Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 21:24:05 Player: WetterLettuce Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (298) 298 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (5500) 5500 TOTAL SCORE: 7023 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 500 Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 310/310 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (3) ------ Heat Sink Small Storage Unit X0-1V1's Piety Tracker > --- WEAPON (3) ------- Improved EM Shotgun Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Armored Wheel Flight Unit Heat Sink Beam Rifle Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Improved EM Shotgun Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Armored Wheel Flight Unit Heat Sink Beam Rifle [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 19 | 6 6 3 4 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 1 1 Treads . | . . . . Leg 4 | 2 2 . . Wheel 2 | . . 1 1 Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 1 1 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 2 1 1 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 6 | . 4 2 . Power 1 | . 1 . . Propulsion 2 | . 1 1 . Utility 1 | . . 1 . Weapon 2 | . 2 . . Highest Loss Streak 3 | . 2 3 . To Critical Strikes . | . . . . Average Backups 5 | 2 5 5 5 Power . | . . 1 2 Propulsion 2 | . 3 2 2 Utility . | . . 1 . Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 90 92 99 Engine 13 | . 13 14 11 Leg 21 | . 24 16 . Wheel 2 | . . 10 21 Device 2 | . . 8 22 Storage 13 | . 14 14 11 Protection 7 | . 9 1 . Energy Gun 2 | . 2 . 10 Ballistic Gun 25 | . 25 26 22 Peak Build Rating 28 | 6 7 19 28 Average Rating 8 | 4 6 13 25 On Entrance 7 | . 6 6 19 Avg Prop Armor Cover (%) 10 | . . 10 . Naked Turns . | . . . . Heaviest Build 23 | 13 16 11 23 Greatest Support 26 | 20 20 10 26 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 8 6 8 Average Carried 5 | 2 6 5 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 5 6 8 Class Distribution -------------------- 91% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 522 | 260 98 48 116 Remotely . | . . . . Salvage Created 370 | . 262 48 60 Parts 26 | . 19 3 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 9 3 1 Guns 13 | . 9 3 1 Classes Destroyed 3 | . 2 . 1 Swarmer 7 | . 4 3 . Grunt 5 | . 5 . . Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 108 | . 83 19 6 Missed 38 | . 29 8 1 Hits 70 | . 54 11 5 Projectile 70 | . 54 11 5 Damage Taken 776 | . 620 89 67 Core 80 | . 51 29 . Absorbed by Shields . | . . . . Ignored by Resistances 17 | . 9 . 8 Core Remaining (%) 84 | 100 . 68 . Volleys Fired 54 | . 42 8 4 Largest 3 | . 2 2 3 Hottest 85 | . 70 40 85 Shots Fired 110 | . 83 15 12 Gun 110 | . 83 15 12 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 86 | . 63 15 8 Thermal 20 | . 20 . . Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 7 | . 7 5 3 Robot Miss Streak 5 | . 5 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 61 | . 42 8 11 Core Hits 25 | . 18 4 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 566 | . 399 69 98 Guns 566 | . 399 69 98 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 438 | . 299 69 70 Thermal 100 | . 100 . . Explosive . | . . . . Electromagnetic 28 | . . . 28 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 7 7 1 Average Corruption 6 | . 6 7 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 15 3 . Message Errors 4 | . 3 1 . Matter Fused 5 | . 4 1 . Heat Flow Errors 1 | . 1 . . Energy Discharges 3 | . 2 1 . Parts Rejected 1 | . 1 . . Data Loss (minor) 3 | . 3 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 193 | . 193 3 23 Average Temperature 68 | . 74 3 15 Received Heat Transfer 195 | . 177 . 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 370 | . 370 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 155 | . 155 50 112 Initial 3 | . . . 3 Average 48 | . 51 31 77 Influence Increases 531 | . 324 70 137 Destroy 0b10 Robot/C 260 | . 180 60 20 Destroy Leader 70 | . 50 10 10 Successful Hack 23 | . 18 . 5 Destroy Structure 1 | . 1 . . Lose Combat Pursuer 75 | . 75 . . Miscellaneous 102 | . . . 102 Influence Decreases 434 | . 324 60 50 Entered New Map 7 | . . . 7 Time Decay 387 | . 294 50 43 Lost Part 40 | . 30 10 . Squads Dispatched 5 | . 4 . 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 22 3 2 Peak Tracking Total 8 | . 8 3 2 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 8 | . 7 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 8 . 3 Successful 5 | . 3 . 2 Failed 6 | . 5 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 7 . 2 Terminals 11 | . 8 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Reinforcement Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 19 | . 9 . 10 Average Entertainment 7 | . 8 5 9 Good Acts 2 | . 1 . 1 Bad Acts 2 | . . . 2 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1336 | 69 1044 110 113 Spaces Moved 755 | 50 538 66 101 Core 4 | 4 . . . Treads . | . . . . Legs 584 | 46 538 . . Wheels 167 | . . 66 101 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 90 Average Speed 117 | 114 125 90 90 Slowest Speed 190 | 120 190 95 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 82 14 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1106 | 59 829 103 115 Wait 263 | . 239 24 . Move 752 | 49 537 65 101 Hop . | . . . . Pick Up 15 | 4 4 3 4 Fast Attach 8 | 6 1 1 . Attach 9 | . 4 2 3 Detach . | . . . . Swap 4 | . 2 . 2 Drop 1 | . . . 1 Fire 54 | . 42 8 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 15) 712 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Discovered new exit (range 15) 997 | -10/Materials | Discovered new exit (range 5) 1044 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1114 | -10/Materials | Entered Mines 1158 | -10/Mines | Lost 3 parts (1n1u1w) 1195 | -10/Mines | Discovered new exit (range 11) 1224 | -10/Mines | Entered Materials 1224 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1248 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1331 | -9/Materials | Discovered new exit (range 3) 1337 | -9/Materials | Self-destructed Last Messages --------------- Acquired Beam Rifle. K-01 Serf collects debris. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). X0-1V1 is interested. K-01 Serf collects debris. Connecting with Terminal... Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Enumerate(Reinforcements) Retrieving latest reported positions... No active reinforcement squads found. K-01 Serf collects debris. EXIT=FOUND K-01 Serf collects debris. 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""" """ #??????????? | | ????????????????# """ """ #??????????? | | ?????????????????? k #??????????? | | ?????????????????? = #??????????? | | ??????????????????###########??????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 25 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BorgUltimateDatajack Manual? 0 Play Time 00:08:15 Cumulative 118.0 hours Start 2026.08.25 @ 11:56:35 End 2026.08.26 @ 21:24:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3531bb9b-ea40-465d-bf48-4626e74f5ea7