Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.19 @ 12:53:14 Player: Petvaria Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (379) 379 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1049 Bonus ------- None Cogmind --------- Core Integrity 16/250 Matter 255/300 Energy 100/100 System Corruption 3% Temperature Cool (39) Movement Core (750) Ox14 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Medium Laser Heavy Assault Rifle > --- INVENTORY (20) --- Subdweller Monowheel Small Storage Unit Core Shielding Scrap Shield V3-11A's Pendant Medium Laser Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Autogun Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Light Treads Compact Wheel Small Storage Unit Core Shielding Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Autogun Hammer [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device V3-11A's Pendant Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 3 6 3 3 Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 2 | 1 . 1 . Leg . | . . . . Wheel 2 | 1 . . 1 Hover . | . . . . Flight . | . . . . Utility 3 | . 2 1 . Device 1 | . . 1 . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 3 1 2 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | . 1 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . . 4 2 Power 1 | . . 1 . Propulsion 4 | . . 2 2 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 4 | . . 4 2 To Critical Strikes . | . . . . Average Backups 11 | 3 9 12 13 Power . | . . . . Propulsion 1 | 1 2 1 1 Utility 2 | . 1 2 4 Weapon 7 | 1 5 8 8 Tool/Special . | . . . . Unused Backups 9 | . . . 9 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 83 | . 93 78 62 Engine 1 | . 4 . . Core 5 | . 9 3 . Treads 14 | . 14 14 11 Wheel 7 | . 14 3 8 Storage 12 | . 9 14 14 Processor 12 | . 13 12 . Energy Gun 9 | . 14 6 11 Ballistic Gun 13 | . 12 13 14 Impact Weapon 4 | . 1 7 2 Peak Build Rating 13 | 3 13 13 8 Average Rating 9 | 2 10 9 7 On Entrance 6 | . 3 13 10 Naked Turns . | . . . . Heaviest Build 50 | 3 50 50 45 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) 4 | . 4 4 2 Average Overweight (x) 2 | . 2 2 2 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 17 | 5 15 20 20 Most Carried 15 | 5 14 15 15 Average Carried 11 | 3 9 13 14 Final Capacity 20 | 5 20 20 20 Final Carried 14 | 5 13 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 413 | 205 139 69 . Remotely . | . . . . Salvage Created 431 | . 303 128 . Parts 16 | . 13 3 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 9 | . 6 3 . Guns 8 | . 6 2 . Classes Destroyed 3 | . 2 1 . Watcher 1 | . 1 . . Grunt 6 | . 6 . . Subdweller 3 | . . 3 . Best Kill Streak 2 | . 2 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 96 | . 32 25 39 Missed 21 | . 8 7 6 Hits 75 | . 24 18 33 Projectile 75 | . 24 18 33 Critical Strikes 3 | . . 2 1 Damage Taken 1105 | . 305 432 368 Core 234 | . 117 32 85 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 36 | . 20 11 5 Largest 2 | . 2 2 2 Hottest 73 | . 73 73 73 Shots Fired 72 | . 40 22 10 Gun 72 | . 40 22 10 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 36 | . 20 11 5 Thermal 36 | . 20 11 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 12 6 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | . 30 18 7 Core Hits 21 | . 16 5 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 8 | . 3 5 . Burn 7 | . 2 5 . Destroy 1 | . 1 . . Melee Attacks 14 | . 3 11 . Impact 14 | . 3 11 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 807 | . 442 248 117 Guns 807 | . 442 248 117 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 461 | . 241 148 72 Thermal 346 | . 201 100 45 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 268 | . 153 268 40 Average Temperature 66 | . 64 168 14 Received Heat Transfer 637 | . 174 409 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 1517 | . 740 666 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | . 90 . 7 Initial 7 | . . . 7 Average 25 | . 32 . 3 Influence Increases 218 | . 203 15 . Destroy 0b10 Robot/C 120 | . 120 . . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 32 | . 32 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 60 | . 45 15 . Influence Decreases 218 | . 203 . 15 Entered New Map 8 | . . . 8 Time Decay 210 | . 203 . 7 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 12 9 2 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 19 | . . 19 19 Highest-Rated Ally 19 | . . 19 19 Total Orders . | . . . . Ally Attacks 3 | . . 2 1 Total Damage 43 | . . 20 23 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1444 | 85 501 816 42 Spaces Moved 592 | 51 232 292 17 Core 3 | 3 . . . Treads 261 | 44 42 175 . Legs . | . . . . Wheels 328 | 4 190 117 17 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 140 130 Average Speed 192 | 147 136 247 130 Slowest Speed 320 | 160 160 320 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 33 29 5 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 1 2 . Terrain Destroyed 3 | . 1 2 . Melee 3 | . 1 2 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 801 | 61 369 345 26 Wait 120 | . 96 24 . Move 589 | 50 231 291 17 Hop . | . . . . Pick Up 21 | 8 10 3 . Fast Attach 3 | . 3 . . Attach 9 | 3 2 3 1 Detach 1 | . . . 1 Swap 6 | . 3 1 2 Drop 2 | . 1 1 . Fire 36 | . 20 11 5 Melee 14 | . 3 11 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 10) 395 | -10/Materials | Discovered new exit (range 16) 478 | -10/Materials | Discovered new exit (range 16) 571 | -10/Materials | Discovered new exit (range 7) 587 | -10/Materials | Entered Subcaves 791 | -10/Subcaves | Core integrity fell below 50% 821 | -10/Subcaves | Lost 4 parts (1p2n1w) 943 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 953 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1290 | -10/Subcaves | Visited triangular shrine 1309 | -10/Subcaves | Found Prototype Device 1311 | -10/Subcaves | Identified V3-11A's Pendant 1316 | -10/Subcaves | Befriended Subdweller 1397 | -10/Subcaves | Discovered new exit (range 3) 1403 | -10/Subcaves | Entered Recycling 1403 | -7/Recycling | Accompanied by 1 ally 1443 | -7/Recycling | Core integrity fell below 20% 1445 | -7/Recycling | Self-destructed Last Messages --------------- V3-11A: "It told me to wait here, so here I have waited for quite some time." Acquired Prototype Device. Discarded Imp. Targeting Computer. Identified V3-11A's Pendant. V3-11A: "The pendant says I should follow you." V3-11A: "The pendant has taught me much." V3-11A: "About the stars. About the molecules. About life." EXIT=FOUND S-10 Pest springs to life. LOCATION=UNKNOWN GOAL=ESCAPE P-60 Hacker springs to life. V3-11A: "I hear you, but what does it all mean?!" V3-11A destroyed. Lgt. Treads destroyed. Com. Wheel destroyed. Destroyed Remote Datajack. 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Yk l?????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechSalvagingAutobeam Manual? 1 Play Time 00:06:48 Cumulative 236.0 hours Start 2025.09.19 @ 12:47:06 End 2025.09.19 @ 12:53:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 13 Types 7/0/2/2/1/0/0/0/0/1 Lore% 93 Gallery% 86 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6ad0844b-612c-4aca-add5-686bf18ee929