Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.09.13 @ 21:08:49 Player: Maelrawn Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (151) 755 Value Destroyed (5782) 5782 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1087) 1087 TOTAL SCORE: 14784 Bonus ------- High Alert Combat Kills 290 Follower Combat Kills 1302 Friendly Fire -505 Cogmind --------- Core Integrity 1272/1450 Matter 85/300 Energy 350/350 System Corruption 12% Temperature Cool (0) Movement Treading (160) Location -2/Research Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (4) --- Advanced Heavy Siege Treads > --- UTILITY (11) ----- Improved Targeting Computer Armor Integrity Analyzer Improved Weapon Cycler > --- WEAPON (5) ------- Linear Accelerator > --- INVENTORY (4) ---- Improved Powered Armor Advanced Thermal Defense Suite Gauss Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Compact Matter Pod Improved Targeting Computer Armor Integrity Analyzer Matter Filter Improved Kinecellerator Improved Weapon Cycler Layered Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Gauss Rifle KE Penetrator Linear Accelerator Micro-nuke Launcher Experimental Stasis Projector > --- INVENTORY -------- Improved Powered Armor Advanced Thermal Defense Suite Gauss Rifle [Rating: 147] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility High-capacity Matter Pod Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Advanced Visual Processing Unit Protection Improved Powered Armor Weapon Gauss Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Experimental Stasis Projector Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . 2 . 2 2 2 2 Power 2 | . . . . . . . . . . 1 . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . . . . . Utility 9 | . . . 2 . . . . 1 . 1 . 2 1 2 . Weapon 3 | . . . . . . . . 1 . . . . 1 . 1 Parts Attached 143 | 8 4 3 4 . 3 1 15 10 17 3 16 33 11 5 10 Power 29 | 1 1 . . . 1 . 2 1 5 1 3 4 2 2 6 Engine 10 | 1 1 . . . 1 . 1 1 4 . 1 . . . . Core 12 | . . . . . . . 1 . 1 1 2 4 . . 3 Reactor 7 | . . . . . . . . . . . . . 2 2 3 Propulsion 32 | 4 . 1 1 . . . 4 2 6 2 2 5 2 1 2 Treads 30 | 2 . 1 1 . . . 4 2 6 2 2 5 2 1 2 Leg . | . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 50 | 1 3 . 3 . 2 . 3 3 4 . 7 16 6 2 . Device 21 | . . . 1 . . . . 1 2 . 3 8 4 2 . Storage 8 | 1 3 . . . 2 . 1 . . . . . 1 . . Processor 5 | . . . 1 . . . 2 . . . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 16 | . . . 1 . . . . 2 2 . 4 7 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 . 2 . . . 1 6 4 2 . 4 8 1 . 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 . . . . . . 2 . . . 1 8 . . . Ballistic Cannon 12 | . . 1 . . . . 3 3 1 . 3 . . . 1 Launcher 4 | . . . . . . . 1 1 1 . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 1 1 2 . 1 . 1 . 2 Parts Lost 32 | . . . 1 . . . 4 1 5 . 5 2 . . 14 Power 4 | . . . . . . . . . 1 . 1 . . . 2 Propulsion 6 | . . . . . . . 2 1 . . 1 1 . . 1 Utility 14 | . . . 1 . . . 1 . 3 . 1 1 . . 7 Weapon 8 | . . . . . . . 1 . 1 . 2 . . . 4 Highest Loss Streak 14 | . . . 1 . . . 3 1 3 . 3 1 . . 14 Average Slot Usage (%) 93 | . 98 100 94 100 99 100 84 97 95 86 94 91 82 79 81 Engine 6 | . 13 14 11 11 11 11 6 2 6 6 7 2 . . . Core 3 | . . . . . . . 1 4 . 6 4 8 8 2 1 Treads 21 | . 