Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.17 @ 19:39:16 Player: wchar_t Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (247) 1235 Value Destroyed (8604) 8604 Prototype IDs (314) 6280 Alien Tech Used (9) 1800 Bonus (27028) 27028 TOTAL SCORE: 56047 Bonus ------- High Alert Combat Kills 1434 Follower Combat Kills 3133 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A2 1000 Friendly Fire -4339 Cogmind --------- Core Integrity 0/1600 Matter 420/425 Energy 185/200 System Corruption 0% Temperature Cool (35) Movement Flying (14) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (9) --- Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY (11) ----- Experimental Cooling System Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Microactuators Microactuators Experimental Reaction Control System Zionite Shade Armor Quantum Router > --- WEAPON (3) ------- Nanosword Plasma Lance Plasma Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Cooled Impulse Thruster Zionite Shade Armor Integrity Redistributor Nanosword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Microactuators Microactuators Experimental Reaction Control System Advanced Phase Shifter Zionite Shade Armor Zionite Shade Armor > --- WEAPON ----------- Nanosword Plasma Lance Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Electron Diverter Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor [Rating: 205] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Array Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Layered Light Armor Plating Weapon Nanosword Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Power Maul Slashing Weapon Nanosword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . . . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . . . 2 1 . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . . Utility 9 | . . . . . 2 1 . . . . 1 . . . . . . 1 . . . . . . 1 1 . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 526 | 6 2 4 2 5 26 28 2 2 3 11 30 7 5 2 . . . 36 . 30 1 . 13 . 13 32 25 61 27 31 30 90 2 Power 60 | 1 . . . . 3 1 . . . 1 6 1 1 . . . . 3 . 2 . . 2 . 1 7 . 9 5 4 2 11 . Engine 8 | 1 . . . . 2 . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 1 1 . . . 1 2 . . . . . . 1 . 1 . . 1 . . . . . . . . . . Reactor 44 | . . . . . . . . . . . . 1 . . . . . 2 . 1 . . 1 . 1 7 . 9 5 4 2 11 . Propulsion 116 | 2 . . . . 7 12 . . . 6 7 5 1 2 . . . 11 . 8 . . 3 . 2 10 4 9 2 5 9 10 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | 2 . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . 8 . . . . 2 . . . . . . 9 . 2 . . . . . . . . . . . . . Flight 85 | . . . . . 1 2 . . . 6 5 5 1 2 . . . 2 . 6 . . 3 . 2 10 4 9 2 5 9 10 1 Utility 220 | 1 2 3 1 . 3 5 . . 3 . 8 1 2 . . . . 11 . 14 . . 6 . 4 13 12 35 15 16 14 50 1 Device 130 | . 1 1 . . 1 1 . . . . 5 1 1 . . . . 6 . 2 . . 4 . 2 7 7 31 12 11 11 26 . Storage 15 | 1 . 2 1 . . . . . . . . . 1 . . . . . . 2 . . . . . 1 1 1 . . . 5 . Processor 29 | . 1 . . . . 2 . . 2 . 3 . . . . . . 1 . 2 . . 1 . 1 . 2 1 3 4 1 5 . Hackware 14 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 2 . 1 . 1 1 4 1 Protection 32 | . . . . . 2 2 . . 1 . . . . . . . . 3 . 6 . . 1 . . 3 2 1 . . 1 10 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 130 | 2 . 1 1 5 13 10 2 2 . 4 9 . 1 . . . . 11 . 6 1 . 2 . 6 2 9 8 5 6 5 19 . Energy Gun 7 | 1 . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 17 | . . . . 1 3 4 . 1 . 2 . . . . . . . . . . . . . . . . 2 . 1 . . 3 . Ballistic Gun 4 | 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . . . . 1 4 1 1 1 . 2 1 . 1 . . . . 3 . 3 1 . 1 . 1 . 1 2 1 1 2 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 22 | . . . . . 2 3 1 . . . 3 . . . . . . 1 . 3 . . 1 . 1 1 5 1 . . . . . Slashing Weapon 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 3 5 3 10 . Piercing Weapon 19 | . . . . . . . . . . . 5 . . . . . . 7 . . . . . . 1 1 1 2 . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . 1 . . 1 3 . . 1 . 2 1 . . . . . 5 . 2 . . 4 . 2 3 10 5 3 5 1 11 . Corrupted Parts 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . System Corruption 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 7 . Parts Lost 90 | . . . . . 2 2 . . . 8 7 . . 5 . . 1 4 . 14 . . . . . 5 . 10 6 8 2 13 3 Power 12 | . . . . . . . . . . 1 . . . . . . . 1 . 2 . . . . . . . 2 1 1 1 3 . Propulsion 41 | . . . . . . 1 . . . 6 6 . . 5 . . 1 1 . 5 . . . . . 1 . 3 3 5 . 3 1 Utility 33 | . . . . . 1 1 . . . 1 . . . . . . . 2 . 7 . . . . . 3 . 5 2 2 1 6 2 Weapon 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . Highest Loss Streak 9 | . . . . . 1 2 . . . 8 4 . . 4 . . 1 2 . 9 . . . . . 3 . 3 5 4 2 5 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 100 99 100 94 96 100 100 100 95 64 85 93 76 73 73 73 70 94 78 82 82 84 88 82 75 89 84 82 79 85 77 89 Engine 2 | . 14 14 14 14 8 3 . . . . . . 3 6 6 6 6 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . 3 7 7 7 7 3 3 . . . . . . . 1 5 5 5 5 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 2 2 . . . . 2 5 1 . . . . 4 5 9 7 7 6 7 7 8 Leg 5 | . 28 28 28 28 34 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 25 38 38 38 33 1 6 4 . . . . 11 29 13 5 5 1 . . . . . . . . . . Flight 16 | . . . . . . . . . . 2 20 25 35 23 20 20 20 10 11 12 17 17 24 29 26 27 28 27 25 22 23 22 27 Device 10 | . 6 . . . 7 7 7 7 7 6 9 15 20 20 20 20 20 10 11 6 5 5 8 11 11 13 13 16 16 12 9 15 18 Storage 6 | . 14 13 14 14 9 7 7 7 7 7 3 . 5 6 6 6 6 5 5 4 5 5 5 5 5 4 3 4 4 4 4 5 . Processor 13 | . 3 14 14 14 9 13 15 15 15 15 19 23 14 13 13 13 13 13 11 15 11 11 11 11 10 9 9 9 12 15 16 15 18 Hackware 3 | . . . . . . . . . . . . . . . . . . 4 . 1 5 5 5 5 8 5 11 7 6 7 10 2 1 Protection 2 | . . . . . 7 6 7 7 6 6 . . . . . . . 1 5 4 11 11 6 5 5 3 2 . . . 3 1 4 Energy Gun 2 | . 14 14 24 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 5 8 7 6 7 5 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 14 2 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 3 7 7 7 6 . . . . . . . 1 5 4 4 . 5 . 2 1 3 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 3 6 7 10 6 4 Piercing Weapon 1 | . . . . . . . . . . . 3 6 6 6 6 6 6 2 5 5 5 5 5 5 2 . 3 1 . . . . 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 13 14 20 29 33 44 45 46 43 43 43 36 17 30 24 24 24 24 35 31 45 29 29 30 30 46 66 55 75 55 58 59 67 44 Greatest Support 78 | 20 20 20 20 20 50 65 44 44 44 44 36 35 38 37 24 24 24 65 65 74 39 39 46 46 47 57 61 78 69 67 69 69 65 Greatest Overweight (x) 15 | 4 . . 1 1 1 2 1 . . 3 2 . . . . . 1 3 . 1 . . . . . 1 . 1 . 1 . 15 . Average Overweight (x) . | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 15 5 10 10 10 10 10 10 10 15 10 10 10 10 10 10 10 15 15 15 15 15 5 Average Capacity 12 | 7 8 8 12 15 15 15 15 15 15 15 10 5 9 10 10 10 10 10 10 11 10 10 10 10 10 10 9 14 15 15 15 13 5 Most Carried 15 | 3 8 8 12 15 15 15 15 15 15 15 15 5 10 10 10 10 10 10 10 14 10 10 10 10 10 10 10 15 15 15 15 15 5 Average Carried 11 | 1 6 7 9 14 14 14 15 15 14 14 8 4 7 8 10 10 10 9 9 8 10 10 9 10 9 9 9 14 14 14 14 11 5 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 5 5 Final Carried 15 | 3 8 8 12 15 15 15 15 15 15 9 5 5 9 10 10 10 10 10 9 10 10 10 10 10 10 10 10 11 13 15 15 5 5 Class Distribution -------------------- 23% | Mutant 12% | Commander-Sprinter 11% | Hacker-Scout 10% | Scavenger-Scout 9% | Scout 8% | Scavenger-Mutant 7% | Hacker-Ninja 4% | Infiltrator-Ninja 3% | Messiah-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scout | -6/Waste Scavenger-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Messiah-Scout | -5/Waste Mutant | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Infiltrator-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Hacker-Scout | -1/Access Commander-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 6984 | 186 . 