Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.09 @ 16:01:10 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (164) 820 Value Destroyed (5047) 5047 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (551) 551 TOTAL SCORE: 13598 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 239 Met Data Miner 300 Cogmind --------- Core Integrity 1150/1150 Matter 240/300 Energy 13/150 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (7) --- Antigrav System Combat Gravmag System Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY (8) ------ Enhanced Optical Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Transmission Jammer Improved Shield Generator System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mass Driver Heavy Shock Bomb Launcher Thunder Hammer Heavy Pick Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Combat Gravmag System Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Transmission Jammer Improved Shield Generator System Guard > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Mass Driver Heavy Shock Bomb Launcher Thunder Hammer Heavy Pick [Rating: 92] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . 1 . 1 . . . . . . 1 1 1 Utility 6 | . . . 2 . . . 1 . 1 . . . . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 246 | 3 9 9 32 5 . 2 18 22 38 1 1 16 10 . 2 41 31 6 Power 19 | . 2 1 3 . . . 2 1 2 . . 1 . . . 3 4 . Engine 12 | . 2 1 3 . . . 2 1 1 . . . . . . 2 . . Core 7 | . . . . . . . . . 1 . . 1 . . . 1 4 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 60 | 2 3 2 9 1 . . 4 12 6 . . . . . 1 9 8 3 Treads 29 | 2 2 1 9 1 . . 3 11 . . . . . . . . . . Leg 2 | . 1 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . 1 6 . . . . . 1 7 4 . Flight 10 | . . . . . . . 1 . . . . . . . . 2 4 3 Utility 76 | . 1 3 10 2 . . 6 1 17 1 1 5 3 . . 12 12 2 Device 31 | . . 1 . . . . . . 11 1 1 3 2 . . 5 5 2 Storage 2 | . . . 1 . . . 1 . . . . . . . . . . . Processor 10 | . . . . . . . 1 . 1 . . . . . . 4 4 . Hackware 2 | . . . 1 . . . 1 . . . . . . . . . . . Protection 31 | . 1 2 8 2 . . 3 1 5 . . 2 1 . . 3 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 91 | 1 3 3 10 2 . 2 6 8 13 . . 10 7 . 1 17 7 1 Energy Gun 3 | 1 2 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . . . Ballistic Gun 42 | . 1 2 8 1 . 1 4 6 7 . . 4 2 . . 6 . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . 3 1 . Launcher 8 | . . 1 . 1 . 1 1 . . . . 2 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . . . 2 4 . Slashing Weapon 23 | . . . . . . . 1 2 6 . . 4 3 . 1 5 . 1 Piercing Weapon 3 | . . . . . . . . . . . . . 1 . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . . . 2 2 . . . . . . . . 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . . . 2 . Parts Lost 42 | . 2 1 5 . . . 3 1 . . . 1 2 . 1 15 9 2 Power 5 | . 1 . 1 . . . . . . . . 1 . . . 1 1 . Propulsion 17 | . 1 1 . . . . 1 1 . . . . . . 1 7 4 1 Utility 16 | . . . 4 . . . 1 . . . . . 2 . . 4 4 1 Weapon 4 | . . . . . . . 1 . . . . . . . . 3 . . Highest Loss Streak 5 | . 2 1 1 . . . 1 1 . . . 1 2 . 1 5 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 92 100 96 99 100 100 92 99 95 93 92 93 87 84 82 82 84 78 Engine 9 | . 14 14 10 11 11 11 9 8 . . . . . . . 4 . . Core 1 | . . . . . . . . . 6 7 7 6 7 7 7 1 8 5 Treads 17 | . 21 27 21 22 22 22 21 26 . . . . . . . . . . Leg 1 | . 6 . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . 29 30 30 30 30 30 30 29 11 14 Device 1 | . . . . . . . . . 4 15 15 6 6 7 7 9 10 11 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 4 . . Processor 4 | . . . . . . . 7 9 14 7 7 7 7 7 7 8 21 21 Hackware 7 | . . . 4 11 11 11 17 18 15 15 15 15 8 7 7 3 . . Protection 12 | . 7 14 26 21 22 22 10 8 . . . 3 7 7 5 5 2 . Energy Gun 1 | . 11 . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . 16 27 20 21 22 21 17 17 4 . . 6 . . . 