Cogmind - Beta 11 X9 *** ADVENTURER MODE // 2022.01.21 @ 19:42:06 Player: Sardaukar Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (182) 910 Value Destroyed (5139) 5139 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2201) 2201 TOTAL SCORE: 13790 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 1332 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -198 Cogmind --------- Core Integrity 0/1000 Matter 167/300 Energy 100/100 System Corruption 58% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Advanced Targeting Computer Improved Weapon Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Cooled Fission Core Medium Treads Medium Treads Cryofiber Web Improved Coolant Injector High-capacity Matter Pod (200) Improved Signal Interpreter Recoil Stabilizer Improved Kinecellerator Cloak of Protection Improved Field Recycling Unit (0) Arc Projector Beamcaster Latent Energy Streamer Improved Proton Missile Launcher Heavy Rocket Launcher Power Sword Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Armored Leg Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Weapon Shielding Improved Weapon Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Latent Energy Streamer Hypervelocity Mass Driver > --- INVENTORY -------- Cooled Fission Core Cryofiber Web Cooling System Improved Coolant Injector High-capacity Matter Pod Machine Analyzer Recoil Stabilizer Improved Kinecellerator Cloak of Protection Improved Weapon Shielding Hacking Suite Authchip [Propulsion] Authchip [Device] Improved Field Recycling Unit Arc Projector Arc Projector Beamcaster Improved Proton Missile Launcher Power Sword [Rating: 71] Favorites ----------- Power Cooled Fission Core Engine Reinforced Deuterium Engine Power Core Cooled Fission Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Bore Cannon Energy Gun Improved Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Low Low Fac Slots Evolved 10 | . . . . . 4 . 2 . . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 3 . . . . . . . . 1 Utility 5 | . . . . . 1 . 1 . . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 181 | 6 8 13 1 5 32 17 13 3 . 7 6 11 1 58 Power 12 | 1 . 1 . . 2 1 . . . 2 1 . . 4 Engine 6 | 1 . 1 . . 2 1 . . . 1 . . . . Core 6 | . . . . . . . . . . 1 1 . . 4 Reactor . | . . . . . . . . . . . . . . . Propulsion 43 | 2 1 7 . 1 8 8 1 . . . . 2 . 13 Treads 1 | . . . . . 1 . . . . . . . . . Leg 25 | . 1 3 . 1 7 8 1 . . . . 2 . 2 Wheel 17 | 2 . 4 . . . . . . . . . . . 11 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 58 | 1 4 . 1 1 9 3 8 2 . 2 5 4 . 18 Device 19 | . . . . . 4 2 3 1 . 1 2 1 . 5 Storage 5 | 1 2 . 1 . 1 . . . . . . . . . Processor 6 | . 1 . . . 1 . 2 . . . . 1 . 1 Hackware 5 | . . . . . . . . . . . 1 1 . 3 Protection 23 | . 1 . . 1 3 1 3 1 . 1 2 1 . 9 Artifact . | . . . . . . . . . . . . . . . Weapon 68 | 2 3 5 . 3 13 5 4 1 . 3 . 5 1 23 Energy Gun 10 | . 2 2 . 2 3 . 1 . . . . . . . Energy Cannon 9 | . . . . . 2 . . . . . . . 1 6 Ballistic Gun 6 | 2 . . . . . 3 1 . . . . . . . Ballistic Cannon 19 | . . . . . 4 . . 1 . 2 . 3 . 9 Launcher 16 | . 1 3 . 1 3 2 2 . . 1 . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . 1 . 6 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 6 1 . . . . . . . 1 Parts Lost 39 | . . 3 . . 1 . 2 . . . . 1 5 27 Power 4 | . . . . . . . 1 . . . . . 1 2 Propulsion 20 | . . 3 . . . . . . . . . 1 3 13 Utility 10 | . . . . . 1 . 1 . . . . . . 8 Weapon 5 | . . . . . . . . . . . . . 