Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 19:44:01 Player: Bikerider58 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (357) 1785 Value Destroyed (14429) 14429 Prototype IDs (228) 4560 Alien Tech Used (6) 1200 Bonus (17080) 17080 TOTAL SCORE: 50154 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1293 Follower Combat Kills 6343 Network Hubs Disabled 400 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 1000 Win 3000 Friendly Fire -756 Cogmind --------- Core Integrity 1557/1600 Matter 270/300 Energy 409/430 System Corruption 3% Temperature Cool (24) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Centrium Wheel > --- UTILITY (11) ----- Experimental Heat Sink (fused) Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Heavy Regenerative Plating Advanced Hardlight Generator System Mapper Deep Network Scanner Quantum Router > --- WEAPON (4) ------- Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY (25) --- Light Quantum Reactor Light Quantum Reactor Matter Drive Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Cooling System Experimental Cooling System Large Storage Unit Advanced Energy Well (500) Matter Compressor (250) Advanced Sensor Array Seismic Detector Advanced Thermal Shield Authchip [Weapon] Long-range Tractor Beam Subatomic Replicator Enhanced Quantum Rifle Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon Centrium Greatsword Plasma Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Centrium Wheel > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Huge Storage Unit Advanced Energy Well Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Heavy Regenerative Plating Advanced Hardlight Generator System Mapper > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Matter Drive Biometal Heavy Treads Advanced Heavy Siege Treads Large Storage Unit Matter Compressor Advanced Sensor Array Seismic Detector Advanced Thermal Shield Deep Network Scanner Quantum Router Authchip [Weapon] Long-range Tractor Beam Subatomic Replicator Enhanced Quantum Rifle Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon Centrium Greatsword Plasma Lance [Rating: 217] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Centrium Wheel Flight Unit Cooled VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Improved Assault Rifle Energy Gun Phase Gun Energy Cannon Compact HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Propulsion 4 | . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Parts Attached 266 | 7 6 2 17 27 12 6 5 3 4 1 4 16 . 14 . 3 7 2 6 3 8 3 7 8 21 4 4 1 13 7 8 30 7 Power 31 | 1 . . 1 4 2 . . . 1 . 2 1 . 1 . . 1 . . . 2 1 1 . 3 . 1 . . 1 2 3 3 Engine 3 | 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 14 | . . . . 4 2 . . . . . 2 1 . 1 . . . . . . 1 . 1 . 2 . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 . 1 . . 1 2 3 3 Propulsion 76 | 2 . 1 8 7 4 1 . . 2 . . 7 . 4 . . . . 2 . 1 2 1 4 8 4 3 . 4 2 3 5 1 Treads 31 | 2 . 1 8 4 . . . . . . . . . . . . . . . . 1 2 1 4 3 1 . . . . . 4 . Leg 23 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 3 3 . 4 2 3 1 . Wheel 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . 4 1 . . 2 . . 7 . 4 . . . . 2 . . . . . . . . . . . . . . Utility 93 | 2 3 1 5 11 5 3 2 2 1 1 . 5 . 6 . 3 6 1 2 2 1 . 3 3 5 . . . 4 3 1 10 2 Device 39 | 1 1 1 2 2 1 2 1 1 1 . . 3 . 2 . 1 4 1 . . . . 1 2 3 . . . 2 1 . 6 . Storage 9 | 1 1 . . . 1 . . . . . . . . 1 . . . . 1 2 . . . . . . . . . . . 2 . Processor 16 | . . . . 5 . . . 1 . . . 1 . . . 2 . . 1 . . . 2 . . . . . 2 . . 2 . Hackware 13 | . . . 1 . 3 1 1 . . 1 . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . 2 Protection 15 | . 1 . 2 4 . . . . . . . . . 2 . . 1 . . . 1 . . . 2 . . . . 1 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 66 | 2 3 . 3 5 1 2 3 1 . . 2 3 . 3 . . . 1 2 1 4 . 2 1 5 . . 1 5 1 2 12 1 Energy Gun 13 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . 6 1 Energy Cannon 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 . . 2 . Ballistic Gun 18 | . 2 . 2 4 . 1 . . . . 1 . . . . . . 1 1 . 3 . 1 1 . . . . . . 1 . . Ballistic Cannon 6 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . 2 . 1 . . Launcher 5 | . . . 1 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 6 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Special Melee Weapon 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . 1 1 1 1 . 1 1 . . . . . . 4 . . 1 . . . . . . . 1 1 1 . . 2 4 1 1 Corrupted Parts 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 3 1 . System Corruption 51 | . 2 . . . . . . . . . . . . . . . . . . . . . . 4 18 . . . . . 20 7 . Parts Lost 66 | . . . 3 7 . . 4 . 3 . 2 . . . . . . 1 . 1 . . 3 2 8 1 . . 3 1 20 5 2 Power 12 | . . . . 1 . . 1 . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . 1 4 1 . Propulsion 18 | . . . . 3 . . . . 1 . . . . . . . . . . . . . 2 . 3 . . . 1 . 7 1 . Utility 19 | . . . 3 2 . . 2 . . . . . . . . . . 1 . . . . . 1 2 . . . 1 . 5 2 . Weapon 17 | . . . . 1 . . 1 . 1 . 1 . . . . . . . . . . . 1 1 2 1 . . 1 . 4 1 2 Highest Loss Streak 10 | . . . 1 3 . . 4 . 3 . 2 . . . . . . 1 . 1 . . 2 2 10 1 . . 2 1 7 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 11 20 19 19 10 9 10 9 9 9 10 9 9 9 10 10 9 10 9 10 14 15 14 13 13 14 14 14 14 14 12 15 21 Power . | . . . . . 1 1 1 . . . . . 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 . . . 1 Propulsion 1 | . . 1 3 5 1 1 1 1 1 1 2 1 1 1 2 2 1 . . 1 . . . . . . . . 1 1 . 2 2 Utility 6 | . 5 8 5 6 6 5 6 6 5 6 6 4 5 5 5 5 5 6 6 6 7 8 8 9 8 9 9 10 8 7 6 6 9 Weapon 3 | . 4 9 9 5 1 1 2 2 1 2 2 1 1 1 2 2 2 2 3 3 5 5 4 2 2 3 2 1 1 1 . 2 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 5 3 9 2 2 . . . . . . 2 . 1 . . 2 2 3 . 1 . 1 . 1 1 1 . . 1 . 6 15 Power 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Propulsion 12 | . . 2 . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . 3 3 Utility 12 | . 1 . . . 2 . . . . . . . . 1 . . 1 . . . . . . . . 1 1 . . . . 1 4 Weapon 27 | . 4 1 9 2 . . . . . . . . . . . . . . 3 . 1 . 1 . 1 . . . . 1 . 1 3 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 93 | . 99 100 99 95 91 90 91 74 85 81 86 94 100 99 100 99 96 97 94 94 92 94 85 84 88 99 85 95 98 95 82 76 83 Engine 3 | . 14 14 11 1 . . . . 2 7 3 . . . . . . . 2 3 . . . . . . . . . . . . . Core 3 | . . . . 7 7 7 6 6 4 . 2 6 6 6 6 6 4 . . . 3 1 4 5 5 10 8 5 4 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 6 5 5 5 8 5 5 4 . 1 5 4 7 8 6 14 Treads 11 | . 28 28 33 23 . . . . . . . . . . . . . . . . 4 13 15 12 10 10 5 . . . . 11 12 Leg 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 12 20 29 35 30 31 25 3 . Flight 11 | . . . . . 29 25 23 23 23 23 23 35 40 40 40 40 40 40 35 35 24 14 7 4 . . . . . . . . . Device 10 | . 3 12 10 10 7 7 7 7 10 7 7 9 13 8 20 19 14 17 17 13 11 11 10 11 6 10 10 10 12 12 13 15 14 Storage 7 | . 14 14 11 9 7 7 7 7 7 7 7 6 6 7 6 6 6 6 5 8 5 5 5 5 5 5 5 5 4 4 4 5 3 Processor 7 | . . . . 11 13 7 7 7 15 15 15 9 6 6 6 6 6 6 5 5 5 5 9 10 10 10 10 10 13 11 9 8 11 Hackware 5 | . . . . 5 15 23 22 7 7 12 15 13 13 11 6 6 6 6 5 5 5 5 1 3 5 5 5 5 4 4 4 4 3 Protection 4 | . 10 1 10 7 . . . . . . . . . 3 . . 1 . . . 4 5 5 5 7 5 5 5 4 2 1 4 3 Energy Gun 2 | . 6 . . . . . . . . . . . . . . . . . . . . . . . 8 14 . 8 7 . . 3 13 Ballistic Gun 7 | . 20 28 21 16 . 3 . . . . . . . . . . . . 4 1 13 17 9 18 5 5 . 1 . . 1 . . Impact Weapon 1 | . . . . . . . 6 7 7 2 . 5 6 5 6 5 5 3 3 4 . . . 1 . . 2 . 3 2 . . . Special Melee Weapon 1 | . 1 . . 1 . 3 6 . . . . . . 5 6 6 6 6 5 1 . . . . . . . . . . . . . Peak Build Rating 217 | 7 15 22 22 31 47 61 59 53 56 54 56 72 71 77 76 78 88 93 100 101 127 128 129 134 127 131 146 146 166 203 204 201 217 Average Rating 84 | 5 12 14 19 27 43 54 58 50 52 52 53 70 71 73 76 76 78 87 97 96 120 127 115 129 115 125 117 144 160 179 162 179 209 On Entrance 84 | . 7 15 15 22 30 45 58 42 48 50 49 54 71 71 76 76 78 88 93 95 96 127 128 115 120 123 125 144 144 166 203 100 192 Avg Prop Armor Cover (%) 5 | . . . . 11 . . . . . . . . . 5 . . . . . . 2 1 1 . 6 7 11 . . . 2 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 205 | 15 58 58 63 63 54 23 21 22 26 24 24 28 27 30 29 30 32 35 34 41 74 85 97 99 86 76 88 88 97 122 120 167 205 Greatest Support 268 | 40 40 40 60 60 20 25 25 25 26 25 25 38 30 33 33 33 33 33 35 35 80 136 164 177 110 105 175 175 202 202 204 268 268 Greatest Overweight (x) 18 | . 