Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 21:05:21 Player: Demo Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (109) 545 Value Destroyed (4958) 4958 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (3765) 3765 TOTAL SCORE: 18548 Bonus ------- Pacifist 834 High Alert Combat Kills 921 Follower Combat Kills 739 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -329 Cogmind --------- Core Integrity 0/1450 Matter 197/300 Energy 90/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Heat Sink Advanced Sensor Array Energy Filter Stasis Canceller Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Armored Heavy Treads Advanced Heavy Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Energy Well Advanced Signal Interpreter Core Analyzer Energy Filter Advanced Force Field > --- WEAPON ----------- Improved Arc Projector Phase Gun Nova Cannon Railgun > --- INVENTORY -------- Light Antimatter Reactor Wheel Advanced Heat Sink Compact Matter Pod Advanced Sensor Array Energy Filter Gamma Rifle Railgun Hypervelocity Railgun Molecular Deconstructor [Rating: 138] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Aerolev Unit Treads Armored Heavy Treads Leg Zionite Composite Leg II Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Improved Actuator Array Device Improved Actuator Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Layered Light Armor Plating Weapon Powered Hammer Energy Gun Field Laser Energy Cannon Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Gar Slots Evolved 16 | . . 2 2 2 . 2 . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . 2 . . . . . . . . 1 . . . . 1 . . . . . Utility 7 | . . . 2 2 . . . . . . 1 . . . . . . . 1 1 . Weapon 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . Parts Attached 208 | 2 1 . 7 9 14 9 13 . 1 . 13 6 . 2 7 14 38 . 63 6 3 Power 38 | . . . . 1 3 1 1 . . . 1 1 . 1 2 6 9 . 12 . . Engine 9 | . . . . 1 1 . . . . . . . . . . 4 1 . 2 . . Core 11 | . . . . . 2 1 1 . . . 1 . . . . . 5 . 1 . . Reactor 18 | . . . . . . . . . . . . 1 . 1 2 2 3 . 9 . . Propulsion 59 | 2 . . 3 1 4 1 4 . . . 7 1 . . 2 2 8 . 18 5 1 Treads 10 | 2 . . 1 . . . . . . . . . . . . . . . 6 1 . Leg 8 | . . . . . . . . . . . . 1 . . . . 3 . 3 1 . Wheel 4 | . . . . . . . . . . . . . . . . . . . 4 . . Hover 33 | . . . 2 . 4 1 4 . . . 7 . . . 2 2 5 . 3 3 . Flight 4 | . . . . 1 . . . . . . . . . . . . . . 2 . 1 Utility 72 | . 1 . 2 5 5 5 7 . . . 5 3 . 1 1 4 11 . 21 1 . Device 39 | . 1 . 2 2 . 3 4 . . . 2 1 . . 1 4 6 . 12 1 . Storage 11 | . . . . . 1 . . . . . 1 . . 1 . . 2 . 6 . . Processor 16 | . . . . 2 . 2 3 . . . 2 1 . . . . 3 . 3 . . Hackware 4 | . . . . . 4 . . . . . . . . . . . . . . . . Protection 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | . . . 2 2 2 2 1 . 1 . . 1 . . 2 2 10 . 12 . 2 Energy Gun 11 | . . . 2 . . . . . . . . 1 . . 1 1 . . 6 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 9 | . . . . . . . . . . . . . . . . . 2 . 5 . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . . Impact Weapon 6 | . . . . 1 1 2 1 . . . . . . . . . 1 . . . . Slashing Weapon 4 | . . . . . . . . . 1 . . . . . 1 . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . . . . . . . . . . 1 1 . . . . Unidentified Prototypes 19 | . . . . . . 1 . . . . 2 4 . 3 . 1 6 . . 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . System Corruption 9 | . . . . . . . . . . . . . . . . . 5 . 4 . . Parts Lost 85 | . . 2 5 . . . 4 . . 1 . . . . 8 5 26 . 29 3 2 Power 13 | . . . . . . . . . . . . . . . 1 2 3 . 7 . . Propulsion 36 | . . 2 2 . . . 2 . . 1 . . . . 4 . 12 . 10 2 1 Utility 17 | . . . 1 . . . 2 . . . . . . . 1 . 7 . 5 1 . Weapon 19 | . . . 2 . . . . . . . . . . . 2 3 4 . 7 . 1 Highest Loss Streak 22 | . . 2 5 . . . 3 . . 1 . . . . 6 4 12 . 22 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . . . 3 5 10 14 9 5 5 5 7 10 9 9 8 8 8 4 10 5 5 Power . | . . . . . 1 1 . . . . . . . . . . . 1 . 1 1 Propulsion 2 | . . . . . 1 3 2 2 2 2 4 5 5 5 2 1 . . 2 . . Utility 3 | . . . 3 3 5 7 4 1 1 2 2 3 3 1 2 5 5 2 3 4 4 Weapon 1 | . . . . 1 3 2 1 2 1 1 1 1 1 1 1 1 1 1 3 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . . . 1 4 7 4 3 . . . 2 . 1 . 3 5 4 . 9 . 1 Power 5 | . . . . . 2 1 1 . . . . . . . 1 . . . . . . Propulsion 10 | . . . . . 3 . . . . . 2 . . . 1 3 . . 1 . . Utility 20 | . . . 1 2 1 2 2 . . . . . 1 . 1 2 3 . 4 . 1 Weapon 8 | . . . . 2 1 . . . . . . . . . . . 1 . 4 . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 32 33 26 31 84 91 93 100 100 100 99 99 100 99 94 88 80 10 71 7 5 Core 3 | . . . . . 4 6 6 6 6 6 5 5 5 1 . . 1 . 1 . . Reactor 1 | . . . . . . . . . . . . . . 3 4 3 4 . 5 . . Treads 1 | . 28 22 1 . . . . . . . . . . . . . . . 6 1 3 Wheel 1 | . . . . . . . . . . . . . . . . . . . 6 . . Hover 19 | . . . 4 . 