Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 12:39:26 Player: JuustuToug Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (361) 1805 Value Destroyed (12787) 12787 Prototype IDs (38) 760 Alien Tech Used (8) 1600 Bonus (26908) 26908 TOTAL SCORE: 52960 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2229 Follower Combat Kills 1225 Met Data Miner 300 Met Imprinter 300 Used Core Reset Matrix 3000 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Win 3000 Friendly Fire -146 Cogmind --------- Core Integrity 1411/1600 Matter 243/300 Energy 439/440 System Corruption 1% Temperature Cool (2) +ITN Movement Flying (37) +NEM 1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Field Propulsion Array > --- UTILITY (12) ----- Advanced Gravity Neutralizer Structural Scanner Experimental Optical Array Advanced Terrain Scan Processor Advanced Targeting Computer Improved Transmission Jammer Advanced ECM Suite Centrium Light Armor Plating > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (7) ---- Improved Quantum Reactor Advanced Heat Sink Experimental Cooling System Hacking Drone Bay (1/1) Ragnarok Missile Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Gravity Neutralizer Advanced Signal Interpreter IFF Parser Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Advanced Cloaking Device Hacking Drone Bay > --- WEAPON ----------- Nova Cannon Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Advanced Heat Sink Ragnarok Missile Launcher Sigix Containment Pod [Rating: 185] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Myomer Leg Wheel Armored Wheel Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Heavy Particle Cannon Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Hammer Slashing Weapon Plasma Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . . . . . 1 1 . . 1 1 . . . Utility 10 | . . . 1 . 1 1 . . . . 2 . . . . 1 . . 1 1 . . 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 265 | 7 7 5 31 2 13 43 1 3 . 2 7 4 5 2 35 18 6 3 23 22 7 8 11 Power 34 | 1 . 1 5 . 1 5 . . . . 1 . . . 5 3 1 1 2 3 1 2 2 Engine 11 | 1 . 1 5 . . 2 . . . . 1 . . . 1 . . . . . . . . Core 13 | . . . . . 1 3 . . . . . . . . 4 2 1 1 1 . . . . Reactor 10 | . . . . . . . . . . . . . . . . 1 . . 1 3 1 2 2 Propulsion 66 | 2 2 . 8 . 5 13 . . . 1 4 . . . 8 5 2 . 7 5 2 1 1 Treads 45 | 2 2 . 8 . 5 11 . . . 1 4 . . . 8 2 2 . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel 5 | . . . . . . 2 . . . . . . . . . 3 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . . . . . . . . . 6 5 2 1 1 Utility 103 | 2 4 2 8 2 4 10 1 2 . . 2 3 3 2 16 5 2 2 11 12 2 5 3 Device 64 | 1 3 1 5 1 3 4 . 1 . . . 2 2 2 8 2 1 2 8 11 2 3 2 Storage 7 | 1 . 1 1 1 . 1 . 1 . . . . . . 1 . . . . . . . . Processor 13 | . . . 1 . . 2 1 . . . 1 1 1 . 1 1 . . 2 . . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 19 | . 1 . 1 . 1 3 . . . . 1 . . . 6 2 1 . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 1 2 10 . 3 15 . 1 . 1 . 1 2 . 6 5 1 . 3 2 2 . 5 Energy Gun 12 | 1 . 1 1 . 1 4 . . . . . . . . 3 . . . 1 . . . . Energy Cannon 22 | . . . 4 . 2 6 . . . . . . 1 . 2 4 1 . . . 1 . 1 Ballistic Gun 7 | 1 . 1 3 . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 . 1 . . 4 . 1 . . . 1 . . . 1 . . . 1 . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 5 . 1 5 . . . . . . 2 1 1 . . . 1 3 1 10 1 Parts Lost 89 | . . 2 . . 1 20 . 1 . . 1 . . . 13 18 2 3 9 3 1 13 2 Power 7 | . . 1 . . . 2 . . . . . . . . . 2 . 1 . . . 1 . Propulsion 34 | . . . . . . 9 . . . . 1 . . . 7 7 1 1 1 1 1 4 1 Utility 32 | . . 1 . . 1 5 . 1 . . . . . . 3 5 . 1 6 2 . 6 1 Weapon 16 | . . . . . . 4 . . . . . . . . 3 4 1 . 2 . . 2 . Highest Loss Streak 10 | . . 1 . . 1 5 . 1 . . 1 . . . 3 9 2 3 3 2 1 10 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 1 7 8 18 20 19 18 18 17 17 17 18 19 19 19 18 15 14 13 5 4 4 3 6 Power 1 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 3 3 1 1 1 1 1 Propulsion 2 | . 2 3 5 6 5 2 2 2 2 2 2 4 4 4 1 . . . . . . . . Utility 6 | . 1 1 2 3 4 9 8 7 7 7 6 6 7 8 10 10 9 8 2 . 1 1 3 Weapon 5 | . 2 3 8 9 8 5 6 7 7 7 7 8 6 6 5 3 1 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 5 . 12 . 4 11 2 1 . . 4 . . . 6 . . . 2 2 1 . 2 Power 10 | . . . 2 . . 3 . 1 . . 2 . . . . . . . . 1 . . 1 Propulsion 5 | . 3 . 1 . . . . . . . 1 . . . . . . . . . . . . Utility 23 | . 1 . 4 . 1 6 2 . . . 1 . . . 4 . . . 2 . 1 . 1 Weapon 12 | . 1 . 5 . 2 1 . . . . . . . . 2 . . . . 1 . . . Tool/Special 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 99 100 99 99 100 99 79 99 92 92 92 92 91 76 70 68 63 76 80 75 48 Engine 6 | . 14 13 11 11 8 4 7 7 7 7 6 6 6 6 4 . . . . . . . . Core 1 | . . . . . . 2 . . . . . . . . 5 5 5 5 3 . . . . Treads 23 | . 28 28 32 33 35 29 15 15 15 15 24 26 26 26 26 9 7 5 . . . . . Wheel 2 | . . . . . . . 15 15 15 15 1 . . . . 9 . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 12 20 20 17 9 Device 17 | . 13 13 11 11 19 15 22 20 23 23 20 19 20 19 18 11 14 15 16 25 32 30 15 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 . . . . . Processor 5 | . . . . . . 7 7 9 7 7 6 6 6 6 5 13 15 15 12 8 8 9 11 Protection 4 | . . . 9 11 6 5 . . . . 5 6 6 6 5 3 4 5 3 3 . . 4 Energy Gun 2 | . 14 14 1 . . . . . . . . . . . 1 . 3 5 . . . . . Energy Cannon 15 | . . . 17 21 17 22 23 22 3 22 19 19 19 19 14 12 11 10 1 . 1 3 1 Ballistic Gun 1 | . 13 8 1 . . . . . . . . . . . . . . . . . . . 1 Peak Build Rating 185 | 7 9 15 29 29 35 48 48 48 45 49 61 61 67 68 81 91 71 73 130 161 185 179 125 Average Rating 51 | 5 7 9 22 28 32 42 45 45 35 46 58 60 61 63 66 75 66 66 97 137 174 168 99 On Entrance 56 | . 