Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 23:43:36

Player: MTF

Result: Destroyed by Warlord with Improved Arc Thrower

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (30)       6000
Robots Destroyed (489)     2445
Value Destroyed (15650)    15650
Prototype IDs (253)        5060
Alien Tech Used (0)        0
Bonus (3841)               3841
              TOTAL SCORE: 35496

 Bonus
-------
High Alert Combat Kills    974
Follower Combat Kills      1596
Entered Garrisons          400
Used RIF Installer         1000
Aligned with FarCom        300
Met Data Miner             300
Used Data Conduit          3000
Pursued by Intercept       1000
Friendly Fire              -4729

 Cogmind 
---------
Core Integrity             0/1000
Matter                     10/300
Energy                     85/100
System Corruption          21%
Temperature                Cool (0)
Movement                   Core (1700) Ox33
Location                   -5/Warlord

 Parts 
-------
>               --- POWER (2) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (11) -----
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
   Experimental Signal Interpreter
   Experimental Armor Integrity Analyzer
>               --- WEAPON (2) -------
                8R-AWN's Boregun
>               --- INVENTORY (28) ---
       Enhanced Nuclear Core
                Neutrino Core
       Improved Coolant Injector
        Zionite Biocell (973)
   Experimental Sensor Array
   Experimental Targeting Computer
   Experimental Armor Integrity Analyzer
      Precision Energy Filter
        Zionite Weapon Casing
                Quantum Router
                System Restoration Module
                Immobilizer
                EMDS
                EMDS
       Advanced Plasma Cannon
                Neutron Cannon
       Improved Proton Missile Launcher
      Precision Grenade Launcher
   Experimental Remote Datajack

 Peak State 
------------
>               --- POWER ------------
     Reinforced Fission Core
        Compact Particle Reactor
>               --- PROPULSION -------
          Heavy Treads
>               --- UTILITY ----------
       Advanced Cooling System
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
   Experimental Sensor Array
   Experimental Signal Interpreter
   Experimental Armor Integrity Analyzer
                Damper Plating
>               --- WEAPON -----------
                EMDS
>               --- INVENTORY --------
       Enhanced Nuclear Core
        Compact Wheel
        Compact Wheel
        Compact Wheel
       Improved Coolant Injector
        Zionite Biocell
        Zionite Biocell
        Compact Matter Pod
   Experimental Targeting Computer
   Experimental Armor Integrity Analyzer
      Precision Energy Filter
        Zionite Weapon Casing
        Zionite Weapon Casing
                Damper Plating
       Advanced Force Field
                Quantum Router
                System Restoration Module
                Immobilizer
                EMDS
       Advanced Plasma Cannon
                Neutron Cannon
                8R-AWN's Boregun
          Heavy Autocannon
          Heavy Autocannon
       Improved Proton Missile Launcher
      Precision Grenade Launcher
   Experimental Remote Datajack
                Field Lobotomy Kit
                Master Tearclaws
[Rating: 120]

 Favorites 
-----------
Power                      Reinforced Fission Core
  Engine                   Light Angular Momentum Engine
  Power Core               Reinforced Fission Core
  Reactor                  Compact Particle Reactor
Propulsion                 Compact Wheel
  Treads                   Heavy Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    High-capacity Storage Unit
  Device                   Experimental Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Deep Network Scanner
  Protection               Damper Plating
Weapon                     Hypervelocity Coil Gun
  Energy Gun               Immobilizer
  Energy Cannon            Neutron Cannon
  Ballistic Gun            Hypervelocity Coil Gun
  Ballistic Cannon         Heavy Autocannon
  Launcher                 Improved Proton Missile Launcher
  Special Weapon           Remote Datajack
  Slashing Weapon          Master Tearclaws

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War 
Slots Evolved              10   | .   .   .   2   .   .   .   2   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  9    | .   .   .   2   .   .   .   2   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             627  | 3   9   4   29  .   8   7   32  16  3   18  25  8   93  1   4   24  16  7   27  3   13  25  25  24  14  6   100 8   17  58  
  Power                    17   | .   .   1   4   .   .   1   .   1   .   .   .   .   1   .   .   .   1   2   1   .   .   .   .   .   .   .   2   .   1   2   
    Engine                 9    | .   .   1   4   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   
    Core                   5    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   
    Reactor                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   
  Propulsion               67   | 2   .   .   4   .   2   1   5   2   1   3   8   1   12  .   .   3   .   .   4   .   .   1   .   3   3   .   6   2   .   4   
    Treads                 34   | 2   .   .   4   .   2   1   5   2   1   3   4   .   3   .   .   1   .   .   1   .   .   1   .   1   .   .   2   .   .   1   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  33   | .   .   .   .   .   .   .   .   .   .   .   4   1   9   .   .   2   .   .   3   .   .   .   .   2   3   .   4   2   .   3   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  260  | 1   3   .   3   .   4   1   11  4   2   4   10  5   38  1   1   9   7   3   14  2   8   19  15  12  5   2   32  4   9   31  
    Device                 181  | .   .   .   .   .   1   .   1   .   .   1   3   1   33  1   1   8   4   .   13  2   7   17  9   12  3   .   29  4   8   23  
    Storage                24   | 1   3   .   1   .   1   .   3   1   .   .   4   .   3   .   .   .   3   1   .   .   .   .   1   .   1   .   .   .   .   1   
    Processor              6    | .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   
    Hackware               6    | .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   .   1   1   .   .   .   
    Protection             43   | .   .   .   2   .   2   1   7   3   1   1   2   3   2   .   .   1   .   2   .   .   1   .   5   .   .   1   1   .   1   7   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   283  | .   6   3   18  .   2   4   16  9   .   11  7   2   42  .   3   12  8   2   8   1   5   5   10  9   6   4   60  2   7   21  
    Energy Gun             47   | .   2   1   .   .   .   .   .   .   .   .   .   .   13  .   .   5   2   .   .   .   1   .   3   4   2   .   14  .   .   .   
    Energy Cannon          62   | .   .   .   .   .   .   .   6   5   .   1   .   .   2   .   .   3   1   .   4   1   1   .   2   3   1   .   13  1   6   12  
    Ballistic Gun          91   | .   2   2   11  .   2   2   5   .   .   6   4   1   15  .   .   1   3   2   4   .   2   1   .   .   2   2   23  .   .   1   
    Ballistic Cannon       5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
    Launcher               48   | .   2   .   7   .   .   2   5   4   .   4   1   .   5   .   .   2   .   .   .   .   1   4   5   2   .   .   4   .   .   .   
    Special Weapon         17   | .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   2   1   2   .   .   .   .   .   .   .   1   1   5   .   .   2   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        13   | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   1   .   .   .   .   .   .   .   .   .   .   1   1   1   1   2   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  15   | .   .   .   1   .   1   .   2   .   .   1   2   1   2   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   1   
Parts Lost                 55   | .   1   2   2   .   4   3   10  5   .   1   .   1   .   .   .   2   .   .   .   .   1   1   .   1   .   .   2   .   .   19  
  Power                    6    | .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Propulsion               15   | .   .   .   1   .   2   1   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   4   
  Utility                  20   | .   .   .   .   .   1   1   3   2   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   .   9   
  Weapon                   14   | .   1   1   1   .   1   .   3   1   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   3   
  Highest Loss Streak      16   | .   1   1   1   .   4   3   6   4   .   1   .   1   .   .   .   1   .   .   .   .   1   1   .   1   .   .   1   .   .   16  
Average Slot Usage (%)     84   | .   100 99  96  100 93  87  99  99  100 99  99  81  82  84  74  79  84  86  85  86  86  80  79  83  84  86  86  82  82  81  
  Engine                   4    | .   14  13  11  11  11  10  9   2   .   .   .   .   .   .   .   .   4   6   6   6   6   6   6   6   5   5   1   .   .   .   
  Core                     5    | .   .   .   .   .   .   .   .   6   9   9   7   7   6   7   7   7   6   6   6   6   6   6   6   6   5   5   8   11  8   4   
  Treads                   6    | .   28  28  21  22  22  22  18  18  18  18  9   .   .   .   .   3   .   .   .   .   .   5   6   2   3   .   1   4   .   .   
  Wheel                    3    | .   .   .   .   .   .   .   .   .   .   .   5   8   12  15  15  7   13  13  11  13  13  .   .   7   4   11  8   .   11  9   
  Device                   5    | .   .   .   .   .   .   .   4   9   9   .   5   3   6   7   7   7   10  9   5   6   6   6   5   6   11  5   4   5   5   5   
  Storage                  25   | .   28  28  33  33  26  22  35  36  36  27  24  20  22  23  23  23  22  23  26  26  26  26  26  26  23  23  23  23  23  23  
  Processor                6    | .   .   .   .   .   .   .   .   .   .   17  23  9   7   7   7   7   6   6   6   6   6   6   6   6   10  11  11  11  11  11  
  Protection               6    | .   .   .   8   11  10  11  14  8   9   9   6   6   7   7   7   7   6   6   6   6   6   6   5   6   5   5   5   5   10  10  
  Energy Gun               3    | .   5   5   .   .   .   .   .   .   .   .   .   .   5   7   .   8   2   .   .   .   .   4   3   4   3   2   2   .   .   .   
  Energy Cannon            1    | .   .   .   .   .   .   .   8   17  18  .   .   .   .   .   .   1   3   1   3   2   .   .   3   2   2   .   2   1   3   6   
  Ballistic Gun            6    | .   22  7   21  11  12  14  8   .   .   16  13  7   5   .   .   1   4   9   9   10  12  5   .   .   4   3   5   8   .   .   
  Launcher                 1    | .   .   14  .   11  9   7   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   1   4   5   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             229  | 14  55  57  85  83  133 133 108 116 112 112 157 171 174 173 174 176 188 218 221 219 219 220 228 221 217 216 223 219 229 229 
  Greatest Support         70   | 40  40  40  40  40  40  40  40  40  40  40  48  32  70  32  32  70  32  32  70  32  32  70  70  70  70  32  70  70  32  32  
  Greatest Overweight (x)  71   | .   1   1   2   2   3   3   2   2   2   2   4   6   8   5   5   5   5   6   6   6   6   71  3   6   8   6   6   6   71  45  
  Average Overweight (x)   6    | .   .   1   1   2   2   3   2   2   2   2   2   5   4   5   5   3   5   5   5   6   6   19  2   5   4   5   5   3   6   7   
Largest Inventory Capacity 44   | 8   18  18  24  24  32  32  44  30  30  30  36  36  28  28  28  28  28  36  36  36  36  36  36  36  36  36  36  36  36  36  
  Average Capacity         33   | 6   15  18  24  24  28  32  29  30  30  24  29  25  26  28  28  28  28  32  36  36  36  36  36  36  36  36  36  36  36  35  
  Most Carried             36   | 6   17  18  24  24  28  28  30  30  30  30  36  36  28  28  28  28  28  36  36  36  36  36  36  36  36  36  36  36  36  36  
  Average Carried          31   | 4   11  17  22  24  24  25  27  27  29  23  28  25  25  28  27  27  27  31  35  36  34  33  35  35  34  35  35  35  35  34  
  Final Capacity           36   | 8   18  18  24  24  32  32  30  30  30  24  36  20  28  28  28  28  28  36  36  36  36  36  36  36  36  36  36  36  36  28  
  Final Carried            36   | 4   17  18  24  24  28  26  29  30  30  24  36  20  28  28  27  28  28  36  36  36  33  36  36  36  35  36  36  36  36  21  

