Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.27 @ 13:27:06 Player: s0lid Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (66) 330 Value Destroyed (2152) 2152 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (748) 748 TOTAL SCORE: 9910 Bonus ------- High Alert Combat Kills 56 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -8 Cogmind --------- Core Integrity 0/1450 Matter 60/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Improved Melee Analysis Suite Mini Drone Bay (0/3) Cooled Phase Gun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Enhanced Biometal Leg Antigrav Array Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Advanced Visual Processing Unit Advanced Target Analyzer Improved Maneuvering Thrusters Thermal Shield Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Cooled Phase Gun KE Penetrator Improved Datajack > --- INVENTORY -------- Improved Antigrav System Antigrav Array Improved Coolant Injector Improved Melee Analysis Suite Cooled Phase Gun Micro-nuke Launcher [Rating: 110] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Hover Unit Treads Improved Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Field Propulsion Drive Utility Hacking Suite Device Advanced Cryofiber Web Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . 1 . 1 1 . Utility 8 | . . . 1 2 . . 2 1 2 . . . Weapon 3 | . . . . . . . . . . . 1 2 Parts Attached 145 | 9 12 2 5 8 2 27 14 14 14 10 27 1 Power 11 | 1 . 1 1 . . 3 2 1 1 . 1 . Engine 6 | 1 . 1 1 . . 1 1 1 . . . . Core 4 | . . . . . . 2 1 . 1 . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 46 | 3 2 1 2 3 2 9 5 4 5 2 8 . Treads 5 | . . . . . . 1 . . 3 . 1 . Leg 3 | . . . . . . . . . . 1 2 . Wheel 9 | 3 . . . . . 4 1 1 . . . . Hover 23 | . 2 1 2 . 2 4 4 3 1 . 4 . Flight 6 | . . . . 3 . . . . 1 1 1 . Utility 44 | 3 2 . 1 2 . 6 2 6 4 4 13 1 Device 20 | 1 . . 1 . . 1 . 4 2 2 8 1 Storage 6 | 2 1 . . . . 2 . . . 1 . . Processor 8 | . 1 . . . . 1 1 . . 1 4 . Hackware 8 | . . . . 2 . 2 1 2 . . 1 . Protection 2 | . . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 8 . 1 3 . 9 5 3 4 4 5 . Energy Gun 18 | 2 5 . . 1 . 4 2 1 2 . 1 . Energy Cannon 3 | . 2 . . . . 1 . . . . . . Ballistic Gun 12 | . . . . 1 . 1 2 2 2 3 1 . Ballistic Cannon 2 | . . . 1 . . 1 . . . . . . Launcher 5 | . 1 . . . . 2 . . . . 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 1 . . 1 . . 1 1 . Unidentified Prototypes 9 | . . . . . . 4 1 . . . 4 . Parts Lost 60 | . 1 . 3 . 5 6 6 3 7 3 22 4 Power 5 | . 1 . . . 1 . 1 . 1 . 1 . Propulsion 20 | . . . 1 . 3 2 2 1 3 . 7 1 Utility 20 | . . . . . . 2 1 1 1 2 10 3 Weapon 15 | . . . 2 . 1 2 2 1 2 1 4 . Highest Loss Streak 11 | . 1 . 3 . 3 3 5 3 6 1 11 2 Average Slot Usage (%) 79 | . 99 100 94 91 81 89 97 79 83 84 55 21 Engine 4 | . 14 14 11 9 3 4 . 6 1 . . . Core 2 | . . . . . . 3 6 . 2 5 2 . Treads 1 | . . . . . . 1 . . 6 7 . 2 Wheel 2 | . . . . . . 10 5 2 . . . . Hover 10 | . 27 28 31 12 9 11 15 9 4 1 3 . Flight 1 | . . . . 14 13 . . . . 8 2 . Device 6 | . 1 . 11 9 2 2 6 7 10 8 9 2 Storage 6 | . 14 14 11 9 9 9 7 6 5 4 3 . Processor 11 | . 11 14 11 9 9 9 15 13 11 12 10 15 Hackware 14 | . . . . 11 18 22 23 22 19 15 9 . Protection 1 | . . . . . . . . . 5 6 . . Energy Gun 6 | . 24 28 14 4 . 5 6 4 4 3 1 . Ballistic Gun 3 | . . . . 3 9 3 7 5 4 3 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 51 | 14 18 16 20 22 18 28 21 32 51 51 34 2 Greatest Support 72 | 26 20 16 24 24 18 48 35 56 56 46 72 3 Greatest Overweight (x) 8 | . 1 . 