3 . . Slashing Weapon 1 | . . . . . . . . . 9 8 7 6 5 . 1 3 . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 14 15 20 43 60 60 63 80 39 39 35 32 36 38 32 32 44 33 16 Greatest Support 71 | 40 40 40 43 51 51 51 71 71 68 34 34 34 34 34 34 47 39 28 Greatest Overweight (x) 2 | . . . 1 1 1 1 1 . 1 1 . 1 1 . . 1 2 . Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 11 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 12 5 5 Most Carried 15 | 6 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 5 4 Average Carried 11 | 5 7 7 8 14 15 15 14 14 14 14 15 13 14 15 14 11 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 5 8 8 14 15 15 15 15 15 15 15 15 13 15 15 15 5 3 4 Class Distribution -------------------- 46% | Mutant 24% | Scavenger-Mutant 17% | Hacker-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scout | -5/Factory Gladiator | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Fac Matter Collected 5262 | 194 354 202 902 135 . 57 554 766 635 . . 174 354 . 19 383 533 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7097 | . 523 189 1530 165 . 37 1129 906 594 . . 888 301 . 184 395 256 . Parts 381 | . 31 13 107 14 . 5 73 47 32 . . 9 14 . 2 27 7 . Haulers Intercepted 5 | . 2 . 3 . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 2 . 1 2 . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . 6 11 . 5 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 131 | . 11 9 30 9 . 3 25 14 11 . . 4 4 . . 10 1 . Melee 9 | . . . . . . . . . 2 . . . . . . 6 1 . Guns 103 | . 11 6 28 6 . 2 22 14 9 . . 3 1 . . 1 . . Cannons 2 | . . . 2 . . . . . . . . . . . . . . . AOE 17 | . . 3 . 3 . 1 3 . . . . 1 3 . . 3 . . Classes Destroyed 16 | . 4 2 4 . . . 1 . 1 . . . 2 . . 2 . . Worker 2 | . . . 1 . . . . 1 . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . 2 . . Hauler 5 | . 2 . 3 . . . . . . . . . . . . . . . Recycler 5 | . . . 3 . . . . 1 . . . . . . . . 1 . Operator 3 | . . . 1 . . . . . . . . . . . . 1 1 . Watcher 17 | . 3 . 4 . . . 3 2 2 . . . . . . . 3 . Swarmer 49 | . 3 5 12 6 . 3 7 . . . . 3 4 . . 6 . . Grunt 41 | . 8 1 7 3 . . 11 4 7 . . . . . . . . . Brawler 2 | . . . . . . . . . . . . . . . . 2 . . Duelist 3 | . . . 1 . . . . 1 . . . . . . . 1 . . Sentry 28 | . . 2 10 . . . 6 9 1 . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . Programmer 6 | . . . . . . . . . 3 . . 1 . . . 1 1 . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 3 5 4 . 3 5 3 4 . . 2 3 . . 4 1 . Combat Bots Only 5 | . 3 3 4 4 . 3 5 2 4 . . 2 3 . . 3 1 . Max Kills in Single Turn 4 | . 1 3 2 2 . 1 2 2 1 . . 2 3 . . 4 1 . Gunslinging 1 | . . . 1 . . . . . . . . 1 . . . . . . Exploded 3 | . . 3 . 2 . 1 2 . . . . 1 3 . . 3 . . Melee 1 | . . . . . . . . . 1 . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Fac Damage Taken 8276 | . 540 437 1246 153 . 65 1137 776 585 . . 291 182 . 144 1497 1018 205 Core 1643 | . 70 34 172 32 . . 243 107 122 . . 49 17 . 20 342 435 . Absorbed by Shields 34 | . . . . . . . . . . . . . . . . . . 34 Redirected to Shielding 147 | . 12 29 . . . . . . 19 . . 77 10 . . . . . Ignored by Resistances 113 | . . . . 9 . 35 69 . . . . . . . . . . . Regen/Repaired (Parts) 661 | . 46 . 217 . . . . 398 . . . . . . . . . . Core Remaining (%) 61 | 100 . 58 . . . 49 . 36 . . . . . . 70 59 56 . Volleys Fired 437 | . 67 18 108 13 . 5 79 52 34 . . 16 11 . . 34 . . Largest 2 | . 2 2 2 2 . 2 2 2 2 . . 2 2 . . 2 . . Hottest 91 | . 70 43 91 46 . 46 48 50 48 . . 48 48 . . 60 . . Shots Fired 829 | . 132 35 216 24 . 9 156 104 68 . . 24 18 . . 43 . . Gun 776 | . 132 34 204 22 . 8 154 104 68 . . 17 16 . . 17 . . Cannon 37 | . . . 12 . . . . . . . . . . . . 25 . . Launcher 16 | . . 1 . 2 . 1 2 . . . . 7 2 . . 1 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 756 | . 87 34 204 22 . 8 154 104 68 . . 17 16 . . 42 . . Thermal 53 | . 41 . 12 . . . . . . . . . . . . . . . Explosive 16 | . . 