Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.30 @ 17:27:49 Player: FrigidRock Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (484) 2420 Value Destroyed (31321) 31321 Prototype IDs (377) 7540 Alien Tech Used (8) 1600 Bonus (29522) 29522 TOTAL SCORE: 83703 Bonus ------- High Alert Combat Kills 286 Follower Combat Kills 4092 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 568 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Friendly Fire -124 Cogmind --------- Core Integrity 0/1600 Matter 13/300 Energy 650/1200 System Corruption 17% Temperature Cool (20) Movement Walking (105) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (14) ----- Experimental Coolant Injector High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Experimental Phase Shifter Zionite Shade Armor Zionite Shade Armor Graphene Brace > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Hardcell Cannon Graviton Cannon > --- INVENTORY (20) --- Antimatter Reactor Compact Particle Reactor Compact Particle Reactor Enhanced Biometal Leg High-density Centrium Wheel Coolant Network Zionite Biocell (0) Zionite Biocell (0) Helical Railgun Nanosword Nanosword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Experimental Coolant Injector High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Weapon Cycler Advanced Phase Shifter Centrium Medium Armor Plating Zionite Shade Armor Graphene Brace Experimental Hardlight Generator > --- WEAPON ----------- Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Enhanced Biometal Leg Centrium Leg Zionite Biocell Zionite Biocell Centrium Medium Armor Plating Experimental Powered Armor High-powered Tractor Beam Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun Helical Railgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Graviton Cannon [Rating: 247] Favorites ----------- Power Quantum Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Centrium Leg Leg Centrium Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Light Regenerative Plating Weapon Enhanced Nova Cannon Energy Gun Vortex Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Enhanced Hardcell Cannon Launcher Gamma Bomb Array Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Slots Evolved 19 | . 1 . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 12 | . 1 . 1 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . 1 . . 1 . . Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 405 | 7 8 . 6 7 17 4 . 6 2 15 . . . 6 22 . . 8 7 1 . 10 1 . 1 . 49 10 31 16 14 76 53 28 Power 52 | 1 2 . 2 . 1 1 . 1 1 1 . . . 1 . . . 1 . 1 . . . . . . 6 2 4 1 4 13 5 4 Engine 8 | 1 1 . 2 . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Reactor 41 | . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . . . . . . 5 2 4 1 4 12 5 4 Propulsion 93 | 2 . . 2 3 9 . . 3 . 4 . . . . 5 . . 2 1 . . 4 . . . . 11 3 11 5 2 15 8 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 93 | 2 . . 2 3 9 . . 3 . 4 . . . . 5 . . 2 1 . . 4 . . . . 11 3 11 5 2 15 8 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 167 | 2 4 . 2 2 2 . . 2 1 6 . . . 3 9 . . 3 3 . . 6 1 . 1 . 14 4 11 6 4 35 32 14 Device 89 | . 1 . 1 . 1 . . 1 . 4 . . . 1 2 . . 2 2 . . 2 1 . 1 . 8 3 7 5 2 20 21 4 Storage 11 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 2 2 Processor 23 | . . . . 1 . . . . . 1 . . . . 3 . . . . . . 2 . . . . 2 1 . . 1 6 3 3 Hackware 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 2 . Protection 38 | 2 1 . 1 1 1 . . 1 1 1 . . . 2 4 . . 1 1 . . 1 . . . . 3 . 3 . 1 4 4 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 2 . . 2 5 3 . . . 4 . . . 2 8 . . 2 3 . . . . . . . 18 1 5 4 4 13 8 7 Energy Gun 25 | . . . . . . . . . . 1 . . . 1 1 . . 2 2 . . . . . . . 8 . . . 2 6 1 1 Energy Cannon 28 | . . . . 1 1 . . . . 2 . . . 1 2 . . . . . . . . . . . 8 1 1 1 . 3 4 3 Ballistic Gun 5 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Ballistic Cannon 27 | . 2 . . 1 4 2 . . . 1 . . . . 5 . . . . . . . . . . . 1 . 3 1 . 3 3 1 Launcher 8 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . . . 1 1 1 . . 1 . 3 . . . 5 2 . . 4 1 1 . 2 . . 1 . 17 3 2 6 5 4 8 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 . Parts Lost 98 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 7 2 4 4 26 15 6 30 Power 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 3 Propulsion 14 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . 1 4 2 . 3 Utility 50 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 1 3 2 14 5 5 15 Weapon 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 6 5 1 9 Highest Loss Streak 15 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 1 1 3 15 8 4 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 13 | 1 7 9 9 8 13 14 14 14 13 14 14 14 14 14 12 15 15 14 9 12 13 13 14 14 14 14 12 14 13 14 12 14 16 14 Power 1 | . 1 1 1 1 2 3 3 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 1 . 1 1 1 1 2 1 Propulsion 2 | . . 2 1 . 4 5 5 4 3 3 3 3 3 3 2 3 3 2 . 1 1 2 3 3 3 3 1 1 . 1 1 2 1 2 Utility 4 | . 2 2 3 3 2 2 2 2 4 5 6 6 6 6 5 6 6 5 5 6 7 7 8 8 7 7 4 3 1 1 . 4 4 3 Weapon 3 | . 2 4 4 3 4 4 4 5 5 4 4 4 4 3 3 5 5 3 2 2 2 2 2 2 2 2 4 4 2 3 2 2 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 3 1 1 3 1 . 1 3 . 1 . . . . 2 1 . 2 . . 2 1 . . 1 . 7 3 3 . 3 4 4 6 Power 10 | . . . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . 2 . 1 . . . 2 1 Propulsion 7 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 . 2 Utility 17 | . 1 1 . . 1 . . 2 . 1 . . . . . . . . . . 1 1 . . 1 . 3 1 1 . . 1 1 1 Weapon 16 | . 2 . . 3 . . . . . . . . . . 2 . . 1 . . . . . . . . 1 1 1 . 1 2 . 2 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Average Slot Usage (%) 92 | . 99 100 99 96 99 99 100 100 100 99 100 100 85 99 99 100 99 98 98 93 95 95 95 95 94 95 91 80 85 78 72 85 94 95 Engine 1 | . 8 . 7 8 7 7 7 6 2 6 6 6 6 5 . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . 4 . . . . . 5 5 5 5 5 4 5 5 5 5 5 5 7 9 7 8 7 6 5 5 Leg 25 | . 25 25 30 32 34 35 35 35 35 31 31 31 31 31 27 27 27 26 26 25 25 25 25 25 25 25 21 21 20 19 20 22 22 22 Device 18 | . 3 . 9 8 13 14 14 14 14 17 18 18 18 16 18 16 15 15 18 19 20 19 20 20 19 20 23 20 22 20 11 17 26 18 Storage 4 | . 8 12 10 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 2 3 8 Processor 9 | . . . . 5 7 7 7 7 7 10 12 12 12 12 15 16 16 16 16 15 15 15 15 15 15 15 9 9 8 8 8 10 7 16 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 4 4 5 4 . Protection 7 | . 25 25 20 16 14 14 14 14 14 7 6 6 6 7 8 11 11 11 7 10 10 5 5 5 5 5 5 4 4 7 5 3 4 6 Energy Gun 2 | . . . . . . . . . . 4 . . . . . . . 3 10 10 10 10 10 10 10 10 4 . . . 2 7 1 1 Energy Cannon 4 | . . . . 5 7 2 . . . 6 12 12 3 11 9 5 5 4 4 5 5 5 5 5 5 5 7 4 4 2 1 2 5 8 Ballistic Cannon 5 | . 20 25 20 10 7 10 14 14 14 6 6 6 1 6 6 11 11 7 . . . . . . . . . . 7 . . 2 6 2 Peak Build Rating 247 | 7 11 11 14 23 47 46 46 59 61 76 71 71 71 84 96 98 93 114 104 118 121 140 141 136 136 136 173 178 202 196 193 206 238 247 Average Rating 132 | 5 9 10 12 19 40 45 46 48 59 73 71 71 59 72 90 93 92 103 101 117 119 131 136 136 135 136 154 159 191 173 159 174 216 231 On Entrance 90 | . 7 11 11 13 23 45 46 46 59 59 71 71 71 71 80 93 93 93 67 102 118 121 136 136 136 136 136 172 150 195 164 6 204 236 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 . . . . . . Naked Turns 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 . . Heaviest Build 195 | 8 33 25 29 39 51 55 55 59 58 70 63 63 63 65 74 74 74 85 83 91 91 91 90 88 88 88 105 109 133 125 113 185 195 168 Greatest Support 194 | 20 20 20 33 50 88 88 88 106 106 108 99 99 99 99 99 90 90 105 103 103 103 122 122 122 122 122 144 141 180 180 180 188 194 184 Greatest Overweight (x) 6 | 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 20 20 Average Capacity 15 | 5 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 19 20 20 Most Carried 25 | 3 10 10 10 11 15 15 15 15 14 15 14 14 14 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 25 20 19 Average Carried 14 | 1 7 9 9 8 13 14 14 14 13 14 14 14 14 14 12 15 15 14 10 11 13 14 15 15 15 15 13 14 13 14 12 15 18 14 Final Capacity 20 | 5 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 20 20 20 Final Carried 20 | 3 10 10 10 11 15 15 14 13 14 14 14 14 14 15 15 15 15 15 13 12 15 15 15 15 15 15 15 14 13 13 5 20 18 12 Class Distribution -------------------- 38% | Hacker-Skirmisher 20% | Hacker-Mutant 9% | Hacker-Gunner 6% | Hacker-Tank 6% | Messiah-Gunner 4% | Scavenger-Gunner 3% | Scavenger-Skirmisher 3% | Scientist-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scientist-Mutant | -9/Materials Scientist-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Gunner | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Zhirov Hacker-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Skirmisher | -2/Research Hacker-Mutant | -2/Testing Wizard-Mutant | -2/Protoforge Messiah-Gunner | -1/Access Hacker-Tank | -1/Command Messiah-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Matter Collected 13963 | 145 306 80 393 186 286 289 208 76 152 408 46 30 . 295 439 340 8 170 155 20 . 110 20 . 40 . 1583 390 801 840 756 1440 2492 1459 Remotely 868 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 627 241 Salvage Created 25019 | . 199 148 487 267 527 332 178 . 72 527 . 52 . 278 770 330 . 150 223 33 . 