Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.14 @ 17:56:18 Player: Mr Goldstein Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (227) 1135 Value Destroyed (14654) 14654 Prototype IDs (285) 5700 Alien Tech Used (11) 2200 Bonus (63873) 63873 TOTAL SCORE: 96662 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 11507 Follower Combat Kills 616 Entered DSFs 1000 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Win Speed 1257 Friendly Fire -1807 Cogmind --------- Core Integrity 618/1600 Matter 285/300 Energy 373/440 System Corruption 24% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Core Analyzer Improved Armor Integrity Analyzer Energy Filter Advanced Force Field > --- WEAPON (4) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Advanced Phase Shifter Sigix Shearcannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Phase Shifter Beam Splitter Advanced Force Field > --- WEAPON ----------- Sigix Shearcannon Sigix Shearcannon > --- INVENTORY -------- Transdimensional Reconstructor Core Regenerator Advanced Remote Datajack [Rating: 264] Favorites ----------- Power Particle Reactor Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion VTOL Module Treads Light Treads Leg Sigix Exoskeleton Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Machine Analyzer Device Advanced Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Authchip [Armor] Protection Light Armor Plating Artifact Phase Armor Weapon Sigix Shearcannon Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . 2 . . . . 2 . 2 . 2 . . 2 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . 1 . . . . . . 1 . 1 . . . . . . Utility 9 | . . . . . 2 1 . . . . . . 2 . 1 . 1 . . 2 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 130 | . 7 3 . 1 1 . 13 14 5 4 . 11 4 10 1 4 8 5 14 3 4 13 5 Power 14 | . . . . . . . 1 2 1 1 . . . 3 . . 2 . 2 2 . . . Engine 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . 2 1 1 . . . 3 . . 2 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 2 2 . . . Propulsion 33 | . 2 . . 1 . . 8 6 2 1 . 4 1 2 . 4 2 . . . . . . Treads 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . 1 1 . . . . 2 . . . . . . . . . Flight 28 | . 1 . . 1 . . 8 5 1 1 . 4 1 . . 4 2 . . . . . . Utility 44 | . 2 . . . 1 . 4 4 . . . 2 2 . 1 . 3 3 8 1 4 7 2 Device 24 | . . . . . . . . 2 . . . 2 . . . . 2 1 5 . 4 6 2 Storage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Processor 9 | . . . . . . . 2 1 . . . . 1 . 1 . . . 3 . . 1 . Hackware 4 | . . . . . . . 2 . . . . . 1 . . . . . . 1 . . . Protection 5 | . 2 . . . 1 . . . . . . . . . . . 1 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 39 | . 3 3 . . . . . 2 2 2 . 5 1 5 . . 1 2 4 . . 6 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 12 | . . . . . . . . . . . . . . . . . . 1 3 . . 5 3 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . 3 3 . . . . . 1 2 2 . 4 . 2 . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 6 | . . . . . . . . 1 . . . 1 1 1 . . 1 . 1 . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 1 . . . 1 . . . . . 2 3 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Lost 22 | . 2 . . . 2 . 5 3 2 . . 2 . 3 . 1 . . 2 . . . . Power 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Propulsion 15 | . 1 . . . 1 . 3 3 2 . . 1 . 2 . . . . 2 . . . . Utility 4 | . 1 . . . 1 . 1 . . . . . . . . 1 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 5 | . 2 . . . 2 . 5 1 1 . . 2 . 2 . 1 . . 2 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 17 29 28 28 15 7 44 84 85 83 86 92 92 85 68 68 82 87 66 59 58 65 54 Core 3 | . . . . . . . . 6 6 6 13 12 5 4 5 5 9 9 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 9 8 7 7 7 Leg 3 | . . . . . . . . . . . . . . . . . . . 9 9 7 7 7 Hover 1 | . . . . . . . . 2 6 10 6 1 . 3 5 5 2 . . . . . . Flight 16 | . . . . 12 6 . 24 35 30 28 33 37 33 26 21 23 27 33 4 . . . . Device 5 | . . . . . . . . 4 6 6 6 6 5 5 5 2 9 7 2 9 12 15 15 Storage 2 | . . . . . . . . 6 6 6 6 6 5 5 5 5 4 4 . . . . . Processor 15 | . . . . . . . 8 13 13 13 13 13 17 17 19 21 19 19 26 18 15 15 15 Hackware 4 | . . . . . . . 4 7 6 6 6 6 11 11 6 5 4 4 . 6 7 5 . Protection 2 | . 13 14 14 14 9 7 2 . . . . . . . . . 4 4 . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . 8 9 7 11 7 Launcher 1 | . 2 1 . . . . . 