Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 23:20:21 Player: Scuttle Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (610) 3050 Value Destroyed (27505) 27505 Prototype IDs (84) 1680 Alien Tech Used (0) 0 Bonus (17864) 17864 TOTAL SCORE: 60199 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10854 Follower Combat Kills 1007 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1308 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -2405 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (12) ----- Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Matter Neutralizer Firepult Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Experimental Core Analyzer Advanced Kinecellerator Advanced Weapon Cycler Improved Transmission Jammer Advanced Cloaking Device Advanced Force Field > --- WEAPON ----------- Improved Potential Cannon Helical Railgun Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg High-density Centrium Leg High-density Centrium Leg Experimental Energy Well Improved Trap Scanner Improved Armor Integrity Analyzer Precision Energy Filter Quantum Capacitor Graphene Brace Hacking Drone Bay Compact HERF Cannon Nova Cannon Vortex Driver Enhanced Nova Cannon Enhanced Nova Cannon Firepult Railgun Gamma Bomb Array [Rating: 216] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Heavy Treads Treads Heavy Treads Leg High-density Centrium Leg Wheel Centrium Wheel Hover Unit Backup Propulsion III Utility Core Analyzer Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Improved Heavy Laser Energy Cannon Firepult Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . . . 2 . . . . . . 2 . 2 2 . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . Utility 10 | . . . . . 2 1 . . 1 . . . . . . 2 . . . . . . . . . 2 . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 358 | 5 7 1 . . 38 15 4 11 5 6 12 . 1 2 1 13 5 32 2 3 15 3 7 23 73 45 26 3 Power 58 | 1 2 . . . 3 2 . 1 2 1 . . . . . 3 1 5 . 1 2 . 2 2 18 7 5 . Engine 9 | 1 1 . . . 1 1 . . 1 . . . . . . . . 4 . . . . . . . . . . Core 16 | . 1 . . . 2 1 . 1 1 . . . . . . 3 1 1 . 1 1 . 2 1 . . . . Reactor 33 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 18 7 5 . Propulsion 93 | 2 . 1 . . 15 3 4 . . 2 1 . . . . 3 2 2 . . . 2 4 13 17 14 7 1 Treads 45 | 2 . 1 . . 15 2 3 . . 2 1 . . . . 1 2 2 . . . 2 . 4 3 5 . . Leg 12 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 7 1 Wheel 36 | . . . . . . 1 1 . . . . . . . . 1 . . . . . . 4 9 13 7 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 110 | . 3 . . . 8 6 . 5 2 1 8 . 1 1 . 3 1 15 1 1 7 . 1 4 20 14 7 1 Device 62 | . 2 . . . 3 3 . 3 2 1 2 . . 1 . 2 . 10 1 . 5 . 1 3 12 7 3 1 Storage 7 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 3 . Processor 21 | . . . . . 1 1 . 1 . . 4 . . . . 1 . 2 . 1 1 . . . 3 5 1 . Hackware 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Protection 18 | . . . . . 3 2 . 1 . . . . 1 . . . 1 2 . . 1 . . 1 4 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 2 . . . 12 4 . 5 1 2 3 . . 1 1 4 1 10 1 1 6 1 . 4 18 10 7 1 Energy Gun 26 | . . . . . 2 . . 2 . . 2 . . . . . . 1 . . 2 1 . 3 11 2 . . Energy Cannon 15 | . . . . . . 1 . . 1 1 . . . . . 2 . . . . 3 . . . 2 . 4 1 Ballistic Gun 46 | 2 2 . . . 8 1 . 2 . 1 1 . . 1 1 1 1 9 1 1 . . . 1 4 7 2 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Launcher 6 | . . . . . 2 1 . 1 . . . . . . . . . . . . 1 . . . 1 . . . Special Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . 1 . . . 4 2 . 3 1 2 3 . . 1 . 3 . . . . 8 . . 1 4 12 8 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Lost 88 | . 1 1 . . 3 5 . 6 . . . . 1 . 2 . . 9 . . 3 2 . 3 31 . 19 2 Power 18 | . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . 2 9 . 3 . Propulsion 29 | . . 1 . . 2 4 . . . . . . 1 . 1 . . 2 . . 1 1 . . 13 . 3 . Utility 28 | . . . . . . 1 . 3 . . . . . . 1 . . 4 . . 1 . . 1 4 . 11 2 Weapon 13 | . . . . . 1 . . 1 . . . . . . . . . 2 . . 1 1 . . 5 . 2 . Highest Loss Streak 9 | . 1 1 . . 1 2 . 2 . . . . 1 . 2 . . 7 . . 3 1 . 1 5 . 9 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 16 | 1 4 7 7 9 15 17 18 16 15 17 16 17 15 14 15 14 14 17 16 17 18 16 16 19 20 20 19 2 Power . | . . . . . . . 1 1 . . . . . . . . . . 2 2 1 . . . 1 . . . Propulsion 1 | . 2 4 4 4 2 1 . 1 1 1 . 1 . . . . . 1 . . . . . . 1 . 2 . Utility 7 | . . . . 1 3 5 6 5 7 8 7 7 6 6 7 6 5 8 8 9 8 7 6 9 11 11 8 1 Weapon 7 | . 1 3 3 4 9 9 10 8 7 8 8 9 8 8 8 7 7 7 5 6 8 8 9 8 6 8 8 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 1 1 . . 3 2 1 2 . . 6 . 2 . . . . 3 . . 3 . . . 2 3 12 . Power 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Propulsion 11 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 8 . Utility 15 | . . . . . 1 1 . . . . 4 . 2 . . . . 1 . . . . . . . 3 3 . Weapon 13 | . . 1 . . 2 1 . 1 . . 2 . . . . . . 2 . . 1 . . . 2 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 99 100 100 99 96 76 83 85 81 86 86 84 78 72 71 73 84 87 87 85 85 84 92 85 75 82 9 Engine 3 | . 6 14 14 14 4 2 7 4 1 6 6 6 6 6 6 . . 3 11 9 3 . . . . . . . Core 2 | . 7 . . . 4 4 . 2 11 1 . . . . . 8 11 6 . 1 4 . 7 5 . . . . Reactor 3 | . . . . . . . . . . 4 6 6 5 . . . . . . . 1 5 . 2 12 10 12 . Treads 14 | . 28 27 28 28 26 24 11 15 13 13 13 13 12 13 9 9 11 10 11 11 11 16 10 7 12 8 6 . Wheel 2 | . . . . . . 1 2 . . . . . . . . 2 1 . . . . . 15 23 11 6 . . Device 14 | . 10 14 14 14 9 7 7 7 12 18 12 13 13 13 13 11 16 18 22 22 22 16 19 16 16 12 23 . Storage 6 | . 8 14 14 14 9 7 7 7 6 6 6 6 5 6 6 5 5 5 5 5 5 5 5 5 4 4 4 . Processor 12 | . . . . . 8 14 15 14 13 13 13 13 13 13 13 11 11 15 17 17 17 17 15 15 13 12 9 6 Protection 4 | . 6 . . . 8 6 7 6 6 1 6 6 6 6 2 . 1 2 . . . 5 . 3 1 6 1 . Energy Gun 2 | . . . . . . . . 1 5 3 4 6 6 5 6 3 . . . . 2 5 4 7 4 3 . . Ballistic Gun 14 | . 28 28 28 28 26 22 7 20 13 5 14 13 12 12 13 12 5 16 16 16 12 8 5 2 3 10 10 . Peak Build Rating 216 | 5 16 14 16 16 37 62 76 75 76 95 89 89 89 83 77 78 102 98 96 99 118 118 92 150 159 184 216 30 Average Rating 87 | 4 11 13 15 16 30 45 73 65 73 89 87 89 86 76 67 67 93 93 93 94 101 108 86 127 139 137 186 21 On Entrance 67 | . 5 14 14 16 16 37 50 76 66 76 87 89 89 77 77 60 70 93 92 95 95 93 96 86 129 65 184 18 Avg Prop Armor Cover (%) 16 | . . . . . . 9 . . . . . . . . . 19 20 . . . 10 . 18 18 17 10 27 30 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 9 22 22 22 22 66 83 98 83 92 100 101 101 101 75 74 66 108 142 123 125 167 152 127 149 164 192 198 2 Greatest Support 220 | 40 40 40 40 40 66 86 140 140 140 140 140 140 140 140 140 98 140 140 140 140 140 117 64 96 74 220 220 3 Greatest Overweight (x) 18 | . . . . . 