Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 16:06:04 Player: CatgirlLyra Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (194) 970 Value Destroyed (6249) 6249 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (-540) -540 TOTAL SCORE: 10639 Bonus ------- High Alert Combat Kills 670 Follower Combat Kills 427 Entered Garrisons 200 Friendly Fire -1837 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 30% Temperature Cool (18) Movement Core (1600) Ox31 Location -7/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Improved Cooling System Improved Cooling System Coolant Injector Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Grunt] (29) Relay Coupler [Brawler] (23) Relay Coupler [Duelist] (31) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (22) Relay Coupler [Heavy] (15) High-powered Tractor Beam PSU Rigger Rocket Launcher Rocket Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Huge Storage Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun KE Penetrator Railgun > --- INVENTORY -------- Light Treads Light Treads Advanced Treads Compact Wheel Advanced Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Coolant Injector Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Heavy] High-powered Tractor Beam PSU Rigger Particle Gun Particle Gun Rocket Launcher Rocket Launcher Remote Datajack Plasma Cutter [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Slots Evolved 6 | . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 3 | . . 1 . . . 1 . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 153 | 7 8 25 3 2 4 41 15 15 33 Power 13 | 1 1 4 . . . 2 . 1 4 Engine 13 | 1 1 4 . . . 2 . 1 4 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 46 | 2 2 5 . . 3 10 8 3 13 Treads 41 | 2 . 3 . . 3 9 8 3 13 Leg 2 | . 2 . . . . . . . . Wheel 3 | . . 2 . . . 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | 1 3 6 . 1 1 9 3 8 7 Device 19 | . 2 3 . . . 2 1 6 5 Storage 4 | 1 1 1 . . . 1 . . . Processor 2 | . . . . . . . . . 2 Hackware 2 | . . . . . . 1 . 1 . Protection 12 | . . 2 . 1 1 5 2 1 . Artifact . | . . . . . . . . . . Weapon 55 | 3 2 10 3 1 . 20 4 3 9 Energy Gun 33 | 3 2 7 2 1 . 11 1 1 5 Energy Cannon 2 | . . . . . . 2 . . . Ballistic Gun 8 | . . 1 . . . . 2 2 3 Ballistic Cannon . | . . . . . . . . . . Launcher 12 | . . 2 1 . . 7 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . . 3 . . Corrupted Parts 2 | . . . . . . . . 1 1 System Corruption 17 | . . . . . . . . 7 10 Parts Lost 60 | . 6 4 . . 4 10 2 6 28 Power 7 | . 1 1 . . . . . 1 4 Propulsion 22 | . 2 1 . . 3 3 1 1 11 Utility 17 | . 1 1 . . 1 5 1 3 5 Weapon 14 | . 2 1 . . . 2 . 1 8 Highest Loss Streak 15 | . 4 3 . . 3 4 2 4 15 To Critical Strikes 1 | . 1 . . . . . . . . Average Slot Usage (%) 95 | . 95 93 100 100 99 92 89 94 96 Engine 9 | . 14 10 11 11 11 9 9 7 6 Treads 29 | . 22 16 33 33 32 31 35 29 28 Wheel 1 | . . 8 . . . 1 . . . Device 10 | . 1 11 11 11 11 8 8 18 15 Storage 10 | . 22 11 11 11 11 9 9 7 7 Processor 1 | . . . . . . . . . 13 Hackware 1 | . . . . . . 4 . 2 . Protection 7 | . . 9 11 11 11 10 9 3 . Energy Gun 14 | . 28 21 21 22 22 10 1 7 3 Energy Cannon 2 | . . . . . . 6 14 . . Ballistic Gun 3 | . . . . . . . 1 14 18 Peak Build Rating 49 | 7 9 22 22 23 24 36 41 47 49 Average Rating 28 | 4 7 17 21 22 23 32 36 45 45 On Entrance 22 | . 