51 102 46 305 133 4881 978 2691 2316 1383 2933 2763 1864 Parts 1099 | . 17 11 28 12 27 7 8 . 2 26 . . . 17 31 15 . 8 15 1 . 3 3 . 4 6 188 37 104 113 62 119 129 106 Haulers Intercepted 9 | . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 3 . 1 . . 1 . . Recyclers Shooed 8 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Combat Hostiles Destroyed 400 | . 6 2 13 7 12 10 7 . 3 11 . 1 . 7 18 6 . 4 6 1 . 1 3 1 . 2 65 21 36 28 26 37 43 23 Guns 88 | . 2 . . . . . . . . . . . . . . . . 2 2 1 . . 3 1 . . 31 . . 3 10 29 . 4 Cannons 254 | . 4 2 13 7 11 7 7 . 3 11 . 1 . 7 16 5 . . 1 . . 1 . . . 2 16 13 29 25 9 6 42 16 AOE 15 | . . . . . . 3 . . . . . . . . . . . 2 2 . . . . . . . 3 . . . 5 . . . Classes Destroyed 26 | . 6 1 2 . 2 2 . . 1 . . . . 1 1 . . 2 . . . . . . . . . 1 . 2 2 1 2 . Worker 12 | . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . 2 . . 2 1 . Builder 10 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . 1 1 . . Tunneler 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Hauler 9 | . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 3 . 1 . . 1 . . Recycler 16 | . . 1 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . 3 . 1 1 . 2 4 . Operator 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . 1 1 2 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 25 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 9 2 3 2 1 3 2 . Swarmer 73 | . 4 . 5 . 2 2 7 . . 5 . . . 2 8 . . . 3 . . . 2 . . . 4 4 4 . 3 9 9 . Grunt 56 | . 2 2 3 3 7 2 . . . 2 . 1 . . 3 1 . 1 . . . . . . . . 10 4 2 4 . 4 5 . Brawler 4 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Duelist 5 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 48 | . . . 5 4 1 2 . . . 1 . . . 1 1 . . . 1 . . . 1 . . . 8 3 3 . 5 3 9 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 40 | . . . . . . . . . 3 2 . . . . 2 3 . . . . . . . 1 . . 9 . 8 3 2 7 . . Programmer 127 | . . . . . 1 . . . . 1 . . . 3 4 1 . . 2 1 . 1 . . . 1 33 10 19 18 7 12 13 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hotshot 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Decapitator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 3 3 5 2 3 7 3 . 2 3 . 1 . 2 12 2 . 3 2 1 . 1 2 1 . 1 7 12 7 5 4 6 7 3 Combat Bots Only 12 | . 2 2 5 2 3 7 3 . 2 3 . 1 . 2 11 2 . 3 2 1 . 1 2 1 . 1 7 12 6 5 4 5 5 3 Max Kills in Single Turn 3 | . 1 1 1 1 1 2 1 . 1 2 . 1 . 1 2 1 . 2 2 1 . 1 1 1 . 1 2 1 1 1 3 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 2 | . . . . . . 2 . . . . . . . . . . . 2 2 . . . . . . . 1 . . . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Hostile Shots Fired 3552 | . 22 7 45 43 67 35 18 . 48 68 . . . 66 76 37 . 42 20 . . 4 5 . . 2 400 160 248 163 238 368 313 1057 Missed 1225 | . 9 1 15 17 25 14 10 . 17 31 . . . 21 32 12 . 17 5 . . 1 3 . . 1 152 48 72 42 63 129 95 393 Intercepted 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Deflected 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 . . . . Hits 2327 | . 13 6 30 26 42 21 8 . 31 37 . . . 45 44 25 . 25 15 . . 3 2 . . 1 248 112 176 121 175 239 218 664 Melee 78 | . . . . . 1 4 . . . . . . . . . 1 . 3 . . . . . . . . . . . . 58 . . 11 Projectile 2249 | . 13 6 30 26 41 17 8 . 31 37 . . . 45 44 24 . 22 15 . . 3 2 . . 1 248 112 176 121 117 239 218 653 AOE 22 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 4 . 16 . Critical Strikes 240 | . . . 1 2 2 2 . . . . . . . . . . . 2 . . . . . . . . 14 9 12 12 40 14 17 113 Actively Blocked 155 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 12 8 3 1 17 112 Part Disruptions 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 4 8 Damage Taken 36163 | . 63 44 218 249 379 366 79 . 329 448 . . . 717 719 322 . 369 156 . . 44 19 . . 16 3178 1642 2542 2221 6006 3276 3251 9510 Core 3497 | . 13 . 9 38 39 9 11 . 40 89 . . . 66 45 20 . . 13 . . 7 . . . . 286 124 60 121 969 321 239 978 Absorbed by Shields 2634 | . . . . . . . . . . 102 . . . . . . . . . . . . . . . . 12 . . . . 81 159 2280 Redirected to Shielding 948 | . 4 1 4 7 2 9 3 . . 8 . . . 63 17 90 . 92 31 . . . . . . . 86 . 55 129 20 186 . 141 Ignored by Resistances 27925 | . 44 29 146 148 236 213 46 . 195 327 . . . 417 423 167 . 213 94 . . 26 12 . . 9 1895 975 1487 1285 2421 1983 4540 10594 Regen/Repaired (Parts) 1974 | . . . . . . . . . . . . . . . 23 . . 126 . . . . 8 . . . 662 . 98 370 687 . . . Core Remaining (%) 81 | 100 . 94 97 93 . . . . 85 . . . . 81 . . . . 92 . . . . . . 99 . 54 . . 16 . . . Volleys Fired 1694 | . 15 9 41 22 33 16 13 1 11 36 . 5 . 27 53 17 3 11 6 1 . 10 6 3 21 3 326 125 228 140 103 119 103 187 Largest 4 | . 2 2 2 2 2 2 2 1 2 3 . 3 . 3 3 3 1 3 3 3 . 3 3 2 1 3 3 1 3 3 3 4 4 4 Hottest 418 | . 60 60 60 98 108 102 80 40 80 195 . 199 . 199 224 147 35 115 115 115 . 115 115 75 35 115 240 113 268 253 301 342 349 418 Shots Fired 3196 | . 31 18 82 44 66 28 26 1 22 84 . 13 . 72 124 43 4 33 14 3 . 12 12 5 21 9 384 120 241 182 161 351 365 625 Gun 736 | . 6 . . . . . . . . 11 . . . . . . . 22 7 2 . 2 6 2 . 6 194 . . 30 77 229 . 142 Cannon 2431 | . 25 18 82 44 66 24 26 1 22 73 . 13 . 72 124 43 4 11 4 1 . 10 6 3 21 3 184 120 241 152 72 118 365 483 Launcher 29 | . . . . . . 4 . . . . . . . . . . . . 3 . . . . . . . 6 . . . 12 4 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 969 | . 31 18 82 24 33 21 26 1 22 44 . 5 . 27 38 26 1 . . . . . . . . . 16 . 20 44 47 61 199 183 Thermal 1893 | . . . . 20 33 3 . . . 40 . 8 . 45 86 17 3 11 4 1 . 10 6 3 21 3 275 119 204 112 102 259 129 379 Explosive 16 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Electromagnetic 79 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 62 1 . . . 13 . . Entropic 68 | . . . . . . . . . . . . . . . . . . 22 7 2 . 2 6 2 . 6 21 . . . . . . . Phasic 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 17 26 . 18 37 63 Robot Hit Streak 77 | . 21 3 31 25 29 23 5 . 19 32 . 34 . 38 29 18 . 19 17 6 . 2 2 4 22 28 77 71 22 31 61 47 64 70 Robot Miss Streak 4 | . 1 2 1 1 1 1 2 . 1 3 . 1 . 1 1 2 . 2 1 . . 1 1 1 . 1 4 1 2 1 2 4 3 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 1 Secondary Targets 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Capacitor 720 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 282 120 213 105 . . . . Shots Hit Robots 2472 | . 23 12 57 38 53 22 15 . 19 52 . 11 . 62 82 30 . 24 11 2 . 4 3 3 21 8 285 100 178 156 136 280 257 528 Core Hits 1042 | . 13 6 22 12 30 19 8 . 5 22 . 3 . 13 30 10 . 14 10 1 . 1 3 1 8 3 199 23 51 72 73 101 87 202 Critical Kills 54 | . . . . . 1 . . . . . . . . . 3 4 . . 1 . . . . . . . 7 10 8 4 9 2 1 4 Critical Parts Destroyed 52 | . . . . . . . . . . . . . . . 1 7 . 1 1 . . 1 . . . . 6 . . 12 20 . . 3 Critical Strikes 222 | . 1 1 4 . 1 3 1 . 2 7 . . . 2 10 11 . 1 2 . . 1 . . . . 17 10 14 36 41 12 32 13 Burn 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 6 . . Meltdown 34 | . . . . . 1 . . . . . . . . . 1 1 . . 1 . . . . . . . 4 10 8 . 2 2 1 3 Destroy 90 | . . . . . . . . . . . . . . . 3 10 . . . . . . . . . . 8 . . 33 31 . . 5 Blast 71 | . 1 1 4 . . 3 1 . 2 7 . . . 2 6 . . . . . . . . . . . . . 2 2 1 4 30 5 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . 1 . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Phase 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 95941 | . 396 225 970 743 1315 1182 497 . 393 1663 . 322 . 2059 2855 722 . 1364 580 92 . 269 165 131 715 399 12521 4520 7930 5726 5821 10313 12124 19929 Guns 20410 | . 50 . . . . . . . . 184 . . . . . . . 945 340 92 . 57 165 100 . 288 6745 . . 395 1793 5858 . 3398 Cannons 70877 | . 336 225 962 743 1315 542 497 . 393 1479 . 322 . 2059 2772 722 . 137 71 . . 144 . 31 715 111 4661 4520 7791 5301 2448 4137 11912 16531 Explosions 4005 | . . . . . . 621 . . . . . . . . . . . 269 169 . . 68 . . . . 953 . . . 1574 227 124 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 649 | . 10 . 8 . . 19 . . . . . . . . 83 . . 13 . . . . . . . . 162 . 139 30 6 91 88 . Kinetic 21357 | . 386 225 962 351 635 459 497 . 393 736 . 122 . 695 756 322 . . . . . . . . . . 306 . 290 839 1162 2011 5295 4915 Thermal 57612 | . . . . 392 680 83 . . . 927 . 200 . 1364 2016 400 . 406 71 . . 144 . 31 715 111 8584 4448 6812 3903 3079 7075 4732 11439 Explosive 2319 | . . . . . . 621 . . . . . . . . . . . . . . . . . . . . . . . . 1574 . 124 . Electromagnetic 3282 | . . . . . . . . . . . . . . . . . . . 169 . . 68 . . . . 2600 72 . . . 373 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2658 | . . . . . . . . . . . . . . . . . . 945 340 92 . 57 165 100 . 288 671 . . . . . . . Phasic 8064 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 198 . 689 954 . 763 1885 3575 Highest Corruption 25 | . 1 1 . 1 . . . . . 1 1 1 1 2 1 1 1 1 2 . . . . . . . 12 21 9 11 25 9 10 17 Average Corruption 6 | . 1 1 . 1 . . . . . 1 1 1 1 1 1 1 1 1 2 . . . . . . . 6 16 4 10 14 8 6 11 Corruption Purged 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 607 | . 6 1 . . . . . . . 7 1 . . 7 1 4 3 . 9 . . . . . . . 144 46 47 76 54 92 55 54 Message Errors 142 | . 4 . . . . . . . . . 1 . . 2 1 2 1 . 1 . . . . . . . 30 16 11 20 15 21 9 8 Matter Fused 145 | . . . . . . . . . . 1 . . . 2 . . . . 3 . . . . . . . 38 11 14 20 11 21 15 9 Heat Flow Errors 61 | . . . . . . . . . . 1 . . . 1 . . 1 . 1 . . . . . . . 14 2 4 9 7 10 4 7 Energy Discharges 57 | . . . . . . . . . . 2 . . . 1 . 1 . . 2 . . . . . . . 