3 5 3 . 4 6 3 . . . . . . . . . Impact Weapon 1 | . . . . . . . . 2 1 . . 1 3 3 . . . 3 . . . . . Naked Turns 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | . 3 4 3 3 3 3 9 24 25 23 22 26 21 22 18 18 35 35 57 57 60 87 63 Greatest Support 69 | 3 4 3 3 4 4 3 26 34 26 24 24 28 26 26 18 34 58 58 60 60 69 60 60 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . . 1 . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 7 | 5 5 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Most Carried 10 | 1 5 4 4 4 5 4 5 10 9 10 10 10 8 9 10 10 10 10 10 5 5 5 5 Average Carried 6 | . 4 3 4 4 4 4 4 8 7 9 9 9 6 6 9 10 8 9 4 5 5 3 4 Final Capacity 10 | 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 1 4 4 4 4 4 4 5 8 9 10 10 9 6 9 10 10 10 10 5 5 5 3 4 Class Distribution -------------------- 34% | Alien-Sigix 34% | Scout 12% | Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scout | -5/Extension Scout | -4/Factory Scout | -4/DSF Sprinter | -3/Research Sprinter | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Qua Sec Res Acc Com Ac0 Matter Collected 2321 | 200 50 242 . 31 . . 13 242 119 76 . 269 . 362 . . . . 372 38 . 150 157 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15575 | . 151 20 . . . . . 206 59 36 . 179 . 682 . . . . 9849 477 22 2459 1435 Parts 270 | . 13 . . . . . . 9 7 5 . 11 . 20 . . . . 40 14 . 67 84 Haulers Intercepted 5 | . 1 . . . . . . 1 . . . 1 . 2 . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 3 1 . 16 . . . . . . . . . . . Prevented 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 207 | . 5 5 . . . . . 4 6 4 . 10 . 5 . . . . 130 5 . 20 13 Cannons 168 | . . . . . . . . . . . . . . . . . . . 130 5 . 20 13 AOE 39 | . 5 5 . . . . . 4 6 4 . 10 . 5 . . . . . . . . . Classes Destroyed 23 | . 5 1 . . . . . 1 1 . . . . 2 . . . . 10 1 . 2 . Worker 9 | . 1 1 . . . . . 2 . . . . . 2 . . . . . 1 1 1 . Builder 6 | . 1 1 . . . . . 2 . . . . . 2 . . . . . . . . . Hauler 5 | . 1 . . . . . . 1 . . . 1 . 2 . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 8 | . 1 . . . . . . . . . . . . . . . . . 7 . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Swarmer 24 | . . . . . . . . 4 4 4 . 5 . . . . . . 4 . . 3 . Saboteur 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . Grunt 67 | . 5 . . . . . . . . . . 5 . 4 . . . . 51 . . 2 . Brawler 10 | . . . . . . . . . . . . . . . . . . . 9 . . 1 . Duelist 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 7 | . . . . . . . . . . . . . . . . . . . . 5 . 2 . Hunter 11 | . . . . . . . . . . . . . . . . . . . 9 . . 2 . Programmer 25 | . . . . . . . . . 2 . . . . . . . . . 21 . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Striker 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Assembled 7 | . . 5 . . . . . . . . . . . . . . . . . . . 2 . Wasp 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Best Kill Streak 41 | . 6 5 . . . . . 6 4 4 . 6 . 9 . . . . 41 6 1 9 8 Combat Bots Only 40 | . 5 3 . . . . . 4 4 4 . 5 . 3 . . . . 40 5 . 6 8 Max Kills in Single Turn 4 | . 2 4 . . . . . 3 3 3 . 2 . 3 . . . . 4 3 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . . . . . 2 3 3 . 2 . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Qua Sec Res Acc Com Ac0 Damage Taken 7577 | . 253 191 . . 81 . 315 247 116 15 . 242 21 358 . 367 58 82 1087 49 285 1982 1828 Core 2139 | . 104 61 . . 16 . 49 58 14 15 . 62 . 102 . 20 . . 358 14 80 624 562 Absorbed by Shields 2077 | . . . . . . . . . . . . . . . . . . . 266 52 313 436 1010 Regen/Repaired (Parts) 20 | . . . . . . . . . . . . . . . . . . 13 7 . . . . Core Remaining (%) 80 | 100 . . . 34 97 . 93 . . . . 82 . 89 . 98 . . 70 99 . . 38 Volleys Fired 258 | . 11 6 . . . . . 2 7 2 . 14 . 11 . . . 2 117 6 5 34 41 Largest 2 | . 2 2 . . . . . 1 2 2 . 2 . 2 . . . 1 2 1 1 2 2 Hottest 360 | . 60 60 . . . . . 30 60 60 . 60 . 60 . . . 300 300 180 180 360 360 Shots Fired 296 | . 12 8 . . . . . 2 11 4 . 20 . 14 . . . 2 122 6 5 45 45 Gun 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . Cannon 212 | . . . . . . . . . . . . . . . . . . 1 112 6 5 45 43 Launcher 72 | . 12 8 . . . . . 2 11 4 . 20 . 14 . . . 1 . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Explosive 72 | . 12 8 . . . . . 2 11 4 . 20 . 14 . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 219 | . . . . . . . . . . . . . . . . . . . 