Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 17:59:00 Player: Eels Result: Destroyed by as-39711 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (344) 344 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 1866 Bonus ------- Follower Combat Kills 52 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 58/100 System Corruption 0% Temperature Cool (20) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Seismic Detector Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Light Assault Rifle Mining Laser > --- INVENTORY -------- Light Ion Engine Hover Unit Medium Matter Pod Medium Laser Mining Claw [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 49 | 10 5 5 21 8 Power 5 | 1 1 2 1 . Engine 5 | 1 1 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 . 1 1 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 1 | . . . 1 . Hover 1 | . . . . 1 Flight 2 | . 2 . . . Utility 23 | 5 . . 14 4 Device 10 | 4 . . 4 2 Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 10 | . . . 8 2 Artifact . | . . . . . Weapon 15 | 2 2 3 5 3 Energy Gun 5 | 1 1 . 2 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 3 | . . 1 1 1 Impact Weapon . | . . . . . Slashing Weapon 4 | . . 2 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . 3 8 Power 2 | . . . 1 1 Propulsion 4 | . . . 2 2 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Highest Loss Streak 8 | . . . 3 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 100 100 73 70 Engine 11 | . 14 14 9 8 Leg 5 | . 23 . . . Wheel 5 | . . . 7 8 Flight 4 | . 5 28 1 . Device 16 | . 28 28 11 . Processor 2 | . . . 4 . Protection 11 | . . . 16 19 Energy Gun 9 | . 14 7 7 11 Ballistic Gun 11 | . 14 14 11 4 Slashing Weapon 2 | . . 4 3 . Peak Build Rating 13 | 9 9 13 10 12 Average Rating 8 | 7 8 9 8 9 On Entrance 7 | . 9 9 9 10 Naked Turns . | . . . . . Heaviest Build 15 | 15 11 8 14 12 Greatest Support 20 | 20 20 8 18 12 Greatest Overweight (x) 3 | 2 . . 3 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 6 | 6 5 5 5 5 Average Carried 4 | 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 5 1 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 756 | 348 44 63 256 45 Remotely 16 | 16 . . . . Salvage Created 639 | 296 46 . 297 . Parts 49 | 28 4 . 17 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 11 | . 3 . 7 1 Guns 11 | . 3 . 7 1 Classes Destroyed 9 | 3 1 . 4 1 Worker 2 | 2 . . . . Tunneler 7 | 7 . . . . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 5 | . 3 . 2 . Grunt 3 | . . . 3 . Sentry 2 | . . . 2 . Assembled 1 | . . . . 1 Best Kill Streak 6 | 6 3 . 3 1 Combat Bots Only 3 | . 3 . 2 1 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 86 | . 17 . 44 25 Missed 19 | . 3 . 10 6 Damage Taken 1150 | . 104 . 419 627 Core 429 | . 22 . 156 251 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . . . 23 29 Core Remaining (%) 95 | 100 . 91 . . Volleys Fired 80 | 16 7 . 55 2 Largest 2 | 2 2 . 2 2 Hottest 70 | 70 70 . 70 70 Shots Fired 123 | 32 14 . 74 3 Gun 121 | 32 14 . 72 3 Cannon . | . . . . . Launcher . | . . . . . Special 2 | . . . 2 . Kinetic 78 | 16 7 . 53 2 Thermal 45 | 16 7 . 21 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 5 5 . 16 2 Robot Miss Streak 4 | 3 1 . 4 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 75 | 16 9 . 48 2 Core Hits 35 | 11 3 . 20 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 . . 2 . Burn 3 | 1 . . 2 . Melee Attacks 2 | . . 1 1 . Impact . | . . . . . Slashing 2 | . . 1 1 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 789 | 209 107 . 444 29 Guns 789 | 209 107 . 444 29 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 516 | 123 70 . 307 16 Thermal 273 | 86 37 . 137 13 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 114 | 36 63 . 114 36 Average Temperature 26 | 11 32 . 34 21 Received Heat Transfer 260 | . . . 216 44 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 1 . . 3 . Heat Transferred 1036 | 333 111 . 555 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 151 | 50 131 67 151 77 Initial 51 | . 32 51 26 43 Average 68 | 24 69 58 87 44 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 4 2 11 15 Peak Tracking Total 13 | . 3 2 3 13 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 1 1 4 . Terminals 5 | . 1 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 15 | . 1 4 10 . Successful 7 | . 