Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 19:41:23 Player: Weresloth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1557) 1557 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 3751 Bonus ------- High Alert Combat Kills 59 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 75/100 System Corruption 2% Temperature Cool (42) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Heat Sink Improved Targeting Computer ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Targeting Computer Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Heat Sink Improved Targeting Computer Improved Targeting Computer ECM Suite Light Armor Plating [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device Seismic Detector Processor Improved Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 51 | 5 8 3 18 17 Power 12 | 1 . 1 5 5 Engine 11 | 1 . 1 4 5 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 2 . 3 2 Treads 2 | . . . . 2 Leg . | . . . . . Wheel 7 | 2 2 . 3 . Hover . | . . . . . Flight . | . . . . . Utility 13 | . 2 . 6 5 Device 4 | . 1 . 2 1 Storage . | . . . . . Processor 5 | . . . 3 2 Hackware . | . . . . . Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 17 | 2 4 2 4 5 Energy Gun 9 | 1 2 1 3 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 1 1 . 3 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 1 1 8 17 Power 7 | . . . 3 4 Propulsion 5 | . . 1 1 3 Utility 7 | . . . 3 4 Weapon 8 | . 1 . 1 6 Highest Loss Streak 11 | . 1 1 2 11 To Critical Strikes . | . . . . . Average Backups 4 | 1 3 4 4 4 Power . | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 2 4 Weapon . | 1 2 1 1 . Tool/Special . | . . . . . Unused Backups 6 | . . 1 2 3 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 5 | . . 1 1 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 86 99 97 86 Engine 15 | . 14 14 17 15 Core 1 | . . . 3 . Treads 3 | . . . . 12 Wheel 18 | . 28 27 21 3 Device 12 | . 11 14 15 8 Processor 10 | . . . 10 21 Protection 7 | . 4 14 6 4 Energy Gun 19 | . 13 19 21 17 Ballistic Gun 3 | . 10 8 . 2 Peak Build Rating 23 | 5 7 8 16 23 Average Rating 13 | 3 6 7 13 18 On Entrance 7 | . 5 7 8 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 37 | 6 10 13 25 37 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 4 | 1 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 5 5 5 3 Class Distribution -------------------- 47% | Mutant 39% | Scavenger-Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 906 | 254 46 129 270 207 Remotely . | . . . . . Salvage Created 1809 | 40 159 86 983 541 Parts 119 | 2 12 7 74 24 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 50 | 1 7 2 28 12 Guns 37 | 1 4 2 20 10 AOE 11 | . 3 . 8 . Classes Destroyed 9 | 1 2 . 5 1 Worker 4 | . . . 2 2 Builder 3 | . . . 3 . Mechanic 1 | . . . 1 . Watcher 5 | . 2 . 3 . Swarmer 20 | . 6 . 12 2 Grunt 17 | 1 1 2 8 5 Brawler 2 | . . . 1 1 Duelist 1 | . . . . 1 Sentry 10 | . . . 7 3 Best Kill Streak 23 | 1 5 2 23 5 Combat Bots Only 9 | 1 3 2 9 4 Max Kills in Single Turn 4 | 1 3 1 4 1 Gunslinging . | . . . . . Exploded 4 | . 3 . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 341 | 4 30 10 118 179 Missed 94 | . 10 2 33 49 Hits 247 | 4 20 8 85 130 Melee 4 | . . . 1 3 Projectile 243 | 4 20 8 84 127 Critical Strikes 8 | . . . 4 4 Damage Taken 3189 | 44 187 117 1020 1821 Core 904 | 34 38 45 236 551 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 16 | . . . 16 . Core Remaining (%) 60 | 86 . 53 41 . Volleys Fired 158 | 4 19 6 66 63 Largest 3 | 2 2 2 2 3 Hottest 177 | 60 70 70 112 177 Shots Fired 285 | 8 27 12 125 113 Gun 278 | 8 25 12 120 113 Cannon . | . . . . . Launcher 7 | . 2 . 5 . Special . | . . . . . Kinetic 45 | 4 7 10 . 24 Thermal 225 | . 14 2 120 89 Explosive 7 | . 2 . 5 . Electromagnetic 8 | 4 4 . . . Robot Hit Streak 16 | 4 5 7 15 16 Robot Miss Streak 4 | 1 3 1 4 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 191 | 6 15 7 73 90 Core Hits 103 | 2 13 4 55 29 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 16 | . 