133 . 47 431 412 119 41 33 119 365 136 72 30 3 . . 506 24 475 63 112 134 146 343 286 274 718 495 417 110 749 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10369 | . . 55 . 24 773 416 132 49 . 71 304 172 585 . 68 . . 604 . 495 41 . 223 176 690 363 366 888 464 639 157 2528 86 Parts 477 | . . 1 . 9 40 21 5 1 . 7 10 8 22 . 4 . . 17 . 31 2 . . 10 27 10 1 36 30 49 13 114 9 Haulers Intercepted 23 | . . . . . 1 2 . . . . 2 . 1 . . . . 2 . 1 . . . . 4 2 1 4 2 1 . . . Recyclers Shooed 4 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 5 . . 10 . . . 2 . . . . . . 1 . . 8 . . . . . . . . . Prevented 8 | . . . . . . . . . . 6 . . . . . . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 152 | . . . . 4 20 7 4 3 . 7 3 . . . . . . 11 . 15 3 . . 12 5 3 3 4 5 13 4 25 1 Melee 34 | . . . . . . 1 . . . . 2 . . . . . . 2 . 1 . . . . 1 3 . . 1 5 2 15 1 Guns 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 11 | . . . . 1 6 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 102 | . . . . 3 12 4 3 3 . 7 1 . . . . . . 7 . 13 3 . . 12 4 . 3 4 4 8 2 9 . Classes Destroyed 22 | . . 1 . 1 6 1 . . . . 1 . 3 . 1 . . . . . 1 . . 1 1 . . . . 1 . 4 . Worker 10 | . . . . . 2 2 . . . . . . . . . . . 1 . 3 . . . . . . . 1 . 1 . . . Builder 13 | . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . . . 4 4 . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 23 | . . . . . 1 2 . . . . 2 . 1 . . . . 2 . 1 . . . . 4 2 1 4 2 1 . . . Recycler 10 | . . . . . 3 . . . . . . . 2 . . . . 1 . . . . . . 1 . 1 1 . . . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Operator 9 | . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 1 . 2 . Watcher 16 | . . . . . 1 1 . . . . 1 . . . . . . 2 . . . . . . 2 2 . 2 3 . 1 1 . Swarmer 89 | . . . . 4 10 4 3 3 . 7 . . . . . . . 4 . 8 . . . 8 5 . . 4 4 9 . 16 . Cutter 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 4 . . Grunt 24 | . . . . . 7 . . . . . 1 . . . . . . 5 . 3 2 . . 3 . . 3 . . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 7 | . . . . . 3 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 16 | . . . . . . 1 1 . . . 1 . . . . . . 2 . 3 . . . . . . . . 1 4 . 3 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Wasp 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . . . . 4 5 5 4 3 . 7 3 . 3 . . . . 5 . 8 3 . . 8 4 3 3 4 5 10 4 8 1 Combat Bots Only 9 | . . . . 4 4 4 4 3 . 7 1 . . . . . . 4 . 5 3 . . 8 4 3 3 4 4 9 4 7 1 Max Kills in Single Turn 5 | . . 1 . 4 3 4 2 2 . 2 1 1 1 . 1 . . 3 . 5 2 . . 3 4 1 2 4 2 5 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 3 4 2 2 . 2 1 . . . . . . 2 . 4 2 . . 3 4 . 2 4 2 4 2 2 . Melee 1 | . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A2 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 13118 | . 23 . . 86 722 469 43 114 . 752 694 . . 277 . . 37 563 . 2238 . 97 . 74 153 1216 145 1355 727 1033 215 1700 385 Core 2683 | . 23 . . . 82 48 . 54 . 155 200 . . 118 . . . 139 . 563 . 27 . 23 . 172 22 193 212 325 . 298 29 Absorbed by Shields 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 585 | . . . . . . . . . . . . . . . . . . 44 . 246 . 27 . . . 166 . . . . 74 28 . Regen/Repaired (Parts) 472 | . . . . . 70 . . . . . . . . . . . . . . 193 . . . . . . 209 . . . . . . Core Remaining (%) 73 | 100 . . . 90 85 . . . . 63 . . . . . . 62 . . . . . . 24 100 . 85 . . 49 . . . Volleys Fired 174 | . . 5 . 1 61 15 4 7 . 8 2 . 1 . . . . 8 . 8 5 . . 12 2 . 4 3 5 4 3 16 . Largest 2 | . . 2 . 2 2 2 1 1 . 1 1 . 1 . . . . 1 . 1 1 . . 1 1 . 1 1 1 1 1 1 . Hottest 300 | . . 85 . 101 104 150 75 36 . 75 36 . 36 . . . . 39 . 80 80 . . 80 80 . 80 80 80 80 80 300 . Shots Fired 252 | . . 10 . 2 121 25 4 7 . 8 2 . 1 . . . . 9 . 8 5 . . 12 2 . 4 3 5 4 3 17 . Gun 61 | . . 10 . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 98 | . . . . 1 60 24 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 10 . Launcher 93 | . . . . 1 10 1 2 7 . 7 2 . 1 . . . . 9 . 8 5 . . 12 2 . 4 3 5 4 3 7 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 67 | . . 5 . . 55 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 88 | . . 5 . 1 56 17 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 6 . Explosive 93 | . . . . 1 10 1 2 7 . 7 2 . 1 . . . . 9 . 8 5 . . 12 2 . 4 3 5 4 3 7 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 14 | . . 4 . 4 14 12 5 1 . 5 2 . . . . . . 1 . 8 . . . 9 . . . . . 11 12 13 . Robot Miss Streak 6 | . . 1 . . 6 2 2 2 . 2 1 . . . . . . 2 . . . . . . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 365 | . . 8 . 1 75 18 3 4 . 7 12 9 10 . 2 . . 25 . 16 . . 5 1 27 12 8 25 15 17 5 49 11 Core Hits 301 | . . 2 . 4 41 13 5 1 . 9 6 3 6 . 2 . . 28 . 25 4 . 1 20 14 4 7 14 13 20 6 48 5 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 9 | . . . . . . 2 1 . . 1 1 . . . . . . 1 . 1 . . . . . 1 1 . . . . . . Critical Strikes 30 | . . . . . 2 2 1 . . 1 1 2 1 . . . . 2 . 1 . . . . 2 3 1 5 . . . 4 2 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 9 | . . . . . . 2 1 . . 1 1 . . . . . . 1 . 1 . . . . . 1 1 . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 3 . . . 2 . Impale 9 | . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . 1 . . 2 . . . . 2 Melee Attacks 508 | . . . . . 4 10 1 1 1 4 25 9 19 . 3 . . 48 . 35 . . 6 . 47 26 35 55 40 38 18 66 17 Impact 92 | . . . . . 4 10 1 1 1 4 9 . . . . . . 15 . 9 . . 1 . 7 2 25 3 . . . . . Slashing 247 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 24 . 41 40 38 18 65 2 Piercing 169 | . . . . . . . . . . . 16 9 19 . 3 . . 33 . 26 . . 5 . 21 . 10 11 . . . 1 15 Sneak Attacks 76 | . . . . . . 1 . 1 . . 2 9 8 . 2 . . 7 . 3 . . . . 7 2 7 13 2 2 1 8 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Follow-up Attacks 29 | . . . . . . . . . . . . . . . . . . 5 . 1 . . . . 3 . 1 4 2 . 2 8 3 Damage Inflicted 33248 | . . 185 . 170 2529 708 357 428 . 621 759 646 777 . 148 . . 2832 . 2550 537 . 418 1710 2383 1046 1608 2616 1709 1861 523 5381 746 Guns 621 | . . 131 . . 490 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1947 | . . . . 21 677 298 31 . . . . . . . . . . . . . . . . . . . . . . . . 920 . Explosions 12504 | . . . . 148 1243 208 227 310 . 487 187 . 59 . . . . 1584 . 2067 537 . . 1710 443 . 569 345 492 800 204 884 . Melee 18045 | . . . . . 68 180 99 118 . 134 572 646 718 . 148 . . 1248 . 483 . . 418 . 1940 1046 1039 2271 1217 1061 319 3574 746 Ramming 131 | . . 54 . 1 51 22 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 661 | . . 70 . . 524 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2834 | . . 61 . 21 643 231 31 . . . . . . . . . . . . 791 . . . . 136 . . . . . . 920 . Explosive 11537 | . . . . 148 1203 208 227 310 . 