Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.19 @ 15:26:10 Player: Boris Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (1142) 5710 Value Destroyed (66793) 66793 Prototype IDs (278) 5560 Alien Tech Used (18) 3600 Bonus (118824) 118824 TOTAL SCORE: 211587 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 59856 Follower Combat Kills 3446 Entered Garrisons 1200 Used RIF Installer 3000 Network Hubs Disabled 600 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Hacked Protovariant 1000 Scanned by Researcher 1000 Pursued by Intercept 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -7378 Cogmind --------- Core Integrity 148/1850 Matter 280/300 Energy 446/450 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Energy Well (600) Spacefold Activator Sigix Sheargun Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Biometal Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Sensor Array Experimental Signal Interpreter Heavy Regenerative Plating Deep Network Scanner Experimental System Shield LC Capacitor > --- WEAPON ----------- Enhanced Nova Cannon Graviton Cannon Core Stripper > --- INVENTORY -------- Advanced Medium Treads Advanced Heavy Treads High-density Centrium Heavy Treads Matter Compressor Experimental Targeting Computer Advanced Kinecellerator Quantum Capacitor Experimental Phase Shifter Graphene Brace Experimental EM Disruption Field Experimental Hardlight Generator Heavy Quantum Rifle EMDS Railgun Advanced KE Penetrator Perforator Neutron Missile Launcher Z-bomb Delivery System Guided Remote Datajack Molecular Scythe [Rating: 252] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Sigix Exoskeleton Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Artifact LC Capacitor Weapon Light Antimatter Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Light Antimatter Cannon Launcher Neutron Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Molecular Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . 2 . . . 2 . . . 2 . . . . . . 2 . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . Utility 11 | . . . 1 . . 1 . . . 1 . . . 1 . . . . . . 1 . 1 . . 1 . 2 . . 2 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 1028 | 6 2 4 10 24 8 19 18 23 19 53 27 12 33 18 20 13 10 18 17 84 34 37 56 73 15 12 50 7 34 124 71 74 3 Power 45 | 1 . 1 1 . . 1 . 2 . 3 . . 1 . 1 . . 1 . 2 1 4 2 5 . . 2 . 2 8 2 5 . Engine 9 | 1 . 1 1 . . 1 . 2 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . Core 8 | . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . . 1 . . 1 . . . Reactor 28 | . . . . . . . . . . 2 . . . . 1 . . 1 . 1 1 1 1 3 . . 1 . 2 7 2 5 . Propulsion 108 | 2 . 2 2 2 . 4 1 2 2 13 6 . 4 5 3 . . 4 3 10 4 9 5 8 2 4 . . 6 5 . . . Treads 78 | 1 . . 1 1 . 1 1 1 2 7 3 . 2 1 3 . . 3 3 7 4 7 5 8 2 4 . . 6 5 . . . Leg 10 | . . . . . . . . . . . . . 2 2 . . . 1 . 3 . 2 . . . . . . . . . . . Wheel 18 | 1 . 2 1 1 . 3 . 1 . 4 3 . . 2 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 409 | 1 2 1 3 2 4 7 4 4 5 13 6 3 9 6 4 3 3 7 8 43 10 9 16 32 6 6 27 5 14 61 43 39 3 Device 221 | . 1 . . . . 2 1 . 2 9 3 . 2 1 1 1 2 2 5 7 3 3 6 26 3 1 18 3 12 43 31 31 2 Storage 13 | 1 1 . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . 1 2 3 . Processor 28 | . . . . . . . . . . . . . . . 2 . . 1 . 3 1 1 1 3 . 1 . . . 10 2 3 . Hackware 53 | . . . 1 . 2 3 1 3 2 2 2 3 3 3 . 2 1 . 2 . 2 2 4 1 . 2 . 1 1 1 8 1 . Protection 86 | . . 1 2 1 2 2 2 1 1 2 1 . 3 2 1 . . 3 1 32 4 3 5 2 2 1 6 1 . 5 . . . Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 1 1 . 1 1 Weapon 466 | 2 . . 4 20 4 7 13 15 12 24 15 9 19 7 12 10 7 6 6 29 19 15 33 28 7 2 21 2 12 50 26 30 . Energy Gun 54 | . . . 3 3 2 . . 1 1 4 3 . 1 . 2 . . 1 . . . . 8 1 3 . 2 1 . 7 5 6 . Energy Cannon 79 | . . . . 2 . 1 3 1 2 4 3 . 4 1 3 1 . . . 3 7 2 2 4 2 . 5 . 3 6 9 11 . Ballistic Gun 118 | 2 . . 1 9 . 2 5 5 5 6 . . . . . . 1 2 2 12 3 8 13 12 1 2 4 . 3 20 . . . Ballistic Cannon 55 | . . . . . . . . . . 1 . 3 7 1 5 3 4 3 3 3 3 2 . . . . 5 . 3 9 . . . Launcher 77 | . . . . 3 1 . 4 5 4 5 7 . 2 2 . 3 1 . . 7 3 1 4 7 . . 3 1 1 1 6 6 . Special Weapon 29 | . . . . . . . . . . 1 1 3 4 2 . 2 1 . . . 2 1 4 . 1 . 1 . . 3 1 2 . Impact Weapon 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 3 5 5 . Slashing Weapon 24 | . . . . 3 1 . . . . 2 1 2 . . 2 1 . . 1 4 1 1 1 1 . . 1 . 1 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 11 | . . . . . . 4 1 3 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 86 | . . . 2 4 . . . . . 8 . . . . . . . 6 . 6 1 . . 1 9 4 10 . 7 20 2 6 . Corrupted Parts 22 | . . . . 2 . . . . . . 3 . 1 1 . . . 2 2 3 1 2 . . . . . . . 5 . . . System Corruption 110 | . . . . 8 . . . . . . 9 . 6 8 . . . 14 11 15 7 5 . . . . . . . 27 . . . Parts Lost 123 | . 1 2 3 4 1 2 . 1 3 10 5 . 7 1 . . . . . 20 10 6 14 12 2 . 1 . 2 16 . . . Power 16 | . . 1 . . . 1 . . . 1 . . 1 . . . . . . 2 1 1 1 3 . . 1 . . 3 . . . Propulsion 40 | . . 1 2 1 . 1 . 1 2 3 2 . 4 1 . . . . . 4 5 2 4 3 2 . . . . 2 . . . Utility 43 | . 1 . 1 1 . . . . 1 4 2 . 1 . . . . . . 10 3 3 5 4 . . . . 2 5 . . . Weapon 24 | . . . . 2 1 . . . . 2 1 . 1 . . . . . . 4 1 . 4 2 . . . . . 6 . . . Highest Loss Streak 10 | . 1 1 3 3 1 1 . 1 2 2 5 . 2 1 . . . . . 10 4 3 5 4 1 . 1 . 1 4 . . . To Critical Strikes 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 82 | . 96 96 96 98 100 97 97 89 90 88 90 99 91 96 85 85 86 83 85 73 80 80 81 83 68 72 70 70 72 66 71 72 72 Engine 3 | . 14 13 10 11 11 9 9 9 9 5 . . 6 6 2 . . . . 3 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . 6 8 4 5 4 3 4 3 . . . . Reactor 3 | . . . . . . . . . . 1 7 7 . . 3 6 6 6 6 2 6 . . 3 5 4 3 4 4 6 9 8 9 Treads 13 | . 14 14 10 11 11 2 9 9 25 16 9 7 13 6 6 20 20 17 20 16 21 14 16 17 15 16 18 16 18 13 . . . Leg 1 | . . . . . . . . . . . . . 7 19 1 . . . . 3 . 2 . . . . . . . . 9 9 9 Wheel 4 | . 14 13 10 10 11 24 18 17 . 8 12 23 3 2 11 . . . . . . . . . . . . . . . . . . Device 7 | . 1 . . . . 4 6 . 4 6 7 . 7 4 6 2 4 6 5 4 5 12 7 9 6 . 3 4 7 10 20 23 27 Storage 7 | . 22 23 11 11 11 9 9 9 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 9 9 . Processor 5 | . . . . . . . . . . . . . . . 10 13 13 13 19 3 5 8 10 14 14 9 6 4 4 7 8 10 18 Hackware 9 | . . . 10 11 11 11 9 9 7 11 15 28 16 21 14 14 15 6 6 4 9 6 12 8 5 11 9 11 8 4 4 1 . Protection 4 | . . 2 10 11 11 8 8 8 7 5 5 1 3 5 . 2 . 5 . 7 10 2 2 2 . . 1 4 4 4 . . . Energy Gun 2 | . . . 15 4 19 16 . 2 5 5 8 4 1 . 2 . . . . . . . 3 1 . . 1 3 2 4 1 1 . Energy Cannon 2 | . . . . 3 . 1 1 . 6 2 5 4 4 11 . . . . . . 5 . . 1 1 9 2 . 2 . 6 5 9 Ballistic Gun 7 | . 28 28 16 22 2 2 20 18 11 11 . . . . . . . . 3 10 1 9 10 10 3 4 3 . 4 6 . . . Ballistic Cannon 3 | . . . . . . . . . . . . 6 13 1 10 12 18 19 10 5 3 2 . . . . 3 4 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 10 30 30 40 65 61 66 80 84 84 89 79 79 87 82 93 97 75 87 85 155 150 126 153 151 152 161 175 187 198 198 76 80 59 Greatest Support 290 | 20 16 16 20 12 12 38 28 28 69 92 40 36 50 65 163 163 163 183 183 183 160 149 225 225 178 245 245 245 290 290 80 80 60 Greatest Overweight (x) 8 | . 1 2 3 5 5 2 2 2 6 8 3 2 7 2 1 . . . . 1 2 1 1 1 . 1 . . 1 1 1 1 . Average Overweight (x) . | . . 1 1 4 4 1 2 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 15 15 5 Average Capacity 20 | 7 12 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 24 15 14 5 Most Carried 25 | 4 12 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 23 25 25 15 15 5 Average Carried 20 | 3 7 13 14 19 19 19 19 19 19 19 19 19 19 19 18 19 18 19 19 19 24 24 24 24 23 24 24 22 23 23 14 11 4 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 15 15 5 5 Final Carried 25 | 4 12 13 15 20 20 20 20 20 20 20 20 20 20 19 20 20 18 20 19 25 25 25 25 24 25 25 25 21 25 15 15 5 5 Class Distribution -------------------- 14% | Scavenger-Mutant 11% | Bothacker-Mutant 10% | Hacker-Mutant 9% | Alien-Sigix 9% | Mutant 6% | Scavenger-Gunner 6% | Bothacker-Gunner 5% | Scavenger-Tank 5% | Botlord-Mutant 4% | Tank 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Commander-Tank | -9/Storage Commander-Mutant | -9/Garrison Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Tank | -7/Factory Botlord-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Bothacker-Gunner | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 31373 | 278 97 272 150 771 124 228 466 764 491 1864 1144 232 915 604 835 206 738 668 302 2768 1034 1350 1815 2268 90 482 2038 210 1034 3879 1108 2138 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 72226 | 117 261 72 579 1599 227 537 372 1122 663 2604 1265 243 487 511 1590 192 438 171 345 2847 1575 1350 1919 2923 90 482 2225 176 1220 4295 13445 25373 911 Parts 2933 | 6 23 6 35 105 15 28 19 59 49 133 58 10 22 27 20 12 18 6 28 151 66 57 80 168 9 37 88 9 45 190 512 789 53 Haulers Intercepted 20 | . 1 . 2 5 . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . . . . . 1 2 4 . . Recyclers Shooed 9 | . . 1 . . . . . . . 2 . . . 2 . . 1 . . . . . 2 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 1228 | . 7 3 8 28 8 8 16 27 24 46 27 2 22 6 6 4 11 4 1 66 33 22 26 58 1 4 25 2 19 47 180 479 8 Melee 16 | . . . . . . . . . . 1 1 . . . 3 . . . . 4 1 1 . . . . 1 . . 1 2 1 . Guns 213 | . 7 3 6 15 2 6 6 14 15 26 2 . . . . . . . . 19 . 4 19 24 1 2 4 . 3 29 2 4 . Cannons 386 | . . . . . . 1 . . . 1 2 2 11 2 3 4 7 4 1 16 15 12 3 . . 2 17 2 5 11 127 130 8 AOE 587 | . . . . 12 6 1 10 13 9 18 18 . 11 3 . . 4 . . 27 13 5 4 34 . . 3 . 8 1 47 340 . Classes Destroyed 31 | 2 4 2 2 2 . 2 1 . . 3 . . 1 . 2 . . . . 2 . . . . . . 2 . 1 1 1 3 . Worker 48 | . . 