Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 10:51:56 Player: Lain Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2248) 2248 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5673 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 127/300 Energy 329/330 System Corruption 13% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (3) ------ Improved Signal Interpreter Core Analyzer Kinecellerator > --- WEAPON (4) ------- Autogun Autogun Chainsword > --- INVENTORY (5) ---- Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Targeting Computer Weapon Mount Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Enhanced Autogun Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Compact Wheel Improved Heat Sink Improved Sensor Array Improved Signal Interpreter [Rating: 36] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Backup Laser I Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Slots Evolved 6 | . . 2 2 . 2 . . Power 1 | . . . 1 . . . . Propulsion 2 | . . . . . 2 . . Utility 1 | . . . 1 . . . . Weapon 2 | . . 2 . . . . . Parts Attached 73 | 5 10 8 18 3 8 1 20 Power 14 | 1 2 . 3 1 3 . 4 Engine 13 | 1 2 . 3 . 3 . 4 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 15 | 2 . 3 3 . 2 . 5 Treads 8 | . . 3 3 . 2 . . Leg . | . . . . . . . . Wheel 5 | 2 . . . . . . 3 Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 16 | . 4 1 4 1 1 1 4 Device 7 | . 2 . 2 . . 1 2 Storage 1 | . 1 . . . . . . Processor 4 | . . . 2 . . . 2 Hackware . | . . . . . . . . Protection 4 | . 1 1 . 1 1 . . Artifact . | . . . . . . . . Weapon 28 | 2 4 4 8 1 2 . 7 Energy Gun 2 | . 1 1 . . . . . Energy Cannon 4 | . 2 . 2 . . . . Ballistic Gun 11 | 2 . 1 3 1 . . 4 Ballistic Cannon 6 | . 1 1 2 . 2 . . Launcher . | . . . . . . . . Special Weapon 2 | . . 1 . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . Parts Lost 25 | . . 5 2 . . 8 10 Power 5 | . . . . . . 2 3 Propulsion 7 | . . 1 2 . . 2 2 Utility 5 | . . 1 . . . 2 2 Weapon 8 | . . 3 . . . 2 3 Highest Loss Streak 8 | . . 3 1 . . 8 6 To Critical Strikes 1 | . . . . . . 1 . Average Backups 4 | 2 5 7 6 4 4 5 . Power . | . 1 1 . . . 1 . Propulsion . | . . . 2 1 . 1 . Utility 2 | . 1 3 2 2 2 2 . Weapon . | . 1 . 1 1 . . . Tool/Special . | . . . . . . . . Unused Backups 6 | . 1 . 2 . . . 3 Power 1 | . 1 . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 90 88 98 98 95 78 53 Engine 12 | . 13 11 17 11 14 11 7 Core 1 | . . . . 5 . . . Treads 13 | . . 11 17 18 25 23 . Wheel 5 | . 28 4 . . . . 3 Device 7 | . 8 7 2 9 7 5 8 Storage 4 | . 7 11 7 . . . . Processor 5 | . . . 7 9 7 5 10 Protection 5 | . 3 2 9 9 7 5 . Energy Gun 1 | . 4 1 3 . . . . Energy Cannon 6 | . 10 19 10 . . . . Ballistic Gun 15 | . 5 5 11 26 23 17 14 Ballistic Cannon 4 | . 7 11 4 . 4 5 . Special Melee Weapon 3 | . . . 5 9 2 . . Peak Build Rating 36 | 5 10 13 26 27 34 36 28 Average Rating 20 | 2 7 11 22 25 29 27 19 On Entrance 14 | . 5 10 12 26 26 34 1 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 Naked Turns 32 | . . . . . . 32 . Heaviest Build 50 | 8 28 35 50 28 31 31 28 Greatest Support 80 | 20 26 40 40 40 80 80 16 Greatest Overweight (x) 11 | 1 1 11 2 . . 3 8 Average Overweight (x) . | . . 1 . . . . 