Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.12 @ 15:53:58 Player: Flerik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1994) 1994 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3974 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 245/300 Energy 91/100 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Actuator Array Hacking Suite > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Medium Storage Unit Improved Terrain Scanner ECM Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Armored Treads Aluminum Leg Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Improved Terrain Scanner ECM Suite Shotgun Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 40 | 6 10 7 17 Power 6 | 1 1 2 2 Engine 4 | 1 1 2 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 11 | 2 2 3 4 Treads 11 | 2 2 3 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 4 2 3 Device 2 | . . 1 1 Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware 2 | . . 1 1 Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 13 | 2 3 . 8 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 . 3 Ballistic Cannon 2 | . . . 2 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 20 | . . 1 19 Power 3 | . . 1 2 Propulsion 6 | . . . 6 Utility 3 | . . . 3 Weapon 8 | . . . 8 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Backups 12 | 3 11 14 13 Power 1 | . 1 1 1 Propulsion 7 | 1 6 9 8 Utility 2 | . 2 2 3 Weapon 1 | . 1 2 . Tool/Special . | . . . . Unused Backups 23 | . 2 8 13 Power 3 | . . 2 1 Propulsion 15 | . 2 4 9 Utility 4 | . . 1 3 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 96 99 74 Engine 10 | . 14 10 4 Treads 28 | . 27 33 22 Device 1 | . . 1 3 Storage 11 | . 14 11 9 Processor 3 | . 7 . . Hackware 5 | . . 8 11 Protection 6 | . 3 11 3 Energy Gun 1 | . 2 . 1 Ballistic Gun 15 | . 18 12 12 Launcher 6 | . 6 9 1 Peak Build Rating 26 | 6 11 23 26 Average Rating 14 | 4 8 20 19 On Entrance 10 | . 6 11 23 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 39 | 13 34 36 39 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 1 | 1 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 4 15 15 15 Average Carried 12 | 3 11 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 14 15 13 Class Distribution -------------------- 86% | Mutant 7% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1695 | 217 398 340 740 Remotely . | . . . . Salvage Created 2164 | . 382 699 1083 Parts 125 | . 23 53 49 Haulers Intercepted 6 | . 2 4 . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 50 | . 6 21 23 Guns 33 | . 6 7 20 Cannons 1 | . . . 1 AOE 16 | . . 14 2 Classes Destroyed 12 | . 6 5 1 Worker 5 | . 2 1 2 Builder 2 | . . 1 1 Tunneler 1 | . . 1 . Hauler 6 | . 2 4 . Recycler 2 | . 1 1 . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 4 | . 3 . 1 Swarmer 12 | . 5 7 . Grunt 28 | . 1 11 16 Duelist 2 | . . . 2 Sentry 8 | . . 3 5 Best Kill Streak 7 | . 4 7 7 Combat Bots Only 7 | . 4 7 4 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging . | . . . . Exploded 4 | . . 4 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 428 | . 71 106 251 Missed 120 | . 17 33 70 Hits 308 | . 54 73 181 Melee 3 | . . . 3 Projectile 305 | . 54 73 178 Critical Strikes 13 | . 1 2 10 Damage Taken 4369 | . 508 960 2901 Core 746 | . 75 121 550 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 179 | . 179 . . Core Remaining (%) 79 | 100 70 69 . Volleys Fired 237 | . 50 77 110 Largest 2 | . 2 2 2 Hottest 88 | . 70 53 88 Shots Fired 382 | . 94 106 182 Gun 342 | . 92 88 162 Cannon 11 | . . . 11 Launcher 29 | . 2 18 9 Special . | . . . . Kinetic 338 | . 90 88 160 Thermal 15 | . 2 . 13 Explosive 29 | . 2 18 9 Electromagnetic . | . . . . Robot Hit Streak 18 | . 18 9 12 Robot Miss Streak 6 | . 5 6 3 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 255 | . 52 67 136 Core Hits 145 | . 26 52 67 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Burn 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5445 | . 630 2340 2475 Guns 3335 | . 594 906 1835 Cannons 163 | . . . 163 Explosions 1915 | . 18 1423 474 Melee . | . . . . Ramming 32 | . 18 11 3 Kinetic 3352 | . 569 906 1877 Thermal 146 | . 