1 2 1 . . . 3 . 7 . 2 . 4 . 1 . . . 12 3 . 4 . . 1 . . 2 1 3 1 . Builder 20 | . . . . 1 . 1 . . . 6 . . . 2 . . . . . 5 2 . . . . . . . 1 1 1 . . Tunneler 8 | 2 . 1 . . . . . . . . . . . . . . . . . 1 2 . 2 . . . . . . . . . . Hauler 20 | . 1 . 2 5 . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . . . . . 1 2 4 . . Recycler 21 | 1 . . . 3 . . . 1 . 5 . 1 . 2 . . 1 . . 1 1 . . . . . 1 . . . 1 3 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 23 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 2 . 1 1 . . . 7 9 . Operator 19 | . 1 . . 1 . . . . . . . . . . . . 1 . 9 2 . . . 1 . . . . 1 . 2 1 . Watcher 30 | . . . 1 . . 1 . 2 2 2 . . . . . 1 . . . 2 3 . 1 3 . . 2 . . 1 4 5 . Swarmer 187 | . 3 2 . 6 4 . 6 3 15 . 14 . 4 3 . . 4 . . 6 5 8 3 18 . . 3 . 9 . 20 51 . Cutter 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Saboteur 25 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 . . . . . . 4 15 . Grunt 402 | . 4 . 4 15 3 4 5 14 5 20 8 1 10 2 . 1 3 . . 31 12 3 16 14 . . 8 . 5 9 65 140 . Brawler 54 | . . . . . . . 1 2 1 . 2 . 2 . . . . . . 3 2 1 1 . . . . . . . 12 27 . Duelist 71 | . . . . . . . . . . 5 . . 2 . . . . . . 3 1 . 4 8 . . 2 . . . 14 32 . Protector 38 | . . . . 1 . . . 1 . 4 . . . . . . . . . 4 1 . . 4 . 1 . . . . 5 17 . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 . . . Sentry 98 | . . . 4 7 2 2 3 7 3 6 4 . 2 . . . 3 . 1 6 4 7 . 4 . 1 4 2 . 5 16 5 . Demolisher 14 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 12 . Specialist 34 | . . . . . . . . . . 5 . . . . . . . . . . . 2 . . . . . . 2 2 . 23 . Hunter 87 | . . . . . . 2 1 1 . 4 . . . 1 . 1 . 1 . 2 4 1 . 2 . . . . . 5 7 55 . Programmer 117 | . . . . . . 1 . . . 5 . 1 1 . . 2 . . . 2 4 . 2 4 . 3 3 . 2 9 13 65 . Heavy 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 1 . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Behemoth 8 | . . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . . . . . . . 3 1 . Compactor 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Lightning 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Tracker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 6 2 . . Combat Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 2 2 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Striker 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 9 . Executioner 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 7 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 127 | 3 5 2 3 10 8 3 3 7 10 16 11 3 11 3 2 1 4 2 5 23 14 7 6 12 1 3 13 1 8 4 42 127 3 Combat Bots Only 126 | . 3 2 3 7 8 3 3 5 10 12 11 1 11 3 2 1 4 2 1 18 7 7 6 11 1 3 9 1 6 4 37 126 3 Max Kills in Single Turn 22 | 1 1 1 2 8 2 2 3 6 2 5 3 1 3 2 1 1 4 1 1 7 7 5 3 5 1 1 3 1 4 2 8 22 1 Gunslinging 1 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 22 | . . . . 5 2 1 3 5 2 5 3 . 3 2 . . 4 . . 5 4 5 1 5 . . 3 . 3 1 8 22 . Melee 1 | . . . . . . . . . . 1 1 . . . 1 . . . . 1 1 1 . . . . 1 . . 1 1 1 . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 3 A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 54106 | . 354 195 327 816 130 651 384 643 769 3230 1097 105 1641 520 . 290 636 650 23 6645 2127 1170 3711 5777 1758 383 2912 29 2142 8423 2070 4171 327 Core 5877 | . 77 29 13 132 49 140 71 103 136 204 157 . 134 75 . 30 33 17 . 359 182 210 307 333 24 94 101 . 23 716 661 1350 117 Absorbed by Shields 10718 | . . . . . . . 4 . . 316 268 . . . . . 265 67 . . . . . 48 . . 602 . 540 2705 1900 3685 318 Reduced by Siege Mode 1807 | . . . . . . . . . . . . . . . . . . 15 . 56 . . 191 719 197 19 246 . 38 326 . . . Redirected to Shielding 181 | . . . . . . . . . . . . . . . . . . . . 40 34 41 . . . . . . . 66 . . . Regen/Repaired (Parts) 8114 | . . . . . . . . 183 . . . . . . . 348 363 170 . . 683 . 405 565 . 1261 480 225 1389 2042 . . . Core Remaining (%) 48 | 100 . 57 . . 51 . . . 18 . . . 29 . . . . . . 39 . 60 . . 42 . 85 . . 49 . . 8 Volleys Fired 2140 | 9 41 20 30 54 12 26 33 39 61 115 57 23 50 68 29 15 23 20 5 136 71 75 82 129 64 18 105 21 53 218 161 247 30 Largest 4 | 2 2 2 3 3 2 3 3 3 3 3 3 3 3 1 3 3 3 3 3 3 2 3 3 3 2 4 3 1 3 4 2 2 1 Hottest 278 | 40 40 40 135 124 90 159 124 124 107 189 189 180 230 110 180 180 180 180 160 230 156 99 211 198 123 278 220 100 220 225 200 180 180 Shots Fired 3592 | 18 82 41 86 134 20 55 55 84 97 241 84 35 105 67 53 27 64 59 15 350 96 140 175 283 71 34 107 21 69 384 162 248 30 Gun 2144 | 18 82 41 86 120 15 47 32 77 71 207 36 5 16 . 10 . . . . 224 . 102 144 249 71 19 51 14 30 333 11 33 . Cannon 1143 | . . . . 11 . 8 14 2 18 21 24 14 79 35 31 22 60 59 15 115 84 37 12 21 . 15 54 6 35 48 125 148 30 Launcher 209 | . . . . 3 5 . 9 5 8 9 21 . 6 3 . . 1 . . 11 8 1 8 13 . . 1 1 4 . 26 66 . Special 96 | . . . . . . . . . . 4 3 16 4 29 12 5 3 . . . 4 . 11 . . . 1 . . 3 . 1 . Kinetic 2051 | 18 82 41 36 94 . 10 32 71 51 172 . 13 62 7 22 19 60 59 15 335 40 136 124 229 24 19 38 6 24 212 . . . Thermal 499 | . . . . 22 . . 14 2 18 20 . . 28 13 11 3 . . . 2 18 . 32 41 47 7 60 14 28 119 . . . Explosive 192 | . . . . 3 5 . 9 5 1 9 12 . 5 3 . . 1 . . 11 8 1 8 13 . . 1 1 4 . 26 66 . Electromagnetic 375 | . . . 50 15 15 45 . 6 27 36 69 6 6 15 8 . . . . 2 26 3 . . . 8 7 . 13 18 . . . Slashing 379 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 136 181 30 Robot Hit Streak 35 | 4 9 9 8 9 14 11 19 8 7 27 16 6 17 9 19 5 17 8 6 21 18 31 32 34 26 23 17 5 8 35 13 20 16 Robot Miss Streak 15 | 3 2 3 6 11 1 6 8 15 14 14 2 3 2 2 2 2 3 6 2 10 3 4 5 4 2 3 9 7 6 4 10 11 8 Penetration Max 2 | . . . . . . . . . . 2 . . . . . . . . . 1 . 1 1 1 . . 2 . 1 1 1 1 1 Secondary Targets 33 | . . 1 . . . 1 . . 3 5 . . . . . . . . . 3 . . 8 6 . . . . . 6 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . 1 1 . . . . . . . . . 1 . . 1 1 . . . . . 1 . . . Capacitor 79 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 . 25 . 8 7 . . . Shots Hit Robots 2591 | 8 56 19 58 81 6 50 36 84 53 157 61 25 72 46 87 17 45 33 20 228 81 76 129 202 63 24 73 4 43 289 139 201 25 Core Hits 3248 | 6 24 11 22 65 13 21 47 107 58 183 37 4 35 18 16 7 27 13 10 234 84 64 75 137 15 11 91 6 37 140 425 1124 81 Critical Kills 79 | . . . . 2 . 1 . . . 9 . . . . . . . . . 10 . 2 4 12 . . 18 2 5 14 . . . Critical Parts Destroyed 132 | . . . . 1 . . . . . 8 . . . . . . . . . 13 . 6 6 25 2 2 31 . 12 26 . . . Critical Strikes 319 | . . . . 4 . 1 . . . 19 . . 4 . 4 3 8 12 1 33 3 12 12 38 6 2 52 3 19 48 15 18 2 Burn 7 | . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 1 2 . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 223 | . . . . 2 . 1 . . . 19 . . . . . . . . . 23 . 9 10 37 4 2 52 3 17 44 . . . Blast 44 | . . . . . . . . . . . . . 4 . . 3 8 12 1 10 3 3 . . . . . . . . . . . Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . Sever 38 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 15 18 2 Melee Attacks 257 | . . . . 9 36 8 4 18 . 5 18 4 3 . 48 . . . 10 13 . 2 . 13 24 . 5 . 2 8 8 19 . Kinetic 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 8 19 . Impact 34 | . . . . . . . . . . . . . . . . . . . . . . . . 10 24 . . . . . . . . Slashing 150 | . . . . 9 36 . . . . 1 18 4 . . 48 . . . 10 13 . 2 . 3 . . 5 . . 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 80 | . . . . 1 . 1 2 6 . 2 . 3 . . 48 . . . 10 6 . . . . . . . . . . 1 . . Combat Hostiles 40 | . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 253902 | 62 447 139 889 2364 636 819 1575 2732 1295 6454 4397 653 4240 1694 3658 510 2031 1449 1551 14161 6360 3735 5733 12367 1199 904 2931 38 3562 11414 40085 107664 6154 Guns 36412 | 62 447 139 753 1209 146 609 408 1100 677 2646 482 26 247 . 154 . . . . 4096 . 1394 2770 5391 1199 399 1472 . 495 8612 490 989 . Cannons 84682 | . . . . 155 . 122 107 44 . 327 356 276 1911 886 620 462 1711 1449 347 2713 3521 1841 275 63 . 487 931 38 882 1947 27916 29141 6154 Explosions 123820 | . . . 136 933 490 88 1060 1588 618 3442 2683 . 2082 808 . . 320 . . 6531 2812 500 2677 6913 . . 481 . 2119 183 10629 76727 . Melee 8240 | . . . . 67 . . . . . . 876 351 . . 2884 . . . 1204 804 . . . . . . 47 . 52 235 943 777 . Ramming 748 | . . . . . . . . . . 39 . . . . . 48 . . . 17 27 . 11 . . 18 . . 14 437 107 30 . Kinetic 41521 | 62 447 139 173 951 . 165 408 1018 447 2149 . 276 1542 132 561 462 1711 1449 347 6725 2243 3161 2448 4930 422 399 610 38 471 5915 943 777 . Thermal 16554 | . . . 136 283 . 88 107 44 74 426 263 . 534 446 197 . . . . 368 842 . 718 796 777 356 1750 . 534 3109 455 4251 . Explosive 116013 | . . . . 909 490 . 1060 1588 325 3343 2038 . 2016 729 . . 320 . . 5701 2566 500 2556 6641 . . 462 . 2119 . 10174 72476 . Electromagnetic 6763 | . . . 580 154 146 566 . 82 449 497 1220 26 148 387 16 . . . . 546 682 74 . . . 131 62 . 424 573 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 72303 | . . . . 67 . . . . . . 876 351 . . 2884 . . . 1204 804 . . . . . . 47 . . 1380 28406 30130 6154 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . . 5 15 24 24 1 1 3 8 5 15 16 22 8 8 8 3 17 17 39 10 20 14 21 43 3 31 . 7 50 2 12 . Average Corruption 11 | . . 5 14 21 24 1 1 1 7 2 9 15 16 8 8 4 3 14 8 13 9 14 5 18 36 2 15 . 3 20 1 7 . Corruption Purged 46 | . . . . . . . . . . . . . . . . 7 . . 27 . . . . . . . . . . . . 12 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1056 | . . 5 12 56 31 . 14 3 65 13 58 16 58 21 32 17 25 25 26 93 29 55 24 87 46 5 48 . 23 104 15 50 . Message Errors 239 | . . . 3 8 9 . 2 2 13 3 13 3 10 7 8 3 1 6 7 21 10 16 9 20 14 1 12 . 5 17 2 14 . Matter Fused 229 | . . 3 1 14 2 . 3 . 17 5 13 2 13 5 5 6 5 9 5 14 6 10 6 23 11 1 4 . 