7 7 22 22 23 24 35 38 46 Naked Turns . | . . . . . . . . . . Heaviest Build 121 | 13 23 103 103 103 103 118 118 121 111 Greatest Support 86 | 40 40 60 60 60 60 82 86 84 84 Greatest Overweight (x) 6 | 2 . 3 1 1 1 6 1 1 2 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 22 25 25 25 25 25 25 25 Most Carried 25 | 8 10 25 25 25 25 25 25 24 25 Average Carried 22 | 4 8 20 25 24 24 23 24 19 24 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 Final Carried 25 | 8 6 25 25 25 24 25 23 24 19 Class Distribution -------------------- 56% | Mutant 19% | Scavenger-Mutant 10% | Scavenger-Gunner 6% | Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Tank | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Matter Collected 3153 | 85 301 280 95 . 60 620 150 622 940 Remotely 343 | . . . . . . . . 245 98 Salvage Created 7083 | 35 421 1326 317 . 598 1766 620 709 1291 Parts 375 | 6 19 77 22 . 15 94 41 32 69 Haulers Intercepted 13 | . 1 4 . . . 5 2 1 . Recyclers Shooed 11 | . . 5 1 . . 3 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Combat Hostiles Destroyed 137 | . 10 28 10 . 7 32 12 14 24 Melee 1 | . . . . . . . . 1 . Guns 84 | . 8 21 7 . 6 9 . 13 20 Cannons 20 | . . . . . . 8 12 . . AOE 28 | . 1 7 3 . . 13 . . 4 Classes Destroyed 15 | 1 6 3 . . 1 2 . 2 . Worker 11 | . 2 2 . . . 4 2 1 . Builder 6 | . . . . . . 4 2 . . Tunneler 6 | 2 1 1 2 . . . . . . Hauler 13 | . 1 4 . . . 5 2 1 . Recycler 9 | . . 1 . . 3 2 2 1 . Mechanic 2 | . 1 . . . . 1 . . . Operator 2 | . 1 . . . . 1 . . . Watcher 6 | . . 2 . . . 4 . . . Swarmer 36 | . 3 11 7 . . 4 6 1 4 Grunt 63 | . 7 9 3 . 7 19 2 10 6 Brawler 5 | . . . . . . 1 . . 4 Duelist 6 | . . . . . 1 2 . 1 2 Sentry 24 | . . 8 . . . 6 4 . 6 Hunter 1 | . . . . . . . . 1 . Programmer 3 | . . . . . . . . 1 2 Best Kill Streak 13 | 1 9 7 4 . 4 13 4 6 7 Combat Bots Only 7 | . 5 7 3 . 3 6 3 4 7 Max Kills in Single Turn 6 | 1 6 4 3 . 1 5 1 2 2 Gunslinging 1 | . . . 1 . . . . . 1 Exploded 3 | . 1 3 2 . . 3 . . 2 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Hostile Shots Fired 1328 | . 89 88 32 . 57 127 126 118 691 Missed 389 | . 18 23 10 . 16 38 35 35 214 Damage Taken 10967 | . 929 821 247 . 644 1627 1653 1260 3786 Core 1551 | . 243 181 34 . 85 167 139 124 578 Absorbed by Shields 845 | . . . . . . . . 148 697 Regen/Repaired (Parts) 254 | . . 47 . . . 174 33 . . Core Remaining (%) 42 | 100 2 . . . 25 . 44 . . Volleys Fired 471 | 3 42 85 35 . 39 107 50 48 62 Largest 3 | 2 2 2 2 . 2 2 2 3 3 Hottest 160 | 90 90 112 112 . 112 138 120 160 160 Shots Fired 1004 | 6 82 165 65 . 78 203 102 138 165 Gun 811 | 6 82 162 60 . 78 112 12 138 161 Cannon 160 | . . . . . . 70 90 . . Launcher 33 | . . 3 5 . . 21 . . 4 Special . | . . . . . . . . . . Kinetic 244 | . . 13 . . . . 6 94 131 Thermal 712 | 6 80 139 60 . 78 182 96 44 27 Explosive 33 | . . 3 5 . . 21 . . 4 Electromagnetic 15 | . 2 10 . . . . . . 3 Robot Hit Streak 19 | 5 9 13 4 . 9 12 11 10 19 Robot Miss Streak 5 | . 4 3 5 . 3 5 4 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 13 | . 2 . 1 . 1 . . 1 8 Max Gunslinging Chain 2 | . 1 . 1 . 1 . . 1 2 Shots Hit Robots 639 | 5 57 106 36 . 49 123 49 98 116 Core Hits 333 | 2 23 51 18 . 18 96 17 44 64 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 31 | . 6 8 3 . 6 7 . . 1 Burn 28 | . 6 7 3 . 6 6 . . . Meltdown 1 | . . . . . . 1 . . . Corrupt 2 | . . 