Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.22 @ 14:13:27 Player: Cassie Rose Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (86) 430 Value Destroyed (2218) 2218 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4379 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 1/550 Matter 295/300 Energy 72/265 System Corruption 2% Temperature Cool (232) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- EM Pulse Cannon Great Axe > --- INVENTORY (8) ---- Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Light Armor Plating Hacking Suite Heavy Assault Rifle Improved Datajack Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Hacking Suite Ion Cannon Ion Cannon Improved Datajack [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 74 | 9 17 16 32 Power 12 | 1 1 3 7 Engine 12 | 1 1 3 7 Core . | . . . . Reactor . | . . . . Propulsion 26 | 4 10 5 7 Treads . | . . . . Leg 10 | 2 8 . . Wheel 11 | 2 . 3 6 Hover 5 | . 2 2 1 Flight . | . . . . Utility 12 | 2 2 3 5 Device 4 | 1 . 1 2 Storage 3 | 1 1 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 24 | 2 4 5 13 Energy Gun 5 | 1 2 1 1 Energy Cannon 9 | . . 1 8 Ballistic Gun 7 | 1 2 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . 1 1 Parts Lost 34 | . 6 9 19 Power 4 | . . 1 3 Propulsion 15 | . 2 5 8 Utility 5 | . 1 2 2 Weapon 10 | . 3 1 6 Highest Loss Streak 9 | . 3 5 9 Average Slot Usage (%) 85 | . 99 86 76 Engine 11 | . 14 8 11 Leg 7 | . 23 . . Wheel 9 | . . 14 12 Hover 3 | . 4 10 . Device 10 | . 10 1 15 Storage 10 | . 14 11 9 Processor 6 | . . 11 9 Protection 4 | . 3 8 2 Energy Gun 3 | . 6 3 . Energy Cannon 4 | . . 1 8 Ballistic Gun 11 | . 21 16 2 Slashing Weapon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 39 | 14 17 25 39 Greatest Support 66 | 26 20 49 66 Greatest Overweight (x) 7 | 2 1 7 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 6 8 8 Most Carried 8 | 6 6 8 8 Average Carried 5 | 2 4 4 7 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 3 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1844 | 274 462 673 435 Remotely . | . . . . Salvage Created 3235 | 120 619 1242 1254 Parts 179 | 6 38 58 77 Haulers Intercepted 7 | . . 4 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 52 | . 13 18 21 Melee 1 | . . . 1 Guns 29 | . 13 14 2 Cannons 17 | . . 1 16 AOE 3 | . . 3 . Classes Destroyed 11 | 2 3 5 1 Worker 7 | . . 5 2 Builder 3 | . . 1 2 Tunneler 2 | 2 . . . Hauler 7 | . . 4 3 Recycler 3 | 1 . 2 . Operator 2 | . 1 . 1 Watcher 10 | . 3 3 4 Swarmer 11 | . . 4 7 Grunt 30 | . 13 9 8 Duelist 1 | . . . 1 Sentry 10 | . . 5 5 Best Kill Streak 7 | 2 3 7 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4609 | . 1069 1277 2263 Core 983 | . 228 206 549 Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 8 48 . Volleys Fired 284 | 5 65 101 113 Largest 2 | 2 2 2 2 Hottest 138 | 60 60 79 138 Shots Fired 482 | 10 130 179 163 Gun 367 | 10 130 168 59 Cannon 115 | . . 11 104 Launcher . | . . . . Special . | . . . . Kinetic 311 | 5 97 154 55 Thermal 68 | . 13 7 48 Explosive . | . . . . Electromagnetic 103 | 5 20 18 60 Robot Hit Streak 17 | 5 14 17 14 Robot Miss Streak 4 | 1 4 4 3 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 359 | 7 95 129 128 Core Hits 133 | 4 33 57 39 Critical Hits 2 | . . 1 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 20 | . . . 20 Impact . | . . . . Slashing 20 | . . . 20 Piercing . | . . . . Sneak Attacks 8 | . . . 8 Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 6926 | 86 1220 2060 3560 Guns 3542 | 86 1133 1679 644 Cannons 1939 | . . 98 1841 Explosions 370 | . 87 283 . Melee 1075 | . . . 1075 Ramming . | . . . . Kinetic 2933 | 33 781 1524 595 Thermal 1220 | . 196 195 829 Explosive . | . . . . Electromagnetic 1698 | 53 243 341 1061 Impact . | . . . . Slashing 1075 | . . . 1075 Piercing . | . . . . Highest Corruption 2 | . . 1 2 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Effects 22 | . . 1 21 Message Errors 7 | . . . 7 Heat Flow Errors 5 | . . . 5 Energy Discharges 4 | . . . 4 Data Loss (minor) 5 | . . . 5 Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 347 | . . . 347 Projectiles 65 | . . . 65 Explosions . | . . . . Melee 282 | . . . 282 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . 9 69 . Shots 4 | . 1 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 487 | . 99 119 487 Average Temperature 93 | . 32 29 138 Received Heat Transfer 2046 | . 