121 6 5 44 43 Robot Hit Streak 23 | . 2 5 . . . . . . 9 . . 4 . 4 . . . . 21 7 . 23 8 Robot Miss Streak 6 | . . . . . . . . . . . . 1 . 2 . . . . 5 4 . 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 233 | . 2 3 . . . . . 6 4 . . 8 . 21 . . . . 107 4 . 40 38 Core Hits 669 | . 15 12 . . . . . 8 10 5 . 34 . 38 . . . . 329 15 . 94 109 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . . . . . . . . . . . . . . . . . . 17 . . 2 1 Sever 20 | . . . . . . . . . . . . . . . . . . . 17 . . 2 1 Melee Attacks 59 | . . . . . . . . 10 . . . 2 5 27 . . 1 7 7 . . . . Impact 47 | . . . . . . . . 10 . . . 2 5 15 . . 1 7 7 . . . . Slashing 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 4 . . . . . 12 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53467 | . 935 425 . . . . . 1200 519 257 . 1538 . 2246 . . . . 27543 1236 94 9721 7753 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . Cannons 46175 | . . . . . . . . . . . . . . . . . . . 27477 1224 . 9721 7753 Explosions 5399 | . 918 422 . . . . . 571 519 257 . 1485 . 1227 . . . . . . . . . Melee 1701 | . . . . . . . . 629 . . . 53 . 1019 . . . . . . . . . Ramming 192 | . 17 3 . . . . . . . . . . . . . . . . 66 12 94 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 384 | . . . . . . . . 384 . . . . . . . . . . . . . . . Explosive 5015 | . 918 422 . . . . . 187 519 257 . 1485 . 1227 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 888 | . . . . . . . . 629 . . . 53 . 206 . . . . . . . . . Slashing 46988 | . . . . . . . . . . . . . . 813 . . . . 27477 1224 . 9721 7753 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . 5 5 5 5 . . . 1 2 2 2 2 1 1 . . . . 1 . 2 21 24 Average Corruption 4 | . 5 5 5 5 . . . 1 1 2 2 2 1 1 . . . . 1 . 1 10 23 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . 2 6 2 2 . . . 1 1 1 . 7 . 7 . . . . 4 . 1 12 23 Message Errors 15 | . . 3 1 2 . . . . . . . 1 . 2 . . . . . . 1 3 2 Matter Fused 15 | . 2 1 1 . . . . . . . . 1 . 2 . . . . 1 . . 3 4 Heat Flow Errors 6 | . . 1 . . . . . . . . . 2 . . . . . . 1 . . 1 1 Energy Discharges 4 | . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 6 | . . 1 . . . . . . . . . 2 . 1 . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . Misfires 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1053 | . 26 6 . . . . . 290 . . . 12 . 117 . . . . 443 . 16 131 12 Projectiles 586 | . . . . . . . . . . . . . . . . . . . 443 . . 131 12 Explosions 62 | . 26 6 . . . . . 16 . . . 12 . 2 . . . . . . . . . Melee 405 | . . . . . . . . 274 . . . . . 115 . . . . . . 16 . . Knockbacks 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . Impact 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 252 | . 48 95 . . . . . . . . . 38 . 71 . . . . . . . . . Shots 10 | . 2 5 . . . . . . . . . 1 . 2 . . . . . . . . . Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 1 1 . . . . . . . . . . . . . . . . 3 1 3 . . Kicked 7 | . . . . . . . . . . . . . . . . . . . 3 1 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 331 | . . 79 . . . . . 45 7 20 72 331 44 32 . . 30 196 108 . . 79 . Average Temperature 48 | . . 32 . . . . . 11 3 12 38 66 17 14 . . 15 112 37 . . 79 . Received Heat Transfer 821 | . 66 24 . . 27 . . 66 9 . . 60 . 54 . . 18 21 223 16 52 139 46 Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Impact Corruptions 8 | . . . . . . . . 7 . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 300 | . . . . . . . . 300 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Qua Sec Res Acc Com Ac0 Peak Influence 5001 | . 179 138 . . 30 211 147 710 . . . . 266 531 215 150 134 540 5001 3194 2650 2274 . Initial 2812 | . . 69 . . . 11 147 58 . . . . 241 130 191 150 78 75 303 2812 1916 1696 . Average 1123 | . 106 97 . . 13 138 132 400 . . . . 259 326 209 147 100 232 2778 2885 2168 1960 . Maximum Alert Level 5 | . . . . . . 1 . 3 . . . . 1 2 1 . . 2 5 5 5 5 . Low Security (%) 25 | 100 100 100 . 100 100 36 100 14 . . . . . 13 23 100 100 54 . . . . . Level 1 27 | . . . . . . 63 . 33 . . . . 100 63 76 . . 21 13 . . . . Level 2 11 | . . . . . . . . 51 . . . . . 23 . . . 23 2 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 10 | . . . . . . . . . . . . . . . . . . . . 55 1 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 25 | . . . . . . . . . . . . . . . . . . . 