23 26 26 26 26 26 28 29 29 29 27 30 27 . 1 3 . Device 16 | . 4 11 16 13 9 6 15 26 26 26 24 16 17 15 11 15 13 . 14 . . Storage 3 | . . . . . 4 6 2 . . . 3 5 5 6 7 5 4 . 8 2 . Processor 10 | . . . . 2 . 8 13 13 13 13 11 17 17 17 17 15 12 5 4 . . Energy Gun 1 | . . . 3 . . . . . . . . . . . . . . . 5 . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . 6 . 1 Impact Weapon 11 | . . . . 5 11 25 26 26 20 20 17 17 17 17 12 3 3 . . . . Slashing Weapon 3 | . . . . . . . . . 5 6 5 4 5 5 8 8 7 . . . . Peak Build Rating 138 | 2 3 3 18 24 54 66 77 77 79 79 92 88 89 93 96 109 123 15 138 38 31 Average Rating 75 | 1 2 2 8 16 45 59 68 77 78 78 89 86 88 90 88 99 92 15 92 19 22 On Entrance 47 | . 2 3 1 5 16 54 58 77 77 79 73 88 88 89 93 91 99 15 15 4 22 Naked Turns 27 | . . . . . . . . . . . . . . . . . . . 1 19 7 Heaviest Build 111 | . 1 1 8 6 33 39 39 32 33 33 43 42 42 46 48 51 54 . 111 5 5 Greatest Support 79 | 3 3 3 16 6 40 40 43 41 41 41 54 54 57 53 65 79 75 3 53 3 3 Greatest Overweight (x) 10 | . . . . . . . . . . 1 . . . . 1 1 2 . 10 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 2 . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 15 5 5 5 10 10 10 10 10 10 10 5 15 5 5 Average Capacity 9 | 5 5 5 5 5 12 15 9 5 5 5 8 10 10 10 10 10 9 5 14 5 5 Most Carried 15 | . . 1 5 5 15 15 15 5 5 5 10 10 10 10 10 10 10 5 15 5 5 Average Carried 8 | . . . 3 4 10 14 9 5 5 5 7 9 9 9 9 9 9 5 11 4 5 Final Capacity 15 | 5 5 5 5 5 15 15 5 5 5 5 10 10 10 10 10 10 5 5 5 5 5 Final Carried 15 | . . 1 5 5 14 15 5 5 5 5 10 10 10 10 10 10 5 5 5 5 5 Class Distribution -------------------- 41% | Scavenger-Gladiator 24% | Mutant 10% | Gladiator 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Mutant | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Gladiator | -4/Factory Gladiator | -4/Extension Mutant | -4/Cetus Scavenger-Tank | -3/Research Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Gar Matter Collected 3697 | 136 . . 150 24 140 123 440 . 30 . 130 190 . 50 129 114 491 . 1446 11 93 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7614 | . . . 113 . 60 155 855 170 . 172 209 305 132 468 763 758 1281 . 2069 11 93 Parts 273 | . . . . . 6 4 21 . . 2 3 10 4 5 24 33 46 . 107 1 7 Haulers Intercepted 4 | . . . . . . 1 . . . . . . . . . . 2 . 1 . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . 34 5 1 9 . 10 3 3 14 . . . . . . Prevented 22 | . . . . . . . 12 . . 1 . 1 . . 8 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Gar Combat Hostiles Destroyed 75 | . . . . . 3 . 7 . . 3 1 4 2 . 13 4 8 . 25 1 4 Melee 34 | . . . . . . . 4 . . 1 . 4 1 . 11 4 7 . . 1 1 Guns 17 | . . . . . . . . . . . . . . . . . . . 14 . 3 Cannons 7 | . . . . . . . . . . . . . . . . . . . 7 . . AOE 3 | . . . . . 3 . . . . . . . . . . . . . . . . Classes Destroyed 20 | . . . . . 1 3 7 1 . . 1 1 . . 1 2 2 . . 1 . Worker 8 | . . . . . . 1 . . . . . . . . . 4 . . 3 . . Builder 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Tunneler 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . Hauler 4 | . . . . . . 1 . . . . . . . . . . 2 . 1 . . Recycler 7 | . . . . . . . . . . . 1 . . . . 2 3 . 1 . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Operator 4 | . . . . . . . . . . . . . . . . 3 1 . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . Watcher 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Swarmer 17 | . . . . . 3 . 1 . . 1 . . 2 . 1 1 1 . 3 . 4 Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 . Grunt 26 | . . . . . . . 1 . . 1 . 4 . . 7 1 3 . 9 . . Duelist 3 | . . . . . . . 1 . . . . . . . 1 . . . 1 . . Sentry 7 | . . . . . . . 2 . . 1 . . . . . 2 1 . 1 . . Hunter 4 | . . . . . . . . . . . 1 . . . . . 1 . 2 . . Programmer 14 | . . . . . . . 1 . . . . . . . 2 . 2 . 9 . . Behemoth 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Decomposer 3 | . . . . . . . 3 . . . . . . . . . . . . . . Packrat 3 | . . . . . . . 3 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Best Kill Streak 8 | . . . . . 3 1 3 . . 2 1 3 2 . 6 7 5 . 8 1 4 Combat Bots Only 6 | . . . . . 3 . 3 . . 2 1 3 2 . 6 3 2 . 6 1 4 Max Kills in Single Turn 2 | . . . . . 2 1 1 1 . 1 1 1 1 . 1 1 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . 1 1 . 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Gar Hostile Shots Fired 1187 | . 21 15 28 . 8 51 48 4 . 26 14 8 15 . 62 59 210 5 445 108 60 Missed 400 | . 6 4 10 . 6 30 17 2 . 14 4 2 12 . 17 30 99 3 93 35 16 Hits 787 | . 15 11 18 . 2 21 31 2 . 12 10 6 3 . 45 29 111 2 352 73 44 Melee 39 | . . . . . . . . . . . . . . . 3 . 1 . 12 23 . Projectile 748 | . 15 11 18 . 2 21 31 2 . 12 10 6 3 . 42 29 110 2 340 50 44 AOE 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 . Critical Strikes 61 | . . 2 1 . . . 2 . . 1 . 1 . . 2 1 9 . 30 10 2 Actively Blocked 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 15664 | . 