7 8 10 29 29 32 45 48 45 45 48 61 61 62 63 61 41 70 66 108 144 179 89 Avg Prop Armor Cover (%) 12 | . . . . . . 15 15 15 21 15 8 . . . . 10 . . 14 2 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 15 17 48 66 66 68 78 73 73 73 73 93 93 94 94 114 119 92 88 88 56 65 66 47 Greatest Support 121 | 40 40 40 66 66 88 91 24 24 24 24 100 100 100 100 121 97 51 23 65 86 76 71 53 Greatest Overweight (x) 21 | . . 1 1 . . 5 3 3 3 3 3 . . . 1 11 3 3 21 . . . . Average Overweight (x) . | . . . . . . . 2 2 2 2 . . . . . 2 1 3 . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 7 7 Average Capacity 18 | 7 8 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 7 5 5 6 7 Most Carried 20 | 2 8 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 15 13 5 5 7 7 Average Carried 16 | 1 7 8 18 20 19 19 19 19 19 19 19 20 19 20 18 15 14 13 6 4 4 4 6 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 7 7 Final Carried 20 | 2 8 11 20 20 20 20 20 19 19 20 20 20 20 20 20 19 15 13 5 5 5 6 6 Class Distribution -------------------- 45% | Skirmisher 24% | Mutant 7% | Scavenger-Skirmisher 7% | Scavenger-Tank 5% | Scavenger-Mutant 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Ninja | -3/Research Ninja | -2/Research Ninja | -2/Quarantine Infiltrator-Sprinter | -2/Section 7 Alien-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Res Qua Sec Acc Matter Collected 8478 | 318 353 258 783 79 346 1591 87 200 . 39 409 280 110 265 1265 555 195 76 235 426 237 247 124 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13080 | 170 569 284 1256 127 1211 2718 71 175 . 79 689 43 . 442 2519 1041 253 103 313 439 237 116 225 Parts 698 | 21 34 18 82 11 58 150 2 9 . 9 33 9 . 12 113 38 19 3 8 39 16 7 7 Haulers Intercepted 10 | . 2 . 3 . 4 . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 16 | . 2 . 3 . 2 5 . . . . 2 . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 2 10 . 3 . 4 . 10 . . 11 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Res Qua Sec Acc Combat Hostiles Destroyed 250 | . 8 11 24 5 14 59 . 5 . 8 7 7 . 10 55 16 2 2 2 10 1 1 3 Melee 4 | . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . Guns 22 | . 8 4 2 . . . . . . . . . . . 6 . . . 2 . . . . Cannons 99 | . . . 14 2 10 26 . 2 . 1 7 1 . 3 20 10 2 1 . . . . . AOE 111 | . . 7 7 3 4 28 . 3 . 7 . 6 . 7 23 4 . . . 9 . . 3 Classes Destroyed 19 | 3 5 1 2 1 2 2 . . . . . . . . 2 . 1 . . . . . . Worker 18 | 1 1 . 2 . 1 6 . . . . . . . . 2 1 . . . 3 . 1 . Builder 17 | . . . . . 4 10 . . . . . . . . 3 . . . . . . . . Tunneler 14 | 5 1 . . . . 3 . . . . . . . . . . . . . 5 . . . Hauler 10 | . 2 . 3 . 4 . . . . . . . . 1 . . . . . . . . . Recycler 20 | 1 . 1 2 . 4 4 . . . . 2 . . . 1 1 . . 1 1 1 . 1 Mechanic 6 | . 1 . 1 . . 2 . . . . . . . . 2 . . . . . . . . Operator 8 | . 1 . . . 1 2 . . . . . . . . 1 . . . . 2 1 . . Watcher 18 | . 3 . 4 . 2 5 . . . . 2 . . . 2 . . . . . . . . Swarmer 90 | . . 8 4 2 . 21 . 3 . 8 1 7 . . 15 8 . 1 . 10 . . 2 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 77 | . 8 3 13 1 10 13 . 1 . . . . . 9 16 3 . . . . . . . Brawler 6 | . . . 1 1 1 2 . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Protector 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . Sentry 30 | . . . 6 . 2 7 . 1 . . 3 . . 1 6 3 . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 11 | . . . . . . 4 . . . . . . . . 2 2 . . 2 . . . 1 Programmer 27 | . . . . . . 10 . . . . 1 . . . 13 . 2 . . . 1 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 6 | . . . . . . . 4 2 . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 12 | 7 2 4 6 3 7 9 . 3 . 4 2 4 . 6 8 12 2 2 2 6 1 1 3 Combat Bots Only 10 | . 2 3 5 3 3 8 . 3 . 4 2 4 . 5 6 10 2 2 2 5 1 1 3 Max Kills in Single Turn 4 | 1 1 2 4 3 2 4 1 2 . 3 2 2 . 2 4 2 1 1 1 4 1 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . 2 4 3 1 4 . 2 . 3 . 2 . 2 3 1 . . . 4 . . 3 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Res Qua Sec Acc Hostile Shots Fired 1893 | . 49 56 93 9 54 406 . 42 . 13 56 13 . 25 331 216 20 31 158 35 69 155 62 Missed 688 | . 10 13 26 2 16 140 . 19 . 4 23 4 . 12 94 54 6 8 73 19 44 91 30 Hits 1205 | . 39 43 67 7 38 266 . 23 . 9 33 9 . 13 237 162 14 23 85 16 25 64 32 Melee 9 | . . . 4 . . 1 . . . . . . . . 1 . . . 1 . . 2 . Projectile 1196 | . 39 43 63 7 38 265 . 23 . 9 33 9 . 13 236 162 14 23 84 16 25 62 32 Critical Strikes 46 | . . . . 1 1 7 . . . . . . . 1 17 11 . . 4 . 1 2 1 Part Disruptions 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . Damage Taken 20847 | . 532 377 877 136 615 3632 . 219 . 127 309 130 . 287 4552 3165 287 391 1670 413 636 1761 731 Core 1964 | . 80 54 93 . 32 203 . 30 . 25 5 14 . 18 374 254 61 41 184 53 69 185 189 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 43 | . . . . . . . . . . . . . . . . . . . . 43 . . . Regen/Repaired (Parts) 885 | . 86 . . . . 138 . . . . 106 . . . . . . . . . 142 413 . Core Remaining (%) 77 | 100 . 46 . 76 94 . . . . 63 . . . 95 62 . . 69 85 . . 78 88 Volleys Fired 762 | 16 65 28 67 6 72 182 20 22 . 8 33 17 1 13 135 39 10 5 8 4 2 1 8 Largest 3 | 2 2 2 2 2 2 3 3 3 . 3 3 3 1 3 3 3 3 3 3 1 1 1 2 Hottest 281 | 70 70 70 150 150 150 216 215 215 . 215 215 215 65 220 245 281 277 277 277 70 113 113 120 Shots Fired 1531 | 31 129 46 126 11 124 414 32 34 . 13 69 19 1 25 300 73 31 16 20 4 2 1 10 Gun 285 | 31 128 39 22 . . 2 . . . . . . . . 38 . 7 6 7 . . . 5 Cannon 1137 | . . . 93 10 115 381 32 32 . 8 69 9 1 18 246 70 24 10 13 . 1 1 4 Launcher 109 | . 1 7 11 1 9 31 . 2 . 5 . 10 . 7 16 3 . . . 