1 1 1 18 2 . . . . . . . . . . . . 1 . 1 1 . . . 3 1 . . . . 1 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 14 | 7 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 19 25 Most Carried 25 | 1 20 20 20 20 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Carried 14 | . 11 20 19 19 10 9 9 9 9 9 10 9 10 9 10 10 9 9 9 10 14 15 14 14 14 14 14 14 14 14 11 17 24 Final Capacity 25 | 8 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Final Carried 25 | 1 20 20 20 19 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 11 25 25 Class Distribution -------------------- 25% | Mutant 15% | Hacker-Sprinter 13% | Scavenger-Mutant 11% | Scavenger-Skirmisher 7% | Scavenger-Tank 4% | Hacker-Mutant 3% | Scout 3% | Messiah-Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Scavenger-Sprinter | -5/Extension Commander-Tank | -5/Cetus Commander-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Messiah-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Hacker-Skirmisher | -3/Quarantine Hacker-Mutant | -3/Section 7 Scavenger-Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Matter Collected 10593 | 270 410 74 740 1194 130 120 113 82 92 85 59 212 6 396 40 157 155 619 134 186 218 54 736 475 487 503 84 104 410 452 966 662 168 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15837 | 246 555 79 1292 1724 100 66 175 40 117 94 71 416 . 851 . 93 89 459 298 755 432 . 697 629 707 291 108 154 1220 641 1287 1182 969 Parts 732 | 23 39 6 98 102 7 . 24 . 10 3 5 11 . 20 . 4 6 7 7 12 21 . 28 27 29 14 1 1 49 33 36 65 44 Haulers Intercepted 27 | . 2 . 6 5 1 . 1 . . . . 3 . 2 . . . . 1 . . . 1 1 . . . . 2 . 1 1 . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 124 | . . . . . . . . . 7 3 8 . . . 6 7 . 48 . . . . . . 17 28 . . . . . . . Prevented 19 | . . . . . . . . . . . 5 . . . . . . 4 . . . . . . 9 . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 239 | . 14 2 27 34 . . 2 . 7 . 2 . . 12 . 4 1 7 4 9 5 . 11 10 9 9 . . 17 14 17 11 11 Melee 18 | . . . . . . . . . 1 . 2 . . 1 . . . . . 6 . . . . . . . . . . 1 7 . Guns 97 | . 14 2 20 26 . . . . . . . . . . . . . 2 1 . 5 . 6 5 6 2 . . 4 . 1 . 3 Cannons 39 | . . . . . . . . . . . . . . 1 . . 1 2 . . . . 5 . 2 . . . 3 12 10 2 1 AOE 56 | . . . 7 8 . . 2 . 6 . . . . 8 . 3 . 3 3 . . . . 5 . 7 . . 4 . . . . Classes Destroyed 22 | 3 5 . 2 3 . . 1 1 . . 1 . . . . . . 2 . . . . . . 2 . . . . 1 . 1 . Worker 20 | 1 . . 1 4 . . 1 . . . . . . 2 . . . . . . . . 2 1 . . . . 2 . 4 1 1 Builder 13 | . . . . 1 . . 3 . . . . 2 . 1 . . . . . . . . . 2 . . . . . 1 2 1 . Tunneler 12 | 7 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Hauler 27 | . 2 . 6 5 1 . 1 . . . . 3 . 2 . . . . 1 . . . 1 1 . . . . 2 . 1 1 . Recycler 7 | 1 . . 1 . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 14 | . 2 . 2 2 2 . 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . . 1 . Watcher 17 | . 1 . 1 1 . . 1 . . . . 3 . 4 . . . . . 3 . . . . . . . . 1 . . 2 . Swarmer 63 | . 9 . 11 9 . . . . 4 . 1 . . 7 . 3 . . . . . . 2 3 . 3 . . 5 4 . . 2 Cutter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 81 | . 5 2 8 17 . . . . 2 . . . . 3 . 1 . 3 4 7 . . 3 3 . 4 . . 4 5 6 4 . Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sentry 26 | . . . 8 6 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 3 3 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Hunter 25 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 3 2 . . . 5 3 4 . 4 Programmer 19 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 2 2 . . 3 2 3 3 1 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | 3 4 2 6 10 1 . 7 . 7 . 1 3 . 6 . 3 2 3 3 7 3 . 4 8 3 4 . . 10 5 14 4 7 Combat Bots Only 9 | . 3 2 5 8 . . 2 . 7 . 1 . . 4 . 3 1 3 3 7 3 . 3 5 3 4 . . 9 5 5 3 7 Max Kills in Single Turn 4 | 1 1 1 3 4 1 . 3 1 2 . 1 1 . 3 . 3 1 2 2 1 1 . 2 3 1 3 . . 2 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 3 . . 1 . 2 . . . . 3 . 3 . 2 2 . . . . 2 . 3 . . 2 . . . . Melee 1 | . . . . . . . . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Hostile Shots Fired 1514 | . 46 3 104 146 . . 40 . 44 . 13 24 . 11 . . . 22 9 33 7 . 56 129 120 25 . . 72 118 295 72 125 Missed 470 | . 12 . 28 38 . . 20 . 19 . 4 14 . 9 . . . 10 6 10 2 . 11 55 30 8 . . 28 46 83 13 24 Hits 1044 | . 34 3 76 108 . . 20 . 25 . 9 10 . 2 . . . 12 3 23 5 . 45 74 90 17 . . 44 72 212 59 101 Melee 11 | . . . . 8 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1033 | . 34 3 76 100 . . 17 . 25 . 9 10 . 2 . . . 12 3 23 5 . 45 74 90 17 . . 44 72 212 59 101 AOE 23 | . . . . . . . 4 . . . . . . . . . . 5 . . . . . . . . . . . . 1 . 13 Critical Strikes 59 | . 1 . 5 4 . . 2 . . . . . . . . . . . . 1 1 . 5 4 6 . . . 3 7 8 9 3 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 2 . . Damage Taken 19395 | . 357 38 896 1394 . . 318 . 207 . 132 86 35 28 . . . 416 41 259 85 . 1212 1492 1758 438 . . 978 1522 4929 1248 1526 Core 2233 | . 38 . 98 131 . . 49 . 91 . 56 17 . . . . . 138 13 110 . . 65 67 141 39 . . 28 256 853 . 43 Absorbed by Shields 1280 | . . . . 260 . . . . . . . . . . . . . . . 118 55 . . . . . . . . . . 216 631 Reduced by Siege Mode 413 | . . . . . . . . . . . . . . . . . . . . . . . 11 35 67 . . . . . . . 300 Redirected to Core 802 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 636 . . Redirected to Shielding 61 | . . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . . . . . . Ignored by Resistances 745 | . . . . 32 . . . . . . . . . . . . . . 18 128 . . 89 36 . . . . . 73 29 340 . Regen/Repaired (Parts) 2139 | . . . . 98 . 102 . . . 44 . 92 . . . . . . 23 20 14 . . . . . . . 192 453 154 722 225 Core Remaining (%) 77 | 100 . 84 75 76 . . . . . . 72 . . . . . . 81 . . . . 81 . . . . 78 . . 11 100 97 Volleys Fired 745 | 17 46 3 83 113 . 2 4 . 4 . 1 2 . 9 . 3 5 55 17 9 14 2 38 17 41 41 . 8 33 37 91 32 18 Largest 4 | 2 2 2 2 2 . 1 1 . 1 . 1 1 . 1 . 1 1 1 1 1 3 3 3 4 4 4 . 3 3 2 3 4 4 Hottest 300 | 80 80 46 46 46 . 35 36 . 36 . 5 40 . 43 . 43 33 43 43 35 105 105 100 135 264 264 . 279 263 188 175 300 300 Shots Fired 1309 | 34 92 6 157 221 . 2 4 . 4 . 1 2 . 9 . 3 5 54 17 9 24 6 72 67 88 56 . 18 53 66 132 47 60 Gun 933 | 34 92 6 149 218 . 2 . . . . . . . . . . . 17 14 9 24 6 41 67 74 50 . 17 25 . 9 23 56 Cannon 333 | . . . . . . . . . . . . 2 . 5 . 2 5 31 . . . . 31 . 14 . . 1 25 66 123 24 4 Launcher 42 | . . . 8 3 . . 4 . 4 . . . . 4 . 1 . 6 3 . . . . . . 6 . . 3 . . . . Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 881 | . 54 6 149 218 . 2 . . . . . 2 . 5 . 2 5 48 14 9 24 6 72 67 35 9 . 5 . 49 100 . . Thermal 141 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 41 . 12 25 . . 20 4 Explosive 42 | . . . 8 3 . . 4 . 4 . . . . 4 . 1 . 6 3 . . . . . . 6 . . 3 . . . . Electromagnetic 244 | 34 38 . . . . . . . . . . . . . . . . . . . . . . . 14 . . 1 25 17 32 27 56 Robot Hit Streak 35 | 5 18 9 35 30 . 1 1 . . . . . . 3 . . 4 20 8 14 10 9 15 25 24 6 . 7 18 13 16 9 34 Robot Miss Streak 5 | 2 2 . 2 1 . 1 1 . . . . . . 1 . . 1 3 2 2 1 1 5 3 3 1 . 1 2 2 3 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 1 2 . 1 1 1 . . . . . . . . Secondary Targets 13 | . 1 . 2 4 . . . . . . . . . . . . . . . . . . . 3 1 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . 1 Shots Hit Robots 1073 | 22 59 4 125 193 7 1 6 1 4 3 5 13 . 34 . 1 6 48 13 41 19 5 49 46 55 14 2 7 44 41 99 50 56 Core Hits 500 | 10 26 4 54 78 . 2 11 . 15 . 2 5 . 16 . 3 3 25 12 10 14 2 21 27 16 11 . 3 26 22 32 27 23 Critical Kills 22 | . . . 2 . . . . . 1 . . 1 . . . . . . 2 2 5 . 4 1 3 . . . 1 . . . . Critical Parts Destroyed 37 | . . . . . . . 1 . . . . 1 . 7 . 1 . 3 3 4 3 1 2 4 4 1 . . 2 . . . . Critical Strikes 94 | 1 1 . 2 . . . 1 . 1 . 1 2 . 7 . 1 . 4 5 6 8 2 16 5 11 1 . . 3 2 4 5 5 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Destroy 36 | . . . 2 . . . . . . . . . . . . . . . 4 1 8 2 6 5 7 1 . . . . . . . Blast 14 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . 2 2 . . Corrupt 12 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 5 Smash 25 | . . . . . . . 1 . 1 . . 2 . 7 . 1 . 4 1 5 . . . . . . . . 3 . . . . Sever 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 313 | . . . . 2 15 . 16 12 4 3 10 40 1 49 3 2 2 21 6 43 . . 