Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 19:58:13 Player: aloola Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (108) 540 Value Destroyed (2987) 2987 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (800) 800 TOTAL SCORE: 10667 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 14/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Thunder Leg Improved Thunder Leg Q-thruster Q-thruster > --- UTILITY (12) ----- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Advanced Hacking Suite System Shield A0-MCA's Component Scanner > --- WEAPON (4) ------- Shock Maul > --- INVENTORY (5) ---- Light Ion Engine Micro Fission Core Q-thruster Terrabomb Nova Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Shield System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Light Ion Engine Micro Fission Core Weapon Cycler Terrabomb Nova Cannon [Rating: 91] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Q-thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Slots Evolved 14 | . . 2 2 2 . . . 4 2 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . Utility 10 | . . . 1 2 . . . 3 2 2 . Weapon 2 | . . 1 1 . . . . . . . . Parts Attached 114 | 7 10 14 11 9 10 1 2 21 6 16 7 Power 13 | 1 2 . 2 2 2 . . 4 . . . Engine 5 | 1 2 . . . 2 . . . . . . Core 7 | . . . 2 2 . . . 3 . . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 32 | 2 1 6 2 3 2 . 1 2 2 9 2 Treads . | . . . . . . . . . . . . Leg 25 | 2 1 6 2 3 2 . 1 2 . 6 . Wheel 1 | . . . . . . . . . 1 . . Hover 3 | . . . . . . . . . 1 2 . Flight 3 | . . . . . . . . . . 1 2 Utility 38 | 2 1 2 3 4 1 1 1 9 3 7 4 Device 10 | 1 . 1 1 3 . . . 3 . 1 . Storage 2 | 1 1 . . . . . . . . . . Processor 10 | . . . . . 1 . 1 3 1 2 2 Hackware 9 | . . . 1 . . . . 1 1 4 2 Protection 7 | . . 1 1 1 . 1 . 2 1 . . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 6 6 4 . 5 . . 6 1 . 1 Energy Gun 10 | . 2 2 1 . 2 . . 3 . . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 11 | 2 2 3 2 . 1 . . . 1 . . Ballistic Cannon 2 | . . . . . . . . 2 . . . Launcher 4 | . 2 . . . 1 . . 1 . . . Special Weapon 2 | . . . 1 . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 2 . . 2 . . 1 Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . 2 . . . . Parts Lost 56 | . . 1 3 1 2 . . 24 13 10 2 Power 6 | . . . . 1 2 . . 2 1 . . Propulsion 15 | . . . . . . . . 6 4 5 . Utility 18 | . . . 1 . . . . 6 4 5 2 Weapon 17 | . . 1 2 . . . . 10 4 . . Highest Loss Streak 13 | . . 1 1 1 1 . . 13 11 6 2 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Backups 12 | 3 14 14 14 14 13 13 13 13 4 4 4 Power 1 | 1 1 1 1 1 . . . 1 1 1 1 Propulsion 1 | . 1 1 2 2 2 1 1 . . . . Utility 7 | . 5 8 9 8 8 10 9 8 3 1 . Weapon 2 | . 6 4 2 2 1 1 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . 4 5 3 1 1 . 1 6 . . 6 Power 5 | . 1 . . . . . . 1 . . 3 Propulsion 4 | . 1 2 . . . . . . . . 1 Utility 10 | . 1 1 2 1 1 . 1 3 . . . Weapon 6 | . 1 2 1 . . . . 1 . . 1 Tool/Special 2 | . . . . . . . . 1 . . 1 Average Slot Usage (%) 91 | . 99 97 96 98 99 100 100 84 31 48 64 Engine 5 | . 14 11 2 . 4 7 7 . . . . Core 2 | . . . 6 6 1 . . 3 . . . Leg 22 | . 27 33 27 23 23 23 23 18 . 3 17 Device 11 | . 14 9 . 13 15 15 15 11 . . . Storage 7 | . 14 11 9 7 7 7 7 4 . . . Processor 8 | . . . . . 6 7 7 21 19 20 20 Hackware 2 | . . . 6 7 . . . . 