4 1 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 118 | 16 64 21 12 . . . . . . . . . . . . . . . . . . . 5 Thermal 1304 | 15 64 18 103 10 115 383 32 32 . 8 69 9 1 18 284 70 31 16 20 . 1 1 4 Explosive 106 | . 1 7 11 1 9 31 . 2 . 5 . 10 . 7 16 . . . . 4 1 . 1 Electromagnetic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Robot Hit Streak 21 | 13 13 9 13 4 12 17 11 16 . 2 10 2 . 7 21 10 16 3 7 . . . 5 Robot Miss Streak 7 | 1 7 4 5 2 3 3 . 1 . 3 2 1 . 2 4 4 4 4 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 845 | 24 84 21 72 6 71 220 4 10 . 3 34 2 . 15 176 39 12 8 14 18 3 5 4 Core Hits 526 | 8 33 15 43 6 47 135 2 8 . 13 17 10 . 27 99 26 6 2 6 15 3 1 4 Critical Kills 7 | . . . 2 . 1 2 . . . . . . . . . 2 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | 2 3 1 2 . 1 2 . . . . . . . . 2 2 . . 1 1 . . . Burn 8 | 2 3 1 . . . . . . . . . . . . 2 . . . . . . . . Meltdown 7 | . . . 2 . 1 2 . . . . . . . . . 2 . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 99 | . . . 6 . . 1 . . . . . . . . 1 . . . 31 31 11 15 3 Impact 7 | . . . 6 . . 1 . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . . . . . . . . . . 1 . . . 25 26 11 15 . Piercing 14 | . . . . . . . . . . . . . . . . . . . 6 5 . . 3 Sneak Attacks 13 | . . . . . . . . . . . . . . . . . . . 2 9 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Damage Inflicted 37579 | 272 1071 683 2405 351 2503 9325 100 454 . 590 902 779 . 1770 8882 1713 497 270 533 2906 293 627 653 Guns 2745 | 272 1068 255 174 . . . . . . . . . . . 580 . 84 72 147 . . . 93 Cannons 16745 | . . . 1309 125 1787 5320 100 255 . 78 902 25 . 418 4335 1279 413 198 201 . . . . Explosions 15314 | . . 409 904 193 716 3942 . 199 . 512 . 754 . 1352 3948 395 . . . 1430 . . 560 Melee 2524 | . . . . . . . . . . . . . . . . . . . 185 1476 293 570 . Ramming 251 | . 3 19 18 33 . 63 . . . . . . . . 19 39 . . . . . 57 . Kinetic 981 | 138 509 148 93 . . . . . . . . . . . . . . . . . . . 93 Thermal 19977 | 134 559 107 1390 125 1787 6218 100 255 . 78 902 25 . 418 5465 1279 497 270 348 . . . 20 Explosive 13451 | . . 409 904 193 716 3044 . 199 . 512 . 754 . 1352 3398 . . . . 1430 . . 540 Electromagnetic 395 | . . . . . . . . . . . . . . . . 395 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2410 | . . . . . . . . . . . . . . . . . . . 99 1448 293 570 . Piercing 114 | . . . . . . . . . . . . . . . . . . . 86 28 . . . Highest Corruption 13 | . 1 1 5 5 . 2 2 2 2 2 . . . . 13 10 13 13 . . 3 5 1 Average Corruption 4 | . 1 1 4 5 . 1 2 2 2 2 . . . . 7 7 12 13 . . 2 4 1 Corruption Purged 12 | . . . . . . 3 . . . . . . . . 9 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 313 | . 7 16 42 20 . 50 14 10 . 9 . . . . 66 2 47 19 . . . 10 1 Message Errors 77 | . 2 3 2 6 . 19 3 4 . 5 . . . . 12 1 13 3 . . . 4 . Matter Fused 73 | . 2 3 13 1 . 16 2 1 . 1 . . . . 14 1 11 5 . . . 2 1 Heat Flow Errors 40 | . . 3 6 6 . 5 2 1 . . . . . . 8 . 6 2 . . . 1 . Energy Discharges 31 | . 1 2 6 4 . 2 2 1 . 1 . . . . 4 . 5 2 . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 42 | . 1 2 8 2 . 3 1 3 . 1 . . . . 9 . 5 5 . . . 2 . Data Loss (major) 19 | . 1 1 3 1 . 1 1 . . . . . . . 7 . 4 . . . . . . Misfires 13 | . . 1 3 . . . 2 . . . . . . . 5 . 1 1 . . . . . Alerts 10 | . . . 1 . . 3 1 . . . . . . . 3 . 1 1 . . . . . Weapon Failures 5 | . . . . . . . . . . 1 . . . . 4 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2110 | . . 8 17 5 . 351 36 38 . 2 32 10 . 23 377 26 45 . 211 653 . 178 98 Projectiles 344 | . . . . 5 . 94 36 5 . . 32 . . . 109 18 45 . . . . . . Explosions 933 | . . 8 17 . . 255 . 33 . 2 . 10 . 23 268 8 . . . 211 . . 98 Melee 833 | . . . . . . 2 . . . . . . . . . . . . 211 442 . 178 . Knockbacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Impact 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 793 | . . . 49 19 1 386 . . . . . . . 31 211 68 . . . . . 28 . Shots 18 | . . . 1 1 1 7 . . . . . . . 2 4 2 . . . . . . . Rammed 29 | . 5 4 2 2 1 5 . . . . . . . . 2 7 . . . . . 1 . Targets Rammed 31 | . 5 4 2 2 1 7 . . . . . . . . 2 7 . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Highest Temperature 469 | 115 162 138 347 237 135 323 215 132 . . 206 44 . . 346 469 342 245 199 84 . 256 10 Average Temperature 85 | 62 43 52 115 102 56 97 79 54 . . 72 24 . . 107 133 116 109 43 20 . 63 6 Received Heat Transfer 4112 | . 297 45 309 57 360 639 . . . . 42 . . 121 624 429 . 45 238 36 90 654 126 Thermoelectric Energy+ 49 | . . . . . . . . . . . . . . . . . . . . . . 49 . Effects 8 | . . . 1 . . 1 . . . . . . . . 4 1 1 . . . . . . Energy Bleed 3 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted 17 | . . . 3 . 1 5 . . . . . . . . 5 2 . 1 . . . . . Combat Hostiles 14 | . . . 1 . . 5 . . . . . . . . 5 2 . 1 . . . . . Parts Melted 84 | 1 4 . 3 . 6 18 . . . . 1 . . . 40 8 1 . 2 . . . . Heat Transferred 31269 | 555 1887 371 2395 185 2701 8988 148 370 . 111 1295 37 . 670 8123 1816 672 411 522 . . . 12 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Res Qua Sec Acc Maximum Alert Level 5 | . . . 2 1 1 4 . . . . . . . . 3 3 . . 1 1 1 5 5 Low Security (%) 51 | 100 100 100 67 90 91 7 . . . . 100 . . . 19 . . . 96 80 38 50 . Level 1 9 | . . . 6 9 8 22 . . . . . . . . 2 4 . . 3 19 61 . . Level 2 16 | . . . 26 . . 30 . . . . . . . . 21 57 . . . . . . . Level 3 17 | . . . . . . 30 . . . . . . . . 56 38 . . . . . . . Level 4 2 | . . . . . . 8 . . . . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . 49 93 Peak Influence 2253 | 20 119 85 462 226 224 1225 . . . . 114 . . . 1069 843 . . 244 342 281 2253 1998 Initial 1351 | . 3 4 27 166 31 28 . . . . 67 . . . 