83 44 98 . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Squads Dispatched 68 | . 1 . . . 1 1 . 6 . . . . 1 1 . 1 2 2 32 7 12 1 . Investigation 10 | . 1 . . . 1 1 . 4 . . . . 1 . . . 1 . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Reinforcement 7 | . . . . . . . . 1 . . . . . 1 . 1 1 1 1 . . 1 . Assault 50 | . . . . . . . . . . . . . . . . . . 1 30 7 12 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Qua Sec Res Acc Com Ac0 Distress Signals 33 | . . 1 . . . . . . . . . . . 2 . . 1 . 2 1 5 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 512 | . 5 15 . 3 7 . 2 27 6 4 . 16 2 24 . 3 3 24 218 14 64 44 31 Peak Tracking Total 36 | . 5 12 . 3 8 . 1 9 1 4 . 6 1 6 . 3 3 17 23 20 36 22 13 Tactical Retreats 30 | . . 2 . . 1 . 1 6 1 . . 1 . 1 . . . 3 5 . 7 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Qua Sec Res Acc Com Ac0 Traps Triggered 9 | . . . . . . . . 3 . . . . . 2 . . . . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Qua Sec Res Acc Com Ac0 Machines Disabled 40 | . . . . . . . . 6 . . . . . 2 . . . 5 14 1 2 6 4 Max in Single Turn 6 | . . . . . . . . 6 . . . . . . . . . 3 2 1 1 1 1 Garrison Access 5 | . . . . . . 1 . 1 . . . . . . . . 1 1 . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Qua Sec Res Acc Com Ac0 Machines Accessed 27 | . 2 . 1 . 1 2 . 6 . . 3 . 2 . 4 . 2 2 1 . . 1 . Terminals 16 | . 1 . . . . 1 . 4 . . . . 2 . 3 . 1 2 1 . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . Total Hacks 67 | . 6 . 1 . 1 5 . 15 . . 19 . 3 . 5 . 3 4 3 . . 2 . Successful 38 | . 2 . 1 . 1 2 . 3 . . 19 . 1 . 4 . 2 1 1 . . 1 . Failed 29 | . 4 . . . . 3 . 12 . . . . 2 . 1 . 1 3 2 . . 1 . Catastrophic 8 | . 1 . . . . . . 4 . . . . 1 . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . 6 . . . 1 1 . 7 . . . . 2 . 1 . . 1 . . . . . Terminals 33 | . 2 . . . . 2 . 12 . . . . 3 . 3 . 2 4 3 . . 2 . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 4 . . . 1 . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 3 . 2 . . . . . . . . 1 . . . . . . Terminal Hacks 29 | . 1 . 1 . . 1 . 1 . . 19 . 1 . 2 . 1 . 1 . . 1 . Record 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Open DSF 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . 1 . . . 1 1 . 1 . . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . . 1 . 5 . . . . 1 . 2 . 1 2 1 . . 1 . Full Trace Events 6 | . . . . . . . . 3 . . . . 1 . . . 1 . 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Time 76 | . . . . . . . . . . . . . . . 76 . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Qua Sec Res Acc Com Ac0 Total Allies 78 | . . 3 . . . . . . . . . 1 . 16 . . . 1 . 8 22 27 . Largest Group 12 | . . 3 . . . . . . . . . 1 . 12 6 . . 1 . 4 7 8 . Highest-Rated Group 498 | . . 40 . . . . . . . . . 96 . 498 290 . . 45 . 60 96 118 . Highest-Rated Ally 159 | . . 16 . . . . . . . . . 96 . 159 136 . . 45 . 15 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 222 | . . 20 . . . . . . . . . 18 . 141 . . . . . . 24 19 . Total Damage 4555 | . . 169 . . . . . . . . . 588 . 3050 . . . . . . 320 428 . Kills 27 | . . 2 . . . . . . . . . 6 . 16 . . . . . . 1 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Qua Sec Res Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 3 . . . . . 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Qua Sec Res Acc Com Ac0 Turns Passed 4793 | 28 178 192 65 88 41 22 68 341 130 99 20 251 129 883 108 20 103 209 938 118 164 339 259 Spaces Moved 8537 | 54 273 331 129 239 103 43 132 860 357 316 75 398 278 1262 117 52 307 686 915 252 478 390 490 Core 870 | 54 271 331 129 15 13 43 14 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 2114 | . . . . . . . . . . . . . . . . . . . 504 252 478 390 490 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . Flight 5537 | . 2 . . 224 90 . 118 860 357 316 75 398 278 1246 117 52 307 686 411 . . . . Fastest Speed 20 | 50 40 50 50 35 35 50 25 21 25 25 25 21 20 20 27 25 22 22 25 30 30 30 30 Average Speed 30 | 50 49 50 50 36 36 50 33 25 26 26 25 23 22 27 27 27 25 24 28 30 30 52 30 Slowest Speed 107 | 50 50 100 50 55 50 50 50 29 28 28 25 25 24 107 27 28 28 25 30 30 30 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . 2 . . 1 10 2 . . . . 15 . . 3 3 2 . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 42 | 3 48 60 50 72 17 2 88 27 65 46 69 49 7 77 6 88 10 66 66 12 20 25 36 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 7 | . 1 1 1 1 1 . . 1 . . 1 . . . . . . . . . . . . Known Exits Taken 14 | . 1 . . . 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 13 | . . 3 . 2 . . . . 4 4 . . . . . . . . . . . . . Spaces Dug 249 | . . 13 . . . . . 3 17 24 . 29 5 6 . . 1 4 34 29 39 33 12 Terrain Destroyed 981 | . 34 75 . . . . . 33 43 39 . 131 5 55 . . 1 17 53 58 39 116 282 Melee 19 | . . . . . . . . 3 . . . . 5 2 . . 1 4 4 . . . . Projectile 546 | . . . . . . . . . . . . . . . . . . 6 49 58 35 116 282 AOE 416 | . 34 75 . . . . . 30 43 39 . 131 . 53 . . . 7 . . 4 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Ext Fac DSF Res Qua Sec Res Acc Com Ac0 Total 10247 | 54 303 349 128 238 106 42 149 948 380 324 76 531 335 1729 192 58 324 712 1457 287 492 479 554 Wait 1086 | . . 6 . . . . 3 36 10 . . 101 49 370 72 . 8 1 372 19 . 27 12 Move 8438 | 53 272 330 128 234 102 42 129 839 352 315 74 397 277 1232 116 51 300 679 910 251 477 389 489 Hop 37 | . . . . 2 . . 1 10 2 . . . . 14 . . 3 3 2 . . . . Pick Up 37 | 1 7 . . . 2 . 3 6 1 2 . . . 1 2 . 3 3 4 . . 2 . Fast Attach 65 | . 3 . . 1 . . 11 3 1 1 . 3 . 4 1 1 2 4 12 3 4 8 3 Attach 57 | . 4 3 . . 1 . 2 6 3 2 . 3 3 6 . . 5 2 6 . . 7 4 Detach 34 | . 2 3 . . . . . 1 3 1 1 1 . 8 . . . 3 3 . . 3 5 Swap 18 | . . . . . . . . 5 1 1 . 5 1 . . 3 1 . 1 . . . . Drop 51 | . 3 . . 1 1 . . 2 . . 1 5 . 2 1 3 1 8 9 2 3 9 . Fire 258 | . 11 6 . . . . . 2 7 2 . 14 . 11 . . . 2 117 6 5 34 41 Melee 59 | . . . . . . . . 10 . . . 2 5 27 . . 1 7 7 . . . . Ram 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . 3 1 3 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . . . . 28 . . . . . 36 . . . . 11 5 . . . Rewire 18 | . . . . . . . . . . . . . . 18 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 4 exits: Upp x2 / Arm / DSF) -4/DSF -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 29 | -11/Junkyard | Entered Materials 131 | -10/Materials | Crushed by falling debris 138 | -10/Materials | Discovered new exit (range 15) 151 | -10/Materials | Identified exit to Mines 207 | -10/Materials | Entered Mines 208 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 213 | -10/Mines | Discovered new exit (range 14) 221 | -10/Mines | Assembled infested the area 246 | -10/Mines | Core integrity fell below 50% 300 | -10/Mines | Build established: Mutant 392 | -10/Mines | Learned location of Storage (-9) 397 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 397 | -10/Mines | Discovered new exit (range 5) 399 | -10/Mines | Entered Exiles 406 | -10/Exiles | Discovered new exit (range 15) 412 | -10/Exiles | Met 8R-AWN 421 | -10/Exiles | Met EX-HEX 440 | -10/Exiles | Met EX-DEC 444 | -10/Exiles | Learned location of Zion (-7) 458 | -10/Exiles | Discovered new exit (range 14) 464 | -10/Exiles | Entered Mines 504 | -9/Mines | Met a Derelict bent on vengeance 548 | -9/Mines | Discovered new exit (range 12) 549 | -9/Mines | Learned location of 1 exit from Materials 552 | -9/Mines | Entered Materials 552 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 553 | -8/Materials | Identified exit to Factory 593 | -8/Materials | Entered Factory 593 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 615 | -7/Factory | Identified exit to DSF 615 | -7/Factory | Entered DSF 639 | -7/DSF | Additional patrols routed to DSF 660 | -7/DSF | Discovered new exit (range 12) 665 | -7/DSF | Identified exit to Factory 683 | -7/DSF | Entered Factory 683 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 708 | -6/Factory | Lost 5 parts (1p3n1u) 775 | -6/Factory | Spotted B-75 Beast 869 | -6/Factory | Identified exit to Lower Caves 1024 | -6/Factory | Entered Lower Caves 1027 | -6/Lower Caves | Encountered a Warlord checkpoint 1152 | -6/Lower Caves | Discovered new exit (range 6) 1154 | -6/Lower Caves | Identified exit to Lower Caves 1154 | -6/Lower Caves | Entered another Lower Caves area 1174 | -6/Lower Caves | Encountered a Warlord checkpoint 1230 | -6/Lower Caves | Discovered new exit (range 3) 1231 | -6/Lower Caves | Identified exit to Data Miner 1235 | -6/Lower Caves | Learned Factory interactive machine intel 1253 | -6/Lower Caves | Entered Data Miner 1254 | -6/Data Miner | Discovered new