19 1 5 7 5 10 4 . Parts Rejected 12 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . 2 1 1 4 Parts Fused 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . 1 . Data Loss (minor) 54 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 8 3 4 9 5 14 6 3 Data Loss (major) 27 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 5 1 4 2 4 3 2 Misfires 29 | . 1 . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 13 . 2 1 3 1 3 2 Alerts 16 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 5 1 2 1 . 1 4 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 4 5 2 9 5 19 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . Overflow Damage 2592 | . . . . . 2 87 76 . 11 8 . 2 . 8 156 6 . 32 . . . . . . 19 . 117 300 383 349 75 186 700 75 Projectiles 2463 | . . . . . 2 63 76 . 11 8 . 2 . 8 156 6 . 32 . . . . . . 19 . 112 300 368 339 63 167 656 75 Explosions 50 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . 5 . . . 12 . 22 . Melee 79 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . 15 10 . 19 22 . Knockbacks 155 | . 2 3 6 3 11 2 4 . 4 2 . 3 . 2 10 9 . . . . . . . . . . 9 . 2 . 5 13 26 39 Impact 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 1 . Kinetic 143 | . 2 3 6 3 11 2 4 . 4 2 . 3 . 2 6 8 . . . . . . . . . . 6 . 2 . 5 11 25 38 Secondary 7 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . 2 . . . . . . 1 Self-Inflicted Damage 613 | . . . . . . 109 . . . . . . . . . . . . . . . . . . . . 144 . . . 253 107 . . Shots 20 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 8 . . . 4 5 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 38 | . 2 . 1 . . 1 . . . . . . . . 4 . . 2 . . . . . . . . 15 . 5 1 1 3 3 . Kicked 37 | . 2 . 1 . . 1 . . . . . . . . 4 . . 2 . . . . . . . . 15 . 5 1 . 3 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 433 | . 33 117 111 220 108 4 . . . 259 . 54 . 337 385 345 196 3 120 . . 52 72 . . . 180 159 315 198 91 433 375 195 Average Temperature 86 | . 12 44 24 95 32 4 . . . 73 . 27 . 115 116 138 104 3 73 . . 27 31 . . . 63 109 128 48 51 106 105 81 Received Heat Transfer 3369 | . 15 42 99 225 246 87 . . . 126 . . . 156 72 96 . 75 . . . 6 . . . . 398 193 90 225 234 165 819 . Effects 15 | . . . . . . . . . . 3 . . . 2 1 1 . . . . . . . . . . . . . . . 3 5 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Interference 8 | . . . . . . . . . . 3 . . . 2 1 . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . . . . Total Turns 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 78 . . . . Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 27 . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 16 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 10 . 1 . . 2 1 . Combat Hostiles 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 9 . . . . . . . Parts Fried 34 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 23 . 2 . . 6 2 . Impact Corruptions 12 | . . . . . . 4 . . . . . . . . 2 . . . . . . . . . . . . . 2 1 . 2 1 . Robots Melted 38 | . . . . . 1 . . . . 1 . . . . 1 1 . . 1 . . . . . . . 6 10 9 . 2 2 1 3 Combat Hostiles 33 | . . . . . 1 . . . . . . . . . 1 1 . . 1 . . . . . . . 6 8 7 . 2 2 1 3 Parts Melted 126 | . . . . 1 1 . . . . 3 . 1 . 1 5 . . . . . . 1 . . 1 1 35 7 23 6 4 19 3 14 Heat Transferred 54334 | . . . . 703 1110 111 . . . 1409 . 298 . 1725 1733 600 . 475 100 . . 180 . 50 936 150 10730 3700 5587 3241 3774 7926 3043 6753 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Maximum Alert Level 2 | . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . 1 . . . 2 2 . Low Security (%) 85 | 100 100 100 100 100 100 . . . . 80 . . . . 73 . . . . 100 100 71 . . . . 100 90 100 100 100 50 64 . Level 1 10 | . . . . . . . . . . 19 . . . . 24 . . . . . . 28 . . . . . 9 . . . 17 26 . Level 2 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 32 9 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 634 | . 50 50 178 95 88 . . . . 320 . . . . 434 . . . . 30 3 355 . . . . 190 260 162 108 152 612 634 . Initial 148 | . . . 1 . 26 . . . . . . . . . . . . . . . 3 . . . . . . . . 55 . . 148 . Average 85 | . 8 21 51 25 17 . . . . 101 . . . . 109 . . . . 4 . 108 . . . . 21 54 36 16 38 245 278 . Influence Increases 16690 | . 287 65 483 230 451 203 239 . 90 1096 . 74 . 227 961 210 . 80 170 30 . 663 121 53 5 117 2483 595 1265 727 811 2060 2474 420 Destroy 0b10 Robot/C 9440 | . 120 40 260 160 300 200 180 . 60 360 . 60 . 180 460 140 . 60 120 20 . 360 100 40 . 80 1560 440 740 560 500 1120 1220 . Destroy 0b10 Robot/NC 555 | . 20 15 20 . 5 . 10 . . 25 . . . . 35 . . 5 . . . 35 . . 5 . 120 15 65 15 20 70 75 . Destroy Leader 2070 | . 34 10 82 60 80 . 40 . 20 104 . 10 . 40 98 40 . . 20 10 . 62 10 10 . 30 362 54 180 74 122 284 234 . Allied During Kill 429 | . . . . 5 3 3 9 . 10 25 . 4 . 7 17 . . . . . . 17 11 3 . 7 41 . 3 . . 96 168 . Trap Triggered on 0b10 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . . . . . . Successful Hack 151 | . 23 . 6 . 16 . . . . 40 . . . . 21 . . . . . . 7 . . . . 9 12 . 4 8 . 5 . Select Force Hacks 90 | . 30 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 276 | . . . 4 4 20 . . . . 28 . . . . 20 . . . . . . 68 . . . . 16 24 16 8 8 20 20 20 Anti-Garrison Action 850 | . . . . . . . . . . 400 . . . . 200 . . . . . . . . . . . . . . . . 200 50 . Destroy Structure 2149 | . . . 6 1 12 . . . . 114 . . . . 80 . . . . . . 114 . . . . 190 20 201 66 48 225 672 400 Partial Spotted 30 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 570 | . 60 . 45 . 15 . . . . . . . . . 15 30 . 15 30 . . . . . . . 105 30 60 . 90 45 30 . Influence Decreases 16640 | . 287 60 488 150 531 200 242 . 90 983 113 74 . 227 961 190 20 60 190 15 15 663 121 53 5 117 2483 595 1133 859 811 1757 2768 379 Entered New Map 401 | . . . 4 . 54 . 2 . . . 60 . . . . . 8 . 20 . 12 . . . . . . . . 77 . . 155 9 Time Decay 14039 | . 287 60 469 150 402 200 240 . 90 880 53 74 . 227 919 170 12 60 170 15 3 603 121 53 5 117 2308 585 1053 772 668 1608 1665 . Lost Part 714 | . . . . . . . . . . . . . . . 22 . . . . . . . . . . . 60 10 40 10 143 69 60 300 Lost Ally 1396 | . . . . . . . . . . 103 . . . . 20 20 . . . . . 60 . . . . 115 . 40 . . 80 888 70 Purge Threat 90 | . . . 15 . 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 96 | . 1 . 3 4 5 . . . . 7 . . . . 5 . . . . . . 5 . . . . 18 5 8 6 9 12 8 . Investigation 16 | . 1 . 2 1 1 . . . . 3 . . . . 2 . . . . . . 2 . . . . . . 1 1 . 1 1 . Extermination 53 | . . . . . 2 . . . . 3 . . . . 3 . . . . . . 3 . . . . 12 2 6 5 3 8 6 . Reinforcement 20 | . . . 1 1 2 . . . . 1 . . . . . . . . . . . . . . . . 6 2 1 . 3 3 . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Distress Signals 36 | . 1 . 1 . . . . . . . . . . . 1 . . 1 . . . 2 . . . . 4 . 2 1 1 3 19 . Communications Jammed 144 | . . . . . . . . . . . . . . . 19 . . . . . . 1 . . . . 22 20 44 1 . 11 26 . Distress Signals 133 | . . . . . . . . . . . . . . . 16 . . . . . . 1 . . . . 21 20 39 1 . 9 26 . Times Spotted 679 | . 20 2 19 8 16 10 9 . 3 22 . 3 . 7 29 11 . 46 8 . . 18 3 2 . 2 94 30 54 34 38 66 61 64 Peak Tracking Total 14 | . 5 2 3 2 3 7 3 . 2 4 . 3 . 3 6 4 . 14 4 . . 5 4 2 . 1 8 13 5 4 6 5 9 8 Tactical Retreats 31 | . 4 . 2 . 1 . . . . . . . . . 1 2 . 1 2 . . . . . . . 5 1 3 . 4 3 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Traps Triggered 23 | . 1 . . 1 2 . . . . 3 . . . . 1 . . . . 1 . . . . . . 4 . 5 . 1 3 1 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Disabled 72 | . . . 1 1 5 . . . . 7 . . . . 5 . . . . . . 17 . . . . 4 6 4 2 3 5 7 5 Max in Single Turn 2 | . . . 1 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 1 1 1 1 2 1 Garrison Access 9 | . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Accessed 100 | . 7 . 8 3 7 . 1 . . 8 . . 4 . 5 . . 11 . . . 7 . . 4 . 11 5 5 5 3 3 3 . Terminals 23 | . 6 . 5 2 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 3 . Fabricators 9 | . . . . . . . . . . 3 . . . . 1 . . . . . . 2 . . . . 2 . 1 . . . . . Repair Stations 12 | . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 3 1 1 2 1 . . . Recycling Units 12 | . 1 . 2 . 1 . . . . 2 . . . . 2 . . . . . . . . . . . 1 . 3 . . . . . Scanalyzers 12 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . 3 2 . 2 . 1 . . Garrison Access 12 | . . . . 1 2 . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . 1 1 2 . . Total Hacks 224 | . 14 . 20 5 17 . 1 . . 16 . . 29 . 10 . . 19 . . . 16 . . 16 . 21 8 9 7 8 5 3 . Successful 176 | . 10 . 18 4 9 . 1 . . 11 . . 29 . 7 . . 19 . . . 12 . . 16 . 17 6 4 4 5 1 3 . Failed 48 | . 4 . 2 1 8 . . . . 5 . . . . 3 . . . . . . 4 . . . . 4 2 5 3 3 4 . . Catastrophic 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 253 | . 15 . 11 5 10 . . 1 . 20 . . . . 31 . . 1 . . . 10 . . . . 35 30 19 17 11 22 15 . Terminals 47 | . 13 . 10 4 13 . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 3 . Fabricators 26 | . . . . . . . . . . 10 . . . . 4 . . . . . . 6 . . . . 3 . 3 . . . . . Repair Stations 24 | . . . . . . . . . . 1 . . . . 2 . . . . . . 4 . . . . 6 2 1 3 5 . . . Recycling Units 17 | . 1 . 2 . 2 . . . . 2 . . . . 3 . . . . . . . . . . . 2 . 5 . . . . . Scanalyzers 29 | . . . 8 . . . . . . . . . . . . . . . . . . 6 . . . . 8 3 . 3 . 1 . . Garrison Access 16 | . . . . 1 2 . . . . 3 . . . . 1 . . . . . . . . . . . 2 . . 1 2 4 . . Terminal Hacks 79 | . 3 . 2 . 2 . 