Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.14 @ 15:29:55 Player: PerrySimm Result: Destroyed by S-43 Plague with Backup Laser VII Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (5391) 5391 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 12761 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 98 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 212/300 Energy 170/170 System Corruption 34% Temperature Cool (21) Movement Core (1750) Ox34 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- Heavy Shock Bomb Launcher Plasma Lance > --- INVENTORY (25) --- Advanced Heat Sink Small Battery (100) Advanced Signal Interpreter Advanced Signal Interpreter Advanced Weapon Cycler Improved Utility Shielding Improved Shock Absorption System Antimissile System Antimissile System Advanced Component Analysis Suite Heavy Disruptor Cannon Heavy Disruptor Cannon Nova Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Improved Utility Shielding Advanced Hacking Suite > --- WEAPON ----------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Light Antimatter Reactor Xenon Bombardment Thruster Cooled Impulse Thruster Cooled Impulse Thruster Small Battery Advanced Signal Interpreter Advanced Signal Interpreter Advanced Target Analyzer Advanced Weapon Cycler Improved Utility Shielding Improved Shock Absorption System Antimissile System Antimissile System Advanced Component Analysis Suite Heavy Disruptor Cannon Heavy Disruptor Cannon Heavy Disruptor Cannon Nova Cannon Heavy Machine Gun Heavy Shock Bomb Launcher Tiamat Missile Launcher Advanced Remote Datajack [Rating: 134] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Slashing Weapon Dual-blade Saw Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 5 | . . 1 1 . 1 . . . . 1 . 1 Utility 6 | . . 1 1 1 1 . . . . 1 1 . Weapon 2 | . . . . 1 . . . . . . . 1 Parts Attached 167 | 5 13 5 24 23 4 4 1 . 2 27 15 44 Power 18 | 1 2 1 2 2 1 . . . . 2 2 5 Engine 7 | 1 2 1 1 1 . . . . . 1 . . Core 6 | . . . 1 1 1 . . . . 1 1 1 Reactor 5 | . . . . . . . . . . . 1 4 Propulsion 49 | 2 4 2 7 7 2 . . . 2 4 5 14 Treads 5 | . . . 3 . . . . . . . . 2 Leg 26 | 2 4 . 2 7 2 . . . 2 2 . 5 Wheel 3 | . . 1 2 . . . . . . . . . Hover 9 | . . . . . . . . . . 2 2 5 Flight 6 | . . 1 . . . . . . . . 3 2 Utility 35 | 1 2 1 7 6 1 . 1 . . 5 3 8 Device 4 | . . . . 1 1 . . . . . 2 . Storage 6 | 1 . . 3 . . . . . . 1 . 1 Processor 11 | . 2 . 3 1 . . . . . 1 . 4 Hackware 2 | . . . . . . . 1 . . . . 1 Protection 12 | . . 1 1 4 . . . . . 3 1 2 Artifact . | . . . . . . . . . . . . . Weapon 65 | 1 5 1 8 8 . 4 . . . 16 5 17 Energy Gun 9 | . 2 1 3 1 . . . . . 1 . 1 Energy Cannon 14 | . . . 1 3 . 2 . . . 5 . 3 Ballistic Gun 14 | 1 3 . 2 2 . 1 . . . 2 . 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 11 | . . . 1 1 . 1 . . . 3 2 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 1 . . . . . 2 2 2 Piercing Weapon 9 | . . . . . . . . . . 3 1 5 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . . . 2 1 2 Parts Lost 58 | . . . 9 1 . . . . . 10 3 35 Power 7 | . . . 1 . . . . . . . . 6 Propulsion 21 | . . . 4 . . . . . . 4 . 13 Utility 16 | . . . 3 . . . . . . 4 3 6 Weapon 14 | . . . 1 1 . . . . . 2 . 10 Highest Loss Streak 13 | . . . 8 1 . . . . . 5 2 13 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 93 90 97 87 98 100 100 100 94 76 74 Engine 2 | . 