun 34 | 1 4 . . . . . 6 2 3 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 1 . 3 . . . Energy Cannon 106 | . 1 . 3 . 1 1 2 . . . 1 . . 1 . . 3 1 1 1 8 1 . 1 1 1 . 7 3 1 2 8 1 . 1 1 2 . . . 3 1 5 11 1 10 9 7 5 Ballistic Gun 61 | . 1 . 5 2 . 2 4 . 4 8 1 1 . 1 1 2 5 1 3 1 5 2 . . . 1 2 . . 1 . . . . . . . . . . . . . . . 4 1 3 . Ballistic Cannon 59 | . . . 1 1 . 1 . . . . 3 1 . . . . 2 . 7 3 4 4 4 . . 2 1 7 3 4 . . . . 2 . 1 . . . . . 1 4 . 2 . . 1 Launcher 40 | . . . . . . 1 . . . 2 1 . . . . . 6 . 2 . 2 . . . . 2 1 3 . 4 . 6 . 2 2 . 1 . . . . 1 1 2 . 1 . . . Special Weapon 9 | . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . 1 1 1 . . . . . . . . . . 2 . Impact Weapon 20 | . . . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 11 1 1 Slashing Weapon 53 | . 1 . 3 . . . 3 2 5 2 5 . 1 . 1 2 5 . 3 5 3 3 4 . . . 1 . . . . . . . . . . . . . . . . 1 1 2 . . . Piercing Weapon 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 2 2 1 3 . . . 1 . . 1 . . 5 . . . . . Special Melee Weapon 4 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 4 . . . . 8 . . 6 . 15 3 . 2 Parts Lost 64 | . 1 1 2 . . 1 4 . 3 4 . . . . 1 . 3 . 8 . 5 1 . . . . . 3 . 5 . 8 . 1 1 . 1 . . . 2 . 2 . . . 2 3 2 Power 6 | . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 16 | . . . 1 . . 1 1 . 2 1 . . . . 1 . 1 . 1 . 2 . . . . . . . . . . 2 . 1 1 . 1 . . . . . . . . . . . . Utility 32 | . . 1 1 . . . 1 . . 2 . . . . . . 1 . 5 . 3 . . . . . . 2 . 3 . 4 . . . . . . . . 2 . 1 . . . 2 2 2 Weapon 10 | . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 . 1 . 2 . . . . . . . . . . 1 . . . . 1 . Highest Loss Streak 3 | . 1 1 2 . . 1 1 . 1 3 . . . . 1 . 1 . 2 . 2 1 . . . . . 2 . 2 . 3 . 1 1 . 1 . . . 2 . 2 . . . 2 1 1 To Critical Strikes 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 95 100 99 100 100 100 99 100 99 96 91 92 92 92 97 99 100 98 86 92 84 86 86 86 85 86 87 85 87 87 87 85 88 88 87 78 86 86 89 89 88 83 79 84 81 75 68 69 72 Engine 3 | . 14 14 11 11 11 11 9 9 9 8 4 . . . . . 2 6 5 6 6 6 6 6 6 6 5 3 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 9 10 10 10 10 9 8 8 7 4 7 8 Treads 13 | . 15 16 11 11 11 13 21 27 26 21 15 15 23 23 17 13 13 13 12 13 9 13 13 13 13 13 11 11 11 11 11 11 11 16 16 16 12 5 5 5 5 5 13 14 13 13 13 12 12 Wheel 3 | . 12 11 10 10 11 8 5 . . 2 7 6 . . 10 13 13 11 6 6 7 . . . . . . . . . . . . . . . . 4 15 15 12 10 1 . . . . . . Device 12 | . 10 11 21 22 22 17 5 . 3 5 14 21 23 23 14 19 13 9 10 16 8 19 20 19 20 19 15 4 8 7 8 14 11 11 9 5 11 9 9 10 9 9 8 12 14 13 9 12 17 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 12 | . . . . . . 4 9 9 10 9 7 7 7 7 7 13 13 16 13 20 13 20 20 20 20 20 17 17 17 17 21 17 22 17 17 17 17 15 15 15 14 10 12 14 13 13 11 7 9 Hackware 9 | . . . . . . . 15 18 18 16 7 7 7 7 7 12 13 13 7 8 10 6 6 6 6 6 5 17 19 14 11 11 11 11 11 11 11 10 10 10 9 5 8 12 15 12 11 12 7 Protection 3 | . . 2 11 11 11 11 6 8 4 4 7 1 . . 7 . 6 6 7 . 6 . . . . . 6 5 . 4 3 2 . . 1 4 . . . . . 5 4 1 . . . 4 5 Energy Gun 1 | . 20 . . . . . 11 5 8 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 3 3 4 . . . . Energy Cannon 4 | . 2 14 10 7 . 11 . . . . 3 7 3 . 7 6 5 2 1 3 4 5 5 5 5 3 5 5 4 5 5 6 5 5 4 . 9 10 10 10 7 9 7 4 4 3 1 1 4 Ballistic Gun 1 | . 3 14 10 10 11 9 2 9 5 5 2 4 3 . 6 3 1 2 2 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 3 1 . . . . . 3 2 . . . . 3 3 7 3 2 2 . . . 8 6 8 10 7 5 5 5 5 4 . 4 1 . . . . 1 2 . . . . . Slashing Weapon 1 | . . . . . . . 2 3 3 3 1 . 3 7 . 2 1 3 1 3 3 3 5 6 6 . 1 . . . . . . . . . . . . . . . . . 3 3 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 241 | 12 22 22 66 62 62 62 59 56 60 62 85 83 102 123 108 67 128 129 144 118 137 135 144 144 127 136 142 138 122 129 135 139 123 125 137 131 131 146 151 145 165 170 173 180 155 205 210 241 229 Greatest Support 260 | 10 10 10 10 10 10 40 60 63 64 92 92 110 110 110 110 42 42 28 28 50 150 150 150 150 150 150 150 155 155 155 155 155 155 121 121 121 121 98 48 48 48 32 195 210 215 260 260 255 255 Greatest Overweight (x) 10 | 1 2 2 6 6 6 6 5 . 1 5 . . . 1 8 2 5 5 5 4 10 . . . . . . . . . . . . 1 1 1 1 4 3 3 5 5 5 . . . . . . Average Overweight (x) 1 | . 1 1 5 5 5 4 1 . . . . . . . 1 1 3 4 4 3 2 . . . . . . . . . . . . . . . . 1 3 3 3 4 . . . . . . . Largest Inventory Capacity 25 | 8 10 10 20 20 20 20 20 20 20 20 20 20 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 10 19 20 20 20 20 20 20 20 20 20 23 25 21 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 10 10 20 20 20 20 20 20 20 20 20 20 23 22 22 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 9 9 17 19 20 19 19 19 19 19 19 19 21 22 20 19 21 24 22 24 24 24 24 25 24 25 24 24 24 24 24 22 24 22 24 24 24 24 25 25 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 10 10 20 20 20 20 20 20 20 20 20 20 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 10 10 20 20 20 19 20 20 20 19 20 20 22 22 20 20 24 25 24 24 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 Class Distribution -------------------- 40% | Hacker-Mutant 23% | Mutant 10% | Hacker-Assassin 8% | Assassin 6% | Scavenger-Mutant 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Assassin | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Assassin | -6/Factory Hacker-Mutant | -6/Garrison Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Hacker-Gunner | -5/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Skirmisher | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Assassin | -2/Testing Hacker-Assassin | -2/Section 7 Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 24497 | 225 237 333 812 129 20 276 564 224 511 500 847 87 75 . 211 141 734 261 1252 1141 1173 385 291 182 124 453 671 1520 606 1550 380 875 136 245 264 326 641 460 14 35 514 155 724 1866 80 782 703 328 434 Remotely 6917 | . . . 10 . . . . . . 40 242 . . . . 61 435 261 966 479 711 195 117 . . 340 362 903 483 592 255 197 . . . . . . . . . . . . . . . . 268 Salvage Created 27446 | . 454 316 1072 8 . 398 1192 391 1125 987 959 76 100 . 102 31 551 158 956 558 1748 233 70 52 . 165 762 1217 317 1090 520 601 95 . 226 130 290 724 . . 545 211 689 1886 . 1328 2042 2210 861 Parts 1303 | . 23 19 70 2 . 15 57 19 68 38 42 5 3 . 4 6 51 11 44 30 82 11 1 3 . 5 40 61 18 44 22 35 2 . 13 9 14 38 . . 12 3 21 98 . 58 100 98 8 Haulers Intercepted 12 | . 2 . 3 . . . 3 . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 17 | . 3 . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . 7 . 1 . . . . . . . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . . . . . 7 1 . 18 . . . . . . . 19 3 . 11 . . . . . . . 1 13 7 12 . 1 . . 1 . . . . . . . Prevented 15 | . . . . . . . . . . . . 1 4 . . . . . . . . . . . . 2 . . . . . . . . 4 . 2 . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 567 | . 10 11 21 3 . 10 19 8 19 18 26 2 1 . 4 1 23 5 31 6 31 . 2 1 . 7 12 40 5 30 8 39 2 10 8 . 13 8 . . 10 3 15 27 . 15 28 26 9 Melee 40 | . . . . . . . 2 . 8 . 2 . . . . . . . . 1 . . . . . . . . . 2 1 1 . . . . . 1 . . . . . 1 . 5 12 4 . Guns 112 | . 10 1 9 . . 1 16 8 11 10 7 2 1 . . 1 . 3 5 . 9 . . . . 1 4 . . . . . . . . . . . . . 5 1 . 1 . 2 . 4 . Cannons 272 | . . 10 11 3 . 8 1 . . . 14 . . . 4 . 10 2 18 5 20 . 1 1 . 5 6 27 5 20 6 16 2 1 6 . 8 7 . . 3 2 7 20 . 3 6 6 8 AOE 123 | . . . . . . 1 . . . 8 3 . . . . . 13 . 7 . 2 . . . . 1 2 13 . 8 . 21 . 9 2 . 5 . . . 2 . 5 4 . 3 4 9 1 Classes Destroyed 24 | . 5 . 4 . . 1 2 1 . . 2 . . . 1 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 Worker 16 | . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 2 2 . 1 1 3 1 Builder 20 | . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . . . . 2 . 1 . 1 . . . . . . 1 . . . . . 2 . 4 2 3 . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 3 . . . 3 . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 19 | . 2 . 3 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 . . . . . 3 . . . 4 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 10 | . . . 1 . . . . . 1 . 1 . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . 1 . . . . . 1 . . . . . Operator 7 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . Drone 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 23 | . 2 . 2 . . . 2 . . . . . . . . . 1 . . 2 . . . . . . 2 . 3 . . . . . . . . . . . . . 1 3 . 1 2 2 . Swarmer 166 | . 8 6 11 3 . . 3 . 4 . 5 1 . . 1 1 16 4 10 . 11 . . . . 1 5 19 . 8 1 23 . 4 7 . 7 . . . . . . 4 . . . 3 . Cutter 9 | . . . . . . . . 1 . . . . . . . . 3 . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Grunt 183 | . 2 5 5 . . 9 8 4 6 14 12 . 1 . 1 . 1 . 11 4 13 . 1 . . 4 3 14 1 17 1 9 1 4 1 . . 1 . . 5 . 6 4 . 4 6 3 2 Brawler 11 | . . . 1 . . . 1 . . 1 2 . . . . . . . . . . . . . . . . 1 . 2 1 . . 1 . . . . . . . . . . . . 1 . . Duelist 9 | . . . . . . . 1 . . . 1 . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 49 | . . . 4 . . . 5 3 8 . 3 1 . . . . . 1 7 1 . . 1 . . . . 1 . 1 2 2 . 1 . . . . . . . 1 1 . . . 2 2 2 Specialist 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Hunter 38 | . . . . . . 1 1 . 1 3 2 . . . . . . . 1 . . . . . . . . 3 . 1 2 . . . . . 2 . . . . 2 4 2 . . 2 10 1 Programmer 78 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 . . 3 2 4 1 . 1 1 . . . 2 7 . . . . 4 17 . 10 14 7 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | . 4 3 7 3 . 3 3 3 3 6 5 1 1 . 1 1 6 3 10 3 6 1 1 1 . 4 6 9 2 10 4 14 1 9 4 . 5 3 . . 5 2 8 7 . 5 4 13 2 Combat Bots Only 14 | . 4 3 5 3 . 3 3 3 3 6 4 1 1 . 1 1 6 3 10 2 6 . 1 1 . 4 5 9 2 10 4 14 1 9 4 . 5 3 . . 5 2 7 4 . 5 4 12 2 Max Kills in Single Turn 8 | . 1 1 1 1 . 1 2 1 1 2 3 1 1 . 