1 2 1 5 3 3 8 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 8 8 8 8 8 12 8 8 8 8 8 4 Average Capacity 7 | 5 7 8 8 8 8 8 8 8 8 7 7 4 Most Carried 8 | 6 8 7 8 8 8 8 8 8 8 8 8 4 Average Carried 6 | 4 6 7 7 7 6 7 7 7 7 7 5 3 Final Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 4 4 Final Carried 8 | 6 8 7 8 8 6 8 6 7 8 8 4 4 Class Distribution -------------------- 49% | Hacker-Mutant 33% | Mutant 10% | Hacker-Scout 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Matter Collected 1873 | 326 86 . 92 . 12 663 195 82 269 115 14 19 Remotely . | . . . . . . . . . . . . . Salvage Created 2573 | 223 91 . 115 . 30 1094 147 195 380 174 105 19 Parts 128 | 20 13 . 13 . 5 42 6 7 11 5 5 1 Haulers Intercepted 5 | . . . . . . 3 . 1 1 . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 38 | . 3 . 5 . 3 17 1 1 3 1 4 . Guns 25 | . 3 . 3 . 3 10 1 1 3 1 . . Cannons 4 | . . . 1 . . 3 . . . . . . AOE 7 | . . . 1 . . 2 . . . . 4 . Classes Destroyed 12 | 3 2 . 2 . . 4 1 . . . . . Worker 5 | 2 . . . . . 2 . . . . 1 . Builder 2 | . . . . . . 1 . . . . . 1 Tunneler 5 | 5 . . . . . . . . . . . . Hauler 5 | . . . . . . 3 . 1 1 . . . Recycler 5 | 1 . . . . . 2 1 . . 1 . . Operator 2 | . . . 2 . . . . . . . . . Watcher 4 | . 2 . . . . 1 . . 1 . . . Swarmer 15 | . 3 . 3 . 3 3 . . . . 3 . Grunt 13 | . . . 2 . . 10 . . . . 1 . Sentry 6 | . . . . . . 3 . 1 2 . . . Hunter 2 | . . . . . . 1 . . 1 . . . Programmer 2 | . . . . . . . 1 . . 1 . . Best Kill Streak 8 | 8 2 . 6 . 3 5 2 1 1 2 4 1 Combat Bots Only 5 | . 2 . 5 . 3 4 1 1 1 1 3 . Max Kills in Single Turn 2 | 1 1 . 1 . 1 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 1 . . 1 . . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Damage Taken 9794 | . 223 . 297 83 393 901 664 529 1181 460 3041 2022 Core 3328 | . 37 . 59 16 96 202 162 258 122 21 877 1478 Absorbed by Shields 45 | . . . . . 15 . . 30 . . . . Core Remaining (%) 74 | 100 . 85 85 . . 42 76 69 87 98 32 . Volleys Fired 235 | 14 20 . 17 3 16 80 20 12 31 17 5 . Largest 2 | 2 2 . 2 1 1 2 2 1 2 1 2 . Hottest 127 | 90 100 . 109 44 25 119 80 80 114 33 127 . Shots Fired 323 | 28 33 . 28 3 16 102 29 12 49 17 6 . Gun 241 | 28 17 . 16 2 16 54 29 12 49 17 1 . Cannon 67 | . 15 . 12 1 . 39 . . . . . . Launcher 15 | . 1 . . . . 9 . . . . 5 . Special . | . . . . . . . . . . . . . Kinetic 123 | . . . 12 3 16 34 20 . 21 17 . . Thermal 77 | 14 15 . 12 . . 14 . 12 9 . 1 . Explosive 6 | . 1 . . . . . . . . . 5 . Electromagnetic 117 | 14 17 . 4 . . 54 9 . 19 . . . Robot Hit Streak 17 | 6 10 . 4 2 3 11 7 10 17 7 1 . Robot Miss Streak 5 | 4 4 . 2 1 5 5 2 1 4 1 1 . Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 218 | 13 12 . 17 3 7 75 22 10 43 14 2 . Core Hits 123 | 8 5 . 7 . 4 47 5 4 24 4 13 2 Critical Hits 1 | . . . . . . . . . . 1 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Melee Attacks 3 | . . . . 1 . . . . . 1 1 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5531 | 171 210 . 359 48 132 1910 322 308 851 362 820 38 Guns 3175 | 171 137 . 116 48 132 732 322 304 851 362 . . Cannons 956 | . 35 . 184 . . 737 . . . . . . Explosions 1315 | . 38 . 59 . . 441 . . . . 777 . Melee . | . . . . . . . . . . . . . Ramming 85 | . . . . . . . . 4 . . 43 38 Kinetic 2020 | . . . 184 48 132 619 298 . 377 362 . . Thermal 944 | 49 35 . 137 . . 224 . 304 195 . . . Explosive 662 | . 38 . . . . . . . . . 624 . Electromagnetic 1820 | 122 137 . 38 . . 1067 24 . 279 . 153 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 4 2 4 . 4 10 4 Average Corruption 4 | . . . . . . 4 1 3 . 2 6 4 Corruption Purged . | . . . . . . . . . . . . . Effects 37 | . . . . . . 13 1 6 . 1 11 5 Message Errors 11 | . . . . . . 5 1 2 . . 2 1 Matter Fused 7 | . . . . . . 2 . 1 . . 3 1 Heat Flow Errors 5 | . . . . . . 3 . 1 . . 