1 . 2 . 1 2 . . . . 7 2 . . 1 . . Electromagnetic 4 | . 4 . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 13 8 23 5 . 8 18 14 31 . . 7 4 . . 6 . . Robot Miss Streak 7 | . 4 4 7 3 . 1 2 3 2 . . 4 5 . . 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 2 . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . 1 . . . . . . Shots Hit Robots 632 | . 85 23 142 10 . 7 130 78 64 . . 25 15 . 4 33 15 1 Core Hits 292 | . 37 13 57 11 . 3 63 31 27 . . 16 12 . 2 18 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . . . . . 2 . . . . 1 . . . . 2 . Critical Strikes 20 | . 5 . . . . . 2 . 1 . . 1 2 . 1 6 2 . Burn 4 | . 4 . . . . . . . . . . . . . . . . . Destroy 4 | . 1 . . . . . 2 . . . . 1 . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . 2 . Sever 8 | . . . . . . . . . 1 . . . 1 . . 6 . . Impale 2 | . . . . . . . . . . . . . 1 . 1 . . . Melee Attacks 197 | . . . . . . . 2 3 39 . . 18 12 . 6 51 56 10 Impact 56 | . . . . . . . . . . . . . . . . 3 53 . Slashing 131 | . . . . . . . 2 3 39 . . 18 9 . 2 48 . 10 Piercing 10 | . . . . . . . . . . . . . 3 . 4 . 3 . Sneak Attacks 7 | . . . . . . . . . . . . . 5 . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . . . . . . . Damage Inflicted 14883 | . 1137 574 2324 514 . 174 2175 1475 1202 . . 1619 826 . 241 1713 838 71 Guns 8652 | . 1116 280 2105 147 . 121 1999 1369 878 . . 259 102 . . 276 . . Cannons 153 | . . . 153 . . . . . . . . . . . . . . . Explosions 1848 | . . 287 46 301 . 53 158 106 . . . 254 199 . . 444 . . Melee 4098 | . . . . . . . . . 324 . . 1106 525 . 241 993 838 71 Ramming 132 | . 21 7 20 66 . . 18 . . . . . . . . . . . Kinetic 8251 | . 715 280 2105 147 . 121 1999 1369 878 . . 259 102 . . 276 . . Thermal 890 | . 365 160 153 . . . . . . . . . . . . 212 . . Explosive 1476 | . . 127 46 301 . 53 158 106 . . . 254 199 . . 232 . . Electromagnetic 36 | . 36 . . . . . . . . . . . . . . . . . Impact 775 | . . . . . . . . . . . . . . . . . 775 . Slashing 2850 | . . . . . . . . . 324 . . 1106 356 . . 993 . 71 Piercing 473 | . . . . . . . . . . . . . 169 . 241 . 63 . Highest Corruption 9 | . . . . . . . 2 2 2 5 5 4 3 3 3 9 3 . Average Corruption 2 | . . . . . . . 2 2 1 5 4 3 3 3 3 4 3 . Corruption Purged 10 | . . . . . . . . . 6 . 1 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 93 | . . . . . . . 12 21 9 . 1 7 22 1 3 16 1 . Message Errors 21 | . . . . . . . 3 4 3 . . 1 6 . 1 3 . . Matter Fused 25 | . . . . . . . 3 8 1 . . 2 4 . 1 6 . . Heat Flow Errors 12 | . . . . . . . 1 3 2 . 1 . 4 . . . 1 . Energy Discharges 8 | . . . . . . . . 1 2 . . 2 1 . 1 1 . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 14 | . . . . . . . 2 2 1 . . . 6 . . 3 . . Data Loss (major) 3 | . . . . . . . . 1 . . . . 1 . . 1 . . Misfires 3 | . . . . . . . . 1 . . . 1 . . . 1 . . Alerts 5 | . . . . . . . 3 . . . . . . 1 . 1 . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1035 | . . 37 . 67 . . 15 . 10 . . 399 86 . 71 52 297 1 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 170 | . . 37 . 67 . . 15 . . . . 51 . . . . . . Melee 865 | . . . . . . . . . 10 . . 348 86 . 71 52 297 1 Knockbacks 5 | . . . . . . . . . . . . . . . . . 5 . Impact 4 | . . . . . . . . . . . . . . . . . 4 . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 168 | . . 41 . . . . 36 50 . . . . 41 . . . . . Shots 4 | . . 1 . . . . 1 1 . . . . 1 . . . . . Rammed 28 | . 7 3 4 8 . 1 5 . . . . . . . . . . . Targets Rammed 29 | . 7 3 5 8 . 1 5 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . Highest Temperature 377 | . 176 46 204 18 . 6 242 377 198 . 239 8 202 . . 88 90 . Average Temperature 47 | . 48 14 48 7 . 4 24 86 40 . 124 5 65 . . 31 18 . Received Heat Transfer 2010 | . 300 129 324 27 . . 459 252 183 . . . 27 . 48 135 126 . Effects 2 | . . . 1 . . . . 1 . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . 7 . Impact Corruptions 14 | . . . . . . . . . . . . . . . . . 14 . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1891 | . 1332 200 259 . . . . . . . . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Fac Peak Influence 455 | . 200 333 372 202 . 81 318 335 314 45 31 . . . . 455 364 239 Initial 300 | . . 75 7 103 . . 6 27 151 . 31 . . . . 300 3 175 Average 77 | . 49 46 111 67 . 11 105 62 77 13 31 . . . . 199 128 201 Maximum Alert Level 2 | . 1 1 1 1 . . 1 1 1 . . . . . . 2 1 1 Low Security (%) 88 | 100 98 90 71 98 . 100 85 94 94 100 100 . . . . 67 67 40 Level 1 11 | . 1 9 28 1 . . 14 5 5 . . . . . . 27 32 59 Level 2 . | . . . . . . . . . . . . . . . . 4 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 3 . 2 1 . . 2 2 5 . 1 . . . . 7 10 1 Investigation 9 | . . . 2 1 . . . . . . 1 . . . . 2 3 . Extermination 5 | . . . . . . . . . 2 . . . . . . 1 2 . Reinforcement 10 | . 3 . . . . . 2 2 . . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 10 | . . . . . . . . . 3 . . . . . . 4 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Fac Distress Signals 8 | . 1 . 4 . . . . 1 . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 275 | . 28 14 44 7 . 4 45 29 23 5 3 6 9 . 3 20 27 8 Peak Tracking Total 7 | . 3 3 5 4 . 4 5 3 4 5 3 3 4 . 2 6 7 5 Tactical Retreats 28 | . 2 1 1 . . . 4 1 1 . . 3 2 . . 5 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 21 | . . . 3 . . . 2 4 4 . . . . . . 5 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 22 | . 1 2 3 2 . . . 4 1 . . 1 . . . 3 5 . Max in Single Turn 3 | . 1 2 2 2 . . . 2 1 . . 1 . . . 3 . . Garrison Access 5 | . . . . . . . 1 1 2 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 100 | . 8 2 15 1 1 . 10 13 19 . 1 . . 4 . 10 15 1 Terminals 66 | . 6 1 11 . . . 9 10 12 . . . . . . 6 10 1 Fabricators 4 | . . . . . . . . . 2 . . . . . . . 2 . Repair Stations 5 | . 1 . 2 . . . . 1 . . . . . . . 1 . . Recycling Units 9 | . 1 . 1 . . . . 1 3 . . . . . . 2 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 1 2 . 1 . . . . 1 2 . Total Hacks 287 | . 23 2 42 1 1 . 28 42 57 . 4 . . 29 . 21 34 3 Successful 177 | . 17 2 25 1 1 . 18 28 30 . . . . 29 . 11 14 1 Failed 110 | . 6 . 17 . . . 10 14 27 . 4 . . . . 10 20 2 Catastrophic 29 | . 1 . 3 . . . 1 2 5 . 2 . . . . 6 9 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 130 | . 13 1 23 . . . 14 21 26 . . . . . . 16 16 . Terminals 196 | . 20 1 32 . . . 27 32 43 . . . . . . 15 23 3 Fabricators 11 | . . . . . . . . . 5 . . . . . . . 6 . Repair Stations 15 | . 2 . 4 . . . . 7 . . . . . . . 2 . . Recycling Units 15 | . 1 . 3 . . . . 1 5 . . . . . . 3 2 . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . 1 2 4 . 4 . . . . 1 3 . Terminal Hacks 106 | . 9 2 13 1 1 . 13 15 14 . . . . 29 . 2 6 1 Record 12 | . . . . . 1 . . . . . . . . 11 . . . . Part Schematic 13 | . . . 1 . . . . 1 1 . . . . 9 . 1 . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . Robot Analysis 7 | . 3 . 1 . . . 1 1 1 . . . . . . . . . Prototype ID Bank 10 | . 2 . 1 . . . 3 1 . . . . . 3 . . . . Open Door 6 | . . 1 . 1 . . . 4 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 11 | . . . 3 . . . 2 2 4 . . . . . . . . . Unreport Threat 9 | . . . 3 . . . 2 2 1 . . . . . . 1 . . Locate Traps 12 | . 2 . 2 . . . 2 1 4 . . . . . . . 1 . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . 1 1 1 . . . . . . . . . Zone Layout 7 | . 2 . . . . . 1 2 . . . . . . . . 2 . Fabricator Hacks 5 | . . . . . . . . . 2 . . . . . . . 3 . Network Status 2 | . . . . . . . . . 2 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . Build 1 | . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 13 | . 2 . 4 . . . . 6 . . . . . . . 1 . . Scan Component 7 | . 1 . 2 . . . . 3 . . . . . . . 1 . . Repair 6 | . 1 . 2 . . . . 3 . . . . . . . . . . Recycling Unit Hacks 11 | . 1 . 2 . . . . 1 3 . . . . . . 