1 4 Highest Loss Streak 14 | . . 2 . . 1 . 2 . . . . 1 5 14 Average Slot Usage (%) 89 | . 97 95 100 100 92 99 88 77 84 87 95 97 81 78 Engine 6 | . 14 14 14 14 9 8 6 . . 2 6 6 6 . Core 3 | . . . . . . . . . . 5 6 6 2 9 Leg 24 | . 12 7 28 28 39 45 38 38 38 38 33 30 20 8 Wheel 3 | . 2 15 . . . . . . . . . . . 10 Hover 1 | . 11 . . . . . . . . . . . . . Device 5 | . . . . . 8 15 7 7 7 2 8 13 13 4 Storage 8 | . 15 14 14 14 9 9 7 7 7 7 6 6 6 5 Processor 8 | . 4 14 14 . . . 10 7 7 7 6 12 13 12 Hackware 2 | . . . . . . . . . . . 5 6 6 4 Protection 4 | . 7 . . 13 9 2 2 4 7 6 6 . . 6 Energy Gun 5 | . 10 24 14 19 9 9 7 . . . . . . . Ballistic Gun 2 | . 9 . . . . 8 4 7 7 . . . . . Ballistic Cannon 4 | . . . . . 4 . . 4 7 15 13 12 8 5 Launcher 2 | . 7 3 14 8 1 . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 114 | 12 28 21 27 36 58 61 65 62 62 98 90 90 82 114 Greatest Support 88 | 20 20 30 30 35 70 85 71 37 17 88 88 88 86 62 Greatest Overweight (x) 35 | . 5 6 . 1 . 1 1 3 3 3 1 1 2 35 Average Overweight (x) 1 | . 1 . . . . . . 2 3 1 . . 1 2 Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 9 10 12 15 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 10 10 13 15 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 7 9 10 13 14 19 19 19 20 19 19 19 19 17 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 10 10 13 15 20 19 19 20 20 19 20 20 20 20 Class Distribution -------------------- 44% | Mutant 31% | Hacker-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Skirmisher | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Low Low Fac Matter Collected 4627 | 236 319 172 10 107 668 168 106 186 . 38 272 436 62 1847 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6426 | . 459 483 16 147 815 1010 299 194 . . 344 133 55 2471 Parts 337 | . 25 35 2 5 66 44 14 . . . 12 15 2 117 Haulers Intercepted 8 | . 1 . . . 3 3 . . . . . . . 1 Recyclers Shooed 6 | . . 2 . . 2 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 8 2 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 107 | . 9 10 1 8 10 9 7 . . . 6 5 2 40 Guns 22 | . 6 2 1 4 . 5 4 . . . . . . . Cannons 33 | . . . . . 6 . . . . . 6 5 2 14 AOE 44 | . 3 8 . 4 4 4 3 . . . . . . 18 Classes Destroyed 17 | . 7 . . 1 3 . 2 . . . 1 1 . 2 Worker 25 | . 1 6 . . 5 5 1 . . . . . . 7 Builder 12 | . 1 1 . . 3 2 1 . . . . . . 4 Tunneler 4 | . . . . . 2 . . . . . . . . 2 Hauler 8 | . 1 . . . 3 3 . . . . . . . 1 Recycler 15 | . 1 3 . . 4 3 . . . . . . . 4 Operator 2 | . . . . . . . . . . . . . . 2 Watcher 10 | . 3 . . . 3 . . . . . . . . 4 Swarmer 35 | . 3 9 1 . 3 1 2 . . . . 2 . 14 Grunt 33 | . 6 1 . 6 4 7 2 . . . 2 2 . 3 Brawler 4 | . . . . . 1 . . . . . . . . 3 Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 9 | . . . . . 2 1 . . . . 3 . . 3 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 13 | . . . . . . . 2 . . . . . 2 9 Programmer 7 | . . . . . . . . . . . 1 . . 6 Master Thief 1 | . . . . . . . . . . . . 1 . . Assembled 2 | . . . . 2 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 5 4 1 3 11 10 8 . . . 3 2 1 8 Combat Bots Only 7 | . 5 3 1 3 6 5 7 . . . 3 2 1 7 Max Kills in Single Turn 6 | . 3 3 1 2 5 6 2 . . . 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 3 . 1 1 2 2 . . . . . . 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Low Low Fac Damage Taken 7419 | . 227 202 . 144 260 279 600 . . . 228 408 315 4756 Core 1326 | . 32 34 . 8 32 37 90 . . . 15 22 43 1013 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 70 . 