 Class Distribution 
--------------------
 90% | Hauler-Mutant
  3% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
    Hauler-Mutant | -9/Materials
    Hauler-Mutant | -9/Mines
    Hauler-Mutant | -9/Exiles
    Hauler-Mutant | -8/Mines
    Hauler-Mutant | -8/Materials
    Hauler-Mutant | -8/Garrison
    Hauler-Mutant | -8/Materials
    Hauler-Mutant | -8/Garrison
    Hauler-Mutant | -7/Factory
 Bothacker-Mutant | -7/Waste
    Hauler-Mutant | -7/Factory
    Hauler-Mutant | -7/Lower Caves
    Hauler-Mutant | -7/Data Miner
    Hauler-Mutant | -6/Proximity Caves
    Hauler-Mutant | -6/Factory
    Hauler-Mutant | -6/Waste
    Hauler-Mutant | -6/Factory
    Hauler-Mutant | -6/Lower Caves
    Hauler-Mutant | -6/Lower Caves
    Hauler-Mutant | -6/Zion
    Hauler-Mutant | -6/Deep Caves
    Hauler-Mutant | -5/Proximity Caves
    Hauler-Mutant | -5/Factory
    Hauler-Mutant | -5/Waste
    Hauler-Mutant | -5/Factory
    Hauler-Mutant | -5/Upper Caves
    Hauler-Mutant | -5/Upper Caves
    Hauler-Mutant | -5/Warlord

