Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 19:52:21 Player: 7H-NLC Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (826) 826 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2401 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 64/250 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox4 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Mining Laser Makeshift Hammer > --- INVENTORY (25) --- Light Treads Subdweller Monowheel Subdweller Monowheel Maxwheels Small Matter Pod (50) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Field Recycling Unit (0) Particle Cannon Light Assault Rifle Slug Cannon Grenade Launcher Grenade Launcher Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Subdweller Optics > --- WEAPON ----------- Slug Cannon Makeshift Hammer > --- INVENTORY -------- Wheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Maxwheels Medium Storage Unit Small Matter Pod High-capacity Matter Pod Improved Terrain Scanner Scrap Shield Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Grenade Launcher Grenade Launcher Mining Laser Scrap Shield Fragment [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 30 | 6 3 14 6 1 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 5 1 1 Treads 4 | 2 . 1 1 . Leg . | . . . . . Wheel 5 | . . 4 . 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 3 1 . Device 2 | 1 . 1 . . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 11 | 1 2 5 3 . Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 1 1 2 1 . Ballistic Cannon 2 | . . 2 . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 5 1 . Power 2 | . . 1 1 . Propulsion 1 | . . 1 . . Utility 2 | . . 2 . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 2 1 . To Critical Strikes . | . . . . . Average Backups 14 | . 7 15 19 17 Power . | . . . . . Propulsion 3 | . 1 3 6 5 Utility 4 | . 3 4 5 5 Weapon 5 | . 2 6 8 6 Tool/Special . | . . . . . Unused Backups 9 | . . . 1 8 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 5 | . . . 1 4 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 98 99 98 100 Engine 13 | . 14 13 12 14 Treads 21 | . 28 24 4 14 Wheel 6 | . . 3 23 14 Device 5 | . 14 5 1 . Storage 14 | . 14 14 14 14 Protection 8 | . . 8 12 14 Ballistic Gun 12 | . 16 18 6 . Ballistic Cannon 3 | . . 7 1 . Launcher 3 | . 10 1 . . Special Weapon 3 | . . . 1 14 Impact Weapon 4 | . . . 10 14 Peak Build Rating 21 | 6 8 21 21 18 Average Rating 13 | 4 7 13 18 17 On Entrance 10 | . 6 8 21 18 Avg Prop Armor Cover (%) 12 | . . 9 14 14 Naked Turns . | . . . . . Heaviest Build 95 | 10 18 95 95 90 Greatest Support 40 | 40 40 40 30 20 Greatest Overweight (x) 4 | 1 . 4 4 4 Average Overweight (x) 2 | . . 2 3 4 Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 20 | 7 9 23 25 25 Most Carried 25 | 2 10 24 25 25 Average Carried 17 | . 7 19 24 22 Final Capacity 25 | 8 10 25 25 25 Final Carried 25 | 2 10 24 25 17 Class Distribution -------------------- 75% | Mutant 24% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1508 | 284 308 499 387 30 Remotely . | . . . . . Salvage Created 765 | 136 362 183 84 . Parts 56 | 10 24 20 2 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . 14 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 25 | . 13 10 2 . Guns 13 | . 4 7 2 . Cannons 1 | . . 1 . . AOE 11 | . 9 2 . . Classes Destroyed 10 | 2 7 1 . . Worker 1 | . 1 . . . Builder 2 | . 2 . . . Tunneler 5 | 4 1 . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Operator 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 10 | . 6 4 . . Grunt 9 | . 7 . 2 . Subdweller 6 | . . 6 . . Best Kill Streak 5 | 2 5 4 2 . Combat Bots Only 4 | . 4 4 2 . Max Kills in Single Turn 2 | 1 2 1 1 . Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 78 | . 31 44 3 . Missed 21 | . 9 10 2 . Hits 57 | . 22 34 1 . Projectile 57 | . 22 34 1 . AOE 2 | . . 2 . . Critical Strikes 1 | . 1 . . . Damage Taken 1035 | . 287 736 12 . Core 186 | . 32 154 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 140 | 28 60 48 4 . Largest 2 | 1 2 2 2 . Hottest 68 | 20 50 60 68 . Shots Fired 170 | 28 69 66 7 . Gun 107 | 28 45 28 6 . Cannon 34 | . . 33 1 . Launcher 29 | . 24 5 . . Special . | . . . . . Kinetic 140 | 28 45 61 6 . Thermal 1 | . . . 1 . Explosive 29 | . 24 5 . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 4 10 15 3 . Robot Miss Streak 7 | 4 2 7 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 84 | 16 38 27 3 . Core Hits 62 | 10 35 15 2 . Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Destroy 1 | 1 . . . . Melee Attacks 4 | . . 4 . . Impact 4 | . . 4 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2229 | 129 1269 731 100 . Guns 761 | 126 280 255 100 . Cannons 144 | . . 144 . . Explosions 1259 | . 927 332 . . Melee . | . . . . . Ramming 65 | 3 62 . . . Kinetic 905 | 126 280 399 100 . Thermal 62 | . 62 . . . Explosive 1197 | . 865 332 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 3 14 3 . Message Errors 6 | . 1 3 2 . Matter Fused 3 | . . 3 . . Heat Flow Errors 3 | . 1 2 . . Energy Discharges 2 | . . 2 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . 1 1 . . Misfires 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 56 | . 56 . . . Projectiles . | . . . . . Explosions 56 | . 56 . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 59 | . 59 . . . Shots 2 | . 2 . . . Rammed 25 | 3 22 . . . Targets Rammed 26 | 3 23 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 162 | . 135 162 28 . Average Temperature 39 | . 31 76 12 . Received Heat Transfer 96 | . 84 6 6 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 1 | . 1 . . . Low Security (%) 76 | 100 65 . 100 . Level 1 23 | . 34 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 312 | 10 312 . 72 . Initial 52 | . . . 52 . Average 111 | . 152 . 38 . Influence Increases 870 | 25 545 140 160 . Destroy 0b10 Robot/C 380 | . 260 80 40 . Destroy 0b10 Robot/NC 70 | 25 45 . . . Destroy Leader 66 | . 66 . . . Select Force Hacks 120 | . . . 120 . Disable Machine 75 | . 75 . . . Destroy Structure 99 | . 99 . . . Lose Combat Pursuer 60 | . . 60 . . Influence Decreases 870 | 25 444 131 270 . Entered New Map 107 | . . 49 58 . Time Decay 743 | 25 444 72 202 . Lost Part 20 | . . 10 10 . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 23 12 2 . Peak Tracking Total 4 | . 4 4 2 . Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 6 | . 1 5 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 7 | . 6 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 7 | . . 2 5 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . . 4 15 . Successful 14 | . . 4 10 . Failed 5 | . . . 5 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 8 | . . . 8 . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 11 | . . . 11 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 4 . . Record 3 | . . 3 . . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . 4 . Report Inventory 1 | . . . 1 . Retrieve Components 3 | . . . 3 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . . . 6 . Terminals 2 | . . . 2 . Botnet 1 | . . . 1 . Skim 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Tunnel 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 4 | . . . 4 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies 4 | . . . 4 . Largest Group 4 | . . . 4 4 Highest-Rated Group 57 | . . . 57 57 Highest-Rated Ally 27 | . . . 27 27 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 2198 | 58 1309 831 . . Optics 109 | . . 109 . . Seismic 2089 | 58 1309 722 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 6 | . . 1 . 5 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5640 | 184 1309 2389 441 1317 Spaces Moved 2863 | 82 713 917 277 874 Core 14 | 14 . . . . Treads 1394 | 68 713 613 . . Legs . | . . . . . Wheels 1455 | . . 304 277 874 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 131 131 150 Average Speed 180 | 144 160 240 135 150 Slowest Speed 480 | 160 160 480 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 5 | . . 5 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 3 93 46 47 80 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 5 | . . 1 4 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . 2 . 3 Spaces Dug 1 | . . 1 . . Terrain Destroyed 131 | . 108 23 . . Melee 1 | . . 1 . . Projectile 11 | . . 11 . . AOE 119 | . 108 11 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 3163 | 121 807 1017 336 882 Wait 22 | . . 18 4 . Move 2859 | 81 712 916 276 874 Hop . | . . . . . Pick Up 31 | 3 8 14 6 . Fast Attach 8 | 5 1 1 1 . Attach 5 | 1 . 4 . . Detach . | . . . . . Swap 22 | . 2 11 7 2 Drop 13 | . 1 1 5 6 Fire 140 | 28 60 48 4 . Melee 4 | . . 