Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.04 @ 23:08:54

Player: DietSnapple

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (22)      110
Value Destroyed (722)      722
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1732

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     189/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (250) Ox4
Location                   -9/Materials

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (3) ------
     Small Storage Unit
           Trap Extractor (0/4)
>          --- WEAPON (2) -------
           Maul
           Maul
>          --- INVENTORY (8) ----
           Visual Processing Unit
  Improved Terrain Scanner
           Grenade Launcher
           Maul

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
     Light Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Small Storage Unit
           Seismic Detector
           Trap Extractor
>          --- WEAPON -----------
           Maul
           Maul
>          --- INVENTORY --------
           Wheel
   Compact Wheel
  Improved Terrain Scanner
     Small Laser
           Grenade Launcher
           Maul
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
Weapon                     Maul
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Impact Weapon            Maul

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    1    | .   .   1   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             19   | 7   1   11  
  Power                    4    | 1   .   3   
    Engine                 4    | 1   .   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   .   4   
    Treads                 2    | 2   .   .   
    Leg                    3    | .   .   3   
    Wheel                  1    | .   .   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 2   .   1   
    Device                 2    | 1   .   1   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | 2   1   3   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          3    | .   .   3   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   .   6   
  Power                    3    | .   .   3   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      5    | .   .   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     91   | .   100 84  
  Engine                   15   | .   14  15  
  Treads                   13   | .   28  3   
  Leg                      8    | .   .   15  
  Device                   15   | .   14  17  
  Storage                  12   | .   14  11  
  Ballistic Gun            7    | .   14  2   
  Launcher                 6    | .   12  2   
  Impact Weapon            10   | .   .   17  
Peak Build Rating          12   | 7   7   12  
  Average Rating           8    | 5   7   9   
  On Entrance              4    | .   7   7   
Naked Turns                .    | .   .   .   
Heaviest Build             22   | 13  15  22  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  4    | .   .   4   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 6   8   8   
  Most Carried             8    | 6   7   8   
  Average Carried          5    | 2   6   4   
  Final Capacity           8    | 8   8   8   
  Final Carried            7    | 6   7   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           487  | 277 59  151 
  Remotely                 .    | .   .   .   
Salvage Created            569  | 97  286 186 
  Parts                    30   | 4   20  6   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  17   | .   11  6   
  Melee                    2    | .   .   2   
  Guns                     2    | .   1   1   
  AOE                      10   | .   10  .   
Classes Destroyed          6    | 2   3   1   
  Worker                   1    | .   1   .   
  Builder                  2    | .   2   .   
  Tunneler                 1    | 1   .   .   
  Recycler                 1    | 1   .   .   
  Grunt                    13   | .   11  2   
  Sentry                   4    | .   .   4   
Best Kill Streak           4    | 2   4   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   .   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        136  | .    21   115  
  Missed                   44   | .    3    41   
Damage Taken               1353 | .    370  983  
  Core                     430  | .    29   401  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         94   | 100  88   .    
Volleys Fired              28   | 7    17   4    
  Largest                  2    | 2    2    2    
  Hottest                  60   | 60   50   50   
Shots Fired                56   | 14   34   8    
  Gun                      35   | 14   17   4    
  Cannon                   .    | .    .    .    
  Launcher                 21   | .    17   4    
  Special                  .    | .    .    .    
  Kinetic                  28   | 7    17   4    
  Thermal                  7    | 7    .    .    
  Explosive                21   | .    17   4    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         7    | 4    7    4    
  Robot Miss Streak        2    | 1    2    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           56   | 9    12   35   
  Core Hits                34   | 3    24   7    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 6    | .    .    6    
  Critical Strikes         8    | .    .    8    
    Smash                  8    | .    .    8    
Melee Attacks              37   | .    .    37   
  Impact                   37   | .    .    37   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            3    | .    .    3    
    Combat Hostiles        1    | .    .    1    
  Follow-up Attacks        6    | .    .    6    
Damage Inflicted           2026 | 95   847  1084 
  Guns                     199  | 95   91   13   
  Cannons                  .    | .    .    .    
  Explosions               791  | .    756  35   
  Melee                    1036 | .    .    1036 
  Ramming                  .    | .    .    .    
  Kinetic                  143  | 39   91   13   
  Thermal                  56   | 56   .    .    
  Explosive                791  | .    756  35   
  Electromagnetic          .    | .    .    .    
  Impact                   1036 | .    .    1036 
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            253  | .    .    253  
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    253  | .    .    253  
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      153  | .    153  .    
  Shots                    3    | .    3    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        63   | 40   63   31   
  Average Temperature      19   | 19   22   8    
  Received Heat Transfer   579  | .    141  438  
Siege Activations          .    | .    .    .    
Robots Corrupted           3    | .    .    3    
  Combat Hostiles          3    | .    .    3    
  Parts Fried              4    | .    .    4    
  Impact Corruptions       7    | .    .    7    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         125  | 125  .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             349  | 10  349 213 
  Initial                  113  | .   6   113 
  Average                  133  | 3   187 126 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         65   | 100 39  75  
  Level 1                  34   | .   60  24  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   3   1   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   1   1   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           3    | .   .   3   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              30   | .   17  13  
  Peak Tracking Total      5    | .   4   5   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   .   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          5    | .   5   .   
  Max in Single Turn       3    | .   3   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          3    | .   2   1   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              1    | .   .   1   
  Garrison Access          .    | .   .   .   
Total Hacks                9    | .   8   1   
  Successful               1    | .   1   .   
  Failed                   8    | .   7   1   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   6    | .   5   1   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              1    | .   .   1   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Alert Level              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   2   1   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1537 | 199 573 765 
Spaces Moved               790  | 109 320 361 
  Core                     46   | 9   .   37  
  Treads                   484  | 100 320 64  
  Legs                     260  | .   .   260 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  160 120 
  Average Speed            165  | 150 160 173 
  Slowest Speed            250  | 160 160 250 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       29   | 6   60  23  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          121  | .   93  28  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      121  | .   93  28  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      909  | 128 350 431 
  Wait                     22   | .   12  10  
  Move                     788  | 108 319 361 
  Hop                      .    | .   .   .   
  Pick Up                  13   | 6   1   6   
  Fast Attach              11   | 7   .   4   
  Attach                   7    | .   .   7   
  Detach                   2    | .   .   2   
  Swap                     1    | .   1   .   
  Drop                     7    | .   .   7   
  Fire                     28   | 7   17  4   
  Melee                    30   | .   .   30  
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-9/Materials

