Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 17:40:23 Player: Amberga Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (1930) 1930 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-56) -56 TOTAL SCORE: 5829 Bonus ------- Friendly Fire -56 Cogmind --------- Core Integrity 0/850 Matter 171/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Hovering (80) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- Combat Airjet > --- UTILITY (4) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Flak Gun > --- INVENTORY (5) ---- Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle Mini Grenade Launcher Heavy Mace > --- INVENTORY -------- Field Recycling Unit [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Targeting Computer Weapon Mini Grenade Launcher Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power 3 | . . 1 . . 1 1 . . Propulsion 1 | . . 1 . . . . . . Utility 2 | . . . . 1 1 . . . Weapon 2 | . . . . 1 . 1 . . Parts Attached 55 | 6 7 2 7 25 3 1 . 4 Power 10 | 1 1 2 . 5 1 . . . Engine 6 | 1 1 2 . 1 1 . . . Core 4 | . . . . 4 . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 2 . 4 7 . . . 3 Treads 4 | 2 . . . 1 . . . 1 Leg 10 | . 2 . 2 6 . . . . Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight 2 | . . . 2 . . . . . Utility 8 | 1 1 . . 4 2 . . . Device 2 | . . . . 2 . . . . Storage 1 | 1 . . . . . . . . Processor 5 | . 1 . . 2 2 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 19 | 2 3 . 3 9 . 1 . 1 Energy Gun 3 | 1 . . . 2 . . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 11 | 1 3 . 2 4 . . . 1 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 2 | . . . 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 25 | . . . 2 15 . . 6 2 Power 4 | . . . . 2 . . 2 . Propulsion 8 | . . . 1 4 . . 1 2 Utility 3 | . . . . 2 . . 1 . Weapon 10 | . . . 1 7 . . 2 . Highest Loss Streak 12 | . . . 1 12 . . 6 1 To Critical Strikes 2 | . . . . . . . 2 . Average Backups 4 | 3 4 4 6 4 2 1 1 1 Power . | . 1 1 2 . . . . . Propulsion . | . 1 . . 1 . . . . Utility . | . . . . . 1 1 1 1 Weapon 1 | 1 1 3 3 1 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 2 | . . . 1 . . . . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . . 1 Weapon 1 | . . . 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 94 86 90 91 98 91 62 19 Engine 11 | . 14 20 22 8 13 13 7 . Core 4 | . . . . 8 7 6 3 . Treads 4 | . 24 . . . . . . . Leg 17 | . 4 22 23 24 23 20 12 . Device 4 | . . . . 8 7 6 3 . Storage 5 | . 14 11 11 3 . . . . Processor 13 | . 8 11 11 14 23 20 17 13 Energy Gun 2 | . 5 . . 3 . . . . Energy Cannon 1 | . . . . 2 7 6 3 . Ballistic Gun 11 | . 22 22 11 9 7 6 3 1 Ballistic Cannon 1 | . . . . 3 . . . . Launcher 3 | . . . 8 4 7 6 3 . Peak Build Rating 48 | 6 7 10 13 40 45 48 48 16 Average Rating 21 | 3 6 9 11 30 42 47 30 12 On Entrance 19 | . 6 7 10 13 38 45 48 6 Avg Prop Armor Cover (%) 11 | . . . 11 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 40 | 11 14 22 20 33 37 40 40 4 Greatest Support 54 | 40 40 20 30 54 54 54 54 20 Greatest Overweight (x) 3 | . . 1 2 3 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 8 6 5 5 5 5 Most Carried 8 | 5 7 5 8 8 3 2 1 3 Average Carried 4 | 3 4 4 6 4 2 1 1 1 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 7 | 4 5 5 7 3 2 1 1 1 Class Distribution -------------------- 48% | Mutant 28% | Scavenger-Gunner 12% | Scavenger-Bomber 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Bomber | -7/Factory Scavenger-Bomber | -6/Factory Scavenger-Bomber | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Matter Collected 1740 | 205 236 52 113 922 . . 206 6 Remotely . | . . . . . . . . . Salvage Created 2132 | . 258 52 138 1219 . . 465 . Parts 127 | . 25 3 15 84 . . . . Haulers Intercepted 2 | . . . . 2 . . . . Recyclers Shooed 2 | . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 48 | . 5 1 12 28 . . 2 . Guns 19 | . 5 1 4 9 . . . . Cannons 7 | . . . . 7 . . . . AOE 22 | . . . 8 12 . . 2 . Classes Destroyed 15 | . 4 1 2 7 . . 1 . Worker 4 | . 1 . . 3 . . . . Builder 5 | . 1 . . 4 . . . . Tunneler 1 | . . . . 1 . . . . Hauler 2 | . . . . 2 . . . . Recycler 1 | . . . . 1 . . . . Operator 2 | . . . . 2 . . . . Watcher 4 | . 1 . . 3 . . . . Swarmer 14 | . . . 10 4 . . . . Grunt 20 | . 5 . 1 14 . . . . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . Sentry 7 | . . 1 . 6 . . . . Specialist 2 | . . . . 2 . . . . Heavy 1 | . . . . 1 . . . . Compactor 2 | . . . . . . . 2 . Best Kill Streak 9 | . 6 1 4 9 . . 2 . Combat Bots Only 4 | . 3 1 4 4 . . 2 . Max Kills in Single Turn 3 | . 2 1 3 2 . . 1 . Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . . 3 2 . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Hostile Shots Fired 339 | . 44 10 37 151 . . 4 93 Missed 104 | . 15 2 11 45 . . 1 30 Hits 235 | . 29 8 26 106 . . 3 63 Melee 7 | . . . . 2 . . 3 2 Projectile 228 | . 29 8 26 104 . . . 61 AOE 3 | . . . . . . . . 3 Critical Strikes 12 | . . 1 . 7 . . 3 1 Damage Taken 4614 | . 343 123 303 2155 . . 352 1338 Core 1486 | . 74 . 83 475 . . 166 688 Absorbed by Shields 7 | . . . . . . . . 7 Core Remaining (%) 72 | 100 70 . 79 13 100 . . . Volleys Fired 140 | . 23 4 13 78 . . 12 10 Largest 3 | . 2 2 2 3 . . 3 1 Hottest 133 | . 40 40 50 133 . . 133 28 Shots Fired 289 | . 45 8 21 180 . . 25 10 Gun 208 | . 45 8 15 123 . . 7 10 Cannon 36 | . . . . 29 . . 7 . Launcher 45 | . . . 6 28 . . 11 . Special . | . . . . . . . . . Kinetic 188 | . 45 8 15 103 . . 7 10 Thermal 31 | . . . . 24 . . 7 . Explosive 45 | . . . 6 28 . . 11 . Electromagnetic 25 | . . . . 25 . . . . Robot Hit Streak 9 | . 5 4 3 8 . . 4 9 Robot Miss Streak 5 | . 3 2 2 5 . . 4 3 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 3 | . 1 . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 149 | . 27 5 8 90 . . 10 9 Core Hits 139 | . 14 2 10 83 . . 16 14 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . . 5 . . . . Burn 2 | . . . . 2 . . . . Destroy 1 | . . . . 1 . . . . Blast 2 | . . . . 2 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7667 | . 329 63 598 4212 . . 2319 146 Guns 1944 | . 323 63 88 1275 . . 53 142 Cannons 981 | . . . . 881 . . 100 . Explosions 4627 | . . . 510 1951 . . 2166 . Melee . | . . . . . . . . . Ramming 115 | . 6 . . 105 . . . 4 Kinetic 2434 | . 323 63 88 1765 . . 53 142 Thermal 382 | . . . . 282 . . 100 . Explosive 4576 | . . . 510 1900 . . 2166 . Electromagnetic 160 | . . . . 160 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . 2 . . 18 18 Average Corruption 8 | . . . . 2 . . 13 18 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . . . . 8 . . 11 12 Message Errors 8 | . . . . 4 . . 1 3 Matter Fused 8 | . . . . 1 . . 1 6 Energy Discharges 3 | . . . . 2 . . . 1 Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . 2 1 Data Loss (major) 2 | . . . . . . . 2 . Misdirections 4 | . . . . . . . 3 1 Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 198 | . . . 61 131 . . 6 . Projectiles 77 | . . . . 77 . . . . Explosions 117 | . . . 61 50 . . 6 . Melee 4 | . . . . 4 . . . . Knockbacks 3 | . . . . 3 . . . . Impact . | . . . . . . . . . Kinetic 3 | . . . . 3 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 325 | . . . 57 49 . . 218 1 Shots 11 | . . . 2 3 . . 6 . Rammed 2 | . . . . . . . . 2 Targets Rammed 16 | . 1 . . 13 . . . 2 Kicked 14 | . 1 . . 13 . . . . Crushed . | . . . . . . . . . Highest Temperature 360 | . 12 23 32 360 . . . . Average Temperature 118 | . 5 13 14 136 . . . . Received Heat Transfer 1221 | . 195 63 . 774 . . . 189 Effects 4 | . . . . 4 . . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 827 | . . . . 