487 187 . 59 . . . . 1584 . 1276 537 . . 1710 307 . 569 345 492 800 204 884 . Electromagnetic 40 | . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3236 | . . . . . 68 180 99 118 . 134 245 . . . . . . 449 . 114 . . . . 495 129 923 282 . . . . . Slashing 9209 | . . . . . . . . . . . . . . . . . . . . . . . . . 754 917 . 1242 1217 1061 319 3574 125 Piercing 5600 | . . . . . . . . . . . 327 646 718 . 148 . . 799 . 369 . . 418 . 691 . 116 747 . . . . 621 Highest Corruption 15 | . . . . . 1 2 2 2 2 . 3 3 4 7 7 7 7 6 6 12 12 15 15 15 . 6 6 6 6 7 . 8 . Average Corruption 4 | . . . . . 1 2 2 2 2 . 2 3 3 6 7 7 7 6 6 9 12 13 15 15 . 6 6 2 5 5 . 2 . Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Corruption Blocked 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Effects 244 | . . . . . 4 13 3 3 . . 8 3 8 4 3 . 2 20 7 41 10 3 4 8 . 11 18 13 9 13 . 36 . Message Errors 61 | . . . . . 2 5 1 . . . 2 . 5 . 2 . . 5 2 7 1 . . 4 . 2 4 4 3 2 . 10 . Matter Fused 49 | . . . . . 1 2 1 1 . . 2 1 1 2 1 . 1 6 2 6 4 2 . 1 . 4 1 1 2 2 . 5 . Heat Flow Errors 32 | . . . . . . 2 . . . . . 1 . 1 . . . 3 . 6 1 1 1 . . 2 4 1 1 3 . 5 . Energy Discharges 30 | . . . . . . . . . . . . . 1 . . . 1 1 2 5 1 . 1 2 . 1 2 3 1 4 . 5 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . Parts Fused 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Data Loss (minor) 28 | . . . . . . 2 1 1 . . 2 1 . . . . . 1 . 5 . . 1 1 . 2 4 2 1 2 . 2 . Data Loss (major) 19 | . . . . . 1 1 . . . . 1 . 1 . . . . 3 . 3 2 . 1 . . . . . 1 . . 5 . Misfires 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Alerts 6 | . . . . . . . . . . . 1 . . 1 . . . . . 1 1 . . . . . 1 . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4649 | . . . . . 50 142 99 175 . 158 186 252 192 . . . . 350 . 213 32 . 189 44 351 184 683 718 110 107 35 378 1 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 479 | . . . . . 50 10 . 69 . 41 . . . . . . . 20 . 119 32 . . 44 62 . . 7 19 2 . 4 . Melee 4170 | . . . . . . 132 99 106 . 117 186 252 192 . . . . 330 . 94 . . 189 . 289 184 683 711 91 105 35 374 1 Knockbacks 8 | . . 1 . . 4 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . Impact 5 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . Kinetic 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 397 | . . . . 48 81 67 . 42 . 21 . . . . . . . 62 . . . . . . . . . 34 . . . 42 . Shots 9 | . . . . 1 2 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Rammed 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Targets Rammed 23 | . . 9 . 4 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kicked 19 | . . 9 . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 564 | . . 72 . 39 30 230 12 . . 22 7 104 3 99 . . 13 153 . 260 154 185 157 255 38 246 242 322 214 196 302 564 239 Average Temperature 79 | . . 33 . 20 9 61 9 . . 7 2 67 2 56 . . 13 75 . 93 81 95 37 97 21 47 56 85 104 62 64 97 94 Received Heat Transfer 1543 | . 12 . . 9 306 24 . . . 177 60 . . 12 . . 36 36 . 361 . . . . . 78 9 90 36 72 . 54 171 Effects 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . 8 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 5 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 28 | . . . . . . 1 . . . . 5 . . . . . . 8 . . . . . . 1 2 11 . . . . . . Impact Corruptions 51 | . . . . . . 4 2 3 . 3 4 . . . . . . 9 . 2 . . . . 2 4 16 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Heat Transferred 2598 | . . 148 . 37 1406 370 37 . . . . . . . . . . . . 500 . . . . 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1386 | . 15 5 . 125 398 407 . . . . 484 103 637 . . . . 702 245 1386 . . . . 861 1027 801 620 597 879 595 1305 . Initial 577 | . . 5 . . 48 180 . . . . 106 103 58 . . . . . 245 171 . . . . 207 451 577 393 324 198 338 264 . Average 422 | . 2 2 . 4 204 270 . . . . 314 86 411 . . . . 368 245 710 . . . . 504 773 658 409 383 619 429 890 . Maximum Alert Level 5 | . . . . . 2 2 . . . . 2 . 2 . . . . 3 1 4 . . . . 3 3 3 2 2 3 2 5 . Low Security (%) 21 | 100 100 100 . 100 61 17 . . . . 11 100 12 . . . . 31 . 21 . . . . . . . 3 5 . . . . Level 1 23 | . . . . . 38 78 . . . . 59 . 25 . . . . 12 100 24 . . . . 31 . . 42 46 19 31 1 . Level 2 27 | . . . . . . 4 . . . . 28 . 61 . . . . 55 . 4 . . . . 56 34 68 54 47 42 68 6 . Level 3 9 | . . . . . . . . . . . . . . . . . . 1 . 13 . . . . 11 65 31 . . 37 . 11 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . 17 . Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . . . . . 2 4 . . . 1 5 . 2 . . . . 5 . 9 . . . . 3 9 2 7 4 6 2 3 . Investigation 14 | . . . . . 1 2 . . . . . . 1 . . . . 3 . 2 . . . . . 1 . 3 . 1 . . . Extermination 17 | . . . . . . 1 . . . . 1 . . . . . . 1 . 2 . . . . . 2 1 2 3 2 1 1 . Reinforcement 25 | . . . . . 1 1 . . . . 4 . . . . . . . . 4 . . . . 3 4 1 2 1 3 1 . . Assault 8 | . . . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . 2 . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 3 . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . 2 . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 36 | . . . . 1 2 . . . . . . . 1 . . . . 3 . 2 . . . . 3 1 1 1 . 2 1 18 . Communications Jammed 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 1 2 . . . Distress Signals 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 1 2 . . . Times Spotted 605 | . 2 . . 6 28 15 4 3 . 22 23 1 15 1 5 . 3 49 . 85 1 8 . 8 30 50 22 66 30 62 8 46 12 Peak Tracking Total 17 | . 2 . . 4 4 5 3 3 . 13 4 1 6 1 5 . 5 6 . 13 2 8 . 5 9 10 10 16 11 17 4 10 10 Tactical Retreats 104 | . . . . . 3 2 . . . 1 5 . 3 . . . . 6 . 15 1 1 . 3 9 10 3 16 6 12 2 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 27 | . . . . . . 4 . . . . 3 . 1 1 . . . 2 . . . 1 . . 1 1 . 4 2 1 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . 2 . . . . . . . . . . 4 . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 56 | . . . . 1 3 . . . . . 2 . 2 . . . . 13 . 6 . . . . 5 . 3 . 5 3 1 9 3 Max in Single Turn 4 | . . . . 1 1 . . . . . 1 . 1 . . . . 4 . 2 . . . . 4 . 1 . 1 1 1 2 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 54 | . . 1 2 . 5 9 2 . . . 2 . 2 1 . 4 . 3 . 3 . . 2 . 3 . 1 3 2 3 2 3 1 Terminals 22 | . . . . . 4 9 1 . . . . . 1 . . . . . . . . . . . . . . . 1 3 . 3 . Fabricators 6 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . 1 . . . . . Repair Stations 7 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . 1 . 1 . 1 . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 2 . . 1 . . Total Hacks 133 | . . 1 2 . 11 23 2 . . . 4 . 3 1 . 29 . 7 . 6 . . 9 . 8 . 2 5 4 4 4 6 2 Successful 89 | . . 1 2 . 7 7 2 . . . 1 . 2 1 . 29 . 3 . 6 . . 9 . 3 . 2 3 2 3 1 3 2 Failed 44 | . . . . . 4 16 . . . . 3 . 1 . . . . 4 . . . . . . 5 . . 2 2 1 3 3 . Catastrophic 5 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 253 | . . . 1 . 5 19 . . . . 13 . 12 . . . . 28 . 22 . . . . 26 16 12 24 24 20 17 14 . Terminals 43 | . . . . . 7 23 1 . . . . . 1 . . . . . . . . . . . . . . . 1 4 . 6 . Fabricators 12 | . . . . . . . . . . . . . 2 . . . . 4 . 2 . . . . 1 . . 3 . . . . . Repair Stations 18 | . . . . . 4 . . . . . . . . . . . . . . 4 . . . . 3 . 2 . 3 . 2 . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . . . . 2 . . . . . . 3 . . . . . . 4 . . 2 . . 