Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 16:33:08 Player: Maha Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (619) 619 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2609 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 13/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Shield Generator Medium Laser Faulty Improved Assault Rifle Heavy Mace Scythe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Shield Generator > --- WEAPON ----------- Improved Assault Rifle Flak Cannon > --- INVENTORY -------- Shield Generator Medium Laser Improved Assault Rifle Heavy Mace Scythe [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Backup Propulsion I Utility High-capacity Matter Pod Device Heat Sink Storage High-capacity Matter Pod Processor Advanced Visual Processing Unit Hackware System Shield Weapon Light Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 28 | 6 5 3 10 4 Power 5 | 1 2 1 . 1 Engine 4 | 1 1 1 . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 5 | 2 1 1 1 . Treads 1 | . . . 1 . Leg . | . . . . . Wheel 4 | 2 1 1 . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 1 3 2 Device 3 | 1 . . . 2 Storage 1 | . 1 . . . Processor 3 | . . 1 2 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 1 . 6 1 Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 2 1 . 2 . Ballistic Cannon 1 | . . . . 1 Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 15 | . 2 8 3 2 Power 4 | . 1 2 . 1 Propulsion 4 | . . 3 . 1 Utility 1 | . . 1 . . Weapon 6 | . 1 2 3 . Highest Loss Streak 6 | . 2 6 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 67 | . 96 65 41 54 Engine 7 | . 10 10 . 8 Treads 2 | . . . 1 7 Wheel 11 | . 25 15 . . Device 8 | . 14 8 . 8 Storage 6 | . 12 10 . . Processor 7 | . . 1 19 15 Hackware 1 | . . . 5 . Energy Cannon 1 | . . . 6 . Ballistic Gun 15 | . 27 18 2 8 Ballistic Cannon 1 | . . . . 6 Launcher 1 | . . . 6 . Naked Turns 131 | . . 90 9 32 Heaviest Build 14 | 7 13 12 12 14 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | . 1 3 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 3 5 5 Average Carried 2 | . 2 1 1 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 3 . 3 5 Class Distribution -------------------- 92% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 748 | 280 342 83 43 . Remotely . | . . . . . Salvage Created 849 | 46 352 164 287 . Parts 57 | 2 24 10 21 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 24 | 1 7 10 6 . Guns 18 | 1 7 10 . . AOE 6 | . . . 6 . Classes Destroyed 11 | 1 4 . 6 . Worker 3 | . . . 3 . Builder 2 | . . . 2 . Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 1 | . 1 . . . Mechanic 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 13 | . 3 10 . . Grunt 8 | 1 4 . 3 . Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Best Kill Streak 11 | 1 3 3 11 . Combat Bots Only 6 | 1 2 3 6 . Max Kills in Single Turn 6 | 1 1 2 6 . Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 263 | 6 42 70 64 81 Missed 79 | 2 13 19 17 28 Damage Taken 2202 | 46 319 432 627 778 Core 1023 | . 86 142 234 561 Absorbed by Shields 93 | . . . . 93 Regen/Repaired (Parts) 12 | . 12 . . . Core Remaining (%) 49 | 100 . 8 41 . Volleys Fired 87 | 5 35 35 10 2 Largest 3 | 2 2 2 3 1 Hottest 99 | 40 40 40 99 23 Shots Fired 151 | 10 65 54 20 2 Gun 132 | 10 65 54 1 2 Cannon . | . . . . . Launcher 19 | . . . 19 . Special . | . . . . . Kinetic 132 | 10 65 54 1 2 Thermal . | . . . . . Explosive 19 | . . . 19 . Electromagnetic . | . . . . . Robot Hit Streak 8 | 2 8 6 6 6 Robot Miss Streak 6 | 2 3 6 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 87 | 5 40 30 11 1 Core Hits 51 | 2 19 15 15 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1792 | 50 427 246 1048 21 Guns 752 | 50 427 245 15 15 Cannons . | . . . . . Explosions 1033 | . . . 1033 . Melee . | . . . . . Ramming 7 | . . 1 . 6 Kinetic 752 | 50 427 245 15 15 Thermal . | . . . . . Explosive 1033 | . . . 1033 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . . . 28 . Projectiles . | . . . . . Explosions 28 | . . . 28 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . . . 53 . Shots 4 | . . . 4 . Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 60 | 6 5 6 60 5 Average Temperature 15 | 6 5 6 22 5 Received Heat Transfer 870 | 24 132 54 267 393 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 396 | 20 239 235 396 182 Initial 167 | . 13 15 85 167 Average 135 | 4 83 148 185 175 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 79 | 100 87 62 65 100 Level 1 20 | . 