Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.26 @ 04:17:21 Player: Shippujinlai Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (138) 690 Value Destroyed (3939) 3939 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 10487 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 56 Aligned with FarCom 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/1150 Matter 237/300 Energy 100/100 System Corruption 22% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter System Shield Precision Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Hacking Suite System Shield Improved Recalibrator > --- WEAPON ----------- Enhanced Autogun Impact Mace > --- INVENTORY -------- Deuterium Engine Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Target Analyzer Layered Light Armor Plating Layered Light Armor Plating System Shield Authchip [Propulsion] Nova Cannon Mini Grenade Launcher Missile Launcher Precision Grenade Launcher Datajack Katana [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . . . 2 1 1 . . Utility 7 | . . . . . 2 1 1 1 2 Weapon . | . . . . . . . . . . Parts Attached 109 | 7 21 3 . . 20 22 11 9 16 Power 14 | 1 1 . . . 2 3 3 2 2 Engine 9 | 1 1 . . . 2 3 1 . 1 Core 4 | . . . . . . . 2 2 . Reactor 1 | . . . . . . . . . 1 Propulsion 20 | 2 5 . . . 2 6 3 2 . Treads 3 | . 2 . . . 1 . . . . Leg . | . . . . . . . . . . Wheel 16 | 2 3 . . . . 6 3 2 . Hover . | . . . . . . . . . . Flight 1 | . . . . . 1 . . . . Utility 33 | 2 2 . . . 3 7 5 4 10 Device 9 | 1 . . . . 1 2 . 2 3 Storage 9 | 1 2 . . . . 3 2 1 . Processor 6 | . . . . . . 1 1 . 4 Hackware 3 | . . . . . . . 1 1 1 Protection 6 | . . . . . 2 1 1 . 2 Artifact . | . . . . . . . . . . Weapon 42 | 2 13 3 . . 13 6 . 1 4 Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 19 | 2 8 3 . . 5 . . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 17 | . 5 . . . 6 4 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . Unidentified Prototypes 5 | . . . . . 2 3 . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 2 | . . . . . . 2 . . . Parts Lost 33 | . 2 . . . 5 6 1 . 19 Power 5 | . 1 . . . 1 . . . 3 Propulsion 7 | . . . . . 1 3 . . 3 Utility 12 | . . . . . 2 2 1 . 7 Weapon 9 | . 1 . . . 1 1 . . 6 Highest Loss Streak 17 | . 2 . . . 3 2 1 . 17 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 100 100 74 81 77 77 72 Engine 8 | . 13 14 14 14 9 6 5 . . Core 1 | . . . . . . . . 9 5 Treads 8 | . 12 28 28 28 18 . . . . Wheel 10 | . 15 . . . . 15 18 13 9 Flight 1 | . . . . . 4 5 . . . Device 12 | . 14 14 14 14 5 18 11 8 12 Storage 10 | . 14 14 14 14 9 13 6 5 4 Processor 3 | . . . . . . 1 7 7 11 Hackware 2 | . . . . . . . 5 10 8 Protection 3 | . . . . . 10 3 5 5 3 Ballistic Gun 8 | . 16 21 28 28 9 1 . 4 4 Launcher 5 | . 10 6 . . 5 7 6 . . Impact Weapon 1 | . . . . . . 1 6 5 4 Slashing Weapon 1 | . . . . . . 4 . . . Naked Turns 6 | . . . . . . . . . 6 Heaviest Build 65 | 12 32 28 28 28 39 65 60 59 51 Greatest Support 78 | 26 46 46 46 46 66 78 72 75 75 Greatest Overweight (x) 11 | . 1 . . . . 1 1 1 11 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 25 20 15 Average Capacity 16 | 7 13 15 15 15 15 17 20 15 14 Most Carried 20 | 2 8 10 11 11 15 17 20 20 15 Average Carried 13 | . 6 9 10 11 13 15 18 14 14 Final Capacity 20 | 8 15 15 15 15 15 20 20 15 5 Final Carried 19 | 2 8 10 11 11 15 17 19 14 4 Class Distribution -------------------- 71% | Mutant 17% | Hacker-Mutant 10% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 3031 | 314 349 121 . . 