1 2 3 . . . . . 1 . . 4 4 1 . . 1 3 7 3 10 18 5 . Average Overweight (x) . | . . . . . . . . . . . . . . . . 2 1 . . . . 1 1 1 3 5 . . Largest Inventory Capacity 25 | 5 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 21 | 5 8 10 10 10 18 20 20 20 20 20 20 20 19 20 20 20 20 24 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 2 9 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 25 21 22 25 24 24 25 25 25 25 5 Average Carried 19 | 1 4 7 8 10 16 19 19 18 18 19 19 20 18 19 20 19 19 22 20 21 23 20 22 24 23 23 22 4 Final Capacity 25 | 5 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 2 8 7 10 10 20 20 20 19 20 20 20 20 16 20 20 20 20 20 20 21 25 21 23 25 20 25 4 5 Class Distribution -------------------- 40% | Gunner 30% | Scavenger-Gunner 11% | Mutant 8% | Tank 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Waste Tank | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Tank | -5/Waste Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Gunner | -4/DSF Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Matter Collected 16609 | 163 387 112 . 30 1671 1578 163 894 . 341 862 49 249 112 202 287 159 2183 557 194 477 58 159 295 2532 787 2087 21 Remotely 1303 | . . . . . . . . . . . 114 . 106 . 116 . . 644 . . 323 . . . . . . . Salvage Created 34932 | . 421 191 . 41 2211 2452 1514 1662 . 1824 1790 . 618 . 324 471 1716 2745 525 116 673 140 233 596 8229 205 6145 90 Parts 1371 | . 19 10 . 5 131 146 10 73 . 10 71 . 35 . 19 20 12 164 23 4 17 2 7 15 335 4 230 9 Haulers Intercepted 22 | . 1 . . . 3 3 . 4 . . 3 . . . . 2 . 2 . . . . . . 3 . 1 . Recyclers Shooed 15 | . . 1 . . 1 3 . 1 . . 1 . . . . . . 2 . . . . 1 . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . . . 4 23 2 18 . . . 28 4 . 1 . . . . . . Prevented 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Combat Hostiles Destroyed 463 | . 9 4 . 3 47 41 5 23 . 6 21 . 17 . 6 8 6 43 13 3 13 2 . 8 90 4 87 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 288 | . 9 4 . 3 39 30 . 16 . . 21 . 8 . 6 2 . 37 8 3 7 2 . 5 52 4 32 . Cannons 19 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 17 . AOE 116 | . . . . . 8 9 . 5 . . . . 9 . . 6 . 4 5 . 6 . . 3 23 . 34 4 Classes Destroyed 25 | . 2 . . 1 7 6 1 1 . 1 . . . . . . . 1 . . . 1 . 1 . 2 1 . Worker 27 | . . . . . . 1 . 4 . . 1 . . . . 1 . 2 . . . . . . 14 . 4 . Builder 33 | . . . . . 1 8 . . . . . . . . . . . . . . . . . . 14 . 9 1 Tunneler 4 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . . . Hauler 22 | . 1 . . . 3 3 . 4 . . 3 . . . . 2 . 2 . . . . . . 3 . 1 . Recycler 29 | . . . . . 1 5 . 3 . . 2 . . . . 1 . 2 . . . . 2 . 12 . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Operator 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . Watcher 16 | . . . . . 3 2 . 1 . . . . . . . 1 . 1 . . . . . . 7 . 1 . Swarmer 84 | . . . . 3 14 4 . . . . 2 . 10 . . 8 . 7 5 2 2 . . . 17 . 6 4 Saboteur 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 3 . Grunt 163 | . 9 4 . . 22 7 . 4 . . 12 . 5 . . . . 9 5 . 5 . . . 33 . 48 . Brawler 11 | . . . . . . 1 . 1 . . . . . . . . . 2 . . 1 . . . 1 . 5 . Duelist 28 | . . . . . 2 1 . . . . . . . . . . . 3 3 . . . . . 6 . 13 . Protector 9 | . . . . . . 2 . 1 . . . . . . . . . . . . 3 . . . 1 . 2 . Sentry 27 | . . . . . 7 . . 2 . . 4 . 1 . . . . 3 . . . 1 . 1 5 . 3 . Specialist 20 | . . . . . 2 8 . 1 . . 1 . . . . . . 2 . . 1 . . 3 2 . . . Hunter 47 | . . . . . . 11 . 8 . . . . 1 . 6 . . 7 . 1 1 . . 2 6 2 2 . Programmer 44 | . . . . . . 7 . 6 . . 2 . . . . . . 9 . . . . . 1 15 . 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Compactor 17 | . . . . . . . 5 . . 6 . . . . . . 6 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Martyr 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 26 | . 3 4 . 3 8 16 2 16 . 6 5 . 12 . 2 5 5 11 5 2 6 1 2 4 25 3 26 4 Combat Bots Only 25 | . 2 4 . 3 8 10 2 9 . 6 5 . 12 . 2 4 5 11 5 2 6 1 . 4 19 3 25 4 Max Kills in Single Turn 10 | . 2 1 . 1 4 9 1 4 . 1 2 . 4 . 1 2 1 2 4 1 10 1 1 2 5 1 5 4 Gunslinging 1 | . 1 . . . 1 1 . . . . . . . . . 1 . 1 1 . . . . . 1 . . . Exploded 6 | . . . . . 4 3 . 3 . . . . 4 . . 2 . 2 4 . 6 . . 2 4 . 5 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Hostile Shots Fired 2925 | . 60 14 . 9 199 199 . 192 . . 95 . 52 . 72 22 . 311 15 11 74 26 2 159 558 26 657 172 Missed 887 | . 15 3 . 3 53 61 . 67 . . 36 . 14 . 15 7 . 59 2 1 26 4 . 71 168 7 195 80 Hits 2038 | . 45 11 . 6 146 138 . 125 . . 59 . 38 . 57 15 . 252 13 10 48 22 2 88 390 19 462 92 Melee 83 | . . . . . 9 1 . 3 . . . . 4 . . . . 27 . . 1 . . . 11 . 27 . Projectile 1955 | . 45 11 . 6 137 137 . 122 . . 59 . 34 . 57 15 . 225 13 10 47 22 2 88 379 19 435 92 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Critical Strikes 110 | . 4 1 . . 8 5 . 3 . . 1 . . . 1 1 . 14 . . 2 1 . 5 22 2 30 10 Actively Blocked 25 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . 19 . Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . 2 . Damage Taken 36015 | . 615 153 . 54 2297 2000 2 1604 . 1 678 . 429 . 948 261 24 4284 169 135 1130 348 38 1352 8563 419 8351 2160 Core 4418 | . 85 17 . 9 142 176 . 148 . . 24 . 3 . 73 33 2 191 13 30 144 . . 174 815 64 674 1601 Absorbed by Shields 4143 | . . . . . . 20 . 96 . . . . . . . . . 529 63 52 20 105 . 35 200 251 2772 . Reduced by Siege Mode 507 | . . . . . . . . 15 . . . . . . 72 . . 384 16 . . 7 . . . . 13 . Redirected to Shielding 108 | . . . . . . 108 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 661 | . . . . . . 387 . 107 . . 85 . 50 . . . . 32 . . . . . . . . . . Regen/Repaired (Parts) 2356 | . . . . . 93 347 . 46 . 217 396 . . . . 196 . 579 . . 46 . . . 373 63 . . Core Remaining (%) 66 | 100 . . . 55 74 . . 53 . . . . . . 88 . . . . . . 58 . 84 37 . 49 . Volleys Fired 1110 | . 46 11 1 4 127 121 8 52 . 16 61 . 21 1 19 21 7 114 25 23 18 12 3 16 224 15 141 3 Largest 4 | . 2 2 2 2 3 3 1 3 . 3 3 . 3 1 3 3 1 3 3 3 3 3 2 3 4 4 4 1 Hottest 306 | . 46 46 46 46 74 250 250 250 . 250 115 . 115 65 118 118 250 91 89 89 135 135 102 209 306 171 250 105 Shots Fired 2653 | . 92 22 2 8 372 330 8 129 . 23 184 . 55 1 57 45 7 318 51 38 48 26 6 37 397 38 356 3 Gun 2384 | . 92 22 2 8 368 317 . 118 . 11 184 . 52 1 57 36 . 308 41 25 46 26 6 35 304 34 291 . Cannon 217 | . . . . . . 6 8 9 . 12 . . . . . 2 7 6 6 13 1 . . . 75 4 65 3 Launcher 47 | . . . . . 4 5 . 2 . . . . 3 . . 4 . 4 4 . 1 . . 2 18 . . . Special 5 | . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . Kinetic 2058 | . 