25 . 121 Explosive 1905 | . 8 1423 474 Electromagnetic 10 | . 10 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles . | . . . . Explosions 22 | . . . 22 Melee . | . . . . Knockbacks 3 | . 1 . 2 Impact 1 | . 1 . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 175 | . 45 84 46 Shots 9 | . 3 4 2 Rammed 10 | . 5 3 2 Targets Rammed 11 | . 6 3 2 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 135 | . 18 35 135 Average Temperature 27 | . 8 13 38 Received Heat Transfer 1956 | . 60 375 1521 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 518 | . 148 . 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 97 | 100 100 93 96 Level 1 2 | . . 6 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 238 | . 80 238 203 Initial 74 | . . 21 74 Average 51 | . 12 69 110 Influence Increases 1784 | . 314 804 666 Destroy 0b10 Robot/C 1000 | . 120 420 460 Destroy 0b10 Robot/NC 110 | . 40 50 20 Destroy Leader 220 | . 30 88 102 Trap Triggered on 0b10 10 | . 10 . . Successful Hack 49 | . 34 15 . Select Force Hacks 30 | . 30 . . Disable Machine 120 | . 30 90 . Destroy Structure 200 | . 20 126 54 Lose Combat Pursuer 45 | . . 15 30 Influence Decreases 1602 | . 262 678 662 Entered New Map 135 | . . 31 104 Time Decay 955 | . 230 357 368 Lost Part 200 | . . 10 190 Lost Ally 10 | . . 10 . Purge Threat 302 | . 32 270 . Squads Dispatched 5 | . 2 1 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . . 2 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 16 39 30 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 2 6 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 23 | . 11 8 4 Terminals 17 | . 8 7 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 71 | . 27 27 17 Successful 44 | . 15 18 11 Failed 25 | . 12 8 5 Catastrophic 3 | . 2 . 1 Database Lockouts 2 | . . 1 1 Manual 44 | . 18 20 6 Terminals 51 | . 20 23 8 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 9 | . 3 . 6 Scanalyzers 7 | . . 4 3 Garrison Access . | . . . . Terminal Hacks 16 | . 6 8 2 Branch Access Points 2 | . . 1 1 Terminal Index 1 | . 1 . . Recycling Unit Index 1 | . . . 1 Alert Level 1 | . . 1 . Unreport Threat 4 | . 2 2 . Locate Traps 1 | . 1 . . Disarm Traps 1 | . . 1 . Reprogram Traps 1 | . 1 . . Hauler Manifests 3 | . 1 2 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 7 | . 1 . 6 Recycle Component 3 | . . . 3 Process 1 | . . . 1 Report Inventory 2 | . 1 . 1 Retrieve Matter 1 | . . . 1 Scanalyzer 3 | . . 1 2 Retrieve Study 3 | . . 1 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 4 9 1 Terminals 12 | . 3 8 1 Track 1 | . . 1 . Assimilate 4 | . 2 2 . Botnet 3 | . . 2 1 Operators 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers 1 | . . 1 . Researchers 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 21 | . 10 8 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 1 2 Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled 3 | . . . 3 Recycled Matter 156 | . . . 156 Retrieved Matter 156 | . . . 156 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 2 | . 1 1 . Largest Group 2 | . 1 2 . Highest-Rated Group 20 | . 10 20 . Highest-Rated Ally 10 | . 10 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1073 | . 860 213 . Optics 860 | . 860 . . Seismic 213 | . . 213 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3740 | 97 1631 1166 846 Spaces Moved 1733 | 54 824 567 288 Core 2 | 2 . . . Treads 1731 | 52 824 567 288 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 163 Average Speed 165 | 156 160 166 178 Slowest Speed 250 | 160 240 170 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 97 72 26 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 245 | . 20 156 69 Melee . | . . . . Projectile 4 | . . . 4 AOE 241 | . 20 156 65 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2230 | 63 1047 687 433 Wait 130 | . 124 6 . Move 1730 | 53 823 566 288 Hop . | . . . . Pick Up 42 | 4 18 12 8 Fast Attach 23 | 6 4 2 11 Attach 11 | . 1 3 7 Detach . | . . . . Swap 17 | . 10 5 2 Drop 29 | . 11 13 5 Fire 237 | . 50 77 110 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 11 | . 