28 28 22 22 22 22 22 28 29 26 25 15 10 9 7 Device 6 | . . . 4 . . . . 1 4 6 4 17 21 22 24 Storage 13 | . 27 28 22 22 21 22 18 12 7 6 6 5 5 4 3 Processor 9 | . . . 9 11 11 11 13 15 13 6 6 9 9 9 8 Protection 8 | . . . 2 11 11 11 4 5 7 6 18 11 5 4 3 Ballistic Gun 6 | . 28 11 . . . . 4 . . . . 15 15 14 8 Ballistic Cannon 8 | . . 8 11 11 11 11 7 19 22 13 10 . . . 4 Launcher 1 | . . . . . . . 3 2 . 6 6 . 3 4 3 Impact Weapon 2 | . . 8 11 11 11 4 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 121 | 11 45 51 56 56 56 33 35 50 47 48 66 87 74 87 121 Greatest Support 160 | 40 40 42 45 45 45 45 82 82 88 88 112 140 140 140 160 Greatest Overweight (x) 3 | 3 1 1 1 1 1 . 1 . . . . 1 . 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 8 8 8 4 4 4 4 4 4 4 Average Capacity 6 | 5 6 12 12 12 8 8 8 6 4 4 4 4 4 4 4 Most Carried 12 | 3 7 12 11 12 12 8 8 8 4 3 4 4 4 4 4 Average Carried 5 | 1 5 10 9 11 5 6 6 6 3 3 3 3 1 3 2 Final Capacity 12 | 6 12 12 12 12 8 8 8 4 4 4 4 4 4 4 4 Final Carried 12 | 3 7 10 11 12 6 7 8 4 4 3 4 4 3 4 3 Class Distribution -------------------- 49% | Mutant 13% | Scavenger-Mutant 11% | Commander-Mutant 7% | Tank 5% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -6/Factory Commander-Mutant | -6/Extension Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Generator-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Fac Res Res Matter Collected 4731 | 226 145 169 64 13 20 46 528 275 1047 30 618 1075 84 275 116 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4915 | . 145 . 95 . . 252 668 275 711 . 523 1389 395 181 281 Parts 270 | . 8 . 10 . . 14 49 15 39 . 28 70 15 5 17 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 1 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Fac Res Res Combat Hostiles Destroyed 111 | . 5 . 4 . . 9 21 9 20 . 8 18 5 2 10 Melee 12 | . . . . . . 8 3 . . . . . . . 1 Guns 32 | . 5 . . . . . 7 . . . . 16 2 2 . Cannons 42 | . . . 3 . . . 4 9 18 . 6 2 . . . AOE 23 | . . . . . . . 7 . 2 . 2 . 3 . 9 Classes Destroyed 15 | . 3 . 1 . . 1 3 . 2 . 2 2 . 1 . Worker 8 | . . . . . . . 1 1 1 . . 2 2 . 1 Builder 12 | . . . . . . . 2 . 2 . 2 2 3 . 1 Tunneler 2 | . . . . . . . . . . . . . . 1 1 Hauler 1 | . . . . . . . . . 1 . . . . . . Recycler 3 | . . . . . . . . . 1 . . 1 1 . . Operator 2 | . . . . . . . . . . . 1 1 . . . Watcher 10 | . 1 . 1 . . . 1 . 2 . 1 3 . . 1 Swarmer 29 | . 3 . 3 . . 6 4 . 6 . . 1 . . 6 Grunt 34 | . 2 . . . . 2 8 6 6 . 1 5 3 . 1 Brawler 2 | . . . . . . 1 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . Sentry 29 | . . . 1 . . . 6 3 6 . 6 3 1 2 1 Hunter 6 | . . . . . . . 2 . 2 . . 2 . . . Programmer 9 | . . . . . . . . . . . . 6 1 . 2 Behemoth 2 | . . . . . . . . . . . 2 . . . . Savage 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 3 . 4 . . 3 7 4 8 . 4 5 10 2 7 Combat Bots Only 6 | . 3 . 3 . . 3 6 4 5 . 2 3 4 1 4 Max Kills in Single Turn 3 | . 2 . 1 . . 1 3 2 2 . 2 2 3 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . 2 . 2 . 2 . 2 Melee 1 | . . . . . . 1 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Fac Res Res Damage Taken 9265 | . 81 . 153 17 . 352 954 242 1501 . 922 1857 74 304 2808 Core 1130 | . . . 7 . . 119 175 17 411 . 37 170 . 16 178 Absorbed by Shields 1021 | . . . . . . . . . 46 . 