3 3 . . 2 . 21 2 12 41 . Impact 182 | . . . . . . . 12 2 1 . . 32 1 48 3 2 1 16 6 29 . . 3 3 . . 2 . 21 . . . . Slashing 84 | . . . . . 15 . 2 10 3 3 10 8 . . . . . . . . . . . . . . . . . 2 12 19 . Piercing 29 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . 22 . Sneak Attacks 55 | . . . . 2 2 . 1 1 . . . 8 . 12 . . 2 5 1 9 . . 1 . . . . . 3 . 3 5 . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . 1 . . 2 . . . . . . . 4 . . . . . . . . . . . 1 . Damage Inflicted 43871 | 288 887 93 2380 3712 462 18 698 68 708 213 191 1237 . 3486 . 233 246 2963 766 1632 546 178 2463 2415 1937 1245 246 201 3182 1907 5005 2522 1743 Guns 14209 | 288 830 61 1889 2909 . 18 . . . . . . . . . . . 430 84 83 546 178 841 1346 1516 344 . 201 675 . 200 325 1445 Cannons 10476 | . . . . . . . . . . . . . . 147 . . 137 786 . . . . 1514 . 421 . . . 1242 1834 3650 517 228 Explosions 7272 | . 28 . 468 754 . . 500 . 536 . . . . 1006 . 205 . 722 546 . . . . 992 . 901 . . 614 . . . . Melee 11539 | . . . . . 462 . 198 68 172 213 191 1237 . 2333 . 28 109 1025 136 1549 . . 83 . . . 246 . 651 73 1090 1675 . Ramming 375 | . 29 32 23 49 . . . . . . . . . . . . . . . . . . 25 77 . . . . . . 65 5 70 Kinetic 16766 | . 553 61 1889 2909 . 18 . . . . . . . 147 . . 137 1216 84 83 546 178 2355 1346 958 66 . 86 . 1412 2722 . . Thermal 2847 | . 28 . . 254 . . . . . . . . . 319 . . . . . . . . . . 558 429 . 115 675 . . 241 228 Explosive 6520 | . . . 468 500 . . 500 . 536 . . . . 687 . 205 . 722 546 . . . . 992 . 750 . . 614 . . . . Electromagnetic 5824 | 288 277 . . . . . . . . . . . . . . . . . . . . . . . 421 . . . 1242 422 1128 601 1445 Impact 7191 | . . . . . . . 80 68 46 . . 1021 . 2333 . 28 109 1025 136 1365 . . 83 . . . 246 . 651 . . . . Slashing 3243 | . . . . . 462 . 118 . 126 213 191 216 . . . . . . . . . . . . . . . . . 73 1090 754 . Piercing 1105 | . . . . . . . . . . . . . . . . . . . . 184 . . . . . . . . . . . 921 . Highest Corruption 40 | . 3 3 . . . . 2 2 2 2 . . 8 8 8 8 4 4 . . . . 10 8 31 33 33 33 5 12 40 16 3 Average Corruption 11 | . 2 3 . . . . 2 2 2 2 . . 8 8 8 6 4 4 . . . . 9 6 29 32 33 33 4 6 17 9 2 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 434 | . 31 12 . . . . 2 7 . 1 . . 1 40 6 9 3 15 . . . . 9 13 54 82 11 20 19 26 32 37 4 Message Errors 99 | . 5 2 . . . . . 4 . 1 . . . 15 1 2 3 3 . . . . . 2 13 16 4 4 5 3 9 7 . Matter Fused 97 | . 3 2 . . . . . 2 . . . . 1 8 2 5 . 4 . . . . 5 4 12 24 . 3 6 7 3 6 . Heat Flow Errors 58 | . 5 3 . . . . 1 . . . . . . 6 3 . . 4 . . . . 1 1 6 10 1 1 2 5 1 6 2 Energy Discharges 57 | . 8 2 . . . . . 1 . . . . . 8 . 2 . 2 . . . . 1 3 5 7 2 1 1 2 3 7 2 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 1 1 . Parts Fused 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 1 1 . Data Loss (minor) 53 | . 8 . . . . . . . . . . . . 2 . . . 1 . . . . . 2 8 10 2 6 2 3 6 3 . Data Loss (major) 15 | . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 1 3 . 2 2 1 1 1 . Misfires 15 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 5 . 1 1 1 . 1 . Alerts 8 | . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . 1 1 . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 3 1 . Weapon Failures 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 2 . . . . 3 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4023 | . . . 10 141 120 . 40 61 12 151 9 396 . 1126 . 47 . 388 . 470 . . 181 43 . 22 25 . 277 125 338 41 . Projectiles 448 | . . . . . . . . . . . . . . . . 19 . . . . . . 123 . . . . . 35 125 138 8 . Explosions 369 | . . . 10 136 . . 7 . 2 . . . . 108 . . . 27 . . . . . 43 . 22 . . 14 . . . . Melee 3206 | . . . . 5 120 . 33 61 10 151 9 396 . 1018 . 28 . 361 . 470 . . 58 . . . 25 . 228 . 200 33 . Knockbacks 66 | . 1 . 1 . . . . . . . . 1 . 6 . 2 . 3 . 3 . . 5 . . . . . 1 17 26 . . Impact 16 | . 1 . 1 . . . . . . . . 1 . 6 . 1 . . . 3 . . 2 . . . . . 1 . . . . Kinetic 42 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . 13 23 . . Secondary 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 3 . . Self-Inflicted Damage 124 | . 32 . 40 . . . . . . . . . . . . . . 52 . . . . . . . . . . . . . . . Shots 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Rammed 25 | . 5 6 4 5 . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . 1 1 Targets Rammed 29 | . 5 6 4 6 . . . . . . . . . . . . . . . . . . 2 2 . . . . . . 2 1 1 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crushed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 526 | 72 278 197 20 18 . . 153 . . . . 7 3 279 261 119 74 269 . 1 . . 243 443 526 278 37 73 196 356 201 249 386 Average Temperature 81 | 25 64 71 5 7 . . 75 . . . . 4 3 61 70 34 24 106 . 1 . . 71 151 156 93 37 40 55 116 33 81 114 Received Heat Transfer 2852 | . 63 24 273 577 . . 36 . 12 . . 12 . 6 . . . . 27 104 . . 144 181 81 9 . . 72 519 361 279 72 Effects 16 | . . . . . . . . . . . . . . . . . . . . . . . . 3 10 . . . . . . . 3 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . 1 Total Turns 89 | . . . . . . . . . . . . . . . . . . . . . . . 14 16 23 . . . . . . . 36 Longest Duration 36 | . . . . . . . . . . . . . . . . . . . . . . . 10 16 23 . . . . . . . 36 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Robots Corrupted 49 | . . . . . . . 1 1 . . . 2 . 9 . 1 . 3 . 6 . . 1 . 1 . 1 . 7 2 5 2 7 Combat Hostiles 30 | . . . . . . . . . . . . . . 2 . 1 . . . 3 . . . . 1 . 1 . 6 2 5 2 7 Parts Fried 93 | 3 1 . . . . . . 2 . . . 4 . 14 . 4 . 2 . 6 . . 1 . 5 . . . 16 2 12 6 15 Impact Corruptions 81 | . . . . 1 . . 2 3 . . . 9 . 30 . 2 . 8 . 15 . . 2 . . . 2 . 5 . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . . 2 Heat Transferred 2743 | . 50 . . 150 . . . . . . . . . 200 . . . . . . . . . . 740 456 . 148 629 . . 222 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Maximum Alert Level 5 | . . . 1 2 1 . 3 . . . . . . 3 . . . . 2 2 2 1 3 5 . . . . 2 2 1 . 1 Low Security (%) 50 | 100 100 100 52 57 12 100 12 . . . . 100 100 21 . . . . 15 . . 5 12 . . . . . 18 16 . 100 63 Level 1 25 | . . . 47 10 87 . 24 . . . . . . 16 . . . . 67 41 5 94 19 . . . . . 62 63 100 . 36 Level 2 15 | . . . . 31 . . 62 . . . . . . 19 . . . . 16 58 94 . 11 36 . . . . 18 20 . . . Level 3 6 | . . . . . . . . . . . . . . 42 . . . . . . . . 56 31 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1876 | 15 109 50 374 612 274 67 705 . . . . 89 16 808 . . . . 482 695 550 365 1082 1876 . . . . 437 445 363 162 308 Initial 525 | . 3 16 . 156 274 67 . . . . . 89 4 . . . . . 203 226 361 196 106 525 . . . . . 179 227 162 28 Average 259 | 1 44 3 213 225 230 31 373 . . . . 35 7 504 . . . . 281 446 490 319 672 993 . . . . 271 326 287 55 154 Influence Increases 15172 | 45 525 50 945 1018 80 . 1153 120 150 10 303 229 12 1241 91 169 26 650 449 792 359 179 1582 1721 135 310 5 5 745 577 563 413 520 Destroy 0b10 Robot/C 7520 | . 280 40 540 680 . . 440 . 140 . 160 . . 620 60 120 20 460 260 300 160 80 560 740 80 180 . . 420 300 360 220 300 Destroy 0b10 Robot/NC 780 | 45 30 . 65 70 15 . 65 . . 10 . 45 . 75 . . . 40 15 30 10 . 80 45 5 . 5 5 35 5 45 35 5 Destroy Leader 1532 | . 66 10 164 152 2 . 124 . 10 . 30 12 . 162 10 10 . 20 52 26 . . 120 154 20 20 . . 90 40 82 76 80 Allied During Kill 2167 | . . . . . . . 234 . . . 53 . . 163 21 39 6 55 44 331 170 80 541 310 . 20 . . 64 . . . 36 Successful Hack 227 | . 40 . 20 17 30 . 25 . . . . 26 . 24 . . . . . 7 . . . 10 . . . . . . . 16 12 Select Force Hacks 210 | . 60 . 60 . . . 60 . . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 690 | . 30 . 30 45 15 . 60 . . . . . . 45 . . . . . . 15 15 105 180 . . . . 15 75 30 30 . Destroy Structure 996 | . 4 . 51 24 3 . 55 . . . . 26 12 62 . . . . 48 8 4 4 176 282 . . . . 106 22 46 36 27 Partial Spotted 210 | . . . . . . . 15 . . . . 30 . 75 . . . . 30 45 . . . . . . . . 15 . . . . Lose Combat Pursuer 840 | . 15 . 15 30 15 . 75 120 . . 60 60 . 15 . . . 75 . 45 . . . . 30 90 . . . 135 . . 60 Influence Decreases 14902 | 40 488 92 575 784 490 194 496 404 212 321 160 360 24 513 360 294 360 326 311 608 515 364 813 919 1217 740 369 5 426 492 679 653 298 Entered New Map 5438 | . 2 26 . 214 330 127 . 244 72 311 . 54 8 . 270 88 334 . 121 236 285 294 199 549 695 152 364 . . 