12 11 8 2 1 . . . . 1 3 . Core 3 | . . . . 4 4 6 6 6 6 3 4 2 Treads 1 | . . . 10 2 . . . . . . . 2 Leg 22 | . 26 22 13 23 33 33 33 33 33 31 5 11 Wheel 1 | . . . 8 3 . . . . . . . . Hover 1 | . . . . . . . . . . 2 3 3 Flight 1 | . . 7 1 . . . . . . . 8 1 Device 3 | . . . . 3 1 6 6 6 6 1 6 3 Storage 8 | . 14 11 14 20 6 6 6 6 6 8 2 2 Processor 10 | . 9 11 12 7 13 13 12 6 6 8 7 15 Hackware 2 | . . . . . . . . 6 6 5 5 2 Protection 8 | . . 8 2 5 13 13 13 13 13 10 10 9 Energy Gun 1 | . 8 11 7 . . . . . . 1 . . Energy Cannon 6 | . . . 1 8 6 11 13 13 13 8 4 . Ballistic Gun 4 | . 13 11 4 7 . 4 6 6 6 2 5 1 Slashing Weapon 1 | . . . . 1 6 1 . . . . . 3 Piercing Weapon 1 | . . . . . . . . . . 1 3 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 134 | 12 14 19 28 43 40 45 45 45 45 63 70 134 Greatest Support 120 | 20 20 20 40 80 92 92 92 92 100 120 60 110 Greatest Overweight (x) 39 | . 3 . 2 2 . . . . . . 2 39 Average Overweight (x) . | . . . . . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 8 8 10 8 25 Average Capacity 9 | 7 8 8 8 8 8 8 8 8 8 9 6 18 Most Carried 25 | 5 8 8 8 8 8 8 8 8 8 10 8 25 Average Carried 8 | 4 6 7 7 7 7 7 8 8 8 8 6 13 Final Capacity 25 | 8 8 8 8 8 8 8 8 8 8 8 5 25 Final Carried 16 | 5 8 8 8 8 8 8 8 8 8 8 5 16 Class Distribution -------------------- 34% | Scavenger-Mutant 19% | Mutant 18% | Hacker-Mutant 15% | Tank 5% | Hacker-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Hacker-Tank | -6/Data Miner Hacker-Tank | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Matter Collected 2761 | 173 108 228 478 352 24 74 18 . 39 399 110 758 Remotely . | . . . . . . . . . . . . . Salvage Created 5527 | . 108 225 638 648 . 109 47 . 69 1359 212 2112 Parts 270 | . 9 23 28 35 . 4 . . 4 56 14 97 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 4 | . . 2 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 6 . . 12 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 92 | . 1 7 14 11 . 4 1 . 1 22 4 27 Melee 28 | . . . . 2 . . . . . 5 1 20 Guns 26 | . 1 7 7 4 . . . . . 5 1 1 Cannons 16 | . . . 1 3 . 2 1 . 1 8 . . AOE 18 | . . . 6 2 . 2 . . . 2 2 4 Classes Destroyed 12 | . 3 3 4 2 . . . . . . . . Worker 4 | . . . 2 . . . . . . . . 2 Builder 2 | . . 1 . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . . . Recycler 6 | . 1 . 1 1 . . . . . . . 3 Watcher 5 | . 1 . 2 2 . . . . . . . . Swarmer 14 | . . 4 . 3 . 3 . . . . . 4 Grunt 33 | . 1 1 8 2 . . . . . 13 . 8 Brawler 1 | . . . 1 . . . . . . . . . Sentry 17 | . . 2 4 3 . 1 . . 1 2 1 3 Specialist 2 | . . . . 1 . . . . . . . 1 Hunter 7 | . . . 1 1 . . . . . 3 . 2 Programmer 18 | . . . . 1 . . 1 . . 4 3 9 Best Kill Streak 8 | . 1 6 6 3 . 2 1 . 1 5 3 8 Combat Bots Only 8 | . 1 5 4 3 . 2 1 . 1 5 2 8 Max Kills in Single Turn 2 | . 1 2 2 2 . 2 1 . 1 1 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . . . 2 2 . 2 . . . 1 1 1 Melee 1 | . . . . 1 . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Damage Taken 12213 | . 8 229 1011 968 . 381 70 . 163 2077 510 6796 Core 1883 | . . 51 145 109 . 29 . . . 193 42 1314 Absorbed by Shields 94 | . . . . . . . . . . . 94 . Reduced by Siege Mode 110 | . . . . . . . . . . . . 110 Redirected to Shielding 102 | . . . . . . . . . . . . 102 Regen/Repaired (Parts) 60 | . . . . . . . . . . . 60 . Core Remaining (%) 89 | 100 100 87 73 84 . . . . 96 80 96 . Volleys Fired 211 | . 