125 274 27 112 437 Core Remaining (%) 83 | 100 . 100 . . . 68 68 . 38 . 95 83 100 98 . Volleys Fired 342 | . 15 . 5 2 . 1 62 28 60 . 46 90 8 10 15 Largest 5 | . 2 . 1 1 . 1 2 2 3 . 3 3 4 4 5 Hottest 176 | . 40 . 44 44 . 44 88 96 132 . 128 89 138 138 176 Shots Fired 678 | . 30 . 5 2 . 1 90 56 112 . 78 219 26 33 26 Gun 326 | . 30 . . . . . 35 . . . . 201 24 30 6 Cannon 313 | . . . 5 2 . 1 42 56 111 . 75 18 . . 3 Launcher 36 | . . . . . . . 13 . 1 . 3 . 2 3 14 Special 3 | . . . . . . . . . . . . . . . 3 Kinetic 639 | . 30 . 5 2 . 1 77 56 111 . 75 219 24 30 9 Thermal . | . . . . . . . . . . . . . . . . Explosive 36 | . . . . . . . 13 . 1 . 3 . 2 3 14 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 41 | . 9 . 7 3 . . 32 36 41 . 26 21 15 14 16 Robot Miss Streak 5 | . 2 . 5 2 . . 3 1 1 . 3 4 1 1 1 Penetration Max 1 | . . . . . . . . . 1 . 1 1 1 1 . Secondary Targets 5 | . 2 . . . . . 1 . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . 1 . . . Shots Hit Robots 558 | . 22 . 9 2 . 23 95 41 94 . 57 145 23 27 20 Core Hits 290 | . 7 . 7 2 . 9 57 17 42 . 29 56 24 12 28 Critical Hits 63 | . . . . . . 1 . 9 15 . 15 17 1 4 1 Critical Kills 19 | . . . . . . . . 4 3 . 6 5 . 1 . Critical Parts Destroyed 37 | . . . . . . 1 . 4 9 . 7 12 1 3 . Melee Attacks 46 | . . . 4 . . 26 16 . . . . . . . . Impact 10 | . . . 4 . . 6 . . . . . . . . . Slashing 36 | . . . . . . 20 16 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17642 | . 261 . 188 41 . 759 2136 1115 2769 . 1868 3617 1709 668 2511 Guns 5351 | . 261 . . . . . 486 . . . . 3318 555 605 126 Cannons 6090 | . . . 78 41 . . 432 1115 2550 . 1487 295 . . 92 Explosions 4850 | . . . . . . . 786 . 219 . 381 . 1154 63 2247 Melee 1301 | . . . 110 . . 759 432 . . . . . . . . Ramming 50 | . . . . . . . . . . . . 4 . . 46 Kinetic 11441 | . 261 . 78 41 . . 918 1115 2550 . 1487 3613 555 605 218 Thermal 165 | . . . . . . . 165 . . . . . . . . Explosive 4685 | . . . . . . . 621 . 219 . 381 . 1154 63 2247 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 298 | . . . 110 . . 188 . . . . . . . . . Slashing 1003 | . . . . . . 571 432 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 1 1 . 1 7 4 . 12 Average Corruption 1 | . . . . . . . 1 1 1 . 1 2 4 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 45 | . . . . . . . 4 2 4 . 6 21 5 . 3 Message Errors 12 | . . . . . . . 2 1 2 . 3 4 . . . Matter Fused 8 | . . . . . . . . . . . . 3 4 . 1 Energy Discharges 8 | . . . . . . . 1 . 1 . . 5 . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . . . . . 1 2 1 . 1 Targeting Errors 11 | . . . . . . . 1 1 1 . 2 6 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 284 | . . . 9 . . 112 28 23 25 . 14 . 11 . 62 Projectiles 139 | . . . . . . 61 . 23 25 . 14 . . . 16 Explosions 75 | . . . . . . . 18 . . . . . 11 . 46 Melee 70 | . . . 9 . . 51 10 . . . . . . . . Knockbacks 46 | . . . 1 1 . 2 15 5 16 . 3 1 . . 2 Impact 1 | . . . . . . 1 . . . . . . . . . Kinetic 42 | . . . 1 1 . . 15 5 15 . 3 1 . . 1 Secondary 3 | . . . . . . 1 . . 1 . . . . . 1 Self-Inflicted Damage 237 | . . . . . . . 118 . 20 . 14 . . . 85 Shots 6 | . . . . . . . 2 . 1 . 1 . . . 2 Rammed 9 | . . . . . . . . . . . . 1 . . 8 Targets Rammed 10 | . . . . . . . . . . . . 1 . . 9 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 Highest Temperature 612 | . . . 