679 . . 148 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 89 | 100 100 100 94 76 100 100 100 100 Level 1 10 | . . . 5 23 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 336 | . 87 30 213 336 137 32 15 75 Initial 137 | . . 19 3 56 137 32 4 . Average 86 | . 14 9 118 141 102 23 1 34 Influence Increases 1794 | . 128 30 360 1073 . . 38 165 Destroy 0b10 Robot/C 920 | . 100 20 240 560 . . . . Destroy 0b10 Robot/NC 95 | . 15 . . 80 . . . . Destroy Leader 202 | . 12 10 40 140 . . . . Successful Hack 7 | . . . . 7 . . . . Disable Machine 120 | . . . 30 90 . . . . Destroy Structure 225 | . 1 . 50 136 . . 38 . Lose Combat Pursuer 225 | . . . . 60 . . . 165 Influence Decreases 1729 | . 81 67 225 915 236 55 50 100 Entered New Map 333 | . . 28 7 89 166 35 8 . Time Decay 1029 | . 81 39 198 526 70 20 15 80 Lost Part 210 | . . . 20 150 . . 20 20 Lost Ally 7 | . . . . . . . 7 . Purge Threat 150 | . . . . 150 . . . . Squads Dispatched 7 | . 1 . . 5 . . . 1 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . . 5 . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Distress Signals 5 | . 1 . . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 7 2 11 44 . . 6 15 Peak Tracking Total 7 | . 3 2 4 4 . . 4 7 Tactical Retreats 10 | . . . . 4 . . . 6 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Traps Triggered 6 | . . . 1 3 . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Disabled 8 | . . . 2 6 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Accessed 3 | . 1 . 1 1 . . . . Terminals 2 | . 1 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 5 | . 1 . 1 3 . . . . Successful 3 | . . . 1 2 . . . . Failed 2 | . 1 . . 1 . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . 1 . . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . 1 2 . . . . Open Door 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . . 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . . . 3 . Total Damage 62 | . . . . . . . 62 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Turns Passed 3369 | 89 628 132 409 1466 156 51 195 243 Spaces Moved 2391 | 52 357 71 274 922 126 42 220 327 Core 272 | 8 . . . 10 . . 147 107 Treads 353 | 44 286 . . 5 . . . 18 Legs 1563 | . 71 71 273 907 126 42 73 . Wheels . | . . . . . . . . . Hover 202 | . . . . . . . . 202 Flight 1 | . . . 1 . . . . . Fastest Speed 50 | 50 120 120 120 50 120 120 50 50 Average Speed 117 | 143 152 166 130 124 120 120 73 64 Slowest Speed 207 | 160 160 190 207 200 120 120 120 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 45 8 38 73 4 2 82 9 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 11 | . . . 11 . . . . . Terrain Destroyed 303 | . . . 62 168 . . 73 . Melee . | . . . . . . . . . Projectile 10 | . . . . 9 . . 1 . AOE 293 | . . . 62 159 . . 72 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total 2679 | 66 397 77 305 1080 130 43 231 350 Wait . | . . . . . . . . . Move 2384 | 51 356 70 273 921 125 42 219 327 Hop . | . . . . . . . . . Pick Up 51 | 9 6 1 7 22 2 . . 4 Fast Attach 8 | 1 . . 1 6 . . . . Attach 32 | 5 1 1 3 15 2 1 . 4 Detach 2 | . . . 1 1 . . . . Swap 23 | . 6 1 4 11 1 . . . Drop 20 | . 4 . 3 13 . . . . Fire 140 | . 23 4 13 78 . . 12 10 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick 14 | . 1 . . 13 . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 15) 718 | -10/Materials | Entered another Materials area 718 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 736 | -9/Materials | Discovered new exit (range 12) 850 | -9/Materials | Entered Mines 894 | -9/Mines | Discovered new exit (range 8) 991 | -9/Mines | Learned location of 2 exits from Materials 993 | -9/Mines | Discovered new exit (range 9) 1186 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1259 | -9/Mines | Entered Materials 1259 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1260 | -8/Materials | Identified exit to Factory 1820 | -8/Materials | Core integrity fell below 50% 1869 | -8/Materials | Lost 12 parts (2p3n2u5w) 2162 | -8/Materials | Build established: Scavenger-Gunner 2269 | -8/Materials | Core integrity fell below 20% 2725 | -8/Materials | Entered Factory 2725 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2874 | -7/Factory | Discovered new exit (range 6) 2880 | -7/Factory | Identified exit to Factory 2881 | -7/Factory | Entered another Factory area 2881 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2909 | -6/Factory | Build established: Scavenger-Bomber 2932 | -6/Factory | Sucked down chute 2932 | -6/Factory | Entered Waste 2933 | -6/Waste | Met a frightened Derelict 2947 | -6/Waste | EMP discharged 3000 | -6/Waste | Spotted C-40 Crusher 3001 | -6/Waste | Spotted C-40 Crusher 3004 | -6/Waste | Spotted C-40 Crusher 3012 | -6/Waste | Spotted C-40 Crusher 3041 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3044 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3046 | -6/Waste | Destroyed C-40 Crusher 3047 | -6/Waste | EMP discharged 3047 | -6/Waste | System corruption reached 10% 3052 | -6/Waste | Destroyed C-40 Crusher 3052 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3083 | -6/Waste | Lost 6 parts (2p1n1u2w) 3096 | -6/Waste | Spotted C-40 Crusher 3105 | -6/Waste | Spotted C-40 Crusher 3121 | -6/Waste | Discovered new exit (range 12) 3126 | -6/Waste | Identified exit to Factory 3127 | -6/Waste | Entered Factory 3151 | -6/Factory | Spotted B-75 Beast 3283 | -6/Factory | Core integrity fell below 50% 3311 | -6/Factory | Core integrity fell below 20% 3350 | -6/Factory | Build established: Mutant 3370 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- reinforcements to Terminal F008. Penetrated by Slug. System corrupted: Matter fused (-10). Power Conduit explodes. H-66 Slayer destroyed. Power Conduit explodes. Penetrated by Slug. Arm. Treads destroyed. Penetrated by Slug. Acquired 4 matter. K-01 Serf cleans the Fabricator. Acquired Flak Gun. Acquired Cmb. Airjet. 7=L<=Y,7DR9PYFEDT,UO,HS=DYQBC8E System corrupted: Matter fused (-7). Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????# # # #? | | ??????????????+ ^ # # ## | | ??????????????# # + "# | | ???????????? # # # " #? | | ????????? # # ! # ## "" #? | | ??????? # ####+#### #### " " #? | | ??????#######?# % #### #### #### "### #? | | ??????????????# #? | | ??????????????# =#? | | ??????????????# "" #? | | ??????????????# """ """"""" #? | | ??????????????#!!! F" % """"""" #? | | ??????????????#!! """ ###+##### """"""" #? | | ??????????????#!! "" # ? ????# """"""" #? | | ??????????????# # ? ????# #? | | ??????????????# # " "???# ?? ? | | ??????????????+ # " " ## ??? | | ??????????????# # " " ## ?? | | ??????????????# # " " ## ?? ## | | ??????????????# # ##### " " #### ######??/?? | | ??????????????# # #???# " " #??? #?????????? | | ??????????????# ####???# " " #??? #?????????? | | ??????????????# #??????# " " #??? #?????????? | | ??????????????# #??????# " "t #??? ??????????? | | ??????????????# ######## #??????????????? | | ??????????????# h @ ; #??????????????? | | ??????????????#+#+########## #??????????????? | | ???????????????????????????########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 34 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Overwhelming Please Form A Line Resistances Are Futile Risk Taker There's More Where That Came From Challenges ------------ None Game ------ Seed AntisysReinforcedDissipator Manual? 0 Play Time 00:42:00 Cumulative 3.4 hours Start 2025.11.03 @ 16:58:22 End 2025.11.03 @ 17:40:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 7b2e1ab1-0441-4fd8-bd06-d79d67808a50