Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 21:34:45 Player: VisuLies Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (82) 410 Value Destroyed (2158) 2158 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (190) 190 TOTAL SCORE: 4398 Bonus ------- High Alert Combat Kills 190 Cogmind --------- Core Integrity 298/550 Matter 197/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Cryofiber Web Medium Battery (150) Visual Processing Unit Advanced Targeting Computer Target Analyzer Energy Filter Improved Utility Shielding Light Armor Plating Hacking Suite System Shield Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Assault Rifle Autogun Minigun > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Improved Treads Cryofiber Web Medium Battery Visual Processing Unit Advanced Targeting Computer Target Analyzer Energy Filter Improved Utility Shielding Light Armor Plating Hacking Suite System Shield Rocket Launcher Datajack Heavy Flail [Rating: 30] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 52 | 7 14 14 17 Power 9 | 1 3 2 3 Engine 7 | 1 3 1 2 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 14 | 2 3 6 3 Treads 9 | . . 6 3 Leg . | . . . . Wheel 5 | 2 3 . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 1 2 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware 2 | . 1 1 . Protection 1 | . . . 1 Artifact . | . . . . Weapon 22 | 3 5 5 9 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 19 | 3 4 5 7 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 2 18 Power 4 | . . 1 3 Propulsion 5 | . . 1 4 Utility 1 | . . . 1 Weapon 10 | . . . 10 Highest Loss Streak 12 | . . 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 99 90 Engine 5 | . 14 4 . Core 5 | . . 6 8 Treads 12 | . . 18 17 Wheel 9 | . 28 3 . Device 2 | . . . 7 Storage 11 | . 14 11 9 Hackware 17 | . 10 22 18 Energy Cannon 2 | . . . 7 Ballistic Gun 25 | . 22 33 19 Special Melee Weapon 1 | . 5 . . Peak Build Rating 30 | 6 11 19 30 Average Rating 18 | 4 9 17 25 On Entrance 8 | . 6 11 15 Naked Turns . | . . . . Heaviest Build 66 | 12 49 54 66 Greatest Support 43 | 26 26 40 43 Greatest Overweight (x) 14 | . 1 1 14 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 4 20 20 20 Average Carried 18 | 2 16 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 20 20 14 Class Distribution -------------------- 31% | Scavenger-Gunner 24% | Hacker-Gunner 23% | Mutant 10% | Scavenger-Mutant 6% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1804 | 294 434 546 530 Remotely . | . . . . Salvage Created 2682 | 98 684 903 997 Parts 174 | 1 40 76 57 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 59 | . 15 26 18 Guns 48 | . 15 26 7 Cannons 6 | . . . 6 AOE 5 | . . . 5 Classes Destroyed 13 | 1 6 3 3 Worker 3 | . . . 3 Builder 6 | . 1 . 5 Tunneler 1 | . . . 1 Hauler 2 | . 1 . 1 Recycler 2 | 1 1 . . Operator 5 | . 3 1 1 Watcher 4 | . 1 3 . Swarmer 16 | . 6 10 . Grunt 35 | . 9 11 15 Brawler 1 | . . 1 . Protector 1 | . . 1 . Sentry 4 | . . 3 1 Hunter 2 | . . . 2 Best Kill Streak 10 | 1 10 6 6 Combat Bots Only 9 | . 9 6 4 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging 2 | . . 2 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 308 | . 63 128 117 Missed 77 | . 20 29 28 Damage Taken 3232 | . 416 1022 1794 Core 537 | . 72 213 252 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 70 | . 70 . . Core Remaining (%) 72 | 100 71 46 . Volleys Fired 187 | 4 67 62 54 Largest 4 | 2 2 3 4 Hottest 146 | 40 40 66 146 Shots Fired 493 | 8 108 186 191 Gun 436 | 8 108 186 134 Cannon 47 | . . . 47 Launcher 10 | . . . 10 Special . | . . . . Kinetic 436 | 8 108 186 134 Thermal 47 | . . . 47 Explosive 10 | . . . 10 Electromagnetic . | . . . . Robot Hit Streak 19 | 4 12 13 19 Robot Miss Streak 5 | 1 3 5 4 Penetration Max . | . . . . Secondary Targets 6 | . . 6 . Max Gunslinging Chain 2 | . . 2 . Shots Hit Robots 302 | 7 75 104 116 Core Hits 137 | 1 30 47 59 Critical Kills 3 | . 1 2 . Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 5 | . 2 2 1 Destroy 5 | . 2 2 1 Melee Attacks 6 | . 6 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . 6 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5211 | 92 843 1239 3037 Guns 3372 | 92 843 1238 1199 Cannons 972 | . . . 972 Explosions 864 | . . . 864 Melee . | . . . . Ramming 3 | . . 1 2 Kinetic 3372 | 92 843 1238 1199 Thermal 972 | . . . 972 Explosive 864 | . . . 864 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 62 | . . . 62 Projectiles 19 | . . . 19 Explosions 43 | . . . 43 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . . . 15 Shots 1 | . . . 1 Rammed 3 | . . 2 1 Targets Rammed 3 | . . 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 241 | . 12 165 241 Average Temperature 44 | . 6 37 54 Received Heat Transfer 1026 | . 132 309 585 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1332 | . . . 1332 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 659 | 5 360 659 504 Initial 273 | . 3 62 273 Average 345 | 1 204 487 337 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 19 | 100 47 11 . Level 1 48 | . 52 15 79 Level 2 32 | . . 