1 2 4 . Failed 8 | . . 2 6 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 1 4 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 2 2 . Record 3 | . . 2 1 . Prototype ID Bank 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 42 | . . . . 42 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 121 | . . . . 121 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1382 | 264 284 83 706 45 Spaces Moved 1094 | 160 259 159 482 34 Core 179 | 20 . . 156 3 Treads . | . . . . . Legs 295 | 140 155 . . . Wheels 301 | . . . 270 31 Hover . | . . . . . Flight 319 | . 104 159 56 . Fastest Speed 37 | 50 37 37 37 50 Average Speed 82 | 116 86 37 84 89 Slowest Speed 200 | 150 120 37 200 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 40 35 21 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug 1 | . . 1 . . Terrain Destroyed 1 | . . 1 . . Melee 1 | . . 1 . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1448 | 208 306 181 708 45 Wait 162 | . 20 8 134 . Move 1090 | 159 258 158 481 34 Hop . | . . . . . Pick Up 36 | 17 7 4 8 . Fast Attach 3 | . 1 . 2 . Attach 15 | 7 1 . 3 4 Detach 1 | . . . 1 . Swap 31 | 3 3 5 16 4 Drop 28 | 6 9 5 7 1 Fire 80 | 16 7 . 55 2 Melee 2 | . . 1 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 265 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 14) 542 | -10/Materials | Discovered new exit (range 8) 549 | -10/Materials | Entered Mines 592 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 594 | -10/Mines | Discovered new exit (range 12) 632 | -10/Mines | Entered Materials 632 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 743 | -9/Materials | Lost 3 parts (1p2n) 840 | -9/Materials | Discovered new exit (range 8) 1338 | -9/Materials | Entered Mines 1344 | -9/Mines | Assembled infested the area 1375 | -9/Mines | Core integrity fell below 50% 1381 | -9/Mines | Core integrity fell below 20% 1383 | -9/Mines | Destroyed by as-39711 with Assembled Blade Last Messages --------------- Acquired 45 matter. Dropped Med. Laser. A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" B-36 Bruiser destroyed. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. Plasma Cutter destroyed. Weapon Shielding destroyed. Lgt. Armor Plating destroyed. The unstable cave ceiling collapses. Arm. Wheel destroyed. Ion Engine destroyed. U-05 Engineer builds a Wall. Hover Unit destroyed. Med. Laser destroyed. as-35682 destroyed. Lgt. Assault Rifle destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##?? ????????????? | | ?????????????????????????????? ?? ????????????? | | ?????????????????????????????? ? ?????????????? | | ????????????????????????????? ? ??????????????? | | ????????????????????????????? ? ???????????????? | | ???????????????##########??? ????????????????? | | ???????????????# # #### ?????????????????? | | ?????????????### # ??????????????????? | | ?????????# #### ##??????????????????? | | ?????????# u % d #??????????????????? | | ???????????### d #??????????????????? | | ?????????????# # @a #??????????????????? | | ?????????????# # aa #?????????????????? | | ?????????????# #????????????????? | | ?????????????## # aa #???????????????? | | ??????????????## #### # ##a #???????????????? | | ???????????????# ##?##?# aa #??????????????? | | ???????????????# #?????# ##????????????? | | ???????????????## ####### a ##???????????? | | ????????????????###### #??????????? | | ?????????????????????## = #?????????? | | ??????????????????????##%####### ! ????????? | | ???????????????????????#=####?????? ??????????? | | ???????????????????????# [[!#????????????????????? | | ?????????????????????######%#????????????????????? | | ????????????????????## ##*#????????????????????? | | ???????????????????## ## #????????????????????? | | ???????????????????# ## #????????????????????? | | ???????????????????# ## #????????????????????? | | ???????????????????# ## #????????????????????? | | ???????????????????# ## #????????????????????? | | ???????????????????# #????????????????????? | | ??????????????????# #####????????????????????? | | ??????????????????# ###????????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticLightChip Manual? 0 Play Time 00:56:39 Cumulative 15.2 hours Start 2025.04.13 @ 01:33:56 End 2025.04.14 @ 17:59:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 09bf4078-f98b-41eb-8de4-31569d7e83c4