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Upp  Upp  War  
Matter Collected           15207 | 250  234  179  530  69   288  419  646  377  25   429  584  583  1882 .    .    570  193  185  460  10   302  1661 369  264  47   420  2478 90   400  1263 
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            24273 | 53   638  89   634  43   119  454  1418 636  99   492  710  1947 2200 .    .    611  285  297  571  .    763  2059 585  570  345  1134 4450 226  661  2184 
  Parts                    1105  | 4    38   13   59   14   4    17   83   37   4    36   29   44   114  .    .    35   16   9    26   .    24   130  21   23   23   22   202  4    15   59   
Haulers Intercepted        17    | .    2    .    3    .    .    .    3    .    1    .    1    .    3    .    .    .    .    .    1    .    .    .    .    .    .    .    3    .    .    .    
Recyclers Shooed           31    | 1    3    .    1    .    .    .    4    .    2    .    5    .    2    .    .    3    .    .    1    .    .    .    .    .    .    .    9    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      71    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    25   .    .    .    .    10   11   .    9    .    .    .    5    11   .    
  Prevented                59    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    28   .    .    .    .    11   .    .    8    .    .    .    2    10   .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War 
Combat Hostiles Destroyed  304  | .   9   7   18  7   1   15  31  24  1   23  5   6   23  .   .   8   4   .   4   .   10  10  11  13  3   4   36  1   6   24  
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Guns                     103  | .   6   .   7   .   1   3   6   .   .   10  5   6   12  .   .   2   3   .   2   .   3   .   2   1   2   3   28  1   .   .   
  Cannons                  38   | .   .   .   .   .   .   .   10  9   1   1   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   1   .   3   9   
  AOE                      121  | .   3   7   11  7   .   12  15  15  .   12  .   .   7   .   .   2   .   .   .   .   5   5   5   7   .   .   7   .   .   1   
Classes Destroyed          28   | 1   6   1   4   .   .   1   1   .   .   .   1   1   .   .   .   1   .   1   .   .   1   3   2   1   .   .   1   .   .   2   
  Worker                   18   | .   1   1   .   2   .   1   3   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   1   .   6   .   .   .   
  Builder                  10   | .   1   1   4   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   
  Tunneler                 4    | .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Hauler                   17   | .   2   .   3   .   .   .   3   .   1   .   1   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   
  Recycler                 34   | 1   3   .   .   .   .   1   4   .   .   .   5   .   7   .   .   .   .   .   1   .   .   .   .   .   .   .   12  .   .   .   
  Mechanic                 2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Operator                 2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Watcher                  19   | .   1   .   3   .   .   .   2   .   .   .   .   .   6   .   .   .   .   .   1   .   .   .   .   .   2   .   4   .   .   .   
  Swarmer                  76   | .   .   6   9   7   .   7   9   8   .   14  .   .   4   .   .   .   .   .   .   .   .   .   .   5   .   .   7   .   .   .   
  Grunt                    95   | .   9   1   6   .   .   6   12  13  1   5   2   .   8   .   .   1   2   .   .   .   8   .   .   4   2   .   10  1   4   .   
  Brawler                  6    | .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Duelist                  8    | .   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   3   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Sentry                   31   | .   .   .   2   .   .   .   7   3   .   3   1   .   6   .   .   1   1   .   .   .   1   .   .   1   1   .   3   .   1   .   
  Hunter                   7    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Programmer               19   | .   .   .   .   .   .   .   .   .   .   .   2   .   4   .   .   .   .   .   2   .   .   .   .   2   .   .   9   .   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Compactor                10   | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Tracker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   
  Zionite                  47   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   47  .   .   .   .   .   .   .   .   
  Z-Technician             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Z-Light                  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   
  Packrat                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Tinkerer                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   1   
  Demented                 9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   
  Master Thief             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   
  Assembled                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Surgeon                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Thug                     12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   11  
  Butcher                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Bouncer                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
  Martyr                   6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   .   .   .   .   .   .   .   1   
  Mutant                   11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   6   
  Knight                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Best Kill Streak           13   | 1   5   3   9   5   1   10  11  7   2   13  4   1   5   .   .   5   2   .   2   .   7   11  6   6   3   2   6   1   2   5   
  Combat Bots Only         13   | .   4   3   6   4   1   10  8   7   1   13  2   1   4   .   .   5   2   .   1   .   7   2   6   6   2   2   3   1   2   5   
Max Kills in Single Turn   6    | 1   2   3   4   3   1   3   3   3   1   4   1   1   3   .   .   1   1   1   2   .   2   3   2   5   1   1   6   1   1   1   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   1   3   3   3   .   3   2   3   .   4   .   .   2   .   .   1   .   .   .   .   2   2   1   5   .   .   3   .   .   1   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
Uniques/NPCs Destroyed     3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  8R-AWN (-9/Exiles)
  Data Miner (-6/Proximity Caves)
  Imprinter (-6/Zion)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Upp  Upp  War  
Damage Taken               20158 | .    437  136  576  101  869  583  1593 543  30   537  276  46   1392 .    .    1167 175  .    333  .    507  614  361  384  117  .    2516 39   86   6740 
  Core                     1921  | .    88   9    92   .    109  110  78   65   .    89   30   .    165  .    .    42   .    .    .    .    6    18   6    9    .    .    108  .    .    897  
  Absorbed by Shields      277   | .    .    .    .    .    .    .    .    32   .    .    .    .    .    .    .    .    .    .    38   .    .    .    49   .    12   .    .    .    .    146  
  Reduced by Siege Mode    193   | .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    36   .    .    6    .    .    .    23   .    .    .    16   .    .    104  
Core Remaining (%)         66    | 100  .    61   .    .    .    22   .    .    .    57   .    .    .    .    .    66   .    .    .    .    .    .    .    95   .    .    .    .    .    .    
Volleys Fired              1565  | 5    61   4    55   5    31   24   82   52   5    47   36   80   153  .    2    82   36   19   48   3    24   166  45   49   16   19   202  6    52   156  
  Largest                  2     | 2    2    1    2    1    2    2    2    2    2    2    2    2    2    .    1    2    2    2    2    1    2    2    2    2    2    2    2    2    2    2    
  Hottest                  188   | 40   70   30   50   30   50   50   136  136  136  136  48   48   110  .    30   110  110  90   125  90   90   86   110  135  110  65   188  90   188  188  
Shots Fired                2256  | 10   109  4    92   5    62   34   147  75   10   73   66   84   227  .    2    99   47   22   64   3    35   235  52   61   25   31   345  7    58   172  
  Gun                      1218  | 10   101  .    76   .    62   24   52   .    .    55   64   79   189  .    .    52   25   6    38   .    25   .    5    22   18   24   289  2    .    .    
  Cannon                   595   | .    .    .    .    .    .    .    78   53   10   7    .    .    14   .    .    23   17   16   26   3    3    .    29   32   5    .    47   5    58   169  
  Launcher                 403   | .    8    4    16   5    .    10   17   22   .    11   1    .    24   .    .    14   .    .    .    .    7    235  18   7    .    .    4    .    .    .    
  Special                  40    | .    .    .    .    .    .    .    .    .    .    .    1    5    .    .    2    10   5    .    .    .    .    .    .    .    2    7    5    .    .    3    
  Kinetic                  1043  | 10   84   .    76   .    62   24   52   .    .    55   64   79   145  .    .    6    18   6    38   .    25   .    .    .    12   24   245  2    .    16   
  Thermal                  482   | .    17   .    .    .    .    .    78   53   10   7    .    .    14   .    .    23   17   16   26   3    3    .    29   32   5    .    47   5    35   62   
  Explosive                103   | .    8    4    16   5    .    10   17   22   .    11   1    .    .    .    .    .    .    .    .    .    .    .    5    1    .    .    3    .    .    .    
  Electromagnetic          588   | .    .    .    .    .    .    .    .    .    .    .    .    .    68   .    .    60   7    .    .    .    7    235  18   28   6    .    45   .    23   91   
  Robot Hit Streak         24    | 6    22   1    9    7    15   19   18   19   5    12   19   20   21   .    10   23   15   10   18   .    8    18   17   14   7    24   24   13   11   13   
  Robot Miss Streak        6     | 1    5    .    4    .    2    2    2    3    1    2    2    5    4    .    .    2    2    1    3    .    1    3    1    3    1    3    3    .    4    6    
  Penetration Max          2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    1    1    .    2    .    .    .    .    .    2    .    1    1    
  Secondary Targets        10    | .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    5    1    .    .    
    Max Gunslinging Chain  1     | .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    .    .    
Shots Hit Robots           1396  | 8    76   1    50   2    54   23   112  37   7    48   51   57   125  .    2    55   22   19   43   .    22   92   21   27   15   49   231  12   30   105  
  Core Hits                812   | 2    38   8    41   10   10   31   60   41   3    36   19   10   65   .    .    25   8    10   22   .    28   73   25   20   9    14   143  5    12   44   
  Critical Hits            201   | .    1    .    .    .    .    .    9    3    1    .    .    29   7    .    .    2    6    2    15   .    10   .    .    1    5    5    84   1    5    15   
  Critical Kills           75    | .    .    .    .    .    .    .    4    1    .    .    .    6    3    .    .    .    2    .    6    .    4    .    .    1    4    3    34   1    2    4    
  Critical Parts Destroyed 101   | .    1    .    .    .    .    .    5    2    1    .    .    3    4    .    .    1    4    .    9    .    6    .    .    .    1    2    50   .    3    9    
Melee Attacks              59    | .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    21   2    9    7    6    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 59    | .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    21   2    9    7    6    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            37    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    21   .    9    6    .    
    Combat Hostiles        22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   .    .    1    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           45394 | 86   1359 415  2305 528  949  1604 3744 2273 161  1655 805  1200 3614 .    .    1216 358  673  1183 .    831  4452 1778 1512 290  423  4690 181  1643 5466 
  Guns                     13527 | 86   813  .    727  .    949  290  653  .    .    522  784  1200 2424 .    .    707  318  66   327  .    186  .    66   194  207  280  2711 17   .    .    
  Cannons                  11770 | .    .    .    .    .    .    .    1256 554  146  103  .    .    .    .    .    .    40   607  856  .    .    .    221  454  83   .    571  44   1594 5241 
  Explosions               19306 | .    529  399  1541 524  .    1218 1784 1719 .    1030 .    .    1095 .    .    497  .    .    .    .    645  4430 1408 864  .    .    1408 .    .    215  
  Melee                    417   | .    .    .    .    .    .    .    .    .    .    .    .    .    95   .    .    .    .    .    .    .    .    .    .    .    .    143  .    120  49   10   
  Ramming                  374   | .    17   16   37   4    .    96   51   .    15   .    21   .    .    .    .    12   .    .    .    .    .    22   83   .    .    .    .    .    .    .    
  Kinetic                  11886 | 86   654  .    727  .    949  290  653  .    .    522  784  1200 1631 .    .    71   186  66   327  .    186  .    .    .    75   280  1984 17   .    1198 
  Thermal                  8483  | .    159  .    101  .    .    .    1478 554  146  103  .    .    350  .    .    .    40   607  856  .    .    272  447  537  83   .    1283 44   479  944  
  Explosive                9716  | .    529  399  1440 524  .    1218 1562 1719 .    1030 .    .    .    .    .    .    .    .    .    .    .    .    312  273  .    .    495  .    .    215  
  Electromagnetic          14518 | .    .    .    .    .    .    .    .    .    .    .    .    .    1538 .    .    1133 132  .    .    .    645  4158 936  702  132  .    928  .    1115 3099 
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 417   | .    .    .    .    .    .    .    .    .    .    .    .    .    95   .    .    .    .    .    .    .    .    .    .    .    .    143  .    120  49   10   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         21    | .    .    .    .    .    .    .    .    .    .    .    1    13   13   13   13   13   .    .    1    1    1    1    .    .    .    2    3    .    .    21   
  Average Corruption       2     | .    .    .    .    .    .    .    .    .    .    .    1    10   13   13   13   13   .    .    1    1    1    1    .    .    .    1    2    .    .    2    
  Corruption Purged        7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    6    .    .    .    
  Effects                  468   | .    .    .    .    .    .    .    .    .    .    .    1    34   208  .    16   45   .    .    .    1    1    94   .    .    .    5    50   .    .    13   
    Message Errors         118   | .    .    .    .    .    .    .    .    .    .    .    .    9    34   .    1    6    .    .    .    .    .    47   .    .    .    2    17   .    .    2    
    Matter Fused           59    | .    .    .    .    .    .    .    .    .    .    .    .    5    38   .    5    4    .    .    .    .    .    .    .    .    .    .    6    .    .    1    
    Heat Flow Errors       43    | .    .    .    .    .    .    .    .    .    .    .    .    2    21   .    4    7    .    .    .    .    .    .    .    .    .    2    6    .    .    1    
    Energy Discharges      47    | .    .    .    .    .    .    .    .    .    .    .    .    3    15   .    2    3    .    .    .    1    .    13   .    .    .    .    8    .    .    2    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      59    | .    .    .    .    .    .    .    .    .    .    .    1    .    15   .    1    3    .    .    .    .    .    32   .    .    .    1    5    .    .    1    
    Data Loss (major)      8     | .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misfires               10    | .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 11    | .    .    .    .    .    .    .    .    .    .    .    .    1    5    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Misdirections          33    | .    .    .    .    .    .    .    .    .    .    .    .    4    25   .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Targeting Errors       65    | .    .    .    .    .    .    .    .    .    .    .    .    9    28   .    .    15   .    .    .    .    1    2    .    .    .    .    7    .    .    3    
    Weapon Failures        14    | .    .    .    .    .    .    .    .    .    .    .    .    1    9    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    2    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1330  | .    9    22   113  .    .    19   153  138  2    10   .    .    121  .    .    .    .    11   15   .    26   70   99   55   4    .    81   .    66   316  
  Projectiles              558   | .    .    .    .    .    .    .    19   12   2    .    .    .    .    .    .    .    .    11   15   .    .    .    27   55   4    .    31   .    66   316  
  Explosions               736   | .    9    22   113  .    .    19   134  126  .    10   .    .    121  .    .    .    .    .    .    .    26   70   36   .    .    .    50   .    .    .    
  Melee                    36    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    36   .    .    .    .    .    .    .    
Knockbacks                 3     | .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   3     | .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      1210  | .    .    72   135  87   .    250  321  124  .    37   13   .    2    .    .    9    .    .    .    .    4    49   27   80   .    .    .    .    .    .    
  Shots                    53    | .    .    2    5    3    .    7    9    4    .    1    1    .    1    .    .    6    .    .    .    .    3    4    1    6    .    .    .    .    .    .    
  Rammed                   27    | .    .    3    1    1    .    8    4    .    1    .    2    .    .    .    .    1    .    .    .    .    .    1    5    .    .    .    .    .    .    .    
Targets Rammed             34    | .    1    4    2    1    .    8    7    .    1    .    3    .    .    .    .    1    .    .    .    .    .    1    5    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  7     | .    1    1    1    .    .    .    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        462   | .    123  .    386  .    32   29   321  81   45   56   108  283  462  .    271  354  90   300  252  252  292  333  198  452  63   225  368  315  342  441  
  Average Temperature      88    | .    37   .    55   .    14   12   40   22   15   21   28   111  91   .    86   86   37   150  104  133  107  120  70   119  29   71   90   94   88   125  
  Received Heat Transfer   3066  | .    249  9    156  .    .    72   450  168  18   108  9    .    417  .    .    66   72   .    6    .    201  45   99   63   27   .    444  .    9    378  
  Effects                  22    | .    .    .    .    .    .    .    1    .    .    .    .    1    2    .    .    .    .    .    1    1    1    5    .    2    .    .    3    .    .    5    
    Shutdowns              5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    2    
    Energy Bleed           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    1    .    .    1    .    .    .    .    .    .    
    Interference           10    | .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    1    .    .    3    .    .    .    .    1    .    .    3    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Siege Activations          14    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    .    2    .    .    1    2    1    .    .    3    .    .    1    
  Total Turns              298   | .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    38   .    .    55   .    .    5    36   3    .    .    63   .    .    68   
  Longest Duration         68    | .    .    .    .    .    .    .    .    .    .    .    .    .    26   .    .    33   .    .    29   .    .    5    22   3    .    .    43   .    .    68   
Robots Corrupted           49    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    4    1    .    .    .    2    9    4    3    1    .    1    .    4    16   
  Combat Hostiles          40    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    4    1    .    .    .    2    4    4    3    1    .    .    .    3    14   
  Parts Fried              128   | .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    10   1    .    .    .    5    26   24   7    1    .    5    .    12   30   
  Impact Corruptions       4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             8     | .    .    .    .    .    .    .    2    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    .    .    .    
  Heat Transferred         9120  | .    445  .    50   .    .    .    2457 999  259  185  .    .    400  .    .    .    25   375  425  .    .    300  350  325  50   .    1050 25   525  875  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      30    | .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    16   2    1    .    .    5    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Upp  Upp  War  
