Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 10:47:53 Player: Conwew Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (401) 401 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1281 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 176/300 Energy 95/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink > --- WEAPON (2) ------- Medium Laser Assault Cannon > --- INVENTORY (5) ---- Ion Engine Light Ion Engine System Shield Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Insulated Plating > --- WEAPON ----------- Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Hardened Light Armor Plating Heavy Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Battery Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 4 7 3 2 1 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 1 1 1 . Treads . | . . . . . Leg 5 | 2 1 1 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 4 1 . . Device 2 | . 2 . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 5 | 1 2 . 1 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . 2 . . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Backups 3 | . 2 5 4 4 Power 1 | . . 1 1 2 Propulsion . | . . 1 . . Utility . | . . 1 1 1 Weapon 1 | . 1 2 1 1 Tool/Special . | . . . . . Unused Backups 6 | . 1 2 . 3 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 2 | . 1 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 87 100 89 63 Engine 13 | . 14 14 14 11 Leg 25 | . 28 28 22 9 Device 11 | . 7 14 14 14 Storage 1 | . 4 . . . Protection 9 | . 7 14 9 . Energy Gun 13 | . 14 14 13 14 Ballistic Gun 12 | . 9 14 14 11 Peak Build Rating 16 | 4 11 16 16 12 Average Rating 11 | 2 8 11 14 10 On Entrance 8 | . 4 11 16 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 17 | 7 17 16 15 13 Greatest Support 27 | 20 20 27 27 17 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 5 5 5 4 Average Carried 4 | . 2 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 5 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 475 | 227 136 . 112 . Remotely . | . . . . . Salvage Created 469 | . 232 . 164 73 Parts 38 | . 18 . 18 2 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . . 11 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 11 | . 3 . 6 2 Guns 8 | . 3 . 3 2 AOE 3 | . . . 3 . Classes Destroyed 8 | . 3 . 4 1 Hauler 1 | . 1 . . . Turret 1 | . . . 1 . Watcher 3 | . 3 . . . Swarmer 4 | . . . 3 1 Grunt 4 | . 3 . 1 . Duelist 1 | . . . . 1 Sentry 1 | . . . 1 . Subdweller 1 | . . . 1 . Best Kill Streak 3 | . 3 . 3 2 Combat Bots Only 3 | . 2 . 3 2 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 150 | . 16 . 120 14 Missed 53 | . 4 . 46 3 Hits 97 | . 12 . 74 11 Melee 3 | . . . . 3 Projectile 94 | . 12 . 74 8 Critical Strikes 1 | . . . 1 . Damage Taken 1082 | . 143 . 741 198 Core 263 | . 13 . 153 97 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 50 | . 19 . 26 5 Largest 2 | . 2 . 2 2 Hottest 87 | . 73 . 73 87 Shots Fired 91 | . 38 . 43 10 Gun 78 | . 38 . 31 9 Cannon 1 | . . . . 1 Launcher 12 | . . . 12 . Special . | . . . . . Kinetic 41 | . 19 . 17 5 Thermal 38 | . 19 . 14 5 Explosive 12 | . . . 12 . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 8 . 10 7 Robot Miss Streak 2 | . 2 . 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 65 | . 25 . 32 8 Core Hits 33 | . 12 . 17 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . 1 . Burn 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1136 | . 328 4 693 111 Guns 716 | . 328 . 297 91 Cannons 20 | . . . . 20 Explosions 396 | . . . 396 . Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 396 | . 164 . 158 74 Thermal 340 | . 164 . 139 37 Explosive 396 | . . . 396 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 1 2 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 2 2 . Message Errors 2 | . . 1 1 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 31 | . . . 29 2 Projectiles 2 | . . . . 2 Explosions 29 | . . . 29 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . . . 38 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 134 | . 60 . 134 . Average Temperature 34 | . 22 . 67 . Received Heat Transfer 495 | . 84 . 393 18 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 . 1 . Heat Transferred 1138 | . 555 . 481 102 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 74 | . 42 . . 74 Initial 54 | . . . . 54 Average 6 | . 6 . . 59 Influence Increases 458 | . 118 . 285 55 Destroy 0b10 Robot/C 220 | . 