2 . . Terminal Hacks 59 | . . 1 2 . 3 2 2 . . . . . 1 1 . 29 . . . . . . 9 . . . . . 1 3 . 3 2 Record 20 | . . . 1 . . . 2 . . . . . . . . 11 . . . . . . 5 . . . . . 1 . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 7 | . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 3 . 1 . Branch Access Points 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 2 . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . Build 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . Repair Station Hacks 10 | . . . . . 2 . . . . . . . . . . . . . . 4 . . . . 1 . 2 . 1 . . . . Scan Component 6 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . 1 . 1 . . . . Repair 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Unauthorized Hacks 10 | . . . . . 2 5 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Terminals 7 | . . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Haulers 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . . . . . 4 8 . . . . 2 . 1 . . . . 2 . 2 . . . . 3 . 1 2 1 2 2 . . Full Trace Events 6 | . . . . . 1 2 . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . . 1 . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 129 | . . . . . . . . . 15 . 8 . . . . 10 . . . 13 . . . . 38 . . 19 8 18 . . . Parts Built 5 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . . . . 117 . 58 . . . . . . . 47 . . . . . Total Part Build Rating 33 | . . . . . . . . . . . . . . . . . . 14 . 14 . . . . . . . 5 . . . . . Parts Repaired 4 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Time 130 | . . . . . 38 . . . . . . . . . . . . . . 84 . . . . . . 8 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Total Allies 109 | . . . . . . 3 . . 4 . 3 20 1 . . . 1 6 . 4 . . . . 2 6 . 7 . . . 52 . Largest Group 38 | . . . . . . 3 . . 4 4 3 20 14 5 . . . 3 . 2 . . . . 2 4 . 4 . . . 38 . Highest-Rated Group 3723 | . . . . . . 93 . . 153 153 153 789 639 213 . . . 210 . 170 . . . . 206 403 . 144 . . . 3723 . Highest-Rated Ally 269 | . . . . . . 31 . . 39 39 51 50 50 46 . . . 70 . 85 . . . . 103 103 . 39 . . . 269 . Zionite Dispatches 15 | . . . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 1 3 . 5 . . . . . Heavy 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 3 . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Orders 25 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 11 . . . 11 . STAY 14 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 . . . 7 . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . DROP 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . Ally Attacks 599 | . . . . . . 19 . . . 20 43 21 72 8 . . . 60 . 40 . . . . 8 30 . . . . . 278 . Total Damage 22384 | . . . . . . 376 . . . 510 1032 401 1685 272 . . . 1025 . 2422 . . . . 534 2055 . . . . . 12072 . Kills 112 | . . . . . . 4 . . . 4 7 1 18 3 . . . 8 . 13 . . . . 3 16 . . . . . 35 . Allies Corrupted 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 3 . . . 4 . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . 1 2 2 . . . . 2 2 . 2 . . . 2 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 50 | . . . . . . . . . . . 2 . 2 . . . . 5 . 4 . . . . 7 2 3 4 7 6 4 4 . Main Access 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . 1 . . Branch Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . . 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Component Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . Prototype Stockpiles 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . . 1 . Component Schematics 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . Prototype Schematics 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Trap Installations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Active Terminals 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 19327 | 117 89 815 679 570 1250 740 161 178 508 237 757 239 622 143 76 26 51 1021 167 1095 213 121 101 208 779 584 597 1359 1020 820 683 3183 118 Spaces Moved 29314 | 66 68 632 458 287 631 935 348 374 964 405 987 277 939 301 223 87 167 1419 172 1452 237 233 168 508 1339 1118 981 2746 1946 1528 1296 5305 717 Core 36 | 29 . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2271 | 37 68 632 458 287 631 158 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4116 | . . . . . . 777 348 374 964 368 . . . . . . . 705 172 408 . . . . . . . . . . . . . Flight 22891 | . . . . . . . . . . 37 985 277 939 301 223 87 167 710 . 1044 237 233 168 508 1339 1118 981 2746 1946 1528 1296 5304 717 Fastest Speed 6 | 50 120 120 120 190 120 42 42 42 42 24 21 27 27 27 30 30 30 34 51 34 34 34 28 28 28 23 24 20 25 25 17 12 6 Average Speed 37 | 159 120 120 147 190 125 58 42 42 42 42 34 31 27 29 30 30 30 44 51 39 34 34 30 28 28 26 24 22 25 28 23 22 12 Slowest Speed 800 | 250 120 120 190 190 190 206 102 42 42 230 150 35 31 32 30 30 106 230 51 126 34 34 34 28 29 105 25 101 34 112 34 800 16 Overloaded Moves 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 214 | . . . . . . . . . . 5 9 . 5 . . . . 5 . 7 . . . 1 5 21 17 36 64 30 2 7 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 57 | 4 15 97 71 62 64 33 67 55 90 65 26 84 29 57 54 75 43 48 90 39 51 55 53 72 43 37 91 68 90 76 28 79 43 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 22 | . . 1 1 . . . 1 . 1 . . . . . . 1 1 4 . 5 1 . 3 1 . . . . 2 . . . . Known Exits Taken 22 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . 1 . 2 . . 2 2 2 1 . . . 4 1 . 1 . . . . 1 . 1 . . . . . . . . . Spaces Dug 163 | . . . . . 2 7 . . . 1 8 . 8 . 1 . . 14 . 19 . . . . 11 5 20 35 8 10 9 5 . Terrain Destroyed 1067 | . . . . 6 103 22 23 58 . 76 15 . 13 . 1 . . 54 . 73 61 . . 138 34 5 50 62 51 52 36 134 . Melee 147 | . . . . . 2 7 . . . 1 8 . 8 . 1 . . 14 . 19 . . . . 11 5 20 19 8 10 9 5 . Projectile 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . AOE 889 | . . . . 6 101 15 23 58 . 75 7 . 5 . . . . 40 . 54 61 . . 138 23 . 30 43 43 42 27 98 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Total 36289 | 74 75 679 463 308 958 1085 354 383 1065 448 1345 406 1253 354 225 86 166 1725 251 1881 361 274 207 556 1644 1335 1267 3365 2351 1822 1641 7150 732 Wait 5398 | . . 15 . . 204 66 . . 92 23 240 111 278 46 . . . 193 78 343 119 42 8 38 218 156 214 478 372 222 266 1576 . Move 28885 | 65 67 631 457 286 630 934 347 373 963 397 970 276 928 300 222 86 166 1410 171 1437 236 232 167 505 1327 1077 947 2677 1831 1474 1292 5288 716 Hop 180 | . . . . . . . . . . 2 8 . 5 . . . . 4 . 7 . . . 1 5 19 16 32 50 23 1 7 . Pick Up 174 | 3 5 7 2 6 11 8 . . 2 . 8 1 3 4 . . . 9 1 11 . . 3 . 3 5 7 22 8 4 9 31 1 Fast Attach 287 | 6 2 2 . 2 8 16 . . 2 . 14 5 3 1 . . . 17 . 16 . . 8 . 7 16 21 23 18 22 22 54 2 Attach 120 | . . . 1 . 5 1 . . . 7 14 . 1 1 . . . 14 . 7 . . . . 1 9 . 17 7 8 6 21 . Detach 102 | . . . 1 . . . . . 1 1 13 . 4 . . . . 13 . 4 . . 2 . 3 6 5 9 4 13 4 19 . Swap 129 | . . 2 1 3 13 11 2 2 1 4 2 2 1 . . . . 5 . 7 1 . 5 . 5 7 4 21 4 7 2 17 . Drop 299 | . 1 8 1 6 16 20 . . 3 2 11 2 2 2 . . . 15 1 10 . . 9 . 10 13 19 35 17 9 21 65 1 Fire 174 | . . 5 . 1 61 15 4 7 . 8 2 . 1 . . . . 8 . 8 5 . . 12 2 . 4 3 5 4 3 16 . Melee 447 | . . . . . 4 10 1 1 1 4 25 9 19 . 3 . . 37 . 31 . . 5 . 44 26 30 48 35 36 15 51 12 Ram 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kick 19 | . . 