92 22 2 8 368 316 . 109 . 11 131 . 34 . 38 24 . 308 41 25 30 10 3 7 162 27 290 . Thermal 492 | . . . . . . 7 8 18 . 12 53 . 18 1 19 14 7 6 6 13 16 8 3 14 189 11 66 3 Explosive 30 | . . . . . 4 5 . 2 . . . . 3 . . 4 . 4 4 . . . . . 4 . . . Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Entropic 56 | . . . . . . . . . . . . . . . . . . . . . 2 8 . 16 30 . . . Robot Hit Streak 43 | . 19 11 . 4 43 31 8 13 . 21 19 . 13 . 30 11 7 38 14 12 13 13 5 6 18 6 25 . Robot Miss Streak 10 | . 3 1 . 1 5 6 2 2 . 2 3 . 3 . 2 2 4 3 1 1 1 1 1 4 10 3 4 . Penetration Max 2 | . . . . . . . . . . 1 1 . 1 . . 1 . 1 . . 1 . . . 2 1 2 . Secondary Targets 55 | . 2 1 . . 3 3 . 4 . . 5 . 1 . 3 1 . 11 3 . 2 . . . 10 1 5 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 . . 1 . 1 . 1 1 . 1 1 . 1 . . . 1 1 1 . Capacitor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Shots Hit Robots 1806 | . 66 17 . 6 273 213 8 88 . 21 133 . 34 . 44 28 6 212 35 18 38 18 5 27 254 27 235 . Core Hits 1294 | . 20 10 . 3 107 117 6 84 . 20 57 . 28 . 19 25 7 121 28 7 36 10 4 21 349 8 203 4 Critical Kills 30 | . . . . . 2 . . 1 . . 5 . 3 . . . . 7 1 . 2 . . . 5 . 4 . Critical Parts Destroyed 37 | . . . . . 3 2 . . . 1 2 . 1 . . . . 9 1 . 1 . . 1 4 1 11 . Critical Strikes 72 | . . . . . 6 2 . 1 . 1 7 . 4 . . . . 16 2 . 3 . . 1 12 1 16 . Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . Destroy 64 | . . . . . 6 2 . 1 . 1 7 . 4 . . . . 15 2 . 3 . . . 8 1 14 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 79614 | . 900 278 . 103 4763 6203 645 2994 . 1188 3613 . 1607 . 738 1211 651 5240 1010 334 3510 736 117 2152 17792 826 22289 714 Guns 42761 | . 895 270 . 103 4247 3308 . 1539 . 268 3554 . 865 . 738 562 . 4614 655 334 1264 736 117 975 9770 709 7238 . Cannons 7764 | . . . . . . 128 240 207 . 346 . . . . . . 275 96 . . . . . . 1232 117 5123 . Explosions 28430 | . . . . . 455 2653 405 1183 . 574 . . 742 . . 645 376 479 355 . 2246 . . 1177 6767 . 9680 693 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 659 | . 5 8 . . 61 114 . 65 . . 59 . . . . 4 . 51 . . . . . . 23 . 248 21 Kinetic 32070 | . 895 270 . 103 4247 3308 . 1429 . 268 2489 . 534 . 410 307 . 4614 655 334 983 170 78 121 3063 554 7238 . Thermal 33082 | . . . . . . 2228 645 1500 . 920 1065 . 331 . 328 255 651 163 . . 281 76 39 512 9109 272 14707 . Explosive 4744 | . . . . . 455 553 . . . . . . 742 . . 645 . 412 355 . . . . . 889 . . 693 Electromagnetic 2094 | . . . . . . . . . . . . . . . . . . . . . . . . . 1998 . 96 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6965 | . . . . . . . . . . . . . . . . . . . . . 2246 490 . 1519 2710 . . . Highest Corruption 29 | . . . . . . 4 21 26 4 4 5 5 5 5 . . 18 29 29 29 29 . . . 24 . 8 12 Average Corruption 11 | . . . . . . 2 14 23 4 4 4 5 5 5 . . 12 19 29 29 29 . . . 8 . 1 8 Corruption Purged 12 | . . . . . . . . 5 . . . . . . . . . . . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 592 | . . . . . . 29 8 112 6 18 58 9 21 2 . . 7 128 51 34 3 . . . 89 . 11 6 Message Errors 157 | . . . . . . 10 2 28 2 4 12 1 5 . . . 4 26 16 9 . . . . 32 . 5 1 Matter Fused 133 | . . . . . . 3 2 30 1 4 14 5 5 . . . 1 29 12 7 1 . . . 16 . 1 2 Heat Flow Errors 61 | . . . . . . 4 . 13 . 7 8 2 3 . . . . 11 2 2 . . . . 6 . 2 1 Energy Discharges 62 | . . . . . . 6 3 12 1 1 2 . 5 . . . . 11 7 2 1 . . . 9 . 1 1 Parts Rejected 6 | . . . . . . 1 . 2 . . . . . . . . . 3 . . . . . . . . . . Parts Fused 11 | . . . . . . . . 1 1 . 1 . . . . . . 4 1 . . . . . 3 . . . Data Loss (minor) 65 | . . . . . . 2 1 15 1 1 3 1 3 1 . . 1 19 3 3 1 . . . 8 . 1 1 Data Loss (major) 23 | . . . . . . . . 2 . . 4 . . . . . . 5 3 4 . . . . 4 . 1 . Misfires 19 | . . . . . . . . 1 . . 6 . . . . . . 6 1 2 . . . . 3 . . . Alerts 9 | . . . . . . . . 1 . . 3 . . 1 . . 1 . 1 2 . . . . . . . . Misdirections 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . Weapon Failures 42 | . . . . . . 3 . 6 . 1 5 . . . . . . 12 5 3 . . . . 7 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3026 | . . . . . . 426 . . . . . . 22 . . 5 . 53 6 . 131 . . 37 230 . 1851 265 Projectiles 1083 | . . . . . . . . . . . . . . . . . . . . . . . . . 51 . 1032 . Explosions 1876 | . . . . . . 426 . . . . . . 22 . . 5 . 39 6 . 131 . . 37 179 . 766 265 Melee 67 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . 53 . Knockbacks 6 | . . . . . 2 . . 1 . . 1 . . . . . . 1 . . . . . . . . 1 . Impact 6 | . . . . . 2 . . 1 . . 1 . . . . . . 1 . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1052 | . . . . . 37 82 2 72 . 1 . . 7 . . . 24 . . . . . . . 573 . 109 145 Shots 51 | . . . . . 1 7 1 6 . 1 . . 1 . . . 6 . . . . . . . 26 . 1 1 Rammed 37 | . 2 3 . . 7 5 . 4 . . 4 . . . . 1 . 4 . . . . . . 3 . 1 3 Targets Rammed 51 | . 2 3 . . 7 6 . 5 . . 4 . . . . 1 . 5 . . . . . . 3 . 12 3 Kicked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Crushed 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 432 | . 12 8 . . 104 341 328 432 . 361 284 142 169 15 36 28 383 270 153 246 100 102 9 162 414 86 362 81 Average Temperature 75 | . 4 8 . . 31 56 133 97 . 120 53 71 37 15 10 11 137 70 85 108 24 38 6 61 104 45 74 55 Received Heat Transfer 4756 | . 426 105 . . 882 290 . 186 . . 243 . 75 . . . . 560 54 . 94 25 21 27 858 . 865 45 Effects 5 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Siege Activations 19 | . . . . . . . . 1 . . 1 . . . 3 . . 10 1 . . 1 . . . . 2 . Total Turns 272 | . . . . . . . . 10 . . 3 . . . 40 . . 168 15 . . 11 . . . . 25 . Longest Duration 46 | . . . . . . . . 10 . . 3 . . . 20 . . 46 15 . . 11 . . . . 14 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Parts Fried 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 2 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Robots Melted 35 | . . . . . . 2 5 4 . 5 . . . . . . 6 1 . . . . . . 8 . 4 . Combat Hostiles 33 | . . . . . . 2 5 2 . 5 . . . . . . 6 1 . . . . . . 8 . 4 . Parts Melted 198 | . . . . . . 13 21 26 . 25 1 . . . 2 . 26 1 . . . . . . 74 . 9 . Heat Transferred 54342 | . . . . . . 4044 3120 6572 . 4800 1517 . 481 . 481 370 2880 250 . . 388 148 74 533 16151 333 12200 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . Parts Stolen 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Maximum Alert Level 5 | . . . . . 3 3 1 2 1 . 3 . . . . . . 3 . . . . . 1 5 5 5 5 Low Security (%) 32 | 100 100 100 . 100 59 . . 10 62 100 25 . . . . 100 100 34 . . . . 100 57 12 . . . Level 1 13 | . . . . . 11 33 100 47 37 . 5 . . . . . . 14 . . . . . 42 4 . . . Level 2 19 | . . . . . 10 38 . 42 . . 16 . . . . . . 