Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 20:35:47 Player: Anting Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (985) 985 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 3580 Bonus ------- Follower Combat Kills 340 Friendly Fire -20 Cogmind --------- Core Integrity 540/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Improved Heat Sink High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Particle Cannon Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Seismic Detector Improved Propulsion Shielding Medium Armor Plating Hacking Suite Particle Cannon Particle Cannon Grenade Launcher Rocket Launcher Plasma Cutter Makeshift Spear Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Particle Cannon Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Seismic Detector Improved Propulsion Shielding Medium Armor Plating Hacking Suite Particle Cannon Particle Cannon Assault Rifle Grenade Launcher Plasma Cutter Makeshift Spear [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 32 | 7 3 1 16 1 4 Power 3 | 1 1 . 1 . . Engine 3 | 1 1 . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 1 7 . 2 Treads 7 | . . 1 4 . 2 Leg 5 | 2 . . 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 . 4 . 1 Device 3 | 1 . . 1 . 1 Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 9 | 2 1 . 4 1 1 Energy Gun 1 | 1 . . . . . Energy Cannon 4 | . . . 3 1 . Ballistic Gun 3 | 1 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 5 | . 1 1 2 . 1 Power 1 | . 1 . . . . Propulsion 3 | . . 1 1 . 1 Utility . | . . . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . 1 1 1 . 1 To Critical Strikes . | . . . . . . Average Backups 12 | 2 4 8 15 19 19 Power . | . . . . . . Propulsion 5 | 1 2 2 7 11 9 Utility 3 | . 1 3 2 3 3 Weapon 3 | . 1 2 5 5 5 Tool/Special . | . . . . . . Unused Backups 21 | . . . 5 . 16 Power . | . . . . . . Propulsion 8 | . . . . . 8 Utility 7 | . . . 4 . 3 Weapon 5 | . . . 1 . 4 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 100 97 96 100 98 Engine 12 | . 14 14 11 11 9 Treads 16 | . . 7 18 33 36 Leg 13 | . 28 17 12 . . Device 13 | . 14 14 13 11 16 Storage 12 | . 14 14 11 11 9 Protection 4 | . . . 6 11 9 Energy Gun 6 | . 14 14 . . . Energy Cannon 6 | . . . 10 22 9 Ballistic Gun 10 | . 14 14 10 . 7 Peak Build Rating 21 | 7 8 9 16 17 21 Average Rating 11 | 5 7 8 12 17 19 On Entrance 9 | . 7 8 9 15 17 Naked Turns . | . . . . . . Heaviest Build 65 | 12 20 20 62 64 65 Greatest Support 80 | 20 20 20 60 60 80 Greatest Overweight (x) 2 | . . 1 2 1 . Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 10 10 20 20 20 Average Capacity 14 | 7 8 10 17 20 20 Most Carried 20 | 4 8 10 20 19 20 Average Carried 12 | 3 4 9 15 19 19 Final Capacity 20 | 8 10 10 20 20 20 Final Carried 20 | 4 8 10 20 19 19 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 933 | 273 21 90 318 10 221 Remotely . | . . . . . . Salvage Created 1301 | 67 291 146 392 . 405 Parts 87 | 7 23 14 28 . 15 Haulers Intercepted 5 | . 1 . 3 . 1 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 36 | . 6 9 8 . 13 Guns 20 | . 6 9 2 . 3 Cannons 5 | . . . 2 . 3 AOE 11 | . . . 4 . 7 Classes Destroyed 9 | 1 3 . 3 . 2 Builder 2 | . . . 2 . . Tunneler 5 | 3 2 . . . . Hauler 5 | . 1 . 3 . 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 20 | . 2 9 4 . 5 Grunt 15 | . 4 . 4 . 7 Sentry 1 | . . . . . 1 Best Kill Streak 7 | 3 4 3 7 . 6 Combat Bots Only 5 | . 4 3 4 . 5 Max Kills in Single Turn 6 | 1 1 1 6 . 3 Gunslinging . | . . . . . . Exploded 4 | . . . 4 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 184 | . 37 30 73 5 39 Missed 51 | . 10 8 18 . 15 Hits 133 | . 27 22 55 5 24 Projectile 133 | . 27 22 55 5 24 Critical Strikes 2 | . 1 . . . 1 Damage Taken 1602 | . 331 184 725 60 302 Core 208 | . 78 51 69 . 10 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . 48 . 