2 23 5 16 . Heat Flow Errors 139 | . . . . 7 7 . 3 . 6 3 10 4 3 4 5 5 4 2 5 12 3 6 1 8 6 . 9 . 4 16 2 4 . Energy Discharges 118 | . . . 1 7 4 . 1 . 12 . 7 1 7 4 5 2 2 3 2 7 2 2 2 10 5 2 8 . 4 12 4 2 . Parts Rejected 10 | . . . . 1 . . . . . 1 . . . . . . . . 1 1 1 . 1 1 . . . . . 2 . 1 . Data Loss (minor) 119 | . . . 3 2 5 . 3 . 8 . 3 1 12 . 3 1 7 3 5 14 3 10 3 8 1 . 6 . 3 8 1 6 . Data Loss (major) 41 | . . 1 1 3 . . 1 1 3 1 4 1 2 . 1 . 1 1 1 3 1 2 1 2 2 . 2 . 1 3 . 2 . Misfires 48 | . . 1 1 1 1 . . . 5 . 3 4 5 . 2 . 4 . . 3 1 3 . 6 2 . . . 1 5 . . . Alerts 26 | . . . . 4 2 . 1 . . . 2 . 3 . 3 . . . . 4 2 . . 1 . . 1 . . 3 . . . Misdirections 17 | . . . 1 5 1 . . . . . 1 . 1 . . . . . . 5 . . 1 . . . . . . 1 . 1 . Weapon Failures 70 | . . . 1 4 . . . . 1 . 2 . 2 1 . . 1 1 . 9 . 6 . 8 5 1 6 . 3 14 1 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7639 | . . . . 34 . . 68 75 . 19 324 137 427 79 210 . 22 27 249 516 336 . 206 359 . . 108 . 400 33 1016 2825 169 Projectiles 1728 | . . . . . . . . . . 8 24 51 31 38 . . 20 27 . 49 42 . . . . . . . 33 . 510 726 169 Explosions 4852 | . . . . 19 . . 68 75 . 11 185 . 396 41 . . 2 . . 146 294 . 206 359 . . 108 . 367 32 444 2099 . Melee 1059 | . . . . 15 . . . . . . 115 86 . . 210 . . . 249 321 . . . . . . . . . 1 62 . . Knockbacks 105 | . . . . . . . . . . 1 . 3 1 1 . 3 9 6 . 18 10 4 . . . . 24 . 5 20 . . . Impact 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 96 | . . . . . . . . . . . . 2 1 1 . 3 7 6 . 16 9 4 . . . . 24 . 5 18 . . . Secondary 6 | . . . . . . . . . . . . 1 . . . . 2 . . 2 1 . . . . . . . . . . . . Self-Inflicted Damage 2574 | . . . . 47 41 . 123 148 56 431 122 . 97 99 . . . . . 659 281 . . . . . 82 . . 100 120 168 . Shots 59 | . . . . 2 1 . 4 3 2 14 3 . 1 1 . . . . . 16 3 . . . . . 1 . . 1 3 4 . Rammed 52 | . . . . . . . . . . 3 . . . . . 3 . . . 2 2 . 1 . . 1 . . . 40 . . . Targets Rammed 64 | . . . . . . . . . . 6 . . . . . 3 . . . 4 3 . 1 . . 1 . . 1 42 2 1 . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Crushed 9 | . . . . . . . . . . 3 . . . . . . . . . 2 1 . . . . . . . 1 2 . . . Highest Temperature 465 | . 18 3 362 317 273 351 274 138 288 320 322 254 228 242 146 345 303 72 241 425 260 311 246 368 465 174 317 216 219 263 103 84 . Average Temperature 87 | . 7 3 94 82 84 132 89 39 100 102 91 87 66 88 40 90 107 29 82 107 50 109 58 79 150 60 98 77 89 84 49 45 . Received Heat Transfer 7504 | . 111 . 129 249 12 216 96 216 216 906 199 6 318 45 . 9 176 66 9 1576 549 207 739 550 . 18 119 9 91 181 258 228 . Effects 23 | . . . . . . 3 1 . . 4 2 . . . . 1 1 . . 3 . 1 . 2 3 . 2 . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 8 | . . . . . . 1 1 . . 1 . . . . . 1 . . . 1 . 1 . . 2 . . . . . . . . Interference 11 | . . . . . . 2 . . . 3 2 . . . . . . . . 1 . . . . 1 . 2 . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Siege Activations 34 | . . . . . . . . . . . . . . . . . . 1 . 4 . 1 2 10 1 1 3 . 2 9 . . . Total Turns 823 | . . . . . . . . . . . . . . . . . . 12 . 87 . 2 56 225 100 20 95 . 27 199 . . . Longest Duration 100 | . . . . . . . . . . . . . . . . . . 12 . 47 . 2 31 51 100 20 55 . 15 50 . . . Robots Corrupted 18 | . . . 2 . . . . . . . 6 . . 1 . . . . . . 4 . . . . . . . 2 3 . . . Combat Hostiles 16 | . . . 2 . . . . . . . 4 . . 1 . . . . . . 4 . . . . . . . 2 3 . . . Parts Fried 33 | . . . 4 . . 5 . 1 2 . 3 . . 1 . . . 1 . 3 4 . . . . . 2 . 2 4 . 1 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . . . 1 7 1 . . . . . . . 1 . . 1 . . . . 1 . 1 2 . . 1 . 1 4 1 1 . Heat Transferred 16097 | . . . 150 592 . 50 166 74 50 696 300 . 444 50 370 . . . . 400 810 . 1088 990 1537 259 1492 . 444 2912 273 2950 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 44 | . . . 3 1 . 1 . . 2 2 4 . 1 1 . . . . . 3 . . 2 2 . . 1 . . 1 5 15 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 19590 | 15 307 195 206 928 956 466 601 1071 1222 1828 2255 1183 698 489 166 394 600 499 403 1679 1477 1581 967 1343 . 94 560 211 587 2273 9361 19590 . Initial 5990 | . 9 119 . 86 560 466 39 292 553 641 1221 1183 177 366 153 . 119 272 182 18 822 1023 829 442 . . 52 197 40 44 1363 5990 . Average 1471 | 4 158 95 61 581 862 325 448 784 950 1071 1948 242 585 398 62 244 269 399 264 948 1087 1278 770 983 . 30 318 147 182 500 6873 14256 . Maximum Alert Level 5 | . 1 . 1 3 3 2 2 3 4 5 5 4 2 2 . 1 2 2 2 5 4 4 3 4 . . 2 1 2 5 5 5 . Low Security (%) 18 | 100 68 100 96 14 . 6 10 . . . . 53 3 . 100 28 41 . 10 8 . . . . . 100 21 83 72 10 . . . Level 1 15 | . 31 . 3 14 . 71 6 11 . . . 39 . 53 . 71 37 54 67 10 . . . . . . 36 16 15 40 . . . Level 2 20 | . . . . 18 9 22 83 11 4 20 . 1 96 46 . . 21 45 21 11 . . 36 21 . . 41 . 12 37 . . . Level 3 19 | . . . . 52 90 . . 76 80 42 . 1 . . . . . . . 16 37 26 63 37 . . . . . 3 . . . Level 4 12 | . . . . . . . . . 15 23 10 3 . . . . . . . 49 62 73 . 41 . . . . . . . . . Level 5 5 | . . . . . . . . . . 13 89 . . . . . . . . 3 . . . . . . . . . . . 23 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 99 . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 207 | . 4 . 2 7 . 2 . 7 . 18 . 5 . 3 . . 2 . . 16 12 . 4 6 . 1 12 1 8 38 37 22 . Investigation 25 | . 2 . 2 3 . . . 2 . 4 . 1 . . . . 2 . . 1 2 . 1 1 . . . . 2 2 . . . Extermination 21 | . . . . . . . . . . 2 . 1 . . . . . . . 2 3 . 1 2 . 1 2 . 1 6 . . . Reinforcement 43 | . 2 . . 3 . . . 3 . 5 . 3 . 2 . . . . . 5 3 . . 1 . . 3 1 2 9 1 . . Assault 87 | . . . . 1 . . . 1 . 3 . . . . . . . . . 6 3 . 2 2 . . 3 . . 12 32 22 . Garrison 13 | . . . . . . 2 . 1 . 4 . . . 1 . . . . . 2 1 . . . . . 1 . . . 1 . . Intercept 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 9 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . 1 1 . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 45 | . 1 . 2 2 . 3 1 3 . 4 . . . 1 . . . 2 . 1 2 . . 5 . . 2 2 1 3 4 6 . Communications Jammed 247 | . . . . . . . . . 46 37 . . . 5 . 1 21 66 . . . . 38 31 . . 1 1 . . . . . Distress Signals 247 | . . . . . . . . . 46 37 . . . 5 . 1 21 66 . . . . 38 31 . . 1 1 . . . . . Times Spotted 1646 | . 16 7 14 43 9 15 22 42 27 69 34 6 23 22 6 16 29 14 5 92 53 25 47 70 1 5 28 3 26 130 270 456 21 Peak Tracking Total 96 | . 5 3 4 8 7 5 4 5 5 10 9 2 9 6 2 4 4 5 2 12 14 5 8 10 1 3 7 3 8 33 25 96 7 Tactical Retreats 56 | . 1 . 1 . . 1 1 1 . 4 5 . . . . . . . . 4 . 1 1 1 . . . . 3 9 14 9 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 44 | . 1 . 1 5 1 1 8 1 3 2 7 . . 1 . 1 1 . . . 2 1 1 2 . 2 2 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . . . . 3 . . . . . . . . . . . 6 . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 202 | . . . . 3 2 1 2 6 2 8 7 1 5 5 . 1 1 . 1 26 12 5 11 14 2 1 14 1 8 24 22 13 4 Max in Single Turn 8 | . . . . 1 1 1 1 2 1 2 3 1 1 2 . 1 1 . 1 8 5 1 2 4 1 1 1 1 2 1 2 2 1 Garrison Access 10 | . . . . . . . . . . . . . . . . 1 . . . 2 1 . 1 . . . 1 . . . 4 . . Garrison Relay 16 | . . . . . 2 . 2 . 2 . 4 . 3 . . . . . . . . 3 . . . . . . . . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 135 | . 6 . 6 10 . 4 . 8 . 10 . 5 . 3 . 6 11 1 1 12 4 . 4 10 1 1 6 3 7 11 . 5 . Terminals 94 | . 5 . 5 8 . 3 . 5 . 1 . 2 . 2 . 4 10 1 . 12 1 . 3 6 . . 4 2 5 10 . 5 . Fabricators 14 | . . . . . . . . . . 6 . 1 . 1 . . . . . . . . 1 4 . . 1 . . . . . . Repair Stations 12 | . . . . 1 . . . 2 . 1 . 1 . . . 1 1 . . . 1 . . . . 1 1 . 1 1 . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Access 9 | . . . . 1 . 1 . 1 . 2 . 1 . . . 1 . . . . 2 . . . . . . . . . . . . Total Hacks 453 | . 11 . 13 24 . 11 . 20 . 25 . 9 . 7 . 14 27 1 5 33 13 . 21 49 1 14 36 16 42 51 . 10 . Successful 211 | . 5 . 9 15 . 5 . 12 . 8 . 4 . 1 . 6 13 1 5 13 7 . 8 16 1 8 19 9 21 20 . 5 . Failed 242 | . 6 . 4 9 . 6 . 8 . 17 . 5 . 6 . 8 14 . . 20 6 . 13 33 . 6 17 7 21 31 . 5 . Catastrophic 70 | . 1 . . 1 . 1 . 3 . 5 . 2 . 1 . 2 4 . . 8 3 . 5 17 . . 1 2 5 8 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 223 | . 11 . 13 7 . 6 . 11 . 15 . 2 . 2 . 8 12 1 . 6 4 . 19 25 . . 17 10 19 28 . 7 . Terminals 330 | . 8 . 12 19 . 9 . 12 . 2 . 5 . 5 . 11 24 1 . 33 4 . 16 36 . . 28 14 33 48 . 10 . Fabricators 39 | . . . . . . . . . . 16 . 1 . 2 . . . . . . . . 5 13 . . 2 . . . . . . Repair Stations 53 | . . . . 2 . . . 5 . 3 . 1 . . . 2 3 . . . 6 . . . . 14 6 . 8 3 . . . Recycling Units 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Garrison Access 18 | . . . . 3 . 2 . 3 . 4 . 2 . . . 1 . . . . 3 . . . . . . . . . . . . Terminal Hacks 117 | . 3 . 6 10 . 3 . 2 . . . 1 . 1 . 4 10 1 5 11 . . 4 8 1 . 12 6 11 14 . 4 . Record 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Part Schematic 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . Prototype ID Bank 9 | . . . 1 . . . . 1 . . . . . . . . 1 . . 2 . . . . . . 1 . 2 1 . . . Open Door 13 | . . . . 3 . . . . . . . . . . . 1 4 1 . . . . . 1 . . . . . 3 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 7 | . 1 . 1 . . . . . . . . 1 . . . 1 1 . . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Terminal Index 4 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 5 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 . Unreport Threat 19 | . . . 1 3 . 3 . . . . . . . . . . . . . 2 . . 1 2 . . 2 1 3 1 . . . Locate Traps 9 | . . . 1 1 . . . . . . . . . . . . . . . 2 . . . 1 . . 1 1 1 . . 1 . Disarm Traps 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Zone Layout 17 | . . . 1 1 . . . . . . . . . . . . . . . 2 . . 1 2 . . 3 1 2 4 . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 26 | . . . . 1 . . . 4 . . . . . . . . 1 . . . 