49 433 . . . 24 184 152 1351 Average 368 | 5 35 19 185 140 112 582 . . . . 30 . . . 638 624 . . 116 122 213 965 1790 Influence Increases 11180 | 35 367 384 1060 221 620 2109 . 100 . 180 276 160 . 215 2252 674 55 40 521 485 217 791 418 Destroy 0b10 Robot/C 5540 | . 160 260 560 160 280 1140 . 100 . 160 140 140 . 200 1100 320 40 40 40 200 20 320 160 Destroy 0b10 Robot/NC 605 | 35 45 5 70 10 80 170 . . . . 20 . . 5 55 10 5 . 5 55 10 10 15 Destroy Leader 1148 | . 60 50 144 20 72 300 . . . 20 44 20 . 10 234 70 10 . 10 20 10 22 32 Allied During Kill 209 | . . 28 30 17 . . . . . . . . . . . . . . . . . 85 49 Successful Hack 202 | . 19 . 60 . 32 58 . . . . 16 . . . . . . . 17 . . . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . Disable Machine 810 | . . 15 60 . 45 225 . . . . 15 . . . 270 30 . . 15 15 15 75 30 Anti-Garrison Action 500 | . . . . . . . . . . . . . . . . 200 . . 150 . . 150 . Destroy Structure 1401 | . 8 26 61 14 66 201 . . . . 11 . . . 518 44 . . 44 165 57 84 102 Partial Spotted 180 | . . . . . . . . . . . . . . . . . . . 75 15 15 45 30 Lose Combat Pursuer 465 | . 15 . 15 . 45 15 . . . . 30 . . . 75 . . . 165 15 90 . . Influence Decreases 10991 | 30 359 324 705 568 637 948 780 545 . 72 352 192 . 137 1445 1116 498 40 476 201 275 369 922 Entered New Map 2830 | . 2 9 46 262 50 36 454 85 . . 41 13 . . 29 452 164 . . 21 145 119 902 Time Decay 6251 | 30 357 295 619 286 427 712 326 450 . 72 301 179 . 137 686 334 314 40 286 160 120 120 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 . . . . Lost Part 850 | . . 20 . . 10 200 . 10 . . 10 . . . 130 180 20 . 90 20 10 130 20 Lost Ally 60 | . . . 40 20 . . . . . . . . . . . . . . . . . . . Purge Threat 900 | . . . . . 150 . . . . . . . . . 600 150 . . . . . . . Squads Dispatched 104 | . 2 . 4 1 2 22 . . . . 2 . . . 30 6 . . 6 1 1 15 12 Investigation 11 | . 2 . 3 . 1 2 . . . . . . . . 1 2 . . . . . . . Extermination 23 | . . . . . . 10 . . . . 2 . . . 7 1 . . 1 1 1 . . Reinforcement 19 | . . . 1 . 1 4 . . . . . . . . 8 1 . . 3 . . 1 . Assault 39 | . . . . 1 . 5 . . . . . . . . 5 . . . 2 . . 14 12 Garrison 12 | . . . . . . 1 . . . . . . . . 9 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 5 | . . . . . . 2 . . . . . . . . 2 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Res Qua Sec Acc Distress Signals 24 | . 1 . 3 . 1 5 . . . . . . . . 4 . . . . 1 2 5 2 Communications Jammed 52 | . . . . . . . . . . . . . . . . . . . . . . 41 11 Distress Signals 51 | . . . . . . . . . . . . . . . . . . . . . . 40 11 Times Spotted 611 | . 21 13 41 11 21 70 . 6 . 4 13 6 . 10 72 27 2 3 46 19 20 150 56 Peak Tracking Total 30 | . 3 3 6 15 6 5 . 4 . 4 6 3 . 5 6 9 2 3 13 6 11 30 22 Tactical Retreats 37 | . 1 . 1 1 1 1 . . . . 1 . . . 4 . . . 10 2 2 10 3 ECM-based Alert Blocks 62 | . . . . . . . . . . . . . . . . . . . 30 1 . 20 11 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Res Qua Sec Acc Traps Triggered 9 | . 1 . 1 . 1 . . . . . 1 . . . 3 1 . . . . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Res Qua Sec Acc Machines Disabled 57 | . . 1 4 . 3 15 . . . . 1 . . . 18 2 1 . 2 1 1 6 2 Max in Single Turn 6 | . . 1 2 . 1 6 . . . . 1 . . . 5 1 1 . 1 1 1 1 1 Garrison Access 6 | . . . . . . 3 . . . . . . . . . 1 . . 1 . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Res Qua Sec Acc Machines Accessed 73 | . 10 . 13 . 8 18 1 . 3 . 5 . . . 4 3 . . 2 3 1 2 . Terminals 33 | . 7 . 7 . 7 7 . . . . 3 . . . . . . . . . 1 1 . Fabricators 4 | . . . . . . 1 . . . . . . . . 1 . . . 1 1 . . . Repair Stations 8 | . 1 . 2 . . 3 . . . . 1 . . . . . . . . 1 . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 2 . 1 3 . . . . 1 . . . 2 1 . . 1 . . 1 . Garrison Access 8 | . . . . . . 4 . . . . . . . . 1 2 . . . 1 . . . Total Hacks 209 | . 27 . 34 . 24 53 1 . 24 . 15 . . . 11 8 . . 4 4 1 3 . Successful 122 | . 14 . 21 . 13 26 1 . 24 . 7 . . . 7 4 . . 2 1 1 1 . Failed 82 | . 13 . 12 . 11 26 . . . . 8 . . . 3 3 . . 1 3 . 2 . Catastrophic 14 | . . . 2 . 2 6 . . . . . . . . 1 1 . . . 2 . . . Database Lockouts 5 | . . . 1 . . 1 . . . . . . . . 1 1 . . 1 . . . . Manual 95 | . 23 . 27 . 17 16 . . . . 8 . . . . 2 . . . 1 1 . . Terminals 96 | . 20 . 21 . 22 20 . . . . 11 . . . . . . . . . 1 1 . Fabricators 8 | . . . . . . 3 . . . . . . . . 2 . . . 2 1 . . . Repair Stations 17 | . 4 . 4 . . 6 . . . . 2 . . . . . . . . 1 . . . Recycling Units 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers 42 | . . . 6 . 2 16 . . . . 2 . . . 7 5 . . 2 . . 2 . Garrison Access 15 | . . . . . . 8 . . . . . . . . 2 3 . . . 2 . . . Terminal Hacks 38 | . . . 4 . 3 2 1 . 24 . 2 . . . . . . . . . 1 1 . Record 7 | . . . . . . . . . 6 . . . . . . . . . . . 1 . . Part Schematic 12 | . . . 1 . . 1 . . 10 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . 3 . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 10 | . 3 . 1 . . 4 . . . . 2 . . . . . . . . . . . . Scan Component 7 | . 2 . 1 . . 3 . . . . 1 . . . . . . . . . . . . Repair 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 27 | . . . 1 . 2 13 . . . . 1 . . . 6 3 . . 1 . . . . Insert Component 5 | . . . . . . 4 . . . . . . . . 1 . . . . . . . . Analyze 6 | . . . . . . 5 . . . . . . . . 1 . . . . . . . . Retrieve Study 16 | . . . 1 . 2 4 . . . . 1 . . . 4 3 . . 1 . . . . Garrison Access Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 11 . 15 . 8 4 . . . . 2 . . . . 1 . . . 1 . . . Terminals 34 | . 9 . 11 . 8 4 . . . . 2 . . . . . . . . . . . . Assimilate 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Botnet 13 | . 2 . 3 . 3 3 . . . . 2 . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Skim 16 | . 5 . 6 . 5 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . Mechanics 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 7 . 11 . 8 16 . . . . 5 . . . 3 2 . . 1 3 . 1 . Full Trace Events 4 | . . . . . . 2 . . . . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 1 . . 5 . . 10 . . . 14 . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . 139 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . Part Studies Acquired 16 | . . . 1 . 2 4 . . . . 1 . . . 4 3 . . 1 . . . . Parts Repaired 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Time 96 | . 26 . . . . 26 . . . . 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 4 . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 5 | . . . . . . 4 . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . 3 . . . 2 . . 1 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Res Qua Sec Acc Total Allies 5 | . . 2 . 2 . . . . . . . . . . . . . . . . . 1 . Largest Group 2 | . . 2 2 2 . . . . . . . . . . . . . . . . . 1 1 Highest-Rated Group 1204 | . . 50 50 62 . . . . . . . . . . . . . . . . . 1204 1204 Highest-Rated Ally 1204 | . . 31 31 31 . . . . . . . . . . . . . . . . . 1204 1204 Total Orders 36 | . . . . . . . . . . . . . . . 12 3 . . 4 7 5 5 . RETURN 36 | . . . . . . . . . . . . . . . 12 3 . . 4 7 5 5 . Ally Attacks 94 | . . 7 20 14 . . . . . . . . . . . . . . . . . 39 14 Total Damage 5770 | . . 106 314 270 . . . . . . . . . . . . . . . . . 4138 942 Kills 39 | . . 2 6 8 . . . . . . . . . . . . . . . . . 16 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Res Qua Sec Acc Active Infowar (turns) 19327 | 21 1155 181 143 . 241 3378 734 1146 100 737 990 1339 1188 1295 2700 610 1108 385 520 407 246 505 198 Optics 359 | . . . . . . . . . . . . . . . . . . . . . . 161 198 Sensors 14363 | . . 1 . . . 3334 731 1089 100 699 743 1280 1181 1257 1865 265 1091 360 367 . . . . IFF 612 | . . . . . . . . . . . . . . . . . . . . 359 222 31 . Terrain 3497 | . . . 143 . 241 42 . . . . . . . . 295 482 1108 2 359 187 161 326 151 Structural 10505 | . 2 . . . . 384 705 967 100 737 990 1339 1177 1162 2396 182 324 . . . . . 40 Seismic 1621 | 21 1153 180 . . . . . . . . . . . . . 210 . . . 57 . . . Machine Analysis 425 | . . . . . . 425 . . . . . . . . . . . . . . . . . Cloaking 871 | . . . . . . . . . . . . 2 . . . . . . . 161 246 462 . Jamming 1004 | . . . . . . . . 24 . . . . . 38 . . . 383 39 . 15 307 198 ECM 1197 | . . . . . . . . . . . . . . . . . . . 376 196 . 427 198 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . 2 3 . 1 . . 1 . . . 1 . . . . . . Drone Launches 38 | . . . . . . . . . . . . . . . 12 3 . . 5 7 6 5 . Drone Recoveries 38 | . . . . . . . . . . . . . . . 12 3 . . 5 7 6 5 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Res Qua Sec Acc Turns Passed 25994 | 131 1328 1527 2275 639 1059 4512 734 1157 100 737 990 1339 1189 1295 2755 743 1110 385 633 407 246 505 198 Spaces Moved 15321 | 46 644 653 944 397 426 2177 524 815 86 489 459 803 738 703 1187 323 346 90 718 699 506 1152 396 Core 8 | 2 . . . . . . . . . . . . . . . . . . 6 . . . . Treads 9487 | 44 644 653 944 397 426 2074 . . . . 387 803 738 703 1187 49 346 90 2 . . . . Legs 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . Wheels 2363 | . . . . . . 103 524 815 86 489 72 . . . . 274 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 3457 | . . . . . . . . . . . . . . . . . . . 704 699 506 1152 396 Fastest Speed 25 | 50 160 160 145 145 145 110 110 110 110 110 125 156 156 156 157 116 240 400 31 25 29 28 35 Average Speed 133 | 155 160 217 176 145 150 157 124 118 110 124 169 156 156 156 165 142 300 400 45 29 29 31 36 Slowest Speed 1100 | 160 160 240 240 145 156 240 125 125 125 125 236 156 156 156 242 400 400 400 1100 31 32 39 39 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . . . . . . . . . 9 2 4 14 2 Potential Cave-ins 14 | . . . . . . 9 . . . . . . . 1 2 . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 30 | . . . . . . . . . . . . . . . . . . . . . . 15 15 Exploration Rate (%) 54 | 3 96 99 73 62 35 60 74 84 68 73 14 91 84 66 37 9 58 14 27 15 66 74 19 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 14 | . 4 . 3 . 2 . . . 1 1 . . 3 . . . . . . . . . . Known Exits Taken 22 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 2 . . . . 3 2 . 1 . 8 3 2 . . 2 . . . . . . Spaces Dug 461 | . . 7 12 . 38 81 3 8 . 27 4 28 . 66 45 5 2 . 21 75 32 4 3 Terrain Destroyed 1271 | . 6 29 73 16 94 266 9 23 . 54 9 90 . 114 297 20 10 5 24 75 32 4 21 Melee 40 | . . . 3 . . 1 . . . . . . . . 1 . . . 21 5 4 4 1 Projectile 179 | . . . 9 5 31 23 9 7 . 1 9 3 . 2 39 20 10 5 3 . 1 . 2 AOE 1052 | . 6 29 61 11 63 242 . 16 . 53 . 87 . 112 257 . . . . 70 27 . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Fac Upp Upp Res Res Qua Sec Acc Total 19231 | 71 811 707 1432 449 717 2885 581 968 91 599 615 865 774 874 1716 518 392 106 956 853 581 1241 429 Wait 2002 | 1 60 . 293 35 170 314 29 113 . 86 80 28 15 139 196 108 20 5 150 55 44 57 4 Move 15242 | 45 643 652 943 396 425 2176 523 814 85 488 458 802 737 702 1186 322 345 89 702 694 496 1128 391 Hop 24 | . . . . . . . . . . . . . . . . . . . 6 2 4 10 2 Pick Up 169 | 2 13 4 33 1 10 35 3 1 . 2 9 . 2 1 29 6 1 . 6 4 4 3 . Fast Attach 176 | 7 1 3 12 2 3 20 1 2 2 3 4 5 6 2 17 8 4 . 19 22 5 17 11 Attach 95 | . . 2 1 . 2 22 . 1 1 . 2 . 1 . 19 9 6 3 11 8 2 3 2 Detach 43 | . . 1 1 . . 3 . . 1 . . 1 1 . 7 2 1 1 10 8 1 3 2 Swap 361 | . 14 10 30 3 20 89 1 12 . 8 17 8 4 14 91 15 5 3 3 9 4 1 . Drop 242 | . 