72 20 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 4 4 5 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 9 | . 3 1 5 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 111 | . 27 50 34 Peak Tracking Total 8 | . 8 6 7 Tactical Retreats 8 | . 1 5 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 2 2 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 10 8 3 Successful 17 | . 9 5 3 Failed 4 | . 1 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 3 6 3 Terminals 16 | . 5 8 3 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Prototype ID Bank 1 | . . 1 . Alert Level 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 3 3 3 Terminals 9 | . 3 3 3 Botnet 6 | . 2 2 2 Operators 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 3 . . Non-combat 3 | . 3 . . Combat . | . . . . Robot Hacks Applied 4 | . 4 . . no_distress 4 | . 4 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3221 | 61 912 1107 1141 Spaces Moved 1341 | 41 528 411 361 Core 6 | 3 . . 3 Treads 681 | . . 323 358 Legs . | . . . . Wheels 654 | 38 528 88 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 240 Average Speed 174 | 86 104 211 245 Slowest Speed 750 | 90 105 240 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 34 | 4 62 39 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 119 | . . . 119 Melee . | . . . . Projectile 10 | . . . 10 AOE 109 | . . . 109 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1877 | 54 781 538 504 Wait 219 | . 143 30 46 Move 1338 | 40 527 410 361 Hop . | . . . . Pick Up 41 | 3 16 7 15 Fast Attach 9 | 6 2 . 1 Attach 19 | . 2 5 12 Detach 3 | . 2 1 . Swap 24 | 1 10 9 4 Drop 28 | . 6 12 10 Fire 187 | 4 67 62 54 Melee 6 | . 6 . . Ram . | . . . . Kick . | . . . . Crush 3 | . . 2 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Destroyed 9 combat bots 315 | -10/Materials | Build established: Mutant 370 | -10/Materials | Repaired Assault Rifle? 387 | -10/Materials | Discovered new exit (range 15) 530 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Derelicts attacked the area 974 | -10/Materials | Entered another Materials area 974 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1256 | -9/Materials | Discovered new exit (range 12) 1454 | -9/Materials | Build established: Hacker-Gunner 1774 | -9/Materials | First assault squad dispatched 1883 | -9/Materials | Build established: Scavenger-Gunner 2066 | -9/Materials | Discovered new exit (range 6) 2071 | -9/Materials | Core integrity fell below 50% 2081 | -9/Materials | Entered another Materials area 2081 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3107 | -8/Materials | Build established: Hacker-Gunner 3207 | -8/Materials | Crushed by falling debris 3222 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired 16 matter. Minigun destroyed. U-05 Engineer lays Concrete. Acquired 8 matter. Hvy. Assault Rifle destroyed. Penetrated by Slug. Imp. Treads destroyed. Acquired 7 matter. Acquired 23 matter. U-05 Engineer builds a Wall. Lgt. Treads destroyed. The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Ion Engine destroyed. Critical hit (Burn: +37). M-13 Machinist repairs Imp. Heat Sink. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????########??????## | | ????????????????????????????????# ??????# | | ????????????????????????????????# ?##### | | ????????????????????????????????# ?# # | | ????????????????????????????????# # # | | ????????????????????????????????# # # | | ????????????????????????????????# + + | | ????????????????????????????????# # # | | ?????????????o??????????????????# # # | | ????????????????????????????????########### ## | | ??????????????????????????########???##### # | | ????????????????????????? #???#!! # | | ??????????????????######? #???#! # | | ???????????+ ##### # #???#] # | | ???????????# # [* """ ????#]] # | | ???????????# T @ [* """ ????#// ##### | | ????????????####+## # """ #???#// #???? | | ????????????# # g # ! #???#####*#???? | | ????????????# g# #??????## #?### | | ????????????# m# ##########???????# #?? | | ????????????# """ #! #????????????????# #?? | | ????????????# R" #[ #????????????????# #?"" | | ????????????# """ ## #????????????????# #""" | | ????????????# # #????????????????# #""" | | ????????????###### #????????????????# #""" | | ?????????????????### ####???####?????????# #? | | ???????????????????# "#??#### ####??????# #?? | | ???????????????????# ##### # ## # ##?????# #??? | | ?????????????????### ##### # ####### ##### | | ?????????????????# | | ???????????????? = ! | | ?????????????? # ! | | ????????????"" ? #################+##### | | ???????????""" ? # * # ????# # | | ???????????"""? =%=# ##### ###???# # | | ??????????? ? ? !=]!##???####?????# # | | ?????????????##?## [%###?????????????# # | | ?????????????????# ????????????????# # | | ????????????????? ????????????????# # | | ????????????????? ????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteGravmagRifle Manual? 0 Play Time 00:26:35 Cumulative 53.0 hours Start 2025.02.20 @ 21:09:47 End 2025.02.20 @ 21:34:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4462f08a-5bd7-4cc1-8986-b91b9d389820