511 1302 199 96 139 Remotely . | . . . . . . . . . . Salvage Created 3527 | 128 358 29 . . 855 1558 203 136 260 Parts 196 | 6 31 2 . . 63 61 16 2 15 Haulers Intercepted 9 | . 2 . . . 3 3 . 1 . Recyclers Shooed 6 | . 2 . . . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 74 | . 10 1 . . 22 31 3 . 7 Melee 8 | . . . . . . 1 3 . 4 Guns 6 | . 4 . . . 2 . . . . AOE 54 | . 6 1 . . 20 25 . . 2 Classes Destroyed 14 | 2 5 . . . 3 3 . 1 . Worker 11 | . . . . . 2 6 2 . 1 Builder 11 | . 1 . . . 3 7 . . . Tunneler 6 | 3 1 . . . 1 1 . . . Hauler 9 | . 2 . . . 3 3 . 1 . Recycler 11 | 1 . . . . 3 7 . . . Mechanic 1 | . . . . . . . . 1 . Operator 5 | . . . . . 2 1 1 . 1 Watcher 10 | . 3 . . . 2 3 2 . . Swarmer 17 | . 6 . . . 7 3 1 . . Grunt 35 | . 4 1 . . 11 19 . . . Brawler 1 | . . . . . . 1 . . . Sentry 7 | . . . . . 4 3 . . . Hunter 2 | . . . . . . 1 . . 1 Programmer 12 | . . . . . . 4 2 . 6 Best Kill Streak 16 | 4 4 1 . . 8 16 3 1 2 Combat Bots Only 9 | . 3 1 . . 7 9 3 . 2 Max Kills in Single Turn 4 | 1 2 1 . . 4 4 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 1 . . 4 3 . . 1 Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 759 | . 67 . . 1 101 254 20 . 316 Missed 244 | . 14 . . 1 27 89 6 . 107 Damage Taken 6431 | . 448 . . . 823 1579 241 . 3340 Core 1709 | . 165 . . . 74 268 44 . 1158 Absorbed by Shields 147 | . . . . . . 147 . . . Ignored by Resistances 1894 | . 139 . . . 235 525 66 . 929 Regen/Repaired (Parts) 891 | . 33 . . . . . 763 . 95 Core Remaining (%) 79 | 100 . . . 34 86 61 94 100 . Volleys Fired 233 | 11 58 1 . . 79 72 3 1 8 Largest 2 | 2 2 2 . . 2 1 1 1 1 Hottest 113 | 40 60 60 . . 66 36 30 25 113 Shots Fired 319 | 22 99 2 . . 112 73 3 1 7 Gun 185 | 22 88 . . . 69 4 . 1 1 Cannon 2 | . . . . . . . . . 2 Launcher 132 | . 11 2 . . 43 69 3 . 4 Special . | . . . . . . . . . . Kinetic 185 | 22 88 . . . 69 4 . 1 1 Thermal 2 | . . . . . . . . . 2 Explosive 132 | . 11 2 . . 43 69 3 . 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 43 | 14 13 . . . 43 22 2 . 2 Robot Miss Streak 3 | 1 2 . . . 3 1 1 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 298 | 17 73 . . . 84 77 14 3 30 Core Hits 216 | 6 29 1 . . 69 91 5 . 15 Critical Kills 3 | . . . . . . . 1 . 2 Critical Parts Destroyed 15 | . 1 . . . 1 8 . 1 4 Critical Strikes 18 | . 1 . . . 1 8 1 1 6 Destroy 2 | . 1 . . . 1 . . . . Smash 16 | . . . . . . 8 1 1 6 Melee Attacks 113 | . . . . . 2 41 27 7 36 Impact 86 | . . . . . . 21 27 7 31 Slashing 25 | . . . . . . 20 . . 5 Piercing . | . . . . . . . . . . Sneak Attacks 17 | . . . . . 2 9 3 2 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13527 | 185 1034 164 . 1 2969 6267 901 304 1702 Guns 1268 | 185 606 . . . 441 36 . . . Cannons 83 | . . . . . . . . . 83 Explosions 8354 | . 428 164 . . 2528 4651 68 . 515 Melee 3781 | . . . . . . 1540 833 304 1104 Ramming 41 | . . . . 1 . 40 . . . Kinetic 1268 | 185 606 . . . 441 36 . . . Thermal 941 | . . . . . 158 700 . . 83 Explosive 7487 | . 428 164 . . 2370 3951 68 . 506 Electromagnetic 9 | . . . . . . . . . 9 Impact 3318 | . . . . . . 1204 833 304 977 Slashing 463 | . . . . . . 336 . . 127 Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . . . 5 2 . 22 Average Corruption 3 | . . . . . . 2 1 . 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 67 | . . . . . . 18 14 . 35 Message Errors 16 | . . . . . . 7 1 . 8 Matter Fused 14 | . . . . . . 5 3 . 6 Heat Flow Errors 10 | . . . . . . 2 2 . 6 Energy Discharges 7 | . . . . . . 3 2 . 2 Data Loss (minor) 12 | . . . . . . . 