10 3 44 4 14 36 4 3 2 4 12 4 7 3 33 2 . . 16 21 10 3 7 Fire 762 | 16 65 28 67 6 72 182 20 22 . 8 33 17 1 13 135 39 10 5 8 4 2 1 8 Melee 84 | . . . 6 . . 1 . . . . . . . . 1 . . . 25 26 8 15 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . 5 4 2 2 1 7 . . . . . . . . 2 7 . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 15) 713 | -10/Materials | Identified exit to Materials 713 | -10/Materials | Identified exit to Mines 753 | -10/Materials | Identified exit to Subcaves 753 | -10/Materials | Learned location of 1 exit from Materials 801 | -10/Materials | Learned Storage security intel 808 | -10/Materials | Learned Storage stockpile data 823 | -10/Materials | Learned 2 Storage zone layouts 1110 | -10/Materials | Repaired Assault Rifle 1460 | -10/Materials | Entered Mines 1566 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1606 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1610 | -10/Mines | Found Prototype Device 1610 | -10/Mines | Identified Exp. Sensor Array 1704 | -10/Mines | Core integrity fell below 50% 1928 | -10/Mines | Learned 8 Materials zone layouts 2343 | -10/Mines | Discovered exit to Materials (range 8) 2482 | -10/Mines | Discovered exit to Materials (range 15) 2883 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2883 | -10/Mines | Discovered new exit (range 5) 2977 | -10/Mines | Discovered exit to Subcaves (range 6) 2987 | -10/Mines | Entered Materials 2987 | -9/Materials | Accompanied by 2 allies 2987 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2988 | -9/Materials | Identified exit to Mines 2989 | -9/Materials | Identified exit to Materials 2992 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3588 | -9/Materials | Central database locked down 3686 | -9/Materials | Build established: Scavenger-Mutant 4457 | -9/Materials | Discovered exit to Materials (range 16) 4513 | -9/Materials | Build established: Mutant 4900 | -9/Materials | Learned 4 Recycling zone layouts 5058 | -9/Materials | Learned Storage trap positions 5074 | -9/Materials | Learned Storage stockpile data 5262 | -9/Materials | Entered Mines 5263 | -9/Mines | Met a Derelict testing a Signal Generator 5434 | -9/Mines | Received a Mining Laser from a helpful Derelict 5476 | -9/Mines | Learned Materials stockpile data 5481 | -9/Mines | Learned location of 1 exit from Materials 5507 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5754 | -9/Mines | Assembled infested the area 5759 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5901 | -9/Mines | Entered Materials 5901 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5902 | -8/Materials | Identified exit to Factory 6460 | -8/Materials | Discovered exit to Factory (range 13) 6545 | -8/Materials | Learned Factory emergency access door positions 6601 | -8/Materials | Learned 2 Lower Caves zone layouts 6648 | -8/Materials | Learned location of Zion (-6) 6712 | -8/Materials | Learned Factory emergency access door positions 6731 | -8/Materials | Learned location of 1 exit from Storage 6739 | -8/Materials | Learned 4 Recycling zone layouts 6826 | -8/Materials | Learned 4 Recycling zone layouts 6827 | -8/Materials | Build established: Scavenger-Mutant 6960 | -8/Materials | Entered Factory 6960 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7206 | -7/Factory | Destroyed 8 combat bots 7379 | -7/Factory | Found Prototype Launcher 7379 | -7/Factory | Identified Rocket Array 7735 | -7/Factory | Discovered new exit (range 14) 7815 | -7/Factory | Identified exit to Factory 7966 | -7/Factory | Build established: Scavenger-Skirmisher 8160 | -7/Factory | Lost 5 parts (1p2n1u1w) 8666 | -7/Factory | Build established: Skirmisher 8954 | -7/Factory | Discovered exit to Factory (range 12) 9360 | -7/Factory | First assault squad dispatched 9737 | -7/Factory | Lost 4 parts (1p1n1u1w) 10458 | -7/Factory | Garrison activated, responded to threat 10988 | -7/Factory | Repaired Lgt. Treads 11358 | -7/Factory | Central database locked down 11422 | -7/Factory | Discovered new exit (range 6) 11428 | -7/Factory | Identified exit to Lower Caves 11472 | -7/Factory | Entered Lower Caves 11666 | -7/Lower Caves | Learned Factory terminal intel 11901 | -7/Lower Caves | Learned location of 1 exit from Factory 12161 | -7/Lower Caves | Discovered new exit (range 10) 12191 | -7/Lower Caves | Identified exit to Lower Caves 12206 | -7/Lower Caves | Entered another Lower Caves area 12219 | -7/Lower Caves | Discovered exit to Factory (range 6) 12494 | -7/Lower Caves | Encountered a Warlord checkpoint 13027 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13170 | -7/Lower Caves | Discovered new exit (range 11) 13181 | -7/Lower Caves | Identified exit to Data Miner 13227 | -7/Lower Caves | Learned 12 Factory zone layouts 13252 | -7/Lower Caves | Learned Factory terminal intel 13363 | -7/Lower Caves | Entered Data Miner 13365 | -7/Data Miner | Discovered new exit (range 6) 13369 | -7/Data Miner | Identified exit to Proximity Caves 13386 | -7/Data Miner | Met Data Miner 13405 | -7/Data Miner | Learned location of Section 7 (-2) 13405 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13420 | -7/Data Miner | Received God Mode back door access code from Data Miner 13463 | -7/Data Miner | Entered Proximity Caves 14108 | -6/Proximity Caves | Discovered exit to Factory (range 15) 14200 | -6/Proximity Caves | Entered Factory 14200 | -6/Factory | Evolved 2 slots: Utility x2 14201 | -6/Factory | Identified exit to Extension 14204 | -6/Factory | Loaded intel: 27 terminal locations 14363 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 