Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.07 @ 19:41:04 Player: Deep Beef Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (133) 665 Value Destroyed (6323) 6323 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1415) 1415 TOTAL SCORE: 10923 Bonus ------- High Alert Combat Kills 1029 Entered Garrisons 400 Friendly Fire -14 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 13% Temperature Cool (9) Movement Walking (400) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit Melee Analysis Suite Melee Analysis Suite Target Analyzer > --- WEAPON (2) ------- Scythe Blade Saw > --- INVENTORY (20) --- Light Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Cryofiber Web Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Weapon Cycler Weapon Cycler Hacking Suite Authchip [R/Combat] Bomb Drone Bay Assault Cannon Bore Cannon Mini Grenade Launcher Heavy Mace Blade Saw Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Target Analyzer Recoil Nullifier Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Scythe > --- INVENTORY -------- Nuclear Core Light Treads Cryofiber Web Improved Heat Sink Improved Coolant Injector Huge Storage Unit Improved Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating Authchip [R/Combat] Bomb Drone Bay Gauss Rifle Assault Cannon Bore Cannon Mini Grenade Launcher Heavy Mace [Rating: 39] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 . 2 . . . Weapon . | . . . . . . . . Parts Attached 90 | 7 4 28 3 4 18 11 15 Power 7 | 1 . 3 . . 1 . 2 Engine 2 | 1 . 1 . . . . . Core 5 | . . 2 . . 1 . 2 Reactor . | . . . . . . . . Propulsion 27 | 2 2 6 1 . 4 4 8 Treads 15 | . . 5 1 . 4 4 1 Leg 11 | 1 2 1 . . . . 7 Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 1 1 9 . 2 8 5 3 Device 5 | . 1 . . 1 2 . 1 Storage 4 | 1 . 3 . . . . . Processor 5 | . . . . 1 1 2 1 Hackware . | . . . . . . . . Protection 15 | . . 6 . . 5 3 1 Artifact . | . . . . . . . . Weapon 27 | 3 1 10 2 2 5 2 2 Energy Gun 4 | 2 . 2 . . . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 15 | 1 1 6 1 2 2 1 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . Slashing Weapon 4 | . . . . . 2 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 26 | . . 4 . . 8 5 9 Power 2 | . . . . . 1 . 1 Propulsion 12 | . . 3 . . 3 2 4 Utility 10 | . . 1 . . 3 3 3 Weapon 2 | . . . . . 1 . 1 Highest Loss Streak 4 | . . 4 . . 2 4 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 95 96 100 100 96 94 84 Engine 2 | . 14 5 . . . . . Core 7 | . . 5 11 9 8 9 6 Treads 21 | . . 20 33 27 25 25 13 Leg 6 | . 18 9 . . . . 12 Device 5 | . 9 4 . 9 8 13 2 Storage 10 | . 14 11 11 9 9 9 9 Processor 6 | . . . . 9 6 12 21 Protection 14 | . . 17 22 18 19 8 5 Energy Gun 1 | . 14 2 . . . . . Ballistic Gun 14 | . 14 18 20 18 15 13 3 Slashing Weapon 2 | . . . . . 1 2 9 Naked Turns . | . . . . . . . . Heaviest Build 77 | 12 14 69 69 72 77 63 59 Greatest Support 66 | 10 20 66 66 66 66 66 66 Greatest Overweight (x) 6 | 1 1 6 1 1 3 3 5 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 25 | 8 8 25 20 20 20 20 20 Average Capacity 16 | 7 8 11 20 20 20 20 20 Most Carried 20 | 4 8 11 19 20 20 19 19 Average Carried 13 | 2 5 7 14 17 18 16 15 Final Capacity 20 | 8 8 20 20 20 20 20 20 Final Carried 20 | 4 8 11 19 20 16 16 19 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Mat Gar Matter Collected 3276 | 197 165 808 38 68 1108 677 215 Remotely . | . . . . . . . . Salvage Created 4746 | . 230 1205 11 151 1217 1013 919 Parts 298 | . 24 97 3 13 64 49 48 Haulers Intercepted 3 | . . 1 . . . 2 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 114 | . 8 34 . 4 26 17 25 Melee 36 | . . . . . 2 9 25 Guns 77 | . 8 34 . 