exit (range 6) 1259 | -6/Data Miner | Met Data Miner 1263 | -6/Data Miner | Learned location of Section 7 (-3) 1263 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1267 | -6/Data Miner | Received God Mode back door access code from Data Miner 1273 | -6/Data Miner | Identified exit to Proximity Caves 1273 | -6/Data Miner | Entered Proximity Caves 1286 | -5/Proximity Caves | Identified exit to Factory 1288 | -5/Proximity Caves | Learned Factory trap positions 1342 | -5/Proximity Caves | Escorted by Enhanced Grunt 1387 | -5/Proximity Caves | Build established: Scout 1524 | -5/Proximity Caves | Entered Factory 1524 | -5/Factory | Evolved 2 slots: Utility x2 1525 | -5/Factory | Loaded intel: 64 trap records 1526 | -5/Factory | Loaded intel: 54 interactive machine locations 1651 | -5/Factory | Discovered new exit (range 10) 1653 | -5/Factory | Identified exit to Extension 1653 | -5/Factory | Entered Extension 1661 | -5/Extension | Rescued a captive Derelict 1668 | -5/Extension | Rescued a captive Derelict 1669 | -5/Extension | Rescued a captive Derelict 1755 | -5/Extension | Rescued a captive Derelict 1756 | -5/Extension | Rescued a captive Derelict 1779 | -5/Extension | Rescued A7 1796 | -5/Extension | Rescued a captive Derelict 1819 | -5/Extension | Rescued a captive Derelict 1820 | -5/Extension | Rescued a captive Derelict 1820 | -5/Extension | Rescued a captive Derelict 1825 | -5/Extension | Spotted B-75 Beast 2020 | -5/Extension | Warlord forces began an assault 2074 | -5/Extension | Spotted B-75 Beast 2114 | -5/Extension | Allies destroyed B-75 Beast 2143 | -5/Extension | Destroyed B-75 Beast 2153 | -5/Extension | Disrupted transfer network 2197 | -5/Extension | Rescued a captive Derelict 2216 | -5/Extension | Rescued a captive Derelict 2218 | -5/Extension | Rescued a captive Derelict 2446 | -5/Extension | Discovered new exit (range 22) 2446 | -5/Extension | Discovered new exit (range 21) 2536 | -5/Extension | Discovered new exit (range 3) 2536 | -5/Extension | Identified exit to Factory 2536 | -5/Extension | Entered Factory 2536 | -4/Factory | Accompanied by 6 allies (A7) 2536 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2561 | -4/Factory | Identified exit to Upper Caves 2561 | -4/Factory | Identified exit to Armory 2639 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 2644 | -4/Factory | Identified exit to DSF 2644 | -4/Factory | Entered DSF 2661 | -4/DSF | Discovered new exit (range 14) 2662 | -4/DSF | Additional patrols routed to DSF 2664 | -4/DSF | Identified exit to Research 2664 | -4/DSF | Entered Research 2664 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2687 | -3/Research | Discovered new exit (range 20) 2694 | -3/Research | Identified exit to Research 2705 | -3/Research | Identified exit to Quarantine 2735 | -3/Research | Incoming investigation squad redirected 2767 | -3/Research | Entered Quarantine 2774 | -3/Quarantine | Found Alien Artifact 2774 | -3/Quarantine | Identified Phase Armor 2854 | -3/Quarantine | Found Alien Energy Cannon 2904 | -3/Quarantine | Found Alien Artifact 2904 | -3/Quarantine | Identified Core Reset Matrix 2904 | -3/Quarantine | Identified Core Cannon 2904 | -3/Quarantine | Used Core Reset Matrix 2908 | -3/Quarantine | Detected hypermatrix surge 2908 | -3/Quarantine | Sensed 7 artifacts in vicinity 2932 | -3/Quarantine | Found Subatomic Replicator 2952 | -3/Quarantine | Build established: Sprinter 2953 | -3/Quarantine | Incoming assault squad redirected 2959 | -3/Quarantine | Spotted Fortress 2975 | -3/Quarantine | Discovered new exit (range 5) 2976 | -3/Quarantine | Identified exit to Section 7 2976 | -3/Quarantine | Entered Section 7 2977 | -3/Section 7 | Sensed 19 artifacts in vicinity 2992 | -3/Section 7 | Discovered exit to Research (range 15) 2996 | -3/Section 7 | Spotted S7 Guard 3004 | -3/Section 7 | Found Integrated Dissipator 3004 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 3021 | -3/Section 7 | Found Integrated Dissipator 3021 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 3051 | -3/Section 7 | Spotted B-86 Titan 3088 | -3/Section 7 | Spotted Executioner 3089 | -3/Section 7 | Spotted Executioner 3106 | -3/Section 7 | Incoming investigation squad redirected 3117 | -3/Section 7 | Integrated with Sigix