9 . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . 3 . . . . 36 . 8 . . . . . . . . . . . 19 . . . . . . 2 . Rewire 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Ext) -6/Waste -6/Factory (discovered 2 exits: *Low / *Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 6 exits: *Res x3 / *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 118 | -11/Junkyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 207 | -10/Materials | Entered Mines 260 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Discovered new exit (range 6) 304 | -10/Mines | Build established: Mutant 402 | -10/Mines | Assembled infested the area 620 | -10/Mines | Found the Drone Emporium 629 | -10/Mines | Found Prototype Device 629 | -10/Mines | Identified Thief Drone Bay 694 | -10/Mines | Discovered new exit (range 14) 696 | -10/Mines | Learned location of Zion (-7) 1016 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1017 | -10/Mines | Discovered new exit (range 5) 1022 | -10/Mines | Entered Exiles 1040 | -10/Exiles | Discovered new exit (range 15) 1052 | -10/Exiles | Met 8R-AWN 1072 | -10/Exiles | Met EX-HEX 1104 | -10/Exiles | Met EX-BIN 1122 | -10/Exiles | Aligned with FarCom system 1123 | -10/Exiles | Given EX-Vault access code 1152 | -10/Exiles | Opened EX-Vault 1185 | -10/Exiles | Found Cloak of Protection 1213 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1254 | -10/Exiles | Met EX-DEC 1506 | -10/Exiles | Found AWS/Autocannon 1678 | -10/Exiles | Discovered new exit (range 14) 1701 | -10/Exiles | Stole two prototypes: Cloak of Protection, AWS/Autocannon 1701 | -10/Exiles | Entered Mines 1703 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2051 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2240 | -9/Mines | Discovered new exit (range 9) 2271 | -9/Mines | Entered Materials 2271 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3240 | -8/Materials | Repaired Carbon-fiber Leg 3359 | -8/Materials | Build established: Scavenger-Mutant 3517 | -8/Materials | Discovered new exit (range 4) 3521 | -8/Materials | Entered Factory 3521 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3523 | -7/Factory | FarCom data flow suspended 4066 | -7/Factory | Build established: Mutant 4120 | -7/Factory | Allied Derelicts emerged from ambush trap array 4161 | -7/Factory | Discovered new exit (range 4) 4242 | -7/Factory | Discovered new exit (range 11) 4246 | -7/Factory | Identified exit to Lower Caves 4261 | -7/Factory | Entered Lower Caves 4415 | -7/Lower Caves | Learned location of Extension (-6) 4416 | -7/Lower Caves | Discovered new exit (range 16) 4422 | -7/Lower Caves | Identified exit to Lower Caves 4422 | -7/Lower Caves | Entered another Lower Caves area 4463 | -7/Lower Caves | Encountered a Warlord checkpoint 4464 | -7/Lower Caves | Learned Factory security intel 4522 | -7/Lower Caves | Build established: Scavenger-Mutant 4539 | -7/Lower Caves | Discovered new exit (range 10) 4547 | -7/Lower Caves | Learned Factory terminal intel 4600 | -7/Lower Caves | Identified exit to Zion 4600 | -7/Lower Caves | Entered Zion 4614 | -7/Zion | System corruption cleaned by Quarantine Array 4621 | -7/Zion | Discovered new exit (range 19) 4712 | -7/Zion | Learned 4 Factory zone layouts 4743 | -7/Zion | Imprinted 4745 | -7/Zion | Declared Zion's savior 4829 | -7/Zion | Given the Hacking Drone Bay 4835 | -7/Zion | Learned 8 Factory zone layouts 4943 | -7/Zion | Found Prototype Device 4969 | -7/Zion | Found Prototype Processor 4969 | -7/Zion | Identified Exp. Armor Integrity Analyzer 4976 | -7/Zion | Found Prototype Processor 5016 | -7/Zion | Identified exit to Proximity Caves 5108 | -7/Zion | Entered Proximity Caves 5108 | -6/Proximity Caves | Accompanied by 4 allies 5136 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5185 | -6/Proximity Caves | Destroyed 7 combat bots 5232 | -6/Proximity Caves | Spotted B-75 Beast 5275 | -6/Proximity Caves | Build established: Mutant 5283 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5342 | -6/Proximity Caves | Discovered new exit (range 15) 5345 | -6/Proximity Caves | Identified exit to Factory 5345 | -6/Proximity Caves | Entered Factory 5345 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5346 | -6/Factory | Identified exit to Extension 5348 | -6/Factory | Loaded intel: 28 terminal locations 5371 | -6/Factory | Lost 8 parts (1p6n1u) 5389 | -6/Factory | Zion Hacker squad teleported in 5407 | -6/Factory | Identified Exp. Target Analyzer 5450 | -6/Factory | Discovered new exit (range 17) 5460 | -6/Factory | Identified exit to Factory 5740 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5791 | -6/Factory | Lost 4 parts (4n) 5840 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5922 | -6/Factory | Discovered exit to Factory (range 12) 6102 | -6/Factory | Manually triggered Chute Trap 6102 | -6/Factory | Sucked down chute 6102 | -6/Factory | Entered Waste 6103 | -6/Waste | Joined by Warlord forces that had cleared the area 6133 | -6/Waste | Discovered new exit (range 22) 6140 | -6/Waste | A Compactor rumbled back to life 6140 | -6/Waste | Spotted C-40 Crusher 6146 | -6/Waste | Allies destroyed C-40 Crusher 6236 | -6/Waste | Identified exit to Factory 6279 | -6/Waste | Build established: Scout 6341 | -6/Waste | Entered Factory 6341 | -6/Factory | Accompanied by 14 allies 6364 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 6632 | -6/Factory | Discovered new exit (range 3) 6633 | -6/Factory | Identified exit to Lower Caves 6656 | -6/Factory | Retrieved Zion intel report: Trap Installations 6657 | -6/Factory | Zion Hacking Resupply teleported in 6691 | -6/Factory | First assault squad dispatched 6742 | -6/Factory | Build established: Scavenger-Scout 6861 | -6/Factory | Discovered exit to Extension (range 10) 6963 | -6/Factory | Entered Lower Caves 6963 | -6/Lower Caves | Accompanied by 5 allies 7000 | -6/Lower Caves | Encountered a Warlord checkpoint 7003 | -6/Lower Caves | Learned Factory garrison access intel 7012 | -6/Lower Caves | Lost 4 parts (4n) 7085 | -6/Lower Caves | Spotted B-75 Beast 7089 | -6/Lower Caves | Learned location of 1 exit from Factory 7103 | -6/Lower Caves | Discovered new exit (range 10) 7106 | -6/Lower Caves | Identified exit to Lower Caves 7106 | -6/Lower Caves | Entered another Lower Caves area 7134 | -6/Lower Caves | Encountered a Warlord checkpoint 7161 | -6/Lower Caves | Learned Factory interactive machine intel 7173 | -6/Lower Caves | Spotted 5I-QN4(f) 7173 | -6/Lower Caves | Spotted 3C-H59(f) 7173 | -6/Lower Caves | Spotted U3-B61(f) 7173 | -6/Lower Caves | Spotted BR-QGU(f) 7174 | -6/Lower Caves | Encountered a Master Thief 7174 | -6/Lower Caves | Encountered a Master Thief 7174 | -6/Lower Caves | Encountered a Master Thief 7174 | -6/Lower Caves | Encountered a Master Thief 7174 | -6/Lower Caves | Spotted JA-Q1X(f) 7175 | -6/Lower Caves | Encountered a Master Thief 7180 | -6/Lower Caves | Discovered new exit (range 9) 7182 | -6/Lower Caves | Identified exit to Data Miner 7182 | -6/Lower Caves | Entered Data Miner 7182 | -6/Data Miner | Discovered new exit (range 6) 7186 | -6/Data Miner | Met Data Miner 7196 | -6/Data Miner | Learned location of Section 7 (-2) 7196 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7200 | -6/Data Miner | Received God Mode back door access code from Data Miner 7208 | -6/Data Miner | Identified exit to Proximity Caves 7208 | -6/Data Miner | Entered Proximity Caves 7211 | -5/Proximity Caves | Learned Factory stockpile data 7253 | -5/Proximity Caves | Discovered exit to Factory (range 20) 7259 | -5/Proximity Caves | Entered Factory 7259 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7260 | -5/Factory | Identified exit to Factory 7262 | -5/Factory | Loaded intel: 51 interactive machine locations 7263 | -5/Factory | Loaded intel: 4 garrison access locations 7282 | -5/Factory | Build established: Scout 7619 | -5/Factory | Crushed by falling debris 7631 | -5/Factory | Retrieved Zion intel report: Active Terminals 7632 | -5/Factory | Zion Light squad teleported in 7706 | -5/Factory | Zion Light squad teleported in 7763 | -5/Factory | Found Prototype Protection 7796 | -5/Factory | Incoming investigation squad redirected 7852 | -5/Factory | Retrieved Zion intel report: Guard Positions 7860 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7889 | -5/Factory | Fabricated Impulse Thruster (x2) 7897 | -5/Factory | Identified Zio. Weapon Casing 7970 | -5/Factory | Discovered exit to Factory (range 14) 8024 | -5/Factory | Build established: Scavenger-Scout 8074 | -5/Factory | Retrieved Zion intel report: Active Garrisons 8107 | -5/Factory | Discovered new exit (range 21) 8159 | -5/Factory | First assault squad dispatched 8184 | -5/Factory | Spotted B-75 Beast 8193 | -5/Factory | Retrieved Zion intel report: Main Access 8245 | -5/Factory | Incoming assault squad redirected 8280 | -5/Factory | Manually triggered Chute Trap 8280 | -5/Factory | Sucked down chute 8280 | -5/Factory | Entered Waste 8280 | -5/Waste | The area was eerily silent 8322 | -5/Waste | Discovered new exit (range 21) 8347 | -5/Waste | Build established: Messiah-Scout 8368 | -5/Waste | Identified exit to Factory 8447 | -5/Waste | Entered Factory 8516 | -5/Factory | Found Prototype Launcher 8535 | -5/Factory | Retrieved Zion intel report: Component Schematics 8775 | -5/Factory | Identified Mni. Smartbomb Launcher 8803 | -5/Factory | System corruption reached 10% 8867 | -5/Factory | Lost 9 parts (2p4n3u) 8905 | -5/Factory | Retrieved Zion intel report: Active Garrisons 8906 | -5/Factory | Zion Heavy squad teleported in 8947 | -5/Factory | Found Zio. Weapon Casing 8951 | -5/Factory | Found Prototype Protection 8978 | -5/Factory | Core integrity fell below 50% 9020 | -5/Factory | Spotted B-75 Beast 9054 | -5/Factory | Build established: Mutant 9133 | -5/Factory | Zion Heavy squad teleported in 9302 | -5/Factory | Repaired Nuclear Pulse Array 9347 | -5/Factory | First assault squad dispatched 9380 | -5/Factory | Repaired Nuclear Pulse Array 9393 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 9419 | -5/Factory | Incoming investigation squad redirected 9453 | -5/Factory | Fabricated Impulse Thruster? 9472 | -5/Factory | Discovered exit to Factory (range 9) 9487 | -5/Factory | Retrieved Zion intel report: Emergency Access 9515 | -5/Factory | Discovered new exit (range 6) 9541 | -5/Factory | Identified exit to Upper Caves 9542 | -5/Factory | Entered Upper Caves 9543 | -5/Upper Caves | Encountered a Warlord checkpoint 9552 | -5/Upper Caves | Learned Factory interactive machine intel 9564 | -5/Upper Caves | Build established: Scavenger-Scout 9744 | -5/Upper Caves | Discovered new exit (range 21) 9752 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9754 | -5/Upper Caves | Identified exit to Upper Caves 9755 | -5/Upper Caves | Entered another Upper Caves area 9874 | -5/Upper Caves | Discovered new exit (range 7) 9876 | -5/Upper Caves | Identified exit to Zhirov 9876 | -5/Upper Caves | Entered Zhirov 9876 | -5/Zhirov | Discovered new exit (range 3) 9884 | -5/Zhirov | Met Zhirov 9892 | -5/Zhirov | Learned location of Quarantine (-2) 9892 | -5/Zhirov | Learned location of Testing (-3) 9892 | -5/Zhirov | Learned location of Command (-1) 9894 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9975 | -5/Zhirov | Identified exit to Proximity Caves 9977 | -5/Zhirov | Entered Proximity Caves 10139 | -4/Proximity Caves | Destroyed 8 combat bots 10184 | -4/Proximity Caves | Discovered exit to Factory (range 5) 10185 | -4/Proximity Caves | Entered Factory 10185 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10186 | -4/Factory | Loaded intel: 52 interactive machine locations 10286 | -4/Factory | Retrieved Zion intel report: Emergency Access 10302 | -4/Factory | Retrieved Zion intel report: Component Schematics 10492 | -4/Factory | Retrieved Zion intel report: Main Access 10492 | -4/Factory | Identified exit to Research 10504 | -4/Factory | Build established: Hacker-Scout 10644 | -4/Factory | Retrieved Zion intel report: Branch Access 10644 | -4/Factory | Identified exit to Upper Caves 10649 | -4/Factory | Found Prototype Slashing Weapon 10649 | -4/Factory | Identified Centrium Greatsword 10651 | -4/Factory | Found Centrium Greatsword 10688 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 10700 | -4/Factory | Retrieved Zion intel report: Active Terminals 10772 | -4/Factory | Spotted B-86 Titan 10852 | -4/Factory | Retrieved Zion intel report: Component Schematics 10853 | -4/Factory | Zion Heavy squad teleported in 10964 | -4/Factory | Entered Research 10964 | -3/Research | Accompanied by 2 allies 10964 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11015 | -3/Research | Retrieved Zion intel report: Branch Access 11015 | -3/Research | Identified exit to Armory 11015 | -3/Research | Identified exit to Testing 11016 | -3/Research | Zion Heavy squad teleported in 11057 | -3/Research | Build established: Scout 11067 | -3/Research | Assembled infested ambush trap array 11076 | -3/Research | Found Prototype Device 11076 | -3/Research | Identified Adv. Kinecellerator 11078 | -3/Research | Found Adv. Kinecellerator 11113 | -3/Research | Crushed by falling debris 11158 | -3/Research | Discovered new exit (range 21) 11213 | -3/Research | Found Adv. Powered Armor 11249 | -3/Research | Retrieved Zion intel report: Emergency Access 11250 | -3/Research | Zion Heavy squad teleported in 11361 | -3/Research | Lost 3 parts (1n1u1w) 11379 | -3/Research | Zion Heavy squad teleported in 11421 | -3/Research | Discovered new exit (range 16) 11438 | -3/Research | Discovered new exit (range 6) 11440 | -3/Research | Identified exit to Research 11495 | -3/Research | Found Unknown Piercing Weapon 11495 | -3/Research | Identified Enh. Force Lance 11509 | -3/Research | First assault squad dispatched 11548 | -3/Research | Entered Testing 11562 | -3/Testing | Repaired Med. Storage Unit 11638 | -3/Testing | Found Prototype Processor 11638 | -3/Testing | Identified Exp. Signal Interpreter 11642 | -3/Testing | Retrieved Zion intel report: Trap Installations 11649 | -3/Testing | Found Prototype Energy Cannon 11649 | -3/Testing | Identified Null Cannon 11709 | -3/Testing | Found Prototype Energy Cannon 11709 | -3/Testing | Identified Hpw. Disruptor Cannon 11722 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 11739 | -3/Testing | Retrieved Zion intel report: Active Garrisons 11742 | -3/Testing | Spotted Striker 11743 | -3/Testing | Spotted Striker 11746 | -3/Testing | Found Exp. Signal Interpreter 11798 | -3/Testing | Search patrols dispatched 11820 | -3/Testing | Build established: Hacker-Scout 12132 | -3/Testing | Discovered exit to Research (range 23) 12145 | -3/Testing | Entered Research 12145 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12167 | -2/Research | Zion Infowar Resupply teleported in 12217 | -2/Research | Zion Defense Resupply teleported in 12217 | -2/Research | Incoming investigation squad redirected 12222 | -2/Research | Found Prototype Device 12223 | -2/Research | Identified Exp. Force Field 12227 | -2/Research | Found Adv. Powered Armor 12350 | -2/Research | Spotted B-90 Cyclops 12395 | -2/Research | Search patrols dispatched 12404 | -2/Research | Fabricated Adv. Sensor Array (x1) 12427 | -2/Research | Spotted B-90 Cyclops 12429 | -2/Research | Retrieved Zion intel report: Prototype Schematics 12430 | -2/Research | Zion Melee Resupply teleported in 12748 | -2/Research | Spotted B-90 Cyclops 12755 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 12768 | -2/Research | Found Prototype Slashing Weapon 12768 | -2/Research | Identified Nanosword 12770 | -2/Research | Found Nanosword 12778 | -2/Research | Found Nanosword 12782 | -2/Research | Found Nanosword 12783 | -2/Research | Found Nanosword 12895 | -2/Research | Search patrols dispatched 13047 | -2/Research | Found Unknown Device 13047 | -2/Research | Identified Launcher Loader 13055 | -2/Research | Retrieved Zion intel report: Component Stockpiles 13099 | -2/Research | Discovered new exit (range 10) 13103 | -2/Research | Identified exit to Access 13145 | -2/Research | Search patrols dispatched 13347 | -2/Research | Build established: Hacker-Ninja 13348 | -2/Research | Retrieved Zion intel report: Prototype Schematics 13349 | -2/Research | Zion Infowar Resupply teleported in 13395 | -2/Research | Search patrols dispatched 13461 | -2/Research | Lost 3 parts (1p1n1u) 13464 | -2/Research | Spotted B-90 Cyclops 13466 | -2/Research | Zion Fire squad teleported in 13484 | -2/Research | Discovered new exit (range 10) 13504 | -2/Research | Identified exit to Quarantine 13504 | -2/Research | Entered Quarantine 13514 | -2/Quarantine | Retrieved Zion intel report: Main Access 13532 | -2/Quarantine | Lost 3 parts (1p1n1u) 13543 | -2/Quarantine | Found Alien Artifact 13552 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 13573 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 13581 | -2/Quarantine | Found Alien Energy Cannon 13582 | -2/Quarantine | Identified Core Cannon 13596 | -2/Quarantine | Identified Subatomic Replicator 13754 | -2/Quarantine | Search patrols dispatched 13795 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 13798 | -2/Quarantine | Found Alien Artifact 13798 | -2/Quarantine | Identified Core Reset Matrix 13798 | -2/Quarantine | Used Core Reset Matrix 13802 | -2/Quarantine | Detected hypermatrix surge 13802 | -2/Quarantine | Sensed 4 artifacts in vicinity 13840 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 13924 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 14184 | -2/Quarantine | Build established: Infiltrator-Ninja 14280 | -2/Quarantine | Search patrols dispatched 14447 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 14452 | -2/Quarantine | Discovered exit to Access (range 22) 14500 | -2/Quarantine | Spotted Fortress 14523 | -2/Quarantine | Discovered new exit (range 5) 14524 | -2/Quarantine | Identified exit to Section 7 14524 | -2/Quarantine | Entered Section 7 14525 | -2/Section 7 | Sensed 17 artifacts in vicinity 14539 | -2/Section 7 | Lost 5 parts (1p3n1u) 14548 | -2/Section 7 | Found Integrity Redistributor 14558 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 14566 | -2/Section 7 | Found Integrated Mediator 14566 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 14590 | -2/Section 7 | Found Prototype Device 14590 | -2/Section 7 | Identified Exp. Focal Shield 14602 | -2/Section 7 | Spotted B-90 Cyclops 14662 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 14676 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 14718 | -2/Section 7 | Destroyed 9 combat bots 14742 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 14751 | -2/Section 7 | Found Prototype Processor 14751 | -2/Section 7 | Identified Exp. Core Analyzer 14766 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 14769 | -2/Section 7 | Discovered exit to Access (range 5) 14815 | -2/Section 7 | Search patrols dispatched 14978 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 14990 | -2/Section 7 | Spotted Executioner 14990 | -2/Section 7 | Spotted Executioner 15001 | -2/Section 7 | Spotted B-99 Colossus 15020 | -2/Section 7 | Found LRC Insulator 15020 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 15021 | -2/Section 7 | Found LRC Matter Compressor 15021 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 15040 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 15041 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 15043 | -2/Section 7 | Found Integrated Reactor 15043 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15074 | -2/Section 7 | Search patrols dispatched 15141 | -2/Section 7 | Found Prototype Slashing Weapon 15141 | -2/Section 7 | Identified Vibroblade 15177 | -2/Section 7 | Found Transdimensional Reconstructor 15178 | -2/Section 7 | Found Transdimensional Reconstructor 15274 | -2/Section 7 | Search patrols dispatched 15343 | -2/Section 7 | Core integrity fell below 50% 15344 | -2/Section 7 | Entered Access 15344 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 15349 | -1/Access | Found Prototype Device 15349 | -1/Access | Identified Exp. Weapon Cycler 15374 | -1/Access | Lost 4 parts (3n1u) 15448 | -1/Access | Found Unknown Device 15448 | -1/Access | Identified Antimissile System 15464 | -1/Access | Retrieved Zion intel report: Branch Access 15464 | -1/Access | Identified exit to Command 15472 | -1/Access | Build established: Alien-Ninja 15484 | -1/Access | Spotted B-99 Colossus 15582 | -1/Access | Retrieved Zion intel report: Active Terminals 15675 | -1/Access | Spotted B-99 Colossus 15675 | -1/Access | Spotted B-99 Colossus 15691 | -1/Access | Energy Cycler disabled 15718 | -1/Access | Retrieved Zion intel report: Main Access 15718 | -1/Access | Identified exit to Surface 15792 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 15951 | -1/Access | Build established: Hacker-Scout 16027 | -1/Access | Entered Command 16128 | -1/Command | Destroyed 7 combat bots 16277 | -1/Command | First assault squad dispatched 16294 | -1/Command | Incoming assault squad redirected 16299 | -1/Command | Retrieved Zion intel report: Emergency Access 16301 | -1/Command | Incoming assault squad redirected 16322 | -1/Command | Lost 5 parts (1p1n2u1w) 16353 | -1/Command | Retrieved Zion intel report: Component Stockpiles 16368 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 16382 | -1/Command | Retrieved Zion intel report: Unaware Schematics 16465 | -1/Command | Disengaged cave seal 16465 | -1/Command | Zionites emerged from the dark tunnel 