5 16 21 Protection 4 | . . 1 8 7 6 7 7 1 . . . Energy Gun 14 | . 14 19 4 7 16 23 23 11 1 . . Ballistic Gun 9 | . 12 6 27 23 13 7 7 2 . . . Peak Build Rating 91 | 7 11 23 33 40 43 40 41 67 25 75 91 Average Rating 37 | 5 9 15 30 37 41 38 40 52 20 56 85 On Entrance 28 | . 7 11 22 33 40 40 38 41 22 20 71 Naked Turns . | . . . . . . . . . . . . Heaviest Build 54 | 13 32 38 43 48 54 49 42 49 3 1 3 Greatest Support 84 | 20 20 51 51 52 52 52 52 67 12 84 16 Greatest Overweight (x) 9 | 1 2 1 . . 1 1 . 9 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 14 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 5 5 5 Average Carried 13 | 3 14 14 14 14 14 14 14 13 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 14 15 5 4 5 5 Class Distribution -------------------- 42% | Scavenger-Skirmisher 18% | Mutant 13% | Skirmisher 10% | Tank 5% | Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Recycling Scavenger-Skirmisher | -7/Scraptown Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Hacker-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Matter Collected 2530 | 314 186 193 574 188 284 44 24 574 99 12 38 Remotely . | . . . . . . . . . . . . Salvage Created 3673 | 184 435 609 722 188 682 345 . 385 85 . 38 Parts 230 | 14 23 38 57 12 32 16 . 36 1 . 1 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Combat Hostiles Destroyed 66 | . 9 11 23 4 6 2 . 10 1 . . Guns 37 | . 6 8 11 4 5 2 . 1 . . . Cannons 10 | . . . 2 . . . . 8 . . . AOE 18 | . 3 3 10 . 1 . . 1 . . . Classes Destroyed 14 | 3 4 2 3 . 1 . . 1 . . . Worker 13 | 1 1 1 3 . 4 . . 1 . . 2 Builder 7 | . . 1 1 1 1 . . 3 . . . Tunneler 4 | 4 . . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . Recycler 9 | 1 2 2 . . 1 3 . . . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . 1 2 1 . 1 . . . . . . Swarmer 20 | . 6 3 10 1 . . . . . . . Grunt 19 | . 3 6 7 1 2 . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 14 | . . 2 4 1 3 2 . 2 . . . Hunter 4 | . . . 1 1 1 . . . 1 . . Programmer 8 | . . . . . . . . 8 . . . Best Kill Streak 9 | 2 4 4 9 3 3 3 . 4 1 . 2 Combat Bots Only 9 | . 3 3 9 2 2 2 . 4 1 . . Max Kills in Single Turn 4 | 1 3 4 3 2 2 3 . 2 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 3 | . 2 3 3 . 1 . . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Hostile Shots Fired 866 | . 43 35 72 46 70 18 . 266 106 187 23 Missed 308 | . 15 8 15 13 29 6 . 89 40 84 9 Hits 558 | . 28 27 57 33 41 12 . 177 66 103 14 Projectile 558 | . 28 27 57 33 41 12 . 177 66 103 14 AOE 4 | . . . . . . . . 2 2 . . Critical Strikes 24 | . . 1 2 . . . . 12 2 6 1 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 9942 | . 270 448 706 299 587 111 . 3745 1346 2165 265 Core 3404 | . 57 68 169 35 70 . . 930 771 1227 77 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 83 | . . . . 23 47 13 . . . . . Core Remaining (%) 64 | 100 77 83 69 . . . 85 7 32 . . Volleys Fired 241 | 22 27 30 36 10 25 7 . 72 12 . . Largest 4 | 2 2 3 4 4 4 4 . 4 2 . . Hottest 179 | 40 90 135 136 136 179 179 . 179 60 . . Shots Fired 525 | 44 51 60 120 24 87 22 . 97 20 . . Gun 439 | 44 48 53 105 24 87 22 . 36 20 . . Cannon 65 | . . 6 9 . . . . 50 . . . Launcher 19 | . 3 1 5 . . . . 10 . . . Special 2 | . . . 1 . . . . 1 . . . Kinetic 285 | 44 16 20 92 14 30 7 . 58 4 . . Thermal 81 | . . . 14 10 25 3 . 13 16 . . Explosive 19 | . 