Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.12.27 @ 11:42:19 Player: Kinray Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (2910) 2910 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5860 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 82/300 Energy 43/290 System Corruption 13% Temperature Cool (9) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Integration Mediator Reclamation Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Core Shielding Utility Shielding System Shield > --- WEAPON ----------- Electrolaser Minigun Flak Cannon Flak Cannon > --- INVENTORY -------- Advanced Sensor Array Improved Signal Interpreter Integration Mediator Reclamation Unit Heavy EM Pulse Gun Heavy Particle Cannon Ion Cannon Heavy Assault Rifle Mini Grenade Launcher Plasma Cutter [Rating: 36] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Wheel Utility Core Shielding Device ECM Suite Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Flak Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 2 | . 1 . 1 . Parts Attached 129 | 7 26 15 48 33 Power 15 | 1 2 2 5 5 Engine 13 | 1 2 2 5 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 20 | 2 4 3 8 3 Treads 7 | . 4 1 2 . Leg 9 | 2 . . 6 1 Wheel 4 | . . 2 . 2 Hover . | . . . . . Flight . | . . . . . Utility 39 | 2 11 4 11 11 Device 13 | 1 2 2 2 6 Storage 12 | . 3 1 7 1 Processor 4 | . 2 . 1 1 Hackware 1 | . . . . 1 Protection 9 | 1 4 1 1 2 Artifact . | . . . . . Weapon 55 | 2 9 6 24 14 Energy Gun 10 | . 2 1 3 4 Energy Cannon 6 | . 1 1 1 3 Ballistic Gun 22 | 2 5 2 11 2 Ballistic Cannon 7 | . . . 6 1 Launcher 7 | . 1 1 3 2 Special Weapon 3 | . . 1 . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 29 | . . 2 1 26 Power 3 | . . . . 3 Propulsion 3 | . . . . 3 Utility 9 | . . . . 9 Weapon 14 | . . 2 1 11 Highest Loss Streak 9 | . . 1 1 9 Average Slot Usage (%) 93 | . 97 98 96 70 Engine 12 | . 12 10 14 10 Treads 9 | . 23 9 6 . Leg 5 | . 1 . 9 2 Wheel 2 | . . 10 . . Device 4 | . 4 9 2 2 Storage 9 | . 6 10 9 13 Processor 1 | . 2 . 2 . Protection 14 | . 10 20 15 11 Energy Gun 3 | . 1 2 4 2 Energy Cannon 4 | . 9 7 1 4 Ballistic Gun 7 | . 16 6 5 5 Ballistic Cannon 8 | . . . 18 2 Launcher 3 | . 6 6 1 3 Special Weapon 1 | . . 5 . . Naked Turns . | . . . . . Heaviest Build 77 | 9 21 31 73 77 Greatest Support 46 | 20 46 46 40 30 Greatest Overweight (x) 21 | . 1 1 17 21 Average Overweight (x) 1 | . . . 1 7 Largest Inventory Capacity 16 | 4 8 10 16 16 Average Capacity 10 | 4 6 8 11 13 Most Carried 11 | 4 6 8 11 11 Average Carried 6 | 2 2 5 7 7 Final Capacity 16 | 4 8 10 16 10 Final Carried 9 | 4 6 6 9 2 Class Distribution -------------------- 74% | Hacker-Tank 18% | Hacker-Mutant 6% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2376 | 286 367 317 1062 344 Remotely . | . . . . . Salvage Created 2832 | 53 579 620 1232 348 Parts 180 | 6 43 35 81 15 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 71 | 1 11 15 36 8 Melee 2 | . . . 2 . Guns 23 | 1 5 5 8 4 Cannons 24 | . 5 3 16 . AOE 21 | . 1 6 10 4 Classes Destroyed 13 | 2 4 3 3 1 Worker 7 | 1 2 3 1 . Builder 4 | . . . 4 . Tunneler 1 | . 1 . . . Recycler 2 | . 2 . . . Mechanic 1 | . . 1 . . Operator 1 | . . . 1 . Watcher 11 | . 3 4 4 . Swarmer 17 | . 4 2 11 . Grunt 36 | 1 7 8 15 5 Brawler 1 | . . 1 . . Sentry 14 | . . 4 9 1 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 5 | 2 3 5 5 4 Combat Bots Only 5 | 1 2 4 5 4 Max Kills in Single Turn 3 | 1 2 2 3 2 Gunslinging . | . . . . . Exploded 3 | . 1 1 3 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4134 | 14 278 369 994 2479 Core 948 | . 40 41 165 702 Absorbed by Shields 32 | . . . . 32 Core Remaining (%) 85 | 100 84 89 70 . Volleys Fired 206 | 8 40 46 65 47 Largest 4 | 2 3 3 4 4 Hottest 210 | 40 110 170 209 210 Shots Fired 521 | 16 109 98 227 71 Gun 261 | 16 76 53 70 46 Cannon 219 | . 29 29 143 18 Launcher 39 | . 4 14 14 7 Special 2 | . . 2 . . Kinetic 316 | 16 67 32 168 33 Thermal 139 | . 29 52 32 26 Explosive 39 | . 4 14 14 7 Electromagnetic 27 | . 9 . 13 5 Robot Hit Streak 37 | 15 37 20 15 25 Robot Miss Streak 4 | . 2 1 4 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 400 | 15 85 81 161 58 Core Hits 187 | 5 33 41 88 20 Critical Hits 3 | . . 