5 . 7 Data Loss (major) 2 | . . . . . . . 1 . 1 Misfires 2 | . . . . . . 1 . . 1 Alerts 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 2021 | . 17 . . . 99 1195 220 141 349 Projectiles . | . . . . . . . . . . Explosions 454 | . 17 . . . 99 338 . . . Melee 1567 | . . . . . . 857 220 141 349 Knockbacks 13 | . . . . . . 4 4 1 4 Impact 12 | . . . . . . 4 3 1 4 Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 506 | . 19 . . . . 324 32 . 131 Shots 18 | . 1 . . . . 13 1 . 3 Rammed 6 | . . . . 2 1 3 . . . Targets Rammed 6 | . . . . 2 1 3 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 172 | . 25 . . . 25 75 91 4 172 Average Temperature 23 | . 9 . . . 7 41 53 4 59 Received Heat Transfer 1226 | . 225 . . . 441 458 . . 102 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 16 | . . . . . . 10 2 2 2 Impact Corruptions 52 | . . . . . . 23 9 4 16 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 624 | . . . . . 100 450 . . 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 632 | 20 239 59 . 30 365 632 252 53 157 Initial 182 | . 11 2 . . 9 66 182 . 22 Average 104 | 7 45 24 . 1 144 210 73 14 75 Maximum Alert Level 2 | . 1 . . . 1 2 1 . . Low Security (%) 83 | 100 96 100 . 100 71 60 87 100 100 Level 1 13 | . 3 . . . 28 27 12 . . Level 2 3 | . . . . . . 11 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 29 | . 1 1 . 1 2 15 3 1 5 Investigation 10 | . 1 1 . . . 6 2 . . Extermination 7 | . . . . . . 3 1 1 2 Reinforcement 10 | . . . . . 2 5 . . 3 Assault 1 | . . . . 1 . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . 1 Haulers Reinforced 2 | . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 3 | . . . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 130 | . 16 3 . 6 28 48 10 1 18 Peak Tracking Total 9 | . 3 2 . 5 8 4 3 1 9 Tactical Retreats 5 | . . . . 1 1 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 9 | . 3 . . . . 4 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 25 | . . . . . 2 20 1 . 2 Max in Single Turn 7 | . . . . . 1 7 1 . 2 Garrison Access 4 | . . . . . 1 1 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 47 | . 7 1 5 . 3 11 9 5 6 Terminals 21 | . 6 . . . 2 7 2 2 2 Fabricators 1 | . . . . . . . 1 . . Repair Stations 6 | . 1 . . . . 1 2 1 1 Recycling Units 4 | . . . . . . 1 1 . 2 Scanalyzers 3 | . . . . . . 1 1 1 . Garrison Access 6 | . . . . . 1 1 2 1 1 Total Hacks 150 | . 18 1 50 . 6 24 27 10 14 Successful 103 | . 14 1 50 . 2 6 18 5 7 Failed 47 | . 4 . . . 4 18 9 5 7 Catastrophic 9 | . . . . . . 5 3 1 . Database Lockouts . | . . . . . . . . . . Manual 37 | . 16 . 1 . 3 14 3 . . Terminals 44 | . 16 . . . 4 16 3 2 3 Fabricators 1 | . . . . . . . 1 . . Repair Stations 25 | . 2 . . . . 3 13 3 4 Recycling Units 10 | . . . . . . 2 3 . 5 Scanalyzers 6 | . . . . . . 2 2 2 . Garrison Access 13 | . . . . . 2 1 5 3 2 Terminal Hacks 65 | . 8 1 50 . 1 1 . 1 3 Record 50 | . . . 49 . . . . 1 . Robot Analysis 4 | . 4 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 Surveillance Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 19 | . 2 . . . . 1 12 2 2 Scan Component 10 | . 1 . . . . 1 6 1 1 Repair 9 | . 1 . . . . . 6 1 1 Recycling Unit Hacks 4 | . . . . . . 1 1 . 2 Report Inventory 2 | . . . . . . . 1 . 1 Retrieve Matter 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 6 | . . . . . . 2 2 2 . Insert Component 3 | . . . . . . 1 1 1 . Analyze 3 | . . . . . . 1 1 1 . Garrison Access Hacks 4 | . . . . . 1 1 2 . . Seal Access 4 | . . . . . 