492 510 1044 Effects 12 | . . . 12 Shutdowns 6 | . . . 6 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted 4 | . . 1 3 Combat Hostiles 2 | . . . 2 Parts Fried 9 | . 1 2 6 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1932 | . 400 200 1332 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 437 | 15 193 437 228 Average Influence 85 | 6 69 154 68 Maximum Alert Level 2 | . . 2 1 Low Security (%) 92 | 100 100 63 99 Level 1 6 | . . 29 . Level 2 1 | . . 6 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 24 24 40 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 8 | . 1 . 7 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 11 | . . 6 5 Max in Single Turn 2 | . . 2 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 6 3 4 Terminals 13 | . 6 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 50 | . 18 13 19 Successful 26 | . 9 7 10 Failed 24 | . 9 6 9 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 24 | . 9 4 11 Terminals 50 | . 18 13 19 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 3 5 6 Prototype ID Bank 2 | . . 1 1 Emergency Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Unreport Threat 3 | . 1 1 1 Hauler Manifests 2 | . 1 . 1 Registered Components 2 | . . 1 1 Registered Prototypes 1 | . . 1 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 27 | . 13 6 8 Terminals 12 | . 6 2 4 Botnet 12 | . 6 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 3 4 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3989 | 114 1202 835 1838 Spaces Moved 2316 | 57 787 547 925 Core 260 | 21 . 4 235 Treads . | . . . . Legs 646 | 25 621 . . Wheels 1064 | 11 . 366 687 Hover 346 | . 166 177 3 Flight . | . . . . Fastest Speed 50 | 50 56 52 50 Average Speed 106 | 108 115 82 113 Slowest Speed 400 | 150 150 400 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 4 99 53 61 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . 2 6 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 8 | . 2 6 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3338 | 99 951 772 1516 Wait 544 | 15 50 83 396 Move 2313 | 56 786 546 925 Hop . | . . . . Pick Up 73 | 12 20 19 22 Fast Attach 8 | . 2 . 6 Attach 38 | 8 6 10 14 Detach 1 | . . . 1 Swap 28 | 1 9 6 12 Drop 33 | 2 13 7 11 Fire 284 | 5 65 101 113 Melee 16 | . . . 16 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 5) 647 | -10/Materials | Core integrity fell below 50% 740 | -10/Materials | Discovered new exit (range 12) 827 | -10/Materials | Discovered new exit (range 7) 996 | -10/Materials | Core integrity fell below 20% 1037 | -10/Materials | Lost 3 parts (1n1u1w) 1063 | -10/Materials | Discovered new exit (range 3) 1317 | -10/Materials | Entered another Materials area 1317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1606 | -9/Materials | Lost 5 parts (4n1u) 1697 | -9/Materials | Discovered new exit (range 7) 1751 | -9/Materials | Identified exit to Mines 1945 | -9/Materials | Discovered exit to Mines (range 16) 2058 | -9/Materials | Core integrity fell below 50% 2133 | -9/Materials | Discovered new exit (range 11) 2151 | -9/Materials | Identified exit to Materials 2152 | -9/Materials | Entered another Materials area 2152 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2345 | -8/Materials | Lost 3 parts (1n2w) 2693 | -8/Materials | Discovered new exit (range 14) 2785 | -8/Materials | Lost 4 parts (2n1u1w) 3131 | -8/Materials | Discovered new exit (range 4) 3242 | -8/Materials | Core integrity fell below 50% 3306 | -8/Materials | Lost 9 parts (2p4n3w) 3310 | -8/Materials | Core integrity fell below 20% 3990 | -8/Materials | Self-destructed Last Messages --------------- 03920_ Dropped Adv. Weight Redist. System. 03939_ Com. Wheel destroyed. 03942_ Great Axe follow-up attack on Y-45 Defender. 03942_ Y-45 Defender destroyed. 03945_ Sneak attack on U-05 Engineer. 03945_ Destroyed Wheel. 03945_ Destroyed Lgt. Ion Engine. 03945_ Destroyed Welding Torch. 03945_ Sneak attack on U-05 Engineer. 03945_ Great Axe follow-up attack on U-05 Engineer. 03945_ U-05 Engineer destroyed. 03949_ Acquired 15 matter. 03951_ Acquired Imp. Ion Engine. 03953_ Acquired 10 matter. 03968_ Acquired EM Pulse Cannon. 03976_ Destroyed Flight Unit. 03978_ System corrupted: Heat flow error (+278). 03979_ Lgt. Deuterium Engine destroyed. 03981_ S-10 Pest destroyed. 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