3 . . . . 8 3 . 5 1 . . . Scan Component 16 | . . . . 1 . . . 2 . . . . . . . . 1 . . . 2 . . . . 4 2 . 3 1 . . . Repair 10 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 4 1 . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 10 | . . . . 1 . 1 . 1 . 1 . 2 . . . 1 . . . . 3 . . . . . . . . . . . . Unlock Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Coupler Status 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 53 | . 2 . 3 3 . 1 . 5 . 5 . 1 . . . 1 2 . . 2 1 . 4 7 . . 4 1 5 5 . 1 . Terminals 31 | . 1 . 2 1 . . . 3 . . . . . . . . 2 . . 2 1 . 2 3 . . 3 1 4 5 . 1 . Track 5 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 21 | . . . 1 1 . . . 1 . . . . . . . . 2 . . . . . 2 3 . . 2 1 3 4 . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . 3 . . . . . . . . . . . . 2 4 . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet 7 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 4 . . 1 . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Mechanics 4 | . . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . . 2 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Restock 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 3 | . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 98 | . 4 . 6 8 . 4 . 6 . 10 . 3 . 3 . 3 7 . . 12 2 . 2 4 . 1 5 2 5 7 . 4 . Full Trace Events 14 | . . . . 2 . . . 1 . 2 . 1 . . . . 2 . . 1 2 . 1 1 . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 11 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 4 1 . 2 . . . . Time 399 | . . . . . . . . 95 . . . . . . . . . . . . 68 . . . . 166 26 . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Hotswap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Cloak 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 92 | . . . . . . 6 2 7 . 4 2 4 4 15 6 4 1 . . 1 3 2 8 . . . 3 . 2 8 3 7 . Non-combat 27 | . . . . . . 2 . 5 . 4 . 2 . 7 . 3 . . . . . . 3 . . . . . . 1 . . . Combat 65 | . . . . . . 4 2 2 . . 2 2 4 8 6 1 1 . . 1 3 2 5 . . . 3 . 2 7 3 7 . Robot Hacks Applied 92 | . . . . . . 7 2 10 . 5 2 12 5 18 10 3 1 . . . 3 . 9 . . . 1 . . 3 . 1 . parse_system 7 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 3 . 1 . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . ignore_repairs 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . map_walls 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . drop_inventory 10 | . . . . . . . . 2 . 1 . 1 . 3 . 2 . . . . . . 1 . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . ignore_parts 4 | . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . purge_threat 9 | . . . . . . . . 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . map_route 5 | . . . . . . . . 1 . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . relay_feed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . ignore_targets 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . find_shortcuts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_garrison 5 | . . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . link_fov 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . amplify_resonance 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . overwrite_iff 14 | . . . . . . . . 3 . . 1 1 . 5 . . 1 . . . 1 . 2 . . . . . . . . . . streamctrl_high 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . formatsys_high 14 | . . . . . . 3 2 . . . 1 1 2 3 . . . . . . . . 2 . . . . . . . . . . Relay Couplers Released 81 | . . . . 4 8 4 6 . 10 . 16 . 15 . . . . . . . 1 10 3 . . . 2 . . . 2 . . Machine Destruction 73 | . . . . . 8 . 6 . 10 . 16 . 15 . . . . . . . 1 10 3 . . . 2 . . . 2 . . Programmers 8 | . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Attached 28 | . . . . . 2 3 1 2 2 2 2 3 3 2 . . 1 . . . 1 2 2 . . . . . . . . . . Fabnet Peak Effective % 12 | . . . . . . . . . . . . . . 3 3 3 3 3 3 3 1 1 . . . 12 12 7 7 7 1 1 1 Autooverrided 23 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . 2 . . . . 2 . 2 5 3 6 . Robots Rewired 12 | . . . . . . . . . . . . . . . . . 8 . . . . . . 4 . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 288 | . . 3 . 10 . 4 2 3 . 5 2 2 2 8 20 2 14 5 . 1 2 2 8 4 . . 2 . 2 5 93 87 . Largest Group 26 | . . 3 1 10 4 2 3 3 1 3 2 2 2 3 19 17 18 11 5 4 1 1 3 4 1 1 1 . 1 1 7 26 . Highest-Rated Group 768 | . . 40 16 88 40 30 47 47 16 90 32 48 48 70 684 581 768 576 538 379 29 49 175 260 58 58 64 . 89 58 99 592 . Highest-Rated Ally 234 | . . 16 16 16 16 15 16 16 16 30 16 32 32 41 50 46 159 159 159 96 29 49 64 65 58 58 64 . 89 58 58 234 . Total Orders 9 | . . . . . . . 3 . . . . . . . . 1 1 1 . . . . 1 1 1 . . . . . . . . STAY 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . AID 5 | . . . . . . . . . . . . . . . . 1 1 1 . . . . 1 1 . . . . . . . . . Ally Attacks 831 | . . 9 20 70 24 7 9 51 6 3 10 9 20 48 9 70 125 94 10 47 3 11 22 . . . 5 . 8 10 23 108 . Total Damage 19179 | . . 97 240 663 203 120 123 517 61 46 62 202 358 603 166 1428 3206 2632 339 1542 39 238 744 . . . 255 . 225 370 449 4251 . Kills 124 | . . 2 2 14 3 . 2 7 . . 1 1 2 6 . 14 20 15 3 9 . . 3 . . . . . 1 1 3 15 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . 1 . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 36882 | 93 358 689 576 1057 598 400 1401 914 1990 1621 1645 359 1268 724 1008 837 1240 610 877 2329 1293 1264 1348 1752 801 781 1289 436 958 2914 1696 1601 155 Spaces Moved 21292 | 55 199 401 368 501 273 218 928 508 826 823 1133 237 535 310 646 460 680 310 261 1035 616 461 612 660 383 268 564 222 441 1648 2272 2126 312 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9651 | 6 . . 4 . . . . . 783 287 . . 337 28 69 460 680 310 261 1011 616 461 612 660 383 268 564 222 441 1188 . . . Legs 5374 | . . . . . . . . . . . . . . 198 . . . . . 24 . . . . . . . . . 446 2272 2122 312 Wheels 6246 | 46 199 401 364 501 273 218 928 508 43 536 1133 237 198 84 577 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 100 110 115 120 150 101 125 110 125 108 110 105 105 115 115 160 160 160 160 160 160 160 160 153 153 155 158 158 148 30 30 30 30 Average Speed 123 | 103 108 113 120 154 159 105 125 124 217 138 116 105 199 174 119 160 160 160 160 162 169 188 163 163 154 166 158 158 153 119 36 30 30 Slowest Speed 385 | 160 115 115 240 165 165 125 125 125 240 385 135 120 232 232 160 160 160 160 160 240 320 240 240 256 155 240 158 158 238 227 90 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Spacefolds 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Exploration Rate (%) 53 | 4 56 64 36 90 49 22 77 69 83 29 95 8 63 13 96 19 85 67 87 87 20 55 18 58 99 9 69 9 61 78 69 60 23 Regions Visited 33 Branch Regions 13 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 20 | . 1 . 1 1 . 1 . 1 . 1 . 1 . . . 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 879 | . . . . 38 . . . . 4 1 124 . . 5 . . 35 . . 102 . 59 2 32 2 . 8 22 6 16 169 254 . Terrain Destroyed 6203 | . . . 18 99 21 6 40 146 18 245 440 3 49 134 5 6 45 18 4 894 230 68 124 252 2 3 71 32 79 62 1072 1770 247 Melee 18 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 9 2 . . . . . . 4 . Projectile 1858 | . . . . . . . . . 1 10 . 3 10 7 5 6 10 18 4 106 16 9 18 39 . 3 15 14 10 42 617 648 247 AOE 4264 | . . . 18 99 21 6 40 146 17 232 440 . 39 127 . . 35 . . 787 214 57 106 202 . . 25 11 63 6 455 1118 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Ext Cet Arc Hub Fac Gar Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 28725 | 73 274 604 446 656 346 340 1118 710 932 1083 1348 318 659 441 766 533 784 385 690 1367 771 735 807 1060 516 572 847 280 652 2336 3034 2889 353 Wait 2669 | . 25 175 15 39 . 46 51 107 4 27 30 20 8 26 4 34 27 10 392 24 5 128 26 93 7 264 57 25 81 150 432 331 6 Move 21242 | 54 198 400 367 500 271 217 926 507 824 823 1131 237 533 310 645 459 679 309 260 1034 616 459 611 659 382 267 563 221 440 1638 2271 2120 311 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 349 | 4 8 3 13 13 4 13 8 8 9 22 13 7 16 5 5 4 . 7 . 22 12 12 12 14 6 4 15 2 10 41 16 20 1 Fast Attach 397 | 6 2 1 4 7 4 3 2 2 3 14 8 1 9 8 8 2 2 10 8 32 20 21 19 22 10 6 28 . 19 69 29 16 2 Attach 269 | . . 2 4 3 1 8 1 5 4 15 5 3 7 1 1 . 2 5 1 29 5 8 10 8 6 5 12 2 11 41 24 39 1 Detach 221 | . . . . 4 2 1 1 3 . 7 2 . 2 1 3 . 2 6 2 30 7 2 4 4 6 3 11 1 8 48 25 36 . Swap 376 | . . 1 2 14 3 8 15 16 12 24 14 8 17 9 11 11 6 3 8 23 9 8 27 43 1 1 10 5 5 22 19 20 1 Drop 471 | . . 2 11 13 5 8 11 5 9 25 14 5 14 13 12 5 2 15 4 20 23 20 15 23 10 3 39 3 22 59 34 26 1 Fire 2140 | 9 41 20 30 54 12 26 33 39 61 115 57 23 50 68 29 15 23 20 5 136 71 75 82 129 64 18 105 21 53 218 161 247 30 Melee 257 | . . . . 9 36 8 4 18 . 5 18 4 3 . 48 . . . 10 13 . 2 . 13 24 . 5 . 2 8 8 19 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Crush 61 | . . . . . . . . . . 6 . . . . . 3 . . . 4 3 . 1 . . 1 . . 1 42 . . . Escape Stasis 162 | . . . . . 8 . 64 . 6 . 56 . . . . . . . . . . . . . . . 2 . . . 13 13 . Rewire 97 | . . . . . . 2 2 . . . . . . . . . 41 . . . . . . 