1 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6925 | 108 946 1440 3111 1320 Guns 2135 | 108 431 399 654 543 Cannons 2741 | . 436 368 1620 317 Explosions 2010 | . 68 667 815 460 Melee . | . . . . . Ramming 39 | . 11 6 22 . Kinetic 2671 | 108 342 156 1655 410 Thermal 1923 | . 436 611 509 367 Explosive 1867 | . 68 667 672 460 Electromagnetic 425 | . 89 . 253 83 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 15 | . . . . 15 Message Errors 8 | . . . . 8 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Misdirections 1 | . . . . 1 Targeting Errors 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 113 | . 29 20 38 26 Projectiles 45 | . 7 . 38 . Explosions 68 | . 22 20 . 26 Melee . | . . . . . Knockbacks 11 | . . . 11 . Impact . | . . . . . Kinetic 11 | . . . 11 . Secondary . | . . . . . Self-Inflicted Damage 241 | . 14 78 75 74 Shots 14 | . 1 5 6 2 Rammed 4 | . . 1 3 . Targets Rammed 8 | . 2 1 5 . Kicked . | . . . . . Crushed 4 | . 2 . 2 . Highest Temperature 672 | 12 312 201 615 672 Average Temperature 135 | 6 85 76 156 216 Received Heat Transfer 1227 | 12 141 174 477 423 Effects 57 | . . . 35 22 Shutdowns 13 | . . . 8 5 Energy Bleed 4 | . . . 3 1 Interference 12 | . . . 6 6 Matter Decay 8 | . . . 7 1 Damage (minor) 5 | . . . 4 1 Damage (major) 14 | . . . 6 8 Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 8 | . . 7 . 1 Heat Transferred 4130 | . 925 1517 1005 683 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 298 | 25 186 228 298 130 Initial 20 | . 12 20 . . Average 59 | 13 51 97 64 14 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 93 | 100 100 93 88 100 Level 1 6 | . . 6 11 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 2 4 6 6 Investigation 8 | . 2 2 4 . Extermination 2 | . . . . 2 Reinforcement 5 | . . 2 2 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | 1 17 25 55 17 Peak Tracking Total 6 | 1 3 3 6 5 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 18 | . 8 4 2 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . 1 2 5 1 Max in Single Turn 1 | . 1 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 23 | . 6 6 11 . Terminals 15 | . 6 3 6 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . . 1 2 . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 89 | . 37 16 36 . Successful 79 | . 30 14 35 . Failed 10 | . 7 2 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 63 | . 37 6 20 . Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units 8 | . . 2 6 . Scanalyzers 11 | . . 8 3 . Garrison Access . | . . . . . Terminal Hacks 53 | . 30 4 19 . Record 19 | . 9 . 10 . Prototype ID Bank 4 | . 3 . 1 . Branch Access Points 1 | . . 1 . . Emergency Access Points 2 | . 2 . . . Terminal Index 1 | . 1 . . . Repair Station Index 1 | . 1 . . . Alert Level 10 | . 4 2 4 . Unreport Threat 2 | . . . 2 . Locate Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Patrol Status 1 | . 1 . . . Reinforcement Status 1 | . . 1 . . Hauler Manifests 3 | . 2 . 1 . Registered Components 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 7 . Scan Component 4 | . . . 4 . Repair 3 | . . . 3 . Recycling Unit Hacks 8 | . . 2 6 . Recycle Component 4 | . . . 4 . Process 2 | . . 1 1 . Report Inventory 1 | . . 1 . . Retrieve Matter 1 | . . . 1 . Scanalyzer 11 | . . 8 3 . Insert Component 6 | . . 4 2 . Analyze 5 | . . 4 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 17 | . 4 4 9 . Full Trace Events 10 | . 2 2 6 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 4 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 96 | . . . 96 . Parts Recycled 4 | . . . 4 . Recycled Matter 335 | . . 171 164 . Retrieved Matter 164 | . . . 164 . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . 4 1 . Part Schematics Acquired 5 | . . 4 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 7754 | 190 1564 1371 3514 1115 Spaces Moved 4148 | 141 889 1055 1839 224 Core 154 | 30 36 . 4 84 Treads 1835 | . 803 346 686 . Legs 1372 | 111 50 . 1120 91 Wheels 787 | . . 