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 16)
  200 | -11/Scrapyard | Entered Materials
  306 | -10/Materials | Build established: Mutant
  495 | -10/Materials | Discovered new exit (range 5)
  557 | -10/Materials | Discovered new exit (range 10)
  704 | -10/Materials | Discovered new exit (range 13)
  773 | -10/Materials | Entered another Materials area
  773 | -9/Materials  | Evolved 2 slots: Power x1, Utility x1
 1434 | -9/Materials  | Core integrity fell below 50%
 1455 | -9/Materials  | Lost 5 parts (2p2n1u)
 1521 | -9/Materials  | Core integrity fell below 20%
 1538 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
01445_ Destroyed Ion Engine.
01445_ G-34 Mercenary system corrupted by crushing effect.
01446_ G-34 Mercenary system terminally corrupted.
01446_ Heat Sink fried.
01446_ Aluminum Leg fried.
01448_ Y-45 Defender suffers critical hit (Smash).
01453_ R-06 Scavenger collects Corrupted Aluminum Leg.
01454_ Y-45 Defender suffers critical hit (Smash).
01454_ Destroyed Heat Sink.
01454_ Y-45 Defender system corrupted by crushing effect.
01454_ Maul follow-up attack on Y-45 Defender. <x2>
01459_ Critical hit (Burn: +37).
01461_ Y-45 Defender suffers critical hit (Smash).
01461_ Destroyed Beam Rifle.
01461_ Y-45 Defender system corrupted by crushing effect.
01462_ Y-45 Defender system terminally corrupted.
01464_ Acquired 35 matter.
01466_ K-01 Serf collects debris.
01469_ Acquired 17 matter.
01470_ K-01 Serf collects debris. <x2>

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          15
Energy Capacity            275
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2
Trap Extractor Capacity    4

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Let's See Who's Tougher

 Challenges 
------------
None

 Game 
------
Seed              AngularRingPit
  Manual?         0
Play Time         00:11:30
  Cumulative      4.9 hours
  Start           2025.03.04 @ 22:58:15
  End             2025.03.04 @ 23:08:54
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          14
  Rogue           7
  Adventurer      7
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             1
Gallery%          9
Achievement%      8
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b77fb3d4-4753-474c-a0d1-eef9397670e8