Peak Influence             1339 | 5    147  188  379  288  .    342  822  1339 652  851  453  77   538  .    .    .    253  19   455  .    .    .    .    .    231  72   704  .    .    .    
  Initial                  652  | .    3    57   14   103  .    .    35   530  652  256  446  62   10   .    .    .    75   18   .    .    .    .    .    .    163  27   .    .    .    .    
  Average                  279  | 3    53   82   163  258  .    191  433  1055 392  647  329  51   140  .    .    .    181  5    276  .    .    .    .    .    147  33   303  .    .    .    
Maximum Alert Level        4    | .    .    .    1    1    .    1    3    4    2    3    2    .    2    .    .    .    1    .    2    .    .    .    .    .    1    .    3    .    .    .    
  Low Security (%)         49   | 100  100  100  60   9    .    54   29   .    .    .    6    100  73   .    .    .    54   100  30   .    .    .    .    .    96   100  24   .    .    .    
  Level 1                  27   | .    .    .    39   90   .    45   15   .    91   15   59   .    20   .    .    .    45   .    58   .    .    .    .    .    3    .    45   .    .    .    
  Level 2                  13   | .    .    .    .    .    .    .    35   9    8    33   33   .    6    .    .    .    .    .    10   .    .    .    .    .    .    .    29   .    .    .    
  Level 3                  6    | .    .    .    .    .    .    .    19   42   .    51   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  2    | .    .    .    .    .    .    .    .    47   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          36   | .    1    .    3    .    .    .    3    .    .    .    2    .    5    .    .    .    1    .    6    .    .    .    .    .    .    .    15   .    .    .    
  Investigation            2    | .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Extermination            12   | .    .    .    .    .    .    .    .    .    .    .    2    .    3    .    .    .    .    .    2    .    .    .    .    .    .    .    5    .    .    .    
  Reinforcement            11   | .    1    .    2    .    .    .    2    .    .    .    .    .    2    .    .    .    1    .    2    .    .    .    .    .    .    .    1    .    .    .    
  Assault                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Garrison                 3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    
  Intercept                7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    5    .    .    .    
Construction Impeded       5    | .    .    .    1    .    .    .    1    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War 
Distress Signals           21   | .   .   1   3   .   .   .   6   .   1   .   .   .   .   .   .   1   2   .   3   .   .   .   .   .   1   .   3   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              563  | .   19  11  29  7   1   17  47  29  2   18  6   7   35  .   .   9   9   2   25  .   16  98  11  13  6   6   63  3   44  30  
  Peak Tracking Total      8    | .   4   3   8   4   2   6   7   8   2   6   2   2   4   .   .   5   5   1   5   .   7   5   6   5   3   2   6   2   5   5   
  Tactical Retreats        99   | .   1   .   3   .   .   1   2   9   .   .   .   2   .   .   .   1   3   .   .   .   4   60  .   1   .   .   9   .   1   2   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War 
Traps Triggered            31   | .   .   .   1   .   .   .   1   3   .   9   1   .   8   .   .   2   1   .   3   .   .   .   .   .   1   .   .   .   .   1   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   2   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War 
Machines Disabled          60   | .   1   1   6   1   1   2   7   2   .   2   .   .   4   .   .   3   1   .   6   .   .   7   2   .   .   .   8   .   .   6   
  Max in Single Turn       4    | .   1   1   2   1   1   1   2   1   .   1   .   .   1   .   .   1   .   .   1   .   .   2   1   .   .   .   4   .   .   1   
  Garrison Access          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison Relay           4    | .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War 
Machines Accessed          69   | .   3   1   7   .   2   .   3   .   2   .   5   .   20  .   4   .   3   .   10  .   .   .   .   .   1   .   8   .   .   .   
  Terminals                37   | .   3   1   4   .   .   .   .   .   1   .   5   .   10  .   .   .   2   .   5   .   .   .   .   .   1   .   5   .   .   .   
  Fabricators              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          10   | .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   4   .   .   .   .   .   .   .   1   .   .   .   
  Recycling Units          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Scanalyzers              2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   .   .   .   1   .   1   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
Total Hacks                194  | .   10  1   21  .   2   .   6   .   5   .   13  .   51  .   24  .   9   .   29  .   .   .   .   .   3   .   20  .   .   .   
  Successful               116  | .   7   .   8   .   2   .   5   .   4   .   6   .   23  .   24  .   8   .   13  .   .   .   .   .   1   .   15  .   .   .   
  Failed                   78   | .   3   1   13  .   .   .   1   .   1   .   7   .   28  .   .   .   1   .   16  .   .   .   .   .   2   .   5   .   .   .   
    Catastrophic           15   | .   .   .   .   .   .   .   .   .   1   .   4   .   6   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   91   | .   8   1   13  .   1   .   1   .   3   .   6   .   20  .   .   .   5   .   18  .   .   4   .   .   2   .   9   .   .   .   
  Terminals                111  | .   10  1   16  .   .   .   .   .   3   .   13  .   27  .   .   .   7   .   19  .   .   .   .   .   3   .   12  .   .   .   
  Fabricators              10   | .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          26   | .   .   .   4   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   8   .   .   .   .   .   .   .   3   .   .   .   
  Recycling Units          4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Scanalyzers              4    | .   .   .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          13   | .   .   .   .   .   .   .   2   .   2   .   .   .   5   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   
Terminal Hacks             58   | .   6   .   2   .   2   .   .   .   2   .   5   .   2   .   24  .   4   .   4   .   .   .   .   .   1   .   6   .   .   .   
  Record                   12   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           8    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     5    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   
  Unreport Threat          6    | .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   
  Locate Traps             7    | .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              8    | .   .   .   1   .   .   .   .   .   .   .   1   .   2   .   .   .   2   .   1   .   .   .   .   .   1   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           7    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       13   | .   .   .   2   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   3   .   .   .   .   .   .   .   3   .   .   .   
  Scan Component           9    | .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   
  Repair                   4    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Scanalyzer                 3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      12   | .   .   .   .   .   .   .   1   .   2   .   .   .   5   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Unlock Access            2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Coupler Status           5    | .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         22   | .   1   .   4   .   .   .   1   .   .   .   1   .   6   .   .   .   2   .   4   .   .   .   .   .   .   .   3   .   .   .   
  Terminals                19   | .   1   .   4   .   .   .   .   .   .   .   1   .   5   .   .   .   2   .   4   .   .   .   .   .   .   .   2   .   .   .   
    Track                  8    | .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   
    Assimilate             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 8    | .   .   .   1   .   .   .   .   .   .   .   1   .   4   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Mask                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Tunnel                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         58   | .   3   1   7   .   .   .   2   .   2   .   5   .   17  .   .   .   2   .   10  .   .   .   .   .   1   .   8   .   .   .   
  Full Trace Events        1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 318  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   318 .   .   .   .   .   .   .   .   .   .   .   
    Time                   56   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   56  .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   9    | .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Parts Built              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 394  | .   .   .   .   .   .   .   .   .   .   .   .   .   394 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   133  | .   .   .   .   .   .   .   .   .   .   .   .   .   133 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             4    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   
  Time                     183  | .   .   .   13  .   .   .   .   .   .   .   .   .   56  .   .   .   .   .   34  .   .   .   .   .   .   .   80  .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War 
Used RIF Installer         2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Signal Jammer            1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              21   | .   .   .   .   .   .   .   .   .   .   .   1   5   .   .   1   1   4   .   .   .   .   .   .   .   1   6   2   .   .   .   
  Non-combat               7    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   4   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Combat                   14   | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   1   1   .   .   .   .   .   .   .   .   .   6   1   .   .   .   
Robot Hacks Applied        21   | .   .   .   .   .   .   .   .   .   .   .   1   5   .   .   1   1   4   .   .   .   .   .   .   .   1   6   2   .   .   .   
  parse_system             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  find_chute               3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
  ignore_repairs           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  drop_inventory           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  ignore_targets           11   | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   
Relay Couplers Released    19   | .   .   .   .   .   .   .   .   8   .   6   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Machine Destruction      16   | .   .   .   .   .   .   .   .   8   .   6   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Attached                 2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Robots Rewired             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              33   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   4   2   26  .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Upp  Upp  War  
Total Allies               67   | .    .    2    .    .    .    .    .    .    .    .    .    .    1    .    1    6    .    20   1    .    .    .    .    .    .    .    7    2    26   1    
  Largest Group            21   | .    .    2    2    .    .    .    .    .    .    .    .    .    1    .    1    6    6    20   14   .    .    .    .    .    .    .    5    5    21   11   
  Highest-Rated Group      1048 | .    .    45   45   .    .    .    .    .    .    .    .    .    26   .    59   156  156  801  527  .    .    .    .    .    .    .    503  514  1048 457  
  Highest-Rated Ally       157  | .    .    31   31   .    .    .    .    .    .    .    .    .    26   .    59   54   38   50   60   .    .    .    .    .    .    .    157  149  139  100  
Total Orders               42   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    6    2    25   6    
  STAY                     25   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    4    1    15   3    
  FOLLOW                   17   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    1    10   3    
Ally Attacks               425  | .    .    7    20   .    .    .    .    .    .    .    .    .    .    .    .    .    39   51   102  .    .    .    .    .    .    .    61   17   122  6    
  Total Damage             8210 | .    .    129  316  .    .    .    .    .    .    .    .    .    .    .    .    .    914  1337 2061 .    .    .    .    .    .    .    996  517  1718 222  
  Kills                    59   | .    .    4    4    .    .    .    .    .    .    .    .    .    .    .    .    .    5    2    20   .    .    .    .    .    .    .    7    3    13   1    
Allies Corrupted           10   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    1    7    
Allies Melted              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Field Lobotomies           5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    .    1    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War 
Robot Analysis Total       117  | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   115 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11   -10   -10   -9    -9    -9    -8    -8    -8    -8    -8    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -5    
-------------              Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Gar   Mat   Gar   Fac   Was   Fac   Low   Dat   Pro   Fac   Was   Fac   Low   Low   Zio   Dee   Pro   Fac   Was   Fac   Upp   Upp   War   
Turns Passed               58928 | 42    1080  1060  1356  316   1129  878   1000  1217  186   1432  851   589   3662  5     312   722   409   675   1129  245   804   25434 3236  799   513   665   4848  887   2202  1245  
Spaces Moved               17182 | 15    506   567   586   153   476   363   328   525   81    632   404   263   1946  2     198   258   198   383   539   147   403   2480  1383  321   225   309   1851  377   830   433   
  Core                     578   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     576   .     .     .     .     .     .     1     1     
  Treads                   8660  | 15    506   567   586   153   476   363   328   525   81    632   199   .     117   .     .     109   .     .     15    .     .     1671  1383  105   129   .     336   364   .     .     
  Legs                     .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Wheels                   7944  | .     .     .     .     .     .     .     .     .     .     .     205   263   1829  2     198   149   198   383   524   147   403   233   .     216   96    309   1515  13    829   432   
  Hover                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Flight                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Fastest Speed            130   | 160   160   180   180   200   180   220   200   200   200   200   130   140   140   150   150   150   150   150   160   160   160   160   200   160   160   150   160   160   160   160   
  Average Speed            297   | 160   170   180   184   200   208   220   200   200   200   200   172   151   149   150   150   171   150   155   161   160   160   999   219   179   196   159   170   217   168   174   
  Slowest Speed            3600  | 160   180   180   200   200   220   220   200   200   200   200   220   160   200   150   150   200   150   160   220   160   160   3600  220   220   220   160   220   220   3600  2300  
  Overloaded Moves         .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Propulsion Burnouts      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robots Hopped            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cave-ins Triggered       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Exploration Rate (%)       51    | 2     72    97    54    34    71    88    43    61    12    72    11    85    57    2     75    35    8     96    17    34    60    90    85    53    10    98    19    57    56    48    
  Regions Visited          30
    Branch Regions         15
  Pre-discovered Areas     27    | .     .     2     .     .     1     .     1     .     .     .     .     .     .     .     22    .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
  Known Exits Taken        16    | .     .     .     1     .     .     .     1     .     1     .     .     .     1     1     1     1     .     .     1     1     1     1     1     1     .     .     1     1     1     .     
  Unknown Exits Taken      6     | 1     1     1     .     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Scrap Searched             16    | .     .     1     .     1     .     1     .     .     .     .     .     .     .     .     .     1     .     .     .     1     3     2     .     1     .     .     .     2     3     .     
Spaces Dug                 274   | .     .     8     39    20    .     15    5     17    .     .     9     .     15    .     .     17    16    .     7     3     3     1     14    19    3     .     25    4     19    15    
Terrain Destroyed          903   | .     26    22    138   65    .     91    106   63    .     26    9     6     34    .     .     19    16    1     8     3     3     12    59    41    3     .     83    4     22    43    
  Melee                    9     | .     .     .     .     .     .     .     .     .     .     .     .     .     9     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Projectile               192   | .     .     .     .     .     .     .     1     2     .     .     .     6     7     .     .     19    16    1     8     3     3     .     14    23    3     .     29    4     22    31    
  AOE                      702   | .     26    22    138   65    .     91    105   61    .     26    9     .     18    .     .     .     .     .     .     .     .     12    45    18    .     .     54    .     .     12    
Terrain Rammed             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Walls Destroyed          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Machines Disabled        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Was  Fac  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Upp  Upp  War  
Total                      22555 | 24   618  601  781  158  563  402  532  616  94   738  501  383  2446 3    212  439  256  437  721  152  519  2843 1508 469  269  415  3151 418  1562 724  
  Wait                     2536  | .    25   12   63   .    28   .    42   3    .    5    .    .    195  1    3    53   5    13   90   .    80   152  29   66   6    43   943  9    636  34   
  Move                     17157 | 14   505  566  585  152  475  362  328  524  81   631  404  262  1945 1    197  257  198  382  538  146  402  2479 1382 320  225  308  1850 376  829  433  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  247   | .    14   6    23   .    19   1    25   11   2    5    19   8    15   .    2    12   1    9    7    .    .    9    7    5    4    5    22   3    6    7    
  Fast Attach              86    | 1    .    2    9    .    1    .    3    .    .    2    3    3    17   .    .    2    1    1    2    .    .    5    7    1    1    2    8    1    4    10   
  Attach                   107   | .    1    1    3    .    4    3    15   5    .    3    2    1    7    .    3    5    1    1    3    .    1    2    2    2    4    2    8    2    5    21   
  Detach                   55    | .    .    .    1    .    .    .    3    .    .    .    2    .    10   .    1    2    .    .    2    .    .    2    3    1    .    2    6    2    5    13   
  Swap                     434   | 2    8    1    17   .    3    4    14   11   3    13   20   4    69   1    1    17   14   5    22   3    12   18   16   21   9    2    84   5    8    27   
  Drop                     251   | 2    3    5    23   .    2    .    13   5    2    14   12   25   21   .    3    8    .    7    8    .    .    9    12   4    4    11   26   5    10   17   
  Fire                     1565  | 5    61   4    55   5    31   24   82   52   5    47   36   80   153  .    2    82   36   19   48   3    24   166  45   49   16   19   202  6    52   156  
  Melee                    59    | .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    21   2    9    7    6    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    34    | .    1    4    2    1    .    8    7    .    1    .    3    .    .    .    .    1    .    .    .    .    .    1    5    .    .    .    .    .    .    .    
  Escape Stasis            24    | .    .    .    .    .    .    .    .    5    .    18   .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: *Min / *Sto)
-9/Mines
-9/Exiles
-8/Mines
-8/Materials (discovered 2 exits: *Fac / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 2 exits: *Low x2)
-7/Waste
-7/Factory (discovered 3 exits: *Fac x2 / *Low)
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 2 exits: Low x2)
-6/Waste
-6/Factory (discovered 3 exits: *Fac / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion (discovered 2 exits: *Dee / [*Pro])
-6/Deep Caves
-5/Proximity Caves
-5/Factory
-5/Waste
-5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord (discovered 1 exit: [*Pro])