37 . . . . . . 33 . 13 . Level 3 15 | . . . . . 18 27 . . . . 52 . . . . . . 12 . . . . . . 17 14 12 . Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 83 7 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 35 100 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Peak Influence 3493 | . 66 70 . 60 748 1075 372 567 256 36 981 . . . . 149 . 876 . . . . 13 304 2642 1618 3493 2274 Initial 2095 | . . 21 . . . 325 372 197 256 36 . . . . . . . . . . . . 8 . 171 1468 617 2095 Average 619 | . 19 23 . 9 275 536 330 365 182 2 589 . . . . 61 . 368 . . . . 1 157 908 1248 1920 2186 Influence Increases 16957 | . 298 100 . 70 1364 1428 . 1086 28 . 1735 . 370 . 150 266 . 1394 325 110 275 50 14 334 3471 296 3494 299 Destroy 0b10 Robot/C 9340 | . 180 80 . 60 940 780 . 640 . . 800 . 340 . 120 160 . 860 260 60 200 40 . 160 1780 80 1720 80 Destroy 0b10 Robot/NC 780 | . 5 . . . 45 110 . 75 . . 60 . . . . 30 . 35 . . 15 . 10 15 270 . 105 5 Destroy Leader 1790 | . 42 20 . 10 202 210 . 170 . . 210 . 30 . 30 26 . 196 20 20 . 10 . 30 330 10 214 10 Allied During Kill 606 | . . . . . . . . 59 . . 547 . . . . . . . . . . . . . . . . . Successful Hack 151 | . 25 . . . 23 5 . 20 28 . 12 . . . . . . 11 . . . . 4 . 23 . . . Disable Machine 705 | . . . . . 30 45 . 90 . . 90 . . . . . . 135 . . . . . . 90 . 210 15 Anti-Garrison Action 550 | . . . . . . 200 . . . . . . . . . . . . . . . . . . . 200 150 . Destroy Structure 1850 | . 1 . . . 34 63 . 17 . . 16 . . . . 50 . 142 . . . . . 84 408 6 960 69 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Lose Combat Pursuer 1155 | . 45 . . . 90 15 . 15 . . . . . . . . . 15 45 30 60 . . 45 540 . 135 120 Influence Decreases 14683 | . 244 154 . 70 648 1079 783 845 447 104 760 576 442 327 150 266 . 529 695 349 342 225 28 30 1164 1809 1099 1518 Entered New Map 6324 | . . 33 . . . 391 693 85 267 68 . 362 76 327 . . . . 321 95 256 189 6 . 133 1143 481 1398 Time Decay 7189 | . 244 111 . 70 628 638 90 620 180 36 510 214 356 . 130 266 . 439 374 254 56 36 22 . 721 666 428 100 Lost Part 840 | . . 10 . . 20 50 . 60 . . . . 10 . 20 . . 90 . . 30 . . 30 310 . 190 20 Lost Ally 330 | . . . . . . . . 80 . . 250 . . . . . . . . . . . . . . . . . Squads Dispatched 131 | . 1 . . . 7 17 . 15 1 . 13 . . . . 3 . 17 . . . . 1 2 21 1 31 1 Investigation 9 | . . . . . 1 1 . 1 . . 1 . . . . 1 . 2 . . . . 1 . . 1 . . Extermination 26 | . . . . . . 3 . 5 1 . 4 . . . . 1 . 4 . . . . . . 6 . 1 1 Reinforcement 43 | . 1 . . . 5 8 . 3 . . 7 . . . . 1 . 4 . . . . . 2 7 . 5 . Assault 36 | . . . . . 1 1 . 1 . . 1 . . . . . . 2 . . . . . . 8 . 22 . Garrison 17 | . . . . . . 4 . 5 . . . . . . . . . 5 . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . 2 1 . 1 . . . . . . . . . 1 . . . . . . 3 . 1 . Haulers Reinforced 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Distress Signals 37 | . 4 . . . 5 3 . 2 . . 4 . . . . . . 3 . . 1 . . . 8 2 4 1 Communications Jammed 140 | . . . . . . . . . . . . . . . . . . . . . . . . . 63 . 77 . Distress Signals 136 | . . . . . . . . . . . . . . . . . . . . . . . . . 59 . 77 . Times Spotted 772 | . 20 4 1 3 71 55 6 35 1 6 44 . 21 . 6 11 6 50 10 4 59 2 1 8 147 6 164 31 Peak Tracking Total 33 | . 3 4 7 3 7 13 2 11 1 4 5 . 8 . 2 6 3 5 5 3 19 1 1 4 11 4 33 16 Tactical Retreats 41 | . 3 . . . 5 1 . 1 . . . . . . . . . 1 1 1 2 . . 3 15 . 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Traps Triggered 20 | . . . . . 1 5 . 5 1 . . . . . . 2 . 2 . . . . 1 . 3 . . . Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Machines Disabled 56 | . . . 1 . 2 3 . 6 . . 6 . 2 . . . . 9 . . 1 . . . 6 . 19 1 Max in Single Turn 2 | . . . 1 . 1 2 . 1 . . 1 . 1 . . . . 1 . . 1 . . . 1 . 2 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Machines Accessed 66 | . 4 . 1 1 9 5 . 8 2 . 7 . 3 . . 1 . 8 . . 1 . 3 . 8 1 2 2 Terminals 28 | . 3 . . 1 6 2 . 2 2 . 3 . . . . . . 3 . . . . 1 . 4 . . 1 Fabricators 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Repair Stations 16 | . 1 . . . 1 2 . 3 . . 2 . . . . 1 . 2 . . . . 1 . 1 . 1 1 Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 1 . . 1 . . 1 . . . . . . 2 . . . . 1 . 2 . . . Garrison Access 6 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 1 1 . Total Hacks 138 | . 10 . 1 2 25 11 . 17 3 . 16 . 9 . . 1 . 18 . . 1 . 6 . 13 1 2 2 Successful 72 | . 7 . 1 1 13 8 . 7 2 . 6 . 9 . . 1 . 6 . . 1 . 4 . 5 1 . . Failed 65 | . 3 . . 1 12 3 . 10 1 . 10 . . . . . . 11 . . . . 2 . 8 . 2 2 Catastrophic 15 | . . . . . 2 . . 1 . . 2 . . . . . . 2 . . . . . . 4 . 2 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 45 | . 7 . 1 2 12 4 . 3 . . 2 . . . . 1 . 7 . . . . . . 3 1 2 . Terminals 61 | . 9 . . 2 17 4 . 5 3 . 8 . . . . . . 6 . . . . 1 . 5 . . 1 Fabricators 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Repair Stations 35 | . 1 . . . 4 6 . 8 . . 4 . . . . 1 . 4 . . . . 3 . 2 . 1 1 Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 2 . . 2 . . 2 . . . . . . 5 . . . . 2 . 4 . . . Garrison Access 10 | . . . . . 2 1 . . . . . . . . . . . 3 . . . . . . 2 1 1 . Terminal Hacks 29 | . 4 . 1 1 6 1 . 1 2 . 2 . 9 . . . . . . . 1 . 1 . . . . . Record 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 21 | . 1 . . . 3 5 . 4 . . 3 . . . . . . 2 . . . . 1 . 2 . . . Scan Component 13 | . . . . . 2 3 . 3 . . 2 . . . . . . 1 . . . . 1 . 1 . . . Repair 7 | . . . . . 1 2 . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . 1 . . . . . . . . . 1 . . . . 2 . 1 . . . Retrieve Study 7 | . . . . . 2 . . 1 . . . . . . . . . 1 . . . . 2 . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 14 | . 2 . . . 2 2 . 1 . . 1 . . . . 1 . 3 . . . . . . 1 1 . . Terminals 9 | . 2 . . . 2 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . . Botnet 9 | . 2 . . . 2 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Jam 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 3 . . 1 9 4 . 7 1 . 5 . . . . . . 7 . . . . 2 . 8 . 2 2 Full Trace Events 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 2 . . 1 . . . . . . . . . 1 . . . . 2 . 1 . . . Parts Repaired 7 | . . . . . 1 2 . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . Time 394 | . . . . . 32 98 . 44 . . 56 . . . . . . 56 . . . . . . 108 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Non-combat 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . find_chute 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 3 2 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Programmers 7 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Total Allies 27 | . . 