Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 12:09:45 // Winter2019/RPGLIKE Player: Jack Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1757) 1757 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 4430 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/600 Matter 293/300 Energy 102/740 System Corruption 4% Temperature Cool (0) Movement Flying (29) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Flight Unit VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (1) ------ Hacking Suite > --- WEAPON (4) ------- Arc Projector Arc Projector Arc Projector Arc Projector > --- INVENTORY (1) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flight Unit VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Hacking Suite > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- Hacking Suite [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Hackware Hacking Suite Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | 4 . . 1 1 Power . | . . . . . Propulsion 3 | 3 . . . . Utility . | . . . . . Weapon 3 | 1 . . 1 1 Parts Attached 20 | 2 7 2 4 5 Power 2 | . 1 . . 1 Engine 2 | . 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . 4 1 . 3 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 8 | . 4 1 . 3 Utility 1 | . . 1 . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 2 . 4 1 Energy Gun 5 | 1 . . 3 1 Energy Cannon 3 | . 2 . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 67 94 100 100 Engine 10 | . 9 12 11 10 Flight 41 | . 33 50 44 40 Hackware 9 | . . 7 11 10 Energy Gun 30 | . 3 . 31 39 Energy Cannon 4 | . 18 25 1 . Peak Build Rating 34 | 2 9 12 20 34 Average Rating 23 | 1 7 10 19 30 On Entrance 8 | . 2 9 12 20 Avg Prop Armor Cover (%) 2 | . . . 2 2 Naked Turns . | . . . . . Heaviest Build 26 | 2 13 13 17 26 Greatest Support 30 | 3 21 21 26 30 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . . . 1 1 Average Capacity . | . . . . 1 Most Carried 1 | . . . 1 1 Average Carried . | . . . . . Final Capacity 1 | . . . 1 1 Final Carried 1 | . . . 1 1 Class Distribution -------------------- 52% | Scavenger-Sprinter 27% | Sprinter 9% | Scavenger-Gunner 7% | Gunner 3% | Mutant Dominant Class ---------------- Scavenger-Sprinter | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 521 | 215 73 55 60 118 Remotely . | . . . . . Salvage Created 1841 | . 88 174 304 1275 Parts 154 | . 12 17 35 90 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 44 | . 5 5 9 25 Guns 27 | . 1 . 8 18 Cannons 6 | . 2 4 . . AOE 6 | . 2 . 1 3 Classes Destroyed 8 | . 3 2 2 1 Worker 3 | . . . . 3 Builder 1 | . . . 1 . Operator 5 | . 2 1 . 2 Watcher 4 | . 1 1 . 2 Swarmer 19 | . 5 1 4 9 Grunt 16 | . . 2 3 11 Sentry 5 | . . 2 . 3 Hunter 4 | . . . 2 2 Best Kill Streak 4 | . 3 2 4 4 Combat Bots Only 4 | . 3 2 4 4 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 344 | . 17 20 65 242 Missed 159 | . 5 10 28 116 Hits 185 | . 12 10 37 126 Projectile 185 | . 12 10 37 126 Critical Strikes 8 | . . 2 . 6 Part Disruptions 1 | . . . . 1 Damage Taken 2505 | . 214 139 494 1658 Core 2054 | . 191 116 412 1335 Absorbed by Shields . | . . . . . Redirected to Core 1489 | . 81 73 287 1048 Regen/Repaired (Parts) 48 | . . . . 48 Core Remaining (%) 83 | 100 68 100 67 . Volleys Fired 130 | . 11 14 31 74 Largest 4 | . 2 2 3 4 Hottest 220 | . 112 112 165 220 Shots Fired 421 | . 21 28 85 287 Gun 373 | . 5 . 81 287 Cannon 48 | . 16 28 4 . Launcher . | . . . . . Special . | . . . . . Kinetic 3 | . 3 . . . Thermal 4 | . 2 . 2 . Explosive . | . . . . . Electromagnetic 414 | . 16 28 83 287 Robot Hit Streak 28 | . 3 18 27 28 Robot Miss Streak 5 | . 4 3 3 5 Penetration Max . | . . . . . Secondary Targets 4 | . . . 2 2 Max Gunslinging Chain 2 | . . . 2 1 Shots Hit Robots 298 | . 10 21 59 208 Core Hits 134 | . 7 9 24 94 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4529 | . 547 480 838 2664 Guns 2837 | . 30 . 680 2127 Cannons 742 | . 215 480 47 . Explosions 950 | . 302 . 111 537 Melee . | . . . . . Ramming . | . . . . . Kinetic 8 | . 