Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 17:18:52 Player: dohmmass Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (2380) 2380 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 7899 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 198 Cogmind --------- Core Integrity 0/1150 Matter 48/300 Energy 38/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Coolant Injector Machine Analyzer Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Hardlight Generator > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Centrium Wheel Centrium Wheel Falx Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Experimental Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Nanoactuators > --- WEAPON ----------- (None) > --- INVENTORY -------- VTOL Module Improved Flight Unit Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Improved Target Analyzer Cloaking Device [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Hardlight Generator Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Weapon Shielding Weapon Heavy Hammer Energy Gun Medium Laser Launcher Micro-nuke Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . Utility 5 | . . . . . 2 . 2 1 . Weapon 4 | . . . 2 . . . . 1 1 Parts Attached 95 | 5 3 5 3 4 16 6 15 12 26 Power 12 | 1 . 1 . 1 4 1 1 1 2 Engine 5 | 1 . . . 1 2 . . . 1 Core 6 | . . 1 . . 2 1 1 1 . Reactor 1 | . . . . . . . . . 1 Propulsion 34 | 2 . 3 . 2 5 3 4 8 7 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 17 | 2 . 3 . 2 1 . 4 5 . Hover . | . . . . . . . . . . Flight 17 | . . . . . 4 3 . 3 7 Utility 35 | . 1 1 1 . 6 1 8 2 15 Device 15 | . 1 . . . 2 . 1 1 10 Storage 2 | . . 1 . . . 1 . . . Processor 11 | . . . . . 3 . 3 . 5 Hackware . | . . . . . . . . . . Protection 7 | . . . 1 . 1 . 4 1 . Artifact . | . . . . . . . . . . Weapon 14 | 2 2 . 2 1 1 1 2 1 2 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 8 | . 2 . 2 . . 1 2 1 . Slashing Weapon 2 | . . . . . 1 . . . 1 Piercing Weapon 1 | . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . 1 Parts Lost 64 | . . 3 . 3 16 2 7 15 18 Power 10 | . . 1 . . 3 1 1 2 2 Propulsion 23 | . . 1 . 2 4 . 3 7 6 Utility 21 | . . 1 . . 5 . 3 3 9 Weapon 10 | . . . . 1 4 1 . 3 1 Highest Loss Streak 9 | . . 1 . 2 9 2 5 9 5 To Critical Strikes 1 | . . 1 . . . . . . . Average Slot Usage (%) 72 | . 78 92 96 97 56 59 71 69 42 Engine 3 | . 14 5 . 7 4 1 . . 1 Core 3 | . . 7 11 2 1 5 3 4 . Wheel 14 | . 28 27 22 20 6 . 15 14 . Flight 3 | . . . . . 6 29 . . 9 Device 4 | . 7 9 . . 4 . . 9 5 Storage 7 | . . 12 11 11 2 6 6 5 4 Processor 9 | . . . . . 11 7 13 17 19 Protection 4 | . . . 7 11 4 . 9 3 . Impact Weapon 19 | . 18 28 44 42 10 4 20 11 . Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 6 10 27 33 33 28 21 54 49 33 Greatest Support 64 | 20 20 20 20 20 20 21 64 64 26 Greatest Overweight (x) 9 | . . 2 1 2 9 . 2 3 3 Average Overweight (x) . | . . . 1 1 . . . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 9 10 10 6 9 10 10 9 Most Carried 10 | 5 4 5 4 6 5 10 10 8 10 Average Carried 4 | 1 1 3 3 4 3 7 5 5 7 Final Capacity 10 | 5 5 10 10 10 5 10 10 10 5 Final Carried 10 | . 2 5 3 5 5 10 4 1 4 Class Distribution -------------------- 63% | Mutant 27% | Gladiator 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Matter Collected 799 | 171 24 135 30 40 111 . 212 65 11 Remotely 149 | . 24 125 . . . . . . . Salvage Created 2972 | . 24 188 137 400 733 . 667 541 282 Parts 82 | . . 5 7 15 21 . 15 6 13 Haulers Intercepted 6 | . . . 1 . 1 . 1 3 . Recyclers Shooed 2 | . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 52 | . . 6 3 6 10 . 13 8 6 Melee 31 | . . 6 3 5 7 . 5 5 . AOE 7 | . . . . . . . 1 . 6 Classes Destroyed 15 | . 1 4 2 3 1 . 1 2 1 Worker 7 | . . . . 4 2 . . . 1 Builder 6 | . . 2 . 1 . . 1 . 2 Tunneler 2 | . . . . 2 . . . . . Hauler 6 | . . . 1 . 1 . 1 3 . Recycler 6 | . . 1 . 2 3 . . . . Watcher 3 | . 1 . . . 1 . 1 . . Swarmer 15 | . . 