2 . . . . 1 5 . 19 . . . . . . . . . . . . . . . . . . Largest Group 19 | . . 2 2 . . . 1 3 1 19 17 . . . . . . . . . . . . . . . . . Highest-Rated Group 684 | . . 47 47 . . . 31 64 16 684 584 . . . . . . . . . . . . . . . . . Highest-Rated Ally 50 | . . 31 31 . . . 31 32 16 50 46 . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 8 8 7 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 219 | . . . . . . . 11 44 1 13 150 . . . . . . . . . . . . . . . . . Total Damage 5275 | . . . . . . . 208 1445 . 156 3466 . . . . . . . . . . . . . . . . . Kills 37 | . . . . . . . 1 11 . . 25 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Active Infowar (turns) 11387 | . . . . . . . . . . . 2 . . . . . . 1446 783 502 812 946 277 73 3132 2060 1354 . Optics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sensors 8457 | . . . . . . . . . . . . . . . . . . 1446 783 502 812 946 277 5 2132 1206 348 . Traps 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cloaking 499 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 499 . Jamming 6431 | . . . . . . . . . . . . . . . . . . . . . . . 208 72 3102 1695 1354 . Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . 1 1 1 1 . . . 1 . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Turns Passed 30679 | 82 873 316 400 536 2616 2263 183 2091 361 811 1991 445 803 1342 663 669 190 2404 876 553 948 980 289 306 3412 2545 1527 204 Spaces Moved 15777 | 47 437 171 231 328 1104 1151 96 1105 219 414 1060 279 450 831 364 366 97 1072 478 307 480 364 189 157 1680 1202 722 376 Core 440 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 63 376 Treads 11463 | 46 437 171 231 328 1104 845 80 1105 219 414 1060 279 450 831 364 128 67 1072 478 307 480 364 12 . . 282 309 . Legs 350 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 350 . Wheels 3523 | . . . . . . 306 16 . . . . . . . . 238 30 . . . . . 177 157 1680 919 . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 130 115 160 160 160 160 160 160 160 160 145 160 160 160 160 160 246 105 105 113 114 50 50 Average Speed 158 | 157 160 160 160 160 181 153 152 160 160 160 160 160 160 160 160 158 160 168 160 160 170 247 126 115 141 177 129 50 Slowest Speed 1525 | 160 160 160 160 160 229 285 160 160 160 160 160 160 240 160 160 160 160 240 160 160 240 410 330 150 230 1525 470 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 8 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 3 77 34 61 67 77 31 82 34 6 95 28 62 60 81 54 14 71 35 52 43 73 55 6 92 43 35 91 15 Regions Visited 28 Branch Regions 12 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 12 | . 1 . . . . . . . . . 1 . . . 1 . . 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . 1 . . . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 14 | . . . . 2 . . . . . . . 1 1 3 . . . . 5 2 . . . . . . . . Spaces Dug 46 | . . . . . . . . . . . . . . . . 1 . 2 1 7 . . . . 24 . 10 1 Terrain Destroyed 1218 | . . . . . 22 63 . 18 . 3 10 . 36 . 1 28 . 88 50 17 42 3 . 66 232 11 507 21 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 289 | . . . . . . . . . . 3 10 . 8 . 1 2 . 16 11 17 1 3 . 1 62 11 142 1 AOE 927 | . . . . . 22 63 . 18 . . . . 28 . . 26 . 72 38 . 41 . . 65 170 . 364 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Total 19724 | 53 516 190 260 331 1431 1482 126 1347 230 547 1255 278 500 843 418 430 130 1470 560 348 582 427 232 261 2404 1585 1099 389 Wait 1456 | . 14 3 27 . 87 144 7 136 . 96 81 . 1 . 28 7 5 154 41 5 19 42 23 13 222 246 55 . Move 15752 | 46 436 170 230 327 1103 1151 95 1105 219 413 1059 278 449 830 363 366 96 1071 477 306 479 363 188 156 1678 1201 721 376 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 187 | 2 8 1 2 . 22 10 2 8 3 1 10 . 15 2 . 3 4 14 1 1 13 . 1 11 26 10 16 1 Fast Attach 177 | 5 . . . . 7 10 4 7 . 3 3 . 4 . 1 8 3 9 . 1 5 . 8 9 42 28 18 2 Attach 157 | . 1 1 . . 6 7 1 11 2 2 3 . . 3 . 2 4 15 3 2 6 6 2 10 37 4 27 2 Detach 141 | . . . . . 2 3 2 5 . 3 5 . . 3 . 3 3 7 3 3 7 2 4 8 32 16 28 2 Swap 402 | . 6 . . . 39 18 1 13 4 9 18 . 4 3 5 11 1 63 8 5 21 2 1 17 84 33 36 . Drop 272 | . 3 1 . . 28 10 6 6 2 4 10 . 6 1 2 8 7 18 2 2 14 . 2 21 55 32 32 . Fire 1110 | . 46 11 1 4 127 121 8 52 . 16 61 . 21 1 19 21 7 114 25 23 18 12 3 16 224 15 141 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 Kick 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Crush 33 | . 2 3 . . 7 6 . 4 . . 4 . . . . 1 . 5 . . . . . . . . 1 . Escape Stasis 16 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 13 . Rewire 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / DSF) -4/DSF -3/Research (discovered 3 exits: *Res x2 / *Arm) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 3) 653 | -10/Materials | Discovered new exit (range 15) 680 | -10/Materials | Identified exit to Mines 875 | -10/Materials | Discovered new exit (range 8) 883 | -10/Materials | Derelicts attacked the area 956 | -10/Materials | Entered Mines 961 | -10/Mines | Discovered new exit (range 7) 1189 | -10/Mines | Discovered new exit (range 9) 1253 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1254 | -10/Mines | Discovered new exit (range 5) 1272 | -10/Mines | Entered Exiles 1272 | -10/Exiles | Accompanied by 2 allies 1302 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1311 | -10/Exiles | Met 8R-AWN 1338 | -10/Exiles | Met EX-HEX 1381 | -10/Exiles | Met EX-BIN 1404 | -10/Exiles | Aligned with FarCom system 1405 | -10/Exiles | Given EX-Vault access code 1442 | -10/Exiles | Opened EX-Vault 1453 | -10/Exiles | Found Firepult 1486 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1534 | -10/Exiles | Met EX-DEC 1612 | -10/Exiles | Attacked by the Exiles 1633 | -10/Exiles | Discovered new exit (range 10) 1672 | -10/Exiles | Left Exiles lab with Firepult 1672 | -10/Exiles | Entered Mines 1717 | -9/Mines | Met a Derelict bent on vengeance 1810 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1917 | -9/Mines | Learned location of Zion (-6) 2190 | -9/Mines | Discovered new exit (range 8) 2208 | -9/Mines | Entered Materials 2208 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2575 | -8/Materials | Build established: Gunner 3102 | -8/Materials | Discovered new exit (range 10) 3341 | -8/Materials | Discovered new exit (range 5) 3379 | -8/Materials | Build established: Scavenger-Gunner 3892 | -8/Materials | Repaired Hvy. Assault Rifle+ 4196 | -8/Materials | Discovered new exit (range 3) 4201 | -8/Materials | Destroyed 8 combat bots 4208 | -8/Materials | First assault squad dispatched 4824 | -8/Materials | Entered Factory 4824 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4916 | -7/Factory | Garrison activated, responded to threat 4922 | -7/Factory | Build established: Gunner 5073 | -7/Factory | Discovered new exit (range 15) 6069 | -7/Factory | Garrison activated, responded to threat 6211 | -7/Factory | Repaired Arm. Treads 6423 | -7/Factory | Cargo convoy interrupted 6492 | -7/Factory | Destroyed 10 combat bots 6824 | -7/Factory | First assault squad dispatched 6835 | -7/Factory | Repaired Enh. Autogun 6987 | -7/Factory | Destroyed 8 combat bots 7087 | -7/Factory | Sucked down chute 7087 | -7/Factory | Entered Waste 7088 | -7/Waste | Met a frightened Derelict 7102 | -7/Waste | EMP discharged 7102 | -7/Waste | System corruption reached 10% 7102 | -7/Waste | Spotted C-40 Crusher 7106 | -7/Waste | Destroyed C-40 Crusher 7111 | -7/Waste | Destroyed C-40 Crusher 7164 | -7/Waste | Spotted C-40 Crusher 7169 | -7/Waste | Destroyed C-40 Crusher 7171 | -7/Waste | Spotted C-40 Crusher 7175 | -7/Waste | Destroyed C-40 Crusher 7190 | -7/Waste | Spotted C-40 Crusher 7198 | -7/Waste | Destroyed C-40 Crusher 7202 | -7/Waste | EMP discharged 7214 | -7/Waste | Spotted C-40 Crusher 7225 | -7/Waste | Allies destroyed C-40 Crusher 7246 | -7/Waste | Discovered new exit (range 16) 7270 | -7/Waste | Entered Factory 7270 | -7/Factory | Accompanied by 1 ally 7378 | -7/Factory | Garrison activated, responded to threat 7580 | -7/Factory | Build established: Scavenger-Tank 7847 | -7/Factory | Garrison activated, responded to threat 8139 | -7/Factory | Build established: Tank 8358 | -7/Factory | Repaired Coolant Injector 8401 | -7/Factory | Garrison activated, responded to threat 8441 | -7/Factory | Cargo convoy interrupted 8507 | -7/Factory | Destroyed 9 combat bots 8541 | -7/Factory | Found Prototype Hackware 9270 | -7/Factory | First assault squad dispatched 9353 | -7/Factory | Discovered new exit (range 6) 9361 | -7/Factory | Entered another Factory area 9361 | -6/Factory | Accompanied by 1 ally 9361 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9722 | -6/Factory | Manually triggered Chute Trap 9722 | -6/Factory | Sucked down chute 9722 | -6/Factory | Entered Waste 9732 | -6/Waste | 1 allies followed down the chute 9761 | -6/Waste | Destroyed C-40 Crusher 9770 | -6/Waste | Spotted C-40 Crusher 9778 | -6/Waste | Destroyed C-40 Crusher 9779 | -6/Waste | Spotted C-40 Crusher 9787 | -6/Waste | Destroyed C-40 Crusher 9791 | -6/Waste | Destroyed C-40 Crusher 9792 | -6/Waste | Spotted C-40 Crusher 9794 | -6/Waste | Destroyed C-40 Crusher 9796 | -6/Waste | Spotted C-40 Crusher 9805 | -6/Waste | Destroyed C-40 Crusher 9898 | -6/Waste | Build established: Gunner 9925 | -6/Waste | Discovered new exit (range 13) 10069 | -6/Waste | Warlord forces began an assault 10533 | -6/Waste | Entered Factory 10533 | -6/Factory | Accompanied by 17 allies 11116 | -6/Factory | Lost 5 allies 11380 | -6/Factory | Repaired Hvy. Treads 11442 | -6/Factory | Spotted B-75 Beast 11454 | -6/Factory | Allies destroyed B-75 Beast 11606 | -6/Factory | Discovered new exit (range 3) 11623 | -6/Factory | Identified exit to Factory 11726 | -6/Factory | Lost 3 allies 11933 | -6/Factory | First assault squad dispatched 12052 | -6/Factory | Identified Exp. Hacking Suite 12111 | -6/Factory | Discovered exit to Factory (range 5) 12206 | -6/Factory | Identified exit to Lower Caves 12524 | -6/Factory | Entered Lower Caves 12661 | -6/Lower Caves | Encountered a Warlord checkpoint 12937 | -6/Lower Caves | Learned 4 Factory zone layouts 12956 | -6/Lower Caves | Discovered new exit (range 9) 12969 | -6/Lower Caves | Entered another Lower Caves area 13036 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13158 | -6/Lower Caves | Attracted the attention of an 0b10 base 13200 | -6/Lower Caves | Destroyed 12 combat bots 13258 | -6/Lower Caves | Entered an active Warlord outpost 13293 | -6/Lower Caves | Learned Research trap positions 13293 | -6/Lower Caves | Learned Extension emergency access door positions 13293 | -6/Lower Caves | Learned Research stockpile data 13293 | -6/Lower Caves | Learned Research security intel 13293 | -6/Lower Caves | Learned Armory terminal intel 13293 | -6/Lower Caves | Learned Extension garrison access intel 13303 | -6/Lower Caves | Destroyed TM-6AE(g) 13661 | -6/Lower Caves | Encountered a Master Thief 13662 | -6/Lower Caves | Encountered a Master Thief 13662 | -6/Lower Caves | Encountered a Master Thief 13663 | -6/Lower Caves | Hyb. Antimatter Reactor stolen by Master Thief 13663 | -6/Lower Caves | Adv. KE Penetrator stolen by Master Thief 13666 | -6/Lower Caves | Tactical Coordination Suite stolen by Master Thief 13759 | -6/Lower Caves | Discovered new exit (range 9) 13772 | -6/Lower Caves | Entered Zion 13833 | -6/Zion | Discovered new exit (range 12) 13862 | -6/Zion | System corruption cleaned by Quarantine Array 14102 | -6/Zion | Found Prototype Energy Gun 14396 | -6/Zion | Learned Factory machine intel 14415 | -6/Zion | Given the Hacking Drone Bay 14779 | -6/Zion | Found Prototype Device 14780 | -6/Zion | Identified Hacking Drone Bay 14874 | -6/Zion | Met Imprinter 15114 | -6/Zion | Entered Proximity Caves 15614 | -5/Proximity Caves | Learned 12 Factory zone layouts 15763 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15777 | -5/Proximity Caves | Entered Factory 15777 | -5/Factory | Evolved 2 slots: Utility x2 15778 | -5/Factory | Identified exit to Upper Caves 15779 | -5/Factory | Identified exit to Factory 15780 | -5/Factory | Loaded intel: 279 machine locations 16211 | -5/Factory | Build established: Scavenger-Gunner 16446 | -5/Factory | Sucked down chute 16446 | -5/Factory | Entered Waste 16461 | -5/Waste | EMP discharged 16481 | -5/Waste | Spotted C-40 Crusher 16483 | -5/Waste | Destroyed C-40 Crusher 16509 | -5/Waste | Spotted C-40 Crusher 16516 | -5/Waste | Destroyed C-40 Crusher 16517 | -5/Waste | Destroyed C-40 Crusher 16524 | -5/Waste | Spotted C-40 Crusher 16529 | -5/Waste | Destroyed C-40 Crusher 16535 | -5/Waste | Spotted C-40 Crusher 16542 | -5/Waste | Destroyed C-40 Crusher 16549 | -5/Waste | Spotted C-40 Crusher 16553 | -5/Waste | Destroyed C-40 Crusher 16561 | -5/Waste | EMP discharged 16561 | -5/Waste | System corruption reached 10% 16609 | -5/Waste | Discovered new exit (range 15) 16631 | -5/Waste | Identified exit to Factory 16636 | -5/Waste | Entered Factory 16861 | -5/Factory | Build established: Tank 17429 | -5/Factory | Garrison activated, responded to threat 17690 | -5/Factory | Build established: Gunner 17775 | -5/Factory | Garrison activated, responded to threat 17973 | -5/Factory | Garrison activated, responded to threat 18388 | -5/Factory | Repaired Hvy. Treads 18436 | -5/Factory | First assault squad dispatched 18493 | -5/Factory | Discovered new exit (range 16) 18693 | -5/Factory | Discovered exit to Factory (range 13) 18721 | -5/Factory | Build established: Scavenger-Gunner 18814 | -5/Factory | Destroyed 11 combat bots 18817 | -5/Factory | Lost 7 parts (1p1n3u2w) 18945 | -5/Factory | Discovered exit to Upper Caves (range 4) 18997 | -5/Factory | Central database locked down 19040 | -5/Factory | Entered Upper Caves 19156 | -5/Upper Caves | Encountered a Warlord checkpoint 19309 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19602 | -5/Upper Caves | Learned Factory terminal intel 19893 | -5/Upper Caves | Discovered new exit (range 15) 19913 | -5/Upper Caves | Identified exit to Upper Caves 19916 | -5/Upper Caves | Entered another Upper Caves area 19932 | -5/Upper Caves | Discovered exit to Factory (range 9) 20271 | -5/Upper Caves | Discovered new exit (range 11) 20285 | -5/Upper Caves | Identified exit to Warlord 20291 | -5/Upper Caves | Found DCF Scrap (10 items) 20469 | -5/Upper Caves | Entered Warlord 20525 | -5/Warlord | System corruption cleaned by Quarantine Array 20873 | -5/Warlord | Visited the Vortex Lab 20879 | -5/Warlord | Found Prototype Energy Gun 20879 | -5/Warlord | Identified Vortex Shotgun 20884 | -5/Warlord | Found Vortex Shotgun 20886 | -5/Warlord | Warlord's base attacked by MAIN.C 20889 | -5/Warlord | Found Prototype Energy Cannon 20889 | -5/Warlord | Identified Vortex Driver 20894 | -5/Warlord | Found Vortex Driver 20897 | -5/Warlord | Found Prototype Energy Cannon 20897 | -5/Warlord | Identified Vortex Cannon 20911 | -5/Warlord | Found Prototype Launcher 21010 | -5/Warlord | Met Warlord 21087 | -5/Warlord | Found Prototype Reactor 21095 | -5/Warlord | Found Prototype Device 21095 | -5/Warlord | Identified Thermal Barrier 21109 | -5/Warlord | Found Prototype Device 21109 | -5/Warlord | Identified Exp. Phase Shifter 21119 | -5/Warlord | Found Prototype Processor 21175 | -5/Warlord | Identified Vortex Chain Reactor 21218 | -5/Warlord | Spotted Striker 21236 | -5/Warlord | Warlord forces counterattacked 21290 | -5/Warlord | Spotted Striker 21308 | -5/Warlord | Identified Vortex Catalyst Activator 21316 | -5/Warlord | Spotted Executioner 21368 | -5/Warlord | Lost 31 allies 21370 | -5/Warlord | Found Prototype Processor 21370 | -5/Warlord | Identified Exp. Core Analyzer (x2) 21386 | -5/Warlord | Spotted Executioner 21386 | -5/Warlord | Spotted Striker 21394 | -5/Warlord | Discovered new exit (range 12) 21415 | -5/Warlord | Identified exit to Proximity Caves 21417 | -5/Warlord | Entered Proximity Caves 21429 | -4/Proximity Caves | Lost 10 allies 21448 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 21570 | -4/Proximity Caves | Learned 4 Research zone layouts 21931 | -4/Proximity Caves | Learned Research stockpile data 21945 | -4/Proximity Caves | Spotted B-86 Titan 21990 | -4/Proximity Caves | Destroyed B-86 Titan 22092 | -4/Proximity Caves | Learned location of Testing (-2) 22243 | -4/Proximity Caves | Build established: Scavenger-Mutant 22359 | -4/Proximity Caves | Discovered exit to Factory (range 8) 22369 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22397 | -4/Proximity Caves | Entered Factory 22397 | -4/Factory | Evolved 2 slots: Propulsion x2 22398 | -4/Factory | Loaded intel: 25 terminal locations 22557 | -4/Factory | Discovered new exit (range 5) 22561 | -4/Factory | Identified exit to Research 22685 | -4/Factory | Identified exit to DSF 22686 | -4/Factory | Entered DSF 22755 | -4/DSF | Additional patrols routed to DSF 22904 | -4/DSF | Sterilization system engaged 22924 | -4/DSF | Ambient heat levels rising (+10) 22939 | -4/DSF | Ambient heat levels rising (+10) 22954 | -4/DSF | Ambient heat levels rising (+10) 22968 | -4/DSF | Discovered exit to Research (range 14) 22969 | -4/DSF | Ambient heat levels rising (+10) 22984 | -4/DSF | Ambient heat levels rising (+10) 22992 | -4/DSF | Entered Research 22992 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 22993 | -3/Research | Identified exit to Research 22993 | -3/Research | Identified Storm Laser 22994 | -3/Research | Loaded intel: 107 trap records 23154 | -3/Research | Discovered new exit (range 13) 23199 | -3/Research | Identified exit to Armory 23288 | -3/Research | Build established: Gunner 23496 | -3/Research | Destroyed 9 combat bots 23851 | -3/Research | Spotted B-86 Titan 23868 | -3/Research | Destroyed B-86 Titan 23893 | -3/Research | Destroyed 7 combat bots 24215 | -3/Research | Repaired Centrium Medium Armor Plating 24242 | -3/Research | First assault squad dispatched 24510 | -3/Research | Found Gamma Bomb Array 24624 | -3/Research | Found Prototype Processor 24624 | -3/Research | Identified Exp. Target Analyzer 24633 | -3/Research | Found Unknown Device 24633 | -3/Research | Identified Quantum Capacitor 24859 | -3/Research | Discovered exit to Research (range 7) 25150 | -3/Research | Build established: Scavenger-Gunner 25271 | -3/Research | Crushed by falling debris 25348 | -3/Research | Lost 4 parts (2p1u1w) 25352 | -3/Research | Destroyed 8 combat bots 25408 | -3/Research | Destroyed 7 combat bots 25498 | -3/Research | System corruption reached 10% 25525 | -3/Research | Lost 3 parts (1p1n1w) 25577 | -3/Research | Destroyed 7 combat bots 26102 | -3/Research | Lost 3 parts (1p2n) 26223 | -3/Research | Destroyed 19 combat bots 26232 | -3/Research | Lost 5 parts (1p2n1u1w) 26250 | -3/Research | Core integrity fell below 50% 26285 | -3/Research | Lost 4 parts (2p1n1w) 26404 | -3/Research | Entered another Research area 26404 | -2/Research | Warlord forces began assault on 0b10 26404 | -2/Research | Evolved 2 slots: Utility x2 26429 | -2/Research | Distinguished unit "Metalheads" dispatched to help 26433 | -2/Research | Lost 3 parts (1n1u1w) 26514 | -2/Research | Research machine network offline 26635 | -2/Research | Found Prototype Device 26635 | -2/Research | Identified Exp. Actuator Array 26658 | -2/Research | Build established: Mutant 26675 | -2/Research | Met up with Warlord 26892 | -2/Research | Discovered new exit (range 9) 26936 | -2/Research | Identified exit to Testing 26949 | -2/Research | Discovered new exit (range 13) 27028 | -2/Research | Identified exit to Access 27294 | -2/Research | Build established: Scavenger-Gunner 27379 | -2/Research | Found Prototype Processor 27379 | -2/Research | Identified Exp. Targeting Computer 27388 | -2/Research | Found Prototype Device 27388 | -2/Research | Identified Adv. Kinecellerator 27449 | -2/Research | Borebot progress halted 27635 | -2/Research | Warlord invited to help at Command 27635 | -2/Research | Given Cave Seal Controls access code 27997 | -2/Research | Spotted Executioner 28004 | -2/Research | Destroyed Executioner 28226 | -2/Research | Discovered exit to Access (range 10) 28242 | -2/Research | Borebot progress halted 28290 | -2/Research | Build established: Scavenger-Tank 28330 | -2/Research | Borebot progress halted 28604 | -2/Research | Spotted Executioner 28618 | -2/Research | Spotted Striker 28621 | -2/Research | Destroyed Striker 28638 | -2/Research | Found Exp. Core Analyzer 28652 | -2/Research | Lost 4 allies 28671 | -2/Research | Found Adv. Kinecellerator 28949 | -2/Research | Entered Testing 28989 | -2/Testing | Found Prototype Energy Cannon 28989 | -2/Testing | Identified Potential Cannon 28992 | -2/Testing | Found Prototype Energy Cannon 28992 | -2/Testing | Identified Imp. Potential Cannon 29030 | -2/Testing | Garrison activated, responded to threat 29158 | -2/Testing | Protovariant out of control (PL-7WHYLSRWM0) 29199 | -2/Testing | First assault squad dispatched 29271 | -2/Testing | Destroyed 7 combat bots 29401 | -2/Testing | Destroyed 9 combat bots 29500 | -2/Testing | Destroyed 12 combat bots 29931 | -2/Testing | Discovered exit to Access (range 12) 29994 | -2/Testing | Build established: Scavenger-Gunner 29998 | -2/Testing | High security lockdown imminent 30078 | -2/Testing | High security lockdown engaged 30106 | -2/Testing | Spotted Superbehemoth 30202 | -2/Testing | Found Prototype Ballistic Cannon 30202 | -2/Testing | Identified Omega Cannon 30248 | -2/Testing | Found Prototype Processor 30248 | -2/Testing | Identified Exp. Signal Interpreter 30294 | -2/Testing | Spotted Executioner 30307 | -2/Testing | Scanned by Researcher 30308 | -2/Testing | Spotted Investigator 30311 | -2/Testing | Destroyed Executioner 30368 | -2/Testing | Spotted Striker 30369 | -2/Testing | Destroyed 25 combat bots 30371 | -2/Testing | Spotted PX-TIYHRLX3BO 30424 | -2/Testing | Spotted Striker 30433 | -2/Testing | Spotted Executioner 30433 | -2/Testing | Spotted Executioner 30436 | -2/Testing | Lost 9 parts (3p5u1w) 30476 | -2/Testing | Core integrity fell below 50% 30476 | -2/Testing | Entered Access 30476 | -1/Access | Evolved 2 slots: Utility x2 30506 | -1/Access | Lost 5 parts (3n1u1w) 30550 | -1/Access | Core integrity fell below 50% 30606 | -1/Access | Core integrity fell below 20% 30613 | -1/Access | System corruption reached 10% 30644 | -1/Access | Spotted B-99 Colossus 30665 | -1/Access | Build established: Mutant 30680 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 30632_ Slug penetrates Wall. 30638_ ALERT: Security rotation in progress. 30646_ ALERT: Potential suspicious activity detected, Q-Series report to Access Zone 1X. 30648_ Q986-j: IFF CHECK FAIL. 30655_ Terminal disabled. 30657_ Knocked back. 30657_ Slug penetrates Wall. 30657_ Penetrated by Slug. 30657_ Slug penetrates Terminal. 30661_ Slug penetrates Wall. 30661_ Penetrated by Slug. 30661_ Slug penetrates Wall. 30661_ Penetrated by Slug. 30662_ System corrupted: Heat flow error (+133). 30680_ System corrupted: Component data lost. 30680_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 30680_ Terminal disabled. 30680_ Slug penetrates Wall. 30680_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ???????? | | ???????????????????????????????????????? ??????? | | ???????????????????????????????????????? #??????? | | ???????????????????????????????????????? #??????? | | ???????????????????????????????????????? #??????? | | ???????????????????????????????????????? #??????? | | ???????????????????????????????????????? #??????? | | ???????????????????????????????????????? #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????# ##+#################### #??????? | | ???????????????+ #??????? | | ???????????????+ #??????? | | ???????????????# #??????? | | ???????????????# #??????? | | ???????????????# @########+##### #??????? | | ???????????????# #????? ??# #??????? | | ???????????????+ #??? # #??????? | | ???????????????# #??# " # #??????? | | ???????????????# #??#! """ # #??????? | | ???????????????# #??# """ # #??????? | | ???????????????# #??# " # #??????? | | ???????????????# #??# # #??????? | | #??????????????# #??# # #??????? | | #?????????###### ############### #??????? | | ########### ## # # #??????? | | / " ## o + # #??????? | | ########### #?##""T""### + #??????? | | #?????????## ##??????" ??# # +??????? | | #??????????# #??????####?# # #??????? | | #??????????# ####??## #?# ?# #??????? | | #??????????# ####" ""############### #??????? | | #??????????#+## % #??????? | | #????????? # = #??????? | | #??????? / % #??????? | | #??????# * #### ! "" +??????? | | #??????# #??# "" "######+##??????? | | ???????#[ ## !== T" ##??????????????? | | ???????# ## !=* """ #???????????????? | | ???????######### !=* "" #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 80 Energy Generation 69 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 1275 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 50 Item Schematics ----------------- Hvy. Machine Gun | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive IFF Parser | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Coil Gun | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Hvy. Proton Missile Launcher | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 19% | -8/Materials Arm. Treads | 26% | -7/Factory Enh. Autogun | 20% | -7/Factory Coolant Injector | 38% | -7/Factory Hvy. Treads | 50% | -6/Factory Hvy. Treads | 10% | -5/Factory Centrium Medium Armor Plating | 37% | -3/Research Studied --------- Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Minigun | -7/Factory | Hacked KE Penetrator | -5/Factory | Hacked Com. Wheel | -4/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Centrium Wheel | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanNetworkedShifter Manual? 0 Play Time 04:51:39 Cumulative 677.3 hours Start 2026.09.13 @ 17:27:50 End 2026.09.13 @ 23:20:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type - Total 43 Types 21/5/6/2/1/2/2/2/1/1 Lore% 93 Gallery% 83 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: fd8ae680-e2ff-4c77-bfb2-51c9e1ad9b92