52 . . . . . . . . . Trap 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / Min x2 / *Sto) -9/Storage (discovered 3 exits: *Mat / [Rec] / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 6) 226 | -10/Materials | Discovered new exit (range 14) 250 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 452 | -10/Materials | Entered Mines 478 | -10/Mines | Discovered new exit (range 8) 516 | -10/Mines | Learned location of Zion (-7) 553 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 697 | -10/Mines | Assembled infested the area 702 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1127 | -10/Mines | Discovered new exit (range 10) 1141 | -10/Mines | Entered Materials 1141 | -9/Materials | Accompanied by 1 ally 1141 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1283 | -9/Materials | Identified exit to Mines 1283 | -9/Materials | Identified exit to Storage 1429 | -9/Materials | System corruption reached 10% 1459 | -9/Materials | Lost 3 parts (2n1u) 1460 | -9/Materials | Discovered new exit (range 10) 1717 | -9/Materials | Entered Storage 1793 | -9/Storage | Lost 3 parts (1n2w) 1893 | -9/Storage | Found Prototype Launcher 1893 | -9/Storage | Identified Scatter Rocket Array 2050 | -9/Storage | Destroyed 7 combat bots 2117 | -9/Storage | First assault squad dispatched 2213 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2283 | -9/Storage | Discovered new exit (range 14) 2531 | -9/Storage | Build established: Commander-Tank 2579 | -9/Storage | Discovered new exit (range 5) 2723 | -9/Storage | Identified exit to Garrison 2774 | -9/Storage | Entered Garrison 2774 | -9/Garrison | Accompanied by 4 allies 2826 | -9/Garrison | Triggered checkpoint 2868 | -9/Garrison | Destroyed 8 combat bots 2909 | -9/Garrison | Discovered new exit (range 14) 2938 | -9/Garrison | Installed Relay Interface Framework 3066 | -9/Garrison | Build established: Commander-Mutant 3078 | -9/Garrison | Garrison Relay disabled 3196 | -9/Garrison | Triggered checkpoint 3238 | -9/Garrison | Triggered checkpoint 3280 | -9/Garrison | Discovered new exit (range 10) 3290 | -9/Garrison | Triggered checkpoint 3316 | -9/Garrison | Garrison Relay disabled 3372 | -9/Garrison | Entered Materials 3372 | -8/Materials | Accompanied by 1 ally 3372 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3465 | -8/Materials | Build established: Mutant 3684 | -8/Materials | Discovered new exit (range 15) 3731 | -8/Materials | Identified exit to Garrison 3772 | -8/Materials | Entered Garrison 3772 | -8/Garrison | Accompanied by 1 ally 3870 | -8/Garrison | Triggered checkpoint 3897 | -8/Garrison | Triggered checkpoint 3938 | -8/Garrison | Triggered checkpoint 3966 | -8/Garrison | Triggered checkpoint 3972 | -8/Garrison | Garrison Relay disabled 4060 | -8/Garrison | Discovered new exit (range 13) 4216 | -8/Garrison | Discovered new exit (range 13) 4288 | -8/Garrison | Triggered checkpoint 4418 | -8/Garrison | Discovered new exit (range 9) 4440 | -8/Garrison | Expanded RIF knowledge: Hotswap 4618 | -8/Garrison | Build established: Tank 4642 | -8/Garrison | Triggered checkpoint 4650 | -8/Garrison | Garrison Relay disabled 4760 | -8/Garrison | Triggered checkpoint 5059 | -8/Garrison | Build established: Bothacker-Mutant 5173 | -8/Garrison | Entered Materials 5173 | -8/Materials | Accompanied by 3 allies 5389 | -8/Materials | Repaired Hvy. Ion Engine? 5537 | -8/Materials | Discovered new exit (range 15) 5573 | -8/Materials | First assault squad dispatched 5811 | -8/Materials | Discovered new exit (range 12) 5952 | -8/Materials | Core integrity fell below 50% 6031 | -8/Materials | Identified exit to Garrison 6072 | -8/Materials | Garrison activated, responded to threat 6079 | -8/Materials | Repaired Flak Gun 6087 | -8/Materials | Entered Garrison 6087 | -8/Garrison | Accompanied by 1 ally 6185 | -8/Garrison | Triggered checkpoint 6197 | -8/Garrison | Triggered checkpoint 6223 | -8/Garrison | Destroyed 10 combat bots 6314 | -8/Garrison | Discovered new exit (range 9) 6386 | -8/Garrison | Build established: Tank 6547 | -8/Garrison | Discovered new exit (range 15) 6703 | -8/Garrison | Triggered checkpoint 6760 | -8/Garrison | Build established: Mutant 6768 | -8/Garrison | Discovered new exit (range 9) 6802 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 6868 | -8/Garrison | Triggered checkpoint 6918 | -8/Garrison | Garrison Relay disabled 7196 | -8/Garrison | Garrison Relay disabled 7238 | -8/Garrison | Build established: Bothacker-Mutant 7456 | -8/Garrison | Triggered checkpoint 8000 | -8/Garrison | Core integrity fell below 20% 8077 | -8/Garrison | Entered Factory 8077 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8477 | -7/Factory | First assault squad dispatched 8584 | -7/Factory | Garrison activated, responded to threat 8883 | -7/Factory | Build established: Bothacker-Tank 9099 | -7/Factory | Fabricated L-41 Fighter? 9231 | -7/Factory | Cargo convoy interrupted 9235 | -7/Factory | Garrison activated, responded to threat 9287 | -7/Factory | Destroyed 12 combat bots 9350 | -7/Factory | Found Prototype Slashing Weapon 9362 | -7/Factory | Identified Molecular Scythe 9435 | -7/Factory | Crushed by falling debris 9698 | -7/Factory | Identified exit to Garrison 9698 | -7/Factory | Entered Garrison 9719 | -7/Garrison | Build established: Bothacker-Mutant 9784 | -7/Garrison | Triggered checkpoint 9819 | -7/Garrison | Triggered checkpoint 9819 | -7/Garrison | Triggered checkpoint 9852 | -7/Garrison | Destroyed 7 combat bots 9913 | -7/Garrison | Lost 5 parts (2n2u1w) 9921 | -7/Garrison | Destroyed 11 combat bots 9941 | -7/Garrison | System corruption reached 10% 10034 | -7/Garrison | Discovered new exit (range 8) 10050 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 10104 | -7/Garrison | Triggered checkpoint 10239 | -7/Garrison | Garrison Relay disabled 10406 | -7/Garrison | Triggered checkpoint 10437 | -7/Garrison | Discovered new exit (range 14) 10484 | -7/Garrison | Garrison Relay disabled 10608 | -7/Garrison | Triggered checkpoint 10614 | -7/Garrison | Core integrity fell below 50% 10655 | -7/Garrison | Garrison Relay disabled 10803 | -7/Garrison | Build established: Botlord-Mutant 10816 | -7/Garrison | Triggered checkpoint 10830 | -7/Garrison | Garrison Relay disabled 10989 | -7/Garrison | Discovered new exit (range 14) 11343 | -7/Garrison | Entered Factory 11526 | -7/Factory | Identified exit to Lower Caves 11702 | -7/Factory | Identified exit to Garrison 11702 | -7/Factory | Entered Garrison 11702 | -7/Garrison | Accompanied by 1 ally 11740 | -7/Garrison | Triggered checkpoint 11742 | -7/Garrison | Triggered checkpoint 11770 | -7/Garrison | Destroyed 11 combat bots 11797 | -7/Garrison | Spotted B-75 Beast 11798 | -7/Garrison | Spotted B-75 Beast 11860 | -7/Garrison | Destroyed B-75 Beast 11916 | -7/Garrison | Destroyed B-75 Beast 11930 | -7/Garrison | Triggered checkpoint 12017 | -7/Garrison | Garrison Relay disabled 12076 | -7/Garrison | Triggered checkpoint 12130 | -7/Garrison | Garrison Relay disabled 12238 | -7/Garrison | Discovered new exit (range 14) 12449 | -7/Garrison | Build established: Bothacker-Gunner 12482 | -7/Garrison | Discovered new exit (range 9) 12516 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 12554 | -7/Garrison | Triggered checkpoint 12621 | -7/Garrison | Garrison Relay disabled 12930 | -7/Garrison | Build established: Botlord-Mutant 12970 | -7/Garrison | Entered Factory 12970 | -6/Factory | Accompanied by 1 ally 12970 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13192 | -6/Factory | Discovered new exit (range 25) 13333 | -6/Factory | Spotted B-75 Beast 13606 | -6/Factory | Garrison activated, responded to threat 13694 | -6/Factory | Sucked down chute 13694 | -6/Factory | Entered Waste 13695 | -6/Waste | Met a frightened Derelict 13708 | -6/Waste | Spotted C-40 Crusher 13723 | -6/Waste | Destroyed C-40 Crusher 13777 | -6/Waste | Spotted C-40 Crusher 13792 | -6/Waste | Spotted C-40 Crusher 13855 | -6/Waste | Destroyed C-40 Crusher 13868 | -6/Waste | Spotted C-40 Crusher 13882 | -6/Waste | Spotted C-40 Crusher 13965 | -6/Waste | Spotted C-40 Crusher 13977 | -6/Waste | Build established: Bothacker-Mutant 14108 | -6/Waste | Destroyed C-40 Crusher 14127 | -6/Waste | Found Damper Plating 14146 | -6/Waste | Destroyed C-40 Crusher 14152 | -6/Waste | Found Damper Plating 14159 | -6/Waste | Destroyed C-40 Crusher 14249 | -6/Waste | Destroyed C-40 Crusher 14300 | -6/Waste | Discovered new exit (range 12) 14442 | -6/Waste | Build established: Bothacker-Gunner 14451 | -6/Waste | Warlord forces began an assault 14702 | -6/Waste | Entered Factory 14702 | -6/Factory | Accompanied by 17 allies 14845 | -6/Factory | Identified exit to Lower Caves 14845 | -6/Factory | Identified exit to Extension 14997 | -6/Factory | Discovered new exit (range 16) 15227 | -6/Factory | Found Rocket Array 15471 | -6/Factory | Build established: Hacker-Mutant 15539 | -6/Factory | Entered Extension 15539 | -6/Extension | Accompanied by 10 allies 15601 | -6/Extension | Rescued a captive Derelict 15748 | -6/Extension | Rescued a captive Derelict 15748 | -6/Extension | Rescued a captive Derelict 15789 | -6/Extension | Rescued a captive Derelict 15837 | -6/Extension | Rescued A7 16245 | -6/Extension | Spotted B-75 Beast 16251 | -6/Extension | Rewired B-75 Beast 16259 | -6/Extension | Spotted B-75 Beast 16289 | -6/Extension | Destroyed B-75 Beast 16428 | -6/Extension | Energy Cycler disabled 16570 | -6/Extension | Identified exit to Cetus 16746 | -6/Extension | Discovered new exit (range 10) 16779 | -6/Extension | Entered Cetus 16779 | -6/Cetus | Accompanied by 11 allies (A7) 16784 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16801 | -6/Cetus | Spotted Cetus Guard 16801 | -6/Cetus | Spotted Cetus Guard 16804 | -6/Cetus | Spotted Cetus Guard 16805 | -6/Cetus | Spotted Cetus Guard 16812 | -6/Cetus | Allies destroyed Cetus Guard 16816 | -6/Cetus | Destroyed Cetus Guard 16820 | -6/Cetus | Allies destroyed Cetus Guard 16820 | -6/Cetus | Destroyed Cetus Guard 16871 | -6/Cetus | System corruption reached 10% 16922 | -6/Cetus | Started Cetus Manufacturing Module 16942 | -6/Cetus | Discovered new exit (range 15) 16947 | -6/Cetus | Manufactured an Enhanced Grunt 16968 | -6/Cetus | Spotted Cetus Guard 16968 | -6/Cetus | Spotted Cetus Guard 16972 | -6/Cetus | Manufactured an Enhanced Grunt 16974 | -6/Cetus | Spotted Cetus Guard 16978 | -6/Cetus | Spotted Cetus Guard 16982 | -6/Cetus | Allies destroyed Cetus Guard 16991 | -6/Cetus | Destroyed Cetus Guard 16997 | -6/Cetus | Manufactured an Enhanced Grunt 16997 | -6/Cetus | Allies destroyed Cetus Guard 17000 | -6/Cetus | Allies destroyed Cetus Guard 17022 | -6/Cetus | Manufactured an Enhanced Grunt 17025 | -6/Cetus | Discovered new exit (range 15) 17038 | -6/Cetus | Met Revision 17 17047 | -6/Cetus | Manufactured an Enhanced Grunt 17121 | -6/Cetus | Build established: Scavenger-Gunner 17141 | -6/Cetus | Escorted A7 to Cetus Mainframe 17388 | -6/Cetus | Identified exit to Archives 17389 | -6/Cetus | Entered Archives 17389 | -6/Archives | Accompanied by 5 allies (A7) 17394 | -6/Archives | Received a hacking code to weaken MAIN.C 17436 | -6/Archives | Discovered new exit (range 16) 17465 | -6/Archives | Discovered new exit (range 15) 17580 | -6/Archives | Identified exit to Hub_04(d) 17676 | -6/Archives | Discovered new exit (range 15) 17698 | -6/Archives | Identified exit to Factory 17781 | -6/Archives | Build established: Scavenger-Mutant 18198 | -6/Archives | Unable to access archive contents 18266 | -6/Archives | Entered Hub_04(d) 18266 | -6/Hub_04(d) | Accompanied by 4 allies 18464 | -6/Hub_04(d) | Garrison activated, responded to threat 18473 | -6/Hub_04(d) | Build established: Scavenger-Gunner 18484 | -6/Hub_04(d) | Discovered exit to Factory (range 12) 18613 | -6/Hub_04(d) | Destroyed 7 combat bots 18856 | -6/Hub_04(d) | Garrison activated, responded to threat 18914 | -6/Hub_04(d) | Discovered exit to Factory (range 7) 18966 | -6/Hub_04(d) | First assault squad dispatched 18984 | -6/Hub_04(d) | Lost 6 parts (1p2n1u2w) 18998 | -6/Hub_04(d) | Destroyed 18 combat bots 19215 | -6/Hub_04(d) | Network Hub disabled 19245 | -6/Hub_04(d) | Spotted Lightning 19248 | -6/Hub_04(d) | Spotted Lightning 19253 | -6/Hub_04(d) | Spotted Lightning 19346 | -6/Hub_04(d) | Destroyed Lightning 19354 | -6/Hub_04(d) | Found Prototype Energy Cannon 19367 | -6/Hub_04(d) | Destroyed Lightning 19391 | -6/Hub_04(d) | Destroyed 7 combat bots 19399 | -6/Hub_04(d) | Destroyed Lightning 19420 | -6/Hub_04(d) | Found Prototype Energy Cannon 19426 | -6/Hub_04(d) | Found Prototype Processor 19426 | -6/Hub_04(d) | Identified Exp. Targeting Computer 19496 | -6/Hub_04(d) | Discovered exit to Factory (range 14) 19581 | -6/Hub_04(d) | Core integrity fell below 50% 19608 | -6/Hub_04(d) | Build established: Scavenger-Tank 19880 | -6/Hub_04(d) | Network Hub disabled 20028 | -6/Hub_04(d) | Discovered exit to Factory (range 11) 20050 | -6/Hub_04(d) | Build established: Scavenger-Mutant 20064 | -6/Hub_04(d) | Spotted B-75 Beast 20101 | -6/Hub_04(d) | Destroyed B-75 Beast 20235 | -6/Hub_04(d) | Spotted Lightning 20240 | -6/Hub_04(d) | Spotted Lightning 20240 | -6/Hub_04(d) | Spotted Lightning 20296 | -6/Hub_04(d) | Destroyed Lightning 20311 | -6/Hub_04(d) | System corruption reached 30% 20317 | -6/Hub_04(d) | Destroyed Lightning 20319 | -6/Hub_04(d) | Disrupted transfer network 20344 | -6/Hub_04(d) | Destroyed Lightning 20359 | -6/Hub_04(d) | Found Prototype Processor 20359 | -6/Hub_04(d) | Identified Exp. Targeting Computer 20368 | -6/Hub_04(d) | Found Prototype Device 20368 | -6/Hub_04(d) | Identified Exp. Phase Shifter 20382 | -6/Hub_04(d) | Lost 10 parts (1p1n6u2w) 20387 | -6/Hub_04(d) | Found Corrupted Exp. Targeting Computer 20521 | -6/Hub_04(d) | Network Hub disabled 20573 | -6/Hub_04(d) | Identified EMDS (x2) 20595 | -6/Hub_04(d) | Entered Factory 20595 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20969 | -5/Factory | Repaired Broken Centrium Heavy Treads? 21060 | -5/Factory | System corruption reached 10% 21084 | -5/Factory | Destroyed 7 combat bots 21087 | -5/Factory | Lost 3 parts (1p1n1u) 21195 | -5/Factory | First assault squad dispatched 21789 | -5/Factory | Garrison activated, responded to threat 21888 | -5/Factory | Identified exit to Garrison 21888 | -5/Factory | Entered Garrison 21916 | -5/Garrison | Lost 4 parts (3n1u) 21974 | -5/Garrison | Triggered checkpoint 22029 | -5/Garrison | Garrison Relay disabled 22152 | -5/Garrison | Triggered checkpoint 22154 | -5/Garrison | Triggered checkpoint 22300 | -5/Garrison | Triggered checkpoint 22413 | -5/Garrison | Lost 3 parts (1n2u) 22493 | -5/Garrison | Garrison Relay disabled 22522 | -5/Garrison | Triggered checkpoint 22563 | -5/Garrison | Discovered new exit (range 11) 22893 | -5/Garrison | Discovered new exit (range 15) 22927 | -5/Garrison | Destroyed 7 combat bots 22985 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 23039 | -5/Garrison | Triggered checkpoint 23079 | -5/Garrison | Garrison Relay disabled 23152 | -5/Garrison | Entered Factory 23152 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23327 | -4/Factory | Lost 5 parts (1n3u1w) 23391 | -4/Factory | Build established: Bothacker-Gunner 23420 | -4/Factory | Identified exit to Upper Caves 23420 | -4/Factory | Identified exit to Armory 23899 | -4/Factory | Spotted B-86 Titan 24152 | -4/Factory | First assault squad dispatched 24343 | -4/Factory | System corruption reached 10% 24373 | -4/Factory | Lost 5 parts (2u3w) 24500 | -4/Factory | Entered Armory 24500 | -4/Armory | Accompanied by 1 ally 24863 | -4/Armory | Destroyed 11 combat bots 25000 | -4/Armory | First assault squad dispatched 25062 | -4/Armory | Found Unknown Piercing Weapon 25062 | -4/Armory | Identified Enh. Force Lance 25152 | -4/Armory | Destroyed 10 combat bots 25295 | -4/Armory | Destroyed 7 combat bots 25467 | -4/Armory | Found Quantum Capacitor 25704 | -4/Armory | Destroyed 10 combat bots 25726 | -4/Armory | Found Exp. Targeting Computer 25729 | -4/Armory | Found Exp. Targeting Computer 25733 | -4/Armory | Found Exp. Targeting Computer 25847 | -4/Armory | Spotted B-86 Titan 25862 | -4/Armory | Core integrity fell below 50% 25872 | -4/Armory | Discovered new exit (range 3) 25933 | -4/Armory | Lost 4 parts (2p1n1u) 26193 | -4/Armory | Discovered new exit (range 4) 26198 | -4/Armory | Identified exit to Lab 26220 | -4/Armory | Build established: Scavenger-Mutant 26252 | -4/Armory | Entered Lab 26252 | -4/Lab | Accompanied by 1 ally 26252 | -4/Lab | Discovered new exit (range 9) 26424 | -4/Lab | Detected for breach 26430 | -4/Lab | Confronted by A5 26478 | -4/Lab | System corruption reached 30% 26533 | -4/Lab | Destroyed A5 26574 | -4/Lab | Gained access to the hidden lab's interior 26603 | -4/Lab | Found Alien Artifact 26603 | -4/Lab | Identified Core Expander 26603 | -4/Lab | Installed Core Expander, added new Propulsion slot 26618 | -4/Lab | Found Alien Artifact 26618 | -4/Lab | Identified Integrated Reactor 26618 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 26649 | -4/Lab | Found Prototype Protection 26649 | -4/Lab | Identified Hvy. Regenerative Plating 26654 | -4/Lab | Found Prototype Energy Gun 26654 | -4/Lab | Identified Tachyon Dispersion Ray 26698 | -4/Lab | Found Prototype Special Weapon 26698 | -4/Lab | Identified Gui. Remote Datajack 26761 | -4/Lab | Found Alien Artifact 26877 | -4/Lab | Unable to decrypt terminal 26893 | -4/Lab | Found Prototype Hackware 26938 | -4/Lab | Unable to decrypt terminal 26938 | -4/Lab | Found Alien Artifact 26938 | -4/Lab | Identified LC Capacitor 26991 | -4/Lab | Found Prototype Hackware 27031 | -4/Lab | Found Alien Artifact 27053 | -4/Lab | Entered Research 27053 | -3/Research | Accompanied by 1 ally 27053 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 27074 | -3/Research | Identified Exp. System Shield 27075 | -3/Research | Identified Deep Network Scanner 27113 | -3/Research | Repaired Biometal Heavy Treads 27284 | -3/Research | Repaired Adv. KE Penetrator 27334 | -3/Research | Repaired Adv. KE Penetrator 27366 | -3/Research | Repaired Imp. Heavy Treads 27387 | -3/Research | Build established: Hacker-Mutant 27656 | -3/Research | Found Prototype Processor 27656 | -3/Research | Identified Exp. Signal Interpreter 27758 | -3/Research | Discovered new exit (range 6) 27766 | -3/Research | Identified exit to Research 27830 | -3/Research | Discovered new exit (range 3) 27833 | -3/Research | Identified exit to Testing 27834 | -3/Research | Entered Testing 27844 | -3/Testing | Protovariant out of control (PL-U5RGOHRUFL) 27844 | -3/Testing | Unleashed a protovariant (PL-U5RGOHRUFL) 27881 | -3/Testing | Found Prototype Ballistic Cannon 27881 | -3/Testing | Identified Perforator 27994 | -3/Testing | Found Prototype Launcher 27994 | -3/Testing | Identified Z-bomb Delivery System 28028 | -3/Testing | Found Prototype Energy Cannon 28028 | -3/Testing | Identified Disintegrator 28072 | -3/Testing | Protovariant out of control (PL-A9BXZVVW5O) 28072 | -3/Testing | Unleashed a protovariant (PL-A9BXZVVW5O) 28079 | -3/Testing | Found Prototype Launcher 28079 | -3/Testing | Identified Containment Facilitator 28169 | -3/Testing | Repaired Broken Neutrino Core 28350 | -3/Testing | Spotted Investigator 28351 | -3/Testing | Scanned by Researcher 28358 | -3/Testing | Destroyed Investigator 28420 | -3/Testing | Destroyed 9 combat bots 28534 | -3/Testing | Intercept squad dispatched 28535 | -3/Testing | Spotted Tracker 28538 | -3/Testing | Spotted Tracker 28540 | -3/Testing | Spotted Combat Programmer 28543 | -3/Testing | Spotted Combat Programmer 28552 | -3/Testing | System corruption reached 10% 28553 | -3/Testing | Destroyed Combat Programmer 28588 | -3/Testing | Destroyed Combat Programmer 28589 | -3/Testing | System corruption reached 30% 28590 | -3/Testing | Destroyed Tracker 28654 | -3/Testing | Found Prototype Device 28654 | -3/Testing | Identified Exp. Hardlight Generator 28700 | -3/Testing | Found Prototype Device 28700 | -3/Testing | Identified Adv. Kinecellerator 28796 | -3/Testing | Found Prototype Device 28796 | -3/Testing | Identified Exp. Thermal Shield 28886 | -3/Testing | Destroyed Tracker 28943 | -3/Testing | Found Exp. Phase Shifter 29123 | -3/Testing | Entered Research 29123 | -2/Research | Evolved 2 slots: Utility x2 29162 | -2/Research | Identified exit to Quarantine 29285 | -2/Research | Identified Core Reset Matrix 29285 | -2/Research | Identified Transdimensional Reconstructor 29559 | -2/Research | Entered Quarantine 29593 | -2/Quarantine | Spotted Alpha 7 29914 | -2/Quarantine | Found Alien Impact Weapon 29976 | -2/Quarantine | Repaired Imp. Heavy Treads 30000 | -2/Quarantine | Repaired Biometal Heavy Treads 30215 | -2/Quarantine | Intercept squad dispatched 30222 | -2/Quarantine | Spotted Tracker 30226 | -2/Quarantine | Spotted Tracker 30245 | -2/Quarantine | Spotted Combat Programmer 30246 | -2/Quarantine | Spotted Combat Programmer 30249 | -2/Quarantine | Warped through subspace 30256 | -2/Quarantine | Identified Core Stripper 30278 | -2/Quarantine | Spotted Fortress 30295 | -2/Quarantine | Destroyed Fortress 30310 | -2/Quarantine | Found Unknown Device 30310 | -2/Quarantine | Identified Antimissile System 30314 | -2/Quarantine | Found Prototype Device 30314 | -2/Quarantine | Identified Exp. EM Disruption Field 30318 | -2/Quarantine | Found Prototype Reactor 30318 | -2/Quarantine | Identified Vortex Chain Reactor 30336 | -2/Quarantine | Found Prototype Device 30336 | -2/Quarantine | Identified Thermal Barrier 30460 | -2/Quarantine | Discovered new exit (range 5) 30469 | -2/Quarantine | Identified exit to Section 7 30517 | -2/Quarantine | Entered Section 7 30558 | -2/Section 7 | Found Alien Artifact 30558 | -2/Section 7 | Identified Integrated Dissipator 30558 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30845 | -2/Section 7 | Scanned by Researcher 31019 | -2/Section 7 | System corruption reached 10% 31168 | -2/Section 7 | Lost 4 parts (2n2u) 31226 | -2/Section 7 | Found Prototype Device 31226 | -2/Section 7 | Identified Active Sensor Suite 31316 | -2/Section 7 | Spotted S7 Guard 31338 | -2/Section 7 | Destroyed S7 Guard 31355 | -2/Section 7 | Found Alien Artifact 31355 | -2/Section 7 | Identified Integrated Thermoelectric Network 31355 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 31374 | -2/Section 7 | System corruption reached 30% 31694 | -2/Section 7 | Discovered new exit (range 4) 31697 | -2/Section 7 | Identified exit to Access 31795 | -2/Section 7 | Found Prototype Device 31795 | -2/Section 7 | Identified Exp. Shield Generator 31823 | -2/Section 7 | Spotted Executioner 31825 | -2/Section 7 | Spotted Executioner 31882 | -2/Section 7 | Destroyed Executioner 31890 | -2/Section 7 | Destroyed Executioner 31901 | -2/Section 7 | Found Prototype Processor 31901 | -2/Section 7 | Identified Exp. Core Analyzer 31907 | -2/Section 7 | Found Exp. Core Analyzer 31948 | -2/Section 7 | Found Exp. Targeting Computer 31971 | -2/Section 7 | Intercept squad dispatched 31979 | -2/Section 7 | Spotted Tracker 31980 | -2/Section 7 | Spotted Tracker 31993 | -2/Section 7 | Destroyed Tracker 31999 | -2/Section 7 | Found Alien Artifact 32004 | -2/Section 7 | Spotted Combat Programmer 32005 | -2/Section 7 | Spotted Combat Programmer 32018 | -2/Section 7 | Destroyed Tracker 32033 | -2/Section 7 | Destroyed Combat Programmer 32045 | -2/Section 7 | Destroyed Combat Programmer 32055 | -2/Section 7 | Found Alien Artifact 32055 | -2/Section 7 | Identified Terrabomb (x2) 32055 | -2/Section 7 | Used Terrabomb 32060 | -2/Section 7 | Found Exp. Phase Shifter 32062 | -2/Section 7 | Lost 4 parts (1p3w) 32070 | -2/Section 7 | Found Exp. Targeting Computer 32073 | -2/Section 7 | Found Exp. Targeting Computer 32083 | -2/Section 7 | Found Transdimensional Reconstructor 32087 | -2/Section 7 | Found Transdimensional Reconstructor 32257 | -2/Section 7 | Spotted B-99 Colossus 32408 | -2/Section 7 | Found Core Reset Matrix 32408 | -2/Section 7 | Used Core Reset Matrix 32412 | -2/Section 7 | Sensed 14 artifacts in vicinity 32485 | -2/Section 7 | Found LRC Insulator 32485 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 32488 | -2/Section 7 | Found LRC Armor 32488 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 32599 | -2/Section 7 | Intercept squad dispatched 32612 | -2/Section 7 | Spotted Tracker 32614 | -2/Section 7 | Spotted Tracker 32628 | -2/Section 7 | Destroyed Tracker 32640 | -2/Section 7 | Spotted Combat Programmer 32642 | -2/Section 7 | Spotted Combat Programmer 32644 | -2/Section 7 | Destroyed Tracker 32763 | -2/Section 7 | Destroyed Combat Programmer 32775 | -2/Section 7 | Found Prototype Energy Cannon 32775 | -2/Section 7 | Identified EMDS 32899 | -2/Section 7 | Found Prototype Device 32899 | -2/Section 7 | Identified Exp. Focal Shield 33071 | -2/Section 7 | Build established: Alien-Skirmisher 33208 | -2/Section 7 | Integrated with Sigix Exoskeleton 33212 | -2/Section 7 | Intercept squad dispatched 33228 | -2/Section 7 | Spotted Tracker 33228 | -2/Section 7 | Spotted Tracker 33249 | -2/Section 7 | Destroyed Tracker 33255 | -2/Section 7 | Destroyed Tracker 33264 | -2/Section 7 | Spotted Combat Programmer 33267 | -2/Section 7 | Spotted Combat Programmer 33331 | -2/Section 7 | Found Integrated Mediator 33331 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 33335 | -2/Section 7 | Discovered exit to Access (range 18) 33347 | -2/Section 7 | Local machine network offline 33352 | -2/Section 7 | Found Integrated Reactor 33352 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 33359 | -2/Section 7 | Spotted S7 Guard 33363 | -2/Section 7 | Found Core Regenerator 33374 | -2/Section 7 | Spotted S7 Guard 33383 | -2/Section 7 | Found Spacefold Activator 33391 | -2/Section 7 | Spotted Investigator 33397 | -2/Section 7 | Spotted S7 Guard 33401 | -2/Section 7 | Found Sigix Shearcannon 33431 | -2/Section 7 | Core integrity fell below 50% 33431 | -2/Section 7 | Entered Access 33431 | -1/Access | Evolved 2 slots: Utility x2 33436 | -1/Access | Emitted hypermatrix ping 33441 | -1/Access | Assembled emerged from beneath the floor 33463 | -1/Access | Assembled emerged from beneath the floor 33515 | -1/Access | Build established: Alien-Sigix 33554 | -1/Access | Destroyed 17 combat bots 33623 | -1/Access | Destroyed Executioner 33623 | -1/Access | Spotted Striker 33623 | -1/Access | Spotted Striker 33629 | -1/Access | Destroyed Striker 33646 | -1/Access | Intercept squad dispatched 33656 | -1/Access | Spotted Tracker 33656 | -1/Access | Spotted Tracker 33657 | -1/Access | Destroyed Tracker 33661 | -1/Access | Found Exp. Phase Shifter 33668 | -1/Access | Destroyed Tracker 33675 | -1/Access | Spotted Combat Programmer 33677 | -1/Access | Spotted Combat Programmer 33685 | -1/Access | Destroyed Combat Programmer 33687 | -1/Access | Destroyed Combat Programmer 33716 | -1/Access | Destroyed 30 combat bots 33720 | -1/Access | Destroyed Investigator 33721 | -1/Access | Spotted Executioner 33721 | -1/Access | Spotted Striker 33722 | -1/Access | Destroyed Executioner 33725 | -1/Access | Destroyed Striker 33746 | -1/Access | Destroyed 7 combat bots 33752 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 33762 | -1/Access | Spotted B-99 Colossus 33776 | -1/Access | Destroyed Striker 33816 | -1/Access | Spotted Striker 33816 | -1/Access | Spotted Striker 33816 | -1/Access | Destroyed Striker 33818 | -1/Access | Destroyed Striker 33842 | -1/Access | Destroyed 37 combat bots 33869 | -1/Access | Garrison activated, responded to threat 33891 | -1/Access | Assembled emerged from beneath the floor 33893 | -1/Access | Spotted Striker 33893 | -1/Access | Spotted Executioner 33893 | -1/Access | Spotted Executioner 33893 | -1/Access | Spotted Executioner 33897 | -1/Access | Destroyed Executioner 33900 | -1/Access | Destroyed Executioner 33905 | -1/Access | Destroyed Striker 33907 | -1/Access | Destroyed Executioner 33927 | -1/Access | Assembled emerged from beneath the floor 33940 | -1/Access | Destroyed 17 combat bots 33956 | -1/Access | Destroyed B-99 Colossus 33958 | -1/Access | Spotted Striker 33958 | -1/Access | Spotted Striker 33958 | -1/Access | Spotted Executioner 33971 | -1/Access | Destroyed Striker 33973 | -1/Access | Spotted Executioner 33978 | -1/Access | Spotted Striker 33979 | -1/Access | Spotted Striker 33984 | -1/Access | Destroyed Executioner 33987 | -1/Access | Destroyed Striker 33991 | -1/Access | Destroyed Striker 34013 | -1/Access | Assembled emerged from beneath the floor 34024 | -1/Access | Destroyed 25 combat bots 34034 | -1/Access | Sterilization system engaged 34038 | -1/Access | Spotted Striker 34038 | -1/Access | Spotted Striker 34039 | -1/Access | Destroyed Striker 34046 | -1/Access | Destroyed Striker 34062 | -1/Access | Found Exp. Core Analyzer 34085 | -1/Access | Destroyed 8 combat bots 34087 | -1/Access | Assembled emerged from beneath the floor 34212 | -1/Access | Destroyed 8 combat bots 34334 | -1/Access | Ambient heat levels rising (+10) 34339 | -1/Access | Assembled emerged from beneath the floor 34354 | -1/Access | Discovered new exit (range 17) 34431 | -1/Access | Spotted B-99 Colossus 34436 | -1/Access | Destroyed B-99 Colossus 34454 | -1/Access | Assembled emerged from beneath the floor 34484 | -1/Access | Ambient heat levels rising (+10) 34496 | -1/Access | Destroyed 8 combat bots 34548 | -1/Access | Assembled emerged from beneath the floor 34615 | -1/Access | Assembled emerged from beneath the floor 34625 | -1/Access | Found Prototype Launcher 34625 | -1/Access | Identified Point Singularity Launcher 34633 | -1/Access | Energy Cycler disabled 34634 | -1/Access | Ambient heat levels rising (+10) 34643 | -1/Access | Used Core Regenerator, restored core integrity (+462) 34741 | -1/Access | Discovered new exit (range 17) 34784 | -1/Access | Ambient heat levels rising (+10) 34789 | -1/Access | Assembled emerged from beneath the floor 34824 | -1/Access | Spotted B-99 Colossus 34909 | -1/Access | Destroyed B-99 Colossus 34910 | -1/Access | Assembled emerged from beneath the floor 34934 | -1/Access | Ambient heat levels rising (+10) 35061 | -1/Access | Assembled emerged from beneath the floor 35084 | -1/Access | Ambient heat levels rising (+10) 35127 | -1/Access | Entered Command 35132 | -1/Command | Emitted hypermatrix ping 35137 | -1/Command | Assembled emerged from beneath the floor 35154 | -1/Command | Disengaged cave seal 35154 | -1/Command | Assembled emerged from the dark tunnel 35215 | -1/Command | Assembled emerged from beneath the floor 35226 | -1/Command | High security lockdown imminent 35306 | -1/Command | High security lockdown engaged 35312 | -1/Command | Assembled emerged from beneath the floor 35318 | -1/Command | Destroyed 119 combat bots 35399 | -1/Command | Destroyed 20 combat bots 35434 | -1/Command | Spotted Investigator 35436 | -1/Command | Destroyed Investigator 35438 | -1/Command | Spotted Striker 35441 | -1/Command | Destroyed Striker 35486 | -1/Command | Destroyed 41 combat bots 35523 | -1/Command | Destroyed 25 combat bots 35593 | -1/Command | Destroyed 21 combat bots 35663 | -1/Command | Assembled emerged from beneath the floor 35696 | -1/Command | Assembled emerged from beneath the floor 35702 | -1/Command | Spotted Striker 35702 | -1/Command | Spotted Striker 35702 | -1/Command | Destroyed Striker 35702 | -1/Command | Destroyed Striker 35715 | -1/Command | Spotted Executioner 35720 | -1/Command | Spotted Executioner 35721 | -1/Command | Destroyed Executioner 35723 | -1/Command | Destroyed Executioner 35746 | -1/Command | Assembled emerged from beneath the floor 35748 | -1/Command | Destroyed 11 combat bots 35786 | -1/Command | Spotted Striker 35789 | -1/Command | Destroyed Striker 35797 | -1/Command | Spotted Alpha 7 35797 | -1/Command | Spotted Executioner 35797 | -1/Command | Spotted Executioner 35805 | -1/Command | Destroyed Executioner 35806 | -1/Command | Destroyed Executioner 35808 | -1/Command | Destroyed Alpha 7 35808 | -1/Command | Spotted Executioner 35808 | -1/Command | Spotted Striker 35811 | -1/Command | Destroyed Striker 35811 | -1/Command | Spotted Striker 35813 | -1/Command | Destroyed Striker 35818 | -1/Command | Destroyed Executioner 35822 | -1/Command | Spotted Striker 35822 | -1/Command | Destroyed Striker 35831 | -1/Command | Spotted Striker 35834 | -1/Command | Destroyed Striker 35855 | -1/Command | Destroyed 30 combat bots 35913 | -1/Command | Assembled emerged from beneath the floor 35995 | -1/Command | Destroyed 126 combat bots 36055 | -1/Command | Spotted Striker 36058 | -1/Command | Destroyed Striker 36072 | -1/Command | Spotted Executioner 36072 | -1/Command | Spotted Executioner 36072 | -1/Command | Spotted Alpha 7 36073 | -1/Command | Destroyed Executioner 36075 | -1/Command | Destroyed Alpha 7 36075 | -1/Command | Destroyed Executioner 36118 | -1/Command | Destroyed 27 combat bots 36122 | -1/Command | System corruption reached 10% 36136 | -1/Command | Spotted B-99 Colossus 36177 | -1/Command | Core integrity fell below 50% 36206 | -1/Command | Destroyed 35 combat bots 36234 | -1/Command | Destroyed B-99 Colossus 36274 | -1/Command | Spotted M Guard 36275 | -1/Command | Spotted M Guard 36275 | -1/Command | Spotted Combat Programmer 36275 | -1/Command | Spotted Combat Programmer 36300 | -1/Command | Destroyed Combat Programmer 36303 | -1/Command | Found Prototype Processor 36304 | -1/Command | Found Prototype Special Weapon 36311 | -1/Command | Identified Exp. Remote Datajack 36318 | -1/Command | Destroyed Combat Programmer 36336 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 36341 | -1/Command | Destroyed M Guard 36345 | -1/Command | Destroyed M Guard 36345 | -1/Command | All MAIN.C guards destroyed 36349 | -1/Command | Found AEGIS Remote Shield 36353 | -1/Command | Identified Exp. Target Analyzer 36424 | -1/Command | Met MAIN.C 36426 | -1/Command | 0b10 Conduit disabled 36448 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 36448 | -1/Command | Destroyed MAIN.C Shell 36448 | -1/Command | Spotted M Shell/Atk 36448 | -1/Command | Spotted M Shell/Def 36448 | -1/Command | Spotted M Shell/Atk 36448 | -1/Command | Spotted M Shell/Atk 36448 | -1/Command | Spotted M Shell/Def 36448 | -1/Command | Spotted M Shell/Atk 36448 | -1/Command | Spotted M Shell/Def 36449 | -1/Command | Spotted M Shell/Def 36450 | -1/Command | MAIN.C activated Command garrisons 36478 | -1/Command | Core integrity fell below 20% 36480 | -1/Command | Destroyed MAIN.C 36484 | -1/Command | Discovered new exit (range 25) 36484 | -1/Command | Discovered new exit (range 121) 36484 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36503 | -1/Command | Found Exp. System Purifier 36539 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 36543 | -1/Command | Destroyed M Shell/Atk 36553 | -1/Command | Destroyed M Shell/Atk 36557 | -1/Command | Destroyed M Shell/Atk 36724 | -1/Command | Warped through subspace to slip node 36724 | -1/Command | Discovered new exit (range 5) 36728 | -1/Command | Entered Access_0 36729 | -1/Access_0 | Sensed 3 artifacts in vicinity 36729 | -1/Access_0 | Met Architect 36731 | -1/Access_0 | Architect warped through subspace 36735 | -1/Access_0 | Destroyed A8 36766 | -1/Access_0 | Architect warped through subspace 36779 | -1/Access_0 | Subspace Access Node disabled 36784 | -1/Access_0 | Architect warped through subspace 36794 | -1/Access_0 | A6 warped into view 36807 | -1/Access_0 | Destroyed A6 36816 | -1/Access_0 | Architect warped through subspace 36840 | -1/Access_0 | Subspace Access Node disabled 36845 | -1/Access_0 | Architect warped through subspace 36852 | -1/Access_0 | Subspace Access Node disabled 36858 | -1/Access_0 | Architect warped through subspace 36864 | -1/Access_0 | Subspace Access Node disabled 36872 | -1/Access_0 | Destroyed Architect 36873 | -1/Access_0 | Architect triggered a singularity event 36875 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 36877 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 36878 | -1/Access_0 | Warped through subspace to slip node 36878 | -1/Access_0 | Discovered new exit (range 8) 36883 | *** | Escaped singularity! Last Messages --------------- 36872_ Architect destroyed. 36873_ A0_COM: Initiating irreversible singularity event. Goodbye. 36874_ A0_COM: 10. 36875_ A0_COM: 9. 36875_ Acquired data core, extracted unknown sensor trigger ID. 36875_ Dropped Adv. Weapon Cycler. 36876_ A0_COM: 8. 36877_ A0_COM: 7. 36877_ Acquired Hpw. Transdimensional Reconstructor. 36878_ A0_COM: 6. 36878_ Warped through subspace, drawn to slip node. 36878_ EXIT=FOUND 36879_ A0_COM: 5. 36879_ Acquired Adv. Weapon Cycler. 36880_ A0_COM: 4. 36881_ A0_COM: 3. 36882_ A0_COM: 2. 36883_ A0_COM: 1. [Achievement: Victory By Combat] [Achievement: Death Machine] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ???????################# ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????###################################???????? | | ???????###################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Energy Generation 94 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Armor Coverage 3200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 100 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 24 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 7 Matter Filtering 50 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 36 Defensive Hacking 30 Relay Coupler Types 4 Relay Coupler Value 73 Authchip Count 1 Item Schematics ----------------- Cld. Gravmag System | -2/Section 7 | Archive Hvy. Proton Cannon | -2/Section 7 | Archive Cld. Q-thruster | -2/Section 7 | Archive Robot Schematics ------------------ L-61 Swordsman | -2/Section 7 | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor LC Capacitor Transdimensional Reconstructor Core Stripper Integrated Dissipator Integrated Thermoelectric Network Terrabomb Core Reset Matrix LRC Insulator LRC Armor Sigix Exoskeleton Sigix Sheargun Integrated Mediator Spacefold Activator Sigix Shearcannon Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- Death Machine Treasure Hunter Victory By Combat Challenges ------------ None Game ------ Seed PhysicsTargetingWeb Manual? 0 Play Time 08:11:17 Cumulative 283.2 hours Start 2022.05.19 @ 07:06:20 End 2022.05.19 @ 15:26:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 86 Adventurer 15 Explorer 0 Win Type 6 Total 15 Types 4/0/6/1/2/0/2/0/0 Lore% 85 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb04acd8-7177-425a-a8a0-8109f6391d15