6 20 46 30 . 6 2 . 3 40 7 51 Largest 3 | . 2 2 2 3 . 1 3 . 2 3 2 2 Hottest 265 | . 63 63 122 94 . 90 115 . 115 171 79 265 Shots Fired 354 | . 12 36 75 59 . 6 6 . 6 76 13 65 Gun 216 | . 12 36 56 28 . . 2 . 3 27 6 46 Cannon 101 | . . . 6 30 . 5 4 . 3 45 . 8 Launcher 37 | . . . 13 1 . 1 . . . 4 7 11 Special . | . . . . . . . . . . . . . Kinetic 140 | . 6 16 25 28 . . 2 . 3 21 6 33 Thermal 131 | . 6 20 31 30 . 5 4 . 3 17 . 15 Explosive 27 | . . . 13 1 . 1 . . . 4 4 4 Electromagnetic 56 | . . . 6 . . . . . . 34 3 13 Robot Hit Streak 37 | . 3 14 20 24 . 5 9 . 14 37 13 27 Robot Miss Streak 3 | . 3 2 3 1 . 1 . . . 2 . 3 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 396 | . 7 29 68 60 . 11 4 . 5 84 13 115 Core Hits 208 | . 6 13 44 29 . 4 . . 1 39 8 64 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . 1 5 Critical Strikes 28 | . . . 3 4 . . . . . 6 2 13 Burn 3 | . . . 3 . . . . . . . . . Destroy 7 | . . . . . . . . . . . 1 6 Corrupt 3 | . . . . . . . . . . 3 . . Sever 7 | . . . . 4 . . . . . . . 3 Impale 8 | . . . . . . . . . . 3 1 4 Melee Attacks 158 | . . . 5 11 . 6 . . . 46 15 75 Impact . | . . . . . . . . . . . . . Slashing 54 | . . . 5 11 . 6 . . . 10 1 21 Piercing 104 | . . . . . . . . . . 36 14 54 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . 11 Damage Inflicted 14997 | . 90 391 2420 1907 . 637 153 . 198 3171 649 5381 Guns 3430 | . 90 383 940 424 . . 20 . 34 404 217 918 Cannons 3146 | . . . 135 780 . 186 133 . 164 1484 . 264 Explosions 3963 | . . . 1229 223 . 138 . . . 476 400 1497 Melee 4450 | . . . 116 480 . 313 . . . 807 32 2702 Ramming 8 | . . 8 . . . . . . . . . . Kinetic 2221 | . 34 230 420 424 . . 20 . 34 250 217 592 Thermal 3141 | . 56 153 622 780 . 186 133 . 164 671 . 376 Explosive 3516 | . . . 1127 223 . 138 . . . 419 311 1298 Electromagnetic 1661 | . . . 135 . . . . . . 1024 89 413 Impact . | . . . . . . . . . . . . . Slashing 1866 | . . . 116 480 . 313 . . . . . 957 Piercing 2584 | . . . . . . . . . . 807 32 1745 Highest Corruption 34 | . . . 2 1 . . 2 2 2 3 4 34 Average Corruption 5 | . . . 1 1 . . 1 2 2 2 2 15 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 74 | . . . 4 . . . 6 . 5 10 12 37 Message Errors 15 | . . . . . . . 2 . 3 3 3 4 Matter Fused 21 | . . . . . . . 1 . 1 6 2 11 Heat Flow Errors 15 | . . . 2 . . . 1 . 1 1 4 6 Energy Discharges 8 | . . . 1 . . . . . . . . 7 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . . 1 . . . 1 4 Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 2 | . . . 1 . . . . . . . 1 . Overload Shots 23 | . . . . 1 . 3 1 . 3 13 . 2 Effects 1 | . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . 1 . . Overflow Damage 438 | . . . 34 50 . . 45 . . 84 49 176 Projectiles 119 | . . . . 37 . . 45 . . 31 . 6 Explosions 151 | . . . 34 8 . . . . . 1 49 59 Melee 168 | . . . . 5 . . . . . 52 . 111 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 278 | . . . 53 . . . . . . 52 . 173 Shots 8 | . . . 4 . . . . . . 1 . 3 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 379 | . 3 19 374 100 . 186 181 . 211 379 85 287 Average Temperature 101 | . 2 6 110 31 . 95 67 . 109 132 39 109 Received Heat Transfer 2409 | . 6 69 549 213 . 114 . . 36 462 18 942 Effects 6 | . . . . . . . . . . 4 . 2 Shutdowns 1 | . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . 2 . . Interference 3 | . . . . . . . . . . 