 History 
---------
  Turn | Location           | Event
    14 | -11/Scrapyard      | Discovered new exit (range 2)
    43 | -11/Scrapyard      | Entered Materials
   312 | -10/Materials      | Build established: Mutant
   544 | -10/Materials      | Discovered new exit (range 16)
   941 | -10/Materials      | Discovered new exit (range 4)
  1054 | -10/Materials      | Discovered new exit (range 11)
  1071 | -10/Materials      | Discovered new exit (range 10)
  1123 | -10/Materials      | Entered Mines
  1202 | -10/Mines          | Assembled infested the area
  1550 | -10/Mines          | Learned location of Storage (-9)
  1707 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  1711 | -10/Mines          | Found Prototype Device
  1837 | -10/Mines          | Discovered new exit (range 10)
  1981 | -10/Mines          | Discovered new exit (range 6)
  2183 | -10/Mines          | Entered Materials
  2183 | -9/Materials       | Accompanied by 2 allies
  2183 | -9/Materials       | Evolved 2 slots: Utility x2
  2188 | -9/Materials       | Led the pair of lost Derelicts to an unsafe place
  2384 | -9/Materials       | Repaired Lgt. Treads
  2435 | -9/Materials       | Identified exit to Mines
  2435 | -9/Materials       | Identified exit to Storage
  2500 | -9/Materials       | Build established: Hauler-Mutant
  3539 | -9/Materials       | Entered Mines
  3540 | -9/Mines           | Met a Derelict bent on vengeance
  3847 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  3847 | -9/Mines           | Discovered new exit (range 5)
  3855 | -9/Mines           | Entered Exiles
  3903 | -9/Exiles          | Met 8R-AWN
  3937 | -9/Exiles          | Met EX-HEX
  4011 | -9/Exiles          | Met EX-DEC
  4057 | -9/Exiles          | Learned location of Zion (-6)
  4547 | -9/Exiles          | Met EX-BIN
  4574 | -9/Exiles          | Aligned with FarCom system
  4576 | -9/Exiles          | Given EX-Vault access code
  4626 | -9/Exiles          | Opened EX-Vault
  4642 | -9/Exiles          | Found Field Lobotomy Kit
  4689 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  4716 | -9/Exiles          | Exiles lab attacked by MAIN.C
  4830 | -9/Exiles          | Discovered new exit (range 10)
  4882 | -9/Exiles          | Attacked by the Exiles
  4956 | -9/Exiles          | Core integrity fell below 50%
  4960 | -9/Exiles          | Lost 4 parts (2n1u1w)
  4963 | -9/Exiles          | Destroyed 8R-AWN
  4968 | -9/Exiles          | Found Prototype Ballistic Gun
  4971 | -9/Exiles          | Found Prototype Protection
  4984 | -9/Exiles          | Left Exiles lab with Field Lobotomy Kit
  4984 | -9/Exiles          | Entered Mines
  5208 | -8/Mines           | Destroyed 10 combat bots
  5210 | -8/Mines           | Lost 3 parts (1p1n1u)
  5840 | -8/Mines           | Discovered new exit (range 12)
  5862 | -8/Mines           | Entered Materials
  5862 | -8/Materials       | Evolved 2 slots: Utility x2
  5862 | -8/Materials       | Identified 8R-AWN's Armor/EX
  6275 | -8/Materials       | Destroyed 8 combat bots
  6301 | -8/Materials       | Lost 6 parts (2n2u2w)
  6794 | -8/Materials       | Discovered new exit (range 7)
  6862 | -8/Materials       | Identified exit to Garrison
  6862 | -8/Materials       | Entered Garrison
  6936 | -8/Garrison        | Triggered checkpoint
  6958 | -8/Garrison        | Triggered checkpoint
  6962 | -8/Garrison        | Triggered checkpoint
  7019 | -8/Garrison        | Destroyed 7 combat bots
  7068 | -8/Garrison        | Triggered checkpoint
  7116 | -8/Garrison        | Discovered new exit (range 14)
  7260 | -8/Garrison        | Lost 4 parts (1p1n2u)
  7343 | -8/Garrison        | Discovered new exit (range 8)
  7544 | -8/Garrison        | Discovered new exit (range 12)
  7576 | -8/Garrison        | Installed Relay Interface Framework
  7622 | -8/Garrison        | Triggered checkpoint
  7668 | -8/Garrison        | Garrison Relay disabled
  7852 | -8/Garrison        | Triggered checkpoint
  7921 | -8/Garrison        | Garrison Relay disabled
  8079 | -8/Garrison        | Entered Materials
  8265 | -8/Materials       | Identified exit to Garrison
  8265 | -8/Materials       | Entered Garrison
  8269 | -8/Garrison        | Triggered checkpoint
  8457 | -8/Garrison        | Triggered checkpoint
  8488 | -8/Garrison        | Triggered checkpoint
  8500 | -8/Garrison        | Triggered checkpoint
  8534 | -8/Garrison        | Destroyed 13 combat bots
  8661 | -8/Garrison        | Discovered new exit (range 13)
  8949 | -8/Garrison        | Discovered new exit (range 15)
  9250 | -8/Garrison        | Discovered new exit (range 15)
  9288 | -8/Garrison        | Expanded RIF knowledge: Signal Jamming
  9332 | -8/Garrison        | Identified Exp. Sensor Array
  9347 | -8/Garrison        | Triggered checkpoint
  9392 | -8/Garrison        | Garrison Relay disabled
  9572 | -8/Garrison        | Triggered checkpoint
  9600 | -8/Garrison        | Garrison Relay disabled
  9697 | -8/Garrison        | Entered Factory
  9697 | -7/Factory         | Evolved 2 slots: Utility x2
  9983 | -7/Factory         | Identified exit to Lower Caves
 10548 | -7/Factory         | Sucked down chute
 10548 | -7/Factory         | Entered Waste
 10563 | -7/Waste           | EMP discharged
 10563 | -7/Waste           | Spotted C-40 Crusher
 10584 | -7/Waste           | Identified 8R-AWN's Boregun
 10587 | -7/Waste           | Destroyed C-40 Crusher
 10599 | -7/Waste           | Spotted C-40 Crusher
 10622 | -7/Waste           | Spotted C-40 Crusher
 10626 | -7/Waste           | Spotted C-40 Crusher
 10663 | -7/Waste           | EMP discharged
 10663 | -7/Waste           | System corruption reached 10%
 10664 | -7/Waste           | Destroyed C-40 Crusher
 10679 | -7/Waste           | Found Damper Plating
 10686 | -7/Waste           | Spotted C-40 Crusher
 10688 | -7/Waste           | Found Damper Plating
 10727 | -7/Waste           | Destroyed C-40 Crusher
 10750 | -7/Waste           | Found Damper Plating
 10763 | -7/Waste           | EMP discharged
 10782 | -7/Waste           | Spotted C-40 Crusher
 10840 | -7/Waste           | Destroyed C-40 Crusher
 10848 | -7/Waste           | Crushed by Compactor (1 part destroyed)
 10863 | -7/Waste           | EMP discharged
 10963 | -7/Waste           | EMP discharged
 10972 | -7/Waste           | Build established: Bothacker-Mutant
 11001 | -7/Waste           | Destroyed C-40 Crusher
 11048 | -7/Waste           | Destroyed C-40 Crusher
 11055 | -7/Waste           | Found Damper Plating
 11058 | -7/Waste           | Found Damper Plating
 11063 | -7/Waste           | EMP discharged
 11116 | -7/Waste           | Discovered new exit (range 12)
 11136 | -7/Waste           | Identified exit to Factory
 11137 | -7/Waste           | Entered Factory
 11732 | -7/Factory         | Fabricated Hvy. Reflective Plating (x1)
 11939 | -7/Factory         | Discovered new exit (range 4)
 11942 | -7/Factory         | Identified exit to Factory
 11973 | -7/Factory         | Build established: Scavenger-Mutant
 12267 | -7/Factory         | Fabricated Hcp. Storage Unit (x1)
 12326 | -7/Factory         | Fabricated Hcp. Storage Unit (x1)
 12462 | -7/Factory         | Build established: Hauler-Mutant
 14029 | -7/Factory         | Repaired Rnf. Fission Core
 14332 | -7/Factory         | Discovered exit to Factory (range 14)
 14585 | -7/Factory         | Discovered exit to Lower Caves (range 16)
 14799 | -7/Factory         | Entered Lower Caves
 14800 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to meet someone special
 14802 | -7/Lower Caves     | Identified exit to Data Miner
 14804 | -7/Lower Caves     | Entered Data Miner
 14805 | -7/Data Miner      | Discovered new exit (range 7)
 14834 | -7/Data Miner      | Met Data Miner
 14861 | -7/Data Miner      | Learned location of Section 7 (-2)
 14861 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 14886 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 15052 | -7/Data Miner      | Assimilated Data Miner with FLK Orb
 15060 | -7/Data Miner      | Interfaced with the Data Conduit
 15110 | -7/Data Miner      | Identified exit to Proximity Caves
 15116 | -7/Data Miner      | Entered Proximity Caves
 15116 | -6/Proximity Caves | Accompanied by 1 ally (Data Miner)
 15129 | -6/Proximity Caves | Destroyed Data Miner
 15132 | -6/Proximity Caves | Found Quantum Router
 15135 | -6/Proximity Caves | Found Deep Network Scanner
 15339 | -6/Proximity Caves | Entered a huge 0b10 base via the front door
 15359 | -6/Proximity Caves | Spotted B-75 Beast
 15381 | -6/Proximity Caves | Destroyed B-75 Beast
 15679 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base
 15713 | -6/Proximity Caves | Discovered exit to Factory (range 16)
 15838 | -6/Proximity Caves | Entered Factory
 15838 | -6/Factory         | Accompanied by 6 allies
 15838 | -6/Factory         | Evolved 2 slots: Power x1, Utility x1
 15839 | -6/Factory         | Loaded intel: 258 machine locations
 15888 | -6/Factory         | Identified exit to Lower Caves
 16247 | -6/Factory         | Sucked down chute
 16247 | -6/Factory         | Entered Waste
 16248 | -6/Waste           | Joined by Warlord forces that had cleared the area
 16440 | -6/Waste           | A Compactor rumbled back to life
 16440 | -6/Waste           | Spotted C-40 Crusher
 16451 | -6/Waste           | Allies destroyed C-40 Crusher
 16530 | -6/Waste           | A Compactor rumbled back to life
 16531 | -6/Waste           | Spotted C-40 Crusher
 16533 | -6/Waste           | Allies destroyed C-40 Crusher
 16549 | -6/Waste           | Found Damper Plating
 16553 | -6/Waste           | Found Damper Plating
 16788 | -6/Waste           | Discovered new exit (range 14)
 16921 | -6/Waste           | Identified exit to Factory
 16922 | -6/Waste           | Entered Factory
 16922 | -6/Factory         | Accompanied by 14 allies
 16923 | -6/Factory         | Loaded intel: 252 machine locations
 17681 | -6/Factory         | Discovered new exit (range 15)
 17721 | -6/Factory         | Identified exit to Factory
 17765 | -6/Factory         | Fabricated I-47 Archangel?
 17768 | -6/Factory         | Repaired Adv. Force Field
 17870 | -6/Factory         | Intercept squad dispatched
 17880 | -6/Factory         | Spotted Tracker
 17902 | -6/Factory         | Destroyed Tracker
 17916 | -6/Factory         | Found Prototype Energy Gun
 17919 | -6/Factory         | Found Exp. Targeting Computer
 17931 | -6/Factory         | Spotted Combat Programmer
 17982 | -6/Factory         | Destroyed Combat Programmer
 18051 | -6/Factory         | Entered Lower Caves
 18271 | -6/Lower Caves     | Discovered new exit (range 15)
 18293 | -6/Lower Caves     | Identified exit to Lower Caves
 18296 | -6/Lower Caves     | Entered another Lower Caves area
 18296 | -6/Lower Caves     | Discovered exit to Factory (range 12)
 18298 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 18353 | -6/Lower Caves     | Destroyed 7 combat bots
 18817 | -6/Lower Caves     | Discovered new exit (range 10)
 18830 | -6/Lower Caves     | Identified exit to Zion
 19097 | -6/Lower Caves     | Spotted 5C-MAZ(f)
 19098 | -6/Lower Caves     | Encountered a Master Thief
 19098 | -6/Lower Caves     | Identified Immobilizer
 19098 | -6/Lower Caves     | Spotted ET-7H4(f)