1 . . . . . 29 . . . . 19 . . . . . . 16 . . 3 . . 1 . 3 . Record 37 | . . . . . . . . . . . . . 11 . . . . 18 . . . . . . 5 . . 3 . . . . . . Part Schematic 15 | . 2 . . . . . . . . . . . 10 . . . . . . . . . . . 3 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 16 | . . . . . . . . . . 6 . . . . 3 . . . . . . 5 . . . . 1 . 1 . . . . . Load Schematic 8 | . . . . . . . . . . 3 . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . Build 8 | . . . . . . . . . . 3 . . . . 1 . . . . . . 3 . . . . 1 . . . . . . . Repair Station Hacks 15 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 5 1 . 2 4 . . . Scan Component 9 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 3 1 . 1 2 . . . Repair 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 2 . . . Recycling Unit Hacks 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 3 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . Scanalyzer 23 | . . . 8 . . . . . . . . . . . . . . . . . . 5 . . . . 7 2 . 1 . . . . Retrieve Study 23 | . . . 8 . . . . . . . . . . . . . . . . . . 5 . . . . 7 2 . 1 . . . . Garrison Access Hacks 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Seal Access 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Unauthorized Hacks 32 | . 7 . 8 4 5 . . . . 4 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . Terminals 20 | . 6 . 6 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 16 | . 5 . 5 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Liberate 4 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 4 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 . 2 2 5 . . . . 6 . . . . 4 . . . . . . 7 . . . . 8 2 4 4 2 2 . . Full Trace Events 4 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 27 | . . . . . . . . 3 . . . . 5 . 10 . . . . . . . . . . . . . . 9 . . . . Robots Built 10 | . . . . . . . . . . 5 . . . . . . . . . . . 2 . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 507 | . . . . . . . . . . 116 . . . . . . . . . . . 187 . . . . 204 . . . . . . . Total Robot Build Rating 55 | . . . . . . . . . . 17 . . . . . . . . . . . 14 . . . . 24 . . . . . . . Part Schematics Acquired 137 | . 2 . . . . . . 16 . . . . 10 . 25 . . . . . . . . . 3 . 24 26 10 12 . . 9 . Parts Built 5 | . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 320 | . . . . . . . . . . 47 . . . . 128 . . . . . . 145 . . . . . . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . 10 . . . . 8 . . . . . . 14 . . . . . . . . . . . . Part Studies Acquired 20 | . . . 7 . . . . . . . . . . . . . . . . . . 4 . . . . 6 2 . 1 . . . . Parts Repaired 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 2 . . . Time 230 | . . . . . . . . . . . . . . . 25 . . . . . . . . . . . 118 . . 19 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . 10 . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 15 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 6 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Total Allies 113 | . . . . 2 . 2 . 4 . 12 . . . . 7 . . . . . . 6 . . . . 17 . 2 . . 8 53 . Largest Group 33 | . . . . 2 2 2 2 6 6 5 4 4 3 3 5 2 . . . . . 3 3 3 2 2 7 1 2 . . 4 33 3 Highest-Rated Group 2898 | . . . . 32 32 48 48 199 199 230 220 220 150 150 380 162 . . . . . 274 274 274 206 206 389 64 244 . . 568 2898 499 Highest-Rated Ally 269 | . . . . 16 16 32 32 39 39 70 70 70 70 70 85 85 . . . . . 103 103 103 103 103 103 64 122 . . 269 269 269 Zionite Dispatches 19 | . . . . . . . . . . 2 . . . . 3 . . . . . . 2 . . . . 5 . 1 . . 6 . . Heavy 5 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . Light 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Experimental 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 23 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 15 . . . . 1 . 4 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . FOLLOW 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . TUNNEL 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . DROP 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 1 . . COLLECT 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 608 | . . . . 11 6 8 6 . 16 37 . 26 . 14 23 4 . . . . . 20 4 5 . 7 66 5 11 . . 73 227 39 Total Damage 36195 | . . . . 109 344 117 118 . 197 1678 . 428 . 238 1376 261 . . . . . 2367 227 445 . 541 2834 104 762 . . 7469 13554 3026 Kills 140 | . . . . 1 4 . 2 . . 11 . 3 . 2 10 1 . . . . . 24 2 1 . 2 14 1 2 . . 25 30 5 Allies Corrupted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 8 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Active Infowar (turns) 32219 | . 256 . 1038 270 1101 450 484 1514 405 1493 214 366 106 422 1930 689 482 652 660 84 259 1441 388 262 235 531 5714 1152 2075 1938 935 2092 1574 1007 Optics 2035 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 928 100 1007 Sensors 22348 | . 256 . . . . . . . . 1193 214 366 106 422 1905 689 482 651 659 84 259 1441 388 262 235 531 5710 1039 2012 1898 935 611 . . Structural 21756 | . . . 1038 270 1101 450 484 1514 405 1484 214 366 106 301 930 674 482 208 660 84 259 1436 382 262 235 531 5176 584 1061 650 409 . . . Seismic 471 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 471 . . Cloaking 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Jamming 20168 | . . . . . . . . . . . . . . . 1911 689 479 536 . 82 259 1441 388 262 229 531 5714 1152 2014 1800 . 1207 1474 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 1 . . . 2 2 . 2 . 2 1 . 1 . . . 1 . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 41 | . . . . . . . . . . 3 . . . . 7 . . . . . . 1 . . . . 4 9 5 5 2 1 4 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Component Schematics 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Prototype Schematics 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 1 . . 1 . Unaware Schematics 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . Unaware Analyses 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . Active Terminals 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Turns Passed 36934 | 65 946 114 1039 270 1101 450 484 1514 405 1536 214 366 106 433 1930 689 482 655 664 84 259 1441 388 262 235 531 5857 1163 2075 1938 1360 2535 4336 1007 Spaces Moved 23106 | 50 475 46 459 153 733 313 354 1116 244 947 170 275 80 256 1045 443 218 520 467 59 240 819 315 232 166 447 3519 787 1408 1184 637 1735 2815 379 Core 45 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 20 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 23061 | 36 475 46 459 153 733 313 354 1116 244 947 170 275 80 256 1045 443 218 520 467 59 240 819 315 232 166 447 3519 787 1408 1184 626 1715 2815 379 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 105 105 110 124 124 124 124 124 124 124 124 124 108 114 114 108 106 106 106 103 109 109 109 109 97 106 100 111 50 50 103 102 Average Speed 112 | 105 161 190 108 106 122 124 124 125 124 124 124 124 124 124 110 114 114 109 106 106 106 108 109 109 109 109 107 110 108 115 111 97 105 106 Slowest Speed 350 | 150 190 190 120 111 125 125 124 128 124 124 124 124 124 124 124 114 114 114 106 106 106 112 109 109 109 109 118 112 192 122 117 350 184 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 47 . . 5 Cave-ins Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . Exploration Rate (%) 50 | 3 81 20 53 19 27 49 61 89 51 33 36 46 69 53 38 62 44 76 58 2 84 24 52 38 60 68 82 80 36 79 23 46 82 32 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 15 | . 1 . 5 . . . . . . . 1 . 1 2 . 1 . 1 . . . . . . 3 . . . . . . . . . Known Exits Taken 32 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . 1 2 5 1 . 2 4 . . . 1 1 . 3 . . . 1 . . 1 . . . . . . . . Spaces Dug 133 | . . . . . . . . . . 8 . . . . 15 4 3 . . . . 4 3 . . . 37 8 24 11 5 7 4 . Terrain Destroyed 611 | . . . . . 2 38 9 . 6 17 . 1 . 6 31 6 4 23 2 . . 6 6 2 . . 91 11 59 21 15 24 152 79 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 445 | . . . . . 2 2 9 . 6 17 . 1 . 6 31 6 4 9 2 . . 6 6 2 . . 63 11 59 20 9 19 76 79 AOE 160 | . . . . . . 36 . . . . . . . . . . . 14 . . . . . . . . 28 . . . 1 5 76 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Total 32347 | 59 625 56 916 216 867 344 374 1234 324 1242 173 289 87 310 1715 594 448 579 625 79 245 1363 348 236 199 484 5485 1093 1926 1695 1110 2353 3967 687 Wait 6231 | . 99 . 404 23 60 6 5 93 65 224 4 10 2 8 562 125 226 9 138 15 . 513 26 2 2 35 1405 102 182 289 316 347 876 58 Move 23068 | 49 474 45 458 152 732 312 353 1115 243 946 169 274 79 255 1044 442 217 520 466 59 239 818 314 231 165 446 3518 786 1407 1183 631 1734 2813 379 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 187 | 3 13 1 1 4 4 . 1 6 1 3 . . . 2 5 3 . 4 3 1 4 1 . . 2 . 29 12 13 4 7 22 24 14 Fast Attach 306 | 7 5 . 3 2 9 1 . 1 2 5 . . 3 5 11 1 1 12 2 . . 5 . . 4 . 47 7 32 15 17 61 36 12 Attach 158 | . 1 . 2 3 1 1 . 1 . 3 . . . 1 6 . . 1 7 2 . 1 . . . . 17 20 11 18 13 6 19 24 Detach 79 | . 3 . . . . . . . . 1 . . . . 1 . . 2 2 1 . 1 . . . . 9 17 2 17 3 7 11 2 Swap 168 | . 2 . 2 4 12 3 . 5 . 10 . . . 6 13 2 . 3 1 . . 5 2 . . . 20 5 12 10 4 14 23 10 Drop 364 | . 11 1 4 6 16 . 2 12 2 13 . . 3 6 16 3 1 16 . . 2 9 . . 5 . 62 19 34 18 9 37 57 . Fire 1694 | . 15 9 41 22 33 16 13 1 11 36 . 5 . 27 53 17 3 11 6 1 . 10 6 3 21 3 326 125 228 140 103 119 103 187 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick 36 | . 2 . 