Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.30 @ 20:48:42 Player: JackNine Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (276) 276 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 856 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 261/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Treads Improved Treads Improved Treads Wheel Wheel Large Matter Pod (0) Light Armor Plating Light Armor Plating Light Armor Plating EM Pulse Gun Medium Laser Spread Laser Spread Laser Spread Laser Spread Laser Assault Rifle Improved Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Wheel Compact Wheel EM Pulse Gun EM Pulse Gun Medium Laser Small Laser Spread Laser Spread Laser Spread Laser Spread Laser Light Assault Rifle Improved Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 13 2 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 3 | 1 1 1 Leg . | . . . Wheel 3 | 1 2 . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon 2 | . 2 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 97 | . 98 96 Engine 13 | . 14 13 Treads 15 | . 16 13 Wheel 12 | . 11 14 Device 4 | . 5 . Storage 14 | . 14 14 Processor 2 | . 2 . Protection 5 | . 3 12 Energy Gun 5 | . 7 . Ballistic Gun 16 | . 17 13 Ballistic Cannon 5 | . 3 13 Naked Turns . | . . . Heaviest Build 54 | 14 54 54 Greatest Support 40 | 16 40 10 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 2 | . 2 4 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 6 16 20 Most Carried 20 | 4 20 20 Average Carried 14 | 2 13 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 4 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 544 | 209 246 89 Remotely . | . . . Salvage Created 349 | . 279 70 Parts 26 | . 22 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 5 3 Guns 6 | . 4 2 Cannons 2 | . 1 1 Classes Destroyed 5 | . 4 1 Worker 2 | . 2 . Tunneler 1 | . 1 . Recycler 1 | . 1 . Swarmer 1 | . . 1 Grunt 7 | . 5 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1118 | . 101 1017 Core 264 | . 11 253 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 37 | . 24 13 Largest 2 | . 2 2 Hottest 70 | . 70 58 Shots Fired 73 | . 47 26 Gun 53 | . 40 13 Cannon 19 | . 6 13 Launcher 1 | . 1 . Special . | . . . Kinetic 58 | . 32 26 Thermal 14 | . 14 . Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 14 | . 10 14 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 50 | . 34 16 Core Hits 17 | . 13 4 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Destroy 1 | . 1 . Blast 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 817 | . 554 263 Guns 518 | . 398 120 Cannons 234 | . 91 143 Explosions 65 | . 65 . Melee . | . . . Ramming . | . . . Kinetic 649 | . 386 263 Thermal 103 | . 103 . Explosive 65 | . 65 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles 10 | . . 10 Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 144 | . 66 144 Average Temperature 46 | . 27 63 Received Heat Transfer 144 | . 54 90 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 296 | . 296 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 199 | . 199 85 Initial . | . . . Average 57 | . 61 59 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 10 14 Peak Tracking Total 6 | . 3 6 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 13 | . 13 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 12 | . 12 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 1 | . 1 . Prototype ID Bank 4 | . 4 . Terminal Index 1 | . 1 . Locate Traps 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Track 1 | . 1 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 3 | . . 3 Total Damage 34 | . . 34 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1179 | 67 877 235 Spaces Moved 715 | 55 534 126 Core 1 | 1 . . Treads 49 | . 49 . Legs . | . . . Wheels 665 | 54 485 126 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 125 Average Speed 136 | 99 136 153 Slowest Speed 260 | 100 260 155 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 74 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 847 | 64 642 141 Wait 21 | . 21 . Move 713 | 54 533 126 Hop . | . . . Pick Up 33 | 4 29 . Fast Attach 13 | 6 7 . Attach 2 | . . 2 Detach 3 | . 3 . Swap 6 | . 6 . Drop 19 | . 19 . Fire 37 | . 24 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 549 | -10/Materials | Central database locked down 791 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Discovered new exit (range 12) 945 | -10/Materials | Entered Mines 983 | -10/Mines | Learned location of Zion (-6) 1016 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1017 | -10/Mines | Met a Derelict bent on vengeance 1087 | -10/Mines | Discovered new exit (range 5) 1140 | -10/Mines | Discovered new exit (range 9) 1141 | -10/Mines | Assembled infested the area 1173 | -10/Mines | Core integrity fell below 50% 1177 | -10/Mines | Core integrity fell below 20% 1180 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01164_ The unstable cave ceiling collapses. 01164_ Lgt. Armor Plating destroyed. 01165_ U-05 Engineer lays Concrete. 01167_ Lgt. Treads destroyed. 01167_ Ion Engine destroyed. 01168_ U-05 Engineer lays Concrete. 01168_ Destroyed Shock Absorption System. 01169_ The unstable cave ceiling collapses. 01169_ U-05 Engineer builds a Wall. 01170_ Lgt. Cannon destroyed. 01171_ Ion Engine destroyed. 01173_ U-05 Engineer lays Concrete. 01174_ The unstable cave ceiling collapses. 01174_ T-07 Excavator destroyed. 01175_ The unstable cave ceiling collapses. 01175_ U-05 Engineer lays Concrete. 01175_ Imp. Assault Rifle destroyed. 01176_ U-05 Engineer lays Concrete. 01180_ The unstable cave ceiling collapses. 01180_ U-05 Engineer builds a Wall. 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