1 . 9 6 Burn 16 | . 1 . 9 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3642 | 67 378 74 1791 1332 Guns 2734 | 67 191 74 1070 1332 Cannons . | . . . . . Explosions 904 | . 187 . 717 . Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 314 | 27 26 74 . 187 Thermal 2364 | . 149 . 1070 1145 Explosive 860 | . 143 . 717 . Electromagnetic 100 | 40 60 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 1 2 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 3 2 Message Errors 3 | . . . 2 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 16 | . 16 . . . Projectiles . | . . . . . Explosions 16 | . 16 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 93 | . 21 . 72 . Shots 3 | . 1 . 2 . Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 429 | 64 80 45 291 429 Average Temperature 87 | 40 25 19 59 135 Received Heat Transfer 1152 | 24 6 63 249 810 Effects 3 | . . . . 3 Shutdowns 2 | . . . . 2 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 15 | . . . 4 11 Heat Transferred 7403 | . 447 . 3626 3330 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 1 Low Security (%) 71 | 100 100 100 34 94 Level 1 10 | . . . 21 5 Level 2 18 | . . . 43 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 507 | 20 156 82 507 206 Initial 202 | . 13 37 . 202 Average 162 | 2 86 13 273 138 Influence Increases 1588 | 20 206 65 921 376 Destroy 0b10 Robot/C 1000 | 20 140 40 560 240 Destroy 0b10 Robot/NC 65 | . 10 . 45 10 Destroy Leader 250 | . 34 10 146 60 Successful Hack 9 | . . . 5 4 Disable Machine 30 | . 15 15 . . Destroy Structure 54 | . 7 . 45 2 Lose Combat Pursuer 180 | . . . 120 60 Influence Decreases 1522 | . 130 161 440 791 Entered New Map 345 | . 7 59 . 279 Time Decay 927 | . 113 92 380 342 Lost Part 250 | . 10 10 60 170 Squads Dispatched 9 | . 2 . 7 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 7 | . 2 . 5 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | 1 13 2 49 21 Peak Tracking Total 10 | 1 6 2 10 6 Tactical Retreats 6 | . . . 4 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . . . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 1 . 8 3 Terminals 7 | . 1 . 4 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . 2 . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 26 | . 2 . 17 7 Successful 18 | . . . 13 5 Failed 7 | . 2 . 4 1 Catastrophic 1 | . . . 1 . Database Lockouts 1 | . . . . 1 Manual 2 | . . . 2 . Terminals 14 | . 2 . 8 4 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 4 | . . . 4 . Scanalyzers 5 | . . . 2 3 Garrison Access . | . . . . . Terminal Hacks 9 | . . . 6 3 Record 4 | . . . 3 1 Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . . 1 Alert Level 2 | . . . 2 . Dispatch Records 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 4 | . . . 4 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Report Inventory 2 | . . . 2 . Scanalyzer 3 | . . . 1 2 Insert Component 1 | . . . 1 . Retrieve Study 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 5 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled 1 | . . . 1 . Recycled Matter 161 | . . . 161 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1275 | . 214 558 500 3 Seismic 1272 | . 214 558 500 . T.N.C. 3 | . . . . 3 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2849 | 77 248 558 1189 777 Spaces Moved 2292 | 77 230 600 975 410 Core 37 | 24 . . . 13 Treads 263 | . . . . 263 Legs . | . . . . . Wheels 1992 | 53 230 600 975 134 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 50 Average Speed 93 | 70 80 80 89 137 Slowest Speed 240 | 80 80 95 95 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 6 44 95 74 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 48 | . 7 . 41 . Melee . | . . . . . Projectile . | . . . . . AOE 48 | . 7 . 41 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2718 | 92 268 668 1164 526 Wait 136 | . . 