3 1 . Report Inventory 9 | . 1 . 1 . . . . 1 3 . . . . . . 2 1 . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . 1 . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 1 2 . . . . . . 1 . . Seal Access 5 | . . . . . . . 1 1 2 . . . . . . 1 . . Unauthorized Hacks 34 | . 5 . 3 . . . 4 5 9 . . . . . . 4 4 . Terminals 32 | . 5 . 3 . . . 4 5 7 . . . . . . 4 4 . Track 10 | . 2 . 1 . . . 1 2 2 . . . . . . 1 1 . Assimilate 3 | . . . . . . . . . 1 . . . . . . . 2 . Botnet 18 | . 3 . 2 . . . 3 2 4 . . . . . . 3 1 . Operators 1 | . . . . . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . Fabnet 2 | . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . 1 . . Hacking Detections 77 | . 7 1 14 . . . 9 6 16 . 1 . . . . 8 15 . Full Trace Events 4 | . . . . . . . . . . . 1 . . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . . . . 1 1 . . . . 9 . 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . 95 . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . 5 . Parts Repaired 6 | . 1 . 2 . . . . 3 . . . . . . . . . . Time 204 | . 26 . 58 . . . . 120 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 9 . . . . . . . . . . . . 2 . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . 2 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . 6 6 2 . Autooverrided 2 | . . . . . . . . . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Fac Total Allies 20 | . . 3 . 3 . . . 10 1 . . . . . 1 . 2 . Largest Group 10 | . . 3 . 3 1 . . 10 9 . . . . . 1 . 2 . Highest-Rated Group 173 | . . 40 . 78 31 . . 173 157 . . . . . 96 . 103 . Highest-Rated Ally 96 | . . 16 . 31 31 . . 29 29 . . . . . 96 . 54 . Total Orders 5 | . . . . . . . . . 5 . . . . . . . . . STAY 5 | . . . . . . . . . 5 . . . . . . . . . Ally Attacks 75 | . . 17 . . . . . 27 20 . . . . . 6 . 5 . Total Damage 1223 | . . 173 . . . . . 388 291 . . . . . 143 . 228 . Kills 13 | . . 4 . . . . . 5 2 . . . . . 1 . 1 . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total 7 | . 3 . 1 . . . 1 1 1 . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . 2 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Fac Turns Passed 27538 | 11 4194 3850 3813 1524 1013 2134 2079 2377 2034 59 27 321 1101 38 331 1289 1151 192 Spaces Moved 14492 | 2 909 835 1151 702 423 553 746 861 2652 101 55 454 914 92 475 1546 1762 259 Core . | . . . . . . . . . . . . . . . . . . . Treads 6200 | 2 909 835 1151 702 423 553 746 861 18 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 6702 | . . . . . . . . . 2634 101 55 454 914 92 475 1546 431 . Flight 1590 | . . . . . . . . . . . . . . . . . 1331 259 Fastest Speed 31 | 160 160 160 160 160 240 240 160 160 38 40 40 40 40 40 40 38 31 36 Average Speed 100 | 160 160 160 160 186 240 240 178 161 41 49 40 40 56 40 40 45 38 36 Slowest Speed 240 | 160 160 160 240 240 240 240 240 165 163 97 40 97 97 40 40 102 205 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . 6 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 65 | 2 99 100 98 100 80 101 62 93 55 73 2 56 91 70 57 48 54 8 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . . . 1 1 . . . . Known Exits Taken 8 | . . . . . . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . . Scrap Searched 14 | . . 1 . 2 . 3 . . . . . 2 4 . 2 . . . Spaces Dug 114 | . . . . . . . 2 . 21 . . 7 3 . 2 41 31 7 Terrain Destroyed 281 | . . 22 12 14 . 14 12 17 21 . . 49 30 . 2 50 31 7 Melee 91 | . . . . . . . 2 . 21 . . . 3 . 2 25 31 7 Projectile 17 | . . . . . . . . . . . . . 1 . . 16 . . AOE 173 | . . 22 12 14 . 14 10 17 . . . 49 26 . . 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Fac Fac Total 26300 | 9 3511 3314 2915 890 422 1353 1331 1761 3477 109 58 531 1465 92 607 1992 2131 332 Wait 10682 | 4 2512 2439 1580 159 . 787 458 811 685 5 3 31 511 1 121 280 238 57 Move 14458 | 1 908 834 1150 701 422 552 745 860 2652 100 54 453 913 91 474 1544 1749 255 Hop 8 | . . . . . . . . . . . . . . . . . 