1 . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16489 | 61 1238 2076 876 . 903 4827 1265 1961 3282 Guns 9760 | 61 702 1560 600 . 903 1351 120 1927 2536 Cannons 2016 | . . . . . . 980 1036 . . Explosions 4393 | . 532 445 261 . . 2424 . . 731 Melee . | . . . . . . . . . . Ramming 320 | . 4 71 15 . . 72 109 34 15 Kinetic 3027 | . . 78 . . . . 55 941 1953 Thermal 9243 | 61 1209 1508 600 . 903 2331 1101 986 544 Explosive 3583 | . . 324 261 . . 2267 . . 731 Electromagnetic 316 | . 25 95 . . . 157 . . 39 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 30 | . . . . . . 6 7 10 30 Average Corruption 12 | . . . . . . 6 6 9 25 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 156 | . . . . . . 26 41 18 71 Message Errors 30 | . . . . . . 8 8 3 11 Matter Fused 41 | . . . . . . 6 11 8 16 Heat Flow Errors 16 | . . . . . . 6 4 2 4 Energy Discharges 18 | . . . . . . 1 7 . 10 Parts Rejected 3 | . . . . . . . 1 . 2 Parts Fused 2 | . . . . . . 1 . . 1 Data Loss (minor) 18 | . . . . . . 3 4 1 10 Data Loss (major) 6 | . . . . . . . 2 3 1 Misfires 11 | . . . . . . 1 3 . 7 Alerts 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 . Weapon Failures 9 | . . . . . . . 1 . 8 Overload Shots . | . . . . . . . . . . Overflow Damage 310 | . 179 43 . . . 55 7 . 26 Projectiles 25 | . . . . . . 18 7 . . Explosions 280 | . 179 38 . . . 37 . . 26 Melee 5 | . . 5 . . . . . . . Knockbacks 2 | . . . . . . . 1 1 . Impact 2 | . . . . . . . 1 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 224 | . 57 42 49 . . 76 . . . Shots 6 | . 1 1 1 . . 3 . . . Rammed 33 | . 6 3 1 . 1 9 4 4 5 Targets Rammed 44 | . 6 6 2 . 1 9 10 5 5 Kicked 2 | . . 2 . . . . . . . Crushed 9 | . . 1 1 . . . 6 1 . Highest Temperature 325 | 60 315 105 6 . 64 325 256 240 109 Average Temperature 66 | 26 136 21 3 . 14 52 33 85 43 Received Heat Transfer 3506 | . 426 264 24 . 369 612 306 411 1094 Effects 2 | . 1 . . . . 1 . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . 3 . . . 2 . . . Impact Corruptions 1 | . . 1 . . . . . . . Robots Melted 5 | . 1 1 . . 1 2 . . . Combat Hostiles 4 | . 1 . . . 1 2 . . . Parts Melted 47 | . 10 12 . . 8 8 3 1 5 Heat Transferred 20084 | 161 2616 3733 1517 . 2405 4699 1739 2060 1154 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Peak Influence 843 | 10 210 587 412 . 211 792 843 508 792 Initial 299 | . 6 84 195 . . . 299 263 147 Average 354 | 2 79 438 239 . 72 453 511 334 494 Maximum Alert Level 3 | . 1 2 2 . 1 3 3 2 3 Low Security (%) 23 | 100 84 4 20 . 91 14 . . 4 Level 1 31 | . 15 25 78 . 8 21 19 88 23 Level 2 36 | . . 70 1 . . 42 71 11 52 Level 3 7 | . . . . . . 21 9 . 19 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 3 . . . 6 5 2 . Investigation 2 | . 1 . . . . 1 . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 3 | . . 2 . . . . . 1 . Assault 7 | . . 1 . . . 4 2 . . Garrison 4 | . . . . . . 1 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Distress Signals 11 | . . 6 . . . 2 3 . . Communications Jammed 2 | . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . 2 . Times Spotted 222 | . 16 47 11 . 12 43 43 21 29 Peak Tracking Total 12 | . 6 8 4 . 3 8 12 6 7 Tactical Retreats 13 | . . 3 1 . . 1 4 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Traps Triggered 13 | . 1 . . . . . 2 1 9 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Machines Disabled 16 | . 