709 29 49 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 80 90 110 Average Speed 164 | 105 155 112 170 422 Slowest Speed 1100 | 120 160 160 900 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 9 90 49 86 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 317 | . 26 95 131 65 Melee . | . . . . . Projectile 10 | . . . 10 . AOE 307 | . 26 95 121 65 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4730 | 170 996 1155 2080 329 Wait 40 | . 8 12 20 . Move 4144 | 140 888 1054 1838 224 Hop . | . . . . . Pick Up 120 | 12 22 12 52 22 Fast Attach 5 | 2 3 . . . Attach 85 | 5 11 12 31 26 Detach 20 | . . 6 14 . Swap 39 | . 12 3 17 7 Drop 61 | 3 10 9 37 2 Fire 206 | 8 40 46 65 47 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 8 | . 2 1 5 . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Identified exit to Materials 82 | -11/Scrapyard | Discovered exit to Materials (range 8) 191 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Evolved 1 slot: Weapon x1 284 | -10/Materials | Identified exit to Materials 284 | -10/Materials | Discovered exit to Materials (range 8) 391 | -10/Materials | Identified exit to Mines 391 | -10/Materials | Discovered exit to Mines (range 16) 687 | -10/Materials | Discovered exit to Materials (range 16) 784 | -10/Materials | Build established: Hacker-Skirmisher 822 | -10/Materials | Discovered exit to Mines (range 13) 858 | -10/Materials | Discovered exit to Materials (range 5) 1225 | -10/Materials | Build established: Hacker-Tank 1755 | -10/Materials | Entered another Materials area 1755 | -9/Materials | Evolved 2 slots: Utility x2 2145 | -9/Materials | Identified exit to Mines 2145 | -9/Materials | Discovered exit to Mines (range 14) 2463 | -9/Materials | Identified exit to Materials 2463 | -9/Materials | Discovered exit to Materials (range 16) 3126 | -9/Materials | Entered another Materials area 3126 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3736 | -8/Materials | Repaired Assault Rifle 3762 | -8/Materials | Repaired Core Shielding? 4843 | -8/Materials | Identified exit to Factory 4843 | -8/Materials | Discovered exit to Factory (range 16) 4876 | -8/Materials | Repaired Imp. Deuterium Engine? 5315 | -8/Materials | Discovered exit to Factory (range 14) 6345 | -8/Materials | Discovered exit to Factory (range 3) 6640 | -8/Materials | Entered Factory 6640 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7287 | -7/Factory | Build established: Hacker-Mutant 7437 | -7/Factory | Identified exit to Lower Caves 7437 | -7/Factory | Discovered exit to Lower Caves (range 11) 7479 | -7/Factory | Garrison activated, responded to threat 7555 | -7/Factory | Lost 9 parts (3p1u5w) 7615 | -7/Factory | Core integrity fell below 50% 7641 | -7/Factory | Lost 4 parts (1n1u2w) 7656 | -7/Factory | System corruption reached 10% 7726 | -7/Factory | Lost 6 parts (4u2w) 7741 | -7/Factory | Core integrity fell below 20% 7755 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07726_ Matter Filter severed. 07727_ Penetrated by Slug. 07728_ System corrupted: Matter fused (-3). 07730_ Penetrated by Slug. 07731_ Acquired 67 matter. 07734_ Destroyed Tractor Beam. 07736_ Lightning Gun destroyed. 07736_ Wheel destroyed. 07736_ Penetrated by Slug. 07739_ Slug penetrates Wall. 07741_ Aluminum Leg destroyed. 07742_ Penetrated by Slug. 07748_ Imp. ECM Suite destroyed. 07750_ G-47 Trooper IFF system glitched. 07751_ Penetrated by Slug. 07753_ Critical hit. 07753_ Imp. Shield Generator destroyed. 07754_ Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?? " " " " #???#+???##+??????????????????????????? | | ?? 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Terrain Scanner | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness I Spy It's Just You Librarian Made in Tau Ceti IV More Dakka Please Novice Programmer Oops Part-time Mechanic Remodeling Risk Taker Safety First Shopping List System Compromised Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ResetRecyclingClaws Manual? 0 Play Time 02:49:47 Cumulative 5.6 hours Start 2021.05.14 @ 01:33:20 End 2021.12.27 @ 11:42:19 Sessions 19 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/X11 Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33c7efef-6350-4a55-8e81-913201ba3d57