1 1 2 . . Unauthorized Hacks 4 | . 4 . . . . . . . . Terminals 4 | . 4 . . . . . . . . Botnet 4 | . 4 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . Used 2 | . . . . . 1 . 1 . . Hacking Detections 32 | . 6 . . . 2 10 7 3 4 Full Trace Events 7 | . . . . . . 6 1 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 4 | . . . . . . . 4 . . Authchips . | . . . . . . . . . . Time 67 | . . . . . . . 67 . . Total Robot Build Rating 16 | . . . . . . . 16 . . Part Schematics Acquired 3 | . . . . . . 1 1 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 9 | . 1 . . . . . 6 1 1 Time 368 | . 26 . . . . . 278 30 34 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 Parts Scanalyzed 3 | . . . . . . 1 1 1 . Part Schematics Acquired 3 | . . . . . . 1 1 1 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat 1 | . . . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . no_distress 2 | . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 8 | . . 3 . 1 . . 4 . . Largest Group 4 | . . 3 2 1 . . 4 . . Highest-Rated Group 80 | . . 80 49 31 . . 48 . . Highest-Rated Ally 31 | . . 31 31 31 . . 12 . . Total Orders . | . . . . . . . . . . Ally Attacks 50 | . . 3 . 4 . . 43 . . Total Damage 461 | . . 22 . 59 . . 380 . . Kills 3 | . . 1 . . . . 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total 4 | . 4 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 12012 | 114 2215 729 748 144 1645 2847 1866 764 940 Spaces Moved 7919 | 70 1541 448 467 89 846 1759 1303 731 665 Core 15 | 2 . . . . . . . . 13 Treads 2399 | . 529 448 467 89 846 20 . . . Legs . | . . . . . . . . . . Wheels 5505 | 68 1012 . . . . 1739 1303 731 652 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 93 93 90 50 Average Speed 117 | 89 120 160 160 160 160 103 94 91 101 Slowest Speed 600 | 100 240 160 160 160 160 160 105 105 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 5 100 84 90 20 70 37 28 18 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 126 | . . . . . 54 49 11 4 8 Terrain Destroyed 781 | . 48 23 . . 225 407 27 4 47 Melee 38 | . . . . . . 15 11 4 8 Projectile . | . . . . . . . . . . AOE 743 | . 48 23 . . 225 392 16 . 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total 10149 | 97 1810 457 468 90 1028 2648 1879 815 857 Wait 1676 | 8 174 4 . . 65 721 527 54 123 Move 7910 | 69 1540 447 466 88 845 1758 1302 730 665 Hop . | . . . . . . . . . . Pick Up 44 | 2 9 2 1 . 8 8 6 5 3 Fast Attach 58 | 7 10 . . . 8 14 7 6 6 Attach 22 | . . . . . 5 4 2 2 9 Detach 9 | . . . . . 3 3 1 1 1 Swap 29 | . 11 3 . . 7 4 2 1 1 Drop 41 | . 8 . . . 5 13 2 8 5 Fire 233 | 11 58 1 . . 79 72 3 1 8 Melee 113 | . . . . . 2 41 27 7 36 Ram 3 | . . . . . . 3 . . . Kick . | . . . . . . . . . . Crush 3 | . . . . 2 1 . . . . Escape Stasis 7 | . . . . . . 7 . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 6 exits: [Res] / Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 388 | -10/Materials | Discovered new exit (range 13) 417 | -10/Materials | Discovered new exit (range 11) 541 | -10/Materials | Core integrity fell below 50% 759 | -10/Materials | Discovered new exit (range 15) 999 | -10/Materials | Repaired Wheel 1513 | -10/Materials | Discovered new exit (range 8) 2229 | -10/Materials | Identified exit to Materials 2229 | -10/Materials | Identified exit to Mines 2330 | -10/Materials | Entered Mines 2333 | -10/Mines | Received a Mining Laser from a helpful Derelict 2385 | -10/Mines | Met a Derelict shopkeep closing up shop 2396 | -10/Mines | Met a Derelict