1 1 4 1 3 1 2 1 1 1 . 1 2 4 1 3 1 6 1 8 1 . 3 1 . . 1 1 3 3 . 2 3 2 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . . 1 . . . 2 2 . . . . . 4 . 3 . 2 . . . . 1 2 4 . 3 . 6 . 8 1 . 3 . . . 1 . 3 2 . 1 2 2 1 Melee 1 | . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 1 1 . . . . . 1 . . . . . 1 . 1 1 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 34838 | . 411 316 918 120 . 765 866 418 861 1188 1461 84 . . 166 82 869 258 2935 607 2013 203 44 . . 532 350 1710 248 1975 219 2464 41 368 349 . 647 476 . . 713 51 739 1408 . 1306 2407 2464 1786 Core 3594 | . 95 75 144 7 . 101 41 49 112 117 155 5 . . . . 156 60 190 55 139 19 11 . . 18 23 97 61 109 . 149 . 55 35 . 62 59 . . 26 . 51 17 . 186 661 432 22 Absorbed by Shields 6700 | . . . . . . . . . . . 136 . . . 16 32 232 44 490 24 84 169 51 . . 122 301 571 77 281 . . . . . . . . . . . . 95 483 . 411 1367 1177 537 Reduced by Siege Mode 1316 | . . . . . . . . . . . 26 . . . . . . . . . . . 3 . . 64 7 206 21 237 28 170 . 16 8 . . . . . 30 . 57 197 . 74 . 73 99 Redirected to Core 640 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 310 180 . Redirected to Shielding 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 83 . . . . . . . . . . . . . . . 66 . . . . . Regen/Repaired (Parts) 5508 | . . . 299 . . . 259 . 5 . . . . . . . . . . 533 . 297 . . 728 . . . 150 . 535 . . . . . . 164 . . 58 . . . . 307 752 799 622 Core Remaining (%) 59 | 100 . 32 . . . 37 . . . 42 . . . . 77 . . . . . . . . . . 23 . . . . . . . . . . 40 . . . . 92 . 94 . . 23 . 94 Volleys Fired 1464 | . 52 26 68 7 . 31 61 33 40 47 64 11 5 . 14 4 38 11 84 32 89 21 7 4 . 18 52 75 55 61 13 40 8 12 32 6 31 25 13 3 17 13 45 111 . 14 15 26 30 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 1 . 2 3 3 3 3 3 3 3 2 2 1 3 2 2 2 3 3 3 3 . 1 1 2 3 Hottest 308 | . 100 80 112 67 . 136 122 86 86 122 109 58 58 . 58 58 126 58 142 114 171 101 101 66 . 171 113 235 149 149 183 268 268 168 175 20 273 225 225 225 210 265 308 237 . 200 300 300 300 Shots Fired 2674 | . 102 53 135 14 . 61 121 62 79 78 118 16 8 . 27 8 59 22 157 57 151 26 14 5 . 33 87 158 82 132 36 78 14 18 48 6 62 41 14 6 49 22 79 214 . 14 15 27 66 Gun 818 | . 96 26 67 7 . 19 112 62 79 68 34 4 2 . 13 4 2 11 38 1 23 1 . . . 2 24 . . . . . . . . . . . . . 32 4 15 55 . 7 . 10 . Cannon 1755 | . 2 27 68 7 . 41 9 . . . 81 12 6 . 14 4 47 11 116 56 108 23 14 5 . 29 60 154 82 128 36 70 14 16 39 . 58 41 14 6 17 18 62 156 . 7 15 16 66 Launcher 62 | . . . . . . 1 . . . 10 3 . . . . . 10 . 3 . 2 . . . . 2 3 4 . 4 . 8 . 2 1 . 4 . . . . . 2 3 . . . . . Special 39 | . 4 . . . . . . . . . . . . . . . . . . . 18 2 . . . . . . . . . . . . 8 6 . . . . . . . . . . . 1 . Kinetic 1028 | . 6 26 68 14 . 27 20 32 39 20 61 5 2 . 13 4 25 11 131 27 73 5 6 3 . 23 42 77 28 75 14 25 6 6 15 . 15 . . . . . 4 42 . 7 . 10 21 Thermal 1409 | . 96 27 67 . . 33 101 30 40 30 54 11 6 . 14 4 24 11 23 30 76 21 8 2 . 8 42 67 53 53 13 29 6 10 32 6 38 41 14 6 17 13 51 154 . 7 15 17 9 Explosive 62 | . . . . . . 1 . . . 10 3 . . . . . 10 . 3 . 2 . . . . 2 3 4 . 4 . 8 . 2 1 . 4 . . . . . 2 3 . . . . . Electromagnetic 98 | . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . 10 1 . 9 16 2 . . . 5 . . . . 5 17 15 . . . . . Entropic 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 4 5 . . . . . 36 Robot Hit Streak 55 | . 11 11 14 6 . 27 8 9 14 10 22 11 3 . 7 3 20 13 38 19 29 9 13 17 . 16 17 25 21 40 51 55 15 26 5 11 15 10 . . 15 22 24 42 . 17 18 8 43 Robot Miss Streak 7 | . 5 3 3 7 . 3 3 2 2 2 2 . 1 . 4 1 3 1 2 3 4 1 . . . 1 1 2 1 1 . 6 . 1 1 . 3 1 . . 1 1 2 1 . 2 1 6 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 1 Secondary Targets 9 | . 1 . . . . . 4 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1964 | . 56 29 86 11 5 49 92 37 80 73 91 8 7 1 16 5 41 16 120 47 137 19 12 5 . 24 41 107 31 88 38 55 11 11 26 10 30 35 . . 34 12 45 128 . 36 69 37 53 Core Hits 996 | . 22 14 35 6 . 32 40 13 31 39 59 3 3 . 8 3 34 8 53 18 61 5 3 4 . 11 27 57 15 45 17 56 6 11 9 1 17 12 . . 25 7 35 49 . 21 30 36 15 Critical Kills 24 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 5 6 10 . Critical Parts Destroyed 21 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 4 5 3 . Critical Strikes 118 | . 7 1 . . . . 4 1 3 5 2 . 1 . . . 2 . 7 2 4 . 1 2 . 1 1 7 1 7 . 1 2 . . . . 1 . . 7 . 2 7 . 9 13 14 3 Burn 19 | . 7 . . . . . 2 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 3 . Destroy 29 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 10 10 . Blast 34 | . . . . . . . . . . . 1 . . . . . 2 . 6 1 2 . . 2 . 1 1 7 1 5 . . 2 . . . . . . . . . . 3 . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . . 1 . 1 4 . . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . Detonate 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 664 | . 2 . 9 2 5 . 24 19 50 35 16 . 8 1 1 12 14 3 6 24 29 10 3 4 1 . 10 1 . 30 7 23 10 7 . 4 . 23 7 5 1 . . 22 7 57 116 40 16 Kinetic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 15 1 2 Impact 11 | . . . 1 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 486 | . 2 . 8 . . . 15 19 50 35 16 . 8 . 1 12 14 3 6 24 29 10 3 4 1 . 10 . . . . . . . . . . . . . . . . . 7 55 101 39 14 Piercing 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 30 7 23 10 7 . 4 . 23 7 5 1 . . 22 . . . . . Sneak Attacks 60 | . . . 3 1 5 . 8 . 4 . 2 . . 1 . . . . . 7 . 1 . 1 . . 2 . . . . 1 . . . . . 5 . . . . . 5 . 3 3 7 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . Damage Inflicted 99542 | . 720 436 1534 150 . 1197 2251 694 2045 2921 3160 146 249 . 386 119 2682 361 4060 1816 5503 627 364 229 . 949 2048 5771 1189 4276 1335 5232 415 1713 875 548 1762 1806 . . 4386 457 3382 6586 . 4394 7074 6583 7111 Guns 11430 | . 720 75 631 44 . 239 1413 694 1075 855 578 66 35 . 119 37 . 174 509 . 362 21 . . . 49 413 . . . . . . . . . . . . . 1304 172 378 1213 . 115 . 139 . Cannons 45752 | . . 361 792 101 . 845 103 . . . 1485 80 28 . 267 82 888 187 2739 1000 3162 493 364 145 . 731 738 4029 1086 2201 1005 1467 413 294 708 . 1055 1125 . . 493 285 1269 3531 . 1199 2648 2383 5970 Explosions 23802 | . . . . . . 113 . . . 1091 885 . . . . . 1440 . 812 . 211 . . . . 169 708 1742 . 1351 173 3001 . 1419 67 . 707 . . . 2589 . 1701 1230 . 980 525 2113 775 Melee 17868 | . . . 111 . . . 730 . 970 975 184 . 186 . . . 354 . . 816 1576 92 . 84 . . 189 . . 724 157 764 . . . 426 . 681 . . . . . 612 . 2100 3901 1927 309 Ramming 237 | . . . . 5 . . 5 . . . 28 . . . . . . . . . . . . . . . . . 103 . . . 2 . . . . . . . . . 34 . . . . 3 57 Kinetic 20663 | . 31 75 631 145 . 491 241 324 485 239 1090 66 35 . 119 37 457 174 2848 542 1880 154 206 114 . 594 653 2325 548 1072 306 493 159 77 248 . 178 . . . . . 185 1350 . 175 194 139 1583 Thermal 37833 | . 689 361 792 . . 593 1275 370 590 417 1566 80 28 . 267 82 431 187 400 458 1836 381 158 31 . 186 498 1604 498 1129 550 634 183 217 560 122 779 1125 . . 3082 130 827 2964 . 2179 3173 4514 1887 Explosive 15392 | . . . . . . 113 . . . 1034 292 . . . . . 1440 . 812 . 211 . . . . 169 708 1443 . 1351 . 2925 . 1419 67 . 707 . . . . . 1567 1134 . . . . . Electromagnetic 2941 | . . . . . . . . . . 256 . . . . . . . . . . . . . . . . . 399 40 . 322 416 71 . . . 98 . . . . 155 658 526 . . . . . Impact 248 | . . . . . . . 248 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13965 | . . . 111 . . . 482 . 970 975 184 . 186 . . . 354 . . 816 1576 92 . 84 . . 189 . . . . . . . . . . . . . . . . . . 2040 3707 1927 272 Piercing 3364 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 724 157 764 . . . 426 . 681 . . . . . 612 . . . . . Entropic 4899 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1304 172 111 . . . . . 3312 Highest Corruption 12 | . 4 4 . . . . . . . . 1 1 1 1 1 . . . 1 2 3 3 3 3 3 . 1 1 6 6 6 1 1 1 1 1 2 4 4 4 4 . 1 11 . 3 12 2 3 Average Corruption 2 | . 3 4 . . . . . . . . 1 1 1 1 1 . . . 1 1 2 3 3 3 3 . 1 1 2 6 5 1 1 1 1 1 1 1 4 4 4 . 1 4 . 1 3 1 1 Corruption Purged 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 6 . 7 8 2 . Corruption Blocked 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 20 . . 1 Effects 458 | . 12 9 . . . . . . . . 3 11 11 . 4 . . . 1 20 30 14 22 20 3 . 2 13 31 49 10 6 3 5 14 1 8 8 12 11 1 . 3 62 . 1 46 3 9 Message Errors 97 | . 4 2 . . . . . . . . . 3 4 . . . . . . 2 7 4 3 6 . . . 3 7 8 2 . . 1 5 . 2 2 1 . . . 3 12 . . 11 2 3 Matter Fused 111 | . 3 3 . . . . . . . . 1 1 2 . 2 . . . . 7 12 3 4 4 2 . 1 . 9 14 2 . . . 3 . 1 1 3 2 . . . 13 . . 17 . 1 Heat Flow Errors 71 | . . . . . . . . . . . 2 3 2 . 1 . . . 1 2 5 3 4 4 1 . . 1 2 7 1 . 1 1 3 1 1 2 3 2 . . . 10 . 1 5 1 1 Energy Discharges 56 | . 1 . . . . . . . . . . 1 1 . 1 . . . . 3 3 2 1 2 . . . 1 2 7 3 3 1 1 . . . . 2 2 1 . . 5 . . 10 . 3 Parts Rejected 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Parts Fused 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 1 . . . 3 . . . . . Data Loss (minor) 50 | . 2 . . . . . . . . . . 2 . . . . . . . 5 . 1 4 1 . . 1 4 6 4 . 1 1 2 3 . 1 2 . 2 . . . 7 . . . . 1 Data Loss (major) 22 | . . 1 . . . . . . . . . . 1 . . . . . . . 2 1 2 1 . . . 1 . 2 1 1 . . . . 2 . 1 . . . . 4 . . 2 . . Misfires 21 | . 2 1 . . . . . . . . . 1 1 . . . . . . 1 . . 2 1 . . . 3 1 3 1 1 . . . . . . . 2 . . . 1 . . . . . Alerts 13 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 2 . . . . . . 1 . . . . . . 4 . . 1 . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . . . . . . . . . . . . 2 . . . . . Overload Shots 10 | . . . . . . . . . . . . . . . . . 1 . 1 . 4 . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7525 | . . . 