4 . . Ram . | . . . . . Kick . | . . . . . Crush 26 | 3 23 . . . Escape Stasis . | . . . . . Rewire 33 | . . . 33 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 16) 185 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 5) 482 | -10/Materials | Discovered new exit (range 15) 670 | -10/Materials | Discovered new exit (range 9) 1173 | -10/Materials | Discovered new exit (range 7) 1484 | -10/Materials | Discovered new exit (range 5) 1494 | -10/Materials | Entered Subcaves 1547 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1783 | -10/Subcaves | Visited 4L-MR0's lab 1827 | -10/Subcaves | Found Prototype Wheel 1841 | -10/Subcaves | Identified Maxwheels 2221 | -10/Subcaves | Core integrity fell below 50% 2319 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 2449 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2503 | -10/Subcaves | Discovered new exit (range 9) 2815 | -10/Subcaves | Visited Clippyterm 2824 | -10/Subcaves | Learned Research machine intel 3871 | -10/Subcaves | Discovered new exit (range 12) 3883 | -10/Subcaves | Entered Recycling 4279 | -9/Recycling | Scanned before Scraplab entrance 4305 | -9/Recycling | Entered Scraplab 4317 | -9/Recycling | Discovered new exit (range 2) 4324 | -9/Recycling | Entered Scraptown 4324 | -9/Scraptown | Accompanied by 4 allies 4324 | -9/Scraptown | System corruption cleaned by C-Scrubber 4509 | -9/Scraptown | Visited UFD Registry 4509 | -9/Scraptown | Registered with UFD as "Beamnuts" 4533 | -9/Scraptown | Visited Fellowship of the Rings 4548 | -9/Scraptown | Visited Spacefarers 4572 | -9/Scraptown | Build established: Commander-Mutant 4903 | -9/Scraptown | Visited Shadow of the Wyrm 4978 | -9/Scraptown | Visited CPS Storage 5011 | -9/Scraptown | Visited Comm Corps 5059 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5064 | -9/Scraptown | Learned Research non-interactive machine intel 5065 | -9/Scraptown | Learned Factory emergency access door positions 5070 | -9/Scraptown | Learned Factory interactive machine intel 5071 | -9/Scraptown | Learned location of 2 exits from Lower Caves 5094 | -9/Scraptown | Discovered new exit (range 11) 5260 | -9/Scraptown | Visited Scrapoid Research Area 5310 | -9/Scraptown | Visited Botcube Research 5358 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5430 | -9/Scraptown | Visited Junk Repository 5478 | -9/Scraptown | Visited Supply Room 5506 | -9/Scraptown | Visited Observation Area 5521 | -9/Scraptown | Visited LU-1G1's Boring Crew 5550 | -9/Scraptown | Visited A0-MCA Data Center 5577 | -9/Scraptown | Visited Science Testing Area 5614 | -9/Scraptown | Visited Junk Repository 5641 | -9/Scraptown | Self-destructed Last Messages --------------- Anyway, it was terrible, Heavies guarding all the exits and entrances soon after that. The only good part was that it cleared them out of most of their regular defensive positions. I waited forever near an exit hoping they'd leave in a security rotation, but I guess those had come to a stop. Best I could do was trick one into chasing me a short ways then slip around behind them to make it back into the caves. 05475_ Sub. Monowheel shoots sparks and powers down. 05478_ LOCAL NARROWCAST: Supplies. 05506_ LOCAL NARROWCAST: Observation Area. 05521_ LOCAL NARROWCAST: LU-1G1's Boring Crew. We dig so you don't have to. 05550_ LOCAL NARROWCAST: A0-MCA Data Center. F8-8V2(j): It's a good thing a recommendation from a current member is required to get into Scraptown from the 0b10 direction. Letting just anyone in would be a disaster. Too many unknowns and too much riffraff. 05577_ LOCAL NARROWCAST: Science Testing Area. NO EXPLOSIVES TESTING ALLOWED. 05614_ LOCAL NARROWCAST: Repository. Map ----- +----------------------------------------------------+ | "?" 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"??????????? | | "## ""#???? ??????????? | | ?# ""#???? ??????????? | | #### ""###### ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileGuidanceGutpuncher Manual? 0 Play Time 00:19:32 Cumulative 513.7 hours Start 2026.09.30 @ 19:33:23 End 2026.09.30 @ 19:52:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 387 Adventurer 0 Explorer 0 Win Type - Total 11 Types 4/0/5/2/0/0/0/0/0/0 Lore% 68 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f818d317-975c-4db5-aab9-6ba86ae45d3f