1 . 2 Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 26 | . . . . . . . . . . . . 26 Longest Duration 26 | . . . . . . . . . . . . 26 Robots Corrupted 4 | . . . . . . . . . . 2 . 2 Combat Hostiles 4 | . . . . . . . . . . 2 . 2 Parts Fried 11 | . . . . . . . . . . 7 . 4 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . 2 . . 1 3 . 1 . . . Heat Transferred 4258 | . 125 350 1284 994 . 187 124 . 150 611 . 433 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Peak Influence 560 | . 82 249 560 378 110 . . . . 438 311 462 Initial 180 | . . 29 89 180 100 . . . . . 104 87 Average 207 | . 27 182 316 237 105 . . . . 254 228 147 Maximum Alert Level 2 | . . 1 2 1 . . . . . 2 1 2 Low Security (%) 48 | 100 100 40 28 41 100 . . . . 29 43 66 Level 1 42 | . . 60 23 58 . . . . . 65 56 28 Level 2 8 | . . . 47 . . . . . . 5 . 4 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 3 2 1 . . . . 8 1 5 Investigation 8 | . 1 . 1 . 1 . . . . 3 1 1 Extermination 5 | . . . . 1 . . . . . 2 . 2 Reinforcement 5 | . . . . 1 . . . . . 3 . 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . 2 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . 2 1 1 Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Distress Signals 6 | . . 1 3 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 171 | . 6 11 27 22 . 5 1 . 5 37 4 53 Peak Tracking Total 11 | . 3 7 6 7 . 3 1 . 3 6 2 11 Tactical Retreats 17 | . . 1 2 1 . . . . . 6 . 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Traps Triggered 11 | . 5 . 1 2 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Disabled 16 | . . . 4 . . . . . . 5 5 2 Max in Single Turn 5 | . . . 2 . . . . . . 3 5 1 Garrison Access 2 | . . . . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Accessed 32 | . 5 . 3 9 1 . . 4 . 3 4 3 Terminals 18 | . 4 . 3 6 . . . . . 2 2 1 Fabricators 3 | . . . . . 1 . . . . 1 . 1 Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 2 | . 1 . . 1 . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . . . 1 . Total Hacks 99 | . 15 . 11 15 2 . . 31 . 8 10 7 Successful 63 | . 7 . 6 6 2 . . 31 . 5 6 . Failed 36 | . 8 . 5 9 . . . . . 3 4 7 Catastrophic 6 | . 2 . 1 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 12 . 3 6 . . . . . 2 . 3 Terminals 47 | . 13 . 11 10 . . . . . 5 5 3 Fabricators 7 | . . . . . 2 . . . . 3 . 2 Repair Stations 4 | . . . . . . . . . . . 4 . Recycling Units 3 | . 2 . . 1 . . . . . . . . Scanalyzers 5 | . . . . 3 . . . . . . . 2 Garrison Access 2 | . . . . 1 . . . . . . 1 . Terminal Hacks 43 | . 2 . 4 1 . . . 31 . 2 3 . Record 13 | . . . 1 . . . . 11 . . 1 . Part Schematic 13 | . 1 . . . . . . 12 . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . Prototype ID Bank 4 | . . . 1 . . . . 3 . . . . Level Access Points 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . Alert Level 2 | . . . . 1 . . . . . 1 . . Locate Traps 2 | . . . 1 . . . . . . 1 . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . 2 . . Load Schematic 2 | . . . . . 1 . . . . 1 . . Build 2 | . . . . . 1 . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . 2 . . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . Seal Access 2 | . . . . 1 . . . . . . 1 . Unauthorized Hacks 7 | . 3 . 2 1 . . . . . 1 . . Terminals 7 | . 3 . 2 1 . . . . . 1 . . Track 7 | . 3 . 2 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 4 . 