3 1 5 . . . . 10 . . . Electromagnetic 140 | . 32 39 9 . 32 12 . 16 . . . Robot Hit Streak 26 | 7 7 19 10 9 26 12 . 8 5 . . Robot Miss Streak 5 | 3 3 3 5 2 3 4 . 4 3 . . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 3 | . . 2 . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . Shots Hit Robots 340 | 28 36 48 63 19 60 16 . 55 13 . 2 Core Hits 212 | 12 22 29 46 10 33 16 . 38 5 . 1 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . Critical Strikes 10 | . 1 . 4 . 1 . . 3 . . 1 Burn 5 | . . . 3 . 1 . . 1 . . . Destroy 2 | . 1 . 1 . . . . . . . . Blast 2 | . . . . . . . . 2 . . . Smash 1 | . . . . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . . . . 5 Impact 5 | . . . . . . . . . . . 5 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8398 | 237 719 1050 1960 401 1300 408 . 1926 160 47 190 Guns 4666 | 237 445 672 968 401 1086 291 . 445 121 . . Cannons 1289 | . . 116 109 . . . . 1064 . . . Explosions 2146 | . 274 262 883 . 214 117 . 396 . . . Melee 190 | . . . . . . . . . . . 190 Ramming 94 | . . . . . . . . 8 39 47 . Kinetic 3259 | 237 62 245 765 281 380 53 . 1221 15 . . Thermal 1395 | . . 76 316 120 436 168 . 173 106 . . Explosive 1596 | . 274 186 770 . . . . 366 . . . Electromagnetic 1864 | . 383 543 109 . 484 187 . 158 . . . Impact 190 | . . . . . . . . . . . 190 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . 2 30 6 5 5 Average Corruption 9 | . . . . . . . 2 10 3 3 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 60 | . . . . . . . . 53 1 3 3 Message Errors 10 | . . . . . . . . 9 . 1 . Matter Fused 15 | . . . . . . . . 14 . 1 . Heat Flow Errors 6 | . . . . . . . . 6 . . . Energy Discharges 5 | . . . . . . . . 3 . . 2 Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . 2 . . . Data Loss (minor) 9 | . . . . . . . . 6 1 1 1 Data Loss (major) 4 | . . . . . . . . 4 . . . Misfires 4 | . . . . . . . . 4 . . . Alerts 2 | . . . . . . . . 2 . . . Misdirections 1 | . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 185 | . 4 16 41 . 22 6 . 23 . . 73 Projectiles 11 | . . . . . . . . 11 . . . Explosions 101 | . 4 16 41 . 22 6 . 12 . . . Melee 73 | . . . . . . . . . . . 73 Knockbacks 14 | . . . . . . . . 12 . 1 1 Impact 2 | . . . . . . . . . . 1 1 Kinetic 12 | . . . . . . . . 12 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 472 | . 30 82 40 . 208 37 . 36 17 22 . Shots 11 | . 1 2 1 . 5 1 . 1 . . . Rammed 22 | . . . . . . . . 2 8 12 . Targets Rammed 25 | . . . . . . . . 5 8 12 . Kicked 3 | . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 358 | . 172 247 243 138 289 355 . 358 . . . Average Temperature 91 | . 64 95 82 47 97 154 . 111 . . . Received Heat Transfer 1077 | . 39 174 189 51 102 24 . 117 30 270 81 Effects 5 | . . 3 . . . 2 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Interference 3 | . . 3 . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . 2 1 . . 1 1 . . . . 1 Impact Corruptions 3 | . . . . . . . . . . . 3 Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 3 | . . . . . 1 . . . 2 . . Heat Transferred 3142 | . . 150 766 259 855 261 . 407 444 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | . . 2 1 . 5 1 . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Maximum Alert Level 1 | . . . 1 . . . . . . 1 1 Low Security (%) 90 | 100 100 100 31 100 100 100 . 