1 . Energy Discharges 3 | . . . . . . 1 . . . . . 2 Data Loss (minor) 10 | . . . . . . 2 . 2 . 1 4 1 Misdirections 1 | . . . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . . . 1 . Effects 1 | . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . Overflow Damage 113 | . . . 27 . 52 25 . . . . 9 . Projectiles 16 | . . . . . . 16 . . . . . . Explosions 97 | . . . 27 . 52 9 . . . . 9 . Melee . | . . . . . . . . . . . . . Knockbacks 7 | . . . 5 . . 2 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . 5 . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 227 | . . . 33 . 136 19 . 2 . . 20 17 Shots 3 | . . . 1 . 1 1 . . . . . . Rammed 14 | . . . . . . . . 1 . . 6 7 Targets Rammed 14 | . . . . . . . . 1 . . 6 7 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 263 | 220 263 . 195 3 . 228 80 107 90 . 91 . Average Temperature 78 | 127 94 . 119 3 . 52 34 54 38 . 27 . Received Heat Transfer 1654 | . 60 . 60 45 42 306 120 142 180 . 456 243 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . Parts Fried 12 | . . . . . . 11 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 3 1 . . . Heat Transferred 1704 | 148 74 . 235 . . 507 . 444 296 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Peak Influence 593 | 40 164 1 181 121 402 479 250 437 182 70 468 593 Initial 263 | . 26 1 4 76 78 195 217 14 115 . 31 263 Average 188 | 18 113 1 70 102 284 318 197 226 68 18 218 348 Maximum Alert Level 2 | . . . . . 2 2 1 2 . . 2 2 Low Security (%) 53 | 100 100 100 100 100 25 13 16 49 100 100 37 . Level 1 33 | . . . . . 71 55 83 . . . 49 76 Level 2 13 | . . . . . 2 30 . 50 . . 13 23 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . . . 1 1 . 2 2 1 2 2 3 2 Investigation 5 | . . . . . . . 1 . 1 1 2 . Extermination 4 | . . . . . . . 1 . . 1 1 1 Reinforcement 7 | . . . 1 1 . 2 . 1 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Distress Signals 12 | . 1 . 1 3 . 3 . . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 188 | . 9 . 14 13 15 27 2 1 8 7 52 40 Peak Tracking Total 24 | . 3 . 8 11 11 5 1 1 2 4 17 24 Tactical Retreats 23 | . 1 . . 1 2 2 . . . 1 11 5 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Traps Triggered 9 | . . . . . 3 . . 3 . 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Machines Disabled 12 | . 1 . 1 . 3 6 . . . . 1 . Max in Single Turn 3 | . 1 . 1 . 2 3 . . . . 1 . Garrison Access 2 | . . . . . . 1 . 1 . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Machines Accessed 26 | . 2 1 2 1 . 5 3 4 2 2 3 1 Terminals 12 | . 2 1 1 . . 2 2 1 1 1 1 . Fabricators 5 | . . . . . . . . 1 1 . 2 1 Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 2 1 1 . 1 . . Garrison Access 3 | . . . . 1 . 1 . 1 . . . . Total Hacks 67 | . 5 5 3 3 . 12 8 14 5 2 9 1 Successful 47 | . 4 4 3 1 . 8 5 13 4 2 3 . Failed 20 | . 1 1 . 2 . 4 3 1 1 . 6 1 Catastrophic 3 | . . . . . . . 1 . . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 2 5 1 . . 3 2 . 1 1 3 1 Terminals 30 | . 5 5 1 . . 4 6 1 2 1 5 . Fabricators 11 | . . . . . . . . 3 3 . 4 1 Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . 7 2 8 . 1 . . Garrison Access 6 | . . . . 3 . 1 . 2 . . . . Terminal Hacks 15 | . 2 3 . . . 3 3 . 1 1 2 . Part Schematic 3 | . . 1 . . . 1 1 . . . . . Prototype ID Bank 2 | . . 1 . . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 3 | . 1 1 . . . . . . . . 1 . Unreport Threat 3 | . . . . . . 1 . . 1 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . . . 3 3 . 1 . Load Schematic 2 | . . . . . . . . 1 1 . . . Build 5 | . . . . . . . . 2 2 . 1 . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . 4 2 8 . . . . Insert Component 7 | . . . . . . 