3 7 1 . . . . 3 3 3 Full Trace Events 4 | . . . . . 1 . . . . 2 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . Robots Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . Part Schematics Acquired 14 | . 1 . . 1 . . . 12 . . . . Parts Built 1 | . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 25 | . . . . . 25 . . . . . . . Total Part Build Rating 1 | . . . . . 1 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 28 | . . . . . . . . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . 3 . . 1 . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Total Allies 3 | . . . . . . . . . 1 2 . . Largest Group 2 | . . . . . . . . . 1 2 1 . Highest-Rated Group 96 | . . . . . . . . . 96 82 41 . Highest-Rated Ally 96 | . . . . . . . . . 96 41 41 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . 8 6 4 . Total Damage 745 | . . . . . . . . . 287 225 233 . Kills 3 | . . . . . . . . . 2 1 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Turns Passed 7798 | 186 236 280 783 1056 147 599 671 116 435 1263 637 1389 Spaces Moved 4428 | 71 157 175 423 717 108 385 513 96 330 702 268 483 Core 32 | 7 10 . 2 . . . . . . . . 13 Treads 127 | . . . 111 . . . . . . . . 16 Legs 3604 | 64 147 175 123 560 108 385 513 96 330 702 28 373 Wheels 344 | . . . 187 157 . . . . . . . . Hover 50 | . . . . . . . . . . . 2 48 Flight 271 | . . . . . . . . . . . 238 33 Fastest Speed 50 | 50 100 120 95 95 120 122 122 122 120 120 120 120 Average Speed 135 | 113 122 120 129 122 120 122 122 122 122 123 193 200 Slowest Speed 2000 | 120 200 120 190 200 122 122 122 122 126 125 207 2000 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 31 | 7 32 16 37 22 2 58 71 75 56 15 10 12 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 10 | . 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . Scrap Searched 1 | . . . . . . . 1 . . . . . Spaces Dug 37 | . . . . 1 . . . . . 20 14 2 Terrain Destroyed 304 | . . . 100 12 . 13 . . . 69 68 42 Melee 37 | . . . . 1 . . . . . 20 14 2 Projectile 4 | . . . . . . . . . . 3 . 1 AOE 263 | . . . 100 11 . 13 . . . 46 54 39 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Total 5630 | 174 184 210 576 829 124 496 554 95 354 953 349 732 Wait 518 | 94 1 5 54 19 9 94 38 . 18 107 31 48 Move 4415 | 70 156 174 422 716 107 384 512 95 329 701 266 483 Hop . | . . . . . . . . . . . . . Pick Up 83 | 5 6 1 11 8 2 1 . . . 15 2 32 Fast Attach 101 | 5 10 2 16 19 2 . 1 . 2 14 11 19 Attach 50 | . 2 1 8 3 2 2 . . . 6 2 24 Detach 6 | . . 1 . . . . . . . . 1 4 Swap 16 | . 1 2 . 1 . 2 . . . 7 2 1 Drop 84 | . 2 3 14 22 2 1 1 . 2 17 11 9 Fire 211 | . 6 20 46 30 . 6 2 . 3 40 7 51 Melee 144 | . . . 5 11 . 6 . . . 46 15 61 Ram . | . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 9) 370 | -10/Materials | Identified exit to Mines 399 | -10/Materials | Discovered new exit (range 13) 422 | -10/Materials | Identified exit to Materials 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 665 | -9/Materials | Discovered new exit (range 15) 682 | -9/Materials | Identified exit to Materials 703 | -9/Materials | Entered another Materials area 703 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 843 | -8/Materials | Build established: Scavenger-Mutant 1029 | -8/Materials | Garrison activated, responded to threat 1196 | -8/Materials | Lost 8 parts (1p4n2u1w) 1435 | -8/Materials | Discovered new exit (range 16) 1456 | -8/Materials | Garrison activated, responded to threat 1486 | -8/Materials | Entered Factory 1486 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2382 | -7/Factory | Cargo convoy interrupted 2482 | -7/Factory | Discovered new exit (range 9) 2535 | -7/Factory | Identified exit to Factory 2542 | -7/Factory | Entered another Factory area 2542 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2639 | -6/Factory | Fabricated Grenade Launcher (x1) 2673 | -6/Factory | Discovered new exit (range 7) 2680 | -6/Factory | Identified exit to Lower Caves 2687 | -6/Factory | Discovered exit to Lower Caves (range 16) 2689 | -6/Factory | Entered Lower Caves 2722 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2995 | -6/Lower Caves | Learned Factory stockpile data 3094 | -6/Lower Caves | Build established: Tank 3271 | -6/Lower Caves | Discovered new exit (range 9) 3282 | -6/Lower Caves | Identified exit to Lower Caves 3288 | -6/Lower Caves | Entered another Lower Caves area 3288 | -6/Lower Caves | Discovered new exit (range 10) 3308 | -6/Lower Caves | Identified exit to Factory 3591 | -6/Lower Caves | Learned Factory stockpile data 3926 | -6/Lower Caves | Discovered new exit (range 10) 3957 | -6/Lower Caves | Identified exit to Data Miner 3959 | -6/Lower Caves | Entered Data Miner 3959 | -6/Data Miner | Discovered new exit (range 6) 3966 | -6/Data Miner | Identified exit to Proximity Caves 3983 | -6/Data Miner | Met Data Miner 4020 | -6/Data Miner | Learned location of Section 7 (-2) 4020 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4045 | -6/Data Miner | Received God Mode back door access code from Data Miner 4075 | -6/Data Miner | Entered Proximity Caves 4245 | -5/Proximity Caves | Build established: Hacker-Tank 4311 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4317 | -5/Proximity Caves | Escorted by Enhanced Grunt 4487 | -5/Proximity Caves | Learned Factory machine intel 4488 | -5/Proximity Caves | Discovered exit to Factory (range 16) 4510 | -5/Proximity Caves | Entered Factory 4510 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4512 | -5/Factory | Loaded intel: 250 machine locations 4602 | -5/Factory | Incoming investigation squad redirected 4614 | -5/Factory | Build established: Hacker-Mutant 5284 | -5/Factory | Incoming investigation squad redirected 5434 | -5/Factory | Lost 5 parts (2n1u2w) 5698 | -5/Factory | Discovered new exit (range 14) 5716 | -5/Factory | Fabricated H-66 Slayer? 5721 | -5/Factory | Identified exit to Factory 5764 | -5/Factory | Build established: Scavenger-Mutant 5773 | -5/Factory | Entered another Factory area 5773 | -4/Factory | Accompanied by 1 ally 5773 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5931 | -4/Factory | Repaired Nuclear Pulse Array 5931 | -4/Factory | Incoming investigation squad redirected 6083 | -4/Factory | Crushed by falling debris 6251 | -4/Factory | Identified exit to Research 6311 | -4/Factory | Identified exit to Upper Caves 6311 | -4/Factory | Identified exit to Armory 6365 | -4/Factory | Found Prototype Slashing Weapon 6365 | -4/Factory | Identified Centrium Greatsword 6410 | -4/Factory | Entered Research 6410 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6990 | -3/Research | Found Antimissile System 6993 | -3/Research | Found Antimissile System 