4 23 8 . AOE 1 | . . . . . 1 . . Classes Destroyed 17 | . 4 3 1 . 5 1 3 Worker 2 | . . . 1 . . 1 . Builder 1 | . . 1 . . . . . Tunneler 1 | . 1 . . . . . . Hauler 3 | . . 1 . . . 2 . Recycler 1 | . . . . . . 1 . Watcher 11 | . 2 5 . 2 1 1 . Swarmer 39 | . 6 16 . 3 6 2 6 Cutter 2 | . . . . . . . 2 Grunt 41 | . 2 8 . . 7 10 14 Brawler 1 | . . . . . 1 . . Duelist 4 | . . . . . 3 1 . Protector 1 | . . . . . . . 1 Sentry 17 | . . 10 . 1 3 3 . Demolisher 1 | . . . . . . . 1 Hunter 2 | . . . . . 1 1 . Programmer 5 | . . . . . 4 . 1 Behemoth 1 | . . . . . 1 . . Best Kill Streak 8 | . 3 8 1 3 4 5 5 Combat Bots Only 8 | . 3 8 . 3 4 5 5 Max Kills in Single Turn 2 | . 1 2 1 2 2 2 1 Gunslinging 1 | . . 1 . 1 . . . Exploded 1 | . . . . . 1 . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Mat Gar Damage Taken 5595 | . 143 867 8 39 1901 898 1739 Core 630 | . 27 47 . 15 186 53 302 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 89 . 88 . . . . Volleys Fired 293 | . 23 91 1 13 132 32 1 Largest 2 | . 2 2 2 2 2 2 1 Hottest 73 | . 70 73 46 46 58 56 28 Shots Fired 566 | . 46 174 2 26 254 63 1 Gun 555 | . 46 172 2 26 245 63 1 Cannon 2 | . . 2 . . . . . Launcher 9 | . . . . . 9 . . Special . | . . . . . . . . Kinetic 511 | . 23 151 2 26 245 63 1 Thermal 46 | . 23 23 . . . . . Explosive 9 | . . . . . 9 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | . 10 25 2 8 19 20 . Robot Miss Streak 2 | . 2 2 . 1 1 2 . Penetration Max 1 | . . . . . 1 1 . Secondary Targets 14 | . 2 3 . 2 5 2 . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . Shots Hit Robots 494 | . 29 138 2 21 168 62 74 Core Hits 214 | . 13 61 2 10 70 33 25 Critical Kills 6 | . . 2 . . 2 2 . Critical Parts Destroyed 10 | . 2 . . 1 2 5 . Critical Strikes 29 | . 3 3 . 1 4 8 10 Burn 2 | . 1 1 . . . . . Destroy 16 | . 2 2 . 1 4 7 . Sever 11 | . . . . . . 1 10 Melee Attacks 164 | . . . 3 . 21 23 117 Impact 3 | . . . 3 . . . . Slashing 161 | . . . . . 21 23 117 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 10491 | . 383 2205 60 304 3423 1769 2347 Guns 6782 | . 383 2134 26 304 2748 1187 . Cannons . | . . . . . . . . Explosions 416 | . . 61 . . 355 . . Melee 3283 | . . . 34 . 320 582 2347 Ramming 10 | . . 10 . . . . . Kinetic 6345 | . 171 1909 26 304 2748 1187 . Thermal 498 | . 212 286 . . . . . Explosive 355 | . . . . . 355 . . Electromagnetic . | . . . . . . . . Impact 34 | . . . 34 . . . . Slashing 3249 | . . . . . 320 582 2347 Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . 11 12 13 Average Corruption 11 | . . . . . 9 11 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 150 | . . . . . 35 51 64 Message Errors 40 | . . . . . 14 9 17 Matter Fused 35 | . . . . . 5 17 13 Heat Flow Errors 22 | . . . . . 5 7 10 Energy Discharges 18 | . . . . . 2 7 9 Parts Rejected 3 | . . . . . 1 . 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 17 | . . . . . 3 6 8 Data Loss (major) 7 | . . . . . 3 . 4 Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Misdirections 1 | . . . . . . 1 . Weapon Failures 3 | . . . . . 2 1 . Overload Shots . | . . . . . . . . Overflow Damage 126 | . . . 5 . . . 121 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 126 | . . . 5 . . . 121 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 263 | . 72 191 24 40 228 180 263 Average Temperature 51 | . 21 38 13 14 57 50 117 Received Heat Transfer 1965 | . 27 414 . 9 282 495 738 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 1493 | . 703 790 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Gar Peak Influence 1435 | . 210 473 5 129 1430 769 1435 Initial 600 | . . 3 1 . . 600 341 Average 396 | . 47 183 . 73 702 544 862 Maximum Alert Level 4 | . 1 2 . . 