87 . . . 87 . . 90 . Volleys Fired 341 | . 50 25 1 12 48 30 16 8 . . 12 19 13 107 Largest 2 | . 2 2 2 2 2 2 2 2 . . 2 2 2 2 Hottest 130 | . 50 112 86 112 125 97 130 82 . . 114 114 114 126 Shots Fired 573 | . 71 48 2 24 79 55 27 16 . . 24 37 21 169 Gun 237 | . 62 43 1 17 32 51 23 8 . . . . . . Cannon 287 | . . . . . 40 . . 8 . . 24 36 21 158 Launcher 49 | . 9 5 1 7 7 4 4 . . . . 1 . 11 Special . | . . . . . . . . . . . . . . . Kinetic 362 | . 62 . . . 40 23 2 16 . . 24 36 21 138 Thermal 142 | . . 43 1 17 32 28 21 . . . . . . . Explosive 40 | . 9 5 1 7 7 1 3 . . . . . . 7 Electromagnetic 29 | . . . . . . 3 1 . . . . 1 . 24 Robot Hit Streak 37 | . 22 24 3 22 24 12 20 36 . . 37 5 9 21 Robot Miss Streak 3 | . 2 2 . . 3 2 1 . . . 3 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . Shots Hit Robots 389 | . 53 32 1 19 43 39 23 16 . . 13 16 15 119 Core Hits 267 | . 35 22 1 11 40 29 12 2 . . 7 6 3 99 Critical Kills 33 | . . . . . . . . 1 . . 6 4 2 20 Critical Parts Destroyed 44 | . . . . . . . . 1 . . 5 9 8 21 Critical Strikes 102 | . . 1 . 1 8 3 2 4 . . 12 13 10 48 Burn 9 | . . 1 . 1 2 3 2 . . . . . . . Destroy 80 | . . . . . . . . 4 . . 12 13 10 41 Blast 13 | . . . . . 6 . . . . . . . . 7 Melee Attacks 18 | . . . . . . . . . . . . . . 18 Impact . | . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . . . 18 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14821 | . 895 1039 16 753 2053 1143 814 316 . . 373 382 273 6764 Guns 2743 | . 381 513 16 254 350 732 368 129 . . . . . . Cannons 4411 | . . . . . 830 . . 187 . . 373 370 273 2378 Explosions 7474 | . 510 526 . 499 855 411 446 . . . . 12 . 4215 Melee 133 | . . . . . . . . . . . . . . 133 Ramming 60 | . 4 . . . 18 . . . . . . . . 38 Kinetic 5200 | . 381 . . . 830 310 34 316 . . 373 370 273 2313 Thermal 2219 | . . 570 16 254 350 474 334 . . . . . . 221 Explosive 4229 | . 462 469 . 499 855 77 335 . . . . . . 1532 Electromagnetic 2980 | . 48 . . . . 282 111 . . . . 12 . 2527 Impact . | . . . . . . . . . . . . . . . Slashing 133 | . . . . . . . . . . . . . . 133 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 58 | . . . . . 1 1 1 1 1 1 . . . 58 Average Corruption 11 | . . . . . 1 1 1 1 1 1 . . . 29 Corruption Purged . | . . . . . . . . . . . . . . . Effects 95 | . . . . . 1 . . 5 . 2 . . . 87 Message Errors 28 | . . . . . 1 . . 4 . . . . . 23 Matter Fused 18 | . . . . . . . . . . . . . . 18 Heat Flow Errors 6 | . . . . . . . . . . . . . . 6 Energy Discharges 7 | . . . . . . . . . . 1 . . . 6 Data Loss (minor) 11 | . . . . . . . . 1 . 1 . . . 9 Data Loss (major) 8 | . . . . . . . . . . . . . . 8 Misfires 3 | . . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . 4 Weapon Failures 8 | . . . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 345 | . 6 17 . 23 26 13 7 . . . 28 14 11 200 Projectiles 75 | . . . . . . . . . . . 28 14 11 22 Explosions 255 | . 6 17 . 23 26 13 7 . . . . . . 163 Melee 15 | . . . . . . . . . . . . . . 15 Knockbacks 33 | . . . . . 1 . . . . . 1 5 2 24 Impact . | . . . . . . . . . . . . . . . Kinetic 31 | . . . . . 1 . . . . . 1 5 2 22 Secondary 2 | . . . . . . . . . . . . . . 2 Self-Inflicted Damage 432 | . 12 56 . . . 21 116 . . . . . . 227 Shots 17 | . 1 2 . . . 2 4 . . . . . . 8 Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 6 | . 2 . . . 2 . . . . . . . . 2 Kicked 4 | . 2 . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 367 | . 49 204 24 180 171 141 307 . . 