Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 18:29:31 Player: ConfusedWizard Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (710) 710 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1755 Bonus ------- None Cogmind --------- Core Integrity 329/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (3) ------- Light Assault Rifle Autogun Autogun > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Armored Treads Armored Treads Small Storage Unit Medium Storage Unit Sensor Array ECM Suite ECM Suite Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Autogun Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Armored Treads Armored Treads Small Storage Unit Medium Storage Unit Sensor Array ECM Suite ECM Suite Grenade Launcher [Rating: 19] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Light Armor Plating Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 33 | 6 14 13 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 5 3 Treads 4 | . 2 2 Leg 6 | 2 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | 1 6 5 Device 1 | . . 1 Storage 7 | 1 5 1 Processor 2 | . 1 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 2 1 4 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 96 98 Engine 11 | . 14 11 Treads 8 | . . 11 Leg 15 | . 27 10 Storage 11 | . 14 11 Processor 6 | . 11 4 Protection 10 | . . 15 Ballistic Gun 31 | . 27 33 Naked Turns . | . . . Heaviest Build 85 | 10 85 41 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 15 Average Capacity 11 | 6 10 12 Most Carried 12 | 8 10 12 Average Carried 9 | 3 8 10 Final Capacity 15 | 8 10 15 Final Carried 12 | 6 9 12 Class Distribution -------------------- 61% | Tank 33% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 936 | 219 234 483 Remotely . | . . . Salvage Created 951 | . 396 555 Parts 64 | . 29 35 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 11 11 Guns 22 | . 11 11 Classes Destroyed 5 | . 4 1 Recycler 1 | . 1 . Watcher 2 | . 1 1 Swarmer 6 | . 6 . Grunt 11 | . 5 6 Sentry 5 | . . 5 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 105 | . 67 38 Missed 24 | . 18 6 Damage Taken 939 | . 505 434 Core 208 | . 137 71 Absorbed by Shields . | . . . Regen/Repaired (Parts) 32 | . . 32 Core Remaining (%) 72 | 100 45 . Volleys Fired 93 | . 50 43 Largest 3 | . 2 3 Hottest 66 | . 40 66 Shots Fired 226 | . 97 129 Gun 226 | . 97 129 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 226 | . 97 129 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 6 7 Robot Miss Streak 9 | . 7 9 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 106 | . 47 59 Core Hits 50 | . 26 24 Critical Kills 3 | . 2 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Destroy 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1178 | . 436 742 Guns 1151 | . 426 725 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 27 | . 10 17 Kinetic 1151 | . 426 725 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . . 2 Targets Rammed 3 | . 1 2 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 91 | . 28 91 Average Temperature 26 | . 11 31 Received Heat Transfer 387 | . 216 171 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 225 | . 180 225 Initial 76 | . . 76 Average 88 | . 94 90 Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 91 Level 1 5 | . . 8 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 3 3 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 17 24 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 2 6 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 23 | . 4 19 Successful 14 | . 2 12 Failed 9 | . 2 7 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 3 8 Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units 4 | . 1 3 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Record 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks 5 | . . 5 Scan Component 4 | . . 4 Repair 1 | . . 1 Recycling Unit Hacks 4 | . 1 3 Process 1 | . . 1 Report Inventory 2 | . 1 1 Retrieve Matter 1 | . . 1 Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 1 5 Full Trace Events 5 | . . 5 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter 186 | . . 186 Retrieved Matter 353 | . . 353 Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2203 | 81 662 1460 Spaces Moved 1167 | 57 380 730 Core 6 | 6 . . Treads 414 | . . 414 Legs 747 | 51 380 316 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 158 | 112 131 177 Slowest Speed 400 | 120 400 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 53 63 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1363 | 74 464 825 Wait 16 | . 1 15 Move 1165 | 56 379 730 Hop . | . . . Pick Up 38 | 12 12 14 Fast Attach . | . . . Attach 12 | 6 2 4 Detach . | . . . Swap 21 | . 12 9 Drop 15 | . 7 8 Fire 93 | . 50 43 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 18) 311 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 18) 728 | -10/Materials | Core integrity fell below 50% 733 | -10/Materials | Discovered new exit (range 5) 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1099 | -9/Materials | Discovered new exit (range 14) 1413 | -9/Materials | Build established: Tank 1442 | -9/Materials | Discovered new exit (range 10) 1536 | -9/Materials | Repaired Lgt. Armor Plating? 1558 | -9/Materials | Discovered new exit (range 15) 2204 | -9/Materials | Self-destructed Last Messages --------------- Critical hit (Burn: +37). R-06 Scavenger collects Aluminum Leg. Y-45 Defender destroyed. R-06 Scavenger collects Particle Gun. R-06 Scavenger collects Heat Sink. Acquired 50 matter. Acquired Hvy. Assault Rifle. Want a larger map view with more modal windows? Or have a large enough display to fit a bigger map in exchange for smaller text? Consider selecting a different UI Layout in the option menu. Slammed into T-07 Excavator. Y-45 Defender destroyed. K-01 Serf collects debris. Acquired 55 matter. K-01 Serf collects debris. Connecting with Terminal... ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ???????????????????????? ??????######+## | | ???????????????????????? #?????# | | ????????????????????????? #?????# | | ????????????????????????? #?????# | | ??????????????????????????!! #?????# | | ??????????????????????????! #?????# """ | | ??????????????????????????# #?????#!!! 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