1 . . 1 . . . . . . . . 4 . . 1 . . . . . . . . 15 . 5 1 . 3 3 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 2 . Rewire 7 | . . . . . . 4 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Trap 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Arm / *Qua) -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 16) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Evolved 1 slot: Utility x1 67 | -10/Materials | Met a group of wandering Federalists 153 | -10/Materials | Identified exit to Materials 153 | -10/Materials | Discovered exit to Materials (range 16) 311 | -10/Materials | Build established: Hacker-Mutant 530 | -10/Materials | Discovered exit to Materials (range 4) 880 | -10/Materials | Learned 2 Mines zone layouts 886 | -10/Materials | Identified exit to Mines 886 | -10/Materials | Discovered exit to Mines (range 8) 912 | -10/Materials | Learned location of 1 exit from Storage 932 | -10/Materials | Learned Storage security intel 941 | -10/Materials | Identified exit to Subcaves 942 | -10/Materials | Learned Storage trap positions 950 | -10/Materials | Learned Storage stockpile data 968 | -10/Materials | Learned 4 Recycling zone layouts 1012 | -10/Materials | Entered Mines 1119 | -10/Mines | Discovered exit to Materials (range 6) 1126 | -10/Mines | Entered Materials 1126 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -9/Materials | Identified exit to Materials 1564 | -9/Materials | Discovered exit to Materials (range 13) 1666 | -9/Materials | Build established: Scientist-Mutant 1712 | -9/Materials | Identified exit to Mines 1769 | -9/Materials | Learned 2 Storage zone layouts 1817 | -9/Materials | Learned location of Mines (-9) 1884 | -9/Materials | Learned 2 Storage zone layouts 1972 | -9/Materials | Learned Materials stockpile data 2165 | -9/Materials | Entered another Materials area 2165 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2270 | -8/Materials | Garrison activated, responded to threat 2394 | -8/Materials | Identified exit to Factory 2394 | -8/Materials | Discovered exit to Factory (range 15) 2435 | -8/Materials | Entered Factory 2435 | -7/Factory | Accompanied by 2 allies 2435 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2786 | -7/Factory | Build established: Hacker-Mutant 2830 | -7/Factory | Identified exit to Factory 2830 | -7/Factory | Discovered exit to Factory (range 8) 3088 | -7/Factory | Discovered exit to Factory (range 9) 3248 | -7/Factory | Cargo convoy interrupted 3526 | -7/Factory | Identified exit to Lower Caves 3526 | -7/Factory | Discovered exit to Lower Caves (range 9) 3536 | -7/Factory | Entered Lower Caves 3680 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3749 | -7/Lower Caves | Destroyed 7 combat bots 3908 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3972 | -7/Lower Caves | Identified exit to Lower Caves 3972 | -7/Lower Caves | Discovered exit to Lower Caves (range 3) 3986 | -7/Lower Caves | Entered another Lower Caves area 3986 | -7/Lower Caves | Accompanied by 2 allies 4054 | -7/Lower Caves | Discovered exit to Factory (range 5) 4403 | -7/Lower Caves | Learned Factory terminal intel 4457 | -7/Lower Caves | Identified exit to Zion 4457 | -7/Lower Caves | Discovered exit to Zion (range 8) 4470 | -7/Lower Caves | Entered Zion 4470 | -7/Zion | Accompanied by 2 allies 4507 | -7/Zion | Given A8's code to call for help 4523 | -7/Zion | Identified exit to Proximity Caves 4523 | -7/Zion | Discovered exit to Proximity Caves (range 15) 4667 | -7/Zion | Received a hallucinogenic algorithm 4667 | -7/Zion | Ran a hallucination algorithm 5179 | -7/Zion | Found Prototype Device 5180 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5610 | -7/Zion | Met Imprinter 5631 | -7/Zion | Imprinted 5633 | -7/Zion | Declared Zion's savior 5984 | -7/Zion | Entered Proximity Caves 5984 | -6/Proximity Caves | Accompanied by 6 allies 6114 | -6/Proximity Caves | Build established: Scavenger-Mutant 6314 | -6/Proximity Caves | Discovered exit to Factory (range 15) 6389 | -6/Proximity Caves | Entered Factory 6389 | -6/Factory | Accompanied by 4 allies 6389 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6390 | -6/Factory | Loaded intel: 26 terminal locations 6693 | -6/Factory | Build established: Scavenger-Tank 6716 | -6/Factory | Lost 3 allies 6829 | -6/Factory | Fabricated Adv. Sensor Array (x2) 6944 | -6/Factory | Identified exit to Factory 6944 | -6/Factory | Discovered exit to Factory (range 15) 7041 | -6/Factory | Build established: Hacker-Skirmisher 7225 | -6/Factory | Fabricated G-50 Soldier (x3) 7420 | -6/Factory | Retrieved Zion intel report: Branch Access 7420 | -6/Factory | Identified exit to Lower Caves 7447 | -6/Factory | Retrieved Zion intel report: Active Terminals 7448 | -6/Factory | Zion Fire squad teleported in 7595 | -6/Factory | Fabricated T-07 Excavator (x2) 7604 | -6/Factory | Lost 3 allies 7695 | -6/Factory | Discovered exit to Factory (range 12) 7863 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7864 | -6/Factory | Zion Light squad teleported in 7925 | -6/Factory | Entered Lower Caves 7925 | -6/Lower Caves | Accompanied by 4 allies 8006 | -6/Lower Caves | Encountered a Warlord checkpoint 8009 | -6/Lower Caves | Learned 8 Factory zone layouts 8121 | -6/Lower Caves | Identified exit to Lower Caves 8121 | -6/Lower Caves | Discovered exit to Lower Caves (range 8) 8139 | -6/Lower Caves | Entered another Lower Caves area 8139 | -6/Lower Caves | Accompanied by 4 allies 8258 | -6/Lower Caves | Learned Factory stockpile data 8433 | -6/Lower Caves | Identified exit to Data Miner 8505 | -6/Lower Caves | Entered Data Miner 8505 | -6/Data Miner | Accompanied by 3 allies 8505 | -6/Data Miner | Identified exit to Proximity Caves 8505 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 8531 | -6/Data Miner | Met Data Miner 8554 | -6/Data Miner | Learned location of Section 7 (-2) 8554 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8575 | -6/Data Miner | Received God Mode back door access code from Data Miner 8611 | -6/Data Miner | Entered Proximity Caves 8611 | -5/Proximity Caves | Accompanied by 3 allies 8613 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8628 | -5/Proximity Caves | Learned location of Warlord (-5) 8894 | -5/Proximity Caves | Spotted B-75 Beast 8980 | -5/Proximity Caves | Destroyed B-75 Beast 9000 | -5/Proximity Caves | Found Prototype Protection 9000 | -5/Proximity Caves | Identified Zio. Weapon Casing 9028 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9044 | -5/Proximity Caves | Entered Factory 9044 | -5/Factory | Accompanied by 1 ally 9044 | -5/Factory | Evolved 2 slots: Utility x2 9077 | -5/Factory | Identified exit to Factory 9077 | -5/Factory | Discovered exit to Factory (range 6) 9276 | -5/Factory | Repaired Adv. Sensor Array 9350 | -5/Factory | Retrieved Zion intel report: Active Terminals 9392 | -5/Factory | Build established: Scavenger-Gunner 9446 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 9694 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 9923 | -5/Factory | Destroyed 11 combat bots 9984 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 9985 | -5/Factory | Zion Heavy squad teleported in 9992 | -5/Factory | Zion Light squad teleported in 10048 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10092 | -5/Factory | Lost 3 allies 10219 | -5/Factory | Incoming investigation squad redirected 10376 | -5/Factory | Retrieved Zion intel report: Component Schematics 10395 | -5/Factory | Build established: Hacker-Skirmisher 10528 | -5/Factory | Discovered exit to Factory (range 15) 10717 | -5/Factory | Fabricated Gamma Bomb Array (x1) 10918 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10919 | -5/Factory | Zion Heavy squad teleported in 10960 | -5/Factory | Identified exit to Upper Caves 10960 | -5/Factory | Discovered exit to Upper Caves (range 6) 10974 | -5/Factory | Entered Upper Caves 10974 | -5/Upper Caves | Accompanied by 2 allies 11129 | -5/Upper Caves | Learned Factory security intel 11194 | -5/Upper Caves | Spotted B-75 Beast 11648 | -5/Upper Caves | Identified exit to Upper Caves 11648 | -5/Upper Caves | Discovered exit to Upper Caves (range 10) 11663 | -5/Upper Caves | Entered another Upper Caves area 12127 | -5/Upper Caves | Learned 8 Factory zone layouts 12128 | -5/Upper Caves | Identified exit to Warlord 12128 | -5/Upper Caves | Discovered exit to Warlord (range 10) 12145 | -5/Upper Caves | Entered Warlord 12190 | -5/Warlord | System corruption cleaned by Quarantine Array 12272 | -5/Warlord | Rebuked by Warlord 12297 | -5/Warlord | Warlord's base attacked by MAIN.C 12338 | -5/Warlord | Opened Warlord's prototype stash 12360 | -5/Warlord | Found Prototype Reactor 12364 | -5/Warlord | Found Prototype Device 12364 | -5/Warlord | Identified Exp. Cloaking Device 12371 | -5/Warlord | Found Prototype Device 12371 | -5/Warlord | Identified System Purifier 12377 | -5/Warlord | Found Prototype Hackware 12531 | -5/Warlord | Learned Quarantine security intel 12531 | -5/Warlord | Learned Armory scanalyzer intel 12533 | -5/Warlord | Learned 4 Access zone layouts 12535 | -5/Warlord | Learned location of Command (-1) 12535 | -5/Warlord | Learned Armory emergency access door positions 12597 | -5/Warlord | Found Prototype Energy Gun 