bent on vengeance 2571 | -10/Mines | Learned 4 Materials zone layouts 2661 | -10/Mines | Discovered exit to Materials (range 8) 3050 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3050 | -10/Mines | Discovered new exit (range 5) 3059 | -10/Mines | Entered Exiles 3059 | -10/Exiles | Accompanied by 2 allies 3089 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3101 | -10/Exiles | Met 8R-AWN 3127 | -10/Exiles | Met EX-HEX 3181 | -10/Exiles | Met EX-BIN 3199 | -10/Exiles | Aligned with FarCom system 3200 | -10/Exiles | Given EX-Vault access code 3274 | -10/Exiles | Opened EX-Vault 3319 | -10/Exiles | Found Supersonic Drone Bay 3350 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3395 | -10/Exiles | Met EX-DEC 3404 | -10/Exiles | Learned location of Zion (-6) 3501 | -10/Exiles | Visited The Gauntlet 3781 | -10/Exiles | Discovered new exit (range 14) 3807 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3807 | -10/Exiles | Entered Mines 3847 | -9/Mines | Met a Derelict testing a Signal Generator 3937 | -9/Mines | Discovered new exit (range 10) 3951 | -9/Mines | Entered Materials 3951 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3952 | -8/Materials | Identified exit to Factory 4201 | -8/Materials | Destroyed 7 combat bots 4620 | -8/Materials | Lost 3 parts (1n1u1w) 5552 | -8/Materials | Discovered exit to Factory (range 16) 5596 | -8/Materials | Entered Factory 5596 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8210 | -7/Factory | Garrison activated, responded to threat 8243 | -7/Factory | Destroyed 9 combat bots 8429 | -7/Factory | Discovered new exit (range 15) 8442 | -7/Factory | Identified exit to Factory 8443 | -7/Factory | Entered another Factory area 8443 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8932 | -6/Factory | Build established: Hacker-Mutant 9563 | -6/Factory | Fabricated S-27 Virus? 9804 | -6/Factory | P-60 Hacker assimilated allied Virus 5d 9933 | -6/Factory | Repaired Arm. Huge Wheel 9971 | -6/Factory | Discovered new exit (range 16) 10032 | -6/Factory | Identified exit to Factory 10089 | -6/Factory | Repaired Arm. Huge Wheel 10128 | -6/Factory | Repaired Missile Launcher 10173 | -6/Factory | Repaired Lyr. Light Armor Plating 10213 | -6/Factory | Repaired Deuterium Engine 10284 | -6/Factory | Repaired Prc. Grenade Launcher 10309 | -6/Factory | Entered another Factory area 10309 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10837 | -5/Factory | Repaired Broken Arm. Huge Wheel 10862 | -5/Factory | Discovered new exit (range 11) 10873 | -5/Factory | Identified exit to Factory 10921 | -5/Factory | Build established: Hacker-Assassin 11073 | -5/Factory | Entered another Factory area 11073 | -4/Factory | Evolved 2 slots: Utility x2 11209 | -4/Factory | Discovered new exit (range 18) 11251 | -4/Factory | Repaired Nova Cannon 11402 | -4/Factory | Identified exit to Upper Caves 11402 | -4/Factory | Identified exit to Extension 11402 | -4/Factory | Identified exit to Armory 11871 | -4/Factory | System corruption reached 10% 11901 | -4/Factory | Discovered new exit (range 22) 11981 | -4/Factory | Core integrity fell below 50% 12000 | -4/Factory | Released all parts (6) 12001 | -4/Factory | Core integrity fell below 20% 12013 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12006_ Slug penetrates Wall. 12007_ K-01 Serf collects debris. 12008_ U-05 Engineer lays Concrete. 12008_ Slug penetrates Wall. 12008_ H-77 Assassin destroyed. 12008_ K-01 Serf destroyed. 