Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 15:51:40 Player: CaramelizedRodent Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (566) 566 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2321 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 66/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Particle Gun Minigun > --- INVENTORY -------- Light Ion Engine Airjet Flight Unit Ion Cannon Rocket Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Heat Sink Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 30 | 6 9 12 3 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 2 5 2 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 2 | . . 1 1 Flight 7 | . 2 4 1 Utility 6 | 1 3 2 . Device 4 | 1 3 . . Storage . | . . . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 3 4 1 Energy Gun 4 | 1 1 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 5 5 12 Power 2 | . 1 1 . Propulsion 10 | . 2 2 6 Utility 4 | . 2 1 1 Weapon 6 | . . 1 5 Highest Loss Streak 12 | . 5 4 12 To Critical Strikes 1 | . . 1 . Average Backups 4 | 2 4 4 4 Power . | . . . 1 Propulsion 2 | 1 2 1 1 Utility . | . . . . Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 7 | . 3 3 1 Power 1 | . . . 1 Propulsion 4 | . 3 1 . Utility 1 | . . 1 . Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 81 | . 85 83 64 Engine 6 | . 5 7 6 Core 4 | . 7 2 . Wheel 4 | . 11 . . Hover 1 | . . 2 1 Flight 21 | . 14 29 19 Device 8 | . 17 2 . Processor 5 | . . 8 16 Energy Gun 13 | . 14 13 11 Energy Cannon 1 | . . 2 1 Ballistic Gun 13 | . 13 15 7 Peak Build Rating 16 | 6 9 16 16 Average Rating 9 | 3 7 11 12 On Entrance 7 | . 6 8 16 Naked Turns . | . . . . Heaviest Build 16 | 7 9 14 16 Greatest Support 20 | 20 20 12 12 Greatest Overweight (x) 2 | . 2 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 1 Class Distribution -------------------- 39% | Scavenger-Gunner 28% | Mutant 26% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 649 | 263 73 220 93 Remotely 43 | . 43 . . Salvage Created 721 | 33 222 442 24 Parts 63 | 2 18 38 5 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | 1 7 10 1 Guns 16 | 1 7 8 . Cannons 3 | . . 2 1 Classes Destroyed 7 | 1 1 4 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 7 | . 3 4 . Cutter 1 | . . . 1 Grunt 7 | 1 4 2 . Sentry 4 | . . 4 . Best Kill Streak 6 | 1 6 6 1 Combat Bots Only 6 | 1 6 6 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 239 | 3 68 90 78 Missed 77 | 3 17 34 23 Hits 162 | . 51 56 55 Melee 22 | . . . 22 Projectile 140 | . 51 56 33 AOE 1 | . . . 1 Critical Strikes 8 | . 1 2 5 Damage Taken 2082 | . 496 578 1008 Core 816 | . 102 158 556 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 59 60 . Volleys Fired 61 | 3 20 30 8 Largest 3 | 2 2 3 2 Hottest 146 | 70 70 146 85 Shots Fired 137 | 6 40 79 12 Gun 125 | 6 40 69 10 Cannon 12 | . . 10 2 Launcher . | . . . . Special . | . . . . Kinetic 62 | 3 20 35 4 Thermal 75 | 3 20 44 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 6 8 7 2 Robot Miss Streak 6 | . 3 6 5 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 78 | 6 28 40 4 Core Hits 34 | 2 10 19 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1138 | 61 299 684 94 Guns 962 | 61 299 544 58 Cannons 164 | . . 140 24 Explosions . | . . . . Melee . | . . . . Ramming 12 | . . . 12 Kinetic 413 | 23 128 246 16 Thermal 713 | 38 171 438 66 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . 3 . Projectiles 3 | . . 3 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . . 6 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 469 | 70 43 469 72 Average Temperature 112 | 33 19 150 32 Received Heat Transfer 450 | . 180 135 135 Effects 2 | . . 2 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1669 | 111 458 952 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 161 | 20 70 161 55 Initial 55 | . 6 4 55 Average 51 | 3 24 93 32 Influence Increases 548 | 20 162 336 30 Destroy 0b10 Robot/C 380 | 20 140 200 20 Destroy 0b10 Robot/NC 20 | . . 20 . Destroy Leader 84 | . 20 54 10 Successful Hack 16 | . 2 14 . Disable Machine 15 | . . 15 . Destroy Structure 3 | . . 3 . Partial Spotted 30 | . . 30 . Influence Decreases 548 | 10 160 217 161 Entered New Map 88 | . 4 8 76 Time Decay 295 | 10 106 159 20 Lost Part 165 | . 50 50 65 Squads Dispatched 3 | . . 1 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | 1 10 16 15 Peak Tracking Total 14 | 1 6 6 14 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 5 3 1 Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 12 8 3 Successful 13 | . 5 6 2 Failed 10 | . 7 2 1 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 9 7 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 3 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 5 6 2 Record 7 | . 3 3 1 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 2 | . 1 . 1 Maintenance Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 3 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 771 | 85 284 323 79 Spaces Moved 1149 | 83 403 546 117 Core 22 | 20 . . 2 Treads . | . . . . Legs . | . . . . Wheels 167 | 63 104 . . Hover 6 | . . . 6 Flight 954 | . 299 546 109 Fastest Speed 34 | 50 37 34 34 Average Speed 43 | 72 48 36 39 Slowest Speed 200 | 80 200 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . 3 1 2 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 44 46 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 1 2 Melee . | . . . . Projectile 3 | . . 1 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1292 | 101 447 609 135 Wait 10 | . 3 7 . Move 1134 | 82 396 543 113 Hop 6 | . 3 1 2 Pick Up 27 | 10 7 9 1 Fast Attach 10 | . 5 5 . Attach 17 | 6 2 4 5 Detach . | . . . . Swap 10 | . 3 4 3 Drop 12 | . 6 6 . Fire 61 | 3 20 30 8 Melee 2 | . 2 . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Lost 5 parts (1p2n2u) 247 | -10/Materials | Discovered new exit (range 12) 342 | -10/Materials | Discovered new exit (range 14) 345 | -10/Materials | Discovered new exit (range 16) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 403 | -9/Materials | Discovered new exit (range 13) 474 | -9/Materials | Lost 4 parts (1p2n1u) 685 | -9/Materials | Discovered new exit (range 15) 693 | -9/Materials | Entered another Materials area 693 | -8/Materials | Evolved 2 slots: Utility x2 768 | -8/Materials | Core integrity fell below 50% 771 | -8/Materials | Core integrity fell below 20% 772 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Flight Unit destroyed. U-05 Engineer builds a Wall. K-01 Serf cleans the Processing Tank. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. K-01 Serf collects debris. Surge Thruster destroyed. Flight Unit destroyed. Particle Gun destroyed. S-10 Pest destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired 7 matter. W-25 Informer sends out distress signal. K-01 Serf collects debris. U-05 Engineer builds a Wall. Slammed into U-05 Engineer. Airjet destroyed. Knocked back. Slammed into H-61 Shepherd. 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""" #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyMappingCore Manual? 0 Play Time 00:30:15 Cumulative 0.7 hours Start 2025.06.28 @ 12:05:23 End 2025.06.28 @ 15:51:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b7d297a2-da2b-4dd4-8ecf-574276e6a527