1 Largest Inventory Capacity 10 | 5 10 10 10 5 5 5 5 Average Capacity 6 | 5 7 10 9 5 5 5 5 Most Carried 10 | 5 7 10 10 5 5 5 4 Average Carried 4 | 2 5 7 6 4 4 5 . Final Capacity 10 | 5 10 10 5 5 5 5 5 Final Carried 7 | 1 7 7 4 5 5 5 1 Class Distribution -------------------- 29% | Scavenger-Gunner 23% | Mutant 22% | Gunner 13% | Tank 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Matter Collected 2236 | 92 376 243 378 510 367 . 270 Remotely . | . . . . . . . . Salvage Created 2893 | . 390 494 625 786 328 . 270 Parts 151 | . 19 27 33 43 14 . 15 Haulers Intercepted 8 | . 1 2 2 3 . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 49 | . 8 8 11 11 7 . 4 Melee 3 | . . . . . . . 3 Guns 24 | . 2 1 3 11 6 . 1 Cannons 21 | . 6 7 7 . 1 . . Classes Destroyed 12 | . 3 2 4 2 1 . . Worker 2 | . . . 1 . . . 1 Hauler 8 | . 1 2 2 3 . . . Recycler 2 | . . . 1 . . . 1 Watcher 8 | . 3 3 1 1 . . . Swarmer 7 | . . . 4 . . . 3 Grunt 22 | . 8 4 3 4 3 . . Brawler 1 | . . . . 1 . . . Duelist 2 | . . 1 . . 1 . . Sentry 13 | . . 3 2 5 2 . 1 Specialist 2 | . . . 2 . . . . Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . 1 . . Best Kill Streak 5 | . 3 4 4 4 5 . 2 Combat Bots Only 5 | . 2 3 4 3 5 . 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Hostile Shots Fired 460 | . 32 61 81 28 94 6 158 Missed 133 | . 10 15 20 7 32 1 48 Hits 327 | . 22 46 61 21 62 5 110 Melee 18 | . . 11 . . 2 5 . Projectile 309 | . 22 35 61 21 60 . 110 AOE 2 | . 2 . . . . . . Critical Strikes 10 | . 1 3 1 1 . 4 . Damage Taken 4466 | . 311 827 918 302 671 231 1206 Core 1292 | . 91 130 364 . 54 162 491 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 104 | . . 29 . 75 . . . Core Remaining (%) 65 | 100 63 67 . 33 . . . Volleys Fired 172 | . 32 30 35 34 24 3 14 Largest 4 | . 2 4 4 3 4 4 2 Hottest 186 | . 120 186 161 73 110 110 46 Shots Fired 478 | . 64 89 101 103 88 10 23 Gun 287 | . 24 14 50 103 68 7 21 Cannon 185 | . 40 71 51 . 20 3 . Launcher . | . . . . . . . . Special 6 | . . 4 . . . . 2 Kinetic 355 | . 31 43 59 103 88 10 21 Thermal 123 | . 33 46 42 . . . 2 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 33 | . 7 8 11 30 33 8 6 Robot Miss Streak 7 | . 4 2 7 2 5 1 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 301 | . 34 47 50 78 64 9 19 Core Hits 115 | . 14 20 20 32 19 1 9 Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 7 | . . 1 1 2 1 . 2 Meltdown 1 | . . . 1 . . . . Destroy 2 | . . . . 2 . . . Blast 2 | . . 1 . . 1 . . Sever 2 | . . . . . . . 2 Melee Attacks 24 | . . . 2 4 . . 18 Impact . | . . . . . . . . Slashing 18 | . . . . . . . 18 Piercing . | . . . . . . . . Sneak Attacks 7 | . . . 2 4 . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5429 | . 614 821 985 1130 1154 173 552 Guns 2782 | . 171 93 336 1130 845 87 120 Cannons 2183 | . 434 705 649 . 309 86 . Explosions . | . . . . . . . . Melee 426 | . . . . . . . 426 Ramming 15 | . 9 . . . . . 6 Kinetic 3912 | . 339 450 546 1130 1154 173 120 Thermal 1076 | . 266 371 439 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 426 | . . . . . . . 426 Piercing . | . . . . . . . . Highest Corruption 13 | . . 5 1 1 1 13 13 Average Corruption 4 | . . 2 1 1 1 8 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 55 | . . 7 2 9 3 10 24 Message Errors 17 | . . 