2 . 2 2 . 4 5 . Grunt 22 | . . . 3 3 6 . 5 . 5 Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . . 1 . . 1 . . Sentry 5 | . . . . . 2 . 2 1 . Specialist 1 | . . . . . . . . . 1 Hunter 1 | . . . . . . . . 1 . Programmer 1 | . . . . . . . . 1 . Assembled 4 | . . 4 . . . . . . . Best Kill Streak 9 | . 1 2 3 6 9 . 4 6 9 Combat Bots Only 6 | . . 2 3 4 2 . 4 5 6 Max Kills in Single Turn 4 | . 1 2 1 1 1 . 1 1 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . . . 1 . 4 Melee 2 | . . 2 1 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Hostile Shots Fired 718 | . . 64 11 45 117 18 177 121 165 Missed 238 | . . 15 5 13 28 11 57 39 70 Damage Taken 7889 | . . 537 68 441 1462 83 1483 1351 2464 Core 2633 | . . 165 33 96 485 21 209 473 1151 Absorbed by Shields 554 | . . . . . 41 . 193 320 . Redirected to Shielding 62 | . . . 3 44 15 . . . . Core Remaining (%) 62 | 100 . 34 . 67 11 97 75 52 . Volleys Fired 3 | . . . . . . . . . 3 Largest 1 | . . . . . . . . . 1 Hottest 49 | . . . . . . . . . 49 Shots Fired 3 | . . . . . . . . . 3 Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . . . . 3 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 3 | . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . . 2 Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 190 | . 2 14 9 28 42 . 56 37 2 Core Hits 54 | . . 3 3 7 10 . 8 2 21 Critical Kills 6 | . . . 1 . . . 4 1 . Critical Parts Destroyed 27 | . . 3 . 6 2 . 8 8 . Critical Strikes 37 | . . 3 1 6 6 . 12 9 . Smash 33 | . . 3 1 6 2 . 12 9 . Sever 4 | . . . . . 4 . . . . Melee Attacks 239 | . 2 25 12 40 53 . 64 42 1 Impact 219 | . 2 25 12 40 34 . 64 42 . Slashing 19 | . . . . . 18 . . . 1 Piercing 1 | . . . . . 1 . . . . Sneak Attacks 28 | . . 3 2 10 7 . 2 4 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 39 | . 1 3 5 8 3 . 14 5 . Damage Inflicted 11094 | . 65 630 399 1562 1674 . 2749 1985 2030 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions 2237 | . . . . . . . 207 . 2030 Melee 8857 | . 65 630 399 1562 1674 . 2542 1985 . Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 207 | . . . . . . . 207 . . Explosive 2030 | . . . . . . . . . 2030 Electromagnetic . | . . . . . . . . . . Impact 8393 | . 65 630 399 1562 1210 . 2542 1985 . Slashing 448 | . . . . . 448 . . . . Piercing 16 | . . . . . 16 . . . . Highest Corruption 5 | . . . . . 5 . . 1 1 Average Corruption 1 | . . . . . 4 . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . 5 . . 1 4 Message Errors 4 | . . . . . 3 . . 1 . Matter Fused 3 | . . . . . . . . . 3 Energy Discharges 1 | . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . 1 Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 3103 | . 26 221 96 542 351 . 815 863 189 Projectiles . | . . . . . . . . . . Explosions 235 | . . . . . . . 46 . 189 Melee 2868 | . 26 221 96 542 351 . 769 863 . Knockbacks 21 | . . 3 . 4 1 . 9 4 . Impact 20 | . . 3 . 3 1 . 9 4 . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 485 | . . . . . . . 408 . 77 Shots 7 | . . . . . . . 5 . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 26 | . . . . . 5 . 25 14 26 Average Temperature 10 | . . . . . 5 . 8 14 12 Received Heat Transfer 1426 | . . . 30 66 432 24 267 144 463 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 31 | . 1 3 1 7 7 . 8 4 . Impact Corruptions 91 | . 1 6 1 20 14 . 29 20 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 100 | . . . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Peak Influence 528 | . 52 97 146 257 372 271 528 427 449 Initial 231 | . . 19 . 56 50 141 132 231 123 Average 201 | . 18 61 50 156 170 179 334 309 205 Maximum Alert Level 2 | . . . . 1 1 1 2 2 2 Low Security (%) 51 | 100 100 100 100 65 58 74 9 . 62 Level 1 38 | . . . . 34 41 25 61 66 34 Level 2 10 | . . . . . . . 29 33 3 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 4 2 . 4 8 Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . . . 1 1 Reinforcement 13 | . 1 . . . 1 2 . 2 7 Assault 1 | . . . . . . . . 1 . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Distress Signals 8 | . . . . . 3 1 1 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 159 | . 2 13 5 13 33 12 20 26 35 Peak Tracking Total 13 | . 3 4 4 4 10 8 4 11 13 Tactical Retreats 29 | . . 1 . . 7 3 5 2 11 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Traps Triggered 3 | . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Machines Disabled 15 | . . . . . . . 7 . 8 Max in Single Turn 7 | . . . . . . . 7 . 2 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Machines Accessed 7 | . . . 1 . . 1 1 2 2 Terminals 3 | . . . 1 . . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 14 | . . . 1 . . 3 2 5 3 Successful 5 | . . . 1 . . . 1 2 1 Failed 9 | . . . . . . 3 1 3 2 Catastrophic 4 | . . . . . . 2 . 1 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 4 | . . . 1 . . . 2 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers 2 | . . . . . . . . . 2 Garrison Access 6 | . . . . . . 3 . 3 . Terminal Hacks 3 | . . . 1 . . . 1 . 1 Open DSF 2 | . . . . . . . 1 . 1 Emergency Access Points 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . 1 . . 1 1 2 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Total Allies 5 | . . 5 . . . . . . . Largest Group 5 | . . 5 5 3 1 . . . . Highest-Rated Group 85 | . . 85 85 61 16 . . . . Highest-Rated Ally 31 | . . 31 31 31 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 79 | . . 27 12 24 16 . . . . Total Damage 971 | . . 281 186 293 211 . . . . Kills 17 | . . 7 3 5 2 . . . . Allies Corrupted 1 | . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Turns Passed 3757 | 35 60 495 133 624 451 131 640 585 603 Spaces Moved 3655 | 36 53 478 102 542 439 354 340 383 928 Core 102 | 17 . . . . 23 . . . 62 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 2033 | 19 53 478 102 542 124 . 340 375 . Hover . | . . . . . . . . . . Flight 1520 | . . . . . 292 354 . 8 866 Fastest Speed 31 | 50 80 80 95 95 34 31 100 34 32 Average Speed 75 | 65 80 86 95 95 58 31 108 110 54 Slowest Speed 500 | 80 80 110 95 110 500 31 130 145 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . . . 1 2 . . 8 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 3 16 75 13 90 41 17 9 11 32 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 52 | . . . . . . . 22 . 30 Melee 1 | . . . . . . . . . 1 Projectile . | . . . . . . . . . . AOE 51 | . . . . . . . 22 . 29 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Total 4282 | 47 71 521 126 594 552 372 512 476 1011 Wait 233 | . . 9 16 15 30 . 102 38 23 Move 3624 | 35 52 477 101 541 436 349 339 382 912 Hop 11 | . . . . . 1 2 . . 8 Pick Up 105 | 6 9 8 1 6 15 12 8 9 31 Fast Attach . | . . . . . . . . . . Attach 83 | 5 3 3 3 4 14 5 10 12 24 Detach 4 | . . . . . 2 . . . 2 Swap 13 | . . 2 . . 2 2 5 . 2 Drop 21 | 1 6 2 . . 3 2 2 . 5 Fire 3 | . . . . . . . . . 3 Melee 185 | . 1 20 5 28 49 . 46 35 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 36 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 14) 96 | -10/Materials | Entered Mines 139 | -10/Mines | Assembled infested the area 144 | -10/Mines | Assisted by a Guerilla fighting off Assembled 223 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 270 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 291 | -10/Mines | Discovered new exit (range 11) 308 | -10/Mines | Build established: Mutant 310 | -10/Mines | Core integrity fell below 50% 371 | -10/Mines | Discovered new exit (range 7) 591 | -10/Mines | Entered Materials 591 | -9/Materials | Accompanied by 5 allies 591 | -9/Materials | Evolved 2 slots: Weapon x2 596 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 672 | -9/Materials | Discovered new exit (range 12) 724 | -9/Materials | Entered Mines 724 | -9/Mines | Accompanied by 3 allies 803 | -9/Mines | Discovered new exit (range 6) 1015 | -9/Mines | Learned Materials emergency access door positions 1157 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1252 | -9/Mines | Discovered new exit (range 8) 1348 | -9/Mines | Entered Materials 1348 | -8/Materials | Accompanied by 1 ally 1348 | -8/Materials | Evolved 2 slots: Utility x2 1465 | -8/Materials | Garrison activated, responded to threat 1526 | -8/Materials | Lost 9 parts (1p2n3u3w) 1633 | -8/Materials | Core integrity fell below 50% 1764 | -8/Materials | Core integrity fell below 20% 1794 | -8/Materials | Lost 3 parts (1p1n1u) 1794 | -8/Materials | Discovered new exit (range 13) 1799 | -8/Materials | Entered Factory 1799 | -7/Factory | Evolved 2 slots: Propulsion x2 1924 | -7/Factory | Discovered new exit (range 20) 1930 | -7/Factory | Entered another Factory area 1930 | -6/Factory | Evolved 2 slots: Utility x2 2241 | -6/Factory | Build established: Gladiator 2327 | -6/Factory | Found Imp. Powered Armor 2345 | -6/Factory | Lost 5 parts (1p2n2u) 2533 | -6/Factory | Discovered new exit (range 6) 2568 | -6/Factory | Discovered new exit (range 9) 2570 | -6/Factory | Entered another Factory area 2570 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2870 | -5/Factory | First assault squad dispatched 3035 | -5/Factory | Lost 5 parts (1p2n1u1w) 3153 | -5/Factory | Discovered new exit (range 5) 3155 | -5/Factory | Entered another Factory area 3155 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 3185 | -4/Factory | Lost 9 parts (1p5n2u1w) 3207 | -4/Factory | Found Prototype Processor 3214 | -4/Factory | Identified Exp. Targeting Computer 3248 | -4/Factory | Spotted B-86 Titan 3342 | -4/Factory | Build established: Mutant 3352 | -4/Factory | Lost 3 parts (2n1u) 3458 | -4/Factory | Lost 3 parts (1p1n1u) 3641 | -4/Factory | Core integrity fell below 50% 3671 | -4/Factory | Lost 5 parts (1p3n1u) 3736 | -4/Factory | Core integrity fell below 20% 3758 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03737_ Destroyed Welding Torch. 03737_ U-05 Engineer destroyed. 03737_ Construction Platform disabled. 03738_ Penetrated by Slug. 03738_ Micro-nuke Launcher destroyed. 03739_ K-01 Serf collects debris. 03739_ Med. Storage Unit destroyed. 03739_ U-05 Engineer lays Concrete. 03740_ W-44 Eye sends out distress signal. 03741_ Penetrated by Slug. 03741_ U-05 Engineer lays Concrete. 03742_ Penetrated by Slug. 03742_ U-05 Engineer destroyed. 03742_ U-05 Engineer lays Concrete. 03744_ K-01 Serf collects debris. 03752_ Acquired Centrium Wheel. 03756_ Critical hit (Burn: +37). 03756_ Slug penetrates P-70 Sage. 03758_ Imp. Target Analyzer destroyed. 03758_ Acquired Centrium Wheel. 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" " ## " " " " # """" """" | | #####????????????????? ## " " " " # """" """" | | ??????????????????????#?##### " " " " # """" """" | | ????????????????????????????# " " " " # """"?"""" | | ????????????????????????????# " " " " # """"?"""" | | ????????????????????????????# " " " " # """"?"""" | | ????????????????????????????# " " " " # ???????? | | ??????????????????????####### # ???????? | | ??????????????????????# + ####???????? | | ??????????????????????# ##### #??????????? | | ?????????????##########+###?# #??????????? | | ?????????????# #?# #??????????? | | ?????????????# #?###########??????????? | | ########?????# """"" #??????????????????????? | | #?????# """"" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 80 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 825 Weapon Shielding 33 Melee Speed Boost 30 Evasion (%) 63 Melee Accuracy 17 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Batter Up Slippery One Challenges ------------ None Game ------ Seed CompositeFlakShredder Manual? 0 Play Time 00:50:18 Cumulative 22.2 hours Start 2024.04.06 @ 16:30:05 End 2024.04.06 @ 17:18:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1a22ec1-58f8-4120-b095-60246b81695b