7008 | -3/Research | Found Antimissile System 7179 | -3/Research | System corruption reached 10% 7213 | -3/Research | Lost 7 parts (1p4n1u1w) 7282 | -3/Research | Lost 7 parts (2p2n3w) 7286 | -3/Research | Destroyed 8 combat bots 7391 | -3/Research | Incoming investigation squad redirected 7486 | -3/Research | Cargo convoy interrupted 7513 | -3/Research | Core integrity fell below 50% 7535 | -3/Research | System corruption reached 30% 7540 | -3/Research | Core integrity fell below 20% 7577 | -3/Research | Lost 13 parts (3p4n3u3w) 7719 | -3/Research | Garrison activated, responded to threat 7775 | -3/Research | Build established: Hacker-Mutant 7799 | -3/Research | Destroyed by S-43 Plague with Backup Laser VII Last Messages --------------- 07765_ K-01 Serf collects debris. 07773_ System corrupted: Energy discharge (-49). 07774_ K-01 Serf collects debris. 07783_ U-05 Engineer lays Concrete. 07784_ K-01 Serf collects debris. 07784_ U-05 Engineer lays Concrete. 07787_ K-01 Serf collects debris. 07787_ U-05 Engineer lays Concrete. 07790_ System corrupted: Component data lost. 07790_ U-05 Engineer lays Concrete. 07790_ U-05 Engineer builds a Wall. 07790_ U-05 Engineer lays Concrete. 07791_ K-01 Serf collects debris. 07792_ U-05 Engineer lays Concrete. 07794_ K-01 Serf collects debris. 07795_ U-05 Engineer lays Concrete. 07796_ Hvy. Disruptor Cannon destroyed. 07797_ U-05 Engineer lays Concrete. 07798_ K-01 Serf destroyed. 07798_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ???????????############ #######??????????????????? | | ???????????# # ! ###?????????????????? | | ???????????# # #?????????????????? | | ???????????# ] "" # #?????????????????? | | ???????????#] ]] ""# ##????????????????? | | ???????????#]] T" # #????????????????? | | ??????????## ""# # #?????????????????? | | ?########## ""# # #?????????????????? | | ?# ## %# % # #?????????????????? | | ?# ## %# % # #?????????????????? | | ?#""" ######+######+###### ########??????????? | | ?#""" ### ! #??????????? | | ?#""" + % [ =!! #??????????? | | ?#""" ### @ ug%*u #??????????? | | ?#""" #?# =%* =[u #??????????? | | ?# !#?#### !!! % " g #??????????? | | ?# #????# s!! """ "ug #??????????? | | ######+######### !!! """"""" #??????????? | | """"" ?????????? | | ????????? | | % ? ? ???????? | | m % u w ??? ?? ????????? | | +#####+##################;#+####?????????????????? | | # #???????????? =? ????????????????????? | | # #???????????? ? ????????????????????? | | # #???????????? ? ????????????????????? | | # #???????????? ? ????????????????????? | | # #???????????? ? ?????????????????????? | | # #???????????? ? ?????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | ############?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 380 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 24 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Hvy. Rocket Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Grenade Launcher | x1 | -6/Factory H-66 Slayer | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed PointyImprovedMallet Manual? 0 Play Time 03:04:12 Cumulative 99.9 hours Start 2022.06.06 @ 23:25:15 End 2022.10.14 @ 15:29:55 Sessions 19 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 3 Adventurer 63 Explorer 2 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d0d755e-bd08-402f-9c8c-18a62caf9689