196 152 317 . 30 122 492 32 . 213 173 113 44 . 997 603 2564 46 6578 1860 1132 Core 4162 | . 45 14 200 . . 13 30 . . 30 42 38 . . 230 195 844 46 983 1152 300 Absorbed by Shields 1404 | . . . . . . . . . . . . . . . . . 134 . 1261 9 . Reduced by Siege Mode 448 | . . . . . . . . . . . . . . . . . . . 417 . 31 Regen/Repaired (Parts) 104 | . . . . . . . . . . . 66 . . . . 38 . . . . . Core Remaining (%) 69 | 100 82 96 63 . 100 . . . . 91 . . . . 69 . . 1 24 . . Volleys Fired 110 | . . . 9 . 3 . . . . . . . . . . . 5 . 85 . 8 Largest 4 | . . . 1 . 1 . . . . . . . . . . . 1 . 4 . 1 Hottest 316 | . . . 63 . 39 . . . . . . . . . . . . . 316 . 30 Shots Fired 273 | . . . 9 . 3 . . . . . . . . . . . 5 . 248 . 8 Gun 206 | . . . 9 . . . . . . . . . . . . . . . 189 . 8 Cannon 47 | . . . . . . . . . . . . . . . . . . . 47 . . Launcher 3 | . . . . . 3 . . . . . . . . . . . . . . . . Special 17 | . . . . . . . . . . . . . . . . . 5 . 12 . . Kinetic 118 | . . . . . . . . . . . . . . . . . . . 110 . 8 Thermal 120 | . . . 9 . . . . . . . . . . . . . . . 111 . . Explosive 3 | . . . . . 3 . . . . . . . . . . . . . . . . Electromagnetic 15 | . . . . . . . . . . . . . . . . . . . 15 . . Robot Hit Streak 20 | . . . 2 . 2 . . . . . . . . . . . . . 20 . 4 Robot Miss Streak 4 | . . . 2 . 2 . . . . . . . . . . . . . 4 . 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 365 | . . . 4 2 2 5 32 4 . 7 11 13 5 7 43 23 50 . 152 . 5 Core Hits 142 | . . . 4 . 4 1 5 . . 1 1 6 3 3 11 11 20 . 64 . 8 Critical Kills 10 | . . . . . . . 3 . . . . 1 . . 1 . . . 4 . 1 Critical Parts Destroyed 20 | . . . . . . 1 6 1 . 2 1 . 1 . 4 . 1 . 3 . . Critical Strikes 46 | . . . . . . 1 9 1 . 3 2 1 1 . 9 2 7 . 9 . 1 Burn 2 | . . . . . . . . . . . . . . . . . . . 2 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . Destroy 7 | . . . . . . . . . . . . . . . . . . . 6 . 1 Smash 22 | . . . . . . 1 9 1 . 2 1 1 1 . 5 . 1 . . . . Sever 14 | . . . . . . . . . . 1 1 . . . 4 2 6 . . . . Melee Attacks 431 | . . . . 16 2 20 44 6 57 10 23 32 10 8 54 82 67 . . . . Impact 211 | . . . . 16 2 20 44 6 45 7 9 12 5 3 24 12 6 . . . . Slashing 220 | . . . . . . . . . 12 3 14 20 5 5 30 70 61 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 44 | . . . . 1 . 2 9 2 . . 1 2 1 . 1 14 11 . . . . Combat Hostiles 8 | . . . . . . . 1 . . . . 1 . . 1 1 4 . . . . Follow-up Attacks 56 | . . . . . . 2 11 1 . 5 6 2 2 2 17 2 6 . . . . Damage Inflicted 18461 | . . 13 87 185 378 346 2107 389 . 298 512 863 321 677 2104 1902 3307 . 4818 23 131 Guns 3462 | . . . 87 . . . . . . . . . . . . . . . 3260 . 115 Cannons 1556 | . . . . . . . . . . . . . . . . . . . 1556 . . Explosions 378 | . . . . . 378 . . . . . . . . . . . . . . . . Melee 13011 | . . . . 185 . 346 2107 389 . 298 512 863 321 677 2104 1902 3307 . . . . Ramming 54 | . . 13 . . . . . . . . . . . . . . . . 2 23 16 Kinetic 2171 | . . . . . . . . . . . . . . . . . . . 2056 . 115 Thermal 2765 | . . . 87 . . . . . . . . . . . . . . . 2678 . . Explosive 378 | . . . . . 378 . . . . . . . . . . . . . . . . Electromagnetic 82 | . . . . . . . . . . . . . . . . . . . 82 . . Impact 5006 | . . . . 185 . 346 2107 389 . 218 213 95 96 186 856 113 202 . . . . Slashing 8005 | . . . . . . . . . . 80 299 768 225 491 1248 1789 3105 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . . . . . . . . . 1 . 11 11 39 2 2 Average Corruption 5 | . . . . . . . . . . . . . . . 1 . 2 11 10 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 63 | . . . . . . . . . . . . . . . 1 . 12 1 47 2 . Message Errors 13 | . . . . . . . . . . . . . . . . . 2 . 11 . . Matter Fused 13 | . . . . . . . . . . . . . . . 1 . 3 . 8 1 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . 2 . . Energy Discharges 10 | . . . . . . . . . . . . . . . . . 3 1 6 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . 3 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . 2 . . Alerts 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . 9 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3142 | . . . . 88 45 131 937 258 . 95 92 114 57 178 391 420 275 . 61 . . Projectiles 61 | . . . . . . . . . . . . . . . . . . . 61 . . Explosions 45 | . . . . . 45 . . . . . . . . . . . . . . . . Melee 3036 | . . . . 88 . 131 937 258 . 95 92 114 57 178 391 420 275 . . . . Knockbacks 17 | . . . . 1 . 1 5 1 . . 3 . . 1 4 1 . . . . . Impact 17 | . . . . 1 . 1 5 1 . . 3 . . 1 4 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . 6 . . . . . . . . . . . . . . . . . 11 5 Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 20 | . . 1 . . . . . . . . . . . . . . . . 2 7 10 Targets Rammed 22 | . . 1 . . . . . . . . . . . . . . . . 2 8 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Highest Temperature 340 | . . . 