8 . . . Thermal 705 | . 57 . 111 537 Explosive 267 | . 267 . . . Electromagnetic 3549 | . 215 480 727 2127 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . . 12 Message Errors 2 | . . . . 2 Matter Fused 6 | . . . . 6 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 87 | . 53 . 6 28 Projectiles 16 | . 16 . . . Explosions 71 | . 37 . 6 28 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 177 | . 110 . . 67 Shots 4 | . 2 . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 453 | . 90 232 398 453 Average Temperature 116 | . 36 75 155 119 Received Heat Transfer 558 | . . 96 144 318 Effects 15 | . . . 5 10 Shutdowns 2 | . . . 1 1 Energy Bleed 2 | . . . . 2 Interference 7 | . . . 3 4 Short Circuit 2 | . . . 1 1 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 8 | . . . 1 7 Combat Hostiles 7 | . . . 1 6 Robots Corrupted 5 | . . 1 . 4 Combat Hostiles 5 | . . 1 . 4 Parts Fried 22 | . 3 7 2 10 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 700 | . 100 . 150 450 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . 1 . 2 5 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 77 | 100 76 97 93 68 Level 1 13 | . 23 2 6 16 Level 2 9 | . . . . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 653 | . 204 208 228 653 Initial 100 | . . 76 79 100 Average 162 | . 147 139 123 185 Influence Increases 1915 | . 271 242 379 1023 Destroy 0b10 Robot/C 880 | . 100 100 180 500 Destroy 0b10 Robot/NC 65 | . 15 10 5 35 Destroy Leader 218 | . 12 42 40 124 Disable Machine 45 | . 15 . 30 . Destroy Structure 62 | . 39 . 4 19 Partial Spotted 105 | . 60 30 . 15 Lose Combat Pursuer 540 | . 30 60 120 330 Influence Decreases 1270 | . 90 235 347 598 Entered New Map 334 | . . 105 109 120 Time Decay 936 | . 90 130 238 478 Squads Dispatched 16 | . . . 1 15 Investigation 2 | . . . . 2 Extermination 3 | . . . . 3 Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 9 | . . . . 9 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 104 | . 12 14 19 59 Peak Tracking Total 8 | . 6 3 7 8 Tactical Retreats 19 | . 2 2 5 10 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . . . 1 3 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 8 | . . . 3 5 Successful 4 | . . . 1 3 Failed 4 | . . . 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 5 | . . . 3 2 Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks 2 | . . . . 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Patch 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 4 | . 2 1 . 1 Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2345 | 17 185 266 505 1372 Spaces Moved 3116 | 29 356 344 662 1725 Core 40 | 29 11 . . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 3076 | . 345 344 662 1725 Fastest Speed 29 | 50 31 31 31 29 Average Speed 31 | 50 33 31 32 31 Slowest Speed 50 | 50 50 31 34 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 58 | . 1 6 20 31 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 57 30 43 33 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 68 | . 45 . 3 20 Melee . | . . . . . Projectile . | . . . . . AOE 68 | . 45 . 3 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4108 | 30 398 467 866 2347 Wait 800 | . 24 94 168 514 Move 3006 | 28 353 332 627 1666 Hop 48 | . 1 5 14 28 Pick Up 2 | . . . 1 1 Fast Attach 22 | 2 7 4 6 3 Attach 1 | . . . . 1 Detach . | . . . . . Swap 5 | . . 1 . 4 Drop 14 | . 2 1 5 6 Fire 130 | . 11 14 31 74 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 5 | . . . . 5 Trap . | . . . . . Miscellaneous 75 | . . 