Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.08 @ 06:03:32 Player: woegarden Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (197) 197 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 2737 Bonus ------- Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 76/300 Energy 175/175 System Corruption 4% Temperature Cool (-91) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Cryofiber Web Large Storage Unit Improved Field Recycling Unit > --- WEAPON (2) ------- Scythe Spear > --- INVENTORY (10) --- Micro Nuclear Core Improved Carbon-fiber Leg Enhanced Optical Array Target Analyzer Long-range Tractor Beam Particle Gun Pulse Rifle Pulse Rifle Plasma Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Armored Wheel > --- UTILITY ---------- Cryofiber Web Large Storage Unit Improved Shield Generator Improved Field Recycling Unit > --- WEAPON ----------- Scythe Spear > --- INVENTORY -------- Micro Nuclear Core Improved Carbon-fiber Leg Enhanced Optical Array Target Analyzer Long-range Tractor Beam Particle Gun Pulse Rifle Pulse Rifle Plasma Cannon Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . . 2 1 . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 48 | . 2 3 11 14 18 Power 11 | . . . 2 6 3 Engine 6 | . . . 2 2 2 Core 5 | . . . . 4 1 Reactor . | . . . . . . Propulsion 13 | . . . 4 5 4 Treads 1 | . . . . . 1 Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover 1 | . . . . . 1 Flight 9 | . . . 4 5 . Utility 11 | . 2 1 3 1 4 Device 5 | . . . 2 . 3 Storage 5 | . 2 1 1 . 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | . . 2 2 2 7 Energy Gun 3 | . . . 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | . . 1 1 2 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . 2 . . 10 8 Power 2 | . . . . 1 1 Propulsion 11 | . . . . 7 4 Utility 1 | . . . . . 1 Weapon 6 | . 2 . . 2 2 Highest Loss Streak 8 | . 2 . . 8 4 Average Slot Usage (%) 72 | . 96 95 95 91 42 Engine 7 | . 14 14 11 6 . Core 3 | . . . . 12 5 Treads 1 | . . . . . 4 Leg 10 | . 28 28 . . . Wheel 1 | . . . . . 4 Flight 8 | . . . 41 41 . Device 5 | . . . 8 3 10 Storage 15 | . 25 28 12 9 6 Processor 1 | . . . . 6 1 Energy Gun 4 | . 13 . 9 1 . Ballistic Gun 7 | . 13 14 9 12 . Launcher 2 | . . 9 . . . Slashing Weapon 1 | . . . . . 2 Naked Turns 48 | . . . . . 48 Heaviest Build 46 | 12 32 42 27 23 46 Greatest Support 28 | 20 20 20 20 24 28 Greatest Overweight (x) 13 | . 1 2 1 6 13 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 16 | . 14 16 16 8 10 Average Capacity 10 | . 12 14 8 8 8 Most Carried 14 | . 14 14 14 8 10 Average Carried 8 | . 9 13 7 7 6 Final Capacity 16 | 6 14 16 8 8 10 Final Carried 14 | 6 14 14 7 7 10 Class Distribution -------------------- 81% | Mutant 18% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 333 | 200 . 55 . 18 60 Remotely . | . . . . . . Salvage Created 247 | . . 27 . 45 175 Parts 18 | . . 4 . 6 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled 3 | . . . . . 3 Retrieved Matter 166 | . . . . . 166 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 7 | . . 3 . 3 1 Melee 1 | . . . . . 1 Guns 3 | . . . . 3 . AOE 3 | . . 3 . . . Classes Destroyed 6 | . . 2 . . 4 Worker 1 | . . 1 . . . Tunneler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Swarmer 6 | . . 3 . 3 . Grunt 1 | . . . . . 1 Best Kill Streak 4 | . . 4 . 3 1 Combat Bots Only 3 | . . 3 . 3 1 Max Kills in Single Turn 4 | . . 4 . 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3009 | . 345 89 187 656 1732 Core 958 | . 68 14 12 154 710 Absorbed by Shields 204 | . . . . . 204 Core Remaining (%) 84 | 100 . 67 97 72 . Volleys Fired 10 | . . 2 . 7 1 Largest 2 | . . 1 . 2 1 Hottest 88 | . . 30 . 88 30 Shots Fired 11 | . . 2 . 8 1 Gun 8 | . . . . 8 . Cannon . | . . . . . . Launcher 3 | . . 2 . . 1 Special . | . . . . . . Kinetic 7 | . . . . 7 . Thermal 1 | . . . . 1 . Explosive 3 | . . 2 . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 4 | . . . . 3 4 Robot Miss Streak 1 | . . . . 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 10 | . . . . 5 5 Core Hits 14 | . . 5 . 3 6 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 16 | . . . . . 16 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing 6 | . . . . . 6 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 536 | . . 152 . 90 294 Guns 90 | . . . . 90 . Cannons . | . . . . . . Explosions 246 | . . 144 . . 102 Melee 177 | . . . . . 177 Ramming 23 | . . 8 . . 15 Kinetic 73 | . . . . 73 . Thermal 17 | . . . . 17 . Explosive 246 | . . 144 . . 102 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 61 | . . . . . 61 Piercing 116 | . . . . . 116 Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 13 | . . . . . 