6 2 Pick Up 72 | . 5 3 14 1 . 3 9 2 12 1 . . 4 . 1 10 7 . Fast Attach 79 | . 4 4 11 1 . . 6 13 5 . . . 1 . 1 10 17 6 Attach 51 | . 2 1 1 . . . 5 . 9 . . 2 3 . 1 24 3 . Detach 32 | . . . . . . . 1 1 9 1 . . 3 . 1 11 4 1 Swap 117 | 3 3 4 20 4 . 2 8 9 24 1 1 14 6 . . 7 11 . Drop 116 | 1 3 8 26 3 . 3 13 9 14 1 . . 2 . 2 7 23 1 Fire 437 | . 67 18 108 13 . 5 79 52 34 . . 16 11 . . 34 . . Melee 184 | . . . . . . . 2 3 33 . . 15 11 . 6 51 53 10 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 29 | . 7 3 5 8 . 1 5 . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . . . . 14 20 . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 1) 12 | -11/Junkyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 1304 | -10/Materials | Repaired Lgt. Treads 1400 | -10/Materials | Discovered new exit (range 16) 1831 | -10/Materials | Discovered new exit (range 15) 2121 | -10/Materials | Discovered new exit (range 14) 3580 | -10/Materials | Discovered new exit (range 10) 4206 | -10/Materials | Entered Mines 4223 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4242 | -10/Mines | Discovered new exit (range 10) 4329 | -10/Mines | Learned location of Zion (-6) 4419 | -10/Mines | Discovered new exit (range 5) 4534 | -10/Mines | Found a hidden stash of uninstalled traps 4612 | -10/Mines | Found the Drone Emporium 4621 | -10/Mines | Found Prototype Device 4621 | -10/Mines | Identified Sensor Drone Bay 4763 | -10/Mines | Build established: Scavenger-Mutant 5169 | -10/Mines | Discovered new exit (range 5) 5345 | -10/Mines | Excavation squad dispatched 5345 | -10/Mines | A large section of the Mines collapsed 8056 | -10/Mines | Entered Materials 8056 | -9/Materials | Evolved 2 slots: Utility x2 9764 | -9/Materials | Repaired Med. Armor Plating 9867 | -9/Materials | Discovered new exit (range 13) 10313 | -9/Materials | Discovered new exit (range 13) 10481 | -9/Materials | Discovered new exit (range 15) 10618 | -9/Materials | Repaired Lgt. Treads 11063 | -9/Materials | Discovered new exit (range 16) 11422 | -9/Materials | Discovered new exit (range 10) 11563 | -9/Materials | Build established: Mutant 11869 | -9/Materials | Entered Mines 12056 | -9/Mines | Discovered new exit (range 5) 12170 | -9/Mines | Learned Materials terminal intel 12394 | -9/Mines | Learned Materials emergency access door positions 12650 | -9/Mines | Core integrity fell below 50% 12775 | -9/Mines | Met a Derelict shopkeep closing up shop 12937 | -9/Mines | Discovered new exit (range 5) 12962 | -9/Mines | Received a Mining Laser from a helpful Derelict 13369 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 13372 | -9/Mines | Discovered new exit (range 5) 13393 | -9/Mines | Entered Exiles 13393 | -9/Exiles | Accompanied by 1 ally 13423 | -9/Exiles | Led the pair of lost Derelicts to a safe place 13451 | -9/Exiles | Met 8R-AWN 13492 | -9/Exiles | Met EX-HEX 13614 | -9/Exiles | Met EX-DEC 13661 | -9/Exiles | Visited The Gauntlet 14061 | -9/Exiles | Met EX-BIN 14365 | -9/Exiles | Discovered new exit (range 15) 14406 | -9/Exiles | Entered Mines 15724 | -8/Mines | Discovered new exit (range 13) 15793 | -8/Mines | Discovered new exit (range 7) 16540 | -8/Mines | Entered Materials 16540 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 16542 | -8/Materials | Loaded intel: 12 terminal locations 16754 | -8/Materials | Identified exit to Storage 17058 | -8/Materials | Build established: Hacker-Mutant 18458 | -8/Materials | Discovered new exit (range 9) 18619 | -8/Materials | Entered Storage 19101 | -8/Storage | Core integrity fell below 50% 20036 | -8/Storage | Used back door to open Recycling access 20036 | -8/Storage | Discovered new exit (range 5) 20583 | -8/Storage | Repaired Scythe 20622 | -8/Storage | Repaired Arm. Treads 20668 | -8/Storage | Repaired Med. Treads 20829 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 20934 | -8/Storage | Discovered new exit (range 16) 20996 | -8/Storage | Entered Factory 20996 | -7/Factory | Accompanied by 9 allies 20996 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21179 | -7/Factory | Build established: Commander-Mutant 21292 | -7/Factory | Garrison activated, responded to threat 21712 | -7/Factory | Discovered new exit (range 10) 21716 | -7/Factory | Identified exit to Lower Caves 22204 | -7/Factory | Discovered new exit (range 16) 22211 | -7/Factory | Identified exit to Factory 22374 | -7/Factory | Discovered exit to Factory (range 7) 23030 | -7/Factory | Sucked down chute 23030 | -7/Factory | Entered Waste 23040 | -7/Waste | Spotted C-40 Crusher 23045 | -7/Waste | EMP discharged 23060 | -7/Waste | Spotted C-40 Crusher 23071 | -7/Waste | Spotted C-40 Crusher 23071 | -7/Waste | Spotted C-40 Crusher 23077 | -7/Waste | Spotted C-40 Crusher 23079 | -7/Waste | Discovered new exit (range 11) 23079 | -7/Waste | Spotted C-40 Crusher 23088 | -7/Waste | Identified exit to Factory 23089 | -7/Waste | Entered Factory 23109 | -7/Factory | Discovered exit to Lower Caves (range 15) 23116 | -7/Factory | Entered Lower Caves 23120 | -7/Lower Caves | Learned 4 Factory zone layouts 23126 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 23141 | -7/Lower Caves | Encountered a Warlord checkpoint 23186 | -7/Lower Caves | Build established: Hacker-Mutant 23222 | -7/Lower Caves | Learned location of 1 exit from Factory 23432 | -7/Lower Caves | Discovered new exit (range 5) 23433 | -7/Lower Caves | Identified exit to Lower Caves 23437 | -7/Lower Caves | Entered another Lower Caves area 23464 | -7/Lower Caves | Discovered exit to Factory (range 14) 23877 | -7/Lower Caves | Build established: Mutant 23916 | -7/Lower Caves | Encountered a Warlord checkpoint 24209 | -7/Lower Caves | Discovered new exit (range 14) 24229 | -7/Lower Caves | Learned Factory non-interactive machine intel 24537 | -7/Lower Caves | Identified exit to Data Miner 24538 | -7/Lower Caves | Entered Data Miner 24539 | -7/Data Miner | Discovered new exit (range 6) 24547 | -7/Data Miner | Met Data Miner 24555 | -7/Data Miner | Learned location of Section 7 (-2) 24555 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 24565 | -7/Data Miner | Received God Mode back door access code from Data Miner 24575 | -7/Data Miner | Identified exit to Proximity Caves 24576 | -7/Data Miner | Entered Proximity Caves 24639 | -6/Proximity Caves | Spotter reported a threat 24699 | -6/Proximity Caves | Escorted by Enhanced Grunt 24760 | -6/Proximity Caves | Learned Factory emergency access door positions 24851 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24888 | -6/Proximity Caves | Spotter reported a threat 24889 | -6/Proximity Caves | Discovered exit to Factory (range 15) 24907 | -6/Proximity Caves | Entered Factory 24907 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24908 | -6/Factory | Identified exit to Factory 24911 | -6/Factory | Loaded intel: 222 non-interactive machine locations 25234 | -6/Factory | Discovered exit to Factory (range 13) 25257 | -6/Factory | Search patrols dispatched 25783 | -6/Factory | Lost 5 parts (1p1n3u) 25831 | -6/Factory | Garrison activated, responded to threat 25839 | -6/Factory | Lost 5 parts (3n1u1w) 25962 | -6/Factory | Crushed by falling debris 25993 | -6/Factory | Lost 3 parts (1n2w) 26084 | -6/Factory | Discovered new exit (range 5) 26196 | -6/Factory | Entered another Factory area 26196 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 26492 | -5/Factory | Build established: Scout 26617 | -5/Factory | Discovered new exit (range 22) 26621 | -5/Factory | Discovered new exit (range 19) 26649 | -5/Factory | Incoming investigation squad redirected 26790 | -5/Factory | Discovered new exit (range 22) 26955 | -5/Factory | Incoming investigation squad redirected 27033 | -5/Factory | Fabricated Adv. Sensor Array? 