9 . . . 40 . 29 65 56 . 24 . . 3 109 1 22 159 247 66 30 44 . 13 107 564 44 186 79 300 . 202 21 4 177 462 . . 166 6 235 528 . 1038 832 1079 578 Projectiles 3060 | . . . 9 . . . . . . . 33 . . . . 3 6 1 22 29 35 14 30 . . 13 25 236 44 62 39 28 . . 21 . 84 152 . . . 6 63 229 . 573 556 395 352 Explosions 2234 | . . . . . . . . . . 24 . . . . . . 103 . . . 6 . . . . . . 328 . 124 40 232 . 202 . . 93 . . . 166 . 172 84 . 195 33 365 67 Melee 2231 | . . . . . . . 40 . 29 41 23 . 24 . . . . . . 130 206 52 . 44 . . 82 . . . . 40 . . . 4 . 310 . . . . . 215 . 270 243 319 159 Knockbacks 125 | . . . . 3 . . 1 . . . 8 . . . . . 6 . 18 3 8 . 1 1 . 5 2 13 4 9 3 5 . . 3 . 4 . . . . . 4 13 . . . 1 10 Impact 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kinetic 117 | . . . . 3 . . . . . . 7 . . . . . 5 . 18 3 8 . 1 1 . 4 2 13 4 9 3 5 . . 3 . 4 . . . . . 3 12 . . . . 9 Secondary 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . Self-Inflicted Damage 617 | . . . . 2 . 40 . . . 39 163 . . . . . 79 . . . 16 . . . . . . . . . . 103 . . . . . . . . 52 . 35 . . . . 88 . Shots 13 | . . . . . . 1 . . . 2 2 . . . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 2 . Rammed 13 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 4 1 . . 1 . . . . . . . . . 3 . . . . 1 1 Targets Rammed 15 | . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . 5 1 . . 1 . . . . . . . . . 3 . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 341 343 21 . . 213 270 281 238 290 153 200 87 . 140 . 6 . 156 231 360 273 255 221 218 86 168 415 164 285 271 323 212 250 360 151 309 328 185 189 199 176 162 234 . 248 381 150 140 Average Temperature 82 | . 91 100 7 . . 60 105 84 65 60 46 73 47 . 60 . 3 . 49 31 115 106 90 92 110 26 47 91 33 109 119 97 89 84 122 85 91 88 48 70 106 67 45 70 . 75 75 64 101 Received Heat Transfer 6767 | . 36 105 309 . . 351 288 243 324 522 466 24 . . 28 . 89 25 769 141 516 27 25 . . 242 104 511 15 601 63 247 . 54 9 . . 58 . . 132 . 66 21 . 62 143 88 63 Effects 13 | . 2 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 3 . 3 . . . . 1 . . 1 . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 9 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . 3 . . . . 1 . . . . . . . . . . . . . . Siege Activations 73 | . . . . . . . . . . . 7 1 . . . . . . . . . . 3 1 . 3 2 12 4 6 2 5 1 1 1 . . 1 . . 3 . 4 8 . 2 1 4 1 Total Turns 1135 | . . . . . . . . . . . 89 1 . . . . . . . . . . 14 1 . 54 16 225 43 129 39 46 18 13 31 . . 8 . . 49 . 84 135 . 24 17 47 52 Longest Duration 52 | . . . . . . . . . . . 42 1 . . . . . . . . . . 7 1 . 37 10 45 14 42 22 32 18 13 31 . . 8 . . 17 . 39 36 . 16 17 20 52 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . . . Parts Fried 22 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . 1 2 1 . . . . . . . . . 1 7 3 . . . . . Impact Corruptions 5 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 10 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 3 . Combat Hostiles 10 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 3 . Parts Melted 56 | . 4 . 3 . . . 1 1 2 1 1 . . . . . . . 1 . 3 2 . . . . . 1 . . . 2 . . . . 2 3 . . . 2 14 6 . . 4 3 . Heat Transferred 42034 | . 2553 740 1554 . . 1073 2442 740 1184 790 1810 111 37 . 370 111 470 259 555 700 3086 624 250 50 . 280 750 2175 700 1750 750 544 148 185 629 222 666 925 . . 2057 111 1113 3845 . 1310 730 2847 788 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . 1 1 . . . . . . . . . . 2 1 . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 2264 | . 262 319 323 85 . 130 265 814 804 1278 1241 . . . . 341 1194 795 1588 880 1600 1105 . . . . 379 1850 970 1614 1020 2264 1306 . . . . 211 . . . . 547 485 284 353 490 887 582 Initial 1188 | . . 54 46 54 . . 50 107 396 490 670 . . . . 300 12 626 556 833 462 840 . . . . 150 197 970 251 847 720 1188 . . . . 181 . . . . 36 176 263 . 150 260 514 Average 547 | . 136 182 159 53 . 81 143 507 636 928 971 . . . . 149 667 671 1165 724 1151 966 . . . . 232 1044 387 1038 869 1794 1114 . . . . 88 . . . . 389 261 175 180 184 493 437 Maximum Alert Level 5 | . 1 1 1 . . . 1 3 3 4 4 . . . . 1 4 3 4 3 5 4 . . . . 1 5 3 5 3 5 4 . . . . 1 . . . . 2 2 1 1 2 3 2 Low Security (%) 29 | 100 73 48 68 100 . 100 83 8 . . . . . . . 71 10 . . . . . . . . . 50 2 . . . . . . . . . 95 . . . . 2 32 52 48 59 32 . Level 1 22 | . 26 51 31 . . . 16 24 . . . . . . . 28 13 . . . . . . . . . 49 10 74 7 . . . . . . . 4 . . . . 37 51 47 51 34 15 53 Level 2 15 | . . . . . . . . 46 59 18 6 . . . . . 28 66 19 44 13 . . . . . . 13 24 23 . . . . . . . . . . . . 60 15 . . 6 4 46 Level 3 19 | . . . . . . . . 20 39 66 78 . . . . . 31 33 9 55 35 98 . . . . . 26 1 11 100 14 36 . . . . . . . . . . . . . . 46 . Level 4 8 | . . . . . . . . . . 15 15 . . . . . 16 . 70 . 38 1 . . . . . 31 . 49 . 4 63 . . . . . . . . . . . . . . . . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 14 . 7 . 81 . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 106 | . 2 . 4 . . . 2 . 1 . 8 . . . . 1 . 1 . 12 . 4 . . . . 4 . 4 . 5 . 2 . . . . 5 . . . . 3 8 1 9 14 10 6 Investigation 21 | . 2 . 2 . . . 1 . . . 2 . . . . . . . . 4 . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 1 1 . 3 . 1 Extermination 41 | . . . . . . . . . . . 2 . . . . 1 . . . 2 . 1 . . . . 1 . 3 . . . 1 . . . . 3 . . . . 1 7 . 5 9 3 2 Reinforcement 24 | . . . 2 . . . 1 . 1 . 1 . . . . . . 1 . 2 . 1 . . . . 2 . . . 1 . . . . . . 2 . . . . 1 . . 4 1 3 1 Assault 10 | . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 1 2 Garrison 10 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . . . 2 Construction Impeded 7 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 126 | . 2 . 3 . . . 6 . 4 . 1 . . . . . 3 . . 1 . . . . . . 1 . . . . . 1 . . . 2 1 . . . 66 4 4 2 2 2 . 21 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 839 | . 18 11 38 3 . 12 40 9 36 18 35 4 1 . 7 11 31 8 34 26 32 13 3 . . 7 24 47 16 34 10 46 5 13 11 . 12 14 . . 26 5 21 37 . 19 43 35 24 Peak Tracking Total 13 | . 4 3 5 3 . 3 5 2 5 4 5 1 1 . 3 5 5 4 11 5 6 4 1 . . 4 5 6 3 8 6 13 3 9 5 . 4 4 . . 9 2 7 4 . 6 8 7 8 Tactical Retreats 53 | . 2 . 2 . . . 1 . 4 1 4 2 . . . . . 1 2 1 2 . . . . . 2 11 1 4 . 5 . . 1 . . 1 . . . . . . . 1 4 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 43 | . 2 . 2 . . . . 1 . 3 1 . . . . . 5 . 11 2 10 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . 4 . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 17 | . 1 . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 3 . 1 1 . . . . 1 . . 1 . . . 4 1 . . . . . . Traps Extracted 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 2 . . . . . 6 . . . . . . . . Installed 18 | . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . . . . 2 3 . 1 1 . . . . 1 . . 1 . . . 4 1 . . . . . . Triggered 37 | . 1 . . . . . . . 2 . . 3 1 . . 1 . . . . . . . . . 1 5 . 1 2 . . . . 2 . . 3 . . 10 4 1 . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . 3 2 2 1 . . 1 1 . . . 6 6 6 5 2 2 1 . . . . 2 1 1 1 . . 6 6 2 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 118 | . . . 2 1 . . 2 5 1 4 3 . . . . . 7 . 9 1 8 3 . . . . . 9 1 10 . 7 . 2 . . . . . . . 3 2 12 . 13 8 2 3 Max in Single Turn 3 | . . . . 1 . . 1 1 1 1 2 . . . . . 1 . 1 1 1 . . . . . . 1 1 1 . 1 . 2 . . . . . . . 1 1 1 . 1 3 1 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Garrison Relay 31 | . . . . . . . . 4 . 3 . . . . . . 4 . 3 . 4 . . . . . . 5 . 5 . 3 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 184 | . 10 . 12 . 1 . 14 2 11 2 6 2 1 3 . 6 3 4 . 12 1 5 . 1 . . 2 1 9 2 3 1 2 1 . 5 . 2 1 1 11 . 4 13 2 8 11 4 5 Terminals 97 | . 8 . 7 . . . 9 2 5 2 2 . . . . 4 3 1 . 4 1 2 . . . . . 1 5 2 . 1 2 . . . . 1 1 . . . 1 8 2 7 9 2 5 Fabricators 9 | . . . . . . . . . . . 2 . . . . . . . . 3 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Repair Stations 14 | . . . 2 . . . 2 . 1 . 1 . . . . 1 . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 1 . . 1 . . Recycling Units 12 | . 2 . 2 . . . 1 . 2 . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 15 | . . . 1 . . . 1 . 2 . . . . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 3 . 1 1 1 . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 1 . . . . . Total Hacks 541 | . 32 . 43 . 4 . 52 5 37 6 13 5 3 24 . 15 6 7 . 26 2 14 . 1 . . 4 4 39 9 6 3 9 1 . 18 . 9 1 1 19 . 7 27 6 31 32 9 11 Successful 345 | . 17 . 24 . 4 . 36 2 32 2 4 5 3 24 . 7 1 6 . 12 1 7 . 1 . . 2 2 24 2 3 1 6 1 . 18 . 6 1 1 19 . 2 9 2 23 22 6 7 Failed 196 | . 15 . 19 . . . 16 3 5 4 9 . . . . 8 5 1 . 14 1 7 . . . . 2 2 15 7 3 2 3 . . . . 3 . . . . 5 18 4 8 10 3 4 Catastrophic 24 | . 5 . 1 . . . 1 . . . 1 . . . . . 1 1 . 4 1 1 . . . . . . . . . . 1 . . . . 2 . . . . . 3 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 160 | . 16 . 16 . . . 12 . 12 4 7 . . . . 4 1 . . 10 1 8 . . . . . 3 4 3 1 . 8 . . . . 7 . . 1 . 2 13 . 7 16 2 2 Terminals 301 | . 27 . 32 . . . 33 5 17 6 4 . . . . 12 6 1 . 9 2 7 . . . . . 4 21 9 . 3 9 . . . . 6 1 . . . 1 19 6 21 25 4 11 Fabricators 21 | . . . . . . . . . . . 5 . . . . . . . . 8 . 1 . . . . . . 3 . 2 . . . . . . . . . . . . . . . . 2 . Repair Stations 45 | . . . 7 . . . 11 . 2 . 3 . . . . 2 . . . 2 . 2 . . . . . . 6 . 3 . . . . . . . . . . . 2 1 . . 4 . . Recycling Units 29 | . 5 . 2 . . . 3 . 6 . . . . . . . . . . 5 . 4 . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . Scanalyzers 55 | . . . 2 . . . 4 . 11 . . . . . . . . 5 . 1 . . . . . . . . 7 . . . . . . . . . . . . . 3 6 . 10 3 3 . Garrison Access 14 | . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 . . . . . . 3 . 2 . 1 . . . . . . . . . . . 