50 32 . 10 107 198 612 . 519 180 148 84 46 Average Temperature 113 | . . . 25 19 . 6 35 63 163 . 156 60 68 32 14 Received Heat Transfer 2052 | . 30 . 42 12 . 108 333 129 429 . 213 315 42 66 333 Effects 23 | . . . . . . . . . 14 . 9 . . . . Shutdowns 6 | . . . . . . . . . 2 . 4 . . . . Energy Bleed 7 | . . . . . . . . . 5 . 2 . . . . Interference 1 | . . . . . . . . . . . 1 . . . . Matter Decay 2 | . . . . . . . . . 1 . 1 . . . . Damage (minor) 4 | . . . . . . . . . 3 . 1 . . . . Damage (major) 1 | . . . . . . . . . 1 . . . . . . Damage (core) 2 | . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . Impact Corruptions 5 | . . . 1 . . 3 . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . 150 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Fac Res Res Peak Influence 736 | . 146 . 117 53 . 140 418 236 578 224 385 520 347 372 736 Average Influence 164 | . 40 . 24 52 . 72 171 115 309 224 186 190 246 209 330 Maximum Alert Level 3 | . . . . . . . 2 1 2 1 1 2 1 1 3 Low Security (%) 66 | 100 100 100 100 100 . 100 55 93 25 . 67 59 36 38 58 Level 1 26 | . . . . . . . 43 6 44 100 32 28 63 61 8 Level 2 6 | . . . . . . . 1 . 29 . . 11 . . 27 Level 3 . | . . . . . . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 1 . . . . 3 3 3 . 4 8 . . 1 Investigation 9 | . 1 1 . . . . 1 1 . . 2 3 . . . Extermination 7 | . . . . . . . . 1 1 . . 4 . . 1 Reinforcement 7 | . . . . . . . 2 . 2 . 2 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Fac Res Res Distress Signals 9 | . . . 2 . . . 1 . 1 . 3 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 206 | . 7 . 10 2 . 12 35 9 28 . 34 34 5 4 26 Peak Tracking Total 13 | . 3 . 5 1 . 4 5 4 4 . 5 6 4 1 13 Tactical Retreats 14 | . . . 1 . . 3 3 . . . 1 3 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Fac Res Res Traps Triggered 9 | . . . . . . . 2 1 1 . . 2 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . Reused 3 | . . . . . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Fac Res Res Machines Disabled 28 | . . . . . . . 3 . 8 . 2 7 6 . 2 Max in Single Turn 4 | . . . . . . . 2 . 2 . 1 2 4 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Fac Res Res Machines Accessed 30 | . 3 1 . . 1 . 1 3 4 . 13 4 . . . Terminals 26 | . 3 . . . . . 1 1 4 . 13 4 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 86 | . 6 1 . . 23 . 2 8 5 . 27 14 . . . Successful 62 | . 2 1 . . 23 . 1 6 5 . 16 8 . . . Failed 24 | . 4 . . . . . 1 2 . . 11 6 . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 57 | . 6 . . . . . 2 3 5 . 27 14 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 58 | . 2 1 . . 23 . 1 2 5 . 16 8 . . . Record 23 | . . . . . 23 . . . . . . . . . . Open Door 12 | . . 1 . . . . . . 1 . 10 . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . Locate Traps 6 | . . . . . . . . 1 2 . 1 2 . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . . Transport Status 2 | . . . . . . . . . . . 1 1 . . . Registered Components 2 | . 1 . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . . 1 . . . 2 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . . . . Process 2 | . . . . . . . . 2 . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . . . 1 2 3 . 8 4 . . . Full Trace Events 7 | . 1 . . . . . . 