6 . . . . . . . . 4 . . 1 . 4 . 293 . 340 Average Temperature 63 | . . . 3 . . . . . . . . 4 . . 1 . 3 . 67 . 179 Received Heat Transfer 2391 | . 111 111 27 . . 18 78 . . 54 . 54 . . 159 126 463 9 646 45 490 Effects 3 | . . . . . . . . . . . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 Total Turns 152 | . . . . . . . . . . . . . . . . . . . 143 . 9 Longest Duration 57 | . . . . . . . . . . . . . . . . . . . 57 . 9 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 19 | . . . . . . 1 5 3 . 2 1 . 1 2 2 1 1 . . . . Combat Hostiles 12 | . . . . . . . 3 1 . 2 1 . 1 1 2 . 1 . . . . Parts Fried 24 | . . . . . . 2 3 2 . 2 1 . 1 . 5 2 . . 6 . . Impact Corruptions 99 | . . . . 1 . 6 35 25 . 4 3 . 1 9 9 2 4 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 10 | . . . . . . . . . . . . . . . . . . . 10 . . Heat Transferred 3460 | . . . 185 . . . . . . . . . . . . . . . 3275 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Gar Maximum Alert Level 4 | . . . . 1 1 . . . . . . . . . . 4 4 3 3 2 1 Low Security (%) 29 | 100 100 100 100 97 78 100 . . . . 100 . . . . . . . . . . Level 1 7 | . . . . 2 21 . . . . . . . . . . . . . . 91 100 Level 2 33 | . . . . . . . . . . . . . . . . . 6 . 94 8 . Level 3 18 | . . . . . . . . . . . . . . . . 89 30 100 5 . . Level 4 11 | . . . . . . . . . . . . . . . . 10 62 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1570 | . 45 14 45 215 252 132 . . . . 151 . . . . 1265 1570 875 719 407 397 Initial 875 | . . 14 . 29 154 132 . . . . 102 . . . . 861 536 875 519 332 262 Average 562 | . 9 6 12 14 174 103 . . . . 111 . . . . 963 1136 871 628 368 309 Influence Increases 7176 | . 45 . 195 285 98 74 227 127 . 273 124 241 190 15 440 1684 1955 . 910 158 135 Destroy 0b10 Robot/C 2120 | . . . . . 60 . 160 40 . 140 20 120 40 . 220 120 600 . 500 20 80 Destroy 0b10 Robot/NC 240 | . . . 15 . 5 15 10 5 . . 5 . 5 15 10 55 60 . 40 . . Destroy Leader 348 | . . . . . 10 4 20 20 . 10 10 20 10 . 30 20 92 . 92 . 10 Allied During Kill 374 | . . . . . . . 7 2 . 3 . 11 . . . 22 324 . 5 . . Successful Hack 125 | . . . . 21 . 33 . . . . . . . . . 8 63 . . . . Disable Machine 135 | . . . . 15 . . . . . . . . . . . 105 . . 15 . . Anti-Garrison Action 550 | . . . . 200 . . . . . . . . . . . 150 . . 200 . . Destroy Structure 179 | . . . . 4 23 7 . . . . 14 . . . . 64 36 . 28 3 . Advance Influence 750 | . . . . . . . . . . . . . . . . 750 . . . . . Partial Spotted 195 | . . . 45 45 . . . . . . . . . . . 60 45 . . . . Lose Combat Pursuer 2160 | . 45 . 135 . . 15 30 60 . 120 75 90 135 . 180 330 735 . 30 135 45 Influence Decreases 6799 | . 10 35 130 130 66 230 297 126 27 110 221 254 161 97 263 764 1489 698 1184 399 108 Entered New Map 2499 | . . 21 . 36 66 120 36 6 27 . 61 25 11 82 . 66 561 688 346 259 88 Time Decay 2505 | . 10 14 85 94 . 110 241 80 . 80 120 189 110 15 183 238 318 10 518 90 . Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . 300 . . . . . Lost Part 805 | . . . 45 . . . 20 . . 10 . . . . 80 50 260 . 290 30 20 Lost Ally 690 | . . . . . . . . 40 . 20 40 40 40 . . 110 350 . 30 20 . Squads Dispatched 36 | . 2 . . 2 2 1 . . . . 1 . . . 1 8 6 . 8 5 . Investigation 12 | . . . . 2 . . . . . . 1 . . . . 3 4 . 1 1 . Extermination 7 | . . . . . . 1 . . . . . . . . . 1 . . 4 1 . Reinforcement 9 | . 2 . . . 2 . . . . . . . . . . 2 . . 1 2 . Assault 6 | . . . . . . . . . . . . . . . 1 2 2 . 1 . . Garrison 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Gar Distress Signals 18 | . . . 3 . . 1 . . . . . . . . . 3 4 1 4 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 339 | . 9 5 20 . 4 5 13 4 . 16 9 11 6 . 24 39 91 5 46 22 10 Peak Tracking Total 17 | . 7 7 16 . 3 2 7 4 . 5 5 4 8 . 7 14 17 5 11 11 7 Tactical Retreats 56 | . 1 . 4 . . 1 2 2 . 3 1 3 4 . 6 9 14 . 1 3 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Gar Traps Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Gar Machines Disabled 13 | . . . . 1 . . . . . . . . 1 1 . 8 1 . 1 . . Max in Single Turn 1 | . . . . 1 . . . . . . . . 1 1 . 1 . . 1 . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . 1 . . 1 . . Energy Cycler 3 | . . . . . . . . . . . . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Gar Machines Accessed 38 | . . . . 4 . 5 1 . . . 2 1 . 4 . 7 10 . 1 3 . Terminals 17 | . . . . 2 . 4 . . . . 1 1 . . . 1 8 . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . Repair Stations 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . Recycling Units 5 | . . . . . . . . . . . . . . . . 3 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . . 1 . . 1 1 . Total Hacks 86 | . . . . 9 . 15 1 . . . 2 1 . 17 . 14 19 . 1 7 . Successful 46 | . . . . 4 . 5 1 . . . 2 1 . 17 . 5 8 . 1 2 . Failed 40 | . . . . 5 . 10 . . . . . . . . . 9 11 . . 5 . Catastrophic 12 | . . . . 2 . 