1 1 . . . . . Terminal Hacks 184 | . 10 . 12 . 4 . 15 2 7 2 1 5 3 24 . 5 1 . . . 1 2 . 1 . . . 2 8 2 . 1 4 1 . 18 . 2 1 1 19 . . 3 2 8 10 2 5 Record 47 | . . . . . 4 . . . . . . 4 3 11 . . . . . . . . . . . . . . . . . . . . . 6 . . 1 . 18 . . . . . . . . Part Schematic 16 | . 2 . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 20 | . 1 . 3 . . . 4 . 1 . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . 4 . 1 . . . . . . . 2 . . . Open Door 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . Level Access Points 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 5 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Emergency Access Points 6 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Terminal Index 7 | . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Unreport Threat 15 | . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . 1 . 2 2 1 . Locate Traps 17 | . 2 . 2 . . . 3 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 2 . 2 Reprogram Traps 3 | . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 7 | . . . 1 . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Registry 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 9 | . . . . . . . . . . . 1 . . . . . . . . 4 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Build 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 26 | . . . 5 . . . 10 . 2 . 1 . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . 2 . . Scan Component 14 | . . . 3 . . . 5 . 1 . 1 . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . Repair 12 | . . . 2 . . . 5 . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 12 | . 2 . 1 . . . 2 . 2 . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 9 | . 1 . 1 . . . 1 . 2 . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 46 | . . . 2 . . . 4 . 11 . . . . . . . . 5 . . . . . . . . . . 6 . . . . . . . . . . . . . 1 2 . 10 3 2 . Insert Component 24 | . . . 1 . . . 2 . 5 . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . 1 2 . 4 3 2 . Analyze 22 | . . . 1 . . . 2 . 6 . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 6 . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . . Unlock Access 8 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 59 | . 5 . 4 . . . 4 . 9 . 1 . . . . 1 . . . 5 . 3 . . . . . . 3 . . . 2 . . . . 3 . . . . 1 3 . 5 7 1 2 Terminals 38 | . 3 . 3 . . . 4 . 5 . . . . . . . . . . 2 . 1 . . . . . . 1 . . . 2 . . . . 1 . . . . . 1 . 5 7 1 2 Track 6 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Assimilate 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 1 . . Botnet 19 | . 2 . 2 . . . 3 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 1 1 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 6 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Mechanics 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Recycling Units 12 | . 2 . 1 . . . . . 4 . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Reject 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 5 | . . . . . . . . . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Jam 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 4 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 136 | . 9 . 8 . . . 13 2 7 2 5 . . . . 6 3 4 . 10 1 5 . . . . 2 1 9 2 3 1 2 . . . . 2 . . . . 3 11 2 7 10 3 3 Full Trace Events 15 | . . . . . . . 1 1 . . 1 . . . . . 1 . . 3 . 1 . . . . 1 . 1 1 . 1 . . . . . . . . . . . . 1 . 2 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . 2 . 1 . . . 1 . 5 . . . . 10 . . . 1 . . . . . . 15 . . . 2 . . . . . . 4 . . . . . . . 5 . 4 2 . . Parts Built 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 317 | . . . . . . . . . . . 53 . . . . . . . . 50 . 62 . . . . . . 152 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 23 | . . . . . . . . . . . 6 . . . . . . . . 5 . 7 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Parts Repaired 12 | . . . 2 . . . 5 . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . Time 664 | . . . 90 . . . 264 . 78 . . . . . . . . . . . . . . . . . . . 136 . 74 . . . . . . . . . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 3 . . . . . 9 . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . 1 . . . 1 . 5 . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . Part Schematics Acquired 13 | . . . 1 . . . 1 . 5 . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . 1 5 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . 1 5 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 7 | . . . . 1 5 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 131 | . . . . . . . . 15 . 11 . . . . . . 18 . 11 . 17 . . . . . . 23 . 24 . 12 . . . . . . . . . . . . . . . . . Machine Destruction 123 | . . . . . . . . 15 . 11 . . . . . . 18 . 11 . 17 . . . . . . 19 . 20 . 12 . . . . . . . . . . . . . . . . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . 2 . . . . . . . 2 . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 20 | . . 1 . . . . . . . . . . . . 1 . . . 2 . 2 . . . . . . . 1 5 . 1 . 2 . . . . . . . 2 . 1 . 1 1 . . Largest Group 4 | . . 1 1 . . . . . . . . . . . 1 1 1 . 2 1 2 2 2 2 1 1 . . 1 4 4 1 1 2 2 . . . . . . 2 2 1 1 2 1 . . Highest-Rated Group 209 | . . 31 31 . . . . . . . . . . . 96 96 96 . 76 38 175 175 175 175 80 80 . . 10 209 209 29 21 59 59 . . . . . . 98 98 26 26 71 26 . . Highest-Rated Ally 96 | . . 31 31 . . . . . . . . . . . 96 96 96 . 38 38 95 95 95 95 80 80 . . 10 80 80 29 21 30 30 . . . . . . 49 49 26 26 45 26 . . Warlord Squad Rendezvous 16 | . . . . . . . . . . . . . . . . 2 . . . 4 . 2 . . . . 1 . 1 . 2 . 1 . . . . 3 . . . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Infantry 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Muscle 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Geek 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Pyro 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Chimera 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Orders 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 17 14 . 11 14 16 15 4 7 12 . . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . 1 . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . 2 1 . 2 . . . . . . EXPLORE 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 13 . 10 10 13 10 2 4 7 . . . . . . RETURN 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . 1 2 2 1 3 2 . . . . . . Ally Attacks 241 | . . . 34 . . . . . . . . . . . 26 7 27 . . 17 2 30 9 1 . 3 . . . 13 26 2 3 5 11 . . . . . . 19 6 . . . . . . Total Damage 8971 | . . . 418 . . . . . . . . . . . 564 238 970 . . 644 88 1538 428 25 . 150 . . . 1060 1308 85 107 58 120 . . . . . . 938 232 . . . . . . Kills 66 | . . . 7 . . . . . . . . . . . 5 3 6 . . 6 1 14 3 . . 3 . . . . 9 1 1 2 3 . . . . . . 2 . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 1 2 1 . . . . . . . 3 2 . 2 . 2 1 . . . . . . . . . Drone Launches 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 8 12 . 10 7 12 8 2 5 8 . . . . . . Drone Recoveries 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 8 12 . 10 7 12 8 2 5 7 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 60208 | 51 923 441 2126 743 332 612 1739 974 1565 1318 1750 1366 1478 148 918 846 1095 389 1291 2203 1521 832 1301 984 1366 1241 1215 1398 1700 1625 617 1570 514 774 1939 336 798 1401 669 663 995 1110 1234 3630 839 2196 2796 1507 1129 Spaces Moved 31394 | 43 732 336 1089 443 206 307 829 521 713 660 856 798 862 87 634 578 555 210 552 1271 677 423 762 589 836 698 575 616 947 826 337 868 281 434 987 173 305 501 415 398 553 502 531 1736 464 1018 1325 726 609 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 21635 | . . . . . . 2 437 521 713 588 856 798 862 87 123 3 53 . . 2 153 423 762 589 836 698 575 616 947 826 337 868 281 434 987 173 305 487 . . . . 441 1736 464 1018 1305 720 609 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9723 | 33 732 336 1089 443 206 305 392 . . 72 . . . . 511 575 502 210 552 1269 524 . . . . . . . . . . . . . . . . 14 415 398 553 502 90 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 110 155 155 155 120 160 153 150 152 163 163 163 125 125 125 150 160 145 130 160 160 160 160 160 160 152 152 152 145 145 152 155 155 155 155 144 144 144 128 163 166 166 170 160 151 151 151 Average Speed 156 | 82 95 96 161 158 157 155 151 160 161 154 163 164 163 163 133 125 153 153 160 145 147 160 160 160 160 160 160 156 152 152 147 151 152 155 177 156 217 223 144 144 152 180 170 168 170 168 153 151 151 Slowest Speed 490 | 95 110 110 170 170 170 240 240 160 240 165 165 165 163 243 210 237 237 165 175 490 240 160 160 160 160 160 160 160 152 152 152 152 152 235 235 235 235 232 144 144 180 190 190 170 170 170 160 151 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Spacefolds 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 . Exploration Rate (%) 60 | 4 98 69 84 87 60 71 62 59 63 65 23 82 88 74 83 19 76 6 74 33 78 15 95 69 84 82 14 69 21 90 8 71 9 98 98 60 95 21 99 98 96 82 28 92 17 87 40 18 27 Regions Visited 49 Branch Regions 24 Pre-discovered Areas 15 | . 2 1 1 . 1 . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . 3 1 . 1 1 . . . . . . . . . Known Exits Taken 30 | . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 . 1 1 1 1 1 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 1 . . . . . . . . . 2 1 . 4 . . . . . . . 4 3 4 4 . . . . . . . . 3 . 2 . 3 2 . 4 . . . . . . . Spaces Dug 673 | . 5 . 4 1 . . 5 2 12 1 13 4 5 . 2 12 50 3 14 16 15 14 4 4 . 1 29 23 37 24 3 77 11 29 8 . 10 21 21 8 1 3 22 66 7 18 37 18 13 Terrain Destroyed 1646 | . 5 . 4 1 . 10 5 2 12 57 82 5 6 . 