1 . 2 1 3 10 Matter Fused 14 | . . 4 1 2 . 2 5 Heat Flow Errors 7 | . . 1 . . 1 2 3 Energy Discharges 3 | . . . 1 . . . 2 Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . . 1 . . . Data Loss (major) 4 | . . . . 1 1 . 2 Misfires 3 | . . . . 1 . . 2 Alerts 1 | . . . . 1 . . . Misdirections 1 | . . . . . . 1 . Weapon Failures 3 | . . 1 . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 68 | . 13 . . . 12 . 43 Projectiles 25 | . 13 . . . 12 . . Explosions . | . . . . . . . . Melee 43 | . . . . . . . 43 Knockbacks 13 | . 2 1 7 . 3 . . Impact . | . . . . . . . . Kinetic 11 | . 2 1 5 . 3 . . Secondary 2 | . . . 2 . . . . Self-Inflicted Damage 7 | . 4 . . . . . 3 Shots . | . . . . . . . . Rammed 6 | . 2 1 1 1 . . 1 Targets Rammed 6 | . 2 1 1 1 . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 810 | . 215 540 810 42 257 281 298 Average Temperature 149 | . 61 160 223 15 58 105 140 Received Heat Transfer 912 | . 168 186 90 108 216 . 144 Effects 59 | . . 12 45 . 2 . . Shutdowns 17 | . . 2 15 . . . . Energy Bleed 10 | . . 2 8 . . . . Interference 14 | . . 5 7 . 2 . . Short Circuit 5 | . . . 5 . . . . Damage (minor) 4 | . . . 4 . . . . Damage (major) 5 | . . 3 2 . . . . Damage (core) 4 | . . . 4 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 2405 | . 629 814 962 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 168 | . 93 90 168 154 114 25 65 Initial 37 | . . 11 18 37 37 25 . Average 47 | . 35 43 83 63 40 5 12 Influence Increases 1767 | . 331 293 403 367 233 . 140 Destroy 0b10 Robot/C 980 | . 160 160 220 220 140 . 80 Destroy 0b10 Robot/NC 100 | . 20 25 25 20 . . 10 Destroy Leader 292 | . 38 60 56 78 40 . 20 Successful Hack 70 | . 21 . . 17 32 . . Disable Machine 90 | . 15 30 30 . 15 . . Destroy Structure 25 | . 2 3 12 2 6 . . Lose Combat Pursuer 210 | . 75 15 60 30 . . 30 Influence Decreases 1767 | . 302 277 359 374 241 74 140 Entered New Map 191 | . . 18 27 52 45 49 . Time Decay 1484 | . 265 239 312 322 196 25 125 Lost Part 55 | . . 20 20 . . . 15 Purge Threat 37 | . 37 . . . . . . Squads Dispatched 6 | . 1 . 2 . 3 . . Investigation 2 | . . . . . 2 . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . 1 . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Distress Signals 9 | . 2 2 1 3 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 17 12 14 16 11 6 10 Peak Tracking Total 6 | . 3 3 5 3 4 6 4 Tactical Retreats 10 | . 3 1 2 2 . . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Traps Triggered 5 | . . 3 . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Machines Disabled 6 | . 1 2 2 . 1 . . Max in Single Turn 1 | . 1 1 1 . 1 . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . 1 . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Machines Accessed 25 | . 5 3 2 10 4 . 1 Terminals 13 | . 4 1 1 6 1 . . Fabricators . | . . . . . . . . Repair Stations 4 | . . 1 . 1 2 . . Recycling Units 5 | . 1 . 1 2 . . 1 Scanalyzers 2 | . . 1 . . 1 . . Garrison Access 1 | . . . . 1 . . . Total Hacks 78 | . 16 10 7 32 12 . 1 Successful 45 | . 9 8 6 13 8 . 1 Failed 33 | . 7 2 1 19 4 . . Catastrophic 3 | . . . . 2 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 40 | . 13 3 3 20 1 . . Fabricators . | . . . . . . . . Repair Stations 11 | . . 