1 . . . . . . . . . 4 4 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . . . . 2 . 10 . . 19 . 13 . 1 . . 30 24 . 4 . 6 Terminals 33 | . . . . 4 . 13 . . . . 1 1 . . . 1 13 . . . . Fabricators 9 | . . . . . . 2 . . . . . . . . . 5 . . . 2 . Repair Stations 6 | . . . . 2 . . . . . . 1 . . . . 1 . . . 2 . Recycling Units 11 | . . . . . . . . . . . . . . . . 5 6 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 3 . . . . . . . . . . . 2 . . 1 3 . Terminal Hacks 33 | . . . . 2 . 4 1 . . . 1 1 . 17 . 1 6 . . . . Record 6 | . . . . . . . . . . . . 1 . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . Open Door 8 | . . . . . . . 1 . . . . . . . . 1 6 . . . . Open DSF 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 9 | . . . . 2 . 1 . . . . 1 . . . . 2 2 . 1 . . Terminals 1 | . . . . 1 . . . . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Fabnet 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Patch 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 2 . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Jam 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . . . . 4 . 4 . . . . . 1 . . . 6 8 . . 3 . Full Trace Events 6 | . . . . 1 . . . . . . . . . . . 2 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . . . . . . 14 . 8 . . 4 . 14 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . 2 . 1 . . . 2 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . 2 . 1 . . . 2 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 1 1 1 1 3 1 1 Autooverrided 6 | . . . . . . . . . . . . . 2 . 1 . . . 2 1 . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Gar Total Allies 52 | . . . . . . . 2 . 9 . 2 . 2 . 1 9 23 . 3 1 . Largest Group 10 | . . . . . . . 2 2 9 9 2 2 1 . 1 4 10 . 2 1 . Highest-Rated Group 405 | . . . . . . . 52 52 302 302 170 170 30 . 54 288 405 . 164 69 . Highest-Rated Ally 159 | . . . . . . . 32 32 40 40 85 85 30 . 54 96 159 . 82 69 . Zionite Dispatches 10 | . . . . . . . . . . . 1 . . . . 3 5 . 1 . . Heavy 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . Fire 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 5 | . . . . . . . . . . . 1 . . . . . 2 . 2 . . DROP 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . PICKUP 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 199 | . . . . . . . 1 12 . 26 . 9 4 . 3 26 104 . 11 3 . Total Damage 6373 | . . . . . . . 12 357 . 397 . 446 134 . 19 1676 3144 . 117 71 . Kills 41 | . . . . . . . 1 2 . 4 . 2 . . . 5 27 . . . . Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Gar Active Infowar (turns) 1606 | . 23 55 223 . . 158 361 . . . . . . . . . 20 . 766 . . Optics 487 | . . . . . . 158 329 . . . . . . . . . . . . . . Sensors 248 | . . . . . . . . . . . . . . . . . . . 248 . . Terrain 356 | . . . . . . . . . . . . . . . . . . . 356 . . Structural 835 | . 23 55 223 . . . . . . . . . . . . . 20 . 514 . . Decoding 116 | . . . . . . . 116 . . . . . . . . . . . . . . ECM 295 | . . . . . . . . . . . . . . . . . . . 295 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . . . . . . 2 1 2 2 . 2 2 . 2 . . . . . . Drone Launches 1 | . . . . . . . . . . . 1 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . 2 . . . . 4 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Gar Turns Passed 7751 | 14 88 55 245 249 181 235 608 221 1206 254 247 400 239 138 408 505 703 28 1434 193 100 Spaces Moved 10608 | 22 172 92 313 361 240 361 818 430 1982 372 344 602 420 232 690 782 1138 56 739 342 100 Core 1229 | 22 172 92 172 34 . . . . . . . . . . . . 112 56 127 342 100 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 114 | . . . . . . . . . . . . . . . . . . . 114 . . Wheels 463 | . . . . . . . . . . . . . . . . . . . 463 . . Hover 8430 | . . . 141 . 195 361 818 430 1982 372 344 602 420 232 690 782 1026 . 35 . . Flight 372 | . . . . 327 45 . . . . . . . . . . . . . . . . Fastest Speed 15 | 50 50 50 50 40 40 45 40 45 45 45 40 42 36 42 15 15 17 50 50 50 50 Average Speed 48 | 50 50 50 54 40 47 45 44 45 45 45 43 43 41 42 36 39 34 50 117 50 51 Slowest Speed 240 | 50 50 50 60 50 60 48 45 45 45 101 48 48 42 42 108 96 220 50 240 100 100 Overloaded Moves 130 | . . . . . . . 4 . . . . . 41 . 25 21 39 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 43 | 2 45 16 39 10 94 11 84 61 91 64 12 67 55 60 73 23 83 23 14 17 17 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 16 | . . . . . . . 1 . 2 . 9 . 1 3 . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 . . . 1 1 . . . . . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 . . . 1 1 1 . . 1 1 1 1 1 1 . . . . Scrap Searched 17 | . . . . . . . 3 3 4 1 . 2 2 . 2 . . . . . . Spaces Dug 54 | . . . . 4 1 7 2 1 . . 7 6 . . 1 17 5 . 3 . . Terrain Destroyed 94 | . . . . 4 26 7 2 1 . . 7 6 . . 1 17 5 . 18 . . Melee 51 | . . . . 4 1 7 2 1 . . 7 6 . . 