4 3 4 Low Security (%) 44 | 100 95 49 100 100 26 . . Level 1 15 | . 4 42 . . 9 9 7 Level 2 20 | . . 8 . . 22 87 23 Level 3 8 | . . . . . 7 3 41 Level 4 11 | . . . . . 33 . 27 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . 3 . . . 5 . Investigation 2 | . . 1 . . . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . . 2 . . . 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Mat Gar Distress Signals 8 | . . 4 . 1 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 177 | . 11 50 5 12 30 31 38 Peak Tracking Total 9 | . 3 9 5 3 7 5 5 Tactical Retreats 23 | . . 3 . . 5 5 10 Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Gar Traps Triggered 4 | . . . . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Mat Gar Machines Disabled 23 | . . 3 . . 14 3 3 Max in Single Turn 3 | . . 3 . . 1 1 1 Garrison Relay 11 | . . . . . 8 . 3 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Mat Gar Machines Accessed 33 | . 8 10 1 4 5 2 3 Terminals 28 | . 8 9 . 2 5 1 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 105 | . 23 38 1 15 12 5 11 Successful 64 | . 15 24 1 13 4 5 2 Failed 41 | . 8 14 . 2 8 . 9 Catastrophic 4 | . 1 . . . 3 . . Database Lockouts . | . . . . . . . . Manual 33 | . 15 10 . 3 1 1 3 Terminals 86 | . 23 32 . 4 12 4 11 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 16 | . . 6 . 10 . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 29 | . 6 13 1 1 4 3 1 Record 1 | . . 1 . . . . . Prototype ID Bank 3 | . 1 1 . 1 . . . Open Door 2 | . . . 1 . 1 . . Level Access Points 1 | . . . . . . 1 . Branch Access Points 2 | . 1 1 . . . . . Emergency Access Points 4 | . . 2 . . 1 . 1 Scanalyzer Index 1 | . . 1 . . . . . Alert Level 1 | . . . . . . 1 . Unreport Threat 2 | . . 2 . . . . . Locate Traps 2 | . 1 1 . . . . . Registered Prototypes 1 | . . 1 . . . . . Zone Layout 7 | . 3 3 . . . 1 . Garrison Registry 1 | . . . . . 1 . . Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 16 | . . 6 . 10 . . . Insert Component 8 | . . 3 . 5 . . . Analyze 8 | . . 3 . 5 . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 17 | . 9 5 . 1 . 1 1 Terminals 17 | . 9 5 . 1 . 1 1 Assimilate 2 | . 1 1 . . . . . Botnet 15 | . 8 4 . 1 . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 7 8 . 1 4 1 3 Full Trace Events 3 | . . 1 . . . 1 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . 3 . 5 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 8 | . . 3 . 5 . . . Part Schematics Acquired 8 | . . 3 . 5 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 45 | . . . . . 34 . 11 Machine Destruction 45 | . . . . . 34 . 11 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Mat Gar Total Allies 5 | . . . 3 . 2 . . Largest Group 3 | . . . 3 . 2 . . Highest-Rated Group 56 | . . . 40 . 56 . . Highest-Rated Ally 31 | . . . 16 . 31 . . Total Orders . | . . . . . . . . Ally Attacks 29 | . . . 24 . 5 . . Total Damage 327 | . . . 201 . 126 . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Mat Gar Turns Passed 10708 | 58 840 2712 1542 449 2056 1255 1796 Spaces Moved 4527 | 35 469 1435 634 164 654 457 679 Core 10 | 8 . 2 . . . . . Treads 3017 | . . 802 634 164 654 457 306 Legs 1490 | 17 469 631 . . . . 373 Wheels 10 | 10 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 240 240 160 160 160 Average Speed 196 | 127 157 159 240 240 237 220 201 Slowest Speed 470 | 190 190 350 240 240 400 400 470 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 66 | 4 90 97 99 20 87 44 88 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken 3 | . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched 4 | . . . 4 . . . . Spaces Dug 4 | . . . 2 . 2 . . Terrain Destroyed 38 | . . 33 2 . 3 . . Melee 2 | . . . 