82 . Volleys Fired 123 | 3 29 14 45 2 30 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 70 70 70 88 136 101 Shots Fired 239 | 6 58 28 89 4 54 Gun 159 | 6 58 28 44 . 23 Cannon 72 | . . . 44 4 24 Launcher 8 | . . . 1 . 7 Special . | . . . . . . Kinetic 113 | 3 29 14 44 . 23 Thermal 118 | 3 29 14 44 4 24 Explosive 8 | . . . 1 . 7 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 4 17 6 9 . 10 Robot Miss Streak 7 | . 2 2 7 4 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 148 | 4 41 16 55 . 32 Core Hits 76 | 3 17 10 18 . 28 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | 1 2 1 . . 1 Burn 4 | 1 2 1 . . . Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3425 | 57 481 263 1228 . 1396 Guns 1309 | 57 481 225 351 . 195 Cannons 912 | . . . 581 . 331 Explosions 1147 | . . . 280 . 867 Melee . | . . . . . . Ramming 57 | . . 38 16 . 3 Kinetic 830 | 19 141 124 351 . 195 Thermal 1391 | 38 340 101 581 . 331 Explosive 1147 | . . . 280 . 867 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 38 | . . . 3 . 35 Projectiles 3 | . . . 3 . . Explosions 35 | . . . . . 35 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . . 3 . . 1 Targets Rammed 7 | . . 5 1 . 1 Kicked 2 | . . 2 . . . Crushed 1 | . . . 1 . . Highest Temperature 179 | 70 179 45 117 48 10 Average Temperature 48 | 41 66 19 47 29 5 Received Heat Transfer 636 | . 177 . 333 . 126 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | 2 4 . 1 . 1 Heat Transferred 3367 | 185 1147 370 1073 . 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 96 | 100 100 100 96 100 82 Level 1 3 | . . . 3 . 17 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 257 | 10 85 88 206 58 257 Initial 58 | . . 18 20 58 . Average 59 | 2 44 28 90 16 122 Influence Increases 1460 | 15 148 309 525 . 463 Destroy 0b10 Robot/C 1000 | . 120 240 320 . 320 Destroy 0b10 Robot/NC 85 | 15 15 . 40 . 15 Destroy Leader 194 | . 12 40 90 . 52 Allied During Kill 61 | . . 14 26 . 21 Successful Hack 45 | . . . 37 . 8 Disable Machine 30 | . . 15 . . 15 Destroy Structure 45 | . 1 . 12 . 32 Influence Decreases 1215 | 15 100 303 428 151 218 Entered New Map 157 | . . 30 34 93 . Time Decay 920 | 15 100 263 334 58 150 Lost Part 40 | . . 10 20 . 10 Lost Ally 98 | . . . 40 . 58 Squads Dispatched 2 | . . . 2 . . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 9 11 22 1 19 Peak Tracking Total 7 | . 5 3 5 1 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . 1 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 11 | . 1 . 8 . 2 Terminals 11 | . 1 . 8 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 3 . 21 . 6 Successful 5 | . . . 4 . 1 Failed 25 | . 3 . 17 . 5 Catastrophic 7 | . 2 . 4 . 1 Database Lockouts . | . . . . . . Manual 24 | . 3 . 17 . 4 Terminals 30 | . 3 . 21 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 2 . 1 Branch Access Points 2 | . . . 1 . 1 Terminal Index 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Botnet 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 . 8 . 2 Full Trace Events 3 | . . . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 6 | . . 3 . 3 . Largest Group 3 | . . 3 2 3 3 Highest-Rated Group 76 | . . 76 45 40 40 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 74 | . . 12 30 2 30 Total Damage 868 | . . 143 379 16 330 Kills 17 | . . 3 9 1 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1556 | 12 276 926 342 . . Seismic 1556 | 12 276 926 342 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2734 | 81 276 926 900 231 320 Spaces Moved 1383 | 50 127 564 410 94 138 Core 3 | 3 . . . . . Treads 747 | . . 291 224 94 138 Legs 633 | 47 127 273 186 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 240 160 Average Speed 160 | 115 120 151 172 240 160 Slowest Speed 260 | 120 120 190 260 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 27 99 44 30 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . . 10 . 