14634 | -6/Factory | Identified exit to Lower Caves 14753 | -6/Factory | Repaired Hvy. Ion Cannon+ 15190 | -6/Factory | Entered Lower Caves 15777 | -6/Lower Caves | Entered a destroyed Warlord outpost 15933 | -6/Lower Caves | Encountered a Warlord checkpoint 16246 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 16250 | -6/Lower Caves | Identified exit to Zion 16398 | -6/Lower Caves | Discovered new exit (range 8) 16409 | -6/Lower Caves | Identified exit to Lower Caves 16529 | -6/Lower Caves | Entered Zion 16720 | -6/Zion | Discovered new exit (range 16) 16726 | -6/Zion | Given the Hacking Drone Bay 16728 | -6/Zion | Found Prototype Device 16729 | -6/Zion | Identified Hacking Drone Bay 16770 | -6/Zion | Identified exit to Proximity Caves 17103 | -6/Zion | Learned location of Warlord (-5) 17110 | -6/Zion | Given A8's code to call for help 17144 | -6/Zion | Learned 8 Factory zone layouts 17210 | -6/Zion | Met Imprinter 17412 | -6/Zion | Found Prototype Device 17412 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 17718 | -6/Zion | Entered Proximity Caves 18544 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18956 | -5/Proximity Caves | Discovered new exit (range 10) 19010 | -5/Proximity Caves | Identified exit to Factory 19013 | -5/Proximity Caves | Entered Factory 19013 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 19014 | -5/Factory | Identified exit to Factory 19015 | -5/Factory | Loaded intel: 26 terminal locations 19314 | -5/Factory | Build established: Scavenger-Skirmisher 19423 | -5/Factory | Garrison activated, responded to threat 19622 | -5/Factory | Garrison activated, responded to threat 20343 | -5/Factory | Discovered exit to Factory (range 5) 20513 | -5/Factory | First assault squad dispatched 21347 | -5/Factory | Lost 3 parts (1n2w) 21358 | -5/Factory | System corruption reached 10% 21434 | -5/Factory | Incoming assault squad redirected 21557 | -5/Factory | Central database locked down 21748 | -5/Factory | Discovered exit to Factory (range 13) 21768 | -5/Factory | Entered another Factory area 21768 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21854 | -4/Factory | Garrison activated, responded to threat 21892 | -4/Factory | Build established: Mutant 21903 | -4/Factory | Lost 3 parts (1n1u1w) 21984 | -4/Factory | Lost 5 parts (1p1n1u2w) 22006 | -4/Factory | Destroyed 10 combat bots 22394 | -4/Factory | Central database locked down 22418 | -4/Factory | Discovered new exit (range 12) 22507 | -4/Factory | Identified exit to Upper Caves 22510 | -4/Factory | System corruption reached 10% 22511 | -4/Factory | Entered Upper Caves 22540 | -4/Upper Caves | Lost 9 parts (1p4n3u1w) 22651 | -4/Upper Caves | Learned 8 Research zone layouts 22811 | -4/Upper Caves | Build established: Skirmisher 23408 | -4/Upper Caves | Discovered new exit (range 15) 23441 | -4/Upper Caves | Identified exit to Upper Caves 23621 | -4/Upper Caves | Entered another Upper Caves area 23623 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23656 | -4/Upper Caves | Discovered new exit (range 15) 23662 | -4/Upper Caves | Lost 3 parts (1p1n1u) 24002 | -4/Upper Caves | Identified exit to Research 24006 | -4/Upper Caves | Entered Research 24006 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24007 | -3/Research | Identified exit to Testing 24007 | -3/Research | Identified exit to Research 24062 | -3/Research | Lost 3 parts (1n2w) 24144 | -3/Research | Central database locked down 24256 | -3/Research | Search patrols dispatched 24317 | -3/Research | Discovered exit to Research (range 8) 24511 | -3/Research | Build established: Ninja 24538 | -3/Research | Fabricated Enh. Nova Cannon? 24635 | -3/Research | Discovered exit to Research (range 6) 24639 | -3/Research | Entered another Research area 24639 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24752 | -2/Research | Found Prototype Launcher 24752 | -2/Research | Identified Ragnarok Missile Launcher 24761 | -2/Research | Identified exit to Access 24923 | -2/Research | Identified exit to Quarantine 25046 | -2/Research | Entered Quarantine 25080 | -2/Quarantine | Found Alien Slashing Weapon 25080 | -2/Quarantine | Identified Sigix Broadsword 25203 | -2/Quarantine | Met incapacitated Sigix Warrior 25203 | -2/Quarantine | Lockdown squad dispatched 25204 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 25204 | -2/Quarantine | Unlocked Sigix quarantine chamber 25210 | -2/Quarantine | Found Sigix Containment Pod 25232 | -2/Quarantine | Spotted Lightning 25233 | -2/Quarantine | Spotted Lightning 25233 | -2/Quarantine | Spotted Lightning 25243 | -2/Quarantine | Discovered exit to Access (range 11) 25268 | -2/Quarantine | Spotted Fortress 25290 | -2/Quarantine | Discovered new exit (range 7) 25290 | -2/Quarantine | Discovered new exit (range 6) 25291 | -2/Quarantine | Identified exit to Protoforge 25292 | -2/Quarantine | Identified exit to Section 7 25292 | -2/Quarantine | Entered Section 7 25319 | -2/Section 7 | Found Alien Artifact 25319 | -2/Section 7 | Identified Integrated Dissipator 25319 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25326 | -2/Section 7 | Spotted B-90 Cyclops 25429 | -2/Section 7 | Spotted B-99 Colossus 25452 | -2/Section 7 | Found Alien Artifact 25452 | -2/Section 7 | Identified LRC Energy Well 25452 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 25468 | -2/Section 7 | Found Alien Artifact 25468 | -2/Section 7 | Identified LRC Storage 25468 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 25482 | -2/Section 