140 177 126 20 Time Decay 7655 | 40 486 66 545 500 160 67 206 160 110 10 80 306 10 473 90 206 10 236 190 342 170 70 294 230 422 538 5 5 316 342 302 430 238 Lost Part 660 | . . . 30 70 . . 40 . 30 . 20 . . . . . . 10 . 10 . . 30 20 80 10 . . 30 10 200 50 20 Lost Ally 1149 | . . . . . . . 250 . . . 60 . 6 40 . . 16 80 . 20 60 . 290 120 20 40 . . 80 . . 47 20 Squads Dispatched 80 | . 2 . 5 3 1 . 11 . . . . 7 . 10 . . . 1 2 . . . 5 11 . . . . 6 4 5 6 1 Investigation 23 | . 2 . 4 . . . 4 . . . . 3 . 2 . . . . 2 . . . 1 2 . . . . 1 1 . 1 . Extermination 14 | . . . . . 1 . 1 . . . . 1 . 3 . . . . . . . . . 1 . . . . 2 1 1 2 1 Reinforcement 33 | . . . 1 3 . . 5 . . . . 3 . 3 . . . . . . . . 3 3 . . . . 3 2 4 3 . Assault 5 | . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 1 . . . . . . . . . Garrison 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . Haulers Reinforced 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Distress Signals 32 | . 2 . 5 1 . . 4 . . . . 1 . . . . . 8 . . 2 . 3 1 . . . . . 1 1 3 . Communications Jammed 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 23 13 . Distress Signals 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 23 13 . Times Spotted 514 | . 27 2 43 56 3 . 26 6 3 . 10 10 6 23 3 5 4 20 11 20 9 3 48 34 11 13 . . 29 18 34 19 18 Peak Tracking Total 9 | . 3 2 7 6 1 . 4 6 5 . 4 3 5 3 3 3 4 9 4 7 5 1 9 9 4 4 . . 6 7 7 4 7 Tactical Retreats 33 | . 1 . 1 2 1 . 3 3 1 . 2 4 . 1 . . . 3 . 1 . . . . 3 3 . . . 3 . . 1 ECM-based Alert Blocks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Traps Triggered 16 | . 1 . 2 1 1 . 3 . . . . 1 . . . . . . . . . . . 4 . 1 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 55 | . 9 . . 18 . . . . . . . . . 10 . . . . . 18 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . 1 . . 3 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . 1 1 1 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Disabled 55 | . 2 . 2 3 1 . 4 . . . . . . 3 . . . 5 . . 1 1 7 12 . 4 . . 1 5 2 2 . Max in Single Turn 4 | . 1 . 1 3 1 . 1 . . . . . . 3 . . . 1 . . 1 1 1 4 . 3 . . . 1 1 1 . Garrison Access 5 | . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Accessed 90 | . 9 . 9 7 7 . 9 . . 1 . 8 . 9 . . 3 . 6 2 . . . 2 . 3 4 1 3 1 . 5 1 Terminals 29 | . 7 . 5 3 4 . 3 . . . . . . 1 . . . . . 2 . . . . . 1 . 1 1 . . . 1 Fabricators 10 | . . . . . 2 . . . . . . 2 . 1 . . . . 1 . . . . 2 . . . . . . . 2 . Repair Stations 7 | . . . . 2 . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 1 . . . Recycling Units 14 | . 2 . 2 . . . 1 . . . . 1 . 2 . . . . 3 . . . . . . . . . 1 . . 2 . Scanalyzers 14 | . . . 2 2 1 . 3 . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . 1 . Garrison Access 6 | . . . . . . . 2 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Total Hacks 254 | . 30 . 25 14 20 . 17 . . 4 . 22 . 21 . . 22 . 18 3 . . . 8 . 12 12 1 3 5 . 15 2 Successful 156 | . 17 . 10 7 11 . 11 . . 4 . 12 . 10 . . 22 . 10 2 . . . 3 . 12 12 1 3 1 . 7 1 Failed 95 | . 13 . 14 7 9 . 6 . . . . 10 . 10 . . . . 8 1 . . . 5 . . . . . 4 . 7 1 Catastrophic 10 | . 1 . 1 . 1 . . . . . . 1 . 1 . . . . 2 1 . . . 2 . . . . . . . . . Database Lockouts 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Manual 200 | . 22 . 7 1 5 . 7 . . . . 25 . 46 . . . . 6 15 1 . 17 8 . . . . 5 20 5 8 2 Terminals 84 | . 28 . 14 7 13 . 6 . . . . . . 1 . . . . . 3 . . . . . 8 . 1 1 . . . 2 Fabricators 27 | . . . . . 2 . . . . . . 5 . 5 . . . . 3 . . . . 8 . . . . . . . 4 . Repair Stations 20 | . . . . 3 . . . . . . . 10 . . . . . . 1 . . . . . . . . . 1 5 . . . Recycling Units 25 | . 2 . 2 . . . 1 . . . . 3 . 4 . . . . 6 . . . . . . . . . 1 . . 6 . Scanalyzers 48 | . . . 9 4 5 . 8 . . . . 3 . 6 . . . . 8 . . . . . . . . . . . . 5 . Garrison Access 8 | . . . . . . . 2 . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . Terminal Hacks 77 | . 9 . 2 2 6 . 2 . . 4 . . . 1 . . 22 . . 2 . . . . . 12 12 1 1 . . . 1 Record 23 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . 11 5 1 . . . . . Part Schematic 19 | . . . . . . . 1 . . 4 . . . . . . 11 . . . . . . . . . 3 . . . . . . Robot Schematic 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robot Analysis 5 | . 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 3 . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . 1 . . . . . . 3 . 3 . . . . 3 . . . . 3 . . . . . . . 2 . Network Status 5 | . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . Load Schematic 6 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . . . . 1 . Build 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . 1 . Retrieve Components 5 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . 1 . Scanalyzer 26 | . . . 6 3 3 . 5 . . . . 2 . 1 . . . . 4 . . . . . . . . . . . . 2 . Insert Component 8 | . . . 3 . 1 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Analyze 6 | . . . 2 . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Retrieve Study 12 | . . . 1 3 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . 2 . Garrison Access Hacks 5 | . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 8 . 2 . 1 . 2 . . . . 3 . 2 . . . . 1 . . . . . . . . . 1 1 . 2 . Terminals 7 | . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . Patch 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . Recycling Units 6 | . 2 . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . 2 . 1 . 1 . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Used 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 7 . 7 7 6 . 5 . . . . 4 . 7 . . . . 4 . . . . 2 . 1 . . 2 1 . 2 1 Full Trace Events 5 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . 1 . . . . . . . . . . . . 8 . . 2 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 161 | . . . . . . . . . . . . . . 40 . . . . 81 . . . . 40 . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 77 | . . . 2 . 1 . 4 . . 4 . 12 . . . . 11 . . . . . 25 . . . 3 . . 12 3 . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . 102 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 1 2 1 . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . 2 . Parts Repaired 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . 26 . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . 2 . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Non-combat 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . 2 . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . parse_system 4 | . . . . 2 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . 2 . 7 . . . . 2 . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total Allies 97 | . . . . . . 20 . . . 4 . 1 19 5 . . . 2 4 15 5 . 2 7 2 . . . 6 . . 3 2 Largest Group 20 | . . . . . . 20 20 . . 4 4 1 17 5 3 3 3 3 5 18 20 19 18 8 2 2 . . 4 . . 2 2 Highest-Rated Group 1129 | . . . . . . 541 541 . . 159 159 27 652 391 296 296 296 226 261 785 1129 1129 970 859 92 92 . . 376 . . 128 244 Highest-Rated Ally 167 | . . . . . . 35 35 . . 41 41 27 50 167 167 167 167 167 167 163 163 163 163 159 68 46 . . 96 . . 64 122 Zionite Dispatches 19 | . . . . . . . . . . . . 3 . 3 . . . . 1 2 . . 3 3 . . . . 2 . . 1 1 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Light 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . Recon 4 | . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 59 | . . . . . . . . . . . . 2 . 13 3 2 . 5 3 13 3 3 2 3 . . . . 6 . . 1 . STAY 7 | . . . . . . . . . . . . 1 . . . . . . . 5 1 . . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . 1 . . . . . 3 . 1 . 1 . . . . . . . . . AID 17 | . . . . . . . . . . . . . . 5 . . . . 3 5 2 2 . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 1 . EXPLORE 18 | . . . . . . . . . . . . . . 5 2 2 . 3 . . . . . 2 . . . . 4 . . . . RETURN 7 | . . . . . . . . . . . . . . 2 1 . . 2 . . . . . . . . . . 2 . . . . Ally Attacks 777 | . . . . . . . 144 . . . 20 . 32 74 2 12 20 33 10 36 27 19 161 110 3 12 . . 46 . . 7 9 Total Damage 28255 | . . . . . . . 2867 . . . 303 . 1012 2534 116 333 957 2258 825 1229 836 570 5631 5620 57 343 . . 1749 . . 390 625 Kills 186 | . . . . . . . 25 . . . 6 . 3 19 3 2 3 21 11 8 5 4 32 33 . . . . 6 . . . 5 Allies Corrupted 11 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 1 . . . . 3 . . . 1 Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Active Infowar (turns) 17074 | 6 405 657 1586 1179 320 156 417 336 213 539 331 735 36 1445 193 436 96 225 395 261 . . 