Exoskeleton 3130 | -3/Section 7 | Spotted Executioner 3130 | -3/Section 7 | Spotted Executioner 3163 | -3/Section 7 | Spotted Striker 3163 | -3/Section 7 | Spotted Striker 3167 | -3/Section 7 | Found Sigix Shearcannon 3171 | -3/Section 7 | Destroyed Striker 3171 | -3/Section 7 | Destroyed Striker 3183 | -3/Section 7 | Spotted Striker 3183 | -3/Section 7 | Spotted Striker 3184 | -3/Section 7 | Destroyed Striker 3192 | -3/Section 7 | Destroyed Executioner 3194 | -3/Section 7 | Destroyed Executioner 3194 | -3/Section 7 | Destroyed Striker 3198 | -3/Section 7 | Found Prototype Processor 3198 | -3/Section 7 | Identified Exp. Targeting Computer 3202 | -3/Section 7 | Found Prototype Processor 3251 | -3/Section 7 | Identified Exp. Core Analyzer 3325 | -3/Section 7 | Destroyed 26 combat bots 3400 | -3/Section 7 | Scanned by Researcher 3401 | -3/Section 7 | Destroyed Investigator 3405 | -3/Section 7 | Build established: Alien-Sigix 3430 | -3/Section 7 | Destroyed 23 combat bots 3572 | -3/Section 7 | Destroyed 30 combat bots 3716 | -3/Section 7 | Spotted Executioner 3723 | -3/Section 7 | Spotted Striker 3724 | -3/Section 7 | Destroyed Striker 3727 | -3/Section 7 | Spotted Striker 3728 | -3/Section 7 | Destroyed Executioner 3732 | -3/Section 7 | Spotted Executioner 3734 | -3/Section 7 | Destroyed Striker 3734 | -3/Section 7 | Destroyed Striker 3736 | -3/Section 7 | Destroyed Executioner 3742 | -3/Section 7 | Spotted Striker 3744 | -3/Section 7 | Destroyed Striker 3746 | -3/Section 7 | Destroyed Investigator 3761 | -3/Section 7 | Sterilization system engaged 3761 | -3/Section 7 | Non-combat units ordered to evacuate 3777 | -3/Section 7 | Destroyed 40 combat bots 3800 | -3/Section 7 | Found Transdimensional Reconstructor 3815 | -3/Section 7 | Spotted B-99 Colossus 3827 | -3/Section 7 | Found Integrated Dissipator 3827 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 3829 | -3/Section 7 | Found Integrated Dissipator 3829 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 3831 | -3/Section 7 | Found Integrated Dissipator 3831 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 3861 | -3/Section 7 | Combat units ordered to evacuate 3895 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 3910 | -3/Section 7 | Found Core Regenerator 3914 | -3/Section 7 | Entered Research 3914 | -2/Research | Evolved 2 slots: Utility x2 3919 | -2/Research | Emitted hypermatrix ping 3924 | -2/Research | Assembled emerged from beneath the floor 4019 | -2/Research | Discovered new exit (range 18) 4032 | -2/Research | Entered Access 4032 | -1/Access | Evolved 2 slots: Weapon x2 4037 | -1/Access | Emitted hypermatrix ping 4042 | -1/Access | Assembled emerged from beneath the floor 4093 | -1/Access | Assembled emerged from beneath the floor 4104 | -1/Access | Energy Cycler disabled 4108 | -1/Access | Spotted B-99 Colossus 4108 | -1/Access | Spotted B-99 Colossus 4144 | -1/Access | Assembled emerged from beneath the floor 4176 | -1/Access | Discovered new exit (range 16) 4196 | -1/Access | Entered Command 4201 | -1/Command | Emitted hypermatrix ping 4206 | -1/Command | Assembled emerged from beneath the floor 4228 | -1/Command | Assembled emerged from beneath the floor 4240 | -1/Command | Assembled emerged from beneath the floor 4261 | -1/Command | Assembled emerged from beneath the floor 4280 | -1/Command | Used Subatomic Replicator to replicate Sigix Shearcannon 4290 | -1/Command | Spotted B-99 Colossus 4296 | -1/Command | Destroyed B-99 Colossus 4327 | -1/Command | Spotted M Guard 4328 | -1/Command | Spotted M Guard 4328 | -1/Command | Spotted Combat Programmer 4329 | -1/Command | Spotted Combat Programmer 4341 | -1/Command | System corruption reached 10% 4345 | -1/Command | Destroyed Combat Programmer 4348 | -1/Command | Destroyed M Guard 4351 | -1/Command | Destroyed M Guard 4354 | -1/Command | Destroyed Combat Programmer 4354 | -1/Command | All MAIN.C guards destroyed 4384 | -1/Command | Met MAIN.C 4387 | -1/Command | 0b10 Conduit disabled 4410 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 4410 | -1/Command | Destroyed MAIN.C Shell 4410 | -1/Command | Spotted M Shell/Def 4410 | -1/Command | Spotted M Shell/Atk 4410 | -1/Command | Spotted M Shell/Def 4410 | -1/Command | Spotted M Shell/Atk 4410 | -1/Command | Spotted M Shell/Atk 4410 | -1/Command | Spotted M Shell/Def 4410 | -1/Command | Spotted M Shell/Atk 4410 | -1/Command | Spotted M Shell/Def 4413 | -1/Command | MAIN.C activated Command garrisons 4420 | -1/Command | Discovered new exit (range 18) 4446 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 4454 | -1/Command | Destroyed MAIN.C 4471 | -1/Command | Discovered new exit (range 41) 4471 | -1/Command | Discovered new exit (range 149) 4471 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 4500 | -1/Command | Found Beam Splitter 4532 | -1/Command | Warped through subspace to slip node 4532 | -1/Command | Discovered new exit (range 4) 4535 | -1/Command | Entered Access_0 4536 | -1/Access_0 | Sensed 2 artifacts in vicinity 4536 | -1/Access_0 | Met Architect 4541 | -1/Access_0 | Core integrity fell below 50% 4556 | -1/Access_0 | Subspace Access Node disabled 4573 | -1/Access_0 | Subspace Access Node disabled 4593 | -1/Access_0 | A6 warped into view 4593 | -1/Access_0 | Subspace Access Node disabled 4618 | -1/Access_0 | Architect warped through subspace 4628 | -1/Access_0 | Destroyed A6 4632 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 4632 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 4660 | -1/Access_0 | Architect warped through subspace 4680 | -1/Access_0 | Destroyed 8 combat bots 4695 | -1/Access_0 | Architect warped through subspace 4701 | -1/Access_0 | Destroyed A8 4727 | -1/Access_0 | Architect warped through subspace 4744 | -1/Access_0 | A5 warped into view 4747 | -1/Access_0 | Architect warped through subspace 4756 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 4766 | -1/Access_0 | Architect warped through subspace 4773 | -1/Access_0 | Architect warped through subspace 4781 | -1/Access_0 | Subspace Access Node disabled 4787 | -1/Access_0 | Destroyed Architect 4788 | -1/Access_0 | Architect triggered a singularity event 4790 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 4791 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 4791 | -1/Access_0 | Warped through subspace to slip node 4791 | -1/Access_0 | Discovered new exit (range 8) 4794 | *** | Escaped singularity! Last Messages --------------- 04782_ Penetrated by Quantum Shear. 04784_ Quantum Shear penetrates Architect. 04784_ Penetrated by Quantum Shear. 04784_ Quantum Shear penetrates Wall. 04787_ Quantum Shear penetrates Architect. 04787_ Architect: "If I can't win, no one wins!" 04787_ Architect destroyed. 04788_ A0_COM: Initiating irreversible singularity event. Goodbye. 04789_ A0_COM: 10. 04790_ A0_COM: 9. 04790_ Acquired 24 matter. 04790_ Acquired data core, extracted unknown sensor trigger ID. 04791_ A0_COM: 8. 04791_ Acquired Hpw. Transdimensional Reconstructor. 04791_ Warped through subspace, drawn to slip node. 04791_ EXIT=FOUND 04792_ A0_COM: 7. 04793_ A0_COM: 6. 04793_ System corrupted: Matter fused (-5). 04794_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????###########################???????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ???????################# ################??????? | | ???????################ ################??????? | | ??????################# #################??????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????###################################???????? | | ????????##################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????##############################?????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 212 Energy Generation 64 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 12 Launcher Accuracy 30 Core Analysis 11 Armor Integrity Analysis 40 Energy Filtering 30 Offensive Hacking 11 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Phase Armor Core Reset Matrix Core Cannon Integrated Dissipator Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Subatomic Replicator Transdimensional Reconstructor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedImprinterBiocell Manual? 0 Play Time 01:24:23 Cumulative 298.9 hours Start 2023.06.14 @ 16:30:42 End 2023.06.14 @ 17:56:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 853 Rogue 853 Adventurer 0 Explorer 0 Win Type 6 Total 22 Types 8/0/10/2/0/0/2/0/0 Lore% 92 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e530ac7-6ceb-4b71-9846-a923f71f4e3b