 19099 | -6/Lower Caves     | Encountered a Master Thief
 19100 | -6/Lower Caves     | Entered Zion
 19190 | -6/Zion            | Discovered new exit (range 16)
 40320 | -6/Zion            | RIF detected upon attempting to enter Zion
 40320 | -6/Zion            | Attacked by Zionites
 40773 | -6/Zion            | Found Faulty Exp. Core Analyzer
 40776 | -6/Zion            | Found Exp. System Shield
 40780 | -6/Zion            | Found Exp. Armor Integrity Analyzer
 40785 | -6/Zion            | Found Exp. Armor Integrity Analyzer
 43569 | -6/Zion            | Destroyed Imprinter
 43571 | -6/Zion            | Extracted access codes from Imprinter's data core
 44280 | -6/Zion            | Opened final containment barrier to the Deep Caves
 44315 | -6/Zion            | Discovered new exit (range 3)
 44315 | -6/Zion            | Saw the warning signs outside the Deep Caves entrance
 44317 | -6/Zion            | Identified exit to Deep Caves
 44534 | -6/Zion            | Entered Deep Caves
 44826 | -6/Deep Caves      | Z-Facility disabled
 45722 | -6/Deep Caves      | Found Prototype Protection
 45722 | -6/Deep Caves      | Identified Zio. Weapon Casing
 45727 | -6/Deep Caves      | Found Zio. Weapon Casing
 45733 | -6/Deep Caves      | Found Zio. Weapon Casing
 46364 | -6/Deep Caves      | Discovered new exit (range 6)
 46375 | -6/Deep Caves      | Identified exit to Proximity Caves
 46683 | -6/Deep Caves      | Found Surveybot 24 Scanner
 46686 | -6/Deep Caves      | Found Unknown Processor
 47414 | -6/Deep Caves      | Found Zio. Weapon Casing
 47770 | -6/Deep Caves      | Entered Proximity Caves
 47997 | -5/Proximity Caves | Spotted B-75 Beast
 48393 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 48499 | -5/Proximity Caves | Spotted J1-FZZ(f)
 48500 | -5/Proximity Caves | Encountered a Master Thief
 48500 | -5/Proximity Caves | Spotted 1X-HAC(f)
 48501 | -5/Proximity Caves | Encountered a Master Thief
 48505 | -5/Proximity Caves | Surveybot 24 Scanner stolen by Master Thief
 48507 | -5/Proximity Caves | Relay Coupler [NC] stolen by Master Thief
 48526 | -5/Proximity Caves | Destroyed 1X-HAC(f)
 48547 | -5/Proximity Caves | Discovered exit to Factory (range 9)
 48569 | -5/Proximity Caves | Entered Factory
 48569 | -5/Factory         | Evolved 2 slots: Utility x2
 48570 | -5/Factory         | Loaded intel: 272 machine locations
 49082 | -5/Factory         | Sucked down chute
 49082 | -5/Factory         | Entered Waste
 49097 | -5/Waste           | EMP discharged
 49098 | -5/Waste           | Spotted C-40 Crusher
 49102 | -5/Waste           | Spotted C-40 Crusher
 49105 | -5/Waste           | Spotted C-40 Crusher
 49161 | -5/Waste           | Spotted C-40 Crusher
 49169 | -5/Waste           | Spotted C-40 Crusher
 49197 | -5/Waste           | EMP discharged
 49294 | -5/Waste           | Spotted C-40 Crusher
 49297 | -5/Waste           | EMP discharged
 49363 | -5/Waste           | Discovered new exit (range 13)
 49397 | -5/Waste           | EMP discharged
 49497 | -5/Waste           | EMP discharged
 49510 | -5/Waste           | Destroyed C-40 Crusher
 49526 | -5/Waste           | Destroyed C-40 Crusher
 49540 | -5/Waste           | Found Damper Plating
 49597 | -5/Waste           | EMP discharged
 49622 | -5/Waste           | Destroyed C-40 Crusher
 49633 | -5/Waste           | Destroyed C-40 Crusher
 49647 | -5/Waste           | Found Damper Plating
 49651 | -5/Waste           | Found Damper Plating
 49657 | -5/Waste           | Found Damper Plating
 49697 | -5/Waste           | EMP discharged
 49746 | -5/Waste           | Identified exit to Factory
 49747 | -5/Waste           | Entered Factory
 49748 | -5/Factory         | Loaded intel: 242 machine locations
 50210 | -5/Factory         | Identified exit to Upper Caves
 50210 | -5/Factory         | Identified exit to Extension
 50393 | -5/Factory         | Repaired Exp. Sensor Array
 50748 | -5/Factory         | Garrison activated, responded to threat
 51580 | -5/Factory         | Found Exp. Signal Interpreter
 52075 | -5/Factory         | Intercept squad dispatched
 52082 | -5/Factory         | Spotted Tracker
 52151 | -5/Factory         | Spotted Combat Programmer
 52157 | -5/Factory         | Assimilated Combat Programmer with FLK Orb
 52510 | -5/Factory         | Discovered new exit (range 11)
 53947 | -5/Factory         | First assault squad dispatched
 54028 | -5/Factory         | Combat Programmer assimilated hostile L-41 Fighter
 54359 | -5/Factory         | Intercept squad dispatched
 54394 | -5/Factory         | Spotted Tracker
 54398 | -5/Factory         | Spotted Tracker
 54404 | -5/Factory         | Destroyed Tracker
 54415 | -5/Factory         | Combat Programmer assimilated hostile Tracker
 54436 | -5/Factory         | Spotted Combat Programmer
 54436 | -5/Factory         | Assimilated Combat Programmer with FLK Orb
 54463 | -5/Factory         | Combat Programmer assimilated hostile G-50 Soldier
 54478 | -5/Factory         | Spotted Combat Programmer
 54482 | -5/Factory         | Assimilated Combat Programmer with FLK Orb
 54595 | -5/Factory         | Entered Upper Caves
 54595 | -5/Upper Caves     | Accompanied by 4 allies
 54598 | -5/Upper Caves     | Combat Programmer assimilated hostile G-50 Soldier
 54848 | -5/Upper Caves     | Encountered a Warlord checkpoint
 54997 | -5/Upper Caves     | Spotted F4-LIH(f)
 54998 | -5/Upper Caves     | Encountered a Master Thief
 54999 | -5/Upper Caves     | Allies destroyed F4-LIH(f)
 55109 | -5/Upper Caves     | Spotted 34-0ZZ(f)
 55109 | -5/Upper Caves     | Combat Programmer assimilated hostile 34-0ZZ(f)
 55110 | -5/Upper Caves     | Allies destroyed 34-0ZZ(f)
 55358 | -5/Upper Caves     | Discovered new exit (range 7)
 55371 | -5/Upper Caves     | Identified exit to Upper Caves
 55442 | -5/Upper Caves     | Found Exp. Remote Datajack
 55450 | -5/Upper Caves     | Destroyed Combat Programmer
 55479 | -5/Upper Caves     | Found EMDS
 55482 | -5/Upper Caves     | Entered another Upper Caves area
 55482 | -5/Upper Caves     | Accompanied by 4 allies
 55597 | -5/Upper Caves     | Discovered new exit (range 15)
 55642 | -5/Upper Caves     | Combat Programmer assimilated hostile G-50 Soldier
 55645 | -5/Upper Caves     | Identified exit to Factory
 55651 | -5/Upper Caves     | Combat Programmer assimilated hostile G-50 Soldier
 55665 | -5/Upper Caves     | Learned Factory garrison access intel
 55814 | -5/Upper Caves     | Spotted I8-QS4(f)
 55815 | -5/Upper Caves     | Encountered a Master Thief
 55821 | -5/Upper Caves     | Destroyed I8-QS4(f)
 55882 | -5/Upper Caves     | Spotted ZP-AP0(f)
 55884 | -5/Upper Caves     | Destroyed ZP-AP0(f)
 55942 | -5/Upper Caves     | Spotted ZD-L4P(f)
 55943 | -5/Upper Caves     | Encountered a Master Thief
 55944 | -5/Upper Caves     | Allies destroyed ZD-L4P(f)
 55967 | -5/Upper Caves     | Identified exit to Warlord
 56044 | -5/Upper Caves     | Found EMDS
 56097 | -5/Upper Caves     | Encountered a Master Thief
 56286 | -5/Upper Caves     | Spotted 30-9GK(f)
 56303 | -5/Upper Caves     | Encountered a Master Thief
 56303 | -5/Upper Caves     | Combat Programmer assimilated hostile 30-9GK(f)
 56484 | -5/Upper Caves     | Spotted FP-N5X(f)
 56485 | -5/Upper Caves     | Encountered a Master Thief
 56513 | -5/Upper Caves     | Combat Programmer assimilated hostile FP-N5X(f)
 56539 | -5/Upper Caves     | Spotted HL-WRU(f)
 56540 | -5/Upper Caves     | Encountered a Master Thief
 56540 | -5/Upper Caves     | Spotted LT-A9I(f)
 56544 | -5/Upper Caves     | Combat Programmer assimilated hostile HL-WRU(f)
 56551 | -5/Upper Caves     | Encountered a Master Thief
 56688 | -5/Upper Caves     | Spotted F8-BQO(f)
 56689 | -5/Upper Caves     | Combat Programmer assimilated hostile F8-BQO(f)
 56699 | -5/Upper Caves     | Encountered a Master Thief
 56732 | -5/Upper Caves     | Spotted EM-5UC(f)
 56734 | -5/Upper Caves     | Encountered a Master Thief
 56741 | -5/Upper Caves     | Combat Programmer assimilated hostile EM-5UC(f)
 56973 | -5/Upper Caves     | Build established: Commander-Mutant
 56999 | -5/Upper Caves     | Combat Programmer assimilated hostile G-50 Soldier
 57023 | -5/Upper Caves     | Combat Programmer assimilated hostile G-50 Soldier
 57064 | -5/Upper Caves     | Spotted 4W-PAD(f)
 57064 | -5/Upper Caves     | Spotted 04-NXM(f)
 57065 | -5/Upper Caves     | Encountered a Master Thief
 57074 | -5/Upper Caves     | Combat Programmer assimilated hostile 4W-PAD(f)
 57082 | -5/Upper Caves     | Encountered a Master Thief
 57095 | -5/Upper Caves     | Allies destroyed 04-NXM(f)
 57136 | -5/Upper Caves     | Ambushed by wild Derelicts
 57138 | -5/Upper Caves     | Combat Programmer assimilated hostile K5-BVI(g)
 57144 | -5/Upper Caves     | Combat Programmer assimilated hostile VZ-R3X(g)
 57147 | -5/Upper Caves     | Combat Programmer assimilated hostile F2-GEP(g)
 57284 | -5/Upper Caves     | Spotted U2-F8G(f)
 57285 | -5/Upper Caves     | Encountered a Master Thief
 57285 | -5/Upper Caves     | Combat Programmer assimilated hostile U2-F8G(f)
 57286 | -5/Upper Caves     | Spotted YR-ZVX(f)
 57287 | -5/Upper Caves     | Encountered a Master Thief
 57306 | -5/Upper Caves     | Combat Programmer assimilated hostile YR-ZVX(f)
 57344 | -5/Upper Caves     | Spotted G4-KE0(f)
 57344 | -5/Upper Caves     | Spotted 3V-71S(f)
 57345 | -5/Upper Caves     | Encountered a Master Thief
 57345 | -5/Upper Caves     | Encountered a Master Thief
 57351 | -5/Upper Caves     | Combat Programmer assimilated hostile 3V-71S(f)
 57363 | -5/Upper Caves     | Combat Programmer assimilated hostile G4-KE0(f)
 57497 | -5/Upper Caves     | Spotted FN-D4E(f)
 57500 | -5/Upper Caves     | Encountered a Master Thief
 57500 | -5/Upper Caves     | Encountered a Master Thief
 57506 | -5/Upper Caves     | Combat Programmer assimilated hostile FN-D4E(f)
 57521 | -5/Upper Caves     | Destroyed 4W-PAD(f)
 57531 | -5/Upper Caves     | Combat Programmer assimilated hostile G-50 Soldier
 57682 | -5/Upper Caves     | Spotted 8W-0XR(f)
 57682 | -5/Upper Caves     | Spotted EZ-87L(f)
 57684 | -5/Upper Caves     | Encountered a Master Thief
 57684 | -5/Upper Caves     | Encountered a Master Thief
 57684 | -5/Upper Caves     | Entered Warlord
 57684 | -5/Warlord         | Accompanied by 11 allies
 58006 | -5/Warlord         | Discovered new exit (range 14)
 58189 | -5/Warlord         | Opened side exit
 58251 | -5/Warlord         | RIF detected upon attempting to enter Warlord's base
 58251 | -5/Warlord         | Attacked by Warlord forces
 58331 | -5/Warlord         | Build established: Hauler-Mutant
 58363 | -5/Warlord         | Found Prototype Ballistic Cannon
 58375 | -5/Warlord         | Found Prototype Ballistic Cannon
 58465 | -5/Warlord         | Spotted LT-TM6(B)
 58773 | -5/Warlord         | Spotted GO-PQM(K)
 58791 | -5/Warlord         | Identified Hvy. Autocannon (x2)
 58835 | -5/Warlord         | Destroyed GO-PQM(K)
 58857 | -5/Warlord         | Assimilated FR-LRQ(M) with FLK Orb
 58873 | -5/Warlord         | Core integrity fell below 50%
 58876 | -5/Warlord         | System corruption reached 10%
 58917 | -5/Warlord         | Core integrity fell below 20%
 58929 | -5/Warlord         | Destroyed by Warlord with Improved Arc Thrower