1 17 5 . . . . Projectile 18 | . . . . . . . . . . . . . . . . . . . 18 . . AOE 25 | . . . . . 25 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Gar Total 12580 | 23 172 100 376 432 299 407 999 448 2241 451 421 705 477 264 808 904 1379 55 1125 358 136 Wait 870 | . . 7 40 17 15 6 113 15 209 76 16 61 50 9 61 18 57 . 87 1 12 Move 10588 | 21 171 91 312 360 239 360 817 429 1981 371 343 601 419 231 689 781 1137 55 738 342 100 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 127 | . . 1 5 7 16 6 3 . 1 . 12 1 1 4 8 12 8 . 42 . . Fast Attach 162 | 2 1 . 6 12 11 6 7 . 3 . 6 10 . 6 3 7 29 . 45 5 3 Attach 70 | . . . 1 2 . 2 3 . . . 3 . . . 8 3 9 . 38 1 . Detach 24 | . . . 1 2 . 2 . . . . . . . . 3 . 2 . 13 1 . Swap 63 | . . . . . 4 1 6 . . . 12 1 . . 2 6 11 . 20 . . Drop 201 | . . . 2 16 10 12 11 . 4 . 15 11 2 9 5 18 29 . 55 . 2 Fire 110 | . . . 9 . 3 . . . . . . . . . . . 5 . 85 . 8 Melee 298 | . . . . 16 1 12 28 4 43 4 14 20 5 5 29 59 58 . . . . Ram 6 | . . 1 . . . . . . . . . . . . . . . . . 3 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . . . . . . . . . . . . . . . . . 2 5 9 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 44 | . . . . . . . 10 . . . . . . . . . 34 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp / *Ext) -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 10) 103 | -10/Materials | Entered another Materials area 103 | -9/Materials | Evolved 2 slots: Propulsion x2 151 | -9/Materials | Discovered new exit (range 16) 158 | -9/Materials | Entered another Materials area 158 | -8/Materials | Evolved 2 slots: Utility x2 301 | -8/Materials | Discovered new exit (range 3) 398 | -8/Materials | Discovered new exit (range 10) 403 | -8/Materials | Entered Factory 403 | -7/Factory | Evolved 2 slots: Utility x2 412 | -7/Factory | Lost 5 parts (2n1u2w) 523 | -7/Factory | Discovered new exit (range 16) 652 | -7/Factory | Identified exit to DSF 652 | -7/Factory | Entered DSF 653 | -7/DSF | Joined Warlord attack on 0b10 via DSF 678 | -7/DSF | Additional patrols routed to DSF 748 | -7/DSF | Discovered new exit (range 15) 833 | -7/DSF | Entered Factory 833 | -6/Factory | Evolved 2 slots: Weapon x2 869 | -6/Factory | Spotted B-75 Beast 939 | -6/Factory | Identified exit to Lower Caves 1068 | -6/Factory | Entered Lower Caves 1148 | -6/Lower Caves | Spotted B-75 Beast 1163 | -6/Lower Caves | Activated DRS Beacon 1183 | -6/Lower Caves | Build established: Mutant 1205 | -6/Lower Caves | Destroyed B-75 Beast 1226 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1237 | -6/Lower Caves | Learned Factory stockpile data 1328 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1382 | -6/Lower Caves | Lost 3 parts (2n1u) 1521 | -6/Lower Caves | Discovered new exit (range 12) 1661 | -6/Lower Caves | Build established: Scavenger-Gladiator 1676 | -6/Lower Caves | Entered another Lower Caves area 1676 | -6/Lower Caves | Accompanied by 2 allies 1689 | -6/Lower Caves | Discovered new exit (range 12) 1881 | -6/Lower Caves | Discovered new exit (range 8) 1897 | -6/Lower Caves | Entered Zion 1911 | -6/Zion | Discovered new exit (range 15) 2042 | -6/Zion | Given A8's code to call for help 2174 | -6/Zion | Learned location of Quarantine (-2) 2222 | -6/Zion | Learned Factory emergency access door positions 2233 | -6/Zion | Given the Hacking Drone Bay 2273 | -6/Zion | Gained Derelict followers 2325 | -6/Zion | Met Imprinter 2358 | -6/Zion | Learned location of Armory (-3) 2753 | -6/Zion | Imprinted 2755 | -6/Zion | Declared Zion's savior 2912 | -6/Zion | Found Prototype Device 3103 | -6/Zion | Entered Proximity Caves 3103 | -5/Proximity Caves | Accompanied by 9 allies 3104 | -5/Proximity Caves | Identified exit to Factory 3231 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3357 | -5/Proximity Caves | Entered Factory 3357 | -5/Factory | Accompanied by 2 allies 3357 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3358 | -5/Factory | Identified exit to Upper Caves 3359 | -5/Factory | Identified Hacking Drone Bay 3477 | -5/Factory | Spotted B-75 Beast 3560 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 3563 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 3564 | -5/Factory | Zion Heavy squad teleported in 3604 | -5/Factory | Entered Upper Caves 3604 | -5/Upper Caves | Accompanied by 2 allies 3685 | -5/Upper Caves | Learned Factory trap positions 3805 | -5/Upper Caves | Spotted B-75 Beast 3816 | -5/Upper Caves | Encountered a Warlord checkpoint 3829 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3831 | -5/Upper Caves | Learned Factory emergency access door positions 3866 | -5/Upper Caves | Discovered new exit (range 14) 3965 | -5/Upper Caves | Found Prototype Protection 3965 | -5/Upper Caves | Identified Zio. Weapon Casing 4004 | -5/Upper