13 Projectiles . | . . . . . . Explosions 13 | . . . . . 13 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 334 | . . 29 . . 305 Shots 5 | . . 1 . . 4 Rammed 7 | . . . . . 7 Targets Rammed 8 | . . 1 . . 7 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 260 | . . . . 260 . Average Temperature 74 | . . . . 74 . Received Heat Transfer 558 | . 195 . 81 126 156 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . . 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 313 | . 67 75 149 293 313 Initial 123 | . . . 29 62 123 Average 117 | . 21 52 67 175 192 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 76 | . 100 100 100 78 48 Level 1 23 | . . . . 21 51 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 2 2 3 Investigation 2 | . . . . 1 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . 2 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . . 1 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 10 6 15 25 17 Peak Tracking Total 17 | . 6 3 8 17 9 Tactical Retreats 8 | . 1 . 1 2 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 6 | . . . . 1 5 Max in Single Turn 2 | . . . . 1 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 6 | . 1 . . 2 3 Terminals 4 | . 1 . . 2 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 9 | . 1 . . 4 4 Successful 2 | . 1 . . . 1 Failed 7 | . . . . 4 3 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 1 . . 4 1 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 4 | . . . . 2 2 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 1896 | . 418 320 189 176 793 Spaces Moved 1627 | 1 281 193 197 374 581 Core 192 | . . . . 2 190 Treads 52 | . . . . . 52 Legs 475 | 1 281 193 . . . Wheels 290 | . . . . . 290 Hover 49 | . . . . . 49 Flight 569 | . . . 197 372 . Fastest Speed 28 | 120 120 150 31 28 50 Average Speed 97 | 120 144 158 33 34 117 Slowest Speed 700 | 120 150 180 111 440 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 23 | . . . 4 19 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 1 50 54 28 41 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . . 16 . . 36 Melee . | . . . . . . Projectile . | . . . . . . AOE 52 | . . 16 . . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1880 | . 295 206 320 400 659 Wait 114 | . . . 102 6 6 Move 1583 | . 280 192 189 341 581 Hop 16 | . . . 3 13 . Pick Up 39 | . 10 5 3 9 12 Fast Attach 14 | . 1 . 1 3 9 Attach 20 | . . 2 7 5 6 Detach 5 | . . . 3 1 1 Swap 14 | . 1 1 3 6 3 Drop 27 | . 3 3 9 9 3 Fire 10 | . . 2 . 7 1 Melee 14 | . . . . . 14 Ram 7 | . . . . . 7 Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 5) 419 | -10/Materials | Entered Mines 483 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 556 | -10/Mines | Assembled infested the area 688 | -10/Mines | Discovered new exit (range 9) 739 | -10/Mines | Entered Materials 739 | -9/Materials | Evolved 2 slots: Propulsion x2 919 | -9/Materials | Discovered new exit (range 10) 928 | -9/Materials | Entered another Materials area 928 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1060 | -8/Materials | Build established: Sprinter 1078 | -8/Materials | Discovered new exit (range 16) 1104 | -8/Materials | Entered Factory 1104 | -7/Factory | Evolved 2 slots: Utility x2 1134 | -7/Factory | Lost 8 parts (1p6n1w) 1318 | -7/Factory | Released all parts (2) 1335 | -7/Factory | Core integrity fell below 50% 1411 | -7/Factory | Build established: Mutant 1878 | -7/Factory | Core integrity fell below 20% 1897 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01798_ Field strength at 20. 01799_ Field strength at 10. 01800_ Stasis field depleted. 01807_ Triggered Heavy Explosive Trap. 01807_ An explosion rips through the floor. 01807_ Fabricator disabled. 01812_ Acquired Mic. Nuclear Core. 01814_ The unstable cave ceiling collapses. 01845_ Critical hit. 01845_ Med. Treads destroyed. 01848_ System corrupted: Matter fused (-10). 01849_ Sneak attack on R-06 Scavenger. 01849_ R-06 Scavenger destroyed. 01850_ K-01 Serf destroyed. 01854_ Acquired Wheel. 01857_ Arm. Wheel destroyed. 01859_ Acquired Lgt. Ion Engine. 01872_ Imp. Shield Generator destroyed. 01887_ Wheel destroyed. 01888_ Scythe follow-up attack on G-47 Trooper. 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""""""" """"""" ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingArcApparatus Manual? 0 Play Time 00:33:43 Cumulative 73.0 hours Start 2022.03.08 @ 05:31:01 End 2022.03.08 @ 06:03:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 54 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 46 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 83ae142a-be20-47c9-9e17-b39e25b53830