1 . . 2 3 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 1 | . . . . . . . . 1 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . 13 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Fac Res Res Total Allies 37 | . . . . . . . . . 10 . 27 . . . . Largest Group 14 | . . . . . . . . . 10 7 14 9 . . . Highest-Rated Group 494 | . . . . . . . . . 173 122 494 245 . . . Highest-Rated Ally 156 | . . . . . . . . . 29 29 156 37 . . . Total Orders 3 | . . . . . . . . . 1 . 2 . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . AID 2 | . . . . . . . . . 1 . 1 . . . . Ally Attacks 253 | . . . . . . . . . 54 . 173 26 . . . Total Damage 4356 | . . . . . . . . . 760 . 3181 415 . . . Kills 43 | . . . . . . . . . 7 . 27 9 . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Fac Res Res Turns Passed 10220 | 81 437 548 308 167 860 807 1320 756 984 157 1033 1797 307 299 359 Spaces Moved 5498 | 56 233 310 151 94 545 471 682 418 472 104 514 924 166 166 192 Core 10 | 10 . . . . . . . . . . . . . . . Treads 5468 | 26 233 310 151 94 545 471 682 418 472 104 514 924 166 166 192 Legs . | . . . . . . . . . . . . . . . . Wheels 20 | 20 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 172 172 172 152 152 152 156 145 145 145 148 160 152 152 Average Speed 155 | 121 163 173 172 172 155 152 158 156 146 145 146 156 160 158 153 Slowest Speed 200 | 200 180 180 172 172 172 152 165 160 160 145 148 172 160 180 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 42 64 18 41 82 90 55 12 61 5 74 29 5 5 11 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 3 . 2 . 2 . . . . . . . . . Spaces Dug 9 | . . . . . . . . . . . 2 7 . . . Terrain Destroyed 413 | . . . . . . . 125 2 46 . 26 27 23 69 95 Melee . | . . . . . . . . . . . . . . . . Projectile 62 | . . . . . . . 4 2 18 . 7 27 2 1 1 AOE 351 | . . . . . . . 121 . 28 . 19 . 21 68 94 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Ext Fac Fac Res Res Total 6498 | 66 260 324 186 98 563 520 813 464 653 109 716 1108 197 185 236 Wait 221 | . 1 . 20 2 . 18 15 . 89 3 46 24 . 2 1 Move 5483 | 55 232 309 150 93 544 470 681 417 471 103 513 923 165 165 192 Hop . | . . . . . . . . . . . . . . . . Pick Up 41 | 1 4 7 2 1 4 2 8 1 2 . 2 5 1 1 . Fast Attach 82 | 8 2 . 2 . 1 . 9 6 10 . 10 18 7 3 6 Attach 29 | . . 2 1 . 1 1 3 1 2 1 3 6 4 1 3 Detach 27 | 2 1 . . . 1 1 4 1 2 . 1 5 6 . 3 Swap 32 | . 2 1 1 . 1 . 3 3 5 2 3 9 . 1 1 Drop 98 | . 3 5 1 . 11 1 12 7 10 . 7 27 6 2 6 Fire 342 | . 15 . 5 2 . 1 62 28 60 . 46 90 8 10 15 Melee 46 | . . . 4 . . 26 16 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . . . . . . 1 . . 9 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 87 | . . . . . . . . . 2 . 85 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 519 | -10/Materials | Entered Mines 588 | -10/Mines | Met a Derelict shopkeep closing up shop 965 | -10/Mines | Discovered new exit (range 7) 1030 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1067 | -10/Mines | Entered Materials 1067 | -9/Materials | Evolved 2 slots: Utility x2 1199 | -9/Materials | Discovered new exit (range 9) 1312 | -9/Materials | Met 8R-AWN 1375 | -9/Materials | Entered Mines 1377 | -9/Mines | Followed 8R-AWN into the Mines 1419 | -9/Mines | Learned location of Storage (-7) 1535 | -9/Mines | Discovered new exit (range 5) 1542 | -9/Mines | Entered Exiles 1579 | -9/Exiles | Discovered new exit (range 17) 1604 | -9/Exiles | Welcomed by 8R-AWN 1638 | -9/Exiles | Met EX-HEX 1746 | -9/Exiles | Met EX-DEC 1794 | -9/Exiles | Learned location of Zion (-6) 1900 | -9/Exiles | Discovered new exit (range 12) 2012 | -9/Exiles | Visited The Gauntlet 2266 | -9/Exiles | Learned about 8R-AWN's background 2402 | -9/Exiles | Entered Mines 2706 | -8/Mines | Discovered new exit (range 14) 2744 | -8/Mines | Discovered new exit (range 6) 3209 | -8/Mines | Entered Materials 3209 | -8/Materials | Evolved 2 slots: Propulsion x2 3594 | -8/Materials | Lost 3 parts (2n1w) 3664 | -8/Materials | Discovered new exit (range 11) 4345 | -8/Materials | Discovered new exit (range 10) 4529 | -8/Materials | Entered Factory 4529 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4746 | -7/Factory | Discovered new exit (range 3) 5163 | -7/Factory | Build established: Scavenger-Mutant 5215 | -7/Factory | Discovered new exit (range 13) 5220 | -7/Factory | Garrison activated, responded to threat 5285 | -7/Factory | Entered Storage 5286 | -7/Storage | Identified exit to Recycling 5678 | -7/Storage | Build established: Mutant 5974 | -7/Storage | Core integrity fell below 50% 6120 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6139 | -7/Storage | Discovered new exit (range 19) 6180 | -7/Storage | Lost 3 parts (1p1u1w) 6269 | -7/Storage | Entered Factory 6269 | -6/Factory | Accompanied by 7 allies 6269 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6394 | -6/Factory | Discovered new exit (range 15) 6426 | -6/Factory | Entered Extension 6426 | -6/Extension | Accompanied by 7 allies 6467 | -6/Extension | Rescued a captive Derelict 6503 | -6/Extension | Rescued a captive Derelict 6525 | -6/Extension | Rescued a captive Derelict 6525 | -6/Extension | Rescued a captive Derelict 6552 | -6/Extension | Build established: Commander-Mutant 6560 | -6/Extension | Rescued a captive Derelict 6563 | -6/Extension | Rescued a captive Derelict 6654 | -6/Extension | Rescued a captive Derelict 6694 | -6/Extension | Rescued A7 6856 | -6/Extension | Spotted B-75 Beast 6927 | -6/Extension | Spotted B-75 Beast 6934 | -6/Extension | Destroyed B-75 Beast 6934 | -6/Extension | Destroyed B-75 Beast 6963 | -6/Extension | Lost 3 parts (1p1n1u) 7061 | -6/Extension | Rescued a captive Derelict 7061 | -6/Extension | Rescued a captive Derelict 7114 | -6/Extension | Rescued a captive Derelict 7145 | -6/Extension | Rescued a captive Derelict 7145 | -6/Extension | Rescued a captive Derelict 7371 | -6/Extension | Rescued a captive Derelict 7416 | -6/Extension | Discovered new exit (range 10) 7418 | -6/Extension | Discovered new exit (range 6) 7459 | -6/Extension | Entered Factory 7459 | -5/Factory | Accompanied by 9 allies 7459 | -5/Factory | Evolved 2 slots: Utility x2 7482 | -5/Factory | Found Imp. Powered Armor 7485 | -5/Factory | Found Imp. Powered Armor 8127 | -5/Factory | Build established: Scavenger-Tank 8514 | -5/Factory | Spotted B-75 Beast 8597 | -5/Factory | Build established: Tank 8956 | -5/Factory | Found Imp. Powered Armor 9215 | -5/Factory | Discovered new exit (range 7) 9256 | -5/Factory | Entered another Factory area 9256 