12008_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 12009_ Slug penetrates Wall. 12009_ Penetrated by Slug. 12009_ U-05 Engineer lays Concrete. 12011_ Slug penetrates Wall. 12011_ Missile Launcher destroyed. 12012_ U-05 Engineer lays Concrete. 12012_ Penetrated by Slug. 12012_ Slug penetrates Wall. 12012_ Slug penetrates Construction Platform. 12012_ Slug penetrates Wall. 12013_ Slug penetrates Construction Platform. 12013_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ? ?# ? ??????????????????????????????????? | | ? ## ? ?????????????????????????????????? | | ?#######???#????????????????????????????????? | | / ?#?##?#####????????????????????????????????? | | ? ? ?? ????#???????????????????????????????? | | ? ?? ? ?? ?????????????????????????????????? | | ? # ??? ? ?????????????????????????????????? | | # ???? ? ?????????????????????????????????? | | "?" ?#? ????????????????????????????????????? | | ?""" ??? ?? ?#????????????????????????????????? | | """? # ? ? #????????????????????????????????? | | ??? ?? ? ? ???????????????????????????????????? | | ###?#?###?#?##???????????????????????????????????? | | ?? ????? ??????????????????????????????????????? | | ? ?? ??????????????????????????????????? | | ? ? ??????????????????????????????????? | | #########?###????????????????????????????????????? | | ? ?#??#???#???????????????????????????????????? | | ? ?##?###????????????????????????????????????? | | ? ?? ?#?? ??????????????????????????????????????? | | "?? ?#? ??????????????????????????????????????? | | "?? ?##???>?????????????????????????????????????? | | ?"""? ?##????????????????????????????????????????? | | ? ?##??????????????#####?????????????????????? | | ? ? ?????????????????# # ####??????????????????? | | ##?##??????????????????# @ [ #??????????????????? | | ?? #??############### #??????????????????? | | ??? ????# "" #??w???????????????? | | ? ?? ??#?# " #??????????????????? | | "? ??#?#?# "" #??????????????????? | | ""???#???# " #??????????????????? | | ???? ??#?# "g#??????????????????? | | ? ???## h h " #??????? ?????????? | | ?" ? ?#?## h! g" #???" ???????????? | | ?? ??##### g %g # #??????????????? | | "" ??### u = !|%g/ #??????????????? | | ?##### !# u # #??????????????? | | ???### ;| ! #? #??????????????? | | ################/#+############?? #??????????????? | | #?! ??????????????????????????? | | # ???????????????????????????? | | """" """" "" w # ????????????????????????????? | | """ ?""" "" /?????????????????????????????? | | """" """" """ #?????????????????????????????? | | """" """" """ #?????????????????????????????? | | """" """" """ #?????????????????????????????? | | """" """" # ????????????????????????????? | | ##????????????????????????????? | | """" """" #?#???????????????????????????? | | """" """" #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 310 Matter Stores 446 Matter Capacity 450 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 285 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Missile Launcher | -7/Factory | Scanalyzed Prc. Grenade Launcher | -6/Factory | Scanalyzed Arm. Huge Wheel | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Batter Up My Command Is Your Wish Omniscient Cartographer Challenges ------------ None Game ------ Seed FluxBladeScythe Manual? 0 Play Time 01:45:22 Cumulative 21.7 hours Start 2024.04.19 @ 13:04:49 End 2024.04.26 @ 04:17:21 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cee683d-889e-4554-a1dd-cf28aa3090d6