12597 | -5/Warlord | Identified Vortex Rifle 12602 | -5/Warlord | Found Vortex Rifle 12607 | -5/Warlord | Found Vortex Rifle 12610 | -5/Warlord | Found Vortex Rifle 12647 | -5/Warlord | Warlord forces counterattacked 12649 | -5/Warlord | Build established: Hacker-Gunner 12740 | -5/Warlord | Spotted Striker 12749 | -5/Warlord | Spotted Striker 12752 | -5/Warlord | Destroyed Striker 12778 | -5/Warlord | Identified exit to Proximity Caves 12778 | -5/Warlord | Discovered exit to Proximity Caves (range 12) 12793 | -5/Warlord | Lost 4 allies 12798 | -5/Warlord | Spotted Executioner 12798 | -5/Warlord | Spotted Executioner 12800 | -5/Warlord | Entered Proximity Caves 13092 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 13135 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13327 | -4/Proximity Caves | Discovered exit to Factory (range 11) 13464 | -4/Proximity Caves | Entered Factory 13464 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13465 | -4/Factory | Identified Vortex Chain Reactor 13509 | -4/Factory | Identified exit to Research 13509 | -4/Factory | Discovered exit to Research (range 6) 13548 | -4/Factory | Sucked down chute 13548 | -4/Factory | Entered Waste 13548 | -4/Waste | The area was eerily silent 13777 | -4/Waste | Identified exit to Factory 13777 | -4/Waste | Discovered exit to Factory (range 12) 13807 | -4/Waste | Entered Factory 13852 | -4/Factory | Identified System Mapper 14139 | -4/Factory | Build established: Hacker-Skirmisher 14167 | -4/Factory | Fabricated Centrium Leg? 14341 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 14442 | -4/Factory | Zion Heavy squad teleported in 14709 | -4/Factory | Fabricated X-77 Beamer (x2) 14752 | -4/Factory | Allied Derelicts emerged from ambush trap array 14781 | -4/Factory | Retrieved Zion intel report: Branch Access 14781 | -4/Factory | Identified exit to Upper Caves 15181 | -4/Factory | Zion Heavy squad teleported in 15248 | -4/Factory | Entered Upper Caves 15248 | -4/Upper Caves | Accompanied by 3 allies 15249 | -4/Upper Caves | Encountered a Warlord checkpoint 15312 | -4/Upper Caves | Learned 4 Research zone layouts 15624 | -4/Upper Caves | Identified exit to Upper Caves 15624 | -4/Upper Caves | Discovered exit to Upper Caves (range 3) 15636 | -4/Upper Caves | Entered another Upper Caves area 15636 | -4/Upper Caves | Accompanied by 3 allies 15879 | -4/Upper Caves | Identified exit to Zhirov 15879 | -4/Upper Caves | Discovered exit to Zhirov (range 15) 15898 | -4/Upper Caves | Entered Zhirov 15898 | -4/Zhirov | Accompanied by 2 allies 15898 | -4/Zhirov | Identified exit to Proximity Caves 15898 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 15918 | -4/Zhirov | Met Zhirov 15943 | -4/Zhirov | Learned location of Testing (-2) 15950 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15968 | -4/Zhirov | Found Alien Artifact 15968 | -4/Zhirov | Identified Integrated Dissipator 15968 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15984 | -4/Zhirov | Found Alien Artifact 16133 | -4/Zhirov | Entered Proximity Caves 16133 | -3/Proximity Caves | Accompanied by 2 allies 16535 | -3/Proximity Caves | Spotted B-86 Titan 16539 | -3/Proximity Caves | Destroyed B-86 Titan 16644 | -3/Proximity Caves | Discovered exit to Research (range 15) 16664 | -3/Proximity Caves | Entered Research 16664 | -3/Research | Accompanied by 2 allies 16664 | -3/Research | Evolved 2 slots: Utility x2 16665 | -3/Research | Identified exit to Armory 16981 | -3/Research | Fabricated B-74 Champion (x3) 17278 | -3/Research | P-80 Master assimilated allied Champion 8a 17280 | -3/Research | P-80 Master assimilated allied Champion 8b 17312 | -3/Research | Retrieved Zion intel report: Active Terminals 17313 | -3/Research | Zion Trap Resupply teleported in 17768 | -3/Research | Found Prototype Processor 17768 | -3/Research | Identified Spectral Analyzer 17943 | -3/Research | Found Gamma Bomb Array+ 18012 | -3/Research | Destroyed 7 combat bots 18048 | -3/Research | Retrieved Zion intel report: Trap Installations 18049 | -3/Research | Zion Thermal Resupply teleported in 18065 | -3/Research | Found Quantum Capacitor 19054 | -3/Research | Found Prototype Device 19054 | -3/Research | Identified Adv. Kinecellerator 19312 | -3/Research | Retrieved Zion intel report: Prototype Schematics 19313 | -3/Research | Zion Trap Resupply teleported in 19902 | -3/Research | Retrieved Zion intel report: Component Schematics 19903 | -3/Research | Zion Trap Resupply teleported in 20134 | -3/Research | Zion Zionite Resupply teleported in 20148 | -3/Research | Found Prototype Energy Cannon 20149 | -3/Research | Identified Zio. Alpha Cannon 20856 | -3/Research | Repaired Centrium Leg+ 20956 | -3/Research | Identified exit to Research 20956 | -3/Research | Discovered exit to Research (range 6) 21435 | -3/Research | Found Fusion Bomb Launcher 21664 | -3/Research | Terminal network hard line cut 22052 | -3/Research | System corruption reached 10% 22116 | -3/Research | Discovered exit to Research (range 8) 22483 | -3/Research | Identified exit to Quarantine 22483 | -3/Research | Discovered exit to Quarantine (range 10) 22521 | -3/Research | Entered Quarantine 22521 | -3/Quarantine | Accompanied by 1 ally 22569 | -3/Quarantine | Found Alien Artifact 22569 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 22569 | -3/Quarantine | Warped through subspace 22579 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 22594 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 22684 | -3/Quarantine | Found Alien Artifact 22829 | -3/Quarantine | Found Alien Artifact 22829 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 22829 | -3/Quarantine | Warped through subspace 22918 | -3/Quarantine | Destroyed 12 combat bots 22935 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 22940 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 22947 | -3/Quarantine | Retrieved Zion intel report: Branch Access 22956 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 22997 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 22999 | -3/Quarantine | Found Transdimensional Reconstructor 23005 | -3/Quarantine | Found Alien Artifact 23007 | -3/Quarantine | Identified Dimensional Node Initializer 23007 | -3/Quarantine | Initialized slip node 23009 | -3/Quarantine | Found Dimensional Node Initializer 23057 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 23065 | -3/Quarantine | Build established: Hacker-Mutant 23067 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 23221 | -3/Quarantine | Found Alien Reactor 23277 | -3/Quarantine | Found Alien Artifact 23555 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 23569 | -3/Quarantine | Found Alien Artifact 23664 | -3/Quarantine | Garrison activated, responded to threat 23672 | -3/Quarantine | Discovered exit to Research (range 13) 23684 | -3/Quarantine | Entered Research 23684 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23897 | -2/Research | Retrieved Zion intel report: Active Terminals 23980 | -2/Research | Build established: Hacker-Skirmisher 24148 | -2/Research | Found Fusion Bomb Launcher 24169 | -2/Research | Identified exit to Access 24169 | -2/Research | Discovered exit to Access (range 7) 24317 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 24384 | -2/Research | Found Prototype Launcher 24384 | -2/Research | Identified Hellfire Missile Launcher 24548 | -2/Research | Retrieved Zion intel report: Prototype Schematics 24829 | -2/Research | Retrieved Zion intel report: Emergency Access 24834 | -2/Research | Build established: Hacker-Gunner 25311 | -2/Research | Discovered exit to Access (range 15) 25481 | -2/Research | Retrieved Zion intel report: Main Access 25482 | -2/Research | Zion Heavy squad teleported in 25634 | -2/Research | Identified exit to Testing 25634 | -2/Research | Discovered exit to Testing (range 12) 25759 | -2/Research | Entered Testing 25900 | -2/Testing | Retrieved Zion intel report: Trap Installations 26075 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 26080 | -2/Testing | Retrieved Zion intel report: Active Garrisons 26110 | -2/Testing | Repaired Imp. Power Shielding 26259 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 26310 | -2/Testing | Build established: Hacker-Mutant 26313 | -2/Testing | System corruption reached 10% 26549 | -2/Testing | Discovered exit to Access (range 7) 26623 | -2/Testing | Found Prototype Device 26623 | -2/Testing | Identified Exp. Thermal Defense Suite 26697 | -2/Testing | Found Prototype Ballistic Gun 26697 | -2/Testing | Identified Hyp. Multirail 26728 | -2/Testing | Incoming investigation squad redirected 26851 | -2/Testing | Found Prototype Device 26851 | -2/Testing | Identified Exp. EM Shield 26948 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 27353 | -2/Testing | Spotted Fortress 27442 | -2/Testing | Lost 3 parts (1n1u1w) 27443 | -2/Testing | Destroyed Fortress 27497 | -2/Testing | Found Thermal Barrier 27543 | -2/Testing | Found Prototype Hackware 27543 | -2/Testing | Identified Ghost Barrier 27692 | -2/Testing | Identified exit to Section 7 27692 | -2/Testing | Discovered exit to Section 7 (range 7) 27692 | -2/Testing | Identified exit to Protoforge 27692 | -2/Testing | Discovered exit to Protoforge (range 6) 27697 | -2/Testing | Entered Protoforge 27781 | -2/Protoforge | Repaired Centrium Leg+ 27814 | -2/Protoforge | Repaired Lrn. Sensor Array 27833 | -2/Protoforge | Superfortress began startup sequence 27849 | -2/Protoforge | Build established: Wizard-Mutant 28118 | -2/Protoforge | Spotted B-90 Cyclops 28166 | -2/Protoforge | Retrieved Zion intel report: Trap Installations 28325 | -2/Protoforge | Spotted Hotshot 28328 | -2/Protoforge | Spotted Hotshot 28331 | -2/Protoforge | Destroyed Hotshot 28334 | -2/Protoforge | Spotted Hotshot 28337 | -2/Protoforge | Destroyed Hotshot 28346 | -2/Protoforge | Destroyed Hotshot 28387 | -2/Protoforge | Discovered exit to Access (range 16) 28430 | -2/Protoforge | Initialized slip node 28446 | -2/Protoforge | Retrieved Zion intel report: Emergency Access 28520 | -2/Protoforge | Identified Matter Drive 28534 | -2/Protoforge | Crushed by falling debris 28539 | -2/Protoforge | Additional patrols dispatched to research labs 28558 | -2/Protoforge | Crushed by falling debris 28559 | -2/Protoforge | Crushed by falling debris 28561 | -2/Protoforge | Crushed by falling debris 28592 | -2/Protoforge | Lost 4 parts (4u) 28663 | -2/Protoforge | Crushed by falling debris 28686 | -2/Protoforge | Spotted Decapitator 28686 | -2/Protoforge | Spotted Decapitator 28686 | -2/Protoforge | Spotted Decapitator 28692 | -2/Protoforge | Destroyed Decapitator 28692 | -2/Protoforge | Destroyed Decapitator 28692 | -2/Protoforge | Destroyed Decapitator 28706 | -2/Protoforge | Found Prototype Device 28706 | -2/Protoforge | Identified Crosscalibrator 28847 | -2/Protoforge | Spotted Immortal 28849 | -2/Protoforge | Spotted Immortal 28851 | -2/Protoforge | Spotted Decapitator 28851 | -2/Protoforge | Spotted Decapitator 28851 | -2/Protoforge | Spotted Decapitator 28851 | -2/Protoforge | Spotted Decapitator 28911 | -2/Protoforge | Destroyed Immortal 28967 | -2/Protoforge | Destroyed Immortal 28974 | -2/Protoforge | Core integrity fell below 50% 29007 | -2/Protoforge | Lost 15 parts (2p3n5u5w) 29030 | -2/Protoforge | Found Prototype Launcher 29030 | -2/Protoforge | Identified Cep. Rapid Grenade Launcher 29036 | -2/Protoforge | Found Cep. Tactical Fusion Warhead 29042 | -2/Protoforge | Scanned by Researcher 29043 | -2/Protoforge | Warped through subspace to slip node 29044 | -2/Protoforge | Spotted Decapitator 29045 | -2/Protoforge | Spotted Decapitator 29045 | -2/Protoforge | Spotted Decapitator 29054 | -2/Protoforge | Core integrity fell below 20% 29057 | -2/Protoforge | Entered Access 29057 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 29208 | -1/Access | Found Gamma Bomb Array+ 29240 | -1/Access | Spotted B-99 Colossus 29444 | -1/Access | Build established: Hacker-Tank 29617 | -1/Access | Destroyed B-99 Colossus 29645 | -1/Access | Lost 8 parts (1p2n2u3w) 29965 | -1/Access | Zion Experimental squad teleported in 30099 | -1/Access | Zion Experimental squad teleported in 30444 | -1/Access | Zion Heavy Resupply teleported in 30572 | -1/Access | Found Prototype Energy Cannon 30572 | -1/Access | Identified Zio. Alpha Cannon Mk. II 30641 | -1/Access | Found Prototype Protection 30642 | -1/Access | Identified Zio. Weapon Casing 30680 | -1/Access | Incoming investigation squad redirected 30714 | -1/Access | Zion Experimental squad teleported in 30874 | -1/Access | Build established: Messiah-Gunner 31065 | -1/Access | Retrieved Zion intel report: Branch Access 31065 | -1/Access | Identified exit to Command 31066 | -1/Access | Zion Hacker squad teleported in 31206 | -1/Access | Spotted B-99 Colossus 31358 | -1/Access | Zion Experimental squad teleported in 31592 | -1/Access | Entered Command 31592 | -1/Command | Accompanied by 1 ally 31610 | -1/Command | Found Unknown Device 31610 | -1/Command | Identified Quantum Capacitor 31630 | -1/Command | System corruption reached 10% 31654 | -1/Command | Found Prototype Protection 31654 | -1/Command | Identified Zio. Shade Armor 32072 | -1/Command | Phase Generator disabled 32388 | -1/Command | Retrieved Zion intel report: Active Terminals 32434 | -1/Command | Retrieved Zion intel report: Unaware Analyses 32502 | -1/Command | Retrieved Zion intel report: Component Stockpiles 32529 | -1/Command | Build established: Hacker-Gunner 32777 | -1/Command | Disengaged cave seal 32777 | -1/Command | Zionites emerged from the dark tunnel 32854 | -1/Command | Retrieved Zion intel report: Prototype Schematics 32921 | -1/Command | Disengaged cave seal 32921 | -1/Command | Zionites emerged from the dark tunnel 33092 | -1/Command | First assault squad dispatched 33092 | -1/Command | Spotted Combat Programmer 33092 | -1/Command | Spotted M Guard 33092 | -1/Command | Spotted M Guard 33114 | -1/Command | Spotted Combat Programmer 33144 | -1/Command | Lost 9 allies 33163 | -1/Command | Destroyed Combat Programmer 33171 | -1/Command | Combat Programmer assimilated allied X6-OUH(i) 33208 | -1/Command | Lost 4 allies 33211 | -1/Command | Destroyed Combat Programmer 33249 | -1/Command | Destroyed M Guard 33256 | -1/Command | Lost 4 parts (4u) 33267 | -1/Command | Destroyed M Guard 33267 | -1/Command | All MAIN.C guards destroyed 33269 | -1/Command | Lost 5 allies 33276 | -1/Command | Found Prototype Device 33276 | -1/Command | Identified AEGIS Remote Shield 33356 | -1/Command | Found Prototype Device 33356 | -1/Command | Identified Exp. Actuator Array 33492 | -1/Command | P-80 Master assimilated allied 86-5B3(d) 33708 | -1/Command | Build established: Hacker-Tank 33806 | -1/Command | Met MAIN.C 33817 | -1/Command | 0b10 Conduit disabled 33823 | -1/Command | Allies destroyed MAIN.C Shell 33824 | -1/Command | MAIN.C activated Command garrisons 33847 | -1/Command | Allies destroyed MAIN.C 33863 | -1/Command | Identified Subatomic Replicator 33863 | -1/Command | Identified Terrabomb 33863 | -1/Command | Identified exit to Surface 33863 | -1/Command | Discovered exit to Surface (range 30) 33863 | -1/Command | Discovered exit to Surface (range 109) 33863 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 33965 | -1/Command | Used Terrabomb 34002 | -1/Command | Found Vortex Chain Reactor 34008 | -1/Command | Found Exp. System Purifier 34015 | -1/Command | Found Exp. Targeting Computer 34040 | -1/Command | Found Exp. Hardlight Generator 35404 | -1/Command | Found Exp. Core Analyzer 35572 | -1/Command | Found Corrupted Exp. Weapon Cycler 35830 | -1/Command | Found Zio. Shade Armor 35868 | -1/Command | Build established: Scavenger-Gunner 35911 | -1/Command | Used Subatomic Replicator to create Supercharged TR 35916 | -1/Command | Warped through subspace to slip node 35916 | -1/Command | Identified exit to Access_0 35916 | -1/Command | Discovered exit to Access_0 (range 5) 35928 | -1/Command | Entered Access_0 35928 | -1/Access_0 | Accompanied by 3 allies 35930 | -1/Access_0 | Met Architect 35934 | -1/Access_0 | Architect warped through subspace 35934 | -1/Access_0 | Destroyed A8 36027 | -1/Access_0 | Spotted Enhanced Programmer 36033 | -1/Access_0 | Spotted Enhanced Programmer 36035 | -1/Access_0 | Allies destroyed Enhanced Programmer 36039 | -1/Access_0 | Allies destroyed Enhanced Programmer 36055 | -1/Access_0 | Architect warped through subspace 36091 | -1/Access_0 | Architect warped through subspace 36095 | -1/Access_0 | Found Exp. Powered Armor 36114 | -1/Access_0 | A6 warped into view 36125 | -1/Access_0 | Spotted Enhanced Programmer 36134 | -1/Access_0 | Destroyed A6 36140 | -1/Access_0 | Architect warped through subspace 36171 | -1/Access_0 | Subspace Access Node disabled 36176 | -1/Access_0 | Spotted Enhanced Programmer 36178 | -1/Access_0 | Architect warped through subspace 36228 | -1/Access_0 | Core integrity fell below 50% 36229 | -1/Access_0 | Architect warped through subspace 36257 | -1/Access_0 | Destroyed Enhanced Programmer 36270 | -1/Access_0 | Spotted Enhanced Programmer 36302 | -1/Access_0 | Architect warped through subspace 36311 | -1/Access_0 | Spotted Enhanced Programmer 36347 | -1/Access_0 | Found Thermal Barrier 36357 | -1/Access_0 | Subspace Access Node disabled 36360 | -1/Access_0 | Lost 13 parts (1p1n8u3w) 36386 | -1/Access_0 | Spotted Enhanced Programmer 36408 | -1/Access_0 | Architect warped through subspace 36412 | -1/Access_0 | Destroyed Enhanced Programmer 36436 | -1/Access_0 | Spotted Enhanced Programmer 36441 | -1/Access_0 | Found Exp. Targeting Computer 36444 | -1/Access_0 | Found Exp. Targeting Computer 36469 | -1/Access_0 | Architect warped through subspace 36484 | -1/Access_0 | Destroyed Enhanced Programmer 36492 | -1/Access_0 | Spotted Enhanced Programmer 36497 | -1/Access_0 | Architect warped through subspace 36516 | -1/Access_0 | Core integrity fell below 20% 36519 | -1/Access_0 | Destroyed Enhanced Programmer 36523 | -1/Access_0 | Lost 10 parts (2p1n4u3w) 36527 | -1/Access_0 | Architect warped through subspace 36535 | -1/Access_0 | Found Zio. Shade Armor 36539 | -1/Access_0 | Found Prototype Protection 36539 | -1/Access_0 | Identified Zio. Weapon Casing 36541 | -1/Access_0 | Found Zio. Shade Armor 36545 | -1/Access_0 | Found Exp. Weapon Cycler 36555 | -1/Access_0 | Found Zio. Alpha Cannon Mk. II 36565 | -1/Access_0 | Architect warped through subspace 36589 | -1/Access_0 | Architect warped through subspace 36592 | -1/Access_0 | Found Exp. Targeting Computer 36601 | -1/Access_0 | Found Exp. Phase Shifter 36611 | -1/Access_0 | Architect warped through subspace 36633 | -1/Access_0 | Architect warped through subspace 36651 | -1/Access_0 | Architect warped through subspace 36673 | -1/Access_0 | Architect warped through subspace 36703 | -1/Access_0 | Architect warped through subspace 36721 | -1/Access_0 | Subspace Access Node disabled 36727 | -1/Access_0 | Architect warped through subspace 36759 | -1/Access_0 | Architect warped through subspace 36761 | -1/Access_0 | Build established: Messiah-Gunner 36779 | -1/Access_0 | Architect warped through subspace 36801 | -1/Access_0 | Architect warped through subspace 36816 | -1/Access_0 | Architect warped through subspace 36828 | -1/Access_0 | A5 warped into view 36833 | -1/Access_0 | Architect warped through subspace 36840 | -1/Access_0 | Destroyed A5 36848 | -1/Access_0 | Architect warped through subspace 36875 | -1/Access_0 | Architect warped through subspace 36886 | -1/Access_0 | Crushed by falling debris 36889 | -1/Access_0 | Architect warped through subspace 36935 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 36909_ Penetrated by Quantum Shear. 