2 1 4 . . . . Analyze 7 | . . . . . . 2 1 4 . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . 2 . . . . Unlock Access 2 | . . . . 1 . . . 1 . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . Unauthorized Hacks 5 | . 2 1 1 . . . . . . 1 . . Terminals 4 | . 2 1 1 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 3 | . 2 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 20 | . 2 1 1 1 . 4 3 3 1 . 3 1 Full Trace Events 6 | . . 1 . 1 . . 1 . 1 . 2 . Feedback Events 1 | . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 1 . 2 . Matter 570 | . . . . . . . . . 285 . 285 . Time 202 | . . . . . . . . . 152 . 50 . Total Robot Build Rating 15 | . . . . . . . . . 5 . 10 . Part Schematics Acquired 11 | . . 1 . . . 3 2 4 . 1 . . Parts Built 2 | . . . . . . . . 1 1 . . . Matter 486 | . . . . . . . . 234 252 . . . Time 192 | . . . . . . . . 58 134 . . . Total Part Build Rating 11 | . . . . . . . . 7 4 . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 2 1 4 . . . . Part Schematics Acquired 7 | . . . . . . 2 1 4 . . . . Parts Damaged 2 | . . . . . . . . 2 . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked 2 | . . . . 1 . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . 1 . Combat 1 | . . . . 1 . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . . . . . 1 . parse_system 1 | . . . . 1 . . . . . . . . link_fov 1 | . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . 4 . . . . . . . Machine Destruction 4 | . . . . . 4 . . . . . . . Attached 1 | . . . . . . . . . . . 1 . Robots Rewired 1 | . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Total Allies 4 | . . . . . . . . . 1 1 2 . Largest Group 2 | . . . . . . . . . 1 2 1 . Highest-Rated Group 69 | . . . . . . . . . 20 69 14 . Highest-Rated Ally 49 | . . . . . . . . . 20 49 14 . Total Orders 4 | . . . . . . . . . 1 1 1 1 STAY 1 | . . . . . . . . . . 1 . . COLLECT 1 | . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . 1 1 Ally Attacks 1 | . . . . . . . . . . . 1 . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . 10 2 Drone Recoveries 6 | . . . . . . . . . . . 6 . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Turns Passed 4504 | 155 439 35 239 76 212 763 478 401 520 326 454 406 Spaces Moved 4825 | 98 349 42 315 90 224 679 680 370 329 295 613 741 Core 946 | 5 . . . . . 9 1 . 2 . 188 741 Treads 169 | . . . . . . . . . 117 52 . . Legs 3 | . . . . . . . . . . . 3 . Wheels 340 | 93 9 . . . . 113 . 125 . . . . Hover 2755 | . 340 42 315 31 119 557 679 245 210 . 217 . Flight 612 | . . . . 59 105 . . . . 243 205 . Fastest Speed 34 | 50 56 56 52 34 34 51 42 51 56 67 37 50 Average Speed 66 | 89 91 56 53 43 54 71 50 77 104 90 57 50 Slowest Speed 450 | 100 125 56 116 180 120 300 200 170 450 180 130 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . 2 1 . . . . 2 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 22 | 4 35 19 28 12 40 46 17 12 7 10 23 33 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 130 | . 8 . 4 . 54 9 . . 1 . 54 . Melee . | . . . . . . . . . . . . . Projectile 5 | . . . 2 . . 2 . . 1 . . . AOE 125 | . 8 . 2 . 54 7 . . . . 54 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Fac Fac Res Res Total 5778 | 135 438 52 359 122 294 850 786 471 456 333 706 776 Wait 373 | 2 40 9 5 14 12 39 59 54 73 3 37 26 Move 4801 | 97 348 41 314 85 220 678 679 369 328 290 611 741 Hop 6 | . . . . 2 1 . . . . 2 1 . Pick Up 60 | 9 8 . 11 2 1 9 5 3 4 4 3 1 Fast Attach 83 | 7 2 . 1 5 3 15 4 10 10 7 19 . Attach 34 | 1 2 1 3 3 2 5 4 1 2 1 8 1 Detach 19 | . . . . 3 . 3 1 3 1 3 5 . Swap 31 | 1 8 1 1 . . 7 6 3 2 2 . . Drop 74 | 4 10 . 7 4 2 14 8 6 5 3 11 . Fire 235 | 14 20 . 