7 | Found Alien Artifact 25482 | -2/Section 7 | Identified Integrated Reactor 25482 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25483 | -2/Section 7 | Found Integrated Reactor 25483 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25485 | -2/Section 7 | Found Integrated Reactor 25485 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25536 | -2/Section 7 | Activated Sigix Exoskeleton 25536 | -2/Section 7 | Unable to understand communications from Sigix Warrior 25559 | -2/Section 7 | Spotted Striker 25559 | -2/Section 7 | Spotted Striker 25581 | -2/Section 7 | Spotted Executioner 25581 | -2/Section 7 | Spotted Executioner 25590 | -2/Section 7 | Allies destroyed Executioner 25595 | -2/Section 7 | Allies destroyed Executioner 25613 | -2/Section 7 | Spotted S7 Guard 25614 | -2/Section 7 | Build established: Infiltrator-Sprinter 25619 | -2/Section 7 | Found Alien Artifact 25619 | -2/Section 7 | Identified Navigation Efficiency Matrix 25619 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 25630 | -2/Section 7 | Destroyed S7 Guard 25698 | -2/Section 7 | Found Alien Artifact 25698 | -2/Section 7 | Identified Core Reset Matrix 25698 | -2/Section 7 | Used Core Reset Matrix 25702 | -2/Section 7 | Sensed 14 artifacts in vicinity 25707 | -2/Section 7 | Spotted Alpha 7 25707 | -2/Section 7 | Spotted Alpha 7 25728 | -2/Section 7 | Spotted S7 Guard 25765 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 25770 | -2/Section 7 | Found Integrated Thermoelectric Network 25770 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 25775 | -2/Section 7 | Spotted Striker 25779 | -2/Section 7 | Allies destroyed Striker 25790 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 25793 | -2/Section 7 | Discovered exit to Access (range 8) 25797 | -2/Section 7 | Entered Access 25797 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 25797 | -1/Access | Evolved 2 slots: Utility x2 25824 | -1/Access | Lost 10 parts (1p3n4u2w) 25925 | -1/Access | Energy Cycler disabled 25964 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 25987 | -1/Access | Discovered new exit (range 1) 25995 | *** | Destroyed 0b10! Last Messages --------------- 25963_ K-01 Serf destroyed. 25963_ Quantum Shear penetrates S-43 Plague. 25963_ S-43 Plague destroyed. 25964_ Sigix Warrior: "Exoskeleton integrity at 40%." 25969_ Dropped Lgt. Quantum Reactor. 25969_ Acquired Lgt. Quantum Reactor. 25977_ Navigation matrix triggers involuntary quantum shift. 25977_ Quantum Shear penetrates Wall. 25979_ W-44 Eye sends out distress signal. 25981_ Synergy achieved. Target locked: S-43 Plague. 25987_ Navigation matrix triggers involuntary quantum shift. 25987_ EXIT=FOUND 25987_ Main Access Shell breached. 25989_ System corrupted: Matter fused (-6). 25991_ The Access Shell folds into the floor. [Achievement: Partners In Destruction] Map ----- +----------------------------------------------------+ | ?????????????????????????????## # """ # "" | | ?????????????????????????????## " " ## "" | | ????????????????############### # ## | | ????????????????############### # ## | | ????????????????## # # ## ?? | | ????????????????## # ##############??# | | ????????????????## # ######## ?? | | ????????????????## # ##??????????????? | | ????????????????## """ # ##??????????????? | | ????????????????## """" # ##??????????????? | | ????????????????## ! "F"" # ######## ???????? | | ????????????????## "" # ######## ???????? | | ????????????????## ] """ + # ???????? | | ????????????????## "" # # ???????? | | ????????????????## ######## # ???????? | | ????????????????## ######## + ???????? | | ????????????????################??????? # ???????? | | ????????????????################?????????????????? | | ?????????????????????????????####?????? ##???????? | | ???????????????????################### ##???????? | | ???????????????????########### #######s ##???????? | | ???????????????????"" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" "@ X ##???????? | | ????????????????????" "" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" """ """ ##???????? | | ???????????????????"" """T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ?????????????????????????????####?????? ##??#????# | | ??????????????????????????????????????? ##????#??# | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#?#??# | | ?????????????????????????????????????????????#???# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????#?# | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????#?#?? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 84 Energy Capacity 650 Matter Stores 300 Matter Capacity 350 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 100 Armor Coverage 825 Utility Shielding 66 Phase Shifting 15 Evasion (%) 91 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Assault Rifle | 14% | -10/Materials Lgt. Treads | 1% | -7/Factory Hvy. Ion Cannon | 21% | -6/Factory Studied --------- None Alien Tech Used ----------------- Sigix Broadsword Integrated Dissipator LRC Energy Well LRC Storage Integrated Reactor Navigation Efficiency Matrix Core Reset Matrix Integrated Thermoelectric Network Achievements -------------- Partners In Destruction Challenges ------------ None Game ------ Seed DoorScatterCompanion Manual? 0 Play Time 03:20:08 Cumulative 405.0 hours Start 2026.04.03 @ 16:31:41 End 2026.04.04 @ 12:39:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type 3 Total 17 Types 9/1/3/2/1/0/0/1/0/0 Lore% 93 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cf38feb-1a84-4abe-b7f2-99a5c9e5a12b