 Last Messages 
---------------
58907_ QJ-QZN(g) IFF system glitched.
58909_ Penetrated by HV Slug.
58909_ Critical hit.
58909_ HV Slug penetrates Wall. <x2>
58912_ Penetrated by HV Slug.
58912_ HV Slug penetrates Wall.
58916_ Adv. Cooling System destroyed.
58916_ Lyr. Medium Armor Plating destroyed.
58916_ Penetrated by HV Slug.
58916_ HV Slug penetrates Wall. <x2>
58918_ QJ-QZN(g) misfires.
58919_ Penetrated by HV Slug.
58919_ Critical hit.
58919_ Particle Reactor destroyed.
58921_ Master Tearclaws destroyed.
58922_ JNKX55VUO OH3OH:D/E6KW9SR< S/KZ/%8=1J3OI
58922_ Penetrated by HV Slug.
58922_ HV Slug penetrates Wall.
58925_ Penetrated by HV Slug.
58925_ HV Slug penetrates Wall.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           71
Energy Generation          37
Energy Capacity            510
Matter Stores              400
Matter Capacity            450
Sight Range                16
Robot Scan Range           30
Terrain Scan Density       10
Armor Coverage             2400
Resistance: EM             90
Weapon Shielding           100
Evasion (%)                40
Targeting Accuracy         16
Armor Integrity Analysis   90
Recoil Reduction           2
Energy Filtering           50
Offensive Hacking          25
Relay Coupler Types        40
Relay Coupler Value        1