46 71 19 Move 2288 | 76 229 599 974 410 Hop . | . . . . . Pick Up 41 | 7 7 6 15 6 Fast Attach 15 | . 1 1 4 9 Attach 33 | 5 5 3 12 8 Detach 2 | . 1 . 1 . Swap 16 | . 3 1 10 2 Drop 27 | . 3 6 10 8 Fire 158 | 4 19 6 66 63 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 78 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 370 | -10/Mines | Met a Derelict bent on vengeance 507 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 512 | -10/Mines | Found Prototype Device 549 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 555 | -10/Mines | Discovered new exit (range 15) 688 | -10/Mines | Discovered new exit (range 6) 884 | -10/Mines | Entered Materials 884 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1066 | -9/Materials | Discovered new exit (range 9) 1072 | -9/Materials | Identified exit to Mines 1167 | -9/Materials | Repaired Wheel 1330 | -9/Materials | Destroyed 9 combat bots 1409 | -9/Materials | Destroyed 7 combat bots 1500 | -9/Materials | Identified Exp. Sensor Array 1511 | -9/Materials | Core integrity fell below 50% 1685 | -9/Materials | Build established: Scavenger-Mutant 2007 | -9/Materials | Discovered new exit (range 14) 2047 | -9/Materials | Identified exit to Materials 2073 | -9/Materials | Entered another Materials area 2073 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2491 | -8/Materials | Central database locked down 2574 | -8/Materials | Lost 3 parts (2p1w) 2812 | -8/Materials | Core integrity fell below 50% 2841 | -8/Materials | Core integrity fell below 20% 2850 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). K-01 Serf cleans the Neutrino Reactor. 1KUCNUCXJCCUVP,CFI2OWKTID0DQOGU1D9 K-01 Serf cleans the Neutrino Reactor. K-01 Serf cleans the Terminal. Critical hit (Burn: +37). W-25 Informer sends out distress signal. K-01 Serf cleans the Terminal. Minigun destroyed. K-01 Serf cleans the Neutrino Reactor. G-47 Trooper destroyed. K-01 Serf collects debris. K-01 Serf cleans the Neutrino Reactor. Lgt. Assault Rifle destroyed. M-13 Machinist destroyed. K-01 Serf collects debris. Acquired 19 matter. Acquired 37 matter. Acquired Particle Gun. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? " ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????# ?????????????????????? | | ??????????????????????#?# ?????????????????????? | | ???????????!!=???????? # ?????????????????????? | | ?????????? !!= ???????? + +????????????????????? | | ?????????? ?????????#% #????????????????????? | | ????????? ????????#t #????????????????????? | | ????????? ######### ###################### | | ????????? u | | ??????????? !% ^! | | ????????????# k""" %= | | ????????????#w !!! """= ^ | | ????????????# !!! ^"""%! k% | | ????????????# !! *gk% = ##################### | | ????????????# [s%@ #????????????????# | | ????????????+ = """ ##??????????????## | | ????????????# %*""" "#??????????????#% | | ????????????##### Y """ T#??????????????## "" | | ????????????????# u"#???????????????# "" | | ????????????????# ##???????????????# "" | | ????????????????# #????????????????# | | ????????????????# #????????????????#### | | ????????????????# ### #??????????????????## | | ??????????????? #? #?????????????????# | | ??????????????##########? #?????????????????# | | ????????????????????????? " #?????????????????# | | ????????????????????????? #?????????????????# | | ????????????????????????# ? #?????????????????# | | ?????????????????????????? ? ##?????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 18 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 60% | -9/Materials Studied --------- Beam Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Item+ Novice Programmer Part-time Mechanic Safety First Challenges ------------ None Game ------ Seed ProjectileCombatSword Manual? 0 Play Time 01:19:23 Cumulative 3.1 hours Start 2026.03.16 @ 17:56:39 End 2026.03.16 @ 19:41:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 273343e0-11a0-46a6-8f76-6d2d86dd9e3b