6 3 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 6) 671 | -10/Materials | Discovered new exit (range 18) 1041 | -10/Materials | Discovered new exit (range 5) 1044 | -10/Materials | Discovered new exit (range 10) 1224 | -10/Materials | Discovered new exit (range 14) 1486 | -10/Materials | Repaired Lgt. Treads 1514 | -10/Materials | Repaired Assault Rifle 1729 | -10/Materials | Entered another Materials area 1729 | -9/Materials | Accompanied by 1 ally 1729 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1836 | -9/Materials | Central database locked down 1966 | -9/Materials | Identified exit to Mines 2250 | -9/Materials | Discovered new exit (range 8) 2581 | -9/Materials | Destroyed 7 combat bots 2807 | -9/Materials | Discovered new exit (range 15) 2895 | -9/Materials | Entered another Materials area 2895 | -8/Materials | Evolved 2 slots: Utility x2 3179 | -8/Materials | Lost 3 parts (2u1w) 3252 | -8/Materials | Lost 3 parts (1n2w) 3317 | -8/Materials | Lost 5 parts (1p2n1u1w) 3363 | -8/Materials | Central database locked down 3383 | -8/Materials | Core integrity fell below 50% 3627 | -8/Materials | Lost 3 parts (2n1w) 3716 | -8/Materials | Core integrity fell below 20% 3741 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03646_ Dropped Assault Cannon. 03649_ Acquired Assault Rifle. 03682_ Acquired Lgt. Ion Engine. 03684_ R-06 Scavenger collects Aluminum Leg. 03685_ Acquired 61 matter. 03687_ R-06 Scavenger collects Med. Matter Pod. 03688_ Acquired 40 matter. 03691_ R-06 Scavenger collects Imp. Heat Sink. 03698_ W-25 Informer sends out distress signal. 03717_ Nuclear Core destroyed. 03720_ L-31 Rogue destroyed. 03720_ U-05 Engineer builds a Wall. 03721_ Lgt. Treads destroyed. 03723_ U-05 Engineer knocked back. 03724_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03729_ Assault Rifle destroyed. 03729_ G-47 Trooper knocked back. 03733_ G-47 Trooper destroyed. 03736_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????# [#?????????????????????? | | ???########???####### """ #?????????????????????? | | ???#[ #???# ! # """ #?????????????????????? | | ???# ##### # """ #?????????????????????? | | ???# """ # " + """ *#?????????????????????? | | ???# """ # ### # #?????????????????????? | | ???# """ + #?# ########?????????????????????? | | #??# # #?#### ##????????????????????????????? | | #??######## #????# #?????????????????????????????? | | #??# !# ####?# #?????????????????????????????? | | #??# # !### #?????????????????????????????? | | #??# "S %+ !##^#?????????????????????????????? | | #??# """ # !## #?????????????????????????????? | | #??# "" # !## #?????????????????????????????? | | #?# # !## #?????????????????????????????? | | #?######### !### #?????????????????????????????? | | #?????????# ####?# #?????????????????????????????? | | #?????????# #????# #???##???????? #??????????????? | | ##???????## ###### #####;###### #??????????????? | | !#???????# =%% %= k #??????????????? | | ######### % % % #??????????????? | | % % % u%@ #??????????????? | | ##########+########+###g;##### #??????????????? | | #?????# #? # !!??????????????????????? | | ##?????# ## """ # !!??????????????????????? | | #??????# ## """ + !!!?????????????????????? | | ??????# ## """ # ?????????????????????? | | ?????# ## # ????????????????????? | | ?????# ## """ # ????????????????????? | | #????# ] [ [ ## """ #######???????????????????? | | ##????# ] ## ??? #?????????????????????????? | | ?????# #????????????????????????????????? | | ?????##########????????????????????????????????? | | ??????????????????????????????????????????????? | | "??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | # """ ????????????????????????????????????????? | | + ???????????????????????????????????????? | | # ???????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -10/Materials Assault Rifle | 18% | -10/Materials Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockboltConcussiveTether Manual? 0 Play Time 00:38:54 Cumulative 86.2 hours Start 2026.10.12 @ 15:16:52 End 2026.10.12 @ 15:53:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 119 Adventurer 1 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cba1db32-6049-45fc-9615-dbcabfce74b0