3 13 157 4 42 30 47 17 7 4 . 59 66 66 57 53 7 131 11 37 33 . 38 27 21 9 50 6 82 89 7 54 92 111 27 Melee 254 | . 1 . 4 1 . . 5 2 12 . 11 . 4 . 1 12 5 3 3 10 3 9 3 3 . . 7 1 . 10 3 6 9 7 . . . 12 7 5 1 . . 11 7 18 37 18 3 Projectile 458 | . 4 . . . . . . . . . 13 5 2 . 2 1 . 1 5 20 7 8 4 1 . 7 26 23 45 15 1 7 2 6 14 . 21 15 14 4 36 6 35 60 . . 20 4 24 AOE 934 | . . . . . . 10 . . . 57 58 . . . . . 152 . 34 . 37 . . . . 52 33 42 12 28 3 118 . 24 19 . 17 . . . 13 . 47 18 . 36 35 89 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 38557 | 58 842 402 1306 463 214 371 1151 583 984 825 1056 831 914 91 676 663 706 248 787 1529 980 523 819 618 862 777 769 881 1115 1036 411 1031 337 504 1116 224 380 697 461 477 669 679 783 2245 503 1381 1850 1007 722 Wait 2376 | . 16 20 25 2 . 12 144 1 117 21 47 14 30 . 11 30 1 1 20 73 19 24 17 7 2 35 63 125 61 49 20 56 15 13 64 1 24 77 26 69 34 110 128 228 7 130 256 126 5 Move 31331 | 42 731 335 1088 442 205 306 829 519 713 658 855 797 861 86 633 578 554 210 551 1270 675 422 761 588 835 697 575 615 946 825 337 866 280 433 986 172 304 500 414 397 552 501 530 1735 463 1017 1313 721 608 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 453 | 11 11 4 30 1 . . 23 1 12 8 14 1 3 . 2 5 13 2 13 22 20 7 4 2 4 . 11 10 4 7 3 8 5 5 5 8 2 12 . 1 12 4 16 25 8 22 35 20 17 Fast Attach 156 | 1 3 1 2 . . . 3 . 1 2 1 1 . . 1 2 1 1 . 5 2 . . . 5 . 5 2 3 4 3 2 . . 1 10 1 9 . . 13 5 8 16 1 32 5 3 1 Attach 210 | 4 2 1 6 . . 1 7 . 4 4 2 . . . 1 2 3 1 11 6 10 3 2 . . . 2 5 1 6 2 10 . 3 3 3 . 7 . . 5 . 5 13 3 14 25 19 14 Detach 61 | . . . 1 . . . . . 2 1 . . . . . 1 . 3 2 4 3 . . . 1 . . . 1 1 1 1 . 2 . 1 . . . . 3 1 2 6 2 12 4 1 5 Swap 1078 | . 17 11 49 7 3 20 38 7 32 24 42 5 5 4 9 23 38 11 32 65 37 30 21 11 6 25 35 39 35 22 21 24 12 12 19 2 16 26 1 1 7 15 26 51 4 28 60 35 15 Drop 500 | . 8 4 28 1 1 1 21 3 13 8 14 2 1 . 3 5 11 5 9 27 16 6 4 2 8 . 13 9 3 6 4 1 6 1 5 17 2 17 . 1 25 8 19 38 8 56 33 16 11 Fire 1464 | . 52 26 68 7 . 31 61 33 40 47 64 11 5 . 14 4 38 11 84 32 89 21 7 4 . 18 52 75 55 61 13 40 8 12 32 6 31 25 13 3 17 13 45 111 . 14 15 26 30 Melee 649 | . 2 . 9 2 5 . 24 19 50 35 16 . 8 1 1 12 14 3 6 24 29 10 3 4 1 . 10 1 . 30 7 23 10 7 . 4 . 23 7 5 1 . . 22 7 56 104 39 15 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 5 1 . . 1 . . . . . . . . . 3 . . . . 1 1 Escape Stasis 181 | . . . . . . . . . . 16 . . . . . . 32 . 53 . 80 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 65 | . . . . . . . . . . 1 . . . . . . 1 . 6 . . . . . . . . . . 23 . . . 16 . . . . . . . 18 . . . . . . . Trap 18 | . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . . . . 2 3 . 1 1 . . . . 1 . . 1 . . . 4 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Gar) -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 11 | -11/Junkyard | Discovered new exit (range 15) 52 | -11/Junkyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 14) 330 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 13) 697 | -10/Materials | Discovered new exit (range 7) 925 | -10/Materials | Discovered new exit (range 11) 975 | -10/Materials | Entered Mines 976 | -10/Mines | Learned location of Storage (-8) 990 | -10/Mines | Met a Derelict bent on vengeance 1009 | -10/Mines | Core integrity fell below 50% 1380 | -10/Mines | Discovered new exit (range 8) 1385 | -10/Mines | Escorted by a lone wolf Derelict 1404 | -10/Mines | Discovered new exit (range 8) 1416 | -10/Mines | Entered Materials 1416 | -9/Materials | Accompanied by 1 ally 1416 | -9/Materials | Evolved 2 slots: Utility x2 1777 | -9/Materials | Discovered new exit (range 12) 2505 | -9/Materials | Discovered new exit (range 15) 2741 | -9/Materials | Repaired Huge Storage Unit? 2847 | -9/Materials | Discovered new exit (range 16) 2958 | -9/Materials | Discovered new exit (range 19) 3294 | -9/Materials | Repaired Broken Imp. Assault Rifle? 3542 | -9/Materials | Entered Mines 3675 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3805 | -9/Mines | Learned Materials interactive machine intel 3813 | -9/Mines | Discovered new exit (range 15) 3907 | -9/Mines | Assembled infested the area 4033 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4036 | -9/Mines | Found Prototype Device 4278 | -9/Mines | Discovered new exit (range 5) 4285 | -9/Mines | Entered Exiles 4326 | -9/Exiles | Met 8R-AWN 4357 | -9/Exiles | Met EX-HEX 4406 | -9/Exiles | Met EX-BIN 4450 | -9/Exiles | Met EX-DEC 4492 | -9/Exiles | Learned location of Zion (-6) 4603 | -9/Exiles | Discovered new exit (range 10) 4617 | -9/Exiles | Entered Mines 5044 | -8/Mines | Core integrity fell below 50% 5114 | -8/Mines | Discovered new exit (range 6) 5229 | -8/Mines | Entered Materials 5229 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5230 | -8/Materials | Loaded intel: 19 interactive machine locations 5621 | -8/Materials | Repaired Lgt. Treads? 5640 | -8/Materials | Discovered new exit (range 9) 5745 | -8/Materials | Identified Exp. Sensor Array 5839 | -8/Materials | Discovered new exit (range 3) 5935 | -8/Materials | Identified exit to Storage 6176 | -8/Materials | Build established: Hacker-Mutant 6300 | -8/Materials | Repaired Broken Exp. Sensor Array? 6681 | -8/Materials | Repaired Adv. Heat Sink 6707 | -8/Materials | Repaired Lgt. Treads 6734 | -8/Materials | Repaired Lgt. Treads 6968 | -8/Materials | Identified exit to Garrison 6968 | -8/Materials | Entered Garrison 7012 | -8/Garrison | Triggered checkpoint 7055 | -8/Garrison | Garrison Relay disabled 7129 | -8/Garrison | Triggered checkpoint 7153 | -8/Garrison | Warlord forces raided the area 7230 | -8/Garrison | Discovered new exit (range 10) 7266 | -8/Garrison | Triggered checkpoint 7300 | -8/Garrison | Triggered checkpoint 7300 | -8/Garrison | Garrison Relay disabled 7348 | -8/Garrison | Triggered checkpoint 7420 | -8/Garrison | Garrison Relay disabled 7600 | -8/Garrison | Garrison Relay disabled 7660 | -8/Garrison | Discovered new exit (range 10) 7702 | -8/Garrison | Triggered checkpoint 7777 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7786 | -8/Garrison | Triggered checkpoint 7942 | -8/Garrison | Entered Materials 8899 | -8/Materials | Discovered new exit (range 3) 8932 | -8/Materials | Identified exit to Factory 8943 | -8/Materials | Repaired Corrupted Adv. Cooling System? 9206 | -8/Materials | Discovered exit to Storage (range 5) 9507 | -8/Materials | Identified exit to Garrison 9507 | -8/Materials | Entered Garrison 9564 | -8/Garrison | Triggered checkpoint 9565 | -8/Garrison | Garrison Relay disabled 9667 | -8/Garrison | Triggered checkpoint 9747 | -8/Garrison | Triggered checkpoint 9916 | -8/Garrison | Garrison Relay disabled 9970 | -8/Garrison | Triggered checkpoint 9982 | -8/Garrison | Core integrity fell below 50% 10027 | -8/Garrison | Lost 3 parts (1p1n1u) 10105 | -8/Garrison | Discovered exit to Factory (range 8) 10180 | -8/Garrison | Triggered checkpoint 10281 | -8/Garrison | Build established: Scavenger-Mutant 10310 | -8/Garrison | Discovered exit to Factory (range 26) 10310 | -8/Garrison | Discovered exit to Factory (range 30) 10310 | -8/Garrison | Discovered exit to Factory (range 68) 10564 | -8/Garrison | Triggered checkpoint 10674 | -8/Garrison | Garrison Relay disabled 10717 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10825 | -8/Garrison | Entered Factory 10825 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11567 | -7/Factory | Fabricated Imp. Component Analysis Suite? 12025 | -7/Factory | First assault squad dispatched 12033 | -7/Factory | Build established: Mutant 12380 | -7/Factory | Identified exit to Lower Caves 12575 | -7/Factory | Entered Lower Caves 12581 | -7/Lower Caves | Met a Warlord Commander 12582 | -7/Lower Caves | Learned location of Warlord (-4) 12585 | -7/Lower Caves | Found Encrypted Comm Array 13559 | -7/Lower Caves | Learned location of Armory (-4) 13559 | -7/Lower Caves | Learned Research emergency access door positions 13559 | -7/Lower Caves | Learned Extension garrison access intel 13810 | -7/Lower Caves | Discovered new exit (range 8) 13869 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13941 | -7/Lower Caves | Entered another Lower Caves area 14692 | -7/Lower Caves | Learned Research trap positions 14692 | -7/Lower Caves | Learned Extension terminal intel 14692 | -7/Lower Caves | Learned Factory garrison access intel 15158 | -7/Lower Caves | Discovered new exit (range 13) 15419 | -7/Lower Caves | Entered Data Miner 15419 | -7/Data Miner | Discovered new exit (range 7) 15450 | -7/Data Miner | Met Data Miner 15499 | -7/Data Miner | Learned location of Section 7 (-2) 15499 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15525 | -7/Data Miner | Received God Mode back door access code from Data Miner 15567 | -7/Data Miner | Entered Proximity Caves 15570 | -6/Proximity Caves | Spotter reported a threat 15704 | -6/Proximity Caves | Escorted by Enhanced Grunt 15876 | -6/Proximity Caves | Spotter reported a threat 16088 | -6/Proximity Caves | Learned Factory stockpile data 16258 | -6/Proximity Caves | Discovered new exit (range 15) 16485 | -6/Proximity Caves | Entered Factory 16485 | -6/Factory | Accompanied by 1 ally 16485 | -6/Factory | Evolved 2 slots: Utility x2 16487 | -6/Factory | Loaded intel: 4 garrison access locations 16647 | -6/Factory | Joined by Warlord Chimera squad 16909 | -6/Factory | Build established: Hacker-Assassin 17129 | -6/Factory | Joined by Warlord Pyro squad 17202 | -6/Factory | Discovered new exit (range 15) 17331 | -6/Factory | Identified exit to Garrison 17331 | -6/Factory | Entered Garrison 17331 | -6/Garrison | Accompanied by 1 ally 17358 | -6/Garrison | Triggered checkpoint 17387 | -6/Garrison | Build established: Hacker-Mutant 17395 | -6/Garrison | Garrison Relay disabled 17444 | -6/Garrison | Triggered checkpoint 17578 | -6/Garrison | Discovered new exit (range 10) 17634 | -6/Garrison | Discovered new exit (range 78) 17634 | -6/Garrison | Discovered new exit (range 56) 17634 | -6/Garrison | Discovered new exit (range 17) 17748 | -6/Garrison | Triggered checkpoint 17783 | -6/Garrison | Build established: Scavenger-Mutant 17851 | -6/Garrison | Found Fusion Bomb Launcher 18073 | -6/Garrison | Triggered checkpoint 18094 | -6/Garrison | Garrison Relay disabled 18216 | -6/Garrison | Triggered checkpoint 18392 | -6/Garrison | Garrison Relay disabled 18426 | -6/Garrison | Entered Factory 18815 | -6/Factory | Identified exit to Garrison 18815 | -6/Factory | Entered Garrison 18918 | -6/Garrison | H-XX Assembler disabled 18928 | -6/Garrison | Triggered checkpoint 18982 | -6/Garrison | Garrison Relay disabled 19032 | -6/Garrison | Build established: Hacker-Mutant 19068 | -6/Garrison | Triggered checkpoint 19102 | -6/Garrison | Triggered checkpoint 19131 | -6/Garrison | Destroyed 10 combat bots 19321 | -6/Garrison | Discovered new exit (range 11) 19368 | -6/Garrison | Triggered checkpoint 19430 | -6/Garrison | Garrison Relay disabled 19435 | -6/Garrison | Build established: Mutant 19615 | -6/Garrison | Discovered new exit (range 11) 19692 | -6/Garrison | Triggered checkpoint 19757 | -6/Garrison | Garrison Relay disabled 20065 | -6/Garrison | Discovered new exit (range 12) 20106 | -6/Garrison | Entered Factory 20106 | -6/Factory | Accompanied by 1 ally 20176 | -6/Factory | Joined by Warlord Pyro squad 20456 | -6/Factory | First assault squad dispatched 20478 | -6/Factory | Joined by Warlord Geek squad 20479 | -6/Factory | Incoming assault squad redirected 20611 | -6/Factory | Build established: Assassin 20954 | -6/Factory | Core integrity fell below 50% 20986 | -6/Factory | Discovered new exit (range 12) 21002 | -6/Factory | Identified exit to Factory 21026 | -6/Factory | P-60 Hacker assimilated allied 1O-R5G(m) 21212 | -6/Factory | Build established: Skirmisher 21345 | -6/Factory | Discovered new exit (range 14) 21413 | -6/Factory | Found Prototype Launcher 21416 | -6/Factory | Identified Scatter Rocket Array 21441 | -6/Factory | Joined by Warlord Chimera squad 21569 | -6/Factory | Incoming investigation squad redirected 21757 | -6/Factory | Garrison activated, responded to threat 21895 | -6/Factory | Joined by Warlord Infantry squad 21953 | -6/Factory | Incoming investigation squad redirected 22080 | -6/Factory | Build established: Hacker-Mutant 22236 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 22245 | -6/Factory | Identified exit to Garrison 22309 | -6/Factory | Entered Garrison 22498 | -6/Garrison | Triggered checkpoint 22537 | -6/Garrison | Spotted B-75 Beast 22611 | -6/Garrison | Destroyed B-75 Beast 22840 | -6/Garrison | Triggered checkpoint 22878 | -6/Garrison | Garrison Relay disabled 22898 | -6/Garrison | Discovered new exit (range 12) 23028 | -6/Garrison | Discovered new exit (range 13) 23059 | -6/Garrison | Triggered checkpoint 23099 | -6/Garrison | Garrison Relay disabled 23188 | -6/Garrison | Triggered checkpoint 23296 | -6/Garrison | Discovered new exit (range 10) 23366 | -6/Garrison | Found embedded Infiltrators 23378 | -6/Garrison | Triggered checkpoint 23494 | -6/Garrison | Garrison Relay disabled 23700 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23828 | -6/Garrison | Build established: Scavenger-Mutant 23830 | -6/Garrison | Entered Factory 23830 | -6/Factory | Accompanied by 2 allies 23858 | -6/Factory | Garrison activated, responded to threat 23938 | -6/Factory | Joined by Warlord Ranger squad 24016 | -6/Factory | Identified exit to Lower Caves 24041 | -6/Factory | Incoming investigation squad redirected 24087 | -6/Factory | Fabricated Exp. Signal Interpreter (x1) 24236 | -6/Factory | Build established: Assassin 24464 | -6/Factory | Joined by Warlord Dakka squad 24662 | -6/Factory | Entered Lower Caves 24662 | -6/Lower Caves | Accompanied by 2 allies 24771 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25679 | -6/Lower Caves | Discovered new exit (range 7) 25869 | -6/Lower Caves | Learned location of 1 exit from Factory 25958 | -6/Lower Caves | Identified exit to Lower Caves 25963 | -6/Lower Caves | Entered another Lower Caves area 25963 | -6/Lower Caves | Accompanied by 2 allies 26222 | -6/Lower Caves | Encountered a Warlord checkpoint 26277 | -6/Lower Caves | Discovered exit to Factory (range 6) 26417 | -6/Lower Caves | Learned Factory trap positions 26918 | -6/Lower Caves | Discovered new exit (range 6) 26924 | -6/Lower Caves | Identified exit to Zion 26947 | -6/Lower Caves | Entered Zion 26947 | -6/Zion | Accompanied by 1 ally 27082 | -6/Zion | System corruption cleaned by Quarantine Array 27201 | -6/Zion | Discovered new exit (range 15) 27504 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 27530 | -6/Zion | Learned location of 1 exit from Proximity Caves 27667 | -6/Zion | Given the Hacking Drone Bay 27671 | -6/Zion | Found Prototype Device 27907 | -6/Zion | Visited the Megawrench Repair Shop 27907 | -6/Zion | Megawrench repaired 9 parts 27919 | -6/Zion | Identified Hacking Drone Bay 27995 | -6/Zion | Learned Factory terminal intel 28027 | -6/Zion | Found Prototype Device 28027 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 28083 | -6/Zion | Given A8's code to call for help 28140 | -6/Zion | Learned Factory interactive machine intel 28310 | -6/Zion | Identified exit to Proximity Caves 28313 | -6/Zion | Entered Proximity Caves 28313 | -5/Proximity Caves | Accompanied by 1 ally 28443 | -5/Proximity Caves | Spotter reported a threat 28977 | -5/Proximity Caves | Build established: Skirmisher 29471 | -5/Proximity Caves | Build established: Mutant 29554 | -5/Proximity Caves | Entered Factory 29554 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 29555 | -5/Factory | Identified exit to Factory 29556 | -5/Factory | Loaded intel: 108 trap records 29557 | -5/Factory | Loaded intel: 51 interactive machine locations 29558 | -5/Factory | Loaded intel: 26 terminal locations 29714 | -5/Factory | Discovered new exit (range 8) 29725 | -5/Factory | Identified exit to Upper Caves 30047 | -5/Factory | Joined by Warlord Dakka squad 30329 | -5/Factory | Cargo convoy interrupted 30495 | -5/Factory | Found Prototype Launcher 30500 | -5/Factory | Identified Point Singularity Launcher 30769 | -5/Factory | Identified exit to Garrison 30769 | -5/Factory | Entered Garrison 30807 | -5/Garrison | Triggered checkpoint 30855 | -5/Garrison | Garrison Relay disabled 30914 | -5/Garrison | Triggered checkpoint 31015 | -5/Garrison | Garrison Relay disabled 31122 | -5/Garrison | Triggered checkpoint 31249 | -5/Garrison | Triggered checkpoint 31315 | -5/Garrison | Garrison Relay disabled 31351 | -5/Garrison | Discovered new exit (range 10) 31488 | -5/Garrison | Triggered checkpoint 31531 | -5/Garrison | Triggered checkpoint 31580 | -5/Garrison | Destroyed 9 combat bots 31661 | -5/Garrison | Discovered new exit (range 10) 31722 | -5/Garrison | Triggered checkpoint 31766 | -5/Garrison | Garrison Relay disabled 32024 | -5/Garrison | Triggered checkpoint 32068 | -5/Garrison | Garrison Relay disabled 32147 | -5/Garrison | Discovered new exit (range 14) 32165 | -5/Garrison | Identified exit to Factory 32167 | -5/Garrison | Entered Factory 32223 | -5/Factory | Discovered exit to Factory (range 8) 32377 | -5/Factory | Joined by Warlord Geek squad 32494 | -5/Factory | Build established: Hacker-Mutant 32542 | -5/Factory | Repaired Adv. Shield Generator 32627 | -5/Factory | Repaired Cld. Plasma Cannon 32845 | -5/Factory | Discovered exit to Factory (range 6) 33124 | -5/Factory | Discovered exit to Upper Caves (range 2) 33371 | -5/Factory | Identified exit to Garrison 33441 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 33867 | -5/Factory | Entered Garrison 33931 | -5/Garrison | Discovered new exit (range 8) 34030 | -5/Garrison | Triggered checkpoint 34052 | -5/Garrison | Garrison Relay disabled 34118 | -5/Garrison | Triggered checkpoint 34202 | -5/Garrison | Discovered new exit (range 15) 34222 | -5/Garrison | Identified exit to Factory 34359 | -5/Garrison | Triggered checkpoint 34382 | -5/Garrison | Garrison Relay disabled 34447 | -5/Garrison | Triggered checkpoint 34476 | -5/Garrison | Triggered checkpoint 34507 | -5/Garrison | Destroyed 10 combat bots 34581 | -5/Garrison | Triggered checkpoint 34615 | -5/Garrison | Destroyed 7 combat bots 34625 | -5/Garrison | Garrison Relay disabled 34656 | -5/Garrison | Discovered exit to Factory (range 10) 35088 | -5/Garrison | Discovered exit to Factory (range 12) 35098 | -5/Garrison | Found embedded Infiltrators 35154 | -5/Garrison | Triggered checkpoint 35195 | -5/Garrison | Garrison Relay disabled 35220 | -5/Garrison | Garrison Relay disabled 35492 | -5/Garrison | Entered Factory 35492 | -5/Factory | Accompanied by 4 allies 35581 | -5/Factory | Joined by Warlord Muscle squad 35738 | -5/Factory | Discovered exit to Factory (range 4) 35784 | -5/Factory | Build established: Hacker-Assassin 35792 | -5/Factory | First assault squad dispatched 35799 | -5/Factory | Repaired Adv. Heavy Siege Treads 35809 | -5/Factory | Incoming assault squad redirected 35827 | -5/Factory | Joined by Warlord Chimera squad 35871 | -5/Factory | Garrison activated, responded to threat 36109 | -5/Factory | Identified exit to Garrison 36109 | -5/Factory | Entered Garrison 36144 | -5/Garrison | Heavy support dispatched to Factory 36173 | -5/Garrison | Garrison Relay disabled 36186 | -5/Garrison | Triggered checkpoint 36312 | -5/Garrison | Heavy support dispatched to Factory 36379 | -5/Garrison | Destroyed 14 combat bots 36426 | -5/Garrison | Destroyed 9 combat bots 36428 | -5/Garrison | Lost 3 parts (2u1w) 36645 | -5/Garrison | Discovered new exit (range 9) 36656 | -5/Garrison | Identified exit to Factory 36699 | -5/Garrison | Build established: Hacker-Mutant 36820 | -5/Garrison | Discovered exit to Factory (range 14) 36838 | -5/Garrison | H-XX Assembler disabled 36942 | -5/Garrison | Triggered checkpoint 37010 | -5/Garrison | Garrison Relay disabled 37059 | -5/Garrison | Rescued a captive Derelict 37187 | -5/Garrison | Discovered exit to Factory (range 14) 37253 | -5/Garrison | Garrison Relay disabled 37545 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 37679 | -5/Garrison | Entered Factory 37679 | -5/Factory | Accompanied by 1 ally 37889 | -5/Factory | Joined by Warlord Infantry squad 37977 | -5/Factory | P-70 Sage assimilated allied 25-WFG(b) 37979 | -5/Factory | First assault squad dispatched 38002 | -5/Factory | Incoming assault squad redirected 38111 | -5/Factory | Build established: Hacker-Assassin 38193 | -5/Factory | Entered Upper Caves 38195 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 38229 | -5/Upper Caves | Destroyed 9 combat bots 38265 | -5/Upper Caves | Learned 4 Factory zone layouts 38439 | -5/Upper Caves | Learned Factory terminal intel 38445 | -5/Upper Caves | Learned Factory garrison access intel 38490 | -5/Upper Caves | Build established: Hacker-Mutant 38611 | -5/Upper Caves | Discovered new exit (range 64) 38965 | -5/Upper Caves | Identified exit to Upper Caves 38967 | -5/Upper Caves | Entered another Upper Caves area 38967 | -5/Upper Caves | Accompanied by 2 allies 38970 | -5/Upper Caves | Discovered exit to Factory (range 10) 38996 | -5/Upper Caves | Encountered a Warlord checkpoint 39317 | -5/Upper Caves | Core integrity fell below 50% 39771 | -5/Upper Caves | Learned Factory terminal intel 40365 | -5/Upper Caves | Learned Factory trap positions 40810 | -5/Upper Caves | Discovered new exit (range 9) 40831 | -5/Upper Caves | Identified exit to Zhirov 40906 | -5/Upper Caves | Entered Zhirov 40907 | -5/Zhirov | Discovered new exit (range 4) 40935 | -5/Zhirov | Met Zhirov 40963 | -5/Zhirov | Learned location of Quarantine (-3) 40963 | -5/Zhirov | Learned location of Testing (-2) 40963 | -5/Zhirov | Learned location of Command (-1) 40979 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 41009 | -5/Zhirov | Found Alien Artifact 41009 | -5/Zhirov | Identified Integrated Dissipator 41009 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 41031 | -5/Zhirov | Found Alien Artifact 41237 | -5/Zhirov | Identified exit to Proximity Caves 41242 | -5/Zhirov | Entered Proximity Caves 41429 | -4/Proximity Caves | Spotter reported a threat 41873 | -4/Proximity Caves | Discovered exit to Factory (range 12) 42028 | -4/Proximity Caves | Learned 4 Research zone layouts 42040 | -4/Proximity Caves | Entered Factory 42040 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 42041 | -4/Factory | Identified exit to Extension 42041 | -4/Factory | Identified exit to Armory 42043 | -4/Factory | Loaded intel: 93 trap records 42044 | -4/Factory | Loaded intel: 26 terminal locations 42045 | -4/Factory | Loaded intel: 4 garrison access locations 42307 | -4/Factory | Joined by Warlord Muscle squad 42416 | -4/Factory | Found Exp. Signal Interpreter 42718 | -4/Factory | Joined by Warlord Muscle squad 42935 | -4/Factory | Discovered new exit (range 65) 43028 | -4/Factory | Joined by Warlord Infantry squad 43141 | -4/Factory | Identified exit to Upper Caves 43388 | -4/Factory | Cargo convoy interrupted 43441 | -4/Factory | Entered Upper Caves 43480 | -4/Upper Caves | Learned Research stockpile data 43837 | -4/Upper Caves | Encountered a Warlord checkpoint 44058 | -4/Upper Caves | Discovered new exit (range 34) 44107 | -4/Upper Caves | Identified exit to Upper Caves 44110 | -4/Upper Caves | Entered another Upper Caves area 44164 | -4/Upper Caves | Discovered new exit (range 10) 44176 | -4/Upper Caves | Identified exit to Research 44686 | -4/Upper Caves | Discovered new exit (range 45) 44757 | -4/Upper Caves | Identified exit to Warlord 44773 | -4/Upper Caves | Entered Warlord 44795 | -4/Warlord | Discovered new exit (range 21) 44824 | -4/Warlord | System corruption cleaned by Quarantine Array 45028 | -4/Warlord | Learned Armory trap positions 45028 | -4/Warlord | Learned Research emergency access door positions 45030 | -4/Warlord | Learned 4 Testing zone layouts 45031 | -4/Warlord | Learned Quarantine security intel 45031 | -4/Warlord | Learned Factory recycling unit intel 45152 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 45165 | -4/Warlord | Met Warlord 45178 | -4/Warlord | Opened Warlord's prototype stash 45184 | -4/Warlord | Found Prototype Reactor 45184 | -4/Warlord | Identified Vortex Chain Reactor 45190 | -4/Warlord | Warlord's base attacked by MAIN.C 45336 | -4/Warlord | Found Prototype Energy Gun 45336 | -4/Warlord | Identified Vortex Rail 45345 | -4/Warlord | Found Prototype Energy Cannon 45346 | -4/Warlord | Identified Vortex Driver 45349 | -4/Warlord | Found Vortex Driver 45359 | -4/Warlord | Found Vortex Rail 45540 | -4/Warlord | Warlord forces counterattacked 45557 | -4/Warlord | Spotted B-86 Titan 45560 | -4/Warlord | Destroyed B-86 Titan 45609 | -4/Warlord | Spotted B-90 Cyclops 45611 | -4/Warlord | Spotted B-86 Titan 45615 | -4/Warlord | Spotted Executioner 45631 | -4/Warlord | Destroyed B-86 Titan 45641 | -4/Warlord | Spotted Striker 45646 | -4/Warlord | Spotted Striker 45659 | -4/Warlord | Destroyed Striker 45691 | -4/Warlord | Spotted Striker 45693 | -4/Warlord | Spotted Striker 45698 | -4/Warlord | Spotted B-90 Cyclops 45698 | -4/Warlord | Spotted B-86 Titan 45706 | -4/Warlord | Destroyed Striker 45709 | -4/Warlord | Destroyed B-86 Titan 45767 | -4/Warlord | Identified exit to Proximity Caves 45768 | -4/Warlord | Entered Proximity Caves 46255 | -3/Proximity Caves | Build established: Skirmisher 46686 | -3/Proximity Caves | Found Prototype Launcher 46687 | -3/Proximity Caves | Identified Rocket Array 46830 | -3/Proximity Caves | Discovered exit to Research (range 14) 46878 | -3/Proximity Caves | Entered Research 46878 | -3/Research | Accompanied by 2 allies 46878 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 46880 | -3/Research | Loaded intel: 76 trap records 46920 | -3/Research | Incoming investigation squad redirected 46937 | -3/Research | Found Antimissile System 47073 | -3/Research | Found Unknown Device 47073 | -3/Research | Identified Quantum Capacitor 47157 | -3/Research | Destroyed 7 combat bots 47308 | -3/Research | Identified Transdimensional Reconstructor 48099 | -3/Research | Discovered new exit (range 9) 48110 | -3/Research | Identified exit to Quarantine 48112 | -3/Research | Entered Quarantine 48134 | -3/Quarantine | Build established: Hacker-Mutant 48174 | -3/Quarantine | Found Alien Energy Cannon 48174 | -3/Quarantine | Identified Core Cannon 48672 | -3/Quarantine | Found Alien Artifact 49280 | -3/Quarantine | Build established: Hacker-Assassin 49360 | -3/Quarantine | Identified Core Reset Matrix 49585 | -3/Quarantine | Found Alien Impact Weapon 49720 | -3/Quarantine | Cryocooling Duct disabled 49735 | -3/Quarantine | Ambient heat levels rising (+20) 49735 | -3/Quarantine | Non-combat units ordered to evacuate 49872 | -3/Quarantine | Found Alien Slashing Weapon 49878 | -3/Quarantine | Build established: Hacker-Mutant 49904 | -3/Quarantine | Identified Sigix Broadsword 49906 | -3/Quarantine | Identified Core Stripper 50339 | -3/Quarantine | Discovered new exit (range 16) 50403 | -3/Quarantine | Found Alien Artifact 50403 | -3/Quarantine | Identified Phase Armor 50436 | -3/Quarantine | Found Alien Reactor 50436 | -3/Quarantine | Identified Matter Drive 50931 | -3/Quarantine | Incoming investigation squad redirected 51041 | -3/Quarantine | System corruption reached 10% 51265 | -3/Quarantine | Found Alien Artifact 51272 | -3/Quarantine | Found Alien Artifact 51401 | -3/Quarantine | Found Alien Artifact 51423 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 51423 | -3/Quarantine | Identified Terrabomb 51423 | -3/Quarantine | Used Terrabomb 51532 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 51546 | -3/Quarantine | Found Alien Artifact 51727 | -3/Quarantine | Identified exit to Research 51742 | -3/Quarantine | Entered Research 51742 | -2/Research | Accompanied by 1 ally 51742 | -2/Research | Warlord forces began assault on 0b10 51742 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 51767 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 51767 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 51767 | -2/Research | Identified exit to Access 51852 | -2/Research | Research machine network offline 52045 | -2/Research | Met up with Warlord 52361 | -2/Research | Discovered new exit (range 9) 52463 | -2/Research | Borebot progress halted 52504 | -2/Research | Borebot progress halted 52568 | -2/Research | Identified exit to Testing 52581 | -2/Research | Entered Testing 52581 | -2/Testing | Accompanied by 1 ally 52582 | -2/Testing | Identified exit to Section 7 52627 | -2/Testing | Found Prototype Energy Cannon 52627 | -2/Testing | Identified Potential Cannon 52636 | -2/Testing | Found Potential Cannon 52819 | -2/Testing | Found Prototype Ballistic Gun 52819 | -2/Testing | Identified Hyp. Multirail 52849 | -2/Testing | Identified Dimensional Node Initializer 52884 | -2/Testing | Build established: Hacker-Assassin 53435 | -2/Testing | Found Prototype Ballistic Cannon 53435 | -2/Testing | Identified Omega Cannon 53652 | -2/Testing | Found Prototype Energy Gun 53652 | -2/Testing | Identified Tachyon Dispersion Ray 54045 | -2/Testing | Found Prototype Energy Gun 54045 | -2/Testing | Identified Hyp. EM Gauss Rifle 54124 | -2/Testing | Discovered exit to Access (range 14) 54158 | -2/Testing | Found Prototype Launcher 54158 | -2/Testing | Identified Z-bomb Delivery System 54299 | -2/Testing | Build established: Hacker-Mutant 54447 | -2/Testing | Found Prototype Device 54447 | -2/Testing | Identified Exp. Force Field 54591 | -2/Testing | Spotted Fortress 54601 | -2/Testing | Destroyed Fortress 54609 | -2/Testing | Found Vortex Chain Reactor 54618 | -2/Testing | Found Prototype Device 54618 | -2/Testing | Identified Thermal Barrier 54643 | -2/Testing | Found Exp. EM Disruption Field 54653 | -2/Testing | Found Prototype Protection 54653 | -2/Testing | Identified Centrium Heavy Armor Plating 54777 | -2/Testing | Entered Section 7 54906 | -2/Section 7 | Build established: Hacker-Assassin 55208 | -2/Section 7 | Initialized slip node 55236 | -2/Section 7 | Found Alien Artifact 55359 | -2/Section 7 | Found Alien Artifact 55403 | -2/Section 7 | Spotted S7 Guard 55472 | -2/Section 7 | Destroyed S7 Guard 56020 | -2/Section 7 | Identified Spacefold Activator 56020 | -2/Section 7 | Identified Integrated Mediator 56020 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 56147 | -2/Section 7 | Found Alien Artifact 56307 | -2/Section 7 | Identified Navigation Efficiency Matrix 56565 | -2/Section 7 | Warped through subspace to slip node 56566 | -2/Section 7 | Core integrity fell below 50% 56977 | -2/Section 7 | Spotted S7 Guard 56991 | -2/Section 7 | Destroyed S7 Guard 57004 | -2/Section 7 | Found Prototype Protection 57005 | -2/Section 7 | Spotted S7 Guard 57029 | -2/Section 7 | Destroyed S7 Guard 57057 | -2/Section 7 | Crushed by falling debris 57057 | -2/Section 7 | System corruption reached 10% 57067 | -2/Section 7 | Identified Hvy. Regenerative Plating 57096 | -2/Section 7 | Warped through subspace to slip node 57268 | -2/Section 7 | Repaired System Restoration Module 57289 | -2/Section 7 | Build established: Hacker-Mutant 57375 | -2/Section 7 | Found Alien Artifact 57417 | -2/Section 7 | Found Alien Artifact 57562 | -2/Section 7 | First assault squad dispatched 57573 | -2/Section 7 | Entered Access 57573 | -1/Access | Evolved 2 slots: Power x1, Utility x1 57808 | -1/Access | Identified Core Regenerator 57808 | -1/Access | Identified Integrated Thermoelectric Network 57808 | -1/Access | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 58364 | -1/Access | Garrison activated, responded to threat 58398 | -1/Access | Destroyed 12 combat bots 58782 | -1/Access | Build established: Hacker-Assassin 58873 | -1/Access | First assault squad dispatched 59074 | -1/Access | Discovered new exit (range 1) 59074 | -1/Access | Identified exit to Command 59075 | -1/Access | Used Core Regenerator, restored core integrity (+400) 59080 | -1/Access | Entered Command 59209 | -1/Command | Disengaged cave seal 59209 | -1/Command | Derelicts emerged from the dark tunnel 59209 | -1/Command | Welcomed Warlord to Command 59279 | -1/Command | Disengaged cave seal 59279 | -1/Command | Derelicts emerged from the dark tunnel 59330 | -1/Command | First assault squad dispatched 59352 | -1/Command | Incoming assault squad redirected 59601 | -1/Command | Incoming investigation squad redirected 59732 | -1/Command | Found Antimissile System 59760 | -1/Command | Spotted M Guard 59760 | -1/Command | Spotted M Guard 59760 | -1/Command | Spotted Combat Programmer 59762 | -1/Command | Spotted Combat Programmer 59771 | -1/Command | Combat Programmer assimilated allied JN-OMD(K) 59777 | -1/Command | Warlord commented on Warlord statues 59808 | -1/Command | All MAIN.C guards destroyed 59821 | -1/Command | Found Prototype Device 59822 | -1/Command | Identified AEGIS Remote Shield 59843 | -1/Command | Build established: Scavenger-Mutant 59994 | -1/Command | Met MAIN.C 59995 | -1/Command | 0b10 Conduit disabled 59998 | -1/Command | Warlord shut down involuntarily 60011 | -1/Command | Destroyed MAIN.C Shell 60014 | -1/Command | MAIN.C activated Command garrisons 60052 | -1/Command | Destroyed MAIN.C 60088 | -1/Command | Discovered new exit (range 34) 60088 | -1/Command | Discovered new exit (range 83) 60088 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 60209 | *** | Establishing 0b11! Last Messages --------------- 60139_ Destroyed Com. Wheel. 60139_ R-10 Processor knocked back. 60144_ Acquired 9 matter. 60144_ Acquired 2 matter. 60144_ Acquired 16 matter. 60144_ Acquired 19 matter. 60156_ System corrupted: Energy discharge (-206). 60173_ Acquired Hdn. Centrium Heavy Treads. 60174_ Dropped Imp. Heavy Treads. 60176_ Acquired Hdn. Centrium Heavy Treads. 60180_ Slammed into R-10 Processor. 60180_ Destroyed Com. Wheel. 60180_ R-10 Processor system corrupted by crushing effect. 60180_ R-10 Processor knocked back. 60189_ System corrupted: Energy discharge (-310). 60192_ Dropped Omega Cannon. 60194_ Beam penetrates Reinforced Barrier. 60194_ Beam penetrates Earth. 60194_ Beam penetrates Door. 60205_ Acquired Omega Cannon. Map ----- +----------------------------------------------------+ | ^ [ # "" # #???# # #?#? | | ^=%[ # """" # #???# + #?#? | | ## ^ + """" # * #???# # #?#? | | ?# ^ # "" # #???## ### #?#? | | ?# ########## #????# #?# #?#? | | ?# #############+#########+### ] #?#? | | ?# ## # + # #?#? | | ?# ^^ ## | # ####### # #?#? | | ?# ## "" + #?????# + #?#? | | ?# ### """" # #?????# # ! #?#? | | ?# #?# """" # ####### # #?#? | | ?# ! #?# "" # ! ## # #?#? | | ## ### #?# # ## # #?#? | | ## ### ### # ## ###########?#? | | ## ## ############ % ## #???####????#? | | ## ## ############ ##"#+######""####### | | ## ## | | ## ## ###########" | | ## ### ##??????????# | | ## #?# #???????????############# ""#""""##### | | ## #?# #???????????????????????# ## #####??#? | | ## #?# #???????????????????????# ###???????#? | | ## #?# ########??????########### #?????????#? | | ## #?# #""""""######## #?????????#? | | # " " " ; #?????????## | | #?# + """######## @ ####### #??????????? | | #?# + """#??????# #??#####+#####????????? | | #?# #""""""#??????#####??# #????????? | | #?###########?????????????# #????????? | | #?????????????????????????# !! #????????? | | #?????????????????????????# =!! #????????? | | ##????????????????????????# !!! #????????? | | #????????????????????????# #????????? | | #????????????????????????# #????????? | | #????????????????????????# #????????? | | #????????????????????????####### ###????????? | | ##+#####????????????????????????????###??????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | !!! #?????????????????????????????????????????? | | !!! #?????????????????????????????????????????? | | !!! #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 210 Coolant Potential 100 Energy Generation 75 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 41 Targeting Accuracy 24 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 54 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Adv. Cooling System | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. Heavy Machine Gun | -6/Factory | Scanalyzed Plasma Rifle | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Focal Shield | -6/Zion | Archive Point Defense System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Proton Burst Cannon | -5/Factory | Scanalyzed Particle Accelerator | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Quantum Capacitor | -3/Quarantine | Extracted Hvy. Wave Gun | -3/Quarantine | Extracted Plasma Cutter | -3/Quarantine | Extracted Enh. Gauss Cannon | -3/Quarantine | Extracted Field Propulsion Array | -3/Quarantine | Extracted Adv. Micro-nuke Launcher | -2/Testing | Archive Exp. Energy Well | -2/Testing | Scanalyzed Exp. Weapon Shielding | -2/Testing | Scanalyzed Adv. Weapon Cycler | -2/Testing | Scanalyzed Adv. Gravity Neutralizer | -2/Section 7 | Archive Imp. Quantum Reactor | -2/Section 7 | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive R-10 Processor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive A-27 Freighter | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive Fabricated ------------ Imp. Component Analysis Suite | x1 | -7/Factory | Preloaded Exp. Targeting Computer | x1 | -6/Factory | Authchip Exp. Signal Interpreter | x1 | -6/Factory | Preloaded Exp. Targeting Computer | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Core Cannon Sigix Broadsword Core Stripper Phase Armor Matter Drive Terrabomb Dimensional Node Initializer Integrated Mediator Spacefold Activator High-powered Transdimensional Reconstructor Integrated Thermoelectric Network Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed WaveNavigationBooster Manual? 0 Play Time 13:28:01 Cumulative 487.0 hours Start 2023.03.14 @ 03:36:35 End 2023.03.16 @ 08:38:26 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type 1 Total 23 Types 16/2/4/0/0/0/0/1/0 Lore% 90 Gallery% 92 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77e34a56-84b7-4a77-a103-8461ca8bdfed