16 14 45 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 7 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 14) 18 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 12) 174 | -10/Materials | Discovered new exit (range 14) 203 | -10/Materials | Entered another Materials area 205 | -9/Materials | Reached level 2 206 | -9/Materials | Discovered new exit (range 10) 388 | -9/Materials | Discovered new exit (range 9) 469 | -9/Materials | Entered another Materials area 471 | -8/Materials | Reached level 3 490 | -8/Materials | Upgraded with Weapon slot (x1) 611 | -8/Materials | Build established: Scavenger-Sprinter 632 | -8/Materials | Reached level 4 910 | -8/Materials | Discovered new exit (range 16) 969 | -8/Materials | Discovered new exit (range 13) 974 | -8/Materials | Entered Factory 976 | -7/Factory | Reached level 5 976 | -7/Factory | Upgraded with Weapon slot (x1) 1383 | -7/Factory | Reached level 6 1668 | -7/Factory | Garrison activated, responded to threat 1939 | -7/Factory | Discovered new exit (range 11) 1985 | -7/Factory | Discovered new exit (range 5) 2007 | -7/Factory | Garrison activated, responded to threat 2007 | -7/Factory | Reached level 7 2025 | -7/Factory | Core integrity fell below 50% 2284 | -7/Factory | Core integrity fell below 20% 2346 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- P-60 Hacker cannot be rewired. Attempting to rewire P-60 Hacker. P-60 Hacker cannot be rewired. Attempting to rewire P-60 Hacker. P-60 Hacker cannot be rewired. Attempting to rewire P-60 Hacker. P-60 Hacker cannot be rewired. System corrupted: Matter fused (-6). P-60 Hacker resets G-47 Trooper, system corruption cleaned. G-47 Trooper shuts down. G-47 Trooper destroyed. System corrupted: Energy discharge (-74). Acquired 12 matter. G-47 Trooper destroyed. System corrupted: Matter fused (-9). Acquired 9 matter. System corrupted: Matter fused (-7). Door malfunctions. P-60 Hacker resets P-60 Hacker, system corruption cleaned. P-60 Hacker misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | #####################????????????????????????????? | | # #????????????????????????????? | | " # ^ #????????????????????????????? | | " # ##################???????????? | | " + + !* #??????###### | | " # # [ #??????# | | # !! """"" """ # ######## | | # !! """"" "R ! @ p + | | #### ! """ "[" #####m# "T" ######## | | # #???# # #??????# | | "" # #???# ########??????### ## | | "" + ###########+##### #???????????????#%#? | | "" # #??????# # #??????????????##%## | | # #??????# """ # #??????????????#*[%# | | !?# # #?????# """ # #??????????????#!%== | | ?### ### #?????# """ # #??????????????# *[# | | !????# #?# #?????# # #??????????????##### | | #????#+####+#####??# """ # #??????????????????? | | ?????# ## """ # #?????????????????## | | ?????# """ ## """ # #?????????????????# | | ?????# """ ""T"" ## ??# #?????????????????# | | ?????# """ ""?????#######??# #?????????????????# | | ?????# ??????????????# #?????????????????## | | ?????##########?????????????# #??????????????????# | | ????????????????#####?????### ###????????????????# | | ????????????????# ##### #????????####????# | | ????????????????# =##########T[###### | | ????????????????+ T!* [!=[!%%%==%=%[ | | ????????????????# % =#########* *!##### | | ????????????????# ##### #???????# #???? | | ????????????????#####???#####+#####?????# ##### | | ????????????????????????# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 16 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Levels Raised 6 | . . 1 2 3 XP Earned 13206 | 3000 625 2200 2750 4631 XP Spent 11900 | 2900 100 1500 2950 4450 Upgrades 28 | 4 1 3 9 11 Propulsion Slot 3 | 3 . . . . Weapon Slot 3 | 1 . . 1 1 Heat Dissipation 5 | . . . 1 4 Energy Storage 9 | . . . 5 4 Mass Support 2 | . 1 . 1 . Inventory Capacity 1 | . . . 1 . Ranged Accuracy 5 | . . 3 . 2 Protomatter Created 586 | . 26 118 109 333 Integrity Restored 1590 | . . 348 254 988 Core 1454 | . . 307 219 928 Parts 136 | . . 41 35 60 Protomatter Decayed 36 | . 12 . 22 2 Game ------ Seed MetafieldMakeshiftBotcube Manual? 0 Play Time 00:26:27 Cumulative 359.8 hours Start 2025.10.31 @ 11:40:58 End 2025.10.31 @ 12:09:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 336 Rogue 147 Adventurer 177 Explorer 12 Win Type - Total 75 Types 23/2/18/3/12/0/5/6/0/6 Lore% 59 Gallery% 58 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b6573de2-f661-427f-9ec4-fccc1e0155aa