12 37 34 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | 1 8 14 12 4 Peak Tracking Total 6 | 1 4 4 6 3 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 2 . 2 1 Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 26 | . 7 . 16 3 Successful 19 | . 3 . 13 3 Failed 7 | . 4 . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 2 . 16 . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 13 | . . . 13 . Record 12 | . . . 12 . Investigation Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Insert Component 1 | . . . . 1 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1451 | 78 411 368 294 300 Spaces Moved 1131 | 70 323 358 229 151 Core 384 | 18 . 154 211 1 Treads 168 | . . . 18 150 Legs . | . . . . . Wheels 579 | 52 323 204 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 50 50 50 Average Speed 93 | 72 82 72 105 159 Slowest Speed 200 | 80 95 200 200 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 9 40 56 31 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 105 | . . . 105 . Melee . | . . . . . Projectile . | . . . . . AOE 105 | . . . 105 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1398 | 88 410 423 266 211 Wait 106 | 1 37 25 1 42 Move 1127 | 69 322 357 228 151 Hop . | . . . . . Pick Up 34 | 7 8 . 15 4 Fast Attach . | . . . . . Attach 26 | 6 3 3 10 4 Detach 2 | . . . . 2 Swap 2 | . 2 . . . Drop 12 | . 3 2 2 5 Fire 87 | 5 35 35 10 2 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Sto) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Repaired Wheel? 318 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 8) 490 | -10/Materials | Entered Mines 535 | -10/Mines | Discovered new exit (range 15) 644 | -10/Mines | Core integrity fell below 50% 690 | -10/Mines | Learned 2 Materials zone layouts 723 | -10/Mines | Core integrity fell below 20% 799 | -10/Mines | Lost 6 parts (2p1n1u2w) 858 | -10/Mines | Entered Materials 858 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 859 | -9/Materials | Identified exit to Materials 859 | -9/Materials | Identified exit to Storage 1107 | -9/Materials | Discovered exit to Materials (range 17) 1133 | -9/Materials | Core integrity fell below 50% 1145 | -9/Materials | Lost 3 parts (3w) 1152 | -9/Materials | Entered another Materials area 1152 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1437 | -8/Materials | Core integrity fell below 50% 1447 | -8/Materials | Core integrity fell below 20% 1452 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01270_ Slammed into R-06 Scavenger. 01309_ K-01 Serf cleans the Terminal. 01314_ K-01 Serf collects debris. 01315_ Critical hit (Burn: +26). 01319_ K-01 Serf collects debris. 01328_ Acquired Hvy. Mace. 01333_ K-01 Serf collects debris. 01369_ Critical hit (Burn: +26). 01373_ Acquired Scythe. 01392_ Critical hit (Burn: +26). 01416_ Lgt. Treads destroyed. 01418_ Knocked back. 01418_ Dropped Shield Generator. 01419_ Discarded Broken Imp. Signal Interpreter. 01419_ Dropped Flak Cannon. 01420_ Dropped Imp. Assault Rifle. 01420_ Lgt. Ion Engine destroyed. 01420_ Discarded Adv. Visual Processing Unit. 01432_ Critical hit (Burn: +37). 01436_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????###########?????? | | ??????????????# #?????? | | ??????????????# #?????? | | ??????????????# #?????? | | ??????????????# ####### | | ??????????????# """ """ + + | | ??????????????# """ """ # # | | ???########???# """ """ # # | | ???# #???# # # | | ???# ###########+### # | | ???# ]=[= # # | | ???#[!=[= # + | | ???# b= g/ ## ## | | ???# @ g# """ """ !## ## | | ???######## """ """ ##+##### | | ?????????# """ """ # | | ?????????+ # """ "" | | ?????????# + """ "" | | ?????????# # """ "" | | ?????????# ########### | | ?????????# #?????????# | | ?????????# +?????????# | | ?????????# #?????????# | | ?????????# #?????????#######+ | | ?????????# #???????#######?# | | ?????????# #???????# ### | | ?????????# ######### | | ????????? T | | ????????? ######### | | ?????????##+#????????# ##/# | | ?????????????????????## ## | | ??????????????????????# ## | | ??????????????????????# + | | ??????????????????????# ## | | ??????????????????????# ## | | ??????????????????????## ### | | ???????????????????????# #?#### | | ???????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed IntegritySiegeRigger Manual? 0 Play Time 00:52:27 Cumulative 35.8 hours Start 2024.03.31 @ 11:35:18 End 2024.03.31 @ 16:33:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b58a46b2-02f0-458f-af73-dd5347b1434a