17 3 16 80 20 12 31 17 5 . Melee 3 | . . . . 1 . . . . . 1 1 . Ram 13 | . . . . . . . . 1 . . 5 7 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 46 | . . . . . 37 . . 9 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 18) 320 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Entered Mines 605 | -10/Mines | Met a Derelict bent on vengeance 617 | -10/Mines | Learned location of 1 exit from Materials 625 | -10/Mines | Discovered new exit (range 5) 630 | -10/Mines | Entered Materials 630 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 631 | -9/Materials | Identified exit to Mines 673 | -9/Materials | Repaired Imp. Hover Unit? 747 | -9/Materials | Discovered new exit (range 6) 835 | -9/Materials | Lost 3 parts (1n2w) 869 | -9/Materials | Entered another Materials area 869 | -8/Materials | Evolved 2 slots: Utility x2 945 | -8/Materials | Identified exit to Garrison 945 | -8/Materials | Entered Garrison 966 | -8/Garrison | Triggered checkpoint 991 | -8/Garrison | Garrison Relay disabled 1017 | -8/Garrison | Phase Generator disabled 1048 | -8/Garrison | Lost 3 parts (1p2n) 1146 | -8/Garrison | Discovered new exit (range 10) 1154 | -8/Garrison | Installed Relay Interface Framework 1157 | -8/Garrison | Entered Materials 1210 | -8/Materials | Build established: Hacker-Mutant 1271 | -8/Materials | Lost 3 parts (2n1w) 1672 | -8/Materials | Core integrity fell below 50% 1810 | -8/Materials | Discovered new exit (range 18) 1920 | -8/Materials | Entered Factory 1920 | -7/Factory | Evolved 2 slots: Utility x2 2204 | -7/Factory | Build established: Hacker-Scout 2327 | -7/Factory | Discovered new exit (range 14) 2393 | -7/Factory | Identified exit to Factory 2398 | -7/Factory | Entered another Factory area 2398 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2401 | -6/Factory | Lost 5 parts (1p2n1u1w) 2442 | -6/Factory | Identified exit to Garrison 2511 | -6/Factory | Lost 3 parts (1n1u1w) 2596 | -6/Factory | Local fabrication network quarantined 2608 | -6/Factory | Fabricated Adv. Cryofiber Web (x1) 2665 | -6/Factory | Build established: Hacker-Mutant 2721 | -6/Factory | Discovered new exit (range 9) 2726 | -6/Factory | Identified exit to Factory 2799 | -6/Factory | Entered another Factory area 2799 | -5/Factory | Evolved 2 slots: Utility x2 2942 | -5/Factory | Discovered new exit (range 19) 2961 | -5/Factory | Identified exit to Factory 3052 | -5/Factory | Lost 6 parts (1p2n1u2w) 3102 | -5/Factory | Fabricated R-10 Processor (x1) 3254 | -5/Factory | Fabricated Cld. Airjet (x1) 3319 | -5/Factory | Entered another Factory area 3319 | -4/Factory | Accompanied by 1 ally 3319 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3324 | -4/Factory | Build established: Scavenger-Mutant 3619 | -4/Factory | Discovered new exit (range 5) 3645 | -4/Factory | Entered Research 3645 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 3787 | -3/Research | Build established: Hacker-Mutant 3848 | -3/Research | Lost 8 parts (3n3u2w) 3893 | -3/Research | Discovered new exit (range 16) 3910 | -3/Research | Hacking Suite fried by hacking feedback 3937 | -3/Research | Fabricated E-15 Imp? 3948 | -3/Research | Lost 3 parts (1p2u) 4026 | -3/Research | Core integrity fell below 50% 4043 | -3/Research | System corruption reached 10% 4049 | -3/Research | Lost 11 parts (4n5u2w) 4050 | -3/Research | Spotted B-86 Titan 4082 | -3/Research | Discovered new exit (range 8) 4099 | -3/Research | Entered another Research area 4099 | -2/Research | Evolved 2 slots: Weapon x2 4165 | -2/Research | Spotted B-90 Cyclops 4215 | -2/Research | Build established: Mutant 4443 | -2/Research | Core integrity fell below 50% 4483 | -2/Research | Core integrity fell below 20% 4501 | -2/Research | Spotted B-90 Cyclops 4505 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 04456_ Adv. Targeting Computer destroyed. 