1 4 . . . 4 2 . 5 Max in Single Turn 2 | . 1 1 . . . 1 1 . 2 Garrison Access 1 | . . . . . . 1 . . . Garrison Relay 3 | . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Machines Accessed 30 | . 5 7 . 2 . 5 7 3 1 Terminals 21 | . 4 4 . . . 4 6 2 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . 2 . . . 1 1 . . Recycling Units 2 | . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 90 | . 14 19 . 3 . 22 20 10 2 Successful 46 | . 8 10 . 3 . 13 7 5 . Failed 44 | . 6 9 . . . 9 13 5 2 Catastrophic 9 | . 3 1 . . . 2 1 1 1 Database Lockouts . | . . . . . . . . . . Manual 38 | . 7 3 . 3 . 13 11 1 . Terminals 70 | . 11 14 . . . 17 18 8 2 Fabricators . | . . . . . . . . . . Repair Stations 11 | . . 4 . . . 5 2 . . Recycling Units 4 | . 3 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 28 | . 5 5 . 3 . 8 4 3 . Record 2 | . . . . 2 . . . . . Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 6 | . 1 2 . . . 2 1 . . Prototype ID Bank 2 | . 1 . . . . . . 1 . Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 3 | . 1 . . . . 1 1 . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 2 | . . 1 . . . . . 1 . Locate Traps 2 | . . 1 . . . . 1 . . Transport Status 1 | . . 1 . . . . . . . Garrison Status 1 | . . . . . . 1 . . . Zone Layout 3 | . 1 . . . . 2 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . 4 . . . 4 2 . . Scan Component 5 | . . 2 . . . 2 1 . . Repair 5 | . . 2 . . . 2 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 6 | . 2 1 . . . 1 1 1 . Terminals 6 | . 2 1 . . . 1 1 1 . Assimilate 2 | . 1 1 . . . . . . . Botnet 4 | . 1 . . . . 1 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 5 7 . . . 5 6 3 1 Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . 2 . . . 2 1 . . Time 172 | . . 64 . . . 58 50 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 11 | . . . . . . 2 . . 9 Machine Destruction 11 | . . . . . . 2 . . 9 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Total Allies 16 | . 1 1 . 2 . . 12 . . Largest Group 10 | . 1 1 . 2 2 . 10 . . Highest-Rated Group 173 | . 10 10 . 16 16 . 173 . . Highest-Rated Ally 31 | . 10 10 . 8 8 . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 117 | . . . . . 30 . 87 . . Total Damage 1285 | . . . . . 219 . 1066 . . Kills 17 | . . . . . 5 . 12 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Robot Analysis Total 6 | . 1 2 . . . 2 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Turns Passed 10578 | 82 767 1647 959 1096 1054 1655 1215 865 1238 Spaces Moved 3898 | 38 386 667 352 429 387 526 425 288 400 Core 7 | 7 . . . . . . . . . Treads 3363 | 31 292 294 352 429 387 465 425 288 400 Legs 171 | . 94 77 . . . . . . . Wheels 357 | . . 296 . . . 61 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 90 240 240 240 190 228 232 232 Average Speed 216 | 147 150 178 240 240 240 230 232 232 238 Slowest Speed 320 | 160 160 240 240 240 240 240 236 232 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 55 | 4 53 70 94 91 77 54 62 8 44 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 1 . . 1 . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . Scrap Searched 3 | . . . 2 . 1 . . . . Spaces Dug 6 | . . . . . . . 6 . . Terrain Destroyed 272 | . 31 24 39 . . 149 18 . 11 Melee . | . . . . . . . . . . Projectile 31 | . . . . . . 7 18 . 