 Item Schematics 
-----------------
         Hcp. Storage Unit | -10/Materials | Hacked
         Lrg. Storage Unit | -10/Materials | Hacked
               Cmb. Airjet | -8/Materials  | Scanalyzed
          Combat Drone Bay | -7/Data Miner | Free
 Lgt. Regenerative Plating | -7/Data Miner | Free
     Exp. Flexi-carbon Leg | -7/Data Miner | Free
       Cmb. Gravmag System | -7/Data Miner | Free
              Plasma Sword | -7/Data Miner | Free
         Hvy. Siege Treads | -5/Factory    | Hacked

 Robot Schematics 
------------------
     S-27 Virus | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
 X-72 Disruptor | -7/Data Miner | Free
     I-36 Angel | -7/Data Miner | Free
 I-47 Archangel | -7/Data Miner | Free

 Fabricated
------------
 Hvy. Reflective Plating | x1 | -7/Factory | Preloaded
       Hcp. Storage Unit | x1 | -7/Factory 
       Hcp. Storage Unit | x1 | -7/Factory 
          I-47 Archangel | x1 | -6/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LegProcessingCleaver
  Manual?         0
Play Time         07:53:24
  Cumulative      959.5 hours
  Start           2020.10.24 @ 14:34:04
  End             2020.10.25 @ 23:43:36
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          328
  Rogue           328
  Adventurer      0
  Explorer        0
Win Type          -
  Total           50
  Types           11/15/9/3/1/1/8/1/1
Lore%             98
Gallery%          95
Achievement%      84
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7ebeff62-6e25-4c9d-a4e5-73ceb95030c0