04459_ Slammed into K-01 Serf. 04460_ Slug penetrates Wall. 04480_ Slug penetrates K-01 Serf. 04480_ K-01 Serf destroyed. 04481_ K-01 Serf collects debris. 04482_ U-05 Engineer destroyed. 04483_ K-01 Serf collects debris. 04483_ Slug penetrates G-73 Enforcer. 04483_ Slug penetrates A-15 Conveyor. 04484_ K-01 Serf collects debris. 04488_ U-05 Engineer builds a Door. 04492_ System corrupted: Energy discharge (-39). 04494_ Slammed into K-01 Serf. 04497_ Slammed into U-05 Engineer. 04498_ U-05 Engineer destroyed. 04499_ Acquired 19 matter. 04500_ Slammed into K-01 Serf. 04501_ Detecting nearby Garrison Access. 04504_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | ???????????????????# #?????????????????? | | ???????????????????###+#/######################??? | | ?????????????????????# ?? | | ?????????????????????# ?? | | ?????????????????????# ? | | ?????????????????????# ? | | ?????????????????????####### ? | | ???????????????????????????# ? | | ???????????????????????????## ? | | ????????????????????????????# #################??? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????#|#??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????######??????# #??????????????????? | | ????????????????# ?????# #??????????????????? | | ????????????????# ?????# #??????????????????? | | ????????????????# ?#### #??????????????????? | | ????????????????# ?# s #??????????????????? | | ????????????????# # sA #??????????????????? | | ????????????????+ R k#s s #??????????????????? | | ????????????????# u @ #??????????????????? | | ????????????????# # #??????????????????? | | ????????????????# #t #??????????????????? | | ????????????????########?# #??????????????????? | | ????????????????????????? ;#?????????????????? | | ????????????????????????? BB#????????????????? | | ???????????????????????? BB#????????????????? | | ????????????????????????G"" ###????????????????? | | ???????????????????????" " #??????????????????? | | ???????????????????????" " #??????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? ??????????????????? | | ?????????????????????? ? ??????????????????? | | ??????????????????????? ? ??????????????????? | | ????????????????????????? ?????????????????? | | ??????????????????????????+#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 18 Energy Capacity 290 Matter Stores 350 Matter Capacity 350 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 825 Resistance: TH 20 Weapon Cycling 20 Evasion (%) 72 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 25 Relay Coupler Value 1 Item Schematics ----------------- Ion Engine | -10/Mines | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Hacked Arm. Medium Treads | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Cld. Airjet | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Wheel | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Imp. Core Analyzer | -4/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Adv. Cryofiber Web | x1 | -6/Factory | Preloaded R-10 Processor | x1 | -5/Factory | Preloaded Cld. Airjet | x1 | -5/Factory E-15 Imp | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringMiniLeg Manual? 0 Play Time 01:34:42 Cumulative 115.5 hours Start 2022.02.21 @ 20:13:30 End 2022.02.27 @ 13:27:06 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 56 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78ee1710-5b35-4890-8487-ecfb5a690a16