3 . 3 5 . . Recycling Units 14 | . 3 . 4 6 . . 1 Scanalyzers 10 | . . 4 . . 6 . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 18 | . 7 2 2 6 1 . . Record 2 | . 1 . . 1 . . . Part Schematic 1 | . . . . 1 . . . Robot Schematic 1 | . . . . 1 . . . Prototype ID Bank 4 | . 2 . 1 1 . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 2 | . 1 . . 1 . . . Scanalyzer Index 1 | . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . Maintenance Status 1 | . . . . 1 . . . Reinforcement Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . 2 . 3 2 . . Scan Component 5 | . . 1 . 2 2 . . Repair 2 | . . 1 . 1 . . . Recycling Unit Hacks 10 | . 2 . 4 3 . . 1 Recycle Component 1 | . . . 1 . . . . Process 1 | . . . 1 . . . . Report Inventory 5 | . 1 . 1 2 . . 1 Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer 9 | . . 4 . . 5 . . Insert Component 2 | . . 1 . . 1 . . Analyze 3 | . . 1 . . 2 . . Retrieve Study 4 | . . 2 . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 4 3 2 8 3 . . Full Trace Events 7 | . 2 2 1 1 1 . . Feedback Events 2 | . . 1 1 . . . . Corruption 2 | . . 1 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 1 . 1 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . 2 . . 2 . . Parts Repaired 2 | . . 1 . 1 . . . Time 86 | . . 26 . 60 . . . Parts Recycled 1 | . . . 1 . . . . Recycled Matter 333 | . . . 333 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . 8 . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . Part Schematics Acquired 2 | . . 1 . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . 2 2 . . . Non-combat 4 | . . . 2 2 . . . Combat . | . . . . . . . . Robot Hacks Applied 5 | . . . 2 3 . . . parse_system 1 | . . . 1 . . . . no_distress 3 | . . . 1 2 . . . find_recycling 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . . . 8 . Total Damage 147 | . . . . . . 147 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Active Infowar (turns) 972 | . 430 420 . . . . 122 Sensors 122 | . . . . . . . 122 Structural 850 | . 430 420 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Turns Passed 4600 | 30 723 594 878 931 680 158 606 Spaces Moved 2619 | 28 674 265 308 504 367 135 338 Core 168 | 13 . 20 . . . 66 69 Treads 1396 | . . 148 308 504 367 69 . Legs . | . . . . . . . . Wheels 1041 | 15 674 97 . . . . 255 Hover . | . . . . . . . . Flight 14 | . . . . . . . 14 Fastest Speed 50 | 50 80 95 165 165 162 50 50 Average Speed 145 | 71 88 173 231 165 162 108 133 Slowest Speed 600 | 100 95 600 330 165 163 200 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 90 19 23 56 9 93 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . 1 . . . . . Terrain Destroyed 14 | . 1 2 9 . 2 . . Melee . | . . . . . . . . Projectile 14 | . 1 2 9 . 2 . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Total 3046 | 37 738 318 403 553 410 140 447 Wait 29 | . . . . . . . 29 Move 2613 | 27 673 264 307 503 367 134 338 Hop . | . . . . . . . . Pick Up 76 | 5 14 9 18 4 5 1 20 Fast Attach 3 | 1 . . . 1 1 . . Attach 50 | 4 3 9 9 1 2 . 22 Detach . | . . . . . . . . Swap 31 | . 8 . 14 2 6 1 . Drop 37 | . 6 . 17 3 5 1 5 Fire 172 | . 32 30 35 34 24 3 14 Melee 24 | . . . 2 4 . . 18 Ram 3 | . 2 . . . . . 