2 . . . . Projectile 2 | . . . . . 2 . . AOE 33 | . . 33 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Mat Gar Total 5525 | 45 522 1697 647 200 870 608 936 Wait 321 | . 18 98 1 12 24 78 90 Move 4522 | 34 468 1434 633 164 653 457 679 Hop . | . . . . . . . . Pick Up 72 | 4 7 20 6 4 11 6 14 Fast Attach 15 | 6 . 3 . . 4 . 2 Attach 29 | . 1 4 . 2 8 7 7 Detach 1 | . . . . . 1 . . Swap 46 | 1 3 21 3 2 6 4 6 Drop 46 | . 2 25 . 3 10 1 5 Fire 293 | . 23 91 1 13 132 32 1 Melee 159 | . . . 3 . 21 23 112 Ram . | . . . . . . . . Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis 20 | . . . . . . . 20 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 59 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 4) 527 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Discovered new exit (range 7) 849 | -10/Materials | Discovered new exit (range 18) 860 | -10/Materials | Identified exit to Mines 899 | -10/Materials | Entered another Materials area 899 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 913 | -9/Materials | Discovered new exit (range 8) 1078 | -9/Materials | Identified exit to Mines 1078 | -9/Materials | Identified exit to Storage 1328 | -9/Materials | Discovered new exit (range 9) 1831 | -9/Materials | Discovered new exit (range 13) 1911 | -9/Materials | Destroyed 8 combat bots 1911 | -9/Materials | Lost 4 parts (3n1u) 2195 | -9/Materials | Build established: Scavenger-Mutant 2639 | -9/Materials | Build established: Mutant 3063 | -9/Materials | Discovered new exit (range 7) 3611 | -9/Materials | Entered Mines 3622 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3824 | -9/Mines | Discovered new exit (range 9) 3867 | -9/Mines | Learned 4 Materials zone layouts 4137 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4395 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4432 | -9/Mines | Assembled infested the area 4504 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4839 | -9/Mines | Learned location of Storage (-9) 4987 | -9/Mines | Found the Drone Emporium 4996 | -9/Mines | Learned location of Zion (-6) 5001 | -9/Mines | Found Prototype Device 5093 | -9/Mines | Discovered new exit (range 3) 5153 | -9/Mines | Entered Materials 5153 | -8/Materials | Evolved 2 slots: Utility x2 5602 | -8/Materials | Identified exit to Garrison 5602 | -8/Materials | Entered Garrison 5664 | -8/Garrison | Triggered checkpoint 5713 | -8/Garrison | Discovered new exit (range 79) 5713 | -8/Garrison | Discovered new exit (range 47) 5713 | -8/Garrison | Discovered new exit (range 61) 5787 | -8/Garrison | Garrison Relay disabled 6361 | -8/Garrison | Triggered checkpoint 6461 | -8/Garrison | Garrison Relay disabled 6628 | -8/Garrison | Triggered checkpoint 6829 | -8/Garrison | System corruption reached 10% 6877 | -8/Garrison | Garrison Relay disabled 6880 | -8/Garrison | Garrison Relay disabled 7030 | -8/Garrison | Rescued a captive Derelict 7031 | -8/Garrison | Rescued a captive Derelict 7040 | -8/Garrison | Triggered checkpoint 7187 | -8/Garrison | Spotted B-75 Beast 7233 | -8/Garrison | Destroyed B-75 Beast 7462 | -8/Garrison | Triggered checkpoint 7520 | -8/Garrison | Garrison Relay disabled 7594 | -8/Garrison | Build established: Scavenger-Mutant 7658 | -8/Garrison | Entered Materials 8292 | -8/Materials | Discovered new exit (range 5) 8546 | -8/Materials | Garrison activated, responded to threat 8657 | -8/Materials | Lost 4 parts (2n2u) 8677 | -8/Materials | Identified exit to Factory 8913 | -8/Materials | Identified exit to Garrison 8913 | -8/Materials | Entered Garrison 9104 | -8/Garrison | Garrison Relay disabled 9152 | -8/Garrison | Core integrity fell below 50% 9172 | -8/Garrison | Triggered checkpoint 9347 | -8/Garrison | Garrison Relay disabled 9399 | -8/Garrison | Discovered new exit (range 13) 9470 | -8/Garrison | Triggered checkpoint 9602 | -8/Garrison | Lost 3 parts (1p2n) 9790 | -8/Garrison | Triggered checkpoint 9932 | -8/Garrison | Triggered checkpoint 10088 | -8/Garrison | Discovered new exit (range 13) 10178 | -8/Garrison | Triggered checkpoint 10235 | -8/Garrison | Lost 3 parts (2u1w) 10258 | -8/Garrison | Garrison Relay disabled 10466 | -8/Garrison | Triggered checkpoint 10612 | -8/Garrison | Discovered new exit (range 7) 10654 | -8/Garrison | Triggered checkpoint 10662 | -8/Garrison | Core integrity fell below 20% 10709 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- QJ>#/,SU#PEWQ/ P/OEPQ EXIT=FOUND System corrupted: Energy discharge (-40). P-60 Hacker destroyed. Acquired Target Analyzer. G-47 Trooper Aluminum Leg severed. Blade Saw follow-up attack on G-47 Trooper. G-47 Trooper Aluminum Leg severed. RK:=UYAL DHL CWRAXHKKZEK=Y4OTH G-47 Trooper destroyed. Acquired Mic. Nuclear Core. G-47 Trooper destroyed. Acquired 15 matter. P-60 Hacker springs to life. Aluminum Leg destroyed. Critical hit (Burn: +37). Destroyed Lgt. Nuclear Core. Destroyed Aluminum Leg. Aluminum Leg destroyed. MAAONMB |AT=T%PWI8KJDK4OTCV HB %O Map ----- +----------------------------------------------------+ | # ## ## ###???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | *% ????????????????????????????????? | | # ^ ## ##!=[#?????????????????????????????????? | | # ## ## %#############?????????????????????? | | # #?????????????????????? | | + #?????????????????????? | | # ]= ####"##### #?????????????????????? | | # ##""""###%##??# #???# #?????????????????????? | | + #???????#*#???# #???# #?????????????????????? | | # #????+??# #???# #???# #?????????????????????? | | # #???# ### #???# ##### ######????????????????? | | + #???# [%*#???# " " #????????????????? | | # #???##### #???####### #### #????????????????? | | # #???????# #?????????# #??# #????????????????? | | # #???????# #?????????# ####"########?????????? | | #???????# #?????????# #?????????? | | #???????# #????###### = #?????????? | | #???????# ??? + !=######### < #?????????? | | #####???????# #??### #####[#????????? #?????????? | | #???????????# #??????????#%#???????????#?????????? | | #???????????# #??????????#=#?????????????????????? | | #???????????#+#??### ###g#?????????????????????? | | #?????????# +[@!#?????????????????????? | | #????????????????### ###p#?????????????????????? | | ###??????????????????????#p#?????????????????????? | | !#??????????????????????#=#?????????????????????? | | !#??????????????????????#*#?????????????????????? | | !#????????????????????? ????????????????????? | | !!#???????????????????#" ??????????????????? | | ###???????????????????#" "#????????????????? | | ??????????????????????#" "#????????????????? | | ??????????????????????#"""""^ "#????????????????? | | ??????????????????????###### "#???????????????? | | ????????????????????+??????? "#???????????????? | | ???????????????????????????? ""#???????????????? | | ???????????????????????????? """#???????????????? | | ????????????????????????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 10 Target Analysis 5 Recoil Reduction 9 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed EM Shotgun | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeMyomerBoomstick Manual? 0 Play Time 01:41:58 Cumulative 114.1 hours Start 2023.05.07 @ 17:21:54 End 2023.05.07 @ 19:41:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 107 Rogue 72 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0cb5303d-8f32-47df-9db4-54ceee1e979c