27054 | -5/Factory | Discovered new exit (range 21) 27074 | -5/Factory | Lost 4 parts (1p2n1u) 27091 | -5/Factory | Identified exit to Factory 27325 | -5/Factory | Lost 3 parts (2n1u) 27329 | -5/Factory | Spotted B-75 Beast 27347 | -5/Factory | Entered another Factory area 27347 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27539 | -4/Factory | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 27349_ W-44 Eye sends out distress signal. 27350_ ALERT: All DSF locations entering lockdown mode. 27355_ Acquired Field Propulsion Drive. 27372_ Acquired Greatsword. 27391_ Penetrated by Slug. 27393_ Destroyed Lgt. Antimatter Reactor. 27397_ Slug penetrates Wall. 27402_ K-01 Serf cleans the Repair Station. 27403_ Acquired Imp. Transmission Jammer. 27408_ Connecting with DSF Access... 27413_ Acquired Imp. Shield Generator. 27518_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 27528_ Antigrav System destroyed. 27528_ Knocked back. 27536_ Dropped Greatsword. 27538_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#+#??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ????????????????? | | ????????????????? ????????? ""#???????????????? | | ???????????????? ????????? T"#???????????????? | | ????????????????? ?????? ""#???????????????? | | ?????????????????? ????? #???????????????? | | ??????????????????"" """"""" #???????????????? | | ????????????????"""" """"""" #???????????????? | | ????????????????"""" 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""""""" #???????????????? | | ?????????????????? #????????????###? | | ???????????????????? / #############T ## | | ??????????????????????# | | ??????????????????????# | | ??????????????????????? | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# % + | | ???????????????????????????# ###### ########## | | ????????????????????????####+#+######### # | | ????????????????????????#@c #?# # | | ????????????????????????#cc #?# # | | ????????????????????????# c #?# # | | ????????????????????????# ######## +### | | ????????????????????????# # # + | | ????????????????????????# # """ # ### | | ????????????????????????# # """ # #?? | | ????????????????????????# # """ # #?? | | ????????????????????????# # # #?? | | ????????????????????????# # """ # ### | | ????????????????????????# # """ # | | ????????????????????????# # """ # | | ????????????????????????############## + | | ?????????????????????????????????????# """ # | | ?????????????????????????????????????# """ # | | ?????????????????????????????????????# """ ####+ | | ?????????????????????????????????????# # | | ?????????????????????????????????????# """ # """ | | ?????????????????????????????????????# """ # """ | | ?????????????????????????????????????# """ ! # """ | | ?????????????????????????????????????# # | | ?????????????????????????????????????######### | | ?????????????????????????????????????????????#!!! | | ?????????????????????????????????????????????#!! | | ?????????????????????????????????????????????#!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 2 EM Shielding 2 Corruption Containment 8 Corruption Block 8 Armor Coverage 525 Resistance: KI 30 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Cmb. Airjet | -8/Storage | Hacked Imp. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Adv. Sensor Array | -6/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Adv. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingBarrageFilter Manual? 0 Play Time 02:43:57 Cumulative 48.0 hours Start 2023.07.09 @ 11:43:49 End 2023.07.09 @ 16:01:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 34 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70689397-6df6-4c16-be12-e322518fcfd8