60 . 120 40 Destroy 0b10 Robot/NC 20 | . 20 . . . Destroy Leader 28 | . 28 . . . Successful Hack 9 | . 9 . . . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 180 | . . . 165 15 Influence Decreases 389 | . 116 2 172 99 Entered New Map 61 | . . 2 . 59 Time Decay 284 | . 112 . 152 20 Lost Part 40 | . . . 20 20 Purge Threat 4 | . 4 . . . Squads Dispatched 2 | . 1 1 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 6 . 17 7 Peak Tracking Total 6 | . 2 . 6 6 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . . . 4 . Max in Single Turn 3 | . . . 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 6 | . 3 1 1 1 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 5 1 4 1 Successful 10 | . 4 1 4 1 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 5 . . 1 Terminals 6 | . 5 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 1 4 . Record 4 | . . . 4 . Open Door 1 | . . 1 . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 . . 1 Terminals 4 | . 3 . . 1 Botnet 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1724 | 46 590 327 712 49 Spaces Moved 1204 | 35 406 244 498 21 Core 7 | 2 . . . 5 Treads . | . . . . . Legs 1197 | 33 406 244 498 16 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 125 130 Average Speed 123 | 116 120 120 126 149 Slowest Speed 250 | 120 120 125 130 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 62 43 34 8 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . . 26 . Melee . | . . . . . Projectile . | . . . . . AOE 26 | . . . 26 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 1349 | 38 470 277 535 29 Wait 59 | . 28 23 6 2 Move 1200 | 34 405 243 497 21 Hop . | . . . . . Pick Up 9 | . 6 2 1 . Fast Attach 13 | 4 6 3 . . Attach 1 | . . . 1 . Detach . | . . . . . Swap 4 | . 1 . 2 1 Drop 12 | . 5 5 2 . Fire 50 | . 19 . 26 5 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: Mat / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -9/Recycling History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 362 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Entered Mines 732 | -10/Mines | Identified exit to Materials 834 | -10/Mines | Discovered new exit (range 10) 897 | -10/Mines | Met a Derelict shopkeep closing up shop 964 | -10/Mines | Entered Subcaves 965 | -10/Subcaves | Approached by a straggling Scientist 1088 | -10/Subcaves | Visited Clippyterm 1091 | -10/Subcaves | Learned location of Section 7 (-2) 1091 | -10/Subcaves | Identified exit to Recycling 1091 | -10/Subcaves | Identified exit to Materials 1446 | -10/Subcaves | Core integrity fell below 50% 1676 | -10/Subcaves | Entered Recycling 1707 | -9/Recycling | Core integrity fell below 20% 1725 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- LOCATION=RECYCLING GOAL=ESCAPE Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. L-31 Rogue springs to life. S-10 Pest springs to life. I-25 Savior springs to life. G-34 Mercenary springs to life. P-60 Hacker springs to life. S-10 Pest destroyed. Titanium Leg destroyed. L-31 Rogue destroyed. Switching to secondary target: G-34 Mercenary. Lgt. Deuterium Engine destroyed. Destroyed Ion Engine. R-06 Scavenger collects Imp. Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#p +????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# r#????????????????????? | | ????????????????????????# +????????????????????? | | ????????????????????????# #????????????????????? | | ???????????#########????# #????????????????????? | | ??????????? r ????# #????????????????????? | | ??????????# * ???# #????????????????????? | | ??????????#d rY ?## ##???????????????????? | | ??????????# !u p # ###########?????????? | | ??????????# ! #* % #?????????? | | ??????????# %rg T #?????????? | | ??????????# = # @ #?????????? | | ??????????# ??# ####+########???????? | | ??????????# ????#######?# #???????? | | ??????????# ??????????????# ! #???????? | | ??????????? ????????????????# !#???????? | | ??????????? ??????????????????# / * #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# = !#???????? | | ???????????????????????????????# ! ] ! #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????###########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricStasisRailgun Manual? 0 Play Time 00:11:34 Cumulative 72.2 hours Start 2026.08.10 @ 10:37:05 End 2026.08.10 @ 10:47:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 23069210-ab1c-4fec-8708-261f19e92a03