6 AOE 241 | . 31 24 39 . . 142 . . 5 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Gar Total 5106 | 55 488 964 401 497 434 757 552 398 560 Wait 235 | . 38 118 4 . 1 23 20 28 3 Move 3890 | 37 385 666 351 428 386 525 424 288 400 Hop . | . . . . . . . . . . Pick Up 139 | 8 6 40 3 4 3 27 12 12 24 Fast Attach 33 | 6 2 9 . . . 4 6 1 5 Attach 61 | . 6 6 . . 4 14 3 10 18 Detach 2 | . . . . . . . 1 . 1 Swap 59 | 1 . 10 3 2 . 23 6 4 10 Drop 95 | . 3 24 3 4 . 25 19 1 16 Fire 471 | 3 42 85 35 . 39 107 50 48 62 Melee . | . . . . . . . . . . Ram 4 | . . 1 . . . . . 1 2 Kick 2 | . . 2 . . . . . . . Crush 39 | . 6 3 2 . 1 9 10 5 3 Escape Stasis 16 | . . . . . . . . . 16 Rewire 60 | . . . . 59 . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Core integrity fell below 50% 719 | -10/Materials | Core integrity fell below 20% 753 | -10/Materials | Lost 4 parts (2n2w) 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 955 | -9/Materials | Destroyed 7 combat bots 1095 | -9/Materials | Lost 3 parts (1n1u1w) 1202 | -9/Materials | Discovered new exit (range 13) 1294 | -9/Materials | Repaired Rocket Launcher 1464 | -9/Materials | Discovered new exit (range 8) 2361 | -9/Materials | Discovered new exit (range 16) 2450 | -9/Materials | First assault squad dispatched 2455 | -9/Materials | Repaired Cooling System 2497 | -9/Materials | Entered Mines 2506 | -9/Mines | Met a Derelict bent on vengeance 2550 | -9/Mines | Discovered new exit (range 7) 2589 | -9/Mines | Learned location of Zion (-6) 2682 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2765 | -9/Mines | Murdered YI-UF0 2858 | -9/Mines | Core integrity fell below 50% 2969 | -9/Mines | Discovered new exit (range 13) 3444 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3446 | -9/Mines | Discovered new exit (range 5) 3456 | -9/Mines | Entered Exiles 3456 | -9/Exiles | Found Exiles lab destroyed 4281 | -9/Exiles | Opened EX-Vault 4296 | -9/Exiles | Found PSU Rigger 4523 | -9/Exiles | Discovered new exit (range 12) 4552 | -9/Exiles | Entered Mines 4552 | -8/Mines | Accompanied by 2 allies 5234 | -8/Mines | Lost 3 parts (2n1u) 5594 | -8/Mines | Discovered new exit (range 6) 5606 | -8/Mines | Entered Materials 5606 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5668 | -8/Materials | Garrison activated, responded to threat 5729 | -8/Materials | Lost 4 parts (2n2u) 5859 | -8/Materials | Discovered new exit (range 6) 6075 | -8/Materials | Discovered new exit (range 11) 6091 | -8/Materials | Build established: Scavenger-Mutant 6468 | -8/Materials | Crushed by falling debris 6552 | -8/Materials | Repaired Lgt. Treads 6593 | -8/Materials | Repaired Rocket Launcher? 6650 | -8/Materials | Identified exit to Storage 6806 | -8/Materials | First assault squad dispatched 7261 | -8/Materials | Entered Storage 7847 | -8/Storage | Learned location of Armory (-3) 7983 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8012 | -8/Storage | Repaired Adv. Heat Sink 8215 | -8/Storage | Garrison activated, responded to threat 8287 | -8/Storage | Build established: Commander-Mutant 8393 | -8/Storage | Discovered new exit (range 12) 8408 | -8/Storage | Met a pair of Derelict thieves 8474 | -8/Storage | Core integrity fell below 50% 8476 | -8/Storage | Entered Factory 8476 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8494 | -7/Factory | Lost 8 allies 8774 | -7/Factory | Lost 4 parts (1p1n1u1w) 8777 | -7/Factory | Build established: Tank 8835 | -7/Factory | System corruption reached 10% 9341 | -7/Factory | Identified exit to Garrison 9341 | -7/Factory | Entered Garrison 9369 | -7/Garrison | Triggered checkpoint 9445 | -7/Garrison | Lost 3 parts (1n2u) 9464 | -7/Garrison | Garrison Relay disabled 9661 | -7/Garrison | Triggered checkpoint 9719 | -7/Garrison | Triggered checkpoint 9751 | -7/Garrison | Build established: Scavenger-Gunner 9765 | -7/Garrison | Lost 6 parts (2p1n3w) 9776 | -7/Garrison | Garrison Relay disabled 9995 | -7/Garrison | Triggered checkpoint 10028 | -7/Garrison | Garrison Relay disabled 10132 | -7/Garrison | Discovered new exit (range 15) 10260 | -7/Garrison | System corruption reached 30% 10287 | -7/Garrison | Triggered checkpoint 10351 | -7/Garrison | Destroyed 7 combat bots 10433 | -7/Garrison | Triggered checkpoint 10511 | -7/Garrison | Triggered checkpoint 10533 | -7/Garrison | Core integrity fell below 50% 10571 | -7/Garrison | Core integrity fell below 20% 10579 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 10543_ System corrupted: Matter fused (-6). 10543_ Y-54 Guardian heat short circuits Lgt. Treads. 10543_ Rnf. Deuterium Engine destroyed. 10543_ Lgt. Treads melted. 10543_ Imp. Heat Sink melted. 10543_ Gatling Laser melted. 10543_ Broken Lgt. Treads melted. 10543_ Y-54 Guardian destroyed. 10545_ Gatling Laser destroyed. 10546_ Acquired 66 matter. 10550_ Acquired 9 matter. 10554_ Lgt. Treads destroyed. 10557_ Mak. Salvage Targeting Computer destroyed. 10557_ Lgt. Treads destroyed. 10557_ Cryofiber Web destroyed. 10558_ System corrupted: Imp. Cooling System rejected. 10558_ Slammed into Y-54 Guardian. 10566_ Gatling Laser destroyed. 10574_ Slammed into Y-54 Guardian. 10574_ Destabilizing: Core damaged (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# ###?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ????????????????# ????# ??????????????????????? | | ??????###########++#### ???????????????????????? | | ??? Y #???????????????????????? | | ??? Y#???????????????????????? | | ??????????######### ##YY###?????????????????????? | | ??????????????????# ## Y@Y#?????????????????????? | | ??????????????????# ## %###?????????????????????? | | ??????????????????# #####???????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #????????????????????#??????? | | ??????????????????# #??????????????????? #??????? | | ??????????????????# #???????????######?? #??????? | | ??????????????????# #???????????#[ [%## #??????? | | ??????????????????# #??????###### !=*## ##?????? | | ??????????????????# ######## =*! [= #?????? | | ??????????????????# ^ ==*[ #?????? | | ??????????????????# ![==! #?????? | | ??????????????????########### ##= *%## #?????? | | ??????????????????????????### ## !![## ###???? | | ??????????????????????????# ! = / ^ #???? | | ??????????????????????????# ^ #???? | | ??????????????????????????# ^^ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainSkeletonCompanion Manual? 0 Play Time 01:25:44 Cumulative 81.2 hours Start 2024.08.29 @ 13:05:23 End 2024.08.30 @ 16:06:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0 Lore% 46 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea92a2e0-b469-497a-9162-8309eb2ad321