290 367 248 294 308 Average Temperature 79 | . 9 63 13 68 55 38 112 . . 139 155 92 190 72 Received Heat Transfer 1212 | . 147 27 . 78 135 162 99 . . . 114 75 . 375 Effects 6 | . . . . . . . . . . . 2 1 3 . Energy Bleed 2 | . . . . . . . . . . . 1 1 . . Interference 3 | . . . . . . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . 8 Combat Hostiles 8 | . . . . . . . . . . . . . . 8 Parts Fried 12 | . . . . . . . . . . . . . . 12 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . . 1 . . 1 4 1 . . . . . . . Heat Transferred 4703 | . . 1234 37 629 814 1062 777 . . . . . . 150 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Latent Energy Used 2910 | . . . . . . . . . . . . . . 2910 LE Corruption 48 | . . . . . . . . . . . . . . 48 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Low Low Fac Peak Influence 865 | . 233 207 . 155 433 468 355 103 . 375 497 . . 865 Initial 170 | . . . . . 51 146 161 103 . . 170 . . 11 Average 187 | . 98 121 . 102 253 265 191 32 . 243 333 . . 248 Maximum Alert Level 3 | . 1 1 . . 2 2 1 . . 1 2 . . 3 Low Security (%) 63 | 100 77 80 . 100 36 33 78 100 100 35 13 . . 60 Level 1 23 | . 22 19 . . 46 38 21 . . 64 59 . . 12 Level 2 11 | . . . . . 17 27 . . . . 27 . . 18 Level 3 2 | . . . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . Squads Dispatched 34 | . 1 . . 1 3 3 2 . . 2 7 . . 15 Investigation 8 | . 1 . . 1 1 1 1 . . . 2 . . 1 Extermination 6 | . . . . . . . . . . . 2 . . 4 Reinforcement 14 | . . . . . 2 2 . . . 2 1 . . 7 Assault 1 | . . . . . . . . . . . 1 . . . Garrison 5 | . . . . . . . 1 . . . 1 . . 3 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Low Low Fac Distress Signals 9 | . . . . . 5 2 1 . . . . . . 1 Communications Jammed 55 | . . . . . 3 52 . . . . . . . . Distress Signals 55 | . . . . . 3 52 . . . . . . . . Times Spotted 192 | . 22 10 1 8 30 19 9 . . 6 17 9 2 59 Peak Tracking Total 8 | . 5 3 1 3 6 5 5 . . 2 4 3 2 8 Tactical Retreats 17 | . 5 . . . 5 . 1 . . . . 4 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Low Low Fac Traps Triggered 6 | . . . . . . 2 2 . . . . . . 2 Indirectly 2 | . . . . . . . 1 . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 1 1 Exploded 2 | . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Low Low Fac Machines Disabled 28 | . 2 3 . . 2 1 . . . 1 2 . . 17 Max in Single Turn 3 | . 2 2 . . 1 1 . . . . . . . 3 Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Low Low Fac Machines Accessed 34 | . 7 . 1 1 5 4 2 . 1 . 4 . . 9 Terminals 21 | . 5 . . . 4 3 . . 1 . 3 . . 5 Fabricators 2 | . . . . . . . 1 . . . . . . 1 Repair Stations 3 | . 1 . . . . 1 . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . 1 . . 1 Total Hacks 96 | . 26 . 4 1 16 12 3 . 1 . 9 . . 24 Successful 66 | . 21 . 4 1 12 8 2 . 1 . 4 . . 13 Failed 30 | . 5 . . . 4 4 1 . . . 5 . . 11 Catastrophic 6 | . 3 . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 38 | . 13 . 1 . 7 5 . . . . 6 . . 6 Terminals 62 | . 19 . . . 13 9 . . 1 . 7 . . 13 Fabricators 5 | . . . . . . . 2 . . . . . . 3 Repair Stations 8 | . 2 . . . . 3 . . . . . . . 3 Recycling Units 5 | . 5 . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 3 . 1 . . . . . . 4 Garrison Access 3 | . . . . . . . . . . . 2 . . 1 Terminal Hacks 42 | . 12 . 4 1 9 6 . . 1 . 3 . . 6 Record 6 | . . . 4 . 1 . . . . . . . . 1 Part Schematic 1 | . . . . . . 1 . . . . . . . . Robot Analysis 5 | . 3 . . . . 2 . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . . Alert Level 2 | . 