100 100 58 99 Level 1 9 | . . . 68 . . . . . . 41 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 391 | 5 126 136 391 172 148 66 . 63 33 345 194 Initial 189 | . . 10 39 172 38 52 . . 19 . 189 Average 69 | . 53 70 222 120 33 17 . 11 6 184 181 Influence Increases 3179 | 30 314 390 732 153 375 87 . 359 74 625 40 Destroy 0b10 Robot/C 1320 | . 180 220 460 80 120 40 . 200 20 . . Destroy 0b10 Robot/NC 210 | 30 25 30 30 5 45 15 . 20 . . 10 Destroy Leader 354 | . 44 64 112 20 44 . . 60 10 . . Successful Hack 199 | . 19 12 13 48 52 14 . 17 14 10 . Disable Machine 150 | . . 15 45 . 45 15 . 15 . . 15 Destroy Structure 166 | . 31 19 42 . 39 3 . 32 . . . Partial Spotted 60 | . . . . . 15 . . . . 30 15 Lose Combat Pursuer 720 | . 15 30 30 . 15 . . 15 30 585 . Influence Decreases 3040 | 30 288 321 448 447 324 223 . 319 114 288 238 Entered New Map 579 | . . 16 56 207 47 84 . . 21 . 148 Time Decay 2149 | 30 288 295 362 230 267 139 . 230 50 188 70 Lost Part 309 | . . 10 30 10 10 . . 89 40 100 20 Lost Ally 3 | . . . . . . . . . 3 . . Squads Dispatched 23 | . 1 1 3 . 4 . . 6 3 3 2 Investigation 7 | . . 1 2 . . . . 1 2 1 . Extermination 7 | . . . . . 1 . . 4 . 2 . Reinforcement 7 | . 1 . . . 2 . . 1 1 . 2 Assault . | . . . . . . . . . . . . Garrison 2 | . . . 1 . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Distress Signals 9 | . . 2 2 . 3 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 174 | . 13 15 32 5 18 2 . 14 9 54 12 Peak Tracking Total 16 | . 3 5 5 2 3 2 . 4 4 16 9 Tactical Retreats 18 | . 1 2 3 . 1 . . 1 1 9 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Traps Triggered 9 | . 1 . . 1 2 . . 3 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Machines Disabled 10 | . . 1 3 . 3 1 . 1 . . 1 Max in Single Turn 1 | . . 1 1 . 1 1 . 1 . . 1 Garrison Access 2 | . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Machines Accessed 52 | . 3 4 6 5 5 6 8 5 5 5 . Terminals 29 | . 2 4 5 4 3 2 . 1 4 4 . Fabricators 3 | . . . . 1 . . . 1 . 1 . Repair Stations 3 | . . . . . . . . 2 1 . . Recycling Units 7 | . 1 . . . 1 4 . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . Total Hacks 166 | . 10 17 18 10 14 9 44 12 20 12 . Successful 103 | . 7 9 5 6 8 6 44 5 10 3 . Failed 63 | . 3 8 13 4 6 3 . 7 10 9 . Catastrophic 7 | . . . . . 3 . . 1 1 2 . Database Lockouts . | . . . . . . . . . . . . Manual 89 | . 8 18 15 5 11 4 1 3 15 9 . Terminals 93 | . 7 17 17 8 11 4 . 2 17 10 . Fabricators 6 | . . . . 2 . . . 2 . 2 . Repair Stations 9 | . . . . . . . . 6 3 . . Recycling Units 12 | . 3 . . . 2 5 . 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . Terminal Hacks 65 | . 3 5 2 2 2 . 44 1 5 1 . Record 35 | . . . . . . . 35 . . . . Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 8 | . . 1 . . . . 7 . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 3 | . . 1 1 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . 1 . . Locate Traps 4 | . 2 1 . . 1 . . . . . . Zone Layout 6 | . . 2 1 . 1 . . . 1 1 . Proto ID Catalog 1 | . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . 1 . . . 1 . 1 . Network Status 3 | . . . . 1 . . . 1 . 1 . Repair Station Hacks 3 | . . . . . . . . 2 1 . . Scan Component 2 | . . . . . . . . 2 . . . Refit 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 6 | . 1 . . . 1 4 . . . . . Report Inventory 6 | . 1 . . . 