Caves | Entered another Upper Caves area 4131 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 4137 | -5/Upper Caves | Found Prototype Special Weapon 4224 | -5/Upper Caves | Learned 8 Factory zone layouts 4239 | -5/Upper Caves | Discovered new exit (range 14) 4243 | -5/Upper Caves | Entered Zhirov 4243 | -5/Zhirov | Discovered new exit (range 3) 4251 | -5/Zhirov | Met Zhirov 4259 | -5/Zhirov | Learned location of Testing (-3) 4259 | -5/Zhirov | Learned location of Command (-1) 4263 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4270 | -5/Zhirov | Found Alien Artifact 4270 | -5/Zhirov | Identified Integrated Dissipator 4270 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4336 | -5/Zhirov | Found Alien Artifact 4381 | -5/Zhirov | Entered Proximity Caves 4384 | -4/Proximity Caves | Spotter reported a threat 4384 | -4/Proximity Caves | Spotter reported a threat 4431 | -4/Proximity Caves | Learned Research emergency access door positions 4437 | -4/Proximity Caves | Spotter reported a threat 4525 | -4/Proximity Caves | Lost 6 parts (1p4n1w) 4542 | -4/Proximity Caves | Learned 4 Research zone layouts 4556 | -4/Proximity Caves | Spotter reported a threat 4639 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 4644 | -4/Proximity Caves | Spotter reported a threat 4668 | -4/Proximity Caves | Build established: Gladiator 4747 | -4/Proximity Caves | Discovered new exit (range 16) 4789 | -4/Proximity Caves | Entered Factory 4789 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4790 | -4/Factory | Identified exit to Upper Caves 4790 | -4/Factory | Identified exit to Research 4791 | -4/Factory | Loaded intel: 90 trap records 4976 | -4/Factory | Retrieved Zion intel report: Trap Installations 4977 | -4/Factory | Zion Light squad teleported in 5039 | -4/Factory | Search patrols dispatched 5057 | -4/Factory | Lost 3 allies 5146 | -4/Factory | Zion Fire squad teleported in 5149 | -4/Factory | Enhanced Grunt warped into view, answering call for help 5158 | -4/Factory | Enhanced Grunt warped into view, answering call for help 5181 | -4/Factory | Lost 4 parts (1p3w) 5212 | -4/Factory | Lost 5 allies 5252 | -4/Factory | Retrieved Zion intel report: Active Garrisons 5280 | -4/Factory | Retrieved Zion intel report: Component Schematics 5285 | -4/Factory | Retrieved Zion intel report: Emergency Access 5286 | -4/Factory | Zion Explosive Resupply teleported in 5289 | -4/Factory | Search patrols dispatched 5291 | -4/Factory | Discovered new exit (range 10) 5294 | -4/Factory | Entered Extension 5302 | -4/Extension | Zion Fire squad teleported in 5319 | -4/Extension | Rescued a captive Derelict 5336 | -4/Extension | Identified Molecular Deconstructor 5347 | -4/Extension | Rescued a captive Derelict 5349 | -4/Extension | Rescued a captive Derelict 5385 | -4/Extension | Zion Melee Resupply teleported in 5396 | -4/Extension | Rescued a captive Derelict 5398 | -4/Extension | Rescued a captive Derelict 5429 | -4/Extension | Rescued a captive Derelict 5496 | -4/Extension | Rescued a captive Derelict 5497 | -4/Extension | Rescued a captive Derelict 5515 | -4/Extension | Rescued a captive Derelict 5516 | -4/Extension | Rescued a captive Derelict 5544 | -4/Extension | First assault squad dispatched 5653 | -4/Extension | Spotted B-86 Titan 5655 | -4/Extension | Spotted B-86 Titan 5673 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 5674 | -4/Extension | Zion Kinetic Resupply teleported in 5675 | -4/Extension | Zion Resource Resupply teleported in 5678 | -4/Extension | Rescued a captive Derelict 5721 | -4/Extension | Lost 8 parts (1p2n4u1w) 5729 | -4/Extension | Lost 3 allies 5733 | -4/Extension | Rescued a captive Derelict 5734 | -4/Extension | Rescued a captive Derelict 5753 | -4/Extension | Energy Cycler disabled 5758 | -4/Extension | Zion Heavy squad teleported in 5794 | -4/Extension | Disrupted transfer network 5858 | -4/Extension | Lost 3 allies 5859 | -4/Extension | Rescued A7 5899 | -4/Extension | Lost 4 parts (3n1w) 5929 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5934 | -4/Extension | Identified Transdimensional Reconstructor 5934 | -4/Extension | Warped through subspace 5938 | -4/Extension | Core integrity fell below 50% 5958 | -4/Extension | Core integrity fell below 20% 5980 | -4/Extension | Lost 12 parts (7n3u2w) 5980 | -4/Extension | System corruption reached 10% 5991 | -4/Extension | Discovered exit to Research (range 10) 5992 | -4/Extension | Discovered new exit (range 6) 5997 | -4/Extension | Entered Cetus 6004 | -4/Cetus | Spotted Cetus Guard 6004 | -4/Cetus | Spotted Cetus Guard 6005 | -4/Cetus | Spotted Cetus Guard 6007 | -4/Cetus | Spotted Cetus Guard 6017 | -4/Cetus | Discovered exit to Research (range 16) 6025 | -4/Cetus | Entered Research 6025 