33 Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . . 10 . 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1660 | 64 197 604 519 96 180 Wait 59 | . 32 19 8 . . Move 1378 | 49 126 563 409 93 138 Hop . | . . . . . . Pick Up 34 | 5 5 2 20 . 2 Fast Attach 17 | 6 1 . 8 . 2 Attach 9 | 1 1 1 3 1 2 Detach 1 | . . . 1 . . Swap 12 | . 1 . 7 . 4 Drop 20 | . 2 . 17 . 1 Fire 123 | 3 29 14 45 2 30 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush 5 | . . 3 1 . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 5) 358 | -10/Materials | Entered Mines 402 | -10/Mines | Identified exit to Exiles 474 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 477 | -10/Mines | Found Scrap Suit 585 | -10/Mines | Learned Materials stockpile data 591 | -10/Mines | Discovered new exit (range 9) 676 | -10/Mines | Discovered new exit (range 7) 773 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 947 | -10/Mines | Received a Mining Laser from a helpful Derelict 1086 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1175 | -10/Mines | Core integrity fell below 50% 1210 | -10/Mines | Discovered new exit (range 10) 1284 | -10/Mines | Entered Materials 1284 | -9/Materials | Accompanied by 2 allies 1284 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1289 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1743 | -9/Materials | Build established: Scavenger-Mutant 1805 | -9/Materials | Discovered new exit (range 10) 1999 | -9/Materials | Discovered new exit (range 15) 2026 | -9/Materials | Identified exit to Mines 2184 | -9/Materials | Entered Mines 2189 | -9/Mines | Assembled infested the area 2194 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2241 | -9/Mines | Learned Materials stockpile data 2303 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2400 | -9/Mines | Discovered new exit (range 6) 2415 | -9/Mines | Entered Materials 2415 | -8/Materials | Accompanied by 3 allies 2415 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2735 | -8/Materials | Self-destructed Last Messages --------------- 02684_ U-05 Engineer lays Concrete. 02686_ Acquired 44 matter. 02686_ U-05 Engineer lays Concrete. 02698_ A-02 Transporter destroyed. 02698_ U-05 Engineer lays Concrete. 02706_ U-05 Engineer builds a Wall. 02706_ U-05 Engineer lays Concrete. 02707_ U-05 Engineer builds a Wall. 02708_ U-05 Engineer lays Concrete. 02710_ U-05 Engineer builds a Wall. 02710_ G-47 Trooper destroyed. 02710_ M-13 Machinist destroyed. 02711_ U-05 Engineer builds a Door. 02711_ U-05 Engineer lays Concrete. 02714_ U-05 Engineer builds a Wall. 02714_ U-05 Engineer lays Concrete. 02729_ Acquired 39 matter. 02735_ Connecting with Terminal... >>Access(Branch) No branch access points found. 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""a# + """ #????? | | ???? ##### # = @T" # # """ #????? | | ????????????# # "" # # #????? | | ????????????# # # ########????? | | ????????????# ########## #???????????? | | ????????????# = ## ! *# #???????????? | | ????????????#%% ## # #???????????? | | ????????????# ## " " + #???????????? | | ????????????# ## "T" # #???????????? | | ????????????# ######## """ # #???????????? | | ????????????#+???????######### #???????????? | | ??????????????????????????#####+#####????????? | | ??????????????????????????# ! #????????? | | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ??????????????????????????# !#????????? | | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ??????????????????????????###########????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityProcessingMantle Manual? 0 Play Time 00:18:22 Cumulative 251.4 hours Start 2025.05.09 @ 20:19:59 End 2025.05.09 @ 20:35:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/0/5/1/0/0/0/1/0/0 Lore% 77 Gallery% 71 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a99f36af-6e65-4fd6-bf45-6211d775f168