1 4 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . Seal Access 2 | . . . 1 . 1 . . . . . . Unauthorized Hacks 24 | . 3 4 2 3 4 2 . 1 4 1 . Terminals 19 | . 2 4 2 2 3 1 . . 4 1 . Assimilate 2 | . . 1 . . . . . . 1 . . Botnet 15 | . 2 2 2 2 2 1 . . 3 1 . Operators 2 | . . 1 . . 1 . . . . . . Fabricators 1 | . . . . 1 . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 1 . 1 . . . Recyclers 3 | . 1 . . . 1 1 . . . . . Fedlink 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 36 | . 3 4 5 5 3 3 . 4 5 4 . Full Trace Events 5 | . . 1 2 . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 1 | . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Active Infowar (turns) 7698 | 23 833 689 40 433 1244 512 1573 1787 166 256 142 Optics 398 | . . . . . . . . . . 256 142 Sensors 4403 | . . . . 433 1244 512 640 1574 . . . IFF 92 | . . . . . . . . . . 92 . Terrain 891 | . . . . . . . . 891 . . . Structural 3576 | . . . . 432 352 495 1573 724 . . . Seismic 1680 | 23 833 689 17 . . . . 93 25 . . Machine Analysis 1958 | . . . . . . . 5 1787 166 . . ECM 27 | . . . 27 . . . . . . . . Robot Analysis Total 8 | . . 1 . . . . 7 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Turns Passed 9060 | 233 833 791 832 480 1244 512 1580 1787 226 400 142 Spaces Moved 6091 | 119 363 333 499 306 507 367 1234 1185 297 664 217 Core 1199 | 2 . . . . . . . 63 266 656 212 Treads . | . . . . . . . . . . . . Legs 4851 | 117 363 333 499 306 507 367 1234 1122 . 3 . Wheels 3 | . . . . . . . . . 3 . . Hover 30 | . . . . . . . . . 28 2 . Flight 8 | . . . . . . . . . . 3 5 Fastest Speed 50 | 50 120 123 126 126 116 123 123 50 50 50 50 Average Speed 118 | 122 188 170 126 126 163 125 123 115 52 50 50 Slowest Speed 500 | 190 260 190 130 126 196 195 123 500 85 120 60 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 1 2 Potential Cave-ins 3 | . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 38 | 5 57 33 54 8 76 63 90 15 6 30 27 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . 1 . Scrap Searched 5 | . . . . . . . 5 . . . . Spaces Dug 13 | . . . 7 . . . . 6 . . . Terrain Destroyed 165 | . 30 19 44 . 46 3 . 23 . . . Melee . | . . . . . . . . . . . . Projectile 13 | . . . 1 . . . . 12 . . . AOE 152 | . 30 19 43 . 46 3 . 11 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Total 7518 | 167 465 511 635 382 854 401 1297 1507 341 721 237 Wait 858 | 14 34 109 58 50 298 25 54 171 16 28 1 Move 6075 | 118 362 332 498 305 506 366 1233 1184 296 661 214 Hop 2 | . . . . . . . . . . 1 1 Pick Up 72 | 6 16 9 11 2 3 . 3 15 1 3 3 Fast Attach 61 | 7 3 3 3 1 2 . 1 15 5 14 7 Attach 35 | . . 4 5 2 2 1 . 16 2 2 1 Detach 8 | . . . 1 . 1 . . 5 . . 1 Swap 63 | . 11 10 11 6 9 1 2 13 . . . Drop 68 | . 12 14 12 6 4 1 4 11 . . 4 Fire 241 | 22 27 30 36 10 25 7 . 72 12 . . Melee 5 | . . . . . . . . . . . 5 Ram 22 | . . . . . . . . 2 8 12 . Kick 3 | . . . . . . . . 3 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 5 | . . . . . 4 . . . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 234 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 933 | -10/Materials | Discovered new exit (range 10) 1067 | -10/Materials | Entered another Materials area 1067 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1503 | -9/Materials | Identified exit to Mines 1549 | -9/Materials | Build established: Gunner 1806 | -9/Materials | Discovered new exit (range 15) 1858 | -9/Materials | Entered another Materials area 1858 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2074 | -8/Materials | Destroyed 9 combat bots 2162 | -8/Materials | Build established: Tank 2496 | -8/Materials | Garrison activated, responded to threat 2671 | -8/Materials | Discovered new exit (range 12) 2690 | -8/Materials | Entered Factory 2690 | -7/Factory | Evolved 2 slots: Utility x2 2802 | -7/Factory | Discovered new exit (range 13) 2928 | -7/Factory | Discovered new exit (range 15) 3014 | -7/Factory | Identified exit to Storage 3014 | -7/Factory | Identified exit to Lower Caves 3052 | -7/Factory | Build established: Skirmisher 3170 | -7/Factory | Entered Storage 3448 | -7/Storage | Met 01-MTF 3714 | -7/Storage | Found Prototype Launcher 3714 | -7/Storage | Identified Rocket Array 3758 | -7/Storage | Garrison activated, responded to threat 4409 | -7/Storage | Used back door to open Recycling access 4409 | -7/Storage | Discovered new exit (range 5) 4413 | -7/Storage | Identified exit to Recycling 4414 | -7/Storage | Entered Recycling 4835 | -7/Recycling | Discovered new exit (range 16) 4898 | -7/Recycling | Scanned before Scraplab entrance 4899 | -7/Recycling | Build established: Scavenger-Skirmisher 4911 | -7/Recycling | Discovered new exit (range 11) 4915 | -7/Recycling | Entered Scraplab 4925 | -7/Recycling | Identified exit to Scraptown 4926 | -7/Recycling | Entered Scraptown 5137 | -7/Scraptown | Discovered new exit (range 5) 5228 | -7/Scraptown | Visited Cave Peace 5252 | -7/Scraptown | Visited TADAMA 5271 | -7/Scraptown | Visited UFD Registry 5271 | -7/Scraptown | Registered with UFD as "Kinetichassis" 5292 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5456 | -7/Scraptown | Visited Red Mages 5495 | -7/Scraptown | Visited Cyclists 5516 | -7/Scraptown | Entered Cyclist Reading Room 5520 | -7/Scraptown | Learned location of Zion (-6) 5573 | -7/Scraptown | Visited SPCMW 5608 | -7/Scraptown | Visited IN-MT5's Study 5659 | -7/Scraptown | Visited Scrapoid Research Area 5682 | -7/Scraptown | Visited Science Guys 5726 | -7/Scraptown | Visited Sword Containment 5750 | -7/Scraptown | Received an X-ray algorithm 5758 | -7/Scraptown | Ran an X-ray algorithm 5929 | -7/Scraptown | Visited LU-1G1's Boring Crew 5979 | -7/Scraptown | Visited Analyses Database 6005 | -7/Scraptown | Visited Supply Room 6028 | -7/Scraptown | Visited Chapter 10 6052 | -7/Scraptown | Visited A0-MCA Data Center 6059 | -7/Scraptown | Given a B+ rating by A0-MCA 6090 | -7/Scraptown | Visited Junk Cannon Lab 6128 | -7/Scraptown | Visited Scrapoid Pod Storage 6252 | -7/Scraptown | Discovered new exit (range 5) 6308 | -7/Scraptown | Found A0-MCA's Component Scanner 6432 | -7/Scraptown | Met Optimus 6432 | -7/Scraptown | Accepted into 0bPrime 6497 | -7/Scraptown | Identified exit to Factory 6505 | -7/Scraptown | System corruption cleaned by C-Scrubber 6506 | -7/Scraptown | Entered Factory 6506 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6662 | -5/Factory | Identified exit to DSF 6772 | -5/Factory | Discovered new exit (range 15) 6811 | -5/Factory | Identified exit to Upper Caves 6902 | -5/Factory | Discovered new exit (range 5) 6907 | -5/Factory | Identified exit to