77 403 734 1388 222 395 748 768 673 1244 455 Optics 1074 | . . . . 909 165 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensors 11959 | . . 1 . . 311 156 415 334 208 538 330 735 36 1445 193 436 95 225 395 261 . . 77 403 734 1388 222 395 622 628 556 407 413 Terrain 33 | . . . 8 . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . Traps 1864 | . . . . 1167 18 . . . . . . . . 4 193 436 46 . . . . . . . . . . . . . . . . Seismic 3740 | 6 405 656 1578 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 657 438 Jamming 2946 | . . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . 559 768 673 942 . ECM 99 | . . . . . . . 2 . 97 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 147 | . 3 . . 1 1 . . . . . . . . . . . 142 . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . . . . 1 2 2 2 . . . 1 1 . 1 . . . . . . 1 1 . . . . . . . Drone Launches 17 | . . . . . . . . . . . . . . 6 . 1 . 5 . . . . . 2 . . . . 3 . . . . Drone Recoveries 13 | . . . . . . . . . . . . . . 4 . 1 . 3 . . . . . 2 . . . . 3 . . . . Zionite Intel Received 22 | . . . . . . . . . . . . 3 . 8 . . . . . 2 . . 2 . . . . . . 5 1 1 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Emergency Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Turns Passed 23255 | 228 2253 741 1691 2208 320 161 424 336 228 539 331 740 36 1445 193 436 145 620 395 777 354 153 640 581 1030 1532 227 395 891 769 673 1244 519 Spaces Moved 20419 | 77 881 294 656 766 756 223 991 736 568 963 610 1867 119 2639 326 515 187 1228 398 708 165 61 272 295 421 1018 165 304 565 489 319 583 254 Core 6 | 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4727 | 75 881 294 656 688 . . . . . . . . . . . . . . . . 135 61 272 295 322 310 . . . . . 484 254 Legs 2762 | . . . . 14 . . . . . . . . . . . . . . . . . . . . 99 708 165 304 565 489 319 99 . Wheels 60 | . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12864 | . . . . . 756 223 991 736 568 963 610 1867 119 2639 326 515 187 1228 398 708 30 . . . . . . . . . . . . Fastest Speed 20 | 50 160 240 160 155 31 31 34 34 32 32 32 20 20 20 20 20 20 20 20 21 88 160 160 160 120 120 120 120 114 114 110 113 160 Average Speed 76 | 157 203 240 202 187 31 32 34 34 33 32 32 24 20 21 20 20 20 21 20 22 146 160 160 160 195 132 120 120 115 114 113 156 160 Slowest Speed 950 | 160 240 240 240 950 171 34 37 34 34 32 32 30 20 25 20 20 20 85 21 88 160 160 160 160 330 190 120 120 120 115 185 250 160 Overloaded Moves 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . 1 1 14 . 1 . 1 11 2 12 . 1 . . . 11 . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 4 93 52 75 73 23 87 32 68 81 89 72 52 79 63 70 59 78 85 12 72 65 68 42 14 45 87 60 57 20 51 20 15 7 Regions Visited 33 Branch Regions 19 Pre-discovered Areas 52 | . 2 2 2 . . . 1 . . 3 . 6 . . . . 29 . . . . . . . . 4 3 . . . . . . Known Exits Taken 25 | . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . . . 3 2 2 1 . . . . 5 . 4 . . . . . . 2 1 . 1 . . . . . Spaces Dug 136 | . . . . . 3 . 8 11 . . 2 26 1 12 3 3 . 1 2 1 . . 2 3 3 11 . . 15 4 12 13 . Terrain Destroyed 735 | . 2 . 72 24 3 . 36 11 12 . 2 26 1 60 3 18 . 62 44 1 2 1 47 86 22 104 . 4 39 11 26 16 . Melee 96 | . . . . . 3 . 8 11 . . 2 25 1 12 3 1 . 1 2 1 . . 2 3 . . . . 13 1 2 5 . Projectile 176 | . . . . . . . . . . . . 1 . 1 . 2 . . . . 2 1 45 31 22 20 . 4 2 10 24 11 . AOE 463 | . 2 . 72 24 . . 28 . 12 . . . . 47 . 15 . 61 42 . . . . 52 . 84 . . 24 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total 26161 | 147 1245 316 868 1297 818 307 1030 800 593 1187 728 2069 126 3406 446 836 288 1496 683 1250 248 113 378 349 549 1147 191 318 704 626 471 807 324 Wait 3674 | 46 265 3 62 311 5 66 19 47 2 218 101 127 9 662 116 305 64 158 243 439 36 45 26 9 26 59 . . 33 67 20 60 25 Move 20282 | 76 880 293 655 765 754 220 963 735 565 962 607 1845 115 2616 325 512 186 1227 397 686 164 60 271 294 420 1017 164 303 564 488 318 582 253 Hop 50 | . . . . . 1 1 13 . 1 . 1 11 1 10 . 1 . . . 10 . . . . . . . . . . . . . Pick Up 170 | 1 24 3 16 10 9 2 1 1 2 1 1 12 . 6 . . 6 4 3 4 6 . 1 1 5 2 4 . 6 4 4 25 6 Fast Attach 181 | 7 2 . 3 15 4 5 8 2 2 1 4 6 . 10 . 5 7 2 1 . 6 2 8 4 18 8 8 2 6 5 7 20 3 Attach 78 | . . . 5 5 5 1 . 1 4 . . 8 . . . . 1 1 1 2 1 . 2 2 3 . 2 1 5 1 11 13 3 Detach 25 | . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 1 . 3 . . . . 1 1 1 3 8 . Swap 254 | . 6 4 16 31 6 3 3 2 5 2 1 6 . 17 2 4 4 22 8 5 3 1 10 14 10 11 1 1 23 13 1 10 9 Drop 253 | . 8 4 24 19 19 7 3 . 3 . 2 16 . 16 . 4 13 6 6 3 9 3 7 3 13 7 10 2 10 8 1 21 6 Fire 745 | 17 46 3 83 113 . 2 4 . 4 . 1 2 . 9 . 3 5 55 17 9 14 2 38 17 41 41 . 8 33 37 91 32 18 Melee 295 | . . . . 2 15 . 16 12 3 3 10 36 1 49 3 2 2 21 6 36 . . 3 3 . . 2 . 21 2 12 35 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crush 27 | . 5 6 4 6 . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . 1 1 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire 54 | . . . . . . . . . . . . . . . . . . . . 37 . . . . 13 2 . . 2 . . . . Trap 55 | . 9 . . 18 . . . . . . . . . 10 . . . . . 18 . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . . . . . . . . . . . . . . . . 8 . 7 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 11) 925 | -10/Materials | Discovered new exit (range 13) 971 | -10/Materials | Discovered new exit (range 16) 1063 | -10/Materials | Discovered new exit (range 15) 1378 | -10/Materials | Discovered new exit (range 9) 2482 | -10/Materials | Entered Mines 2526 | -10/Mines | Discovered new exit (range 5) 2596 | -10/Mines | Discovered new exit (range 15) 2687 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2692 | -10/Mines | Found Prototype Device 2809 | -10/Mines | Identified Exp. Sensor Array 2888 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2898 | -10/Mines | Learned location of Mines (-9) 2966 | -10/Mines | Learned location of Zion (-7) 3223 | -10/Mines | Entered Materials 3223 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3320 | -9/Materials | Discovered new exit (range 11) 3481 | -9/Materials | Discovered new exit (range 13) 3514 | -9/Materials | Discovered new exit (range 15) 3619 | -9/Materials | Identified exit to Mines 3619 | -9/Materials | Identified exit to Storage 4042 | -9/Materials | Central database locked down 4103 | -9/Materials | Discovered new exit (range 16) 4454 | -9/Materials | Discovered new exit (range 7) 4914 | -9/Materials | Entered another Materials area 4914 | -8/Materials | Evolved 2 slots: Utility x2 5203 | -8/Materials | Build established: Scavenger-Mutant 5906 | -8/Materials | Discovered new exit (range 16) 6097 | -8/Materials | Repaired Lgt. Treads 6222 | -8/Materials | Destroyed 8 combat bots 6634 | -8/Materials | Discovered new exit (range 8) 6679 | -8/Materials | Build established: Mutant 6882 | -8/Materials | Lost 3 parts (2n1u) 7121 | -8/Materials | Identified exit to Factory 7122 | -8/Materials | Entered Factory 7122 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7186 | -7/Factory | Identified exit to Lower Caves 7442 | -7/Factory | Sucked down chute 7442 | -7/Factory | Entered Waste 7443 | -7/Waste | Joined by Warlord forces that had cleared the area 7547 | -7/Waste | Discovered new exit (range 13) 7563 | -7/Waste | Identified exit to Factory 7603 | -7/Waste | Entered Factory 7603 | -7/Factory | Accompanied by 20 allies 7653 | -7/Factory | Garrison activated, responded to threat 7775 | -7/Factory | Build established: Hacker-Mutant 7961 | -7/Factory | Discovered new exit (range 12) 8027 | -7/Factory | Entered Lower Caves 8053 | -7/Lower Caves | Lost 4 parts (1p2u1w) 8086 | -7/Lower Caves | Learned Factory security intel 8307 | -7/Lower Caves | Build established: Mutant 8330 | -7/Lower Caves | Encountered a Warlord checkpoint 8331 | -7/Lower Caves | Discovered new exit (range 9) 8334 | -7/Lower Caves | Identified exit to Lower Caves 8363 | -7/Lower Caves | Entered another Lower Caves area 8388 | -7/Lower Caves | Discovered new exit (range 15) 8429 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8466 | -7/Lower Caves | Learned Factory stockpile data 8519 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8557 | -7/Lower Caves | Destroyed 7 combat bots 8566 | -7/Lower Caves | Lost 3 parts (1p1n1w) 8582 | -7/Lower Caves | Discovered new exit (range 6) 8583 | -7/Lower Caves | Identified exit to Zion 8591 | -7/Lower Caves | Entered Zion 8612 | -7/Zion | System corruption cleaned by Quarantine Array 8629 | -7/Zion | Discovered new exit (range 10) 8667 | -7/Zion | Learned Factory emergency access door positions 8745 | -7/Zion | Received a hallucinogenic algorithm 8768 | -7/Zion | Learned location of Warlord (-5) 8793 | -7/Zion | Given A8's code to call for help 8850 | -7/Zion | Met Imprinter 8855 | -7/Zion | Imprinted 8857 | -7/Zion | Declared Zion's savior 8914 | -7/Zion | Identified exit to Proximity Caves 9036 | -7/Zion | Build established: Hacker-Sprinter 9130 | -7/Zion | Entered Proximity Caves 9130 | -6/Proximity Caves | Accompanied by 4 allies 9131 | -6/Proximity Caves | Identified exit to Factory 9150 | -6/Proximity Caves | Learned Factory machine intel 9258 | -6/Proximity Caves | Learned Factory trap positions 9445 | -6/Proximity Caves | Lost 3 allies 9461 | -6/Proximity Caves | Entered Factory 9461 | -6/Factory | Evolved 2 slots: Propulsion x2 9462 | -6/Factory | Identified exit to Lower Caves 9463 | -6/Factory | Loaded intel: 106 trap records 9467 | -6/Factory | Loaded intel: 276 machine locations 9546 | -6/Factory | Zion Melee Resupply teleported in 9681 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9788 | -6/Factory | Fabricated Exp. Sensor Array (x1) 9834 | -6/Factory | Spotted B-75 Beast 9853 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 9907 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9908 | -6/Factory | Zion Recon squad teleported in 9935 | -6/Factory | Discovered new exit (range 10) 10034 | -6/Factory | Repaired Broken Field Propulsion Array? 10044 | -6/Factory | Discovered new exit (range 9) 10045 | -6/Factory | Zion Recon squad teleported in 10201 | -6/Factory | Manually triggered Chute Trap 10201 | -6/Factory | Sucked down chute 10201 | -6/Factory | Entered Waste 10203 | -6/Waste | Spotted C-40 Crusher 10207 | -6/Waste | Met Warlord forces unprepared to attack 10216 | -6/Waste | EMP discharged 10216 | -6/Waste | Allies destroyed C-40 Crusher 10222 | -6/Waste | Spotted C-40 Crusher 10226 | -6/Waste | Spotted C-40 Crusher 10226 | -6/Waste | Spotted C-40 Crusher 10226 | -6/Waste | Spotted C-40 Crusher 10227 | -6/Waste | Spotted C-40 Crusher 10234 | -6/Waste | Discovered new exit (range 16) 10237 | -6/Waste | Identified exit to Factory 10237 | -6/Waste | Entered Factory 10251 | -6/Factory | Zion hero teleported in (P1-3CE) 10261 | -6/Factory | Lost 3 allies 10587 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10588 | -6/Factory | Zion Light squad teleported in 10642 | -6/Factory | Fabricated M-13 Machinist (x1) 10659 | -6/Factory | Found Prototype Protection 10659 | -6/Factory | Identified Zio. Weapon Casing 10827 | -6/Factory | Central database locked down 10832 | -6/Factory | Retrieved Zion intel report: Emergency Access 10949 | -6/Factory | Watched by a mysterious "MATRIX" hacker 11030 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11035 | -6/Factory | Retrieved Zion intel report: Trap Installations 11049 | -6/Factory | Retrieved Zion intel report: Guard Positions 11052 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11084 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11133 | -6/Factory | Discovered new exit (range 11) 11138 | -6/Factory | Identified exit to Factory 11296 | -6/Factory | Found Powered Armor 11412 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11413 | -6/Factory | Zion Recon squad teleported in 11587 | -6/Factory | Build established: Sprinter 11593 | -6/Factory | Discovered exit to Factory (range 182) 11605 | -6/Factory | Discovered exit to Lower Caves (range 6) 11637 | -6/Factory | First assault squad dispatched 11682 | -6/Factory | Entered Lower Caves 11682 | -6/Lower Caves | Accompanied by 4 allies (P1-3CE) 11687 | -6/Lower Caves | Encountered a Warlord checkpoint 11770 | -6/Lower Caves | Learned 8 Factory zone layouts 11784 | -6/Lower Caves | Discovered new exit (range 47) 11864 | -6/Lower Caves | Identified exit to Lower Caves 11875 | -6/Lower Caves | Entered another Lower Caves area 11875 | -6/Lower Caves | Accompanied by 4 allies (P1-3CE) 11971 | -6/Lower Caves | Build established: Scout 11978 | -6/Lower Caves | Discovered exit to Factory (range 10) 11990 | -6/Lower Caves | Encountered a Warlord checkpoint 12106 | -6/Lower Caves | Identified exit to Data Miner 12311 | -6/Lower Caves | Entered Data Miner 12311 | -6/Data Miner | Accompanied by 3 allies (P1-3CE) 12311 | -6/Data Miner | Discovered new exit (range 6) 12315 | -6/Data Miner | Met Data Miner 12322 | -6/Data Miner | Learned location of Section 7 (-3) 12322 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12326 | -6/Data Miner | Received God Mode back door access code from Data Miner 12360 | -6/Data Miner | Destroyed Data Miner 12363 | -6/Data Miner | Interfaced with the Data Conduit 12393 | -6/Data Miner | Found Deep Network Scanner 12395 | -6/Data Miner | Found Quantum Router 12396 | -6/Data Miner | Found System Mapper 12398 | -6/Data Miner | Found Ghost Barrier 12440 | -6/Data Miner | Found Exp. Thermal Shield 12445 | -6/Data Miner | Identified exit to Proximity Caves 12456 | -6/Data Miner | Entered Proximity Caves 12456 | -5/Proximity Caves | Accompanied by 2 allies (P1-3CE) 12565 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12672 | -5/Proximity Caves | Learned Factory terminal intel 12797 | -5/Proximity Caves | Lost 4 allies 12870 | -5/Proximity Caves | Discovered exit to Factory (range 14) 13008 | -5/Proximity Caves | Found Mni. Smartbomb Launcher 13012 | -5/Proximity Caves | Found Tesla Bomb Launcher 13069 | -5/Proximity Caves | Build established: Scavenger-Sprinter 13076 | -5/Proximity Caves | Entered Factory 13076 | -5/Factory | Accompanied by 1 ally (P1-3CE) 13076 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 13078 | -5/Factory | Loaded intel: 314 machine locations 13079 | -5/Factory | Loaded intel: 28 terminal locations 13298 | -5/Factory | Fabricated M-13 Machinist (x1) 13383 | -5/Factory | Build established: Hacker-Sprinter 13414 | -5/Factory | Zion Fire squad teleported in 13423 | -5/Factory | Discovered new exit (range 12) 13427 | -5/Factory | Identified exit to Extension 13471 | -5/Factory | Entered Extension 13471 | -5/Extension | Accompanied by 5 allies (P1-3CE) 13472 | -5/Extension | Loaded intel: 27 machine locations 13481 | -5/Extension | Rescued A7 13490 | -5/Extension | Retrieved Zion intel report: Trap Installations 13491 | -5/Extension | Zion Fire squad teleported in 13522 | -5/Extension | Zion Hacker squad teleported in 13542 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 13795 | -5/Extension | Spotted B-75 Beast 13799 | -5/Extension | Allies destroyed B-75 Beast 13805 | -5/Extension | Spotted B-75 Beast 13819 | -5/Extension | Allies destroyed B-75 Beast 13900 | -5/Extension | Discovered new exit (range 16) 13900 | -5/Extension | Discovered new exit (range 16) 13903 | -5/Extension | Identified exit to Factory 13904 | -5/Extension | Identified exit to Cetus 14044 | -5/Extension | Build established: Scavenger-Sprinter 14122 | -5/Extension | Destroyed 7 combat bots 14147 | -5/Extension | Rescued a captive Derelict 14248 | -5/Extension | Entered Cetus 14248 | -5/Cetus | Accompanied by 18 allies (incl. P1-3CE, A7) 14249 | -5/Cetus | Loaded intel: 24 machine locations 14253 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14261 | -5/Cetus | Spotted Cetus Guard 14261 | -5/Cetus | Spotted Cetus Guard 14265 | -5/Cetus | Destroyed Cetus Guard 14269 | -5/Cetus | Destroyed Cetus Guard 14272 | -5/Cetus | Spotted Cetus Guard 14279 | -5/Cetus | Allies destroyed Cetus Guard 14281 | -5/Cetus | Allies destroyed Cetus Guard 14371 | -5/Cetus | Started Cetus Manufacturing Module 14396 | -5/Cetus | Manufactured an Enhanced Grunt 14399 | -5/Cetus | Escorted A7 to Cetus Mainframe 14417 | -5/Cetus | Discovered new exit (range 15) 14421 | -5/Cetus | Manufactured an Enhanced Grunt 14443 | -5/Cetus | Spotted Cetus Guard 14444 | -5/Cetus | Spotted Cetus Guard 14446 | -5/Cetus | Manufactured an Enhanced Grunt 14448 | -5/Cetus | Spotted Cetus Guard 14452 | -5/Cetus | Destroyed Cetus