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6194 | -3/Research | Build established: Mutant 6400 | -3/Research | Lost 4 parts (1p2n1u) 6500 | -3/Research | Zion Heavy Resupply teleported in 6539 | -3/Research | Discovered new exit (range 16) 6803 | -3/Research | Build established: Scavenger-Tank 6899 | -3/Research | Discovered new exit (range 8) 7084 | -3/Research | Identified exit to Research 7150 | -3/Research | System corruption reached 10% 7275 | -3/Research | First assault squad dispatched 7305 | -3/Research | Terminal network hard line cut 7318 | -3/Research | Spotted B-86 Titan 7334 | -3/Research | Garrison activated, responded to threat 7347 | -3/Research | Destroyed B-86 Titan 7381 | -3/Research | System corruption reached 30% 7422 | -3/Research | Core integrity fell below 50% 7427 | -3/Research | Released all parts (8) 7456 | -3/Research | Lost 22 parts (5p6n4u7w) 7459 | -3/Research | Entered another Research area 7459 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7531 | -2/Research | Core integrity fell below 50% 7618 | -2/Research | Build established: Mutant 7640 | -2/Research | Spotted B-90 Cyclops 7648 | -2/Research | Garrison activated, responded to threat 7652 | -2/Research | Identified exit to Garrison 7652 | -2/Research | Entered Garrison 7685 | -2/Garrison | Spotted B-90 Cyclops 7707 | -2/Garrison | Core integrity fell below 20% 7752 | -2/Garrison | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 07722_ S-43 Plague destroyed. 07728_ S-43 Plague suffers critical hit (Destroy). 07728_ S-43 Plague destroyed. 07737_ Ended siege mode. 07737_ Acquired 58 matter. 07739_ Acquired Xenon Bombardment Thruster. 07740_ Hvy. Machine Gun destroyed. 07742_ Acquired 34 matter. 07743_ Acquired Hvy. Machine Gun. 07744_ B-90 Cyclops activates siege mode. 07744_ Dropped Enh. Armored Heavy Treads. 07744_ Xenon Bombardment Thruster destroyed. 07744_ Critical hit (Meltdown: +400). 07745_ Dropped Hvy. Machine Gun. 07747_ C-30 ARC bursts open, deploying its payload. 07747_ G-73 Enforcer unfolds itself. 07751_ Slammed into G-73 Enforcer. 07752_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ##########????????????????????????????????? | | #?????????###????????????????????? | | #????????? ????????????????????? | | ####### #?????????# #????????????????????? | | ???????# #?????????# #????????????????????? | | ????????# #?????????# #????????????????????? | | ?????????# #????????##C##???????????????????? | | ?????????# #????????# %C#???????????????????? | | ?????????# #???###### gg####????????????????? | | ?????????# #???+=* g@g #????????????????? | | ?????????# #??##[;######## #????????????????? | | ######## ####"*##??????# #????????????????? | | """"" #???????# ????????????????? | | =* #???????# "???????????????? | | ########## #######???????# "#??????????????? | | ?????????# #####?????????# #"#??????????????? | | ?????????# #"T"#?????????#####??????????????? | | ?????????# "#????????????????????????????? | | ?????????# #####????????????????????????????? | | ?????????# #????????????????????????????????? | | ?????# ## ##############???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# ############## #???????????????????? | | ?????" ?????????????# #???????????????????? | | ?????" ??????????????#####???????????????????? | | ?????"???????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 63 Energy Capacity 980 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Armor Coverage 150 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 81 Targeting Accuracy 6 Melee Accuracy 22 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Energy Filtering 45 Salvage Targeting 2 Defensive Hacking 40 Authchip Count 3 Item Schematics ----------------- Arm. Medium Treads | -6/Zion | Archive Remote Shield | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Ion Burst Cannon | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Terrain Scan Processor | -4/Factory | Z-intel Imp. Armor Integrity Analyzer | -4/Factory | Z-intel Mass Driver | -4/Factory | Z-intel Adv. Recoil Stabilizer | -4/Factory | Z-intel Nuclear Pulse Array | -4/Factory | Z-intel Imp. Point Defense System | -4/Factory | Z-intel Hyp. Coil Gun | -4/Factory | Z-intel Imp. Force Field | -4/Factory | Z-intel Thunder Leg | -4/Factory | Z-intel Imp. Coolant Injector | -4/Factory | Z-intel Adv. VSS Leg | -4/Factory | Z-intel Stasis Canceller | -4/Factory | Z-intel Hvy. Shock Bomb Launcher | -4/Factory | Z-intel Imp. Arc Projector | -4/Factory | Z-intel Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceMomentumGun Manual? 0 Play Time 02:30:10 Cumulative 221.7 hours Start 2025.06.01 @ 13:34:27 End 2025.06.01 @ 21:05:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e40f01ef-ab81-480a-b1e6-28d00935db6b