2 . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . 1 . . . . 1 . . 2 Locate Traps 1 | . . . . . . . . . . . . . . 1 Dispatch Records 2 | . . . . . 1 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . 2 . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . 2 . . . . . . 3 Network Status 1 | . . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . 1 . . . . . . 1 Build 2 | . . . . . . . 1 . . . . . . 1 Repair Station Hacks 4 | . 1 . . . . 1 . . . . . . . 2 Scan Component 2 | . . . . . . 1 . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . 1 Refit 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 5 . . . . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 3 . . . . . . . . 2 Insert Component 5 | . . . . . 3 . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 4 | . 3 . . . . 1 . . . . . . . . Terminals 3 | . 2 . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 2 Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 . . . 3 4 2 . . . 2 . . 7 Full Trace Events 10 | . 2 . . . 2 2 1 . . . 2 . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . . . . 1 Time 190 | . . . . . . . 95 . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 Parts Repaired 1 | . . . . . . . . . . . . . . 1 Time 22 | . . . . . . . . . . . . . . 22 Parts Recycled 1 | . 1 . . . . . . . . . . . . . Recycled Matter 65 | . 65 . . . . . . . . . . . . . Retrieved Matter 65 | . 65 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Low Low Fac Total Allies 33 | . . 1 . . . 11 1 20 . . . . . . Largest Group 20 | . . 1 . . . 10 1 20 20 20 16 . . . Highest-Rated Group 499 | . . 31 . . . 173 21 499 499 499 431 . . . Highest-Rated Ally 35 | . . 31 . . . 29 21 35 35 35 35 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 266 | . . 4 . . . 113 6 . . 53 90 . . . Total Damage 6328 | . . 82 . . . 1532 96 . . 1680 2938 . . . Kills 47 | . . 1 . . . 15 . . . 12 19 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Low Low Fac Robot Analysis Total 5 | . 3 . . . . 2 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Low Low Fac Turns Passed 10328 | 46 1200 654 667 182 728 549 290 1248 17 266 756 1004 207 2514 Spaces Moved 5251 | 46 454 519 548 76 438 312 155 376 5 106 407 503 86 1220 Core 22 | 1 4 10 . . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . . . . Legs 3950 | . 391 140 548 76 438 312 155 376 5 106 407 503 86 407 Wheels 1279 | 45 59 369 . . . . . . . . . . . 806 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 120 130 120 120 130 200 340 130 130 128 128 103 Average Speed 162 | 79 232 108 120 175 122 137 132 288 340 221 167 146 201 164 Slowest Speed 1800 | 80 300 350 120 190 130 190 200 340 340 340 200 200 270 1800 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . . . . . Exploration Rate (%) 48 | 3 72 82 90 30 37 62 6 97 . 80 12 60 17 29 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . 2 1 . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 . . 1 . . 1 . . . . . Unknown Exits Taken 6 | 1 . . . 1 1 . . . . . 1 1 1 . Scrap Searched 4 | . . 1 . . . . . . . . . 2 1 . Spaces Dug 28 | . . . . . . . . . . . 5 4 . 19 Terrain Destroyed 586 | . 15 59 4 49 64 25 19 1 . . 8 14 9 319 Melee 15 | . . . . . . . . . . . . . . 15 Projectile 59 | . . . . . 9 . . 1 . . 8 14 9 18 AOE 512 | . 15 59 4 49 55 25 19 . . . . . . 286 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac DSF Fac Low Low Fac Total 6430 | 52 536 561 557 99 546 386 212 530 5 142 460 728 100 1516 Wait 472 | . 