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9519 | -4/Factory | Discovered new exit (range 6) 9563 | -4/Factory | Entered Research 9563 | -3/Research | Evolved 2 slots: Utility x2 9818 | -3/Research | Discovered new exit (range 15) 9862 | -3/Research | Entered another Research area 9862 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 10080 | -2/Research | Spotted B-90 Cyclops 10182 | -2/Research | System corruption reached 10% 10221 | -2/Research | Self-destructed Last Messages --------------- 10214_ U-05 Engineer lays Concrete. 10214_ K-01 Serf collects debris. 10215_ U-05 Engineer lays Concrete. 10215_ Penetrated by Slug. 10215_ U-05 Engineer builds a Wall. 10216_ The unstable cave ceiling collapses. 10216_ U-05 Engineer lays Concrete. 10216_ U-05 Engineer builds a Wall. 10217_ Penetrated by Slug. 10217_ Slug penetrates Wall. 10217_ K-01 Serf destroyed. 10217_ R-10 Processor collects Wheel. 10218_ U-05 Engineer builds a Wall. 10218_ Com. Matter Pod destroyed. 10218_ Adv. Shield Generator destroyed. 10218_ W-44 Eye distress signal alerts nearby ally. 10220_ System corrupted: Component data lost. 10220_ Potential Refractor disabled. 10220_ K-01 Serf collects debris. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | = ?????????????????????????????????????????? | | %! ?????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??#?#??????????????????????????????????????????? | | # ??????????????? ???????????????????????? | | # ?????????????? ???????????????????????? | | # #????????????? ???????????????????????? | | # #????????????? ???????????????????????? | | # #????????????? ???????????????????????? | | # #????????????? ???????????????????????? | | # #????????????? ???????????????????????? | | # #????????????# #??????????????????????? | | # # ################?# ########+##????????????? | | # #?# +????????????? | | # +? #????????????? | | #?# #????????????? | | # #?# #????????????? | | # " """ #?# #????????????? | | # "T""" #?# #????????????? | | # ###########@ #????????????? | | % s ????????? | | = """ w ????????? | | ! "" k ?????????? | | == %* """ ??????????????? | | # # # # ###### k """????????????????? | | |= # # #!= """????????????????? | | # # ###== """????????????????? | | ## ###?#== ????????????????? | | ##### #???# k ???????????????? | | ????# " " #???# k ???????????????? | | ????# "T #???# ?????????????? | | ????# """ #???#### hA###+##??????????????? | | ????# #??????# g #???????????????????? | | ????# ? #??????# ggh #???????????????????? | | ????####?#####??????# #???????????????????? | | ???????????????????? ????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 59 Energy Capacity 505 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 24 Armor Coverage 1250 Resistance: KI 45 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 42 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Just Browsing Librarian Novice Programmer Prison Break System Compromised Challenges ------------ None Game ------ Seed SystemEnergyGenerator Manual? 0 Play Time 01:40:54 Cumulative 11.9 hours Start 2020.09.13 @ 19:20:39 End 2020.09.13 @ 21:08:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 15 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68942421-a574-4945-9b27-a54d0dc80ca9