16578 | -1/Command | Disengaged cave seal 16578 | -1/Command | Zionites emerged from the dark tunnel 16772 | -1/Command | Spotted M Guard 16772 | -1/Command | Spotted M Guard 16772 | -1/Command | Spotted Combat Programmer 16772 | -1/Command | Spotted Combat Programmer 16780 | -1/Command | Destroyed Combat Programmer 16862 | -1/Command | Allies destroyed M Guard 16887 | -1/Command | Lost 3 parts (1n2u) 16896 | -1/Command | All MAIN.C guards destroyed 16899 | -1/Command | Found Prototype Device 16899 | -1/Command | Identified AEGIS Remote Shield 16926 | -1/Command | Found Prototype Protection 16926 | -1/Command | Identified Zio. Weapon Casing 17021 | -1/Command | 0b10 Conduit disabled 17021 | -1/Command | Met MAIN.C 17028 | -1/Command | Destroyed MAIN.C Shell 17031 | -1/Command | MAIN.C activated Command garrisons 17042 | -1/Command | Allies destroyed MAIN.C 17045 | -1/Command | Discovered exit to Surface (range 37) 17045 | -1/Command | Discovered exit to Surface (range 78) 17045 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 17348 | -1/Command | Build established: Commander-Sprinter 18194 | -1/Command | Found Prototype Energy Cannon 18194 | -1/Command | Identified Zio. Alpha Cannon Mk. II 18220 | -1/Command | Found Prototype Protection 18220 | -1/Command | Identified Zio. Shade Armor 18229 | -1/Command | Found Zio. Shade Armor 18467 | -1/Command | Phase Generator disabled 18811 | -1/Command | Found Exp. System Purifier 19044 | -1/Command | Found Corrupted Prototype Processor 19044 | -1/Command | Identified Exp. Target Analyzer 19183 | -1/Command | Failed to warp due to unstable space 19206 | -1/Command | Warped through subspace to slip node 19206 | -1/Command | Discovered new exit (range 4) 19210 | -1/Command | Entered Access_0 19211 | -1/Access_0 | Sensed 1 artifact in vicinity 19211 | -1/Access_0 | Met Architect 19230 | -1/Access_0 | Subspace Access Node disabled 19237 | -1/Access_0 | A6 warped into view 19241 | -1/Access_0 | Subspace Access Node disabled 19279 | -1/Access_0 | Destroyed A2 19281 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 19281 | -1/Access_0 | Found Quantum Router 19292 | -1/Access_0 | A5 warped into view 19315 | -1/Access_0 | Lost 3 parts (1n2u) 19328 | -1/Access_0 | Started Test 138-B, establishing a local singularity 19328 | -1/Access_0 | Cogmind ripped apart by the singularity 19328 | -1/Access_0 | Core destroyed Last Messages --------------- 19283_ Acquired 5 matter. 19283_ Quantum Shear penetrates Machine. 19283_ Machine disabled. 19284_ Adv. Surge Thruster destroyed. 19284_ Adv. Surge Thruster burned out. A5 warps into view. 19297_ Reinforced Shell breached. 19299_ Acquired Cld. Impulse Thruster. 19303_ Quantum Shear penetrates Wall. 19305_ Quantum Shear penetrates Earth. 19305_ Quantum Shear penetrates Wall. 19328_ Connecting with Gate Controls... 19328_ Current location identified: Access_0 >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. 19328_ Cogmind ripped apart by the singularity. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ??????????????????###########?????""""""????? | | ?????????????????? ?????"]//!"????? | | ?????????????????? == !! ** ?????"[]=]"????? | | ???????????????????== !! ** #????"!!! "####? | | ??????????????????? #???#"" """ #? | | ?????????????????? !! [[ ]] #???# #?? | | ???????????????????!! [[ ]] ##### #?? | | ?????????????????? ## ## #?? | | ?????????????????? #### #?? | | ?????????????????? ????## ## ## ##?? | | ???????????????? ?????# # ###??? | | ???????????????# ?????# ##???? | | ???????????????# ##???## ### #???? | | ???????????""""" """"??# #?# #???? | | ???????????#"""" """"#?# #?## #???? | | ???????????#" "### ##?### ##???? | | ???????????"" ""# ##??# ###????? | | ???????????"" ""# #### #??????? | | ???????????#" "### #??????? | | ???????????#" "#?# ###????? | | ???????????#" "#?# # ### #????? | | ???????????#" "#?## ## ##???? | | ??????????##" "##?# # ##??? | | ??????????#"" ""#?## #??? | | ??????????#"" @ ""#??## #??? | | ???????????#" "##???## ##??? | | ???????????#"""" A""#????## ###???? | | ???????????""""" """""#??## #?????? | | ???????????##### ######??# ##?????? | | ???????????????# #???????## ##??????? | | ???????????????# #????##??## #???????? | | ???????????????# #????# #### ###?????? | | ???????????????# #?????# # ###???? | | ???????????????# #?????# #???? | | ???????????????# #?????# ## #???? | | ???????????????# #???# ## ### ##???? | | ???????????????# #???###?# ##?# ###??? | | ???????????????# #???????## #??# #??? | | ???????????????# #????????# #?## #??? | | ???????????????# #????????# #?# ###??? | | ???????????????# #????????# #?# ##????? | | ???????????????# #????????# #?# #?????? | | ???????????????# #????????# ### #?????? | | ???????????????# #????????# ## #?????? | | ???????????????# #????????# ## ###?????? | | ???????????????# #?????##?# ## #????##?? | | ???????????????# #?????# ## ## #??? #?? | | ???????????????# #??#### ## #?? #?? | | ???????????????# #?## ### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 50 Energy Generation 68 Energy Capacity 800 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 5 Power Amplification 30 Additional Mass Support 16 Armor Coverage 400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 320 Weapon Cycling 30 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Matter Filtering 50 Particle Charging 30 Kinecelleration 50 Offensive Hacking 60 Defensive Hacking 25 Item Schematics ----------------- Imp. Focal Shield | -2/Section 7 | Z-intel Remote Datajack | -2/Section 7 | Z-intel Imp. Launcher Guidance Computer | -2/Section 7 | Z-intel Imp. Armor Integrity Analyzer | -2/Section 7 | Z-intel Adv. Melee Analysis Suite | -2/Section 7 | Z-intel Adv. Weight Redist. System | -2/Section 7 | Z-intel Adv. Medium Treads | -2/Section 7 | Z-intel Imp. Targeting Computer | -2/Section 7 | Z-intel Huge Storage Unit | -2/Section 7 | Z-intel Myomer Leg | -2/Section 7 | Z-intel Med. Reflective Plating | -2/Section 7 | Z-intel Lyr. Heavy Armor Plating | -2/Section 7 | Z-intel Cloaking Device | -2/Section 7 | Z-intel Q-thruster | -2/Section 7 | Z-intel Cld. Antigrav System | -2/Section 7 | Archive Hdn. Centrium Heavy Treads | -2/Section 7 | Archive Exp. Q-thruster | -2/Section 7 | Archive Adv. Dynamic Insulation System | -2/Section 7 | Archive Robot Schematics ------------------ H-88 Terminator | -2/Section 7 | Archive C-65 Expert | -1/Command | Z-intel A-15 Conveyor | -1/Command | Z-intel X-82 Rainmaker | -1/Command | Z-intel Fabricated ------------ Impulse Thruster | x2 | -5/Factory Impulse Thruster | x2 | -5/Factory Adv. Sensor Array | x1 | -2/Research Alien Tech Used ----------------- Core Cannon Subatomic Replicator Core Reset Matrix Integrated Mediator LRC Insulator LRC Matter Compressor Supercharged Integrated Reactor Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructShockCoupler Manual? 0 Play Time 06:17:47 Cumulative 369.5 hours Start 2023.10.15 @ 15:39:01 End 2023.10.17 @ 19:39:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 125 Adventurer 8 Explorer 8 Win Type - Total 26 Types 12/1/9/1/1/1/1/0/0 Lore% 89 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 85014b5b-b5f7-481a-9869-ddcd707657b2