4 . . . 6 13 20 132 . 5 28 187 . 77 Move 5239 | 45 453 518 547 75 437 311 155 375 5 105 406 502 85 1220 Hop . | . . . . . . . . . . . . . . . Pick Up 71 | 1 12 . 5 5 5 4 1 5 . 7 4 2 1 19 Fast Attach 66 | 5 4 5 . . 11 1 3 2 . 5 1 8 . 21 Attach 35 | 1 1 . . . 7 2 2 1 . 1 4 . 1 15 Detach 18 | . 1 . . . 5 . 2 . . 3 2 . . 5 Swap 80 | . 3 8 1 5 14 14 8 . . 1 1 3 . 22 Drop 80 | . 6 5 3 2 11 11 3 7 . 13 2 7 . 10 Fire 341 | . 50 25 1 12 48 30 16 8 . . 12 19 13 107 Melee 18 | . . . . . . . . . . . . . . 18 Ram 2 | . . . . . . . . . . . . . . 2 Kick 4 | . 2 . . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . . . Rewire 2 | . . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 8) 735 | -10/Materials | Discovered new exit (range 15) 861 | -10/Materials | Identified exit to Materials 1210 | -10/Materials | Discovered new exit (range 15) 1244 | -10/Materials | Identified exit to Mines 1247 | -10/Materials | Entered Mines 1331 | -10/Mines | Learned location of Storage (-8) 1341 | -10/Mines | Discovered exit to Materials (range 10) 1440 | -10/Mines | Discovered exit to Materials (range 5) 1458 | -10/Mines | Escorted by a lone wolf Derelict 1896 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1896 | -10/Mines | Discovered new exit (range 5) 1900 | -10/Mines | Identified exit to Exiles 1901 | -10/Mines | Entered Exiles 1931 | -10/Exiles | Met 8R-AWN 1949 | -10/Exiles | Met EX-HEX 2057 | -10/Exiles | Met EX-DEC 2082 | -10/Exiles | Visited The Gauntlet 2110 | -10/Exiles | Build established: Scavenger-Mutant 2211 | -10/Exiles | Learned location of Zion (-6) 2321 | -10/Exiles | Met EX-BIN 2340 | -10/Exiles | Aligned with FarCom system 2342 | -10/Exiles | Given EX-Vault access code 2370 | -10/Exiles | Opened EX-Vault 2376 | -10/Exiles | Found Prototype Device 2382 | -10/Exiles | Found Prototype Device 2386 | -10/Exiles | Found Prototype Energy Cannon 2411 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2422 | -10/Exiles | Exiles lab attacked by MAIN.C 2547 | -10/Exiles | Build established: Mutant 2552 | -10/Exiles | Discovered new exit (range 14) 2567 | -10/Exiles | Identified exit to Mines 2568 | -10/Exiles | Stole three prototypes: Cloak of Protection, Chronowheel, Latent Energy Streamer 2568 | -10/Exiles | Entered Mines 2569 | -9/Mines | Assembled infested the area 2653 | -9/Mines | Discovered new exit (range 6) 2686 | -9/Mines | Met a Derelict shopkeep closing up shop 2750 | -9/Mines | Entered Materials 2750 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 2762 | -8/Materials | Identified Cloak of Protection 2763 | -8/Materials | Identified Chronowheel 2763 | -8/Materials | Activated Chronowheel 2763 | -8/Materials | Spacetime reconverged on an earlier point 2872 | -8/Materials | Discovered new exit (range 13) 3048 | -8/Materials | Identified Latent Energy Streamer 3283 | -8/Materials | Build established: Scavenger-Mutant 3358 | -8/Materials | Identified exit to Factory 3358 | -8/Materials | Discovered new exit (range 10) 3478 | -8/Materials | Entered Storage 3530 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3973 | -8/Storage | Discovered exit to Factory (range 16) 4027 | -8/Storage | Entered Factory 4027 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4029 | -7/Factory | FarCom data flow suspended 4224 | -7/Factory | Garrison activated, responded to threat 4261 | -7/Factory | Build established: Mutant 4311 | -7/Factory | Destroyed 