Factory 7484 | -5/Factory | System corruption reached 10% 7575 | -5/Factory | Lost 11 parts (1p3n3u4w) 7846 | -5/Factory | Loaded intel: 8 recycling unit locations 8203 | -5/Factory | Core integrity fell below 50% 8239 | -5/Factory | Core integrity fell below 20% 8242 | -5/Factory | System corruption reached 30% 8273 | -5/Factory | Lost 13 parts (1p3n3u6w) 8293 | -5/Factory | Entered another Factory area 8293 | -4/Factory | Evolved 2 slots: Utility x2 8486 | -4/Factory | Crushed by falling debris 8494 | -4/Factory | Core integrity fell below 50% 8504 | -4/Factory | Discovered new exit (range 14) 8519 | -4/Factory | Identified exit to Research 8519 | -4/Factory | Entered Research 8519 | -3/Research | Evolved 2 slots: Utility x2 8527 | -3/Research | Lost 11 parts (1p4n3u3w) 8690 | -3/Research | Spotted B-86 Titan 8697 | -3/Research | Spotted B-86 Titan 8711 | -3/Research | Found Exp. Hacking Suite 8781 | -3/Research | Core integrity fell below 50% 8797 | -3/Research | Lost 4 parts (3n1u) 8815 | -3/Research | System Shield fried by hacking feedback 8870 | -3/Research | Core integrity fell below 20% 8897 | -3/Research | Discovered new exit (range 17) 8917 | -3/Research | Lost 6 parts (2n4u) 8919 | -3/Research | Entered Quarantine 8942 | -3/Quarantine | Found Alien Artifact 8942 | -3/Quarantine | Identified Terrabomb 8942 | -3/Quarantine | Used Terrabomb 8948 | -3/Quarantine | Found Terrabomb 9061 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09021_ O-24 Administrator uses terminal to summon reinforcements. 09021_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q013. 09021_ O-24 Administrator locks terminal. 09022_ O-24 Administrator uses terminal to summon reinforcements. 09022_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q005. 09022_ O-24 Administrator locks terminal. 09024_ U-05 Engineer builds a Wall. 09032_ Dropped Imp. Thunder Leg. 09032_ Acquired Q-thruster. 09033_ Dropped Imp. Thunder Leg. 09035_ Acquired Q-thruster. 09036_ Dropped Weapon Cycler. 09037_ Acquired Q-thruster. 09038_ System corrupted: Energy discharge (-16). 09041_ R-10 Processor collects Imp. Thunder Leg. 09052_ System Shield destroyed. 09056_ U-05 Engineer builds a Wall. 09058_ Exp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | " #???? " ? " " "?? ""????? ???????? | | " ##?"""""""" " """ " " "" """??? ??????? | | # " ! 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""##?????# #??? ?????? | | ""/"" ########"!"" ""!#??????# #??????????? | | """"" #??????##!!"""!!#??????# #??????????? | | #???????#########??????# #??????????? | | #??????????????????????# #??????????? | | ###########??????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????# #??????????? | | ?????????????????????????????????+ #??????????? | | ?????????????????????????????????# ??????????? | | ?????????????????????????????????# ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 310 ECM Strength 1 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 58 Melee Accuracy 8 Offensive Hacking 40 Defensive Hacking 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingFissionBoomstick Manual? 0 Play Time 02:12:43 Cumulative 98.4 hours Start 2025.05.29 @ 14:55:14 End 2025.05.29 @ 19:58:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94b68ba8-ee3f-434b-80cd-359db4f27aec