Guard 14453 | -5/Cetus | Spotted Cetus Guard 14455 | -5/Cetus | Destroyed Cetus Guard 14458 | -5/Cetus | Destroyed Cetus Guard 14464 | -5/Cetus | Allies destroyed Cetus Guard 14471 | -5/Cetus | Manufactured an Enhanced Grunt 14474 | -5/Cetus | Discovered exit to Factory (range 16) 14482 | -5/Cetus | Scared off Revision 17 14490 | -5/Cetus | Lost 3 allies 14496 | -5/Cetus | Manufactured an Enhanced Grunt 14562 | -5/Cetus | Identified exit to Archives 14602 | -5/Cetus | Entered Archives 14602 | -5/Archives | Accompanied by 19 allies (incl. P1-3CE, A7) 14603 | -5/Archives | Loaded intel: 8 machine locations 14607 | -5/Archives | Received a hacking code to weaken MAIN.C 14648 | -5/Archives | Discovered new exit (range 15) 14676 | -5/Archives | Build established: Commander-Tank 14688 | -5/Archives | Discovered exit to Factory (range 15) 14719 | -5/Archives | Identified exit to Hub_04(d) 14755 | -5/Archives | Entered Hub_04(d) 14755 | -5/Hub_04(d) | Accompanied by 18 allies (P1-3CE) 14756 | -5/Hub_04(d) | Loaded intel: 107 machine locations 14829 | -5/Hub_04(d) | Lost 3 allies 14888 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 14889 | -5/Hub_04(d) | Zion Offense Resupply teleported in 14897 | -5/Hub_04(d) | Lost 3 allies 15045 | -5/Hub_04(d) | Discovered exit to Factory (range 7) 15066 | -5/Hub_04(d) | Retrieved Zion intel report: Component Schematics 15073 | -5/Hub_04(d) | Lost 3 allies 15105 | -5/Hub_04(d) | Network Hub disabled 15115 | -5/Hub_04(d) | Spotted Lightning 15117 | -5/Hub_04(d) | Spotted Lightning 15122 | -5/Hub_04(d) | Allies destroyed Lightning 15132 | -5/Hub_04(d) | Allies destroyed Lightning 15146 | -5/Hub_04(d) | Spotted Lightning 15147 | -5/Hub_04(d) | Spotted Lightning 15147 | -5/Hub_04(d) | Spotted Lightning 15150 | -5/Hub_04(d) | Spotted Lightning 15153 | -5/Hub_04(d) | Spotted Lightning 15153 | -5/Hub_04(d) | Allies destroyed Lightning 15154 | -5/Hub_04(d) | Spotted Lightning 15175 | -5/Hub_04(d) | Allies destroyed Lightning 15180 | -5/Hub_04(d) | Lost 7 allies 15187 | -5/Hub_04(d) | Destroyed Lightning 15190 | -5/Hub_04(d) | Destroyed Lightning 15196 | -5/Hub_04(d) | Allies destroyed Lightning 15197 | -5/Hub_04(d) | System corruption reached 10% 15197 | -5/Hub_04(d) | Destroyed Lightning 15212 | -5/Hub_04(d) | Found Exp. Targeting Computer 15221 | -5/Hub_04(d) | Found Exp. Phase Shifter 15268 | -5/Hub_04(d) | Zion Recon squad teleported in 15284 | -5/Hub_04(d) | Network Hub disabled 15316 | -5/Hub_04(d) | Zion Defense Resupply teleported in 15355 | -5/Hub_04(d) | First assault squad dispatched 15395 | -5/Hub_04(d) | Entered Factory 15395 | -4/Factory | Accompanied by 1 ally (P1-3CE) 15395 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15396 | -4/Factory | Loaded intel: 275 machine locations 15529 | -4/Factory | Zion Heavy squad teleported in 15597 | -4/Factory | Garrison activated, responded to threat 15645 | -4/Factory | First assault squad dispatched 15667 | -4/Factory | Zion Heavy squad teleported in 15690 | -4/Factory | Build established: Scavenger-Tank 15717 | -4/Factory | Zion Light squad teleported in 15816 | -4/Factory | Discovered new exit (range 15) 15824 | -4/Factory | Lost 5 allies 15890 | -4/Factory | High security lockdown imminent 15940 | -4/Factory | Garrison activated, responded to threat 15970 | -4/Factory | High security lockdown engaged 15974 | -4/Factory | Identified exit to Upper Caves 15976 | -4/Factory | Entered Upper Caves 15976 | -4/Upper Caves | Accompanied by 1 ally 15983 | -4/Upper Caves | System corruption reached 10% 16027 | -4/Upper Caves | Found Zio. Weapon Casing 16047 | -4/Upper Caves | Lost 10 parts (1p3n3u3w) 16055 | -4/Upper Caves | System corruption reached 30% 16232 | -4/Upper Caves | Build established: Messiah-Skirmisher 16410 | -4/Upper Caves | Learned Research garrison access intel 16851 | -4/Upper Caves | Attacked by a faux Warlord 16988 | -4/Upper Caves | Discovered new exit (range 9) 17001 | -4/Upper Caves | Identified exit to Upper Caves 17006 | -4/Upper Caves | Entered another Upper Caves area 17006 | -4/Upper Caves | Accompanied by 2 allies 17027 | -4/Upper Caves | Discovered new exit (range 5) 17190 | -4/Upper Caves | Encountered a Warlord checkpoint 17442 | -4/Upper Caves | Build established: Scavenger-Skirmisher 17564 | -4/Upper Caves | Attracted the attention of an 0b10 base 17648 | -4/Upper Caves | Learned Extension trap positions 17648 | -4/Upper Caves | Learned Armory trap positions 17648 | -4/Upper Caves | Learned Extension security intel 17648 | -4/Upper Caves | Learned Extension terminal intel 17648 | -4/Upper Caves | Learned Research garrison access intel 17810 | -4/Upper Caves | Lost 3 allies 17955 | -4/Upper Caves | Found Alien Artifact 18036 | -4/Upper Caves | Entered an active Warlord outpost 18044 | -4/Upper Caves | Learned Extension trap positions 18044 | -4/Upper Caves | Learned Extension emergency access door positions 18181 | -4/Upper Caves | Found Alien Artifact 18181 | -4/Upper Caves | Identified Core Expander 18181 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 18509 | -4/Upper Caves | Discovered new exit (range 4) 18513 | -4/Upper Caves | Identified exit to Zhirov 18538 | -4/Upper Caves | Entered Zhirov 18540 | -4/Zhirov | Discovered new exit (range 3) 18562 | -4/Zhirov | Met Zhirov 18595 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18615 | -4/Zhirov | Found Alien Artifact 18615 | -4/Zhirov | Identified Integrated Dissipator 18615 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18633 | -4/Zhirov | Found Alien Artifact 18752 | -4/Zhirov | Identified exit to Proximity Caves 18765 | -4/Zhirov | Entered Proximity Caves 19127 | -3/Proximity Caves | Discovered new exit (range 10) 19136 | -3/Proximity Caves | Identified exit to Research 19160 | -3/Proximity Caves | Entered Research 19160 | -3/Research | Evolved 2 slots: Utility x2 19161 | -3/Research | Loaded intel: 123 machine locations 19162 | -3/Research | Loaded intel: 3 garrison access locations 19353 | -3/Research | Destroyed 9 combat bots 19471 | -3/Research | Zion Light squad teleported in 19835 | -3/Research | Zion Light squad teleported in 19966 | -3/Research | Discovered new exit (range 9) 20012 | -3/Research | Found Exp. Targeting Computer 20050 | -3/Research | Identified exit to Quarantine 20051 | -3/Research | Entered Quarantine 20052 | -3/Quarantine | Loaded intel: 68 machine locations 20251 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 20275 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 20335 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 20434 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 20462 | -3/Quarantine | Found Alien Reactor 20487 | -3/Quarantine | Found Alien Artifact 20487 | -3/Quarantine | Identified Phase Armor 20519 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 20539 | -3/Quarantine | Discovered new exit (range 12) 20555 | -3/Quarantine | Found Alien Artifact 20579 | -3/Quarantine | Identified exit to Research 20620 | -3/Quarantine | Found Alien Slashing Weapon 20620 | -3/Quarantine | Identified Sigix Broadsword 20668 | -3/Quarantine | Scanned by Researcher 20672 | -3/Quarantine | System corruption reached 10% 20733 | -3/Quarantine | Spotted Fortress 20813 | -3/Quarantine | Discovered new exit (range 6) 20813 | -3/Quarantine | Discovered new exit (range 7) 20817 | -3/Quarantine | Identified exit to Section 7 20820 | -3/Quarantine | Entered Section 7 20821 | -3/Section 7 | Loaded intel: 131 machine locations 20922 | -3/Section 7 | Build established: Hacker-Mutant 20984 | -3/Section 7 | Scanned by Researcher 21067 | -3/Section 7 | Core integrity fell below 50% 21156 | -3/Section 7 | Lost 7 parts (1p2n2u2w) 21227 | -3/Section 7 | Core integrity fell below 20% 21247 | -3/Section 7 | Found Alien Artifact 21247 | -3/Section 7 | Identified Integrated Reactor 21247 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21272 | -3/Section 7 | Spotted Alpha 7 21319 | -3/Section 7 | Retrieved Zion intel report: Main Access 21322 | -3/Section 7 | Enhanced Grunt threateningly warped into view 21323 | -3/Section 7 | Enhanced Grunt threateningly warped into view 21328 | -3/Section 7 | Enhanced Grunt threateningly warped into view 21381 | -3/Section 7 | Identified Transdimensional Reconstructor 21381 | -3/Section 7 | Warped through subspace 21407 | -3/Section 7 | Lost 5 parts (1p2n2u) 21414 | -3/Section 7 | Spotted S7 Guard 21436 | -3/Section 7 | Destroyed S7 Guard 21453 | -3/Section 7 | Found Corrupted Prototype Protection 21453 | -3/Section 7 | Identified Hvy. Regenerative Plating 21458 | -3/Section 7 | System corruption reached 30% 21479 | -3/Section 7 | Spotted S7 Guard 21493 | -3/Section 7 | Entered Research 21493 | -2/Research | Evolved 2 slots: Utility x2 21494 | -2/Research | Loaded intel: 112 machine locations 21495 | -2/Research | Loaded intel: 3 garrison access locations 21518 | -2/Research | Lost 6 parts (2p1n1u2w) 21867 | -2/Research | Lost 3 parts (1p1u1w) 21990 | -2/Research | Build established: Scavenger-Mutant 22126 | -2/Research | Retrieved Zion intel report: Main Access 22126 | -2/Research | Identified exit to Access 22141 | -2/Research | Zion Heavy Resupply teleported in 22309 | -2/Research | System corruption reached 10% 22435 | -2/Research | Crushed by falling debris 22698 | -2/Research | Central database locked down 22737 | -2/Research | Entered Access 22737 | -1/Access | Evolved 2 slots: Power x2 22738 | -1/Access | Loaded intel: 116 machine locations 22862 | -1/Access | Zion Heavy squad teleported in 22986 | -1/Access | Build established: Scavenger-Tank 23162 | -1/Access | Spotted B-99 Colossus 23176 | -1/Access | Destroyed 7 combat bots 23248 | -1/Access | Discovered new exit (range 6) 23254 | -1/Access | Identified exit to Surface 23256 | *** | Escaped! Last Messages --------------- 23168_ U-05 Engineer builds a Wall. 23168_ K-01 Serf collects debris. 23169_ Slug penetrates Earth. 23169_ Penetrated by Slug. 23171_ K-01 Serf collects debris. 23171_ Acquired 25 matter. 23172_ U-05 Engineer lays Concrete. 23174_ K-01 Serf collects debris. 23180_ Slug penetrates Wall. 23180_ Gamma Rifle+ destroyed. 23180_ Slug penetrates Wall. 23182_ The unstable cave ceiling collapses. 23182_ K-01 Serf collects debris. 23240_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 23248_ The Access Shell folds into the floor. 23248_ EXIT=FOUND 23254_ EXIT=IDENTIFIED: SURFACE [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ??"""S"""????????????????????????????????????????? | | ??"""?"""???????????????""???????????????????????? | | ????????????????????????""???????????????????????? | | ??????????????????????""""""?????????????????????? | | ??????????????????????""""""?????????????????????? | | ????????????????????????""???????????????????????? | | ????????????????????????""???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#################################### | | ????????????? w | | ????????????? | | ????????????????????# ""############+###### | | ????????????????????# ""#???????# #? | | ????????????????????# ""#???????# #? | | ????????????????????# T#???????# " #? | | ????????????????????# ""#???????#! """ #? | | ????????????????????# ""#???????# """ #? | | ???????????????????## ""##??????# " #? | | ???????????????????# #??????# #? | | ???????????????????## ##??????# #? | | ????????????????????# #???????# #? | | ????????????????????# #???????##+#####+#? | | ????????????????????# #?????????????## ## | | ????????????????????# @" #????????#????# # | | ??????????""????????# "" #????????# ???# " | | ??????????""????????# #????????# ???#[ # | | ??????????""????????# #???????## #?###+## | | ??????????G?????????# #??????? ?# % | | ??????????""????????#""""""""""#????????! # [ | | ??????????""?????????""""""""""?????????? #=%[ | | ??????????""?????????""""""""""?????????? # *%[ | | ?????????????????????""""""""""??????????? # = | | ?????????????????????????????????????????#### = | | ??????????????????????????????????# ####### # # # | | ???????"??????????????????????????# [%== %!% ! | | ??????????????????????????????????#*[^=! = | | ??????????????????????????????????#==%[ ! | | ??????????????????????????????????# ==== =* | | ??????????????????????????????????# ^= = | | ?????????????????????????????????#" === ! | | ???????????????????????????????""""^ # % "+ | | ?????????????????????????????? ## | | ?????????????????????????????? ?# | | ??????????????????????????????? ?# | | ???????????????????????????????### ?# | | ?????????????????????????????????# #####??# != | | ?????????????????????????????????# ???????# == | | ?????????????????????????????????# ????????# = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 89 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 1200 Resistance: TH 30 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 18 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 7 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 45 Defensive Hacking 25 Authchip Count 4 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Microactuators | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked EM Disruption Field | -7/Factory | Extracted Powered Hammer | -7/Factory | Extracted Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Transmission Jammer | -6/Factory | Extracted Hvy. Rocket Launcher | -6/Factory | Extracted Cld. Aerolev Unit | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Plasma Sword | -5/Hub_04(d) | Z-intel Cld. Plasma Rifle | -5/Hub_04(d) | Z-intel Exp. Heat Sink | -5/Hub_04(d) | Z-intel Neutron Cannon | -5/Hub_04(d) | Z-intel Cld. Nuclear Pulse Thruster | -5/Hub_04(d) | Z-intel Cld. Fission Core | -5/Hub_04(d) | Z-intel Mni. Smartbomb Launcher | -5/Hub_04(d) | Z-intel Enh. Coil Gun | -5/Hub_04(d) | Z-intel Hvy. Proton Cannon | -5/Hub_04(d) | Z-intel Imp. Trap Scanner | -5/Hub_04(d) | Z-intel Imp. Melee Analysis Suite | -5/Hub_04(d) | Z-intel Mni. Drone Bay | -5/Hub_04(d) | Z-intel Imp. Hacking Suite | -5/Hub_04(d) | Z-intel Flexi-carbon Leg | -5/Hub_04(d) | Z-intel Reaction Control System | -5/Hub_04(d) | Z-intel Lrn. Tractor Beam | -5/Hub_04(d) | Z-intel Focal Shield | -5/Hub_04(d) | Z-intel Hpw. Tractor Beam | -5/Hub_04(d) | Z-intel Antigrav System | -5/Hub_04(d) | Z-intel Hvy. Treads | -5/Hub_04(d) | Z-intel Linear Gravjet | -5/Hub_04(d) | Z-intel EM Shield | -5/Hub_04(d) | Z-intel Remote Force Field | -5/Hub_04(d) | Z-intel Remote Shield | -5/Hub_04(d) | Z-intel Lrg. Storage Unit | -5/Hub_04(d) | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Shield Generator | -3/Quarantine | Z-intel Hvy. Wave Gun | -3/Quarantine | Z-intel Cld. Phase Cannon | -3/Quarantine | Z-intel Adv. Myomer Leg | -3/Quarantine | Z-intel Imp. Energy Well | -3/Quarantine | Z-intel Kinetic Spear | -3/Quarantine | Z-intel Prc. Phase Gun | -3/Quarantine | Z-intel Ionic Axe | -3/Quarantine | Z-intel Hvy. Neutron Cannon | -3/Quarantine | Z-intel Exp. Power Amplifier | -3/Quarantine | Z-intel Helical Railgun | -3/Quarantine | Archive Electron Diverter | -3/Quarantine | Archive Adv. Matter Compressor | -3/Section 7 | Archive Adv. Plasma Rifle | -3/Section 7 | Archive Hvy. Dispersion Rifle | -3/Section 7 | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked G-50 Soldier | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel X-62 Marksman | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel X-72 Disruptor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory | Authchip M-13 Machinist | x1 | -6/Factory M-13 Machinist | x1 | -5/Factory Repaired ---------- Lgt. Treads | 30% | -8/Materials Field Propulsion Array | 50% | -6/Factory | Broken Studied --------- Hvy. Hammer | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Great Axe | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Imp. Datajack | -6/Factory | Hacked Imp. Surge Thruster | -6/Factory | Hacked Hyp. Coil Gun | -5/Factory | Hacked Gamma Rifle | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Armor Sigix Broadsword Integrated Reactor Transdimensional Reconstructor Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed EtherialCryofiberCycler Manual? 0 Play Time 07:00:57 Cumulative 337.7 hours Start 2026.07.14 @ 23:46:41 End 2026.07.23 @ 19:44:01 Sessions 40 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 124 Adventurer 5 Explorer 0 Win Type 0 Total 10 Types 5/0/2/1/0/0/1/0/0/1 Lore% 75 Gallery% 73 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11bdedfe-8088-417e-8ce4-a64a823831fa