36911_ Centrium Leg+ destroyed. 36911_ Penetrated by Quantum Shear. 36911_ Enh. Nova Cannon+ destroyed. 36913_ Quantum Shear penetrates Wall. 36915_ AW4W HA3B1KUBY% 36920_ Penetrated by Quantum Shear. 36920_ Quantum Shear penetrates Earth. 36923_ Penetrated by Quantum Shear. 36928_ Quantum Shear penetrates Earth. 36930_ Penetrated by Quantum Shear. 36932_ System corrupted: Heat flow error (+256). 36933_ Penetrated by Quantum Shear. 36934_ Acquired 4 matter. 36935_ Penetrated by Quantum Shear. 36935_ Exp. Powered Armor destroyed. 36935_ Penetrated by Quantum Shear. [Achievement: 75k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #%"""" !] " | | ????????????????????????????????????# %! "" | | ????????????????????????????????????#%%!! 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"###??######??# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 175 Coolant Potential 120 Energy Generation 55 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 20 Armor Coverage 850 Resistance: KI 65 Resistance: TH 85 Resistance: EX 85 Resistance: EM 65 Resistance: I 65 Resistance: S 65 Resistance: P 65 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 36 Target Analysis 12 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Particle Charging 25 Offensive Hacking 48 Defensive Hacking 26 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Imp. Medium Treads | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Energy Filter | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Med. Treads | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Imp. Thermal Shield | -5/Factory | Z-intel Adv. Melee Analysis Suite | -5/Factory | Z-intel Machine Analyzer | -5/Factory | Z-intel Hvy. Flak Cannon | -5/Factory | Z-intel Hcp. Storage Unit | -5/Factory | Z-intel Microactuators | -5/Factory | Z-intel Lgt. Angular Momentum Engine | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel EM Disruption Field | -5/Factory | Z-intel Imp. Heavy Armor Plating | -5/Factory | Z-intel Hvy. Mass Driver | -5/Factory | Z-intel Adv. Heat Sink | -5/Factory | Z-intel Imp. EM Pulse Cannon | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Dynamic Insulation System | -3/Research | Z-intel Gravity Flail | -3/Research | Z-intel Adv. EM Shield | -3/Research | Z-intel Com. Mass Driver | -3/Research | Z-intel Coolant Network | -3/Research | Z-intel Exp. Cooling System | -3/Research | Z-intel Cld. Antigrav System | -3/Research | Z-intel Proton Burst Cannon | -3/Research | Z-intel Scythe | -3/Research | Z-intel Hacking Suite | -3/Research | Z-intel Arm. Medium Treads | -3/Research | Z-intel Adv. Focal Shield | -3/Research | Z-intel Point Defense System | -3/Research | Z-intel Imp. Force Field | -3/Research | Z-intel Imp. Targeting Computer | -3/Research | Z-intel Hardcell Cannon | -3/Research | Z-intel Imp. VSS Leg | -3/Research | Z-intel Matter Filter | -3/Research | Z-intel Imp. Point Defense System | -3/Research | Z-intel Antigrav Array | -3/Research | Z-intel Remote Force Field | -3/Research | Z-intel Adv. Force Field | -3/Research | Z-intel Core Analyzer | -3/Research | Z-intel Imp. Coolant Injector | -3/Research | Z-intel Imp. Diametric Drive | -3/Quarantine | Archive Thermal Defense Suite | -3/Quarantine | Archive Vibroblade | -3/Quarantine | Archive Exp. Coolant Injector | -3/Quarantine | Archive Enh. Biometal Leg | -3/Quarantine | Z-intel Adv. Plasma Rifle | -3/Quarantine | Z-intel Imp. Matter Neutralizer | -3/Quarantine | Z-intel Imp. Matter Compressor | -3/Quarantine | Z-intel Cld. Field Propulsion Drive | -3/Quarantine | Z-intel Impact Mace | -3/Quarantine | Z-intel Centrium Heavy Treads | -3/Quarantine | Z-intel Plasma Sword | -3/Quarantine | Z-intel Adv. EM Disruption Field | -3/Quarantine | Z-intel Imp. Focal Shield | -3/Quarantine | Z-intel Lyr. Light Armor Plating | -3/Quarantine | Z-intel Imp. System Restoration Module | -3/Quarantine | Z-intel System Shield | -3/Quarantine | Z-intel Armor Integrity Analyzer | -3/Quarantine | Z-intel Imp. System Shield | -3/Quarantine | Z-intel Hvy. Shock Bomb Launcher | -3/Quarantine | Z-intel Launcher Loader | -3/Quarantine | Z-intel Imp. Thunder Leg | -3/Quarantine | Z-intel Imp. Component Analysis Suite | -3/Quarantine | Z-intel Graphene Brace | -3/Quarantine | Z-intel Adv. Hardlight Generator | -3/Quarantine | Z-intel Imp. Actuator Array | -3/Quarantine | Z-intel Hds. Centrium Heavy Treads | -2/Research | Z-intel Adv. Gravity Neutralizer | -2/Research | Z-intel Exp. Shield Generator | -2/Research | Z-intel Exp. Power Shielding | -2/Research | Z-intel Stealth Drone Bay | -2/Research | Z-intel Centrium Greatsword | -2/Research | Z-intel Adv. Variable Charge Gun | -2/Research | Z-intel Thermal Barrier | -2/Research | Z-intel Hvy. Antimatter Reactor | -2/Research | Z-intel Adv. Micro-nuke Launcher | -2/Research | Z-intel Cld. Phase Cannon | -2/Testing | Z-intel Exp. Core Analyzer | -2/Testing | Z-intel Mni. Smartbomb Launcher | -2/Testing | Z-intel Hvy. Hardcell Cannon | -2/Testing | Z-intel Cld. Proton Cannon | -2/Testing | Z-intel Gravity Neutralizer | -2/Testing | Z-intel Cld. Q-thruster | -2/Testing | Z-intel Exp. Weapon Shielding | -2/Testing | Z-intel Prc. Phase Gun | -2/Testing | Z-intel Exp. Power Amplifier | -2/Testing | Z-intel Exp. Thermal Generator | -2/Testing | Z-intel Exp. Melee Analysis Suite | -2/Testing | Z-intel Hvy. Dispersion Rifle | -1/Command | Z-intel Hellfire Missile Launcher | -1/Command | Z-intel Graviton Cannon | -1/Command | Z-intel Exp. Gyrokinetic Inverter | -1/Command | Z-intel Exp. Field Recycling Unit | -1/Command | Z-intel Ragnarok Missile Launcher | -1/Command | Z-intel Exp. ECM Suite | -1/Command | Z-intel Electron Diverter | -1/Command | Z-intel Lgt. Antimatter Cannon | -1/Command | Z-intel Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free L-41 Fighter | -5/Factory | Z-intel S-27 Virus | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel G-50 Soldier | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel X-72 Disruptor | -5/Factory | Z-intel C-55 Analyst | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel S-43 Plague | -2/Testing | Z-intel B-74 Champion | -2/Testing | Z-intel H-88 Terminator | -2/Testing | Z-intel D-83 Annihilator | -2/Testing | Z-intel T-07 Excavator | -2/Testing | Z-intel C-57 Dissector | -2/Testing | Z-intel W-44 Eye | -2/Testing | Z-intel Fabricated ------------ Adv. Sensor Array | x2 | -6/Factory G-50 Soldier | x3 | -6/Factory | Preloaded T-07 Excavator | x2 | -6/Factory | Preloaded Gamma Bomb Array | x1 | -5/Factory Centrium Leg | x1 | -4/Factory | Preloaded Lgt. Regenerative Plating | x1 | -4/Factory X-77 Beamer | x2 | -4/Factory B-74 Champion | x3 | -3/Research | Preloaded Repaired ---------- Adv. Sensor Array | 4% | -5/Factory Centrium Leg | 3% | -3/Research Imp. Power Shielding | 1% | -2/Testing Centrium Leg | 14% | -2/Protoforge Lrn. Sensor Array | 7% | -2/Protoforge Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Arm. Leg | -4/Factory | Hacked Thunder Leg | -4/Factory | Hacked Gamma Bomb Array | -4/Factory | Hacked Hyp. Mass Driver | -4/Factory | Hacked Com. HERF Cannon | -3/Research | Hacked Biometal Leg | -3/Research | Hacked Hyp. Railgun | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Centrium Leg | -3/Research | Hacked Linear Accelerator | -3/Research | Hacked Myomer Leg | -3/Quarantine | Hacked Imp. Thunder Leg | -3/Quarantine | Hacked Enh. Nova Cannon | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Dimensional Node Initializer Matter Drive Terrabomb Subatomic Replicator Supercharged TR Achievements -------------- 75k Club Cannon Specialist Hot Stuff Tailor-made War Machine Challenges ------------ None Game ------ Seed SpacefoldSigixCartridge Manual? 0 Play Time 06:57:40 Cumulative 430.9 hours Start 2025.11.25 @ 20:47:54 End 2025.11.30 @ 17:27:49 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 184 Rogue 111 Adventurer 68 Explorer 5 Win Type - Total 34 Types 20/2/3/4/3/0/0/0/0/2 Lore% 81 Gallery% 78 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: caa43064-49e0-4890-8584-1318c84e97e5