1 Kick . | . . . . . . . . Crush 3 | . . 1 1 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 5 | . . 5 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [Sub]) -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 7) 435 | -10/Materials | Discovered new exit (range 9) 616 | -10/Materials | Discovered new exit (range 6) 726 | -10/Materials | Discovered new exit (range 13) 754 | -10/Materials | Entered another Materials area 754 | -9/Materials | Evolved 2 slots: Weapon x2 915 | -9/Materials | Repaired Wheel 1014 | -9/Materials | Discovered new exit (range 13) 1048 | -9/Materials | Build established: Skirmisher 1225 | -9/Materials | Lost 3 parts (1u2w) 1348 | -9/Materials | Entered another Materials area 1348 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1352 | -8/Materials | Discovered new exit (range 15) 1396 | -8/Materials | Identified exit to Storage 1486 | -8/Materials | Build established: Tank 1717 | -8/Materials | Core integrity fell below 50% 2148 | -8/Materials | Build established: Gunner 2226 | -8/Materials | Entered Storage 2827 | -8/Storage | Build established: Scavenger-Gunner 2964 | -8/Storage | Discovered new exit (range 15) 3128 | -8/Storage | Repaired Enh. Autogun 3157 | -8/Storage | Entered Factory 3157 | -7/Factory | Evolved 2 slots: Propulsion x2 3837 | -7/Factory | Sucked down chute 3837 | -7/Factory | Entered Waste 3838 | -7/Waste | Met a frightened Derelict 3852 | -7/Waste | EMP discharged 3852 | -7/Waste | Spotted C-40 Crusher 3913 | -7/Waste | Spotted C-40 Crusher 3934 | -7/Waste | Spotted C-40 Crusher 3949 | -7/Waste | Spotted C-40 Crusher 3951 | -7/Waste | Spotted C-40 Crusher 3952 | -7/Waste | EMP discharged 3952 | -7/Waste | System corruption reached 10% 3953 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3957 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3958 | -7/Waste | Spotted C-40 Crusher 3960 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3962 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3963 | -7/Waste | Crushed by Compactor (1 part destroyed) 3988 | -7/Waste | Discovered new exit (range 14) 3994 | -7/Waste | Lost 8 parts (2p2n2u2w) 3995 | -7/Waste | Entered Factory 4119 | -7/Factory | Core integrity fell below 50% 4136 | -7/Factory | Core integrity fell below 20% 4153 | -7/Factory | Lost 6 parts (2p1n2u1w) 4460 | -7/Factory | Build established: Gunner 4511 | -7/Factory | Lost 4 parts (1p1n2w) 4601 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04497_ R-06 Scavenger destroyed. 04503_ System corrupted: Heat flow error (+232). 04504_ Acquired Imp. Deuterium Engine. 04506_ R-06 Scavenger collects Lgt. Treads. 04507_ M-13 Machinist fits Backup Power I on R-06 Scavenger. 04511_ R-06 Scavenger collects Com. Wheel. 04513_ Acquired Com. Wheel. 04513_ R-06 Scavenger collects Sml. Storage Unit. 04513_ K-01 Serf cleans the DSF Access. 04517_ Acquired 100 matter. 04522_ SXNKQYOZIX6ZM&15AB#K/10TKMT 04522_ Acquired Autogun. 04526_ Acquired Armor Integrity Analyzer. 04535_ K-01 Serf collects debris. 04541_ System corrupted: Heat flow error (+294). 04557_ System corrupted: Matter fused (-9). 04577_ C-30 ARC bursts open, deploying its payload. 04577_ H-55 Commando unfolds itself. 04584_ ,P>% ZH9PH>