7 combat bots 4317 | -7/Factory | Sucked down chute 4317 | -7/Factory | Entered Waste 4318 | -7/Waste | Joined by Warlord forces that had cleared the area 4379 | -7/Waste | Found Damper Plating 4581 | -7/Waste | Found Damper Plating 5343 | -7/Waste | Discovered new exit (range 16) 5565 | -7/Waste | Entered Factory 5565 | -7/Factory | Accompanied by 20 allies 5582 | -7/Factory | Identified exit to DSF 5582 | -7/Factory | Entered DSF 5582 | -7/DSF | Accompanied by 20 allies 5615 | -7/DSF | Additional patrols routed to DSF 5774 | -7/DSF | Sterilization system engaged 5794 | -7/DSF | Ambient heat levels rising (+10) 5809 | -7/DSF | Ambient heat levels rising (+10) 5811 | -7/DSF | Discovered new exit (range 16) 5824 | -7/DSF | Ambient heat levels rising (+10) 5839 | -7/DSF | Ambient heat levels rising (+10) 5848 | -7/DSF | Entered Factory 5848 | -6/Factory | Accompanied by 16 allies 5848 | -6/Factory | Evolved 2 slots: Utility x2 5889 | -6/Factory | Discovered new exit (range 15) 6069 | -6/Factory | Discovered new exit (range 6) 6122 | -6/Factory | Build established: Hacker-Mutant 6537 | -6/Factory | Spotted B-75 Beast 6548 | -6/Factory | First assault squad dispatched 6604 | -6/Factory | Entered Lower Caves 6604 | -6/Lower Caves | Spotted QL-VPD(f) 6605 | -6/Lower Caves | Encountered a Master Thief 6605 | -6/Lower Caves | Latent Energy Streamer stolen by Master Thief 6607 | -6/Lower Caves | Destroyed QL-VPD(f) 6664 | -6/Lower Caves | Learned 8 Factory zone layouts 6940 | -6/Lower Caves | Learned Factory stockpile data 7465 | -6/Lower Caves | Spotted B-75 Beast 7578 | -6/Lower Caves | Encountered a Warlord checkpoint 7599 | -6/Lower Caves | Discovered new exit (range 6) 7608 | -6/Lower Caves | Entered another Lower Caves area 7719 | -6/Lower Caves | Lost 5 parts (1p3n1w) 7752 | -6/Lower Caves | Discovered new exit (range 15) 7815 | -6/Lower Caves | Entered Factory 7815 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7816 | -5/Factory | Identified exit to Upper Caves 7816 | -5/Factory | Identified exit to Factory 8723 | -5/Factory | Cargo convoy interrupted 8974 | -5/Factory | System corruption reached 10% 9063 | -5/Factory | Core integrity fell below 50% 9082 | -5/Factory | Lost 14 parts (2p6n4u2w) 9550 | -5/Factory | Build established: Scavenger-Mutant 9621 | -5/Factory | System corruption reached 30% 9624 | -5/Factory | Fabricated Arm. Leg? 9648 | -5/Factory | Destroyed 7 combat bots 9691 | -5/Factory | Repaired Hrd. Heavy Armor Plating 9940 | -5/Factory | Garrison activated, responded to threat 10302 | -5/Factory | Discovered exit to Factory (range 9) 10327 | -5/Factory | Core integrity fell below 20% 10329 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 10317_ Penetrated by Slug. 10317_ Imp. Weapon Shielding destroyed. 10317_ Knocked back. 10318_ Hyp. Mass Driver destroyed. 10320_ U-05 Engineer lays Concrete. 10321_ Slug penetrates Earth. 10321_ Penetrated by Slug. 10321_ Slug penetrates X-67 Chaingunner. 10322_ U-05 Engineer lays Concrete. 10323_ Arm. Leg destroyed. 10323_ Slug penetrates Wall. 10323_ Subcomponent Replicator disabled. 10324_ U-05 Engineer lays Concrete. 10325_ U-05 